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mafumafu - Yume Hanabi

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EncoreW
[Hanabi]

DT之后165BPM居然是AR9.7,感觉有点快了。。

00:06:583 (1) - 和00:05:492 (4) - 的后半段的blanket似乎不是那么严,而且似乎只有EZ的情况下才能同时看到这两个note。。

00:35:492 (2,3) - 这两个的话我大概会考虑转一下角度而不是完全叠在一起,或者让00:34:947 (1,2,3) - 这三个组成一个独立的梗
http://puu.sh/fpyuh/abadfe0724.jpg 是我的话我大概会这么放。。

00:58:947 (1) - 这个slidertick的音效感觉有点破坏气氛了。。感觉声音有点太大

02:05:492 (3,4) - x463y367?这样的话flow比较好看而且能缩小一点和后面的间距


两个GD根本啥都看不出来- -
Topic Starter
OblivioN

Raose wrote:

hiii~ o/

[Hanabi]

00:25:674 (6) - consider shortening the slider by 1/8 and add a circle at 00:26:083, since I hear some sort of triplet sound there XD

00:34:947 (1,3) - i think moving the sliders up some will create a better flow from (8) and (2), since the sliders are really curvy

01:03:856 (2) - adjust for a better blanket with (1)?

01:06:583 (4) - i don't think just having an additions drum creates any sound D: to have an actual hitsound, you need to add a clap or finish or something with it (i notice you do this for some other notes but too lazy to point it out ;;) Maybe additions drum + finish would sound nice here !

02:14:083 (3,4) - this is a really extreme jump D: i could never hit (4) on time since it took me by surprise haha. A suggestion:

02:36:583 (7,8) - the spacing here gets unexpectedly small D: maybe you can stack them, or something like this?

03:31:129 (1,2) - personally i think they should overlap D: because of the lower SV from the earlier section, I thought the rhythm here was 1/2, but it was actually 1/4 @__@ overlapping them or stacking them would be clearer

03:51:310 (1,2) - i think these should be farther apart, since it has the same spacing as 03:49:129 (1,2) but different rhythm, so it could be confusing

03:57:310 (1,1,1,1,1) - hmmm not sure there's a reason for all the NCs D: if you want to do different NCs, i think it'd be more fitting to do it right before kiai, since the SB also becomes more colorful !

04:06:310 (1) - there's a strong beat in the middle of the slider, consider shortening the slider or just replacing it with circles

Really nice diff overall ;w;

All fixed;w; I love you Raose XD

[Irie's Hard]

00:54:447 (4,1) - hmm spacing seems a bit far, especially since 00:56:219 (5,1) - are close together. maybe be more consistent and bring the circles closer together? ;w; :arrow: fixed

01:56:765 (2) - the hitsound seems a bit out of place, maybe replace with a soft whistle? :arrow: the hitsound is follow the BGM : )

03:39:856 (8) - why not make this a stream similar to 02:30:038 (4,5,6,7)? :arrow: -I don't know ;w; Irie is afk now ,so……

04:01:128 (3) - i feel like because of the higher pitch in music, there should be a larger jump here for more impact :P :arrow: good idea!

nice diff also!! :D

hope my mod is helpful~~
thanks a lot, moe raose XD helpful and you're a pro modder

KaedekaShizuru wrote:

音效音量有点丧病 别太大
慎用D组finish 耳朵不舒服Orz

[Hanabi]
第一段KIAI整体音效音量-20%
歌本身鼓点没那么重 大音量震得耳膜难受Orz :arrow: 改啦改啦

[美雪]
02:18:038 (2,3,4,5,6,7) - 音量逐渐增强如何 :arrow: 这个可以有
排列没啥好挑的

tm1209 wrote:

[Hanabi]

DT之后165BPM居然是AR9.7,感觉有点快了。。 :arrow: -这个……没办法,已经是ar8了

00:06:583 (1) - 和00:05:492 (4) - 的后半段的blanket似乎不是那么严,而且似乎只有EZ的情况下才能同时看到这两个note:arrow:这个没多大关系的
00:35:492 (2,3) - 这两个的话我大概会考虑转一下角度而不是完全叠在一起,或者让00:34:947 (1,2,3) - 这三个组成一个独立的梗
http://puu.sh/fpyuh/abadfe0724.jpg 是我的话我大概会这么放。。 :arrow: 从版本一remap到现在这版这个地方都没有变过,就是想要做成这样的梗,抱歉,请让我任性一下_(:з」∠)_

00:58:947 (1) - 这个slidertick的音效感觉有点破坏气氛了。。感觉声音有点太大 :arrow: 好,用绿线搞掉了

02:05:492 (3,4) - x463y367?这样的话flow比较好看而且能缩小一点和后面的间距 :arrow: 嗯~挺好的


两个GD根本啥都看不出来- -
感谢摸图XD
Lavender
本命曲,先mark射几颗星,有空再摸
UnfranK
[hard]02:10:674 (5,6,7) - 滑条下的二连耳听感觉timing有点问题,请仔细查看
[Atrue's normal]00:14:219 (1) - 个人感觉转盘略突兀,换成折返滑条会更好一些?
[Hanabi]难度ar8+DT后感觉偏高,可能是因为此歌BPM较低导致的,不过还是建议降低
Karen
站位poi

[Atrue's Normal]
  1. 02:18:856 (2) - 头上怎么不clap,前面一样的地方是有clap的
  2. 03:10:947 (3) - 这个尾巴往下一点,跟03:06:583 (3,1,3) - 这三个差不多

[Hard]
  1. 01:12:038 (1) - 往上一点,别跟01:11:492 (7) - 这个碰到吧,虽然没什么大不了的
  2. 02:42:583 (8,9) - 包好.-.

[Irie's Hard]
  1. 00:13:674 (2,4) - 要么overlap多一点,要么别碰到,逼死强迫症啦>_>
  2. 03:22:401 - 加个圈如何?
  3. 04:10:674 - 04:10:947 - 加两个note?不加的话删掉这两条绿线

[Insane]
  1. 03:30:310 (4) - 这个再往左一点吧,这五个音都弄大间距
  2. 03:38:492 (2) - 这个再往左下一点跟03:37:129 (3,4,5,6,7) - 这个串连起来,或者干脆放在03:37:129 (3) - 上面
好少啊T^T
Topic Starter
OblivioN

UnfranK wrote:

[hard]02:10:674 (5,6,7) - 滑条下的二连耳听感觉timing有点问题,请仔细查看 :arrow: 没有问题哟XD
[Hanabi]难度ar8+DT后感觉偏高,可能是因为此歌BPM较低导致的,不过还是建议降低 :arrow: 嗯,好

Kagamine Ren wrote:

站位poi
[Hard]
  1. 01:12:038 (1) - 往上一点,别跟01:11:492 (7) - 这个碰到吧,虽然没什么大不了的
  2. 02:42:583 (8,9) - 包好.-.

[Irie's Hard]
  1. 00:13:674 (2,4) - 要么overlap多一点,要么别碰到,逼死强迫症啦>_>
  2. 03:22:401 - 加个圈如何? :arrow: -既然是美雪雪选择的节奏我就keep啦
  3. 04:10:674 - 04:10:947 - 加两个note?不加的话删掉这两条绿线

[Insane]
  1. 03:30:310 (4) - 这个再往左一点吧,这五个音都弄大间距
  2. 03:38:492 (2) - 这个再往左下一点跟03:37:129 (3,4,5,6,7) - 这个串连起来,或者干脆放在03:37:129 (3) - 上面
好少啊T^T 摸摸,辛苦了XD
其他的都改了XD
谢谢摸图! ;)
Flask
愛撫醬迅速趕往

[General]
  1. Letterbox勾掉
  2. 你的SB整個爆炸啦 代碼裡寫的都是SB資料夾裡面的圖 但你沒有加個資料夾叫SB=A= 自己檢查檢查吧
[Hanabi]
  1. 00:18:856 (6) - 改成減速的滑條? 這裡給我一種減速的感覺, 前面的00:17:492 (1,2,3,4,5) - 都是很重很快的音, 這裡來個反差說不定會有很好的效果
  2. 00:53:628 (4) - 01:01:947 (2) - 這種的我感覺都有點大聲...音樂的鼓聲其實沒這麼大聲啦 這裡節奏這麼密clap放這麼緊聽起來好吵呀 大概20%~25%音量就夠了 (相同的還有01:28:538 (5) - 02:03:515 (2) - 02:11:765 (3) - 02:16:129 (4) -
  3. 00:59:219 - 這裡5%不知道會不會被挑 02:20:356 - 這裡也是
  4. 01:01:674 (1) - 這裡怎麼突然nc了? 沒什麼必要吧 還是去掉的好
  5. 01:26:492 (5,6,7,1) - 我柑橘這四顆可以等距(1.5x), 01:27:310 (1,2,3) - 這三顆也等距(1.0x), 稍微區分一下有vocal跟純music的部分. 你可以把(7)移到x:512, y:212
  6. 02:05:765 (4,5) - 這..是不是離得太遠了? (吐槽)
  7. 02:19:129 (6) - 這顆我越看越怪...感覺要再往下一點點才跟02:18:856 (5) - 同個張開角度 你自己看下吧順眼就別改惹
  8. 03:57:310 (1,1,1,1) - 我知道你可能不想被噴但我還是得吐槽一下 後面04:01:674 (6,7,8,9,1) - 也沒有這種nc花呀 建議還是一般花就好 (不然你也可以後面也改成全部nc 不過別的bn可能會噴..)
  9. 04:15:174 - 斷在這裡有點怪呀=A=後面明明有音的 還是map完得好
[Irie's Hard]
  1. 00:53:356 (1,2) - 這有點危險, 如果可以希望把(1)改成一個note就好惹 (同02:03:174 (1,2) - )
  2. 01:37:128 - 這裡空空的 加個drumclap或drumfinish吧
    感覺好像簡單的I, 不過spread也沒什麼問題
    kiai間沒用clap跟鼓點太可惜啦
[Hard]
  1. 00:18:856 (6) - 同Hanabi說的 減速比較好
    整個diff沒什麼問題, 不過我就覺得nc很詭異, 有些都到13,14啦. 建議你還是改成一個小節就nc一次好, 最後一段kiai的nc因為這樣所以很亂>_>
    另外也map完呀
[黃叔]
  1. 00:56:219 (4) - 02:06:038 (3) - 02:12:583 (3) - wpcap這沒必要3/4吧
  2. 02:39:310 (1,2,3) - 02:48:038 (1,2,3) - 這些也是呀
  3. 01:22:401 - 這裡漏clap啦
    黃叔你要這麼搞還得要有個easy才行啊 這diff當最低難度節奏塞這麼滿肯定過不了..
這N太難惹我可能泡不下去>_> 如果有加easy或是黃叔把N改簡單點我再回來
Atrue
Allllllll fixed!!!!!

Yes, 3/4s are not needed, and for the difficulty as the first diff, personally I think is fine now.

SPOILER
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240,144,190947,2,0,P|202:109|176:96,2,60
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340,276,200765,6,0,B|224:288|164:316|164:316|108:300,1,240,0|0,0:0|2:1,0:0:0:0:
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192,240,212765,1,8,0:0:0:0:
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100,164,217128,2,0,L|168:128,1,60,0|0,0:0|0:0,0:0:0:0:
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480,64,223674,2,0,P|484:120|480:196,1,120,0|8,0:0|0:0,0:0:0:0:
432,220,224492,1,0,0:0:0:0:
380,192,224765,6,0,P|344:180|308:180,1,60,4|2,0:0|0:2,0:0:0:0:
268,204,225310,1,8,0:0:0:0:
212,220,225583,1,0,0:0:0:0:
152,216,225856,2,0,P|104:200|84:188,2,60,0|0|8,0:0|0:0|0:0,0:0:0:0:
212,220,226674,1,0,0:0:0:0:
244,272,226947,6,0,P|256:328|256:352,1,60,0|0,0:0|0:0,0:0:0:0:
212,368,227492,1,8,0:0:0:0:
152,364,227765,1,0,0:0:0:0:
96,340,228038,1,0,0:0:0:0:
60,292,228310,1,4,0:3:0:0:
40,236,228583,2,0,P|32:180|36:152,1,60,8|4,0:0|0:2,0:0:0:0:
48,120,229128,6,0,P|88:116|131:106,1,60,4|0,0:0|0:0,0:0:0:0:
164,96,229674,2,0,P|199:127|212:163,1,60,8|0,0:0|0:0,0:0:0:0:
216,196,230219,2,0,P|259:218|297:213,1,60,2|0,0:2|0:0,0:0:0:0:
328,204,230765,2,0,L|392:168,1,60,8|0,0:0|0:0,0:0:0:0:
416,124,231310,5,2,0:2:0:0:
384,72,231583,1,2,0:2:0:0:
336,36,231856,1,8,0:0:0:0:
276,36,232128,1,2,0:2:0:0:
220,52,232401,2,0,P|168:68|136:76,1,60,0|0,0:0|0:0,0:0:0:0:
128,116,232947,2,0,P|176:140|200:144,1,60,8|0,0:0|0:0,0:0:0:0:
236,168,233492,6,0,P|256:216|260:244,2,60,4|2|8,0:2|0:2|0:0,0:0:0:0:
181,141,234310,1,2,0:2:0:0:
120,144,234583,2,0,P|96:160|60:192,2,60,0|0|8,0:0|0:0|0:0,0:0:0:0:
140,200,235401,1,0,0:0:0:0:
148,260,235674,6,0,P|180:304|200:320,1,60,2|2,0:2|0:2,0:0:0:0:
240,332,236219,2,0,P|288:320|312:316,1,60,8|2,0:0|0:2,0:0:0:0:
360,316,236765,1,0,0:0:0:0:
420,304,237038,1,0,0:0:0:0:
408,244,237310,1,8,0:0:0:0:
468,228,237583,1,4,0:3:0:0:
460,168,237856,6,0,P|431:118|408:107,1,60,4|0,0:0|0:0,0:0:0:0:
372,104,238401,2,0,P|332:107|304:90,1,60,8|0,0:0|0:0,0:0:0:0:
256,96,238947,2,0,P|252:147|232:173,1,60,2|0,0:2|0:0,0:0:0:0:
200,188,239492,2,0,L|136:212,1,60,8|0,0:0|0:2,0:0:0:0:
92,244,240038,6,0,B|128:284|124:328|124:328|212:276|268:348|268:348|292:296|360:280,1,360,2|8,0:2|0:0,0:0:0:0:
404,268,241947,1,0,0:0:0:0:
372,216,242219,6,0,L|320:164,1,60,0|2,0:0|0:2,0:0:0:0:
360,124,242765,2,0,L|280:104,1,60,8|2,0:0|0:2,0:0:0:0:
304,48,243310,2,0,L|224:56,1,60,2|0,0:2|0:0,0:0:0:0:
204,8,243856,2,0,L|156:56,1,60,8|0,0:0|0:0,0:0:0:0:
120,96,244401,5,0,0:0:0:0:
256,192,244674,12,0,246583,0:0:0:0:
84,288,248765,6,0,L|144:260,1,60,0|0,0:0|0:0,0:0:0:0:
184,304,249310,2,0,L|264:292,1,60,0|0,0:0|0:0,0:0:0:0:
296,264,249856,2,0,L|340:224,2,60,0|0|0,0:0|0:0|0:0,0:0:0:0:
304,324,250674,6,0,L|364:360,1,60,0|0,0:0|0:0,0:0:0:0:
416,352,251219,1,0,0:0:0:0:
452,304,251492,2,0,P|480:256|496:240,1,60,0|0,0:0|0:0,0:0:0:0:
444,208,252038,2,0,P|396:220|376:232,1,60,0|0,0:0|0:0,0:0:0:0:
340,184,252583,2,0,P|356:144|376:112,1,60,0|0,0:0|0:0,0:0:0:0:
312,96,253128,6,0,P|304:48|296:28,2,60,0|0|0,0:0|0:0|0:0,0:0:0:0:
260,128,253947,2,0,P|212:144|188:144,1,60,0|0,0:0|0:0,0:0:0:0:
152,116,254492,2,0,P|124:92|88:76,2,60,0|0|0,0:0|0:0|0:0,0:0:0:0:
128,172,255310,6,0,P|136:224|132:256,1,60,0|0,0:0|0:0,0:0:0:0:
156,288,255856,2,0,P|196:260|232:252,1,60,0|0,0:0|0:0,0:0:0:0:
260,284,256401,2,0,P|256:332|268:368,1,60,0|0,0:0|0:0,0:0:0:0:
320,348,256947,2,0,P|372:328|388:320,1,60,0|0,0:0|0:0,0:0:0:0:
256,192,257492,12,0,261856,0:0:0:0:

Thanks Oblivion! Thanks modders! :)
Sakaue Nachi
速度水一发,以下纯属瞎扯

[general]
check一下normal-hitnormal2,好像有点delay
怎么没有source
你自己diff的音效可以看下我在irie那里说的

[Hanabi]
00:18:310 (4,5) - ctrl+g感觉好玩点
00:34:265 (7) - clap?
01:07:129 (5,6,1) - 01:09:038 (3,4,5) -03:29:219 (4,1,2) - 不等距吗
02:15:583 (2,3,4) - 这三个flow感觉不太好,给点锐角角度
03:38:765 (3) - (417,230)

[Irie's Hard]
00:22:674 (3) - 01:41:219 (4) - 头可以加个whis什么的,现在感觉有点空
02:33:856 (3) -02:42:583 (4) - 03:52:401 (3) -02:51:310 (3) -02:25:128 (3) - 03:34:947 (6) - 03:43:674 (5) - 04:01:128 (3) - 头fin
基本没什么好说的。。。

[Hard]
00:17:492 (1,2,3,4,5) - 怎么和insane一个样。。。
01:39:310 (3,4,5) - 这里4到5突然拐一下有点卡手,我的话会这样 https://osu.ppy.sh/ss/2820856

[Atrue's Normal]
没什么说的。。。

GL~ 给Y哥请安
Moecho
Q群 mod req
[Hanabi]
02:20:219 (1) - 這裡的hitsound聽起來好怪,後來我用官方skin也一樣感覺怪。太大聲了~
02:55:810 (5) - 這裡感覺非常容易讀錯啊,因為AR不高,很快就看到下一個物件。因為長度和 01:28:538 (5) - 一樣,感覺下一個物件是直接 02:55:810 (5) - 只repeat一次。
02:56:628 - 這裡忽然跟vocal/吉他感覺怪怪的,因為之前你一直在跟鼓。
03:47:901 (6,1) - 距離太遠,看不出是連起來的。03:48:583 (5,6) - 這裡能讓玩家大概知道距離,但是知道的時候前面都已經連打了 所以感覺目前還是不行啊。
04:05:629 (8,1) - 同上面第二點和第四點。

[Irie's Hard]
00:31:128 (3) - 這個調貌似太突然了 而且好大。
00:53:492 (6,7,8) - 真正打Hard的會被這個反復坑好多次。
01:01:947 (3) - 這個感覺 可以加速2x然后變成1/8。因為這裡所有其他的樂器都比較安靜,但是鼓還是一樣大聲 所以特別突出 如果不放1/8會有點違和。
01:28:538 (1) - Hard里這樣放在藍線上貌似不是很好的主意啊,難讀。
01:33:856 (1,2,3,4) - 這小段我不明白你在跟什麼,不是鼓又不是那個什麼聲音。01:34:947 (3) - 這裡鼓1/4三連。01:35:356 - 這裡是那個什麼聲音。
02:03:174 (1,2) - 這裡遮擋太厲害了,讓Hard玩家怎麼讀。
02:11:765 (4,5) - 有點違和。

總體來說這個diff看起來更像Insane,因為距離變化很多,也很大,而且梗都是打Hard玩家不是很容易讀的。

[Hard]
02:37:674 (3) - 這個非常難知道什麼時候停止,容易讀錯。而且 02:38:628 - 這裡是有聲音的。
02:46:947 (3,4,5,6,7) - 這裡為什麼不和 02:29:492 (3,4,5,6,7,8,9) - 這裡一樣呢?
03:40:401 (1) - Ctrl+H然後擺回原來位置貌似flow看起來更好看。
03:48:038 (3,4) - 這樣遮擋不在hard不建議啊。
04:05:492 (5,6,7,8,9) - 有點違和,鼓聲太大。這裡亂跟不好~

[Atrue's Normal]
沒什麼說的。good

Good Luck!
Topic Starter
OblivioN

Flask wrote:

愛撫醬迅速趕往

[General]
  1. Letterbox勾掉 :arrow: 诶……灰色的不让勾掉诶……
  2. 你的SB整個爆炸啦 代碼裡寫的都是SB資料夾裡面的圖 但你沒有加個資料夾叫SB=A= 自己檢查檢查吧 :arrow: 修好了w
[Hanabi]
  1. 00:18:856 (6) - 改成減速的滑條? 這裡給我一種減速的感覺, 前面的00:17:492 (1,2,3,4,5) - 都是很重很快的音, 這裡來個反差說不定會有很好的效果 :arrow: 好~
  2. 00:53:628 (4) - 01:01:947 (2) - 這種的我感覺都有點大聲...音樂的鼓聲其實沒這麼大聲啦 這裡節奏這麼密clap放這麼緊聽起來好吵呀 大概20%~25%音量就夠了 (相同的還有01:28:538 (5) - 02:03:515 (2) - 02:11:765 (3) - 02:16:129 (4) - :arrow: 改好了
  3. 00:59:219 - 這裡5%不知道會不會被挑 02:20:356 - 這裡也是 :arrow: 删掉啦
  4. 01:01:674 (1) - 這裡怎麼突然nc了? 沒什麼必要吧 還是去掉的好 :arrow: 阿雷,怎么忽然nc了,删掉了_(:з」∠)_
  5. 01:26:492 (5,6,7,1) - 我柑橘這四顆可以等距(1.5x), 01:27:310 (1,2,3) - 這三顆也等距(1.0x), 稍微區分一下有vocal跟純music的部分. 你可以把(7)移到x:512, y:212 :arrow: 好主意
  6. 02:05:765 (4,5) - 這..是不是離得太遠了? (吐槽) :arrow: 好像是的……_(:з」∠)_
  7. 02:19:129 (6) - 這顆我越看越怪...感覺要再往下一點點才跟02:18:856 (5) - 同個張開角度 你自己看下吧順眼就別改惹 :arrow: 果然往下顺眼点/w\
  8. 03:57:310 (1,1,1,1) - 我知道你可能不想被噴但我還是得吐槽一下 後面04:01:674 (6,7,8,9,1) - 也沒有這種nc花呀 建議還是一般花就好 (不然你也可以後面也改成全部nc 不過別的bn可能會噴..) :arrow: 好,普通花
  9. 04:15:174 - 斷在這裡有點怪呀=A=後面明明有音的 還是map完得好 :arrow: map了;w;
[Irie's Hard]
  1. 00:53:356 (1,2) - 這有點危險, 如果可以希望把(1)改成一個note就好惹 (同02:03:174 (1,2) - ) :arrow:
  2. 01:37:128 - 這裡空空的 加個drumclap或drumfinish吧 :arrow: drum finish了
    感覺好像簡單的I, 不過spread也沒什麼問題
    kiai間沒用clap跟鼓點太可惜啦 :arrow: umm觉得用drum的音效也没关系,其实我觉得这个diff的音效比我自己的diff的音效要好;w;
[Hard]
  1. 00:18:856 (6) - 同Hanabi說的 減速比較好 :arrow:
    整個diff沒什麼問題, 不過我就覺得nc很詭異, 有些都到13,14啦. 建議你還是改成一個小節就nc一次好, 最後一段kiai的nc因為這樣所以很亂>_> :arrow: 搞定
    另外也map完呀 :arrow: 补完惹;w;
[黃叔]
  1. 00:56:219 (4) - 02:06:038 (3) - 02:12:583 (3) - wpcap這沒必要3/4吧
  2. 02:39:310 (1,2,3) - 02:48:038 (1,2,3) - 這些也是呀
  3. 01:22:401 - 這裡漏clap啦
    黃叔你要這麼搞還得要有個easy才行啊 這diff當最低難度節奏塞這麼滿肯定過不了..
這N太難惹我可能泡不下去>_> 如果有加easy或是黃叔把N改簡單點我再回來

Sakaue Nachi wrote:

速度水一发,以下纯属瞎扯

[general]
check一下normal-hitnormal2,好像有点delay :arrow: 换了一个
怎么没有source :arrow: 在群里问过,nico上的翻唱不用source
你自己diff的音效可以看下我在irie那里说的

[Hanabi]
00:18:310 (4,5) - ctrl+g感觉好玩点 :arrow: ummm不是很有必要
00:34:265 (7) - clap? :arrow:
01:07:129 (5,6,1) - 01:09:038 (3,4,5) -03:29:219 (4,1,2) - 不等距吗 :arrow: 有阴谋的不等距 8-)
02:15:583 (2,3,4) - 这三个flow感觉不太好,给点锐角角度 :arrow: 好呀
03:38:765 (3) - (417,230) :arrow: 改了一下03:39:038 (4) - 的位置

[Irie's Hard]
00:22:674 (3) - 01:41:219 (4) - 头可以加个whis什么的,现在感觉有点空 :arrow:
02:33:856 (3) -02:42:583 (4) - 03:52:401 (3) -02:51:310 (3) -02:25:128 (3) - 03:34:947 (6) - 03:43:674 (5) - 04:01:128 (3) - 头fin :arrow: finish就算了……这里finish不少的
基本没什么好说的。。。

[Hard]
00:17:492 (1,2,3,4,5) - 怎么和insane一个样。。。 :arrow: 换了个顺序hhhhhhhh
01:39:310 (3,4,5) - 这里4到5突然拐一下有点卡手,我的话会这样 https://osu.ppy.sh/ss/2820856 :arrow: 好w

[Atrue's Normal]
没什么说的。。。

GL~ 给Y哥请安
你们都学坏了_(:з」∠)_

Moecho wrote:

Q群 mod req
[Hanabi]
02:20:219 (1) - 這裡的hitsound聽起來好怪,後來我用官方skin也一樣感覺怪。太大聲了~ :arrow: 改低了
02:55:810 (5) - 這裡感覺非常容易讀錯啊,因為AR不高,很快就看到下一個物件。因為長度和 01:28:538 (5) - 一樣,感覺下一個物件是直接 02:55:810 (5) - 只repeat一次。 :arrow: 诶……其实感觉还好……注意过这里,没人打错的说
02:56:628 - 這裡忽然跟vocal/吉他感覺怪怪的,因為之前你一直在跟鼓。 :arrow: 当成跟vocal好了XD
03:47:901 (6,1) - 距離太遠,看不出是連起來的。03:48:583 (5,6) - 這裡能讓玩家大概知道距離,但是知道的時候前面都已經連打了 所以感覺目前還是不行啊。 :arrow: 稍微改了一下后面那一串的距离
04:05:629 (8,1) - 同上面第二點和第四點。 :arrow: 呜啊,可是节奏是这样的……要改也不知道怎么办,而且其实没有人在这里打错_(:з」∠)_

[Irie's Hard]
00:31:128 (3) - 這個調貌似太突然了 而且好大。 :arrow: 诶……还好……前面的也都是这个音量的2/4 clap
00:53:492 (6,7,8) - 真正打Hard的會被這個反復坑好多次。 :arrow: 改好啦
01:01:947 (3) - 這個感覺 可以加速2x然后變成1/8。因為這裡所有其他的樂器都比較安靜,但是鼓還是一樣大聲 所以特別突出 如果不放1/8會有點違和。 :arrow: 加了个clap好像好了一点
01:28:538 (1) - Hard里這樣放在藍線上貌似不是很好的主意啊,難讀。 :arrow: umm……觉得这里剪了不太好,暂时先keep
01:33:856 (1,2,3,4) - 這小段我不明白你在跟什麼,不是鼓又不是那個什麼聲音。01:34:947 (3) - 這裡鼓1/4三連。01:35:356 - 這裡是那個什麼聲音。 :arrow: 美雪雪的特色;w; 也不一定要跟什么鼓啦XD(大概是吧
02:03:174 (1,2) - 這裡遮擋太厲害了,讓Hard玩家怎麼讀。 :arrow: 分开了一点
02:11:765 (4,5) - 有點違和。 :arrow: 1/8又不对的感觉……

總體來說這個diff看起來更像Insane,因為距離變化很多,也很大,而且梗都是打Hard玩家不是很容易讀的。

[Hard]
02:37:674 (3) - 這個非常難知道什麼時候停止,容易讀錯。而且 02:38:628 - 這裡是有聲音的。 :arrow: 后面跟vocal :D
02:46:947 (3,4,5,6,7) - 這裡為什麼不和 02:29:492 (3,4,5,6,7,8,9) - 這裡一樣呢? :arrow: 前面这里就是给我一种想要停顿一下的感觉
03:40:401 (1) - Ctrl+H然後擺回原來位置貌似flow看起來更好看。 :arrow:
03:48:038 (3,4) - 這樣遮擋不在hard不建議啊。 :arrow: 移开了
04:05:492 (5,6,7,8,9) - 有點違和,鼓聲太大。這裡亂跟不好~ :arrow: 于是放弃三连了

[Atrue's Normal]
沒什麼說的。good

Good Luck!
感谢摸图!!! :)
Lavender
好爆炸完了,给Y哥请安
Red->Unrank issues
Blue->Highly recommended to fix
Black->Personal Comments, feel free to ignore

[General]
From AI mod: Please display epilepsy warning.
normal-hitnormal2.wav is delayed more than 5ms. Fixed for you:http://puu.sh/gg8fv/8f5065e36f.wav

[Atrue's Normal]
Nothing to say.

[Hard]
  1. 00:14:219 (1) - 这里最好用一个note,后1/4接spinner
  2. 00:22:674 (3) - 不建议在低难度使用多于一次的折返滑条
  3. 00:25:128 (3) - ^, 后面不说了
  4. 01:11:492 (2) - 不要叠起来,这里的节奏很容易诱导人打错
  5. 01:44:765 (1,3) - 这种梗在低难度最好也别用
  6. 03:32:765 - 这个点应该让人打下去呀,建议改成这样:
[Irie's Hard]
  1. 00:15:038 (5) - 有点多余
  2. 00:53:356 - 这里好像也有鼓啊
摸不动了,美雪神马坡

[Hanabi]
  1. 00:13:129 (1,2,3,4,5) - 个人不太喜欢,弄个五角星都好啊
  2. 00:17:492 (1,2,3,4,5) - ^
  3. 01:44:219 (7) - 两个折返不太好
  4. 02:56:492 (7) - 这个滑条减个速吧? 03:00:856 (1) - 一样
挺好的图,祝顺利rank
Topic Starter
OblivioN

[Teichan] wrote:

好爆炸完了,给Y哥请安
Red->Unrank issues
Blue->Highly recommended to fix
Black->Personal Comments, feel free to ignore

[General]
From AI mod: Please display epilepsy warning.
normal-hitnormal2.wav is delayed more than 5ms. Fixed for you:http://puu.sh/gg8fv/8f5065e36f.wav
:arrow: 谢谢:DD

[Atrue's Normal]
Nothing to say.

[Hard]
  1. 00:14:219 (1) - 这里最好用一个note,后1/4接spinner :arrow: 好~
  2. 00:22:674 (3) - 不建议在低难度使用多于一次的折返滑条 :arrow: 这个没关系的,也不算低难度了,nm和以下才不能用
  3. 00:25:128 (3) - ^, 后面不说了 :arrow: ^
  4. 01:11:492 (2) - 不要叠起来,这里的节奏很容易诱导人打错 :arrow: 错开了
  5. 01:44:765 (1,3) - 这种梗在低难度最好也别用 :arrow: 诶……还好啦
  6. 03:32:765 - 这个点应该让人打下去呀,建议改成这样: :arrow: 如果加了的话会有人读成x——zxz 这样就比较难受
[Irie's Hard]
  1. 00:15:038 (5) - 有点多余 :arrow: 删掉了
  2. 00:53:356 - 这里好像也有鼓啊 :arrow: 四连太难惹
摸不动了,美雪神马坡

[Hanabi]
  1. 00:13:129 (1,2,3,4,5) - 个人不太喜欢,弄个五角星都好啊 :arrow: ;w;个人不太喜欢这个曲子里放五角星
  2. 00:17:492 (1,2,3,4,5) - ^ :arrow: ^
  3. 01:44:219 (7) - 两个折返不太好 :arrow: 大丈夫,很多人都打的很顺
  4. 02:56:492 (7) - 这个滑条减个速吧? 03:00:856 (1) - 一样 :arrow: 太短了……拉不好看……
挺好的图,祝顺利rank
谢谢mod :)
lnyphoenix
应援歪哥
[easy]
Hard的colors和Hanabi不一样,感觉统一一下会比较好
01:08:219 (2,3) - 01:57:583 (2,3) - 02:19:128 (2,3) - 04:10:674 (3,4) - 这种原地2连新人大概会很难读吧?我在胡说八道请无视我
ds都检查过了,最大误差没超过0.02。歪哥你为什么这么不体贴给你摸的人
ez图没转盘,同分大概会多到爆炸
另外就是打起来的时候这皮肤的折返看得不是很清楚
Cherry Blossom
Hello there, quick mod on Easy as requested.

Easy

  1. 01:08:219 (2,3) - I don't really think that adding two 1/2 stacked circles on easy is something fine. It don't really recommend you to do this on easiest diffs, it's okay if the stacked circles are 1/1, but that's 1/2 here, you can get more opinions about them or you can change it now. Same as 02:19:128 (2,3) - and many more.
  2. 01:10:401 (1,2) - There is a weird transition between these objects, the movement can be improved if its sliderend 01:10:401 (1) - is followed properly with the cursor, so, try to make (1) less curved to improve the flow here as you can see :
  3. 01:17:492 (5,1,2) - I think there is something more suitable than this "v" movement here, i'd see something more "circular" which looks like a "^" movement, so, try to move (1) like this, just see :
  4. 01:27:310 (1) - This looks not really well done here, i mean its shape, it looks like you want to make a wave with a lot of white points but you didn't really know how to make a perfect one ;w;, try something more sober like this instead :
  5. 02:06:583 (3,4,1) - This movement is quite weird, you can make something more simple here, like a triangle with sliders for example, it works well imo up to you to change. Just see an example :
  6. 02:15:856 (2) - missing clap.
  7. 02:28:401 (1) - I recommend you to move it downward to make a perfect square movement, the current movement is a little weird. Objects look not overlapped thanks to the slow song and approach rate lol.
  8. 02:50:219 (1) - I see that the patterns earlier contains 2 curved sliders , not 1 straight and 1 curved. So it should be better if you keep the consistency between them, so you should make 02:50:219 (1) - curved with a flipped version of this one 02:51:310 (2) -
  9. 03:22:947 (4) - I think that the transition between 03:22:947 (4,1) - can be improved if this slider 03:22:947 (4) - is curved to the other direction, that creates circular movements which are cool to play. Just see :
  10. 03:40:401 (3,4) - Here, the movement is a little broken, it is the same case as 01:10:401 (1,2) -, you should move it a litle on the right for a smoother movement, just see :
  11. 04:09:856 (2,3) - The rhythm is really hard to get here because of the polarity issue between these circles, the beginner can't expect a rhythm like this when he's playing for the first time the map. Make this rhythm more expectable by fixing this polarity issue. There are many solution to get rid of that polarity issue :
    - add a slider here 04:09:856 - which ends here 04:10:674 -
    - add a spinner here 04:06:719 - which ends here 04:10:947 -
    You can find another solution, but don't keep a 3/2 gap between 04:09:856 (2,3) - ;w;

Long time i didn't mod like this.
Good Luck o/
Pururut
拉黑歪哥

[Easy]
title似乎有问题 黑科技后遗症
http://puu.sh/gClu0/d3167bea55.png
00:19:674 (2) - additions soft-finish ?
00:24:038 (3) - ^
02:37:128 (1) - 建议让这个滑条开口向左和,这样overlap好看一点.
02:56:765 (4) - additions soft-clap ?

[Normal]
fine

[Hard]
00:22:674 (3) - 这种折返是十分不友好的..建议改成2连+1次折返
00:25:128 (3) - 这里也是,感觉可以减少一次折返 00:33:856 (3,4) - 但是这里就没问题.
00:58:947 (1) - miss finish?
02:37:674 (3,4,5) - 这样如何 http://puu.sh/gCy68/e8e8b392aa.jpg
03:29:765 (2,3,4) - 1.3ds?
03:47:219 (2) - http://puu.sh/gCyf9/2b49bc8370.jpg 这样好点 不要怂
03:57:856 (1,2) - fix blanket

[Irie's Hard]
00:53:492 (6,7,8) - 此处怪异的很,建议抄Hard
03:22:401 - 建议加个note啊,坚持不加也把 03:22:674 (6) - 放到03:22:947 (1) - 滑条头上啊

[Hanabi]
00:35:492 (2,3) - 稍微错开点的好
01:13:129 (2,3,4) - 4没叠好
02:44:765 (3) - 出界了 拖出来然后拖回去然后按ctrl+z

美丽
Topic Starter
OblivioN
SPOILER

lnyphoenix wrote:

应援歪哥
[easy]
Hard的colors和Hanabi不一样,感觉统一一下会比较好 :arrow:
01:08:219 (2,3) - 01:57:583 (2,3) - 02:19:128 (2,3) - 04:10:674 (3,4) - 这种原地2连新人大概会很难读吧? :arrow: 改掉啦我在胡说八道请无视我
ds都检查过了,最大误差没超过0.02。歪哥你为什么这么不体贴给你摸的人
ez图没转盘,同分大概会多到爆炸 :arrow: 真的没转盘……orz加一个好了
另外就是打起来的时候这皮肤的折返看得不是很清楚 :arrow: 大概还好?

SPOILER

Cherry Blossom wrote:

Hello there, quick mod on Easy as requested.

Easy

  1. 01:08:219 (2,3) - I don't really think that adding two 1/2 stacked circles on easy is something fine. It don't really recommend you to do this on easiest diffs, it's okay if the stacked circles are 1/1, but that's 1/2 here, you can get more opinions about them or you can change it now. Same as 02:19:128 (2,3) - and many more.
  2. 01:10:401 (1,2) - There is a weird transition between these objects, the movement can be improved if its sliderend 01:10:401 (1) - is followed properly with the cursor, so, try to make (1) less curved to improve the flow here as you can see :
    [spoilerbox]
01:17:492 (5,1,2) - I think there is something more suitable than this "v" movement here, i'd see something more "circular" which looks like a "^" movement, so, try to move (1) like this, just see :
01:27:310 (1) - This looks not really well done here, i mean its shape, it looks like you want to make a wave with a lot of white points but you didn't really know how to make a perfect one ;w;, try something more sober like this instead :
02:06:583 (3,4,1) - This movement is quite weird, you can make something more simple here, like a triangle with sliders for example, it works well imo up to you to change. Just see an example :
02:15:856 (2) - missing clap.02:28:401 (1) - I recommend you to move it downward to make a perfect square movement, the current movement is a little weird. Objects look not overlapped thanks to the slow song and approach rate lol.02:50:219 (1) - I see that the patterns earlier contains 2 curved sliders , not 1 straight and 1 curved. So it should be better if you keep the consistency between them, so you should make 02:50:219 (1) - curved with a flipped version of this one 02:51:310 (2) - 03:22:947 (4) - I think that the transition between 03:22:947 (4,1) - can be improved if this slider 03:22:947 (4) - is curved to the other direction, that creates circular movements which are cool to play. Just see :
03:40:401 (3,4) - Here, the movement is a little broken, it is the same case as 01:10:401 (1,2) -, you should move it a litle on the right for a smoother movement, just see :
04:09:856 (2,3) - The rhythm is really hard to get here because of the polarity issue between these circles, the beginner can't expect a rhythm like this when he's playing for the first time the map. Make this rhythm more expectable by fixing this polarity issue. There are many solution to get rid of that polarity issue :
- add a slider here 04:09:856 - which ends here 04:10:674 -
- add a spinner here 04:06:719 - which ends here 04:10:947 - :arrow: I choose these
You can find another solution, but don't keep a 3/2 gap between 04:09:856 (2,3) - ;w;

Long time i didn't mod like this.
Good Luck o/all fixed!cause to read the mod post again is really stress ,but I'm sure that I fixed all of them .
Thank you bro
/me hugs Cherry blossom ><


SPOILER

Pururut wrote:

拉黑歪哥

[Easy]
title似乎有问题 黑科技后遗症 :arrow: 你书得队,改掉了
http://puu.sh/gClu0/d3167bea55.png
00:19:674 (2) - additions soft-finish ? :arrow:
00:24:038 (3) - ^:arrow:
02:37:128 (1) - 建议让这个滑条开口向左和,这样overlap好看一点.:arrow:
02:56:765 (4) - additions soft-clap ?:arrow:

[Normal]
fine

[Hard]
00:22:674 (3) - 这种折返是十分不友好的..建议改成2连+1次折返 :arrow:
00:25:128 (3) - 这里也是,感觉可以减少一次折返 00:33:856 (3,4) - 但是这里就没问题. :arrow: 好;w;
00:58:947 (1) - miss finish? :arrow: added
02:37:674 (3,4,5) - 这样如何 http://puu.sh/gCy68/e8e8b392aa.jpg :arrow: 先不了,比较符合长音vocal
03:29:765 (2,3,4) - 1.3ds?:arrow: 对哦,ds
03:47:219 (2) - http://puu.sh/gCyf9/2b49bc8370.jpg 这样好点 不要怂 :arrow: 让我怂一下
03:57:856 (1,2) - fix blanket:arrow:

[Irie's Hard]
00:53:492 (6,7,8) - 此处怪异的很,建议抄Hard :arrow: fixed
03:22:401 - 建议加个note啊,坚持不加也把 03:22:674 (6) - 放到03:22:947 (1) - 滑条头上啊 :arrow:

[Hanabi]
00:35:492 (2,3) - 稍微错开点的好 :arrow: 试了一下不太好看
01:13:129 (2,3,4) - 4没叠好 :arrow: 修了一下
02:44:765 (3) - 出界了 拖出来然后拖回去然后按ctrl+z :arrow: 啊,是有点,修好了

美丽
谢谢p总:D
Flask
握來re惹

[General]
  1. Letterbox鎖住的話 記事本裡這條改成0就行
[Hanabi]
  1. 00:19:674 - 00:24:038 - 00:28:401 - 00:32:765 - 這幾個點要不要下finish? 音樂裡面都有響音 不會太吵的
    (要加的話01:29:492 - ~ 01:44:765 - 的那幾個點也加一下 全diff比照辦理)
  2. 00:25:538 - 02:29:219 - 這裡whistle略詭異 是不是誤加的?
  3. 02:21:856 - 這裡漏finish了 我看你01:12:038 - 這裡有加
[Hard]
  1. 03:47:219 (2,3) - 別分開的好
  2. 03:53:492 - finish
[Atrue's Normal]
  1. 00:37:128 - 從ずっと開始後的幾個break去掉
  2. 01:05:219 - 不用soft sampleset吧? 突然空掉略怪
  3. 04:00:038 (1) - 最後一段都是1/2了突然穿插個3/1太突然了吧 要加的話也是停在04:01:128 - 然後再04:01:674 - 鼓點補個note
[Easy]
  1. 01:33:310 - 漏clap
  2. 04:12:038 (1) - E的轉盤後面要空1/1 這顆刪了吧
Topic Starter
OblivioN

Flask wrote:

SPOILER
握來re惹

[General]
  1. Letterbox鎖住的話 記事本裡這條改成0就行
[Hanabi]
  1. 00:19:674 - 00:24:038 - 00:28:401 - 00:32:765 - 這幾個點要不要下finish? 音樂裡面都有響音 不會太吵的
    (要加的話01:29:492 - ~ 01:44:765 - 的那幾個點也加一下 全diff比照辦理)
  2. 00:25:538 - 02:29:219 - 這裡whistle略詭異 是不是誤加的?
  3. 02:21:856 - 這裡漏finish了 我看你01:12:038 - 這裡有加
[Hard]
  1. 03:47:219 (2,3) - 別分開的好
  2. 03:53:492 - finish
[Atrue's Normal]
  1. 00:37:128 - 從ずっと開始後的幾個break去掉
  2. 01:05:219 - 不用soft sampleset吧? 突然空掉略怪
  3. 04:00:038 (1) - 最後一段都是1/2了突然穿插個3/1太突然了吧 要加的話也是停在04:01:128 - 然後再04:01:674 - 鼓點補個note
[Easy]
  1. 01:33:310 - 漏clap
  2. 04:12:038 (1) - E的轉盤後面要空1/1 這顆刪了吧
all fixed :D
Flask
Bubbled
Oracle
with some minor fixes on the highest diff (rhythm-wise)...
Qualified.
Lavender
贺电

结果是你起飞了然后我坠机了
Topic Starter
OblivioN

[Teichan] wrote:

贺电

结果是你起飞了然后我坠机了
摸摸,会起飞的
话说我现在感觉也不太妙,我的内心几乎是崩溃的 :?
Mafumafu
啊啊啊啊!mafumafu!呜呜呜
gratz!
Topic Starter
OblivioN

Regraz wrote:

啊啊啊啊!mafumafu!呜呜呜
gratz!
啊啊啊啊!Regtaz!呜呜呜
谢谢w
Atrue
感动
Flask
效率
Sakaue Nachi
Y哥不声不声就rank了,可怕:3[__]
Sellenite
好评如潮
FencerTJ
Is it too much to ask that we reach a standard where all storyboard elements, lyrics, etc. are in a separate folder from the mp3, sounds, skinning elements, and difficulties?
Topic Starter
OblivioN

Atrue wrote:

感动
:DDDD

Flask wrote:

效率
诶嘿嘿~多亏了你和O哥

Sakaue Nachi wrote:

Y哥不声不声就rank了,可怕:3[__]
yay

Sellenite wrote:

好评如潮
小仓唯:D

FencerTJ wrote:

Is it too much to ask that we reach a standard where all storyboard elements, lyrics, etc. are in a separate folder from the mp3, sounds, skinning elements, and difficulties?
It's my first time and it's also the last time,forgive me this time/~\
UwUCUP
What's the name of the skin?
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