Riince wrote:
the game is like 20% last hitting, 40% decision making, 39% map awareness and 1% the mouse/keyboard skills that you passively develop well enough while developing the other 3 aspects to get you to any level of play
'mechanics' mostly fall under decision making
There is a massive difference between mechanics and decision making...
Mechanics is essentially how efficiently you do things i.e. stutter stepping as an adc, correct timing on zeds abilities, using Yasuo's mobility to the fullest, and on a very basic level having good mouse control and accuracy. I would go so far as to say that last hitting even falls under mechanics because it's how efficiently you get gold
League is more like 70% mechanics and 30% decision making, with the former being less important the higher and higher you go up in skill
For instance, you could easily climb to diamond league off of almost entirely pure mechanics
However there becomes less of a mechanical descrepency as you go up in skill and more of a decision making, up to the point where the most competitive games of league are almost purely decision making - there's a reason SSW crushed worlds so hard this year.
Edit: This is so off topic why am I doing this