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Gojou Kai & Nakamura Meiko - fragment of tears [OsuMania]

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Hestia-
hihi Seiryuu~

[Beginner]
00:15:895 - Add 1
00:16:067 - Add 2
00:16:238 (16238|0) - Move to 3
00:17:952 - Add 3
00:21:381 - Add 1
00:21:552 - Add 3
00:22:067 - Add 3
00:22:410 - Add 2
00:22:752 - Add 4
00:22:924 (22924|3) - Remove
00:23:095 - Add 1
00:23:267 (23267|0) - Remove ☆ -There isn't even a drum here, drums are on 00:23:181 and 00:23:352. If you want to map the drums instead of my changes use these notes.
00:23:438 - Add 23
00:23:610 (23610|2,23610|1) - Remove
00:48:295 (48295|2) - Change to normal note

[Standard]
00:22:067 - Add 2
00:22:238 - Add 1
00:22:410 - Add 2
00:22:752 - Add 1
00:22:924 (22924|1) - Remove
00:23:095 - Add 4
00:23:267 (23267|3) - Remove ☆ - There isn't even a drum here, drums are on 00:23:181 and 00:23:352. If you want to map the drums instead of my changes use these notes.
00:23:438 - Add 23
00:34:581 (34581|3) - Make this LN that ends 00:34:752
00:35:267 - Add 3
00:40:752 - Add 1
00:23:952 - 00:48:467 - This section feels kind of like it should be a little harder.
00:45:210 (45210|3) - Change to LN
00:45:552 (45552|2) - Change to LN
01:01:667 (61667|3) - Change to LN
01:02:010 (62010|1) - Change to LN
01:21:895 - Add 3
01:22:238 (82238|3) - Remove
01:22:410 - Add 3
01:22:581 - Add 4
01:23:267 - Add 4
01:23:781 - Add 1
01:23:952 - Add 3
01:27:381 - Add 1
01:28:067 - Add 1
01:28:752 - Add 1
01:29:438 - Add 3

[Hyper]
00:04:581 - Add 3
00:07:238 - Add 2
00:07:324 - Add 3
00:17:952 - Add 4
00:18:295 - Add 4
00:50:095 - Add 2
00:50:181 - Add 3
00:50:438 - Add 3
00:50:524 - Add 2
00:50:610 - Add 1
00:50:695 (50695|2) - Move to 4
00:50:781 - Add 3
00:50:867 - Add 2
00:51:124 - Add 2
00:51:210 - Add 3
This map has opposite problem of last one, of 00:50:010 to 01:59:952 being too easy compared to the start. Some things you can do to make it harder:
01:08:181 (68181|3) - Move to 01:08:267
01:10:324 - Add note
01:10:495 - Add note
01:15:295 - Add note
01:18:210 - Add note
01:18:467 (78467|2) - Change to normal note; Add trills: 01:18:552 - Add 2; 01:18:638 - Add 3; 01:18:724 - Add 2
01:20:010 - Add note
01:20:181 - Add 1
01:21:467 - Add 4
01:22:152 - Add note
01:23:181 - Add 2
01:23:695 - Add 2
01:23:952 (83952|1) - Change to normal notes
01:24:724 - Add note
01:25:410 - Add note
01:26:095 - Add note
01:26:781 - Add note
01:27:467 - Add note
01:27:810 - Add note
01:28:152 - Add note
01:31:238 - Add note
01:32:952 - Add note
01:33:981 - Add note
01:34:324 - Add note
01:34:667 - Add note
01:35:010 - Add note
01:35:095 - Add note
01:41:181 - Add note
01:42:552 - Add note
01:43:838 (103838|0) - Move to 01:43:924
01:44:267 - Add 1
01:48:124 - Add 3
01:48:895 - Add 3
01:49:752 - Add 4
01:51:124 - Add 1
01:51:810 - Add 1
01:52:067 (112067|0) - Move to 01:52:152
01:52:495 - Add 1
01:53:867 - Add note
01:54:038 - Add note
01:55:238 - Add note
01:56:267 - Add note
01:56:610 - Add note
01:56:952 - Add note ☆
01:57:124 - Add note ☆
01:59:867 (119867|2) - Remove

[Another]
Seems good

Good luck [-Seiryuu-] !! :) c:
Topic Starter
Seiryuu

Hestia- wrote:

hihi Seiryuu~

[Beginner]
00:15:895 - Add 1 nope, i'm not layering the full piano here for certain reasons soooo, ye
00:16:067 - Add 2
00:16:238 (16238|0) - Move to 3 ok
00:17:952 - Add 3
00:21:381 - Add 1
00:21:552 - Add 3
00:22:067 - Add 3
00:22:410 - Add 2
00:22:752 - Add 4 i'm sorry for all of these, but i'm gonna reject it because it's not what i'm layering :c
00:22:924 (22924|3) - Remove supposed to be for the beats in the background, but newbies can't handle it well so it because like that
00:23:095 - Add 1 ^
00:23:267 (23267|0) - Remove ☆ -There isn't even a drum here, drums are on 00:23:181 and 00:23:352. If you want to map the drums instead of my changes use these notes. ^
00:23:438 - Add 23 ^
00:23:610 (23610|2,23610|1) - Remove
00:48:295 (48295|2) - Change to normal note for vocal

sorry for rejecting most of this :(

[Standard]
00:22:067 - Add 2
00:22:238 - Add 1
00:22:410 - Add 2
00:22:752 - Add 1
00:22:924 (22924|1) - Remove
00:23:095 - Add 4
00:23:267 (23267|3) - Remove ☆ - There isn't even a drum here, drums are on 00:23:181 and 00:23:352. If you want to map the drums instead of my changes use these notes. same reasoning as before, sorry :c
00:23:438 - Add 23
00:34:581 (34581|3) - Make this LN that ends 00:34:752 okay
00:35:267 - Add 3 the doubles in this map are used for the background sound, so nope
00:40:752 - Add 1
00:23:952 - 00:48:467 - This section feels kind of like it should be a little harder. this difficulty is for people who are still getting used to the keys, sorry :c
00:45:210 (45210|3) - Change to LN ok
00:45:552 (45552|2) - Change to LN ok
01:01:667 (61667|3) - Change to LN nope
01:02:010 (62010|1) - Change to LN nope
01:21:895 - Add 3
01:22:238 (82238|3) - Remove
01:22:410 - Add 3
01:22:581 - Add 4
01:23:267 - Add 4
01:23:781 - Add 1
01:23:952 - Add 3
01:27:381 - Add 1
01:28:067 - Add 1
01:28:752 - Add 1
01:29:438 - Add 3 all accept

[Hyper]
00:04:581 - Add 3 ok
00:07:238 - Add 2 nope, layering piano only
00:07:324 - Add 3 ^
00:17:952 - Add 4 ^
00:18:295 - Add 4 ^
00:50:095 - Add 2 layering vocal only, so no
00:50:181 - Add 3 ^
00:50:438 - Add 3 ^
00:50:524 - Add 2 ^
00:50:610 - Add 1 ^
00:50:695 (50695|2) - Move to 4 ^
00:50:781 - Add 3 ^
00:50:867 - Add 2 ^
00:51:124 - Add 2 ^
00:51:210 - Add 3 ^
This map has opposite problem of last one, of 00:50:010 to 01:59:952 being too easy compared to the start. Some things you can do to make it harder:
01:08:181 (68181|3) - Move to 01:08:267 it's actually meant to be easy, the last difficulty patterns are relatively easy to hit, so making a jump from this to that is okay imo, i'll change it if someone else points it out
01:10:324 - Add note
01:10:495 - Add note
01:15:295 - Add note
01:18:210 - Add note
01:18:467 (78467|2) - Change to normal note; Add trills: 01:18:552 - Add 2; 01:18:638 - Add 3; 01:18:724 - Add 2
01:20:010 - Add note
01:20:181 - Add 1
01:21:467 - Add 4
01:22:152 - Add note
01:23:181 - Add 2
01:23:695 - Add 2
01:23:952 (83952|1) - Change to normal notes
01:24:724 - Add note
01:25:410 - Add note
01:26:095 - Add note
01:26:781 - Add note
01:27:467 - Add note
01:27:810 - Add note
01:28:152 - Add note
01:31:238 - Add note
01:32:952 - Add note
01:33:981 - Add note
01:34:324 - Add note
01:34:667 - Add note
01:35:010 - Add note
01:35:095 - Add note
01:41:181 - Add note
01:42:552 - Add note
01:43:838 (103838|0) - Move to 01:43:924
01:44:267 - Add 1
01:48:124 - Add 3
01:48:895 - Add 3
01:49:752 - Add 4
01:51:124 - Add 1
01:51:810 - Add 1
01:52:067 (112067|0) - Move to 01:52:152
01:52:495 - Add 1
01:53:867 - Add note
01:54:038 - Add note
01:55:238 - Add note
01:56:267 - Add note
01:56:610 - Add note
01:56:952 - Add note ☆
01:57:124 - Add note ☆
01:59:867 (119867|2) - Remove


[Another]
Seems good

Good luck [-Seiryuu-] !! :) c:
so yeah i'm sorry about most of this mod, because it conflicts with my mapping

but i'm sure you'll get better if you mod more ^^

thanks for the mod anyway c:
Gravey-

[General]
Background
Timing
Song Setup
Metadata
Misc. . .
|1|2|3|4|
[Beginner]
00:23:267 (23267|0) - What does this note signifies? Seems like a ghost note for me. I don't hear a particular instrument that signifies this SN. Pls check this one, as for my opinion this part only needs re-pattern maybe?

00:40:410 (40410|2) - Remove, not necessary for Beginner level. The SN with 'W' is enough to represent the Cymbal end.

00:44:524 (44524|2) - Add 'W' just like the same as your previous 2 noted such as 00:43:152 (43152|1,43152|0) - and for their consistency.

01:01:324 (61324|2) - Add 'C' it's the same as this 01:00:638 (60638|2) -

01:22:581 (82581|0) - Move to |4| for pattern consistency and better/relax-able hand coordination. And as it's for consistency it follows the rhythm/beat well.

01:47:952 (107952|3) - Add 'C'

01:57:210 (117210|1,117724|0) - and 01:58:410 (118410|1) - Add 'W'

[Standard]
00:13:495 (13495|1) - Move to |3| for pattern consistency, notice your pattern next to this.

00:18:981 (18981|3) - Move to |2| for pattern consistency, notice your pattern next to this.

00:34:924 (34924|3) - Move to |1| instead for pattern consistency and better pattern and hand balance. You will notice this pattern from 00:29:438 to the next 2nd noted remember the alignment of 2 noted and get back to this one that i said to move. Notice until the 2nd noted of this too.

01:01:324 (61324|0) - Add 'C'

01:09:038 (69038|2,69210|3) - Ctrl + G as this becomes like this 01:07:838 (67838|3,67838|1) - it's better to make the one that i specified to be ctrl'd + G to make a consistent pattern.

01:07:838 (67838|3,67838|1) - Remove not necessary then 01:13:324 (73324|0) - Add 'W'

[Hyper]
00:04:410 (4410|2) - Move to |2| it is not necessary to be stacked with 00:04:581 (4581|2) - because they don't have the same rhythm/sound/beat/pitch. . . . it's better to be in |2| since it will make a good hand coordinated pattern.

00:07:324 Add note to |3| for snare?

00:18:981 (18981|3) - Move to |2| for pattern consistency

00:48:981 (48981|1) - You forgot the 'W' here.

[Another]
00:18:981 (18981|3) - Move to |2| for pattern consistency

01:18:810 (78810|3) - Add 'W'

01:34:238 (94238|1) - Add 'C'

[Black Another]
00:18:981 (18981|3) - Move to |2| for pattern consistency


Nice map! I like the song! Lol Good luck! >w<)b
Topic Starter
Seiryuu

[GraveChaos] wrote:


[General]
Background
Timing
Song Setup
Metadata
Misc. . .
|1|2|3|4|
[Beginner]
00:23:267 (23267|0) - What does this note signifies? Seems like a ghost note for me. I don't hear a particular instrument that signifies this SN. Pls check this one, as for my opinion this part only needs re-pattern maybe? i layered it to the drums instead ^^

00:40:410 (40410|2) - Remove, not necessary for Beginner level. The SN with 'W' is enough to represent the Cymbal end. okay

00:44:524 (44524|2) - Add 'W' just like the same as your previous 2 noted such as 00:43:152 (43152|1,43152|0) - and for their consistency. ok

01:01:324 (61324|2) - Add 'C' it's the same as this 01:00:638 (60638|2) - ok

01:22:581 (82581|0) - Move to |4| for pattern consistency and better/relax-able hand coordination. And as it's for consistency it follows the rhythm/beat well. ok

01:47:952 (107952|3) - Add 'C' ok

01:57:210 (117210|1,117724|0) - and 01:58:410 (118410|1) - Add 'W' ok

[Standard]
00:13:495 (13495|1) - Move to |3| for pattern consistency, notice your pattern next to this. ok

00:18:981 (18981|3) - Move to |2| for pattern consistency, notice your pattern next to this. ok

00:34:924 (34924|3) - Move to |1| instead for pattern consistency and better pattern and hand balance. You will notice this pattern from 00:29:438 to the next 2nd noted remember the alignment of 2 noted and get back to this one that i said to move. Notice until the 2nd noted of this too. ok

01:01:324 (61324|0) - Add 'C' ok

01:09:038 (69038|2,69210|3) - Ctrl + G as this becomes like this 01:07:838 (67838|3,67838|1) - it's better to make the one that i specified to be ctrl'd + G to make a consistent pattern. ok

01:07:838 (67838|3,67838|1) - Remove not necessary then 01:13:324 (73324|0) - Add 'W' added w but won't remove

[Hyper]
00:04:410 (4410|2) - Move to |2| it is not necessary to be stacked with 00:04:581 (4581|2) - because they don't have the same rhythm/sound/beat/pitch. . . . it's better to be in |2| since it will make a good hand coordinated pattern.

00:07:324 Add note to |3| for snare?

00:18:981 (18981|3) - Move to |2| for pattern consistency

00:48:981 (48981|1) - You forgot the 'W' here.
all accept
[Another]
00:18:981 (18981|3) - Move to |2| for pattern consistency ok

01:18:810 (78810|3) - Add 'W' ok

01:34:238 (94238|1) - Add 'C' ah nope

[Black Another]
00:18:981 (18981|3) - Move to |2| for pattern consistency ok


Nice map! I like the song! Lol Good luck! >w<)b
Thanks for the mod!
Ender Lain
Hi
Listen, if i didn't mod your maps it means I have a busyness IRL.Some modder have a busy RL until they couldn't check their Modding Queue. Okay
Now, if you want to accept or reject this. Is up to you now.

|0|1|2|3|

[Beginner]01:58:067 - Add note @ |0|
01:58:238 - Add note @ |1|

[Standard]00:04:581 - Add note @ |1|
00:06:810 (6810|1) - Move to |2|
00:06:981 - Add note @ |1|
00:22:067 - Add note @ |0|
00:22:238 - Add note
00:22:410 - ^
00:45:210 - Add note @ |0|

[Hyper]00:04:581 - Add note @ |3|
00:06:981 - Add note
00:11:610 (11610|1) - Cymbal sound, Move to |0|
00:33:552 (33552|1) - Cymbal sound again, Move to |0|
01:14:352 (74352|1) - Clap sound, Move to |3|
01:14:695 (74695|0,74695|1) - Move to |1| |2|
01:59:952 - Add two Note -> |1| |2|

Next time, Do not enforce me to mod you map via PM again
Understand?

Good Luck
Topic Starter
Seiryuu

Izect Ztenz wrote:

Hi
Listen, if i didn't mod your maps it means I have a busyness IRL.Some modder have a busy RL until they couldn't check their Modding Queue. Okay
Now, if you want to accept or reject this. Is up to you now.

|0|1|2|3|

[Beginner]01:58:067 - Add note @ |0|
01:58:238 - Add note @ |1|

nope sorry

[Standard]00:04:581 - Add note @ |1| ok
00:06:810 (6810|1) - Move to |2| ok
00:06:981 - Add note @ |1| nope, layering piano only here
00:22:067 - Add note @ |0| nope, layering drums only here
00:22:238 - Add note ^
00:22:410 - ^ ^
00:45:210 - Add note @ |0| ok

[Hyper]00:04:581 - Add note @ |3| ok
00:06:981 - Add note ok
00:11:610 (11610|1) - Cymbal sound, Move to |0| nop
00:33:552 (33552|1) - Cymbal sound again, Move to |0| nop
01:14:352 (74352|1) - Clap sound, Move to |3| ok
01:14:695 (74695|0,74695|1) - Move to |1| |2| nop
01:59:952 - Add two Note -> |1| |2| nop

Next time, Do not enforce me to mod you map via PM again
Understand?



Good Luck
read this
When i first read that last sentence, i almost laughed.

Look carefully at where my request is, it's in the second page
and it was requested a month ago. And since you still do mods on every other page up to the 12th page, it's rather obvious that you have forgotten.

In any case, your queue may be using a star priority system. If this is the case, please learn to finish all of your mods Before Opening The Queue Again.
To be honest, if my mod was put on hold for a week or two i wouldn't mind, but putting it on hold for a entire month, pushing my request back by opening the queue and blaming it on being busy is out of the question. You're just making yourself look stupid.

Don't blame it on being busy IRL. Next time, complete all of your requests, then open your queue for more.

Thanks for the mod anyway
Hotaru-
hi hii :D From Kuhaku Mania Mod House
Sorry For Late Reply >< Getting Busy With RL :"
Okay lets start It

Beginner
everything was okay

Another
00:02:009 (2009|3,2009|1,2009|0) - hmmm i just thinking you should start is from here 00:01:924 (if i right)
The Rest Of Them Are

i'm soo sorry for the bad mod
i'm still learning How To mod and Mapping :D
Good luck yooo :3
Topic Starter
Seiryuu

-[Hotaru]- wrote:

hi hii :D From Kuhaku Mania Mod House
Sorry For Late Reply >< Getting Busy With RL :"
Okay lets start It

Beginner
everything was okay

Another
00:02:009 (2009|3,2009|1,2009|0) - hmmm i just thinking you should start is from here 00:01:924 (if i right)
The Rest Of Them Are (i'm layering this to the bell thing, and it starts at 00:02:009 -, so sorry :C

i'm soo sorry for the bad mod
i'm still learning How To mod and Mapping :D
Good luck yooo :3
even though this mod wasn't helpful, it was a good try though ^^
Hotaru-

[-Seiryuu-] wrote:

-[Hotaru]- wrote:

hi hii :D From Kuhaku Mania Mod House
Sorry For Late Reply >< Getting Busy With RL :"
Okay lets start It

Beginner
everything was okay

Another
00:02:009 (2009|3,2009|1,2009|0) - hmmm i just thinking you should start is from here 00:01:924 (if i right)
The Rest Of Them Are (i'm layering this to the bell thing, and it starts at 00:02:009 -, so sorry :C

i'm soo sorry for the bad mod
i'm still learning How To mod and Mapping :D
Good luck yooo :3
even though this mod wasn't helpful, it was a good try though ^^
thanks :D i must try hard next time ><
Abraxos
haha fuck you no such thing as graveyard in my books
SPOILER
please no grave i put 10 stars 1graved star=1cri

1|2|3|4

Govind's another
  1. 00:07:152 (7152|1,7152|0) - There's the piano 00:05:267 (5267|2,5781|1,6295|3,6810|0) - and the bass thingy 00:04:581 (4581|0,4581|1,6981|2,6981|3) - so three notes here?
  2. 00:07:324 (7324|1,7324|3) - Notes here perhaps? The shifting synth beats (ie 00:07:495 (7495|3,7495|0,7581|1,7581|2,7667|0,7667|3,7838|3,7838|2,7924|1,7924|0,8010|2,8010|3) - ) is present here too
  3. 00:15:381 (15381|2,15724|2) - why same column lol
  4. 00:29:781 (29781|3,29781|2,29867|1,29867|0,29952|3,29952|2,30124|0,30124|1,30210|2,30210|3,30295|0,30295|1,30467|3,30467|1,30552|2,30552|0,30638|1,30638|3) - fuck these patterns i cant play them ;-;
  5. 00:40:067 (40067|2,40238|3) - crtl-g
  6. 01:10:924 (70924|1) - this note is stronger than 01:10:752 (70752|1) - in terms of loudness i guess so maybe have 2 notes for the second one or change column?
  7. 01:11:610 (71610|2,71610|0,71610|3) - vocals? i dunno why this is 3 notes. maybe have this so the bass beat thingy is emphasized more? the suggestion i put is crude af but whatevs u get what i mean
  8. 01:11:952 (71952|2,71952|3) - ghooooooooosssssssssssstttttt fun fact in your body theres a spoopy skeleton git spooked
  9. 01:17:610 (77610|0,77610|2,77695|3,77695|1,77781|0,77781|2,77952|2,77952|3,78124|3,78124|1,78210|0,78210|2,78295|1,78295|3,78467|0,78467|2,78552|1,78552|3,78638|2,78638|0,78724|1) - i would map out the piano notes here but after that you would have the obligation to hitsound it so up to you
  10. 01:14:524 (74524|3) - missing note
  11. 01:17:267 (77267|1) - oh wait are u purposely missing them
  12. 01:20:010 (80010|2) - probably lol
  13. 01:28:581 (88581|3) - move to 4 guitar rift goes down in pitch so shouldn't follow the repeating patterns in 01:28:067 (88067|1,88152|2,88238|1,88324|2,88410|1) -
  14. 01:33:895 (93895|1,93895|2,93895|0) - up to next ln - change to this? theres the back and forth piece of shit sound going on in the music(00:46:238 (46238|0,46238|2,46324|3,46324|1,46410|0,46410|2,46581|1,46581|3,46667|0,46667|2,46752|3,46752|1,46924|0,46924|1,47010|2,47010|3,47095|1,47095|0) - )
  15. 01:40:067 (100067|0,100238|1) - it would take a babies ear to hear the piano in the music here. also move 01:40:067 (100067|0) - to 4 and 01:40:238 (100238|1) - to 3 cuz the piano goes down in pitch

teh streams are too hard pls nerf thx


no kds, gd luck for rank finding a bn to pray to
Topic Starter
Seiryuu

Abraxos wrote:

haha fuck you no such thing as graveyard in my books
SPOILER
please no grave i put 10 stars 1graved star=1cri

1|2|3|4

Govind's another
  1. 00:07:152 (7152|1,7152|0) - There's the piano 00:05:267 (5267|2,5781|1,6295|3,6810|0) - and the bass thingy 00:04:581 (4581|0,4581|1,6981|2,6981|3) - so three notes here?
  2. 00:07:324 (7324|1,7324|3) - Notes here perhaps? The shifting synth beats (ie 00:07:495 (7495|3,7495|0,7581|1,7581|2,7667|0,7667|3,7838|3,7838|2,7924|1,7924|0,8010|2,8010|3) - ) is present here too
  3. 00:15:381 (15381|2,15724|2) - why same column lol changed
  4. 00:29:781 (29781|3,29781|2,29867|1,29867|0,29952|3,29952|2,30124|0,30124|1,30210|2,30210|3,30295|0,30295|1,30467|3,30467|1,30552|2,30552|0,30638|1,30638|3) - fuck these patterns i cant play them ;-;
  5. 00:40:067 (40067|2,40238|3) - crtl-g
  6. 01:10:924 (70924|1) - this note is stronger than 01:10:752 (70752|1) - in terms of loudness i guess so maybe have 2 notes for the second one or change column?
  7. 01:11:610 (71610|2,71610|0,71610|3) - vocals? i dunno why this is 3 notes. maybe have this so the bass beat thingy is emphasized more? the suggestion i put is crude af but whatevs u get what i mean changed to something else
  8. 01:11:952 (71952|2,71952|3) - ghooooooooosssssssssssstttttt fun fact in your body theres a spoopy skeleton git spooked
  9. 01:17:610 (77610|0,77610|2,77695|3,77695|1,77781|0,77781|2,77952|2,77952|3,78124|3,78124|1,78210|0,78210|2,78295|1,78295|3,78467|0,78467|2,78552|1,78552|3,78638|2,78638|0,78724|1) - i would map out the piano notes here but after that you would have the obligation to hitsound it so up to you
  10. 01:14:524 (74524|3) - missing note
  11. 01:17:267 (77267|1) - oh wait are u purposely missing them
  12. 01:20:010 (80010|2) - probably lol
  13. 01:28:581 (88581|3) - move to 4 guitar rift goes down in pitch so shouldn't follow the repeating patterns in 01:28:067 ok(88067|1,88152|2,88238|1,88324|2,88410|1) -
  14. 01:33:895 (93895|1,93895|2,93895|0) - up to next ln - change to this? theres the back and forth piece of shit sound going on in the music(00:46:238 (46238|0,46238|2,46324|3,46324|1,46410|0,46410|2,46581|1,46581|3,46667|0,46667|2,46752|3,46752|1,46924|0,46924|1,47010|2,47010|3,47095|1,47095|0) - )
  15. 01:40:067 (100067|0,100238|1) - it would take a babies ear to hear the piano in the music here. also move 01:40:067 (100067|0) - to 4 and 01:40:238 (100238|1) - to 3 cuz the piano goes down in pitch ok

teh streams are too hard pls nerf thx


no kds, gd luck for rank finding a bn to pray to
Thanks for the mod, but this map is going to grave anyway.
I've lost hope in any of the BNs in the past 8 months, and probably more to come.
This map is dead.
- [ S o r a ] -

[-Seiryuu-] wrote:

Thanks for the mod, but this map is going to grave anyway.
I've lost hope in any of the BNs in the past 8 months, and probably more to come.
This map is dead.
Aw please... don't let it end like this...
There must be the way to continue this ;w;
Abraxos
jk diohiorheiry89yr90u9U9R02U9R02U290UR90UREWIRUEWIREUWI

placeholderr for mod

also yay my 10 stars isnt gong to waste
Yonk_
http://pastebin.com/L2dkuvbK My testplay / very minor mod
Abraxos
wow i used to use color for my mods lmao

govinds another heh

General

  1. BPM and Offset : ( ✓ )
  2. Aimod : ( × ) lol the tags please dont hit me
  3. Kiai : ( ✓ )
  4. Metadata : ( ✓ )
  5. Hitsound : ( ✓ )
  6. Video : ( ✓ )

Beginner

00:10:752 (10752|2,11267|1,11781|2) - you could do this for PR things
00:16:924 (16924|1,17010|2) - could shift to 1 because 1's pretty blank
00:17:010 (17010|2,17610|3) - could put in same column because PR
00:48:295 (48295|2) - idk mang doesnt seem legit to have LN here to follow the vocals, feel like a note is enough to convey the impact of it. aft all i didnt really find any of these LNs anywher ele except for things like 00:51:038 (51038|2) -
01:15:895 - note plis
01:24:124 - maybe? note
01:50:352 (110352|1) - to 1, pretty bare there again
yup thats it weeeee

Normal

00:04:581 (4581|1) - throughout section from start till 00:12:981 (12981|2,12981|3) - youve followed the piano except for this part
00:15:381 - piano here
00:17:095 (17095|3,17610|0) - idk these seem like theyre following the piano to me so
00:20:867 - dk why is this ignored
00:22:238 - beginner has a note here welp, guessing youre transiting into the drummy section so id recommend removing the note over in beginner
00:35:952 (35952|2,36295|1,36638|2,36981|1) - meh. move 00:36:981 (36981|1) - to 1 perhaps
00:40:410 (40410|3,40752|3) - you never really did stack them like this
00:56:524 (56524|1,56695|3,56867|1,57038|3,57210|1,57381|3,57552|1,57724|3,57895|1,58067|3,58238|1) - is this intentional w e w
01:07:495 (67495|1,67667|0,67838|1,68010|0,68181|1) - never really had this in this chorus too
01:14:524 - 01:17:267 - 01:20:010 - are these gaps intentional
01:18:810 (78810|0,78981|1,79152|0,79324|1) - feels like you can do something other than this here
01:27:038 (87038|2,87381|0,87381|1,87724|3,88067|2,88067|1,88410|2,88410|0,88752|1,88752|3) - maybe you could just continue the stream on from 01:26:010 (86010|1,86181|3,86352|1,86524|3,86695|2,86867|1) - and not have the LNs here that are pretty jarring as its kinda steps down its intensity even though the guitar solos ongoing
01:26:010 (86010|1,86181|3,86352|1,86524|3,86695|2,86867|1) - move any of these somewhere else idk
01:32:867 (92867|2,92867|1,93210|0) - arent these supposed to stack
01:34:238 (94238|3,94238|1,94581|0) - yeah stack just like 01:31:495 (91495|3,91838|3)
01:45:895 (105895|1,106067|0,106238|1,106410|0,106581|1) - same thing as above
01:52:752 (112752|2,112924|3,113095|2,113267|3,113438|2) - maybe you could keep these as [1][4] things? for hand balance

01:58:581 (118581|2) - the snarey thingy isnt too obvious until 01:58:752 - so you might wanna consider removing this

will just point out ghosties i guess, wont go too much into ahhh pls delete mode nom

Hard

00:15:381 -00:20:867 - dk why youre ignoring this tbh
00:16:924 (16924|1,17010|2,17095|3,17610|3,18124|0) - PR things again
00:25:152 (25152|2,25324|2) - maybe dont stack these
00:32:438 (32438|0,32781|2) - might be ghosties, theres that slight ssssssssssssss sound that can cover for it if you want that
00:33:810 (33810|1,33981|1,34152|1,34324|1) - welp

00:43:152 (43152|0,43324|1) - since youve been stacking them before the chord (see: 00:37:495 (37495|1,37667|1,37667|3,37752|0,38695|1,38781|2,38867|1,38867|0) - ) and then chose to invert that fact over the the front of the chord (see: 00:41:781 (41781|2,41781|3,41867|1,41952|3) - ) id rather you stack them
00:44:352 (44352|0,44524|0,44524|3,44610|1,44695|3) - welp choose one side or the other i guess
00:45:210 - double?
00:46:067 (46067|2) - to 4, 00:45:724 (45724|2,45895|2,46067|2) - maybe not a great idea to carry them stacks over
00:51:552 (51552|2,51724|1,51724|3,52238|2,52410|1,52410|3) - consistency pls with 00:52:924 (52924|2,53095|1,53095|2,53610|2,53781|2,53781|1) -
00:55:667 (55667|2,55838|3,56010|2,56181|3,56352|2,56524|3,56695|2,56867|3,57038|2,57210|3,57381|2,57552|3,57724|2,57895|3,58067|2,58238|3,58410|2,58581|3,58752|2,58924|3,59095|2,59267|3,59438|2) - -insert spy meme here-
yeah tbh fam better to use those stacking things to allow for more breathing space so to speak, since youve used the LNs and now only have 3 columns to spare

<later insert>

i think you should have the stacky chorus at the end, and have the middle section be 01:40:752 (100752|1,100924|2,101095|3,101095|0,101267|2,101438|0,101610|2,101781|3,101781|0,101952|2,102124|3) - these things. reason being intensity and whatnot, so yeah.

00:55:324 (55324|0,55495|3) - crtl-h thanks
00:59:438 (59438|2,59610|2) - pretty sure this hasnt came out before here
just a something suggestion
id say the stacks right beside the notes are --fine-- since song is 175 but it doesnt really make this diff a little un-DTable tbh (i just suck at jacks heh)

01:01:495 (61495|2,61667|2) - maybe you could have the stacks follow the twangy sound in the music
01:03:552 (63552|3,63724|3) - could be just me whining like a baby but yeah i dont really appreciate these
01:03:895 (63895|1,64067|2,64238|1,64410|2,64581|1,64752|2,64924|1) - same thing with the staks
yeah whole chorus same thing, nothing else
01:18:124 (78124|0,78295|1) - why arent these doubles, 01:17:438 (77438|0,77438|2,77610|0,77610|3,77781|2,77781|1,77952|3,77952|0) - have piano notes and are doubles
01:14:524 - 01:20:010 - 01:17:267 - idk the reason behind the choice of ignoring this tbh
01:22:752 (82752|0,82752|2) - idk if this is doubled intentionally, i get that 01:22:238 (82238|0,82238|3,83610|2,83610|3) - might be doubles because of vocals but that double doesnt have a vocal line and any drum thing for that matter
01:32:867 (92867|1,93038|0,93210|1,93381|0,93552|1,93724|0,93895|1,94067|0,94238|1,94410|3,94581|2,94752|3,94924|2) - not really balanced are they
suggestion
also could you make 01:32:352 (92352|3,92524|2,92695|3,92867|2) - lead into this thrilly thing better
01:38:181 (98181|1,98352|2) - most likely ghosties
01:47:781 (107781|3,107781|2,107952|1,107952|0,108295|3,108295|0,108467|1,108638|0,108638|2) - make consistent with 01:01:152 (61152|0,61152|2,61324|1,61324|3,61495|2,61667|2,61667|0,61838|1,62010|0,62010|2) - and the suggestions i made above (if you accepted them of course haha kms)
01:59:181 - 01:59:524 - some drum thing here



Another

00:11:867 (11867|2,12210|1) - 00:12:552 (12552|3) - same thing from hyper, couldddd be ghost notes
00:16:924 (16924|1,17010|2,17095|3,17610|3,18124|0) - PR hehe
00:33:210 (33210|3,33381|3,33552|3,33724|3,33895|3,34067|3,34238|3,34410|3,34581|3,34752|3,34924|3) - mate what

welp the chorus has a likely ghostie on the 2 blue tick of each 1/1 zzzzzzzzz
i dont really know whether or not you can find a BN willing to go with this, maybe there are a handful but yeah you know how hard it is to get any BN to check your map
personally, i think the ghosties are really fine, good even, esp. in complementing the chorus
some suggestions i guess

you could have the triple notes kinda leading towards a certain direction to at least differentiate the chorus from the other sections

could also have claps be triples and make this section a 1/2, but thats retarded

or you could just make everything as dense as possible and have the claps and the 00:52:752 (52752|0,52752|2,52752|3) - whatever this is into triples

i know these suggestions might be retar but yeah idk what other patterns other than a stream now tbh

sorry if it kinda destroys the stream thing, but yeah ranking criteria :V
ok i wont really mention anything more about the chorus from now on, maybe you could think about it or smth
01:11:781 (71781|3,71781|0,72981|1,72981|2,73067|0,73067|3,73152|1,73152|2,73238|3,73238|0,73324|2,73324|1) - idk why but i like this a lot
01:13:495 (73495|2) - maybe move this to 4
01:15:724 (75724|2,75895|3,75895|2,76067|2,76067|3,76238|3) - nom
01:17:610 (77610|3,77610|2,77695|1,77695|0,77781|2,77781|3,78124|0,78124|1,78210|3,78210|2,78295|0,78295|1,78467|3,78467|0,78552|2,78552|1,78638|3,78638|0) - sounds seem too light to warrant jumpthrills, maybe you could keep the claps as jumps but others seem kinda meh in a sense
01:14:524 - 01:17:267 - 01:20:010 - same as before, dk why you jumped over this
01:23:095 (83095|2,83095|3,83181|0,83181|1,83267|2,83267|3) - same as before, doesnt seem too impactful to be a jumpthrill tbh
01:28:152 (88152|2,88324|2,88495|2,88667|2) - gae tbh
01:34:152 (94152|3) - to 01:33:981 -
01:34:324 - 01:34:667 - note here
01:34:838 (94838|0) - move to 01:35:010 -
01:38:181 (98181|1,98352|2) - seems like ghosties, same as hyper
01:40:238 (100238|1) - to 3/4, 01:40:238 (100238|1,100410|1,100581|1,100752|1,100924|1) - nom
01:47:781 (107781|1,107781|3,107952|0,107952|2,108124|1,108295|2,108295|1,108295|0) - make consistent with 01:01:152 (61152|3,61152|2,61324|1,61324|0,61495|2,61495|3,61581|1,61667|3,61667|0,61667|2,61838|1,61838|2) -
02:00:638 (120638|1,120724|2,120810|1) - make these like alternate hands, i.e. [1][4][1] then [3][2][3] smth like that, right now it thrills kinda are weird because 02:00:295 (120295|0,120467|0,120638|1,120810|1) - nom

dk if this is kdsable, maybe it is


good luck with rank, if you need a recheck just call me again idm too much
Topic Starter
Seiryuu

Abraxos wrote:

wow i used to use color for my mods lmao

govinds another heh

General

  1. BPM and Offset : ( ✓ )
  2. Aimod : ( × ) lol the tags please dont hit me
  3. Kiai : ( ✓ )
  4. Metadata : ( ✓ )
  5. Hitsound : ( ✓ )
  6. Video : ( ✓ )

Beginner

00:10:752 (10752|2,11267|1,11781|2) - you could do this for PR things
[I'd rather not tbh]
00:16:924 (16924|1,17010|2) - could shift to 1 because 1's pretty blank [Shifted the pervious pattern]
00:17:010 (17010|2,17610|3) - could put in same column because PR [Would prefer the stair thing]
00:48:295 (48295|2) - idk mang doesnt seem legit to have LN here to follow the vocals, feel like a note is enough to convey the impact of it. aft all i didnt really find any of these LNs anywher ele except for things like 00:51:038 (51038|2) - [Changed to single note]
01:15:895 - note plis [Ok]
01:24:124 - maybe? note [Ok]
01:50:352 (110352|1) - to 1, pretty bare there again [Ok]
yup thats it weeeee

Normal

00:04:581 (4581|1) - throughout section from start till 00:12:981 (12981|2,12981|3) - youve followed the piano except for this part
00:15:381 - piano here
00:17:095 (17095|3,17610|0) - idk these seem like theyre following the piano to me so [Ye i fucked up on those parts fuc me]
[Ok I'll take this]
00:20:867 - dk why is this ignored
00:22:238 - beginner has a note here welp, guessing youre transiting into the drummy section so id recommend removing the note over in beginner [00:35:952 (35952|2,36295|1,36638|2,36981|1) - meh. move 00:36:981 (36981|1) - to 1 perhaps [Those parts were fucked up too zzz]
00:40:410 (40410|3,40752|3) - you never really did stack them like this [What are you on]
00:56:524 (56524|1,56695|3,56867|1,57038|3,57210|1,57381|3,57552|1,57724|3,57895|1,58067|3,58238|1) - is this intentional w e w [O boy fuck me]
01:07:495 (67495|1,67667|0,67838|1,68010|0,68181|1) - never really had this in this chorus too [It's 1/2 snap mango, should be fine unless you're shit]
01:14:524 - 01:17:267 - 01:20:010 - are these gaps intentional [Yes they are]
01:18:810 (78810|0,78981|1,79152|0,79324|1) - feels like you can do something other than this here [Changed]
01:27:038 (87038|2,87381|0,87381|1,87724|3,88067|2,88067|1,88410|2,88410|0,88752|1,88752|3) - maybe you could just continue the stream on from 01:26:010 (86010|1,86181|3,86352|1,86524|3,86695|2,86867|1) - and not have the LNs here that are pretty jarring as its kinda steps down its intensity even though the guitar solos ongoing [Just gonna add a few more 1/2's then]
01:26:010 (86010|1,86181|3,86352|1,86524|3,86695|2,86867|1) - move any of these somewhere else idk [Ye okae]
01:32:867 (92867|2,92867|1,93210|0) - arent these supposed to stack
01:34:238 (94238|3,94238|1,94581|0) - yeah stack just like 01:31:495 (91495|3,91838|3) [Fucked up here too lmao]
01:45:895 (105895|1,106067|0,106238|1,106410|0,106581|1) - same thing as above [Not sure what's so bad about a 1/2 trill but okay????]
01:52:752 (112752|2,112924|3,113095|2,113267|3,113438|2) - maybe you could keep these as [1][4] things? for hand balance [Meh i think they're fine]

01:58:581 (118581|2) - the snarey thingy isnt too obvious until 01:58:752 - so you might wanna consider removing this [Ye okay why not]

will just point out ghosties i guess, wont go too much into ahhh pls delete mode nom

Hard

00:15:381 -00:20:867 - dk why youre ignoring this tbh [Fuck]
00:16:924 (16924|1,17010|2,17095|3,17610|3,18124|0) - PR things again [Not gonna change this]
00:25:152 (25152|2,25324|2) - maybe dont stack these [Changed]
00:32:438 (32438|0,32781|2) - might be ghosties, theres that slight ssssssssssssss sound that can cover for it if you want that
00:33:810 (33810|1,33981|1,34152|1,34324|1) - welp [Changing part of it, keeping the end and reverse stairs]

00:43:152 (43152|0,43324|1) - since youve been stacking them before the chord (see: 00:37:495 (37495|1,37667|1,37667|3,37752|0,38695|1,38781|2,38867|1,38867|0) - ) and then chose to invert that fact over the the front of the chord (see: 00:41:781 (41781|2,41781|3,41867|1,41952|3) - ) id rather you stack them
00:44:352 (44352|0,44524|0,44524|3,44610|1,44695|3) - welp choose one side or the other i guess [You really don't have to write so many lines about the same problem, it's much better to save space]
00:45:210 - double?
00:46:067 (46067|2) - to 4, 00:45:724 (45724|2,45895|2,46067|2) - maybe not a great idea to carry them stacks over
00:51:552 (51552|2,51724|1,51724|3,52238|2,52410|1,52410|3) - consistency pls with 00:52:924 (52924|2,53095|1,53095|2,53610|2,53781|2,53781|1) -
00:55:667 (55667|2,55838|3,56010|2,56181|3,56352|2,56524|3,56695|2,56867|3,57038|2,57210|3,57381|2,57552|3,57724|2,57895|3,58067|2,58238|3,58410|2,58581|3,58752|2,58924|3,59095|2,59267|3,59438|2) - -insert spy meme here-
yeah tbh fam better to use those stacking things to allow for more breathing space so to speak, since youve used the LNs and now only have 3 columns to spare [Gonna redo this, stop making so many lines already jesus, i keep clicking on them to find the exact same thing that's wrong]

<later insert>

i think you should have the stacky chorus at the end, and have the middle section be 01:40:752 (100752|1,100924|2,101095|3,101095|0,101267|2,101438|0,101610|2,101781|3,101781|0,101952|2,102124|3) - these things. reason being intensity and whatnot, so yeah.

00:55:324 (55324|0,55495|3) - crtl-h thanks
00:59:438 (59438|2,59610|2) - pretty sure this hasnt came out before here
just a something suggestion
id say the stacks right beside the notes are --fine-- since song is 175 but it doesnt really make this diff a little un-DTable tbh (i just suck at jacks heh)
[It's fine for me, and a few other testplayers around the skill level needed to play this map (96%<)]
01:01:495 (61495|2,61667|2) - maybe you could have the stacks follow the twangy sound in the music
[Keeping it lmao]
01:03:552 (63552|3,63724|3) - could be just me whining like a baby but yeah i dont really appreciate these [Yeah you just suck, I'll change them anyway]
01:03:895 (63895|1,64067|2,64238|1,64410|2,64581|1,64752|2,64924|1) - same thing with the staks
yeah whole chorus same thing, nothing else
01:18:124 (78124|0,78295|1) - why arent these doubles, 01:17:438 (77438|0,77438|2,77610|0,77610|3,77781|2,77781|1,77952|3,77952|0) - have piano notes and are doubles [Listen to the beat in the background man, and don't give me that baby ear shit again, i can hear them while playing]
01:14:524 - 01:20:010 - 01:17:267 - idk the reason behind the choice of ignoring this tbh [It gives this sense of pausing, instead of constant chord streaming which sucks]
01:22:752 (82752|0,82752|2) - idk if this is doubled intentionally, i get that 01:22:238 (82238|0,82238|3,83610|2,83610|3) - might be doubles because of vocals but that double doesnt have a vocal line and any drum thing for that matter [SaMe ThInG aS aBoVe]
01:32:867 (92867|1,93038|0,93210|1,93381|0,93552|1,93724|0,93895|1,94067|0,94238|1,94410|3,94581|2,94752|3,94924|2) - not really balanced are they
suggestion
also could you make 01:32:352 (92352|3,92524|2,92695|3,92867|2) - lead into this thrilly thing better
01:38:181 (98181|1,98352|2) - most likely ghosties
01:47:781 (107781|3,107781|2,107952|1,107952|0,108295|3,108295|0,108467|1,108638|0,108638|2) - make consistent with 01:01:152 (61152|0,61152|2,61324|1,61324|3,61495|2,61667|2,61667|0,61838|1,62010|0,62010|2) - and the suggestions i made above (if you accepted them of course haha kms) [No]
01:59:181 - 01:59:524 - some drum thing here [I'm not layering the drum at all lol]



Another

00:11:867 (11867|2,12210|1) - 00:12:552 (12552|3) - same thing from hyper, couldddd be ghost notes
00:16:924 (16924|1,17010|2,17095|3,17610|3,18124|0) - PR hehe
00:33:210 (33210|3,33381|3,33552|3,33724|3,33895|3,34067|3,34238|3,34410|3,34581|3,34752|3,34924|3) - mate what [Fuck.]

welp the chorus has a likely ghostie on the 2 blue tick of each 1/1 zzzzzzzzz
i dont really know whether or not you can find a BN willing to go with this, maybe there are a handful but yeah you know how hard it is to get any BN to check your map
personally, i think the ghosties are really fine, good even, esp. in complementing the chorus
some suggestions i guess

you could have the triple notes kinda leading towards a certain direction to at least differentiate the chorus from the other sections

could also have claps be triples and make this section a 1/2, but thats retarded

or you could just make everything as dense as possible and have the claps and the 00:52:752 (52752|0,52752|2,52752|3) - whatever this is into triples

i know these suggestions might be retar but yeah idk what other patterns other than a stream now tbh

sorry if it kinda destroys the stream thing, but yeah ranking criteria :V
ok i wont really mention anything more about the chorus from now on, maybe you could think about it or smth
01:11:781 (71781|3,71781|0,72981|1,72981|2,73067|0,73067|3,73152|1,73152|2,73238|3,73238|0,73324|2,73324|1) - idk why but i like this a lot
01:13:495 (73495|2) - maybe move this to 4 [Ok]
01:15:724 (75724|2,75895|3,75895|2,76067|2,76067|3,76238|3) - nom [Feels okay to play, doesn't affect playability at this level]
01:17:610 (77610|3,77610|2,77695|1,77695|0,77781|2,77781|3,78124|0,78124|1,78210|3,78210|2,78295|0,78295|1,78467|3,78467|0,78552|2,78552|1,78638|3,78638|0) - sounds seem too light to warrant jumpthrills, maybe you could keep the claps as jumps but others seem kinda meh in a sense [Keeping it because jumptrills accentuate the rhythm better]
01:14:524 - 01:17:267 - 01:20:010 - same as before, dk why you jumped over this [God damn if it has a spacing for every single difficulty, then it's fucking intended asdfadsfasdf. No one makes that kind of mistake 4 times u apple]
01:23:095 (83095|2,83095|3,83181|0,83181|1,83267|2,83267|3) - same as before, doesnt seem too impactful to be a jumpthrill tbh
01:28:152 (88152|2,88324|2,88495|2,88667|2) - gae tbh [This one is a special case, it's intended]
01:34:152 (94152|3) - to 01:33:981 -
01:34:324 - 01:34:667 - note here [Meh i'd rather keep my own notes, feels so much better to play]
01:34:838 (94838|0) - move to 01:35:010 -
01:38:181 (98181|1,98352|2) - seems like ghosties, same as hyper [Doubt so.]
01:40:238 (100238|1) - to 3/4, 01:40:238 (100238|1,100410|1,100581|1,100752|1,100924|1) - nom [Don't want to make a RH trill]
01:47:781 (107781|1,107781|3,107952|0,107952|2,108124|1,108295|2,108295|1,108295|0) - make consistent with 01:01:152 (61152|3,61152|2,61324|1,61324|0,61495|2,61495|3,61581|1,61667|3,61667|0,61667|2,61838|1,61838|2) -
02:00:638 (120638|1,120724|2,120810|1) - make these like alternate hands, i.e. [1][4][1] then [3][2][3] smth like that, right now it thrills kinda are weird because 02:00:295 (120295|0,120467|0,120638|1,120810|1) - nom [Aa fuck okay then]

dk if this is kdsable, maybe it is


good luck with rank, if you need a recheck just call me again idm too much
Thanks for the mod, and I think that the ghost notes are acceptable.
Without them, the chart itself would feel pretty fucking horrible.
Chronocide
Status: Active
Did someone say revive?
Only checked for patterns
Using lane 1-2-3-4
Standard
Mod
  1. 00:04:581 (4581|1) - Notes like these are inconsistent, the entire notes are focused on the piano, whilst that note is a kick. I suggest removing notes like these.
  2. 00:21:552 (21552|0) - Move to 2? (Is a bit easier to play)
  3. 00:22:238 (22238|1,22410|0) - Should be 1-2, makes more sense pitch-wise
  4. 00:22:924 (22924|1) - ? Should be on 00:22:752 (22752|1)
  5. 00:23:181 (23181|0,23352|3) - ? Should be on 00:23:095 (23095|0,23438|3), and 3 might be better than 4.
  6. 00:39:895 (39895|1) - Change to http://puu.sh/pCZNp/8e62ab2a0d.jpg, or something similiar
  7. 01:11:781 (71781|3) - Should stop 01:12:981 (72981|2) there, since the "eeee" sounds stops there.
  8. 01:21:381 (81381|3) - You're charting the percussion, but suddently you stop and start charting vocals? I suggest you add the percussion as well, in combination with the vocals, because 01:24:295 (84295|1) here you do that as well.
  9. 01:27:038 (87038|2) - I think these are guitar? 01:29:781 (89781|3), then why stop guitar there?
Hyper
Mod
  1. 00:39:895 (39895|2) - Wouldn't something like http://puu.sh/pD07Z/b159e51336.jpg that be more fun? Double holds is also an option.
  2. 00:49:838 (49838|1,49924|2,50010|3,50010|0) - [4][3][21] would be better
  3. 01:11:781 (71781|1) - Yay, Kamui patterns. Ditch the holds and make it little bit more fun to play. Or use a single hold on 1 and have some spins, or something.
  4. 01:29:781 (89781|2) - Maybe start charting guitar here? Makes the chart a little bit more interesting, just like in Standard?
  5. 01:55:838 (115838|3) - Sounds "aaaaa" stops at 01:56:867 (116867|0)
Another
Mod
Thanatos :D?
  1. 00:02:524 (2524|2) - Could be doubles, 00:04:581 (4581|1) and that a triple, to spice up the beginning a bit more. 00:07:495 (7495|3) - This part is rather dense, anyways, so it wouldn't be too dense for the beginning.
  2. 00:16:924 (16924|1,17010|2,17095|3,17610|3) - Makes no sense pitch-wise. 1-2-4-3 would be better.
  3. 00:38:867 (38867|3) - StepMania holds! Not sure what the QAT's / BN's think of this, but it might be better to remove those, not sure though...
  4. 00:39:895 (39895|2,40067|2) - Repeat the holds as well, so add 00:40:067 (40067|1,40067|0)
  5. 00:40:067 (40067|2,40238|3,40410|3,40410|2) - Is all 1/4's, so add those as well.
  6. 01:01:667 (61667|2) - The Kiai here should be connected, makes no sense to have a gap there, same there 01:48:295 (108295|3)
  7. 01:11:781 (71781|1) - Kamui please, same suggestion as Hyper
  8. 01:11:781 (71781|3,73067|3) - That is also very awkward
  9. 01:33:895 (93895|2) - Why not use 1/4's here?
  10. 01:36:981 (96981|0,97324|3,97667|1) - Doubles? Since you triple crash anyways
Good luck, hope it gets ranked :)
Topic Starter
Seiryuu

Han Solo wrote:

Status: Active
Did someone say revive?
Only checked for patterns
Using lane 1-2-3-4
Standard
Mod
  1. 00:04:581 (4581|1) - Notes like these are inconsistent, the entire notes are focused on the piano, whilst that note is a kick. I suggest removing notes like these. [i personally thing it's fine to layer the kick in lol, no change sorry]
  2. 00:21:552 (21552|0) - Move to 2? (Is a bit easier to play) [ok]
  3. 00:22:238 (22238|1,22410|0) - Should be 1-2, makes more sense pitch-wise [changed]
  4. 00:22:924 (22924|1) - ? Should be on 00:22:752 (22752|1) [ok]
  5. 00:23:181 (23181|0,23352|3) - ? Should be on 00:23:095 (23095|0,23438|3), and 3 might be better than 4. [ok]
  6. 00:39:895 (39895|1) - Change to http://puu.sh/pCZNp/8e62ab2a0d.jpg, or something similiar [ yeah okay that looks nice]
  7. 01:11:781 (71781|3) - Should stop 01:12:981 (72981|2) there, since the "eeee" sounds stops there.[hmm okay]
  8. 01:21:381 (81381|3) - You're charting the percussion, but suddently you stop and start charting vocals? I suggest you add the percussion as well, in combination with the vocals, because 01:24:295 (84295|1) here you do that as well. [removed the vocal notes]
  9. 01:27:038 (87038|2) - I think these are guitar? 01:29:781 (89781|3), then why stop guitar there? [i actually have no idea how to chart this part so yE]
Hyper
Mod
  1. 00:39:895 (39895|2) - Wouldn't something like http://puu.sh/pD07Z/b159e51336.jpg that be more fun? Double holds is also an option. [alright then, i'll use the one in the picture]
  2. 00:49:838 (49838|1,49924|2,50010|3,50010|0) - [4][3][21] would be better [i'll just crtl F the jumptrill behind to make it easier]
  3. 01:11:781 (71781|1) - Yay, Kamui patterns. Ditch the holds and make it little bit more fun to play. Or use a single hold on 1 and have some spins, or something. [i really like the pattern personally, so no change mang]
  4. 01:29:781 (89781|2) - Maybe start charting guitar here? Makes the chart a little bit more interesting, just like in Standard? [i think i'll just leave it be, don't really like to use LNs in higher difficulties. I'll change it if someone else points it out]
  5. 01:55:838 (115838|3) - Sounds "aaaaa" stops at 01:56:867 (116867|0) [shortened the LN]
Another
Mod
Thanatos :D?
  1. 00:02:524 (2524|2) - Could be doubles, 00:04:581 (4581|1) and that a triple, to spice up the beginning a bit more. [keeping it as it is, sorry]
    00:07:495 (7495|3) - This part is rather dense, anyways, so it wouldn't be too dense for the beginning.[i think it's fine lol, odesn't really affecrt the difficulty]
  2. 00:16:924 (16924|1,17010|2,17095|3,17610|3) - Makes no sense pitch-wise. 1-2-4-3 would be better.[okay]
  3. 00:38:867 (38867|3) - StepMania holds! Not sure what the QAT's / BN's think of this, but it might be better to remove those, not sure though...[ pretty sure they're acceptable]
  4. 00:39:895 (39895|2,40067|2) - Repeat the holds as well, so add 00:40:067 (40067|1,40067|0)[okay]
  5. 00:40:067 (40067|2,40238|3,40410|3,40410|2) - Is all 1/4's, so add those as well.[i prefer keeping it this way, hard to layer 1/4s in with the LN]
  6. 01:01:667 (61667|2) - The Kiai here should be connected, makes no sense to have a gap there, same there 01:48:295 (108295|3)[kiai is like that for all difficulties, i'll change it if it's a unrankable issue]
  7. 01:11:781 (71781|1) - Kamui please, same suggestion as Hyper [same reason as before]
  8. 01:11:781 (71781|3,73067|3) - That is also very awkward [it's fine mango, testplayers said it was fine]
  9. 01:33:895 (93895|2) - Why not use 1/4's here? [uhh, i think keeping it as 3 beat is fine right now, will change it if it's an issue]
  10. 01:36:981 (96981|0,97324|3,97667|1) - Doubles? Since you triple crash anyways [keeping it as singles]
Good luck, hope it gets ranked :)
Thanks for the mod!
Topic Starter
Seiryuu
Revived
Kawawa
Helowalo SeiSei :)
[General]
※ Metadata
Artist :: 五条下位 & 仲村芽衣子
Romanised Artist :: Gojou Kai & Nakamura Meiko
SYNC.ART'S is not Romanised Name. You can put this in Tags.

Tags :: Remove this in tags "五条下位" "仲村芽衣子" It does not need to overlap with Artist.

Difficulties Name :: Standard → Normal.
mostly It kept the BMS difficulites name. Except "Standard"

※ Hitsounds / Background Image
Some Hitsouds are delayed. Change with this http://puu.sh/s9tvR/164a95216d.zip
Background Image 1366 x 768 here. Change with this http://puu.sh/s9tLj/36a19e10d6.jpg

Lack of Hitsound Quality.
I could see many mistake for hitsounds.(Surely, I felt as mistake than intention)
Some difficulties are missed about some hitsounds. Also lack of consistency with each other.
I think you can improved about it. Please check them once again.
When you do that. If you want to fix something(like Pattern), You can. All Up to you.

[Beginner]
00:23:181 (23181|0,23352|3) - This rhythm is kinda weird to Beginner. You can make better it.
00:23:095 - 00:23:438 - Follow the This rhythm. There is a vocal Sample with synth. It can feel easily than before.

00:34:238 - Remove a note here. Instead of that, Add here 00:34:924 - What do you think about?

01:00:467 (60467|0) - It's weird to me. even If there is a intention, I don't think this is necessary for the structure.
Feedback :: http://puu.sh/s9qSV/282e3ee501.jpg

[Standard]
00:10:238 - 00:12:981 - This part too empty than Hyper. You can add some notes in this part.
Because note density really same with Beginner.

00:23:095 (23095|0,23352|3) - Same reason with Beginner. It kinda weird. You can make better it. Consider once again.

01:11:781 (71781|3) - This vocal sample is ended here 01:12:981 - And It can feel surely.
What do you think about? I think It does not need to extend. All difficulties did like that.

[Hyper]
00:39:895 (39895|3,39895|2,40067|3,40067|2) -
When I compared with "Standard", It needs to be re-arranged. Please consider thoes two.
Add note on Hyper or Nerf the Standard, You can anything.

01:09:981 - Add a note for bass drum. This is a option. Your decision anyway :)
01:23:181 - Same with above.

[Another]
00:12:810 - 00:12:981 - Add a note. will be emphasized. You can compare with "Hyper"
or liek this http://puu.sh/s9siS/49cff1f649.jpg

00:25:324 - 00:26:695 - 00:28:067 - 00:29:438 - 00:30:810 -
Here does not need to use as 3chords. Remove a note.
For example :: You can compare with crash line. like 00:23:952 - 00:32:181 -
or Can compare with them 00:36:295 - 00:37:667 - They are added any instrument. And I can feel about it.

00:39:895 - ~ 00:40:410 - Feedback :: http://puu.sh/s9suO/f4a438e7ca.jpg

01:10:752 (70752|1) - Remove this one. It will be helped for pattern sturucture.
And 01:10:924 - 01:11:438 - Add a note here. It will be make highlight than before.

01:22:238 - Remove a note. When I saw the around of pattern, It was not emphasized at all.
If you wanted to highlight as vocal sample, you can keep then

01:34:410 - ~ 01:35:267 - You can add some notes in this part. This is a suggestion.

02:00:038 - ~ 02:02:867 - Remove them.p esonally, I think it is not good.
If consider the structure, Ending is better to here 01:59:952 - Since highlight of the song, It will be end up with a better feeling.
If you applied this, should not use the LN on Beginner, Standard, Hyper.
Sample :: http://puu.sh/s9t3v/31541e18e7.jpg
When Fixed them, Tell me ;)
Topic Starter
Seiryuu

Kawawa wrote:

Helowalo SeiSei :)
[General]
※ Metadata
Artist :: 五条下位 & 仲村芽衣子
Romanised Artist :: Gojou Kai & Nakamura Meiko
SYNC.ART'S is not Romanised Name. You can put this in Tags.

Tags :: Remove this in tags "五条下位" "仲村芽衣子" It does not need to overlap with Artist.

Difficulties Name :: Standard → Normal.
mostly It kept the BMS difficulites name. Except "Standard"

※ Hitsounds / Background Image
Some Hitsouds are delayed. Change with this http://puu.sh/s9tvR/164a95216d.zip
Background Image 1366 x 768 here. Change with this http://puu.sh/s9tLj/36a19e10d6.jpg

Lack of Hitsound Quality.
I could see many mistake for hitsounds.(Surely, I felt as mistake than intention)
Some difficulties are missed about some hitsounds. Also lack of consistency with each other.
I think you can improved about it. Please check them once again.
When you do that. If you want to fix something(like Pattern), You can. All Up to you.

[Beginner]
00:23:181 (23181|0,23352|3) - This rhythm is kinda weird to Beginner. You can make better it.
00:23:095 - 00:23:438 - Follow the This rhythm. There is a vocal Sample with synth. It can feel easily than before. [I actually don't understand but even after reading the mod in Standard difficulty, I'll just chart it the same way as Standard]

00:34:238 - Remove a note here. Instead of that, Add here 00:34:924 - What do you think about? [Hmm, I'm fine with it i guess.]

01:00:467 (60467|0) - It's weird to me. even If there is a intention, I don't think this is necessary for the structure.
Feedback :: http://puu.sh/s9qSV/282e3ee501.jpg [Followed your idea of how it should be.]

[Standard]
00:10:238 - 00:12:981 - This part too empty than Hyper. You can add some notes in this part.
Because note density really same with Beginner. [Charted it to drum crashes now.]

00:23:095 (23095|0,23352|3) - Same reason with Beginner. It kinda weird. You can make better it. Consider once again.[^}

01:11:781 (71781|3) - This vocal sample is ended here 01:12:981 - And It can feel surely.
What do you think about? I think It does not need to extend. All difficulties did like that.[Oops, didn't see that one, good catch!]

[Hyper]
00:39:895 (39895|3,39895|2,40067|3,40067|2) -
When I compared with "Standard", It needs to be re-arranged. Please consider thoes two.
Add note on Hyper or Nerf the Standard, You can anything. [Nerfed Standard.]

01:09:981 - Add a note for bass drum. This is a option. Your decision anyway :)
01:23:181 - Same with above. [Added both.]

[Another]
00:12:810 - 00:12:981 - Add a note. will be emphasized. You can compare with "Hyper"
or liek this http://puu.sh/s9siS/49cff1f649.jpg [Hmmm, added note.]

00:25:324 - 00:26:695 - 00:28:067 - 00:29:438 - 00:30:810 -
Here does not need to use as 3chords. Remove a note.
For example :: You can compare with crash line. like 00:23:952 - 00:32:181 -
or Can compare with them 00:36:295 - 00:37:667 - They are added any instrument. And I can feel about it.[Alright, removed.]

00:39:895 - ~ 00:40:410 - Feedback :: http://puu.sh/s9suO/f4a438e7ca.jpg [I want to keep it as it is, feels more relevant to music imo.]

01:10:752 (70752|1) - Remove this one. It will be helped for pattern sturucture.
And 01:10:924 - 01:11:438 - Add a note here. It will be make highlight than before. [Alright.]

01:22:238 - Remove a note. When I saw the around of pattern, It was not emphasized at all.
If you wanted to highlight as vocal sample, you can keep then [Ye it's vocal thing lmao.]

01:34:410 - ~ 01:35:267 - You can add some notes in this part. This is a suggestion. [Not adding any notes, sorry :c.]

02:00:038 - ~ 02:02:867 - Remove them.p esonally, I think it is not good.
If consider the structure, Ending is better to here 01:59:952 - Since highlight of the song, It will be end up with a better feeling.
If you applied this, should not use the LN on Beginner, Standard, Hyper.
Sample :: http://puu.sh/s9t3v/31541e18e7.jpg [Removed LN on all difficulties at the end.]
When Fixed them, Tell me ;)
Thanks kawawa <3
Kawawa
Confirmed, Bubbled!
Congratz! :)
Abraxos
sik duode
Aruel
Hey long time no see! And long time no see post mod lol
Sorry but I have to pop this first because I've found a unrankable issue and low quality of hitsounds. Don't worry I will re-bubble this after your fixing. Then you are able to take qualify icon by Kawawa. You smoothly can go qualify XD

|1|2|3|4|

I think hitsound is on too lacking. You can add some W on kick sections. I'm highly recommend it. I will see how you have done after this mod. Please check once again your HS.
Also you can do with this one for consistency, File -> Open Difficulty -> For Reference -> Choose other difficulties that you want to refer.
but, Another is soso, how about just make same in all difficulty?

Looks like 000012345 hitsound is never used. Please delete this. Or if it's using, please tell me where you've used it.
[Beginner]

00:16:924 - You can't use 1/4 pattern with 175 BPM in Easy difficulty. I'm sure it will be 100% get disqualify. Better to 00:17:010 (17010|2) - remove this note, could notice your intention but it's a one of disqualify issue.

00:49:838 - Also same reason, please fix this one

00:50:010 - I think it will be better to be double, for emphasis the kick and finish of first part.

01:01:324 (61324|2,61667|2) - Just thinking it will be more better balance, Ctrl + H will be better.

01:19:838 (79838|1) - Move to 3, 01:18:810 (78810|0,79838|1) - they are on one hand, if you didn't intend about this pattern, better to use 2 hands.

01:35:267 (95267|3) - It must finished on 01:35:781 - here. Also as I said, 01:35:781 (95781|2,95867|1) - you can't use it.

[Normal]

01:10:581 - Add one more note for consistency with 01:11:095 - 01:11:781 - these sections.

[Hyper]

00:23:095 - In here, Another difficulty doesn't have a note, I think you used it for a piano sound but I suggest to remove it. for consistency also this section is based on snares.

Another is fine. Call me after updating!
Topic Starter
Seiryuu

Fresh Chicken wrote:

Hey long time no see! And long time no see post mod lol
Sorry but I have to pop this first because I've found a unrankable issue and low quality of hitsounds. Don't worry I will re-bubble this after your fixing. Then you are able to take qualify icon by Kawawa. You smoothly can go qualify XD

|1|2|3|4|

I think hitsound is on too lacking. You can add some W on kick sections. I'm highly recommend it. I will see how you have done after this mod. Please check once again your HS.
Also you can do with this one for consistency, File -> Open Difficulty -> For Reference -> Choose other difficulties that you want to refer.
but, Another is soso, how about just make same in all difficulty? [Copied all hitsounds from Another]

Looks like 000012345 hitsound is never used. Please delete this. Or if it's using, please tell me where you've used it. [Deleted it]
[Beginner]

00:16:924 - You can't use 1/4 pattern with 175 BPM in Easy difficulty. I'm sure it will be 100% get disqualify. Better to 00:17:010 (17010|2) - remove this note, could notice your intention but it's a one of disqualify issue. [Zenny said it was okay so yE]

00:49:838 - Also same reason, please fix this one [^]

00:50:010 - I think it will be better to be double, for emphasis the kick and finish of first part. [Added]

01:01:324 (61324|2,61667|2) - Just thinking it will be more better balance, Ctrl + H will be better [Ctrl + H'd the jumps]

01:19:838 (79838|1) - Move to 3, 01:18:810 (78810|0,79838|1) - they are on one hand, if you didn't intend about this pattern, better to use 2 hands. [Moved to 3]

01:35:267 (95267|3) - It must finished on 01:35:781 - here. Also as I said, 01:35:781 (95781|2,95867|1) - you can't use it.[Extended the LN, but kept the 1/4s due to same reasoning]

[Normal]

01:10:581 - Add one more note for consistency with 01:11:095 - 01:11:781 - these sections.[Removed one note instead so that it's easier than Hyper]

[Hyper]

00:23:095 - In here, Another difficulty doesn't have a note, I think you used it for a piano sound but I suggest to remove it. for consistency also this section is based on snares. [Removed]

Another is fine. Call me after updating!
Thanks for the check FC :D
Aruel
  • :ok hand:
IRC
2016-11-26 21:38 [-Seiryuu-]: fresh man
2016-11-26 21:38 [-Seiryuu-]: r u the busy
2016-11-26 21:38 Fresh Chicken: man I've been waited you
2016-11-26 21:38 Fresh Chicken: hahahaha
2016-11-26 21:39 [-Seiryuu-]: woke up early and tried to find you :c
2016-11-26 21:39 Fresh Chicken: I'm sorry for that man, I just forgot that I have plans today, just arrived at home 20~30 mins a go
2016-11-26 21:39 Fresh Chicken: ;_;
2016-11-26 21:39 [-Seiryuu-]: it's ok chicken man
2016-11-26 21:39 Fresh Chicken: let me check once again, it won't take long time and much feedback.
2016-11-26 21:39 Fresh Chicken: thanks Seiryu man
2016-11-26 21:39 [-Seiryuu-]: i was outside too xd
2016-11-26 21:39 [-Seiryuu-]: <3
2016-11-26 21:39 Fresh Chicken: xdd <3
2016-11-26 21:40 Fresh Chicken: hmm I'm still not sure for 1/4 snaps in Biginner
2016-11-26 21:40 Fresh Chicken: lBeginner
2016-11-26 21:40 Fresh Chicken: let me show you that
2016-11-26 21:40 Fresh Chicken: wait
2016-11-26 21:40 [-Seiryuu-]: zen said it's fine though
2016-11-26 21:42 Fresh Chicken: oh my miss
2016-11-26 21:42 Fresh Chicken: t/501580/start=45
2016-11-26 21:42 Fresh Chicken: just want to show you this one but current your Beginner is fine imo
2016-11-26 21:42 [-Seiryuu-]: o
2016-11-26 21:42 [-Seiryuu-]: i'll see how it goes
2016-11-26 21:42 Fresh Chicken: oo
2016-11-26 21:42 [-Seiryuu-]: if it gets dq after rank or someone else points it out then i'll change
2016-11-26 21:42 Fresh Chicken: Sure ~o~
2016-11-26 21:43 [-Seiryuu-]: ~~~
2016-11-26 21:46 Fresh Chicken: hmm
2016-11-26 21:46 [-Seiryuu-]: yE
2016-11-26 21:46 Fresh Chicken: I still can't satisfy with HS umm
2016-11-26 21:46 Fresh Chicken: lt's for all difficulty
2016-11-26 21:46 [-Seiryuu-]: a
2016-11-26 21:46 Fresh Chicken: HS mod here
2016-11-26 21:46 Fresh Chicken: 00:04:581 - W
2016-11-26 21:46 Fresh Chicken: 00:04:752 - F
2016-11-26 21:46 Fresh Chicken: 00:07:495 - F,W
2016-11-26 21:47 [-Seiryuu-]: wait you can put 2 hs on one note?
2016-11-26 21:47 Fresh Chicken: 00:07:838 - 00:08:181 - 00:08:524 - 00:08:867 - 00:09:210 - 00:09:552 - 00:09:895 - 00:10:238 - W
2016-11-26 21:47 Fresh Chicken: yap
2016-11-26 21:47 [-Seiryuu-]: oWo
2016-11-26 21:47 Fresh Chicken: 00:12:981 - W
2016-11-26 21:47 Fresh Chicken: OwO
2016-11-26 21:47 Fresh Chicken: 00:18:467 - F W
2016-11-26 21:48 Fresh Chicken: 00:23:952 - 00:24:295 - 00:24:638 - 00:24:981 - 00:25:324 - 00:25:667 - 00:26:010 - 00:26:352 - 00:26:695 - 00:27:038 - 00:27:381 - 00:27:724 - 00:28:067 - 00:28:410 - 00:28:752 - 00:29:095 - 00:29:438 - 00:29:781 -
2016-11-26 21:48 Fresh Chicken: W
2016-11-26 21:48 [-Seiryuu-]: whoa
2016-11-26 21:48 [-Seiryuu-]: hmm
2016-11-26 21:48 Fresh Chicken: 00:30:124 - 00:30:467 - 00:30:810 - 00:31:152 - 00:31:495 - 00:31:838 - 00:34:924 - 00:35:267 - 00:35:610 - W
2016-11-26 21:48 [-Seiryuu-]: can i skip some on beginner diff
2016-11-26 21:48 Fresh Chicken: if there's no notes, you can skip
2016-11-26 21:49 Fresh Chicken: 00:35:952 - 00:36:295 - 00:36:638 - 00:36:981 - W
2016-11-26 21:49 Fresh Chicken: is there any reason? owo
2016-11-26 21:49 [-Seiryuu-]: because it feels weird if there's hs on one note and no hs on another in the same section
2016-11-26 21:49 [-Seiryuu-]: like
2016-11-26 21:49 [-Seiryuu-]: 00:07:838 -
2016-11-26 21:49 Fresh Chicken: 00:37:324 - 00:37:667 - 00:38:010 - 00:38:352 - 00:38:867 - 00:39:210 - 00:39:552 - 00:39:895 - W
2016-11-26 21:49 Fresh Chicken: oh I see
2016-11-26 21:49 Fresh Chicken: sure
2016-11-26 21:50 [-Seiryuu-]: and 00:08:524 -
2016-11-26 21:50 Fresh Chicken: I agree with yours, cuz you followed piano only, you can skip ~o~
2016-11-26 21:50 [-Seiryuu-]: alright
2016-11-26 21:51 Fresh Chicken: 00:40:067 - W 00:40:410 - F W 00:40:752 - 00:41:095 - 00:41:438 - 00:41:781 - 00:42:124 - 00:42:810 - 00:43:152 - 00:43:495 - 00:43:838 - 00:44:181 - 00:44:524 - 00:44:867 - 00:45:210 - 00:45:552 - W
2016-11-26 21:51 Fresh Chicken: 00:45:895 - F W
2016-11-26 21:51 Fresh Chicken: 00:46:238 - 00:46:581 - 00:46:924 - 00:47:267 - 00:47:610 - 00:47:952 - 00:48:295 - W
2016-11-26 21:51 Fresh Chicken: 00:48:467 - F W 00:48:810 - 00:48:981 - 00:49:152 - 00:49:324 - 00:49:495 - 00:49:667 - W
2016-11-26 21:52 Fresh Chicken: okay it's all for HS
2016-11-26 21:54 [-Seiryuu-]: wow
2016-11-26 21:54 Fresh Chicken: okay it's all for qualify! tell me when you finished this one ~~o~~
2016-11-26 21:54 [-Seiryuu-]: ok give me like
2016-11-26 21:54 Fresh Chicken: *update too
2016-11-26 21:54 [-Seiryuu-]: 30mins
2016-11-26 21:54 [-Seiryuu-]: yE
2016-11-26 21:54 Fresh Chicken: Ye
2016-11-26 22:31 [-Seiryuu-]: ok fresh man
2016-11-26 22:31 Fresh Chicken: ok can u give me just 5 mins lol
2016-11-26 22:31 [-Seiryuu-]: take your time
2016-11-26 22:31 [-Seiryuu-]: i'm awake until 4am lol
2016-11-26 22:32 Fresh Chicken: owo;;
2016-11-26 22:33 Fresh Chicken: ok
2016-11-26 22:34 [-Seiryuu-]: o _ o
2016-11-26 22:34 Fresh Chicken: o w o!!
2016-11-26 22:34 Fresh Chicken: Evening - 2016
2016-11-26 22:34 Fresh Chicken: okay so...
2016-11-26 22:34 [-Seiryuu-]: oo
2016-11-26 22:34 Fresh Chicken: Kawawa also online now!
2016-11-26 22:34 Fresh Chicken: go take re-bub by Kawa!
2016-11-26 22:34 Fresh Chicken: oh
2016-11-26 22:34 Fresh Chicken: let me bubble
2016-11-26 22:34 Fresh Chicken: lol
2016-11-26 22:34 Fresh Chicken: You can take qual after 24 hours
2016-11-26 22:34 [-Seiryuu-]: lmao
Kawawa
Checked p/5595576#p5595576

Some Hitsounds are fixed
22:05 Kawawa: It still lacked a bit for hitsound.
22:05 Kawawa: 00:02:009 - 00:04:752 - 00:07:495 - 00:10:238 - 00:12:981 - 00:22:581 - 00:23:610 - 00:23:952 - 00:34:924 - 00:50:010 - 00:51:381 - 00:56:867 - 00:59:610 -
22:05 [-Seiryuu-]: which diff
22:05 Kawawa: 01:02:352 - 01:07:838 - 01:16:067 - 01:18:810 - 01:21:552 - 01:24:295 - 01:29:781 - 01:36:638 - 01:40:752 - 01:43:495 - 01:46:238 - 01:48:981 - 01:54:467 - 01:59:952 -
22:06 Kawawa: Add "F" on All diff section here.
22:06 Kawawa: Some diffs are missed "F"
22:07 Kawawa: when you done, tell me
22:07 [-Seiryuu-]: aa
22:07 [-Seiryuu-]: let me get changed first
22:07 [-Seiryuu-]: brb
22:10 [-Seiryuu-]: can i not add F during chorus?
22:10 [-Seiryuu-]: it already has keysound22:10 Kawawa: yeah. of coures.
22:10 [-Seiryuu-]: alright
22:10 Kawawa: If you already added, then don't add.
22:11 [-Seiryuu-]: okays
22:12 Kawawa: when done, poke mee
22:12 Kawawa: meow
22:20 [-Seiryuu-]: alright done
22:20 [-Seiryuu-]: so i just upload?
22:20 Kawawa: not yet
22:20 Kawawa: And
22:20 Kawawa: 01:01:152 - 01:01:324 - 01:47:781 - 01:47:952 - 01:57:552 - 01:58:067 - 01:58:238 - remove "F"
22:21 [-Seiryuu-]: ooo
22:21 Kawawa: ooo
22:21 [-Seiryuu-]: hmmm
22:21 [-Seiryuu-]: can i keep last few
22:21 [-Seiryuu-]: want to emphasise vocal
22:22 Kawawa: alright.
Qualified
Congratz!!
:)
Xinying
nice
Topic Starter
Seiryuu
thanks fam
Abraxos
Congulations
Raveille
oh its done
riktoi
gratz
pporse
Finally!!

Congratz ><!
Feerum
Hello Seiryuu!

Grats for qualify this beatmap but before this get's moved into the Ranked section i would like to discuss about some pattern.
It's something what Fresh Chicken did mention in his bubble pop post.

I would like to talk about the Beginner difficulty.
[Beginner]
The difficult is overall pretty solid. Nice beginner pattern but then i saw following:

00:16:924 (16924|1,17010|2,17095|3) -
00:49:838 (49838|0,49924|1,50010|2,50010|3) -
01:35:781 (95781|2,95867|1,95952|0) -

These 3 1/4 Pattern.

I can't agree with them. Beginner/Easy difficulty's are for player which are not familiar with osu!mania or general VSRG games. They should stick with really beginner friendly pattern like 1/1 or rare 1/2 pattern with several breaks. I asked several friends which never/rarely touched osu!mania and 4 of 5 missed exactly these 1/4 pattern.

I know they may fit to the music but it doesn't fit to the difficulty overall.
The remaining Beatmap looks totally fine for me, it's just these 1/4 pattern.
Fresh Chicken's suggestion to remove the middle note of the 1/4 pattern is actually a good way to fix it

Okay and one more thing while i am here. I think your BG Quality is a bit.. poor. After 30 sec in google i found one which looks way more clear and in 1920x1080 (The new rankable size), you can find it here
And here you can see the difference: Left yours/ right the new one

Okay that's all from my side! Let me know what you think about it!
Blocko
Confirming the issue here. 1/4th snaps should not be used in Easy difficulties at all cases.

Please address the issue along with the other suggestions accordingly!
Maxus

Blocko wrote:

Confirming the issue here. 1/4th snaps should not be used in Easy difficulties at all cases.

Please address the issue along with the other suggestions accordingly!
I believe it's alright if it's a low bpm song.. It would be awkward to really ignore all 1/4 on song that have like 70 bpm or something like that..

Anyway, best of luck for seiryuu to re-icon the map, i'm astonished by the amount of efforts and time being put into the map :)
Topic Starter
Seiryuu

Feerum wrote:

Hello Seiryuu!

Grats for qualify this beatmap but before this get's moved into the Ranked section i would like to discuss about some pattern.
It's something what Fresh Chicken did mention in his bubble pop post.

I would like to talk about the Beginner difficulty.
[Beginner]
The difficult is overall pretty solid. Nice beginner pattern but then i saw following:

00:16:924 (16924|1,17010|2,17095|3) -
00:49:838 (49838|0,49924|1,50010|2,50010|3) -
01:35:781 (95781|2,95867|1,95952|0) -

These 3 1/4 Pattern.

I can't agree with them. Beginner/Easy difficulty's are for player which are not familiar with osu!mania or general VSRG games. They should stick with really beginner friendly pattern like 1/1 or rare 1/2 pattern with several breaks. I asked several friends which never/rarely touched osu!mania and 4 of 5 missed exactly these 1/4 pattern.

I know they may fit to the music but it doesn't fit to the difficulty overall.
The remaining Beatmap looks totally fine for me, it's just these 1/4 pattern.
Fresh Chicken's suggestion to remove the middle note of the 1/4 pattern is actually a good way to fix it

Okay and one more thing while i am here. I think your BG Quality is a bit.. poor. After 30 sec in google i found one which looks way more clear and in 1920x1080 (The new rankable size), you can find it here
And here you can see the difference: Left yours/ right the new one

Okay that's all from my side! Let me know what you think about it!
Really not sure where you're getting your players from but most of my beginner friends can hit it.

But I'll remove it because I don't want to get into a fight with the QATs for such a small matter.

It does affect the piano rhythm quite a bit but ok.

Thanks for the new BG though :D
Blocko

Maxus wrote:

I believe it's alright if it's a low bpm song.. It would be awkward to really ignore all 1/4 on song that have like 70 bpm or something like that..
Yeah, you have a good point on that. I was mostly thinking of how 1/4th notes on easy diffs shouldn't be used on higher BPM songs, but I didn't consider the lower ones.
Guess I poorly worded it. My apologies.

Anyway, I'm wishing you good luck on this mapset, [-Seiryuu-]!
Evening
While the issue has been addressed, I don't get the reasoning of DQ on the 1/4s

You have to understand that 1234/4321 is the easiest densest stream pattern that anyone can do, just because it's easy to read, it's easy to execute due to it's unidirectional motion.

Thus, 123, 234, 321 and so on have the same idea, they are as easy to read just because they are linear;
The odd cases are when you have 124, 324, 142 and so on, these aren't linear.
While it is slightly easier to start streams with 1 hand handling both 1st and 2nd 1/4s:
Ex: 123, 432

Just because the other hand hits the note on 1/2 instead of an odd 1/4
I don't think it's the DQ reason.

And why do I focus on readability over anything else? Just because players who start out do not have problems with playing physically.
The pressing issue with crafting Beginner difficulties should revolve around the readability of patterns, not the physical demands just because Beginners will should never encounter a pattern that is physically draining, should they not venture into difficulties beyond their reach

Well, the question is... how fast can a beginner player stream linearly? 175 1/4s sound very reasonable to me considering the rest of the map

"I can't agree with them. Beginner/Easy difficulty's are for player which are not familiar with osu!mania or general VSRG games. They should stick with really beginner friendly pattern like 1/1 or rare 1/2 pattern with several breaks. I asked several friends which never/rarely touched osu!mania and 4 of 5 missed exactly these 1/4 pattern."

The Beginner draft hasn't been fully solidified/concluded yet, this may be named Beginner but it may not have been made with the idea of catering to newbies.

I'm not too convinced with "I asked several friends which never/rarely touched osu!mania and 4 of 5 missed exactly these 1/4 pattern." not because that I don't trust you but what about the rest of the file? Do they miss everywhere else too? If so, this pattern should be allowed as it is cohesive with the difficulty of the rest of the mapset and doesn't cause any hindrance/spikes

Take note that beginners have almost 0 hand-eye coordination in VSRG, with LNs + notes here, I forsee that they will have much more trouble in the LN section than that of 1/4s

Beginners have a really fast learning curve just because they are still getting used to it, a simple motion like 1234 can be easily learned within an hour despite them having 0 hand-eye coordination just because they memorize the pattern and the motion required to execute that particular pattern

A one time try at the beatmap doesn't really conclude anything due to a ton of variance, and I hope you didn't conclude that the pattern is way too hard for first-timers just because they tried the map only once

A 1/4 suddenly could choke up players of course, just because they are expecting 1/2s, that's why players replay with the idea that "1/4s appear in this section" in mind just to perform better.

But if you can prove me wrong with evidence then go ahead
juankristal
After a quick look over those 1/4s I would say that the first one was, in my opinion, fine to use. As it was super isolated with breaks before and after (this isnt taiko, neither isnt STD which is why I believe this was kinda on the edge but still fine for me), I would imagine that most of the players that are getting used to mania would be able to combo that in just 2 or 3 trys if they are willing to give it the try. If some SVs that make something unsightreadable are rankable I would say this kind of things that requires more than one try to nail properly also are.

For the other 2 usages I would argue that they are a harder and its cool that it good fixed. Releasing a hold on 4 into a 1-2-[34] is probably a bit too much. I would also like to mention that there are different types of easy stuff. There are a lot of charts that have harder easy diffs than this (and by a lot actually, still getting qualified just because they dont have 3 notes 1/4s).

What I am trying to say is that if we are going to DQ stuff for being to hard (as for easier difficulties, some of them are tagged as normals but I find that ehhh material) I would look at most of the stuff that gets ranked lately and check the pattering it uses. Despite not using 1/4s, they are usually quite dense and it barely have breaks in the middle. Anyways, not sure if this even has a bit of sense in it since I woke up like 30 minutes ago, but well.

Good luck Seiryuu anyways!
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