But what does this prove?cheezstik wrote:
You still eventually have to move your pen or mouse or whatever in the pattern of a square shape. You seeing them as separate circles doesn't change this.
That you're playing a square pattern, and not 4 single circles.[ Momiji ] wrote:
But what does this prove?cheezstik wrote:
You still eventually have to move your pen or mouse or whatever in the pattern of a square shape. You seeing them as separate circles doesn't change this.
Yep, that would technically be a pattern with breaks in between, but since no one is used to playing 4 circles with 1 minute separating them (this is like what, 1 BPM?) no one would read them as a square pattern, (because who the fuck practices 1 BPM square patterns?) but they would still technically be square patterns.Almost wrote:
Then by your definition I might as well put 4 circles each separated by a 1 minute gap in a square shape and that would be a "pattern".
But what does that change if (almost) nobody would consider it a one because they can't even see it, therefore theoretically making the pattern easier to read and execute?cheezstik wrote:
That you're playing a square pattern, and not 4 single circles.
I think we should leave it to the mapperschainpullz wrote:
Patterns are only patterns if they exist in the music as patterns
Doesn't matter what you see it as, part of playing the pattern is aiming at it and clicking it as well, doesn't matter if you consider it as a square pattern or not, it objectively is. How you read things doesn't make them that way, for example, can't find a quote but a taiko player said something like seeing the pattern RRBRBRBRB and separating it, so it becomes something like RRB RB RB RB will make it easier to read. The fact that you see it like that doesn't mean that it's no longer the pattern RRBRBRBRB.[ Momiji ] wrote:
But what does that change if (almost) nobody would consider it a one because they can't even see it, therefore theoretically making the pattern easier to read and execute?cheezstik wrote:
That you're playing a square pattern, and not 4 single circles.
So why point out something that's not only blatantly obvious, but also changes nothing?cheezstik wrote:
Doesn't matter what you see it as, part of playing the pattern is aiming at it and clicking it as well, doesn't matter if you consider it as a square pattern or not, it objectively is. How you read things doesn't make them that way, for example, can't find a quote but a taiko player said something like seeing the pattern RRBRBRBRB and separating it, so it becomes something like RRB RB RB RB will make it easier to read. The fact that you see it like that doesn't mean that it's no longer the pattern RRBRBRBRB.
Lol, scroll back a page or two to the part where they are saying the pentagram patterns in the creator aren't pentagram patterns, or where what defines a pattern is how you read it.[ Momiji ] wrote:
So why point out something that's not only blatantly obvious, but also changes nothing?cheezstik wrote:
Doesn't matter what you see it as, part of playing the pattern is aiming at it and clicking it as well, doesn't matter if you consider it as a square pattern or not, it objectively is. How you read things doesn't make them that way, for example, can't find a quote but a taiko player said something like seeing the pattern RRBRBRBRB and separating it, so it becomes something like RRB RB RB RB will make it easier to read. The fact that you see it like that doesn't mean that it's no longer the pattern RRBRBRBRB.
Actually, musically it is very possible that it's not at all the pattern RRBRBRBRB. It all depends on where the emphasis falls. If the accent is on the first R and there are no other accents until after the last B then yes, it is that longer pattern. If the accents split the string into RRB RB RB RB, then it is a completely different pattern. I repeat, you guys are looking at the visual aspect way too much. If we completely ignore the music then everything you are saying is probably right. This isn't whack a mole though, it's a rhythm game.cheezstik wrote:
Doesn't matter what you see it as, part of playing the pattern is aiming at it and clicking it as well, doesn't matter if you consider it as a square pattern or not, it objectively is. How you read things doesn't make them that way, for example, can't find a quote but a taiko player said something like seeing the pattern RRBRBRBRB and separating it, so it becomes something like RRB RB RB RB will make it easier to read. The fact that you see it like that doesn't mean that it's no longer the pattern RRBRBRBRB.
That's situational, and in my hypothetical situation, let's pretend the pattern does have the correct emphasis.chainpullz wrote:
Actually, musically it is very possible that it's not at all the pattern RRBRBRBRB. It all depends on where the emphasis falls. If the accent is on the first R and there are no other accents until after the last B then yes, it is that longer pattern. If the accents split the string into RRB RB RB RB, then it is a completely different pattern. I repeat, you guys are looking at the visual aspect way too much. If we completely ignore the music then everything you are saying is probably right. This isn't whack a mole though, it's a rhythm game.
We could refer to it like that, it would technically be correct, but it's not very practical, cos who can remember whole beatmaps? Referring to the pentagram part is practical and easy cos you know what a pentagram is and it's not so long that you'll forget how a pentagram goes. Maps could be referred to as a single pattern, and the pentagram would be a pattern within that pattern that is easy to identify as a pentagram, a separate pattern.Almost wrote:
A pattern is what you see on your screen. It doesn't matter if the circles end up making a square shape if you only see 2 circles at a time, what you are given are single jumps. In your example, the taiko player sees a RRBRBRBRB on his screen at 1 point in time so that is the pattern. If he only saw each part separately then the whole thing he played isn't a pattern of RRBRBRBRB, it would be RRB RB RB RB. If we go by your definition, even if there is a gap in between, the whole thing is just 1 pattern. We might as well call a beatmap a pattern because it's just a bunch of circles that you need to trace anyway.
Yeah, reread it 5 times and I got to the conclusion that either nothing or everything is a pattern. Good luckcheezstik wrote:
Lol, scroll back a page or two to the part where they are saying the pentagram patterns in the creator aren't pentagram patterns, or where what defines a pattern is how you read it.
Yep, exactly. Patternception, I like that word. In 300 years when osu is a way of life, they shall credit professor cheezstik for coming up with the patternception theory.Almost wrote:
Basically to sum up: a beatmap is a pattern by itself and things inside this pattern are also patterns. So it's just a massive patternception?
Visual patterns aren't useful to this discussion at all... It's literally not a pattern regardless of visual perception of shape if there isn't a corresponding pattern in the music. Maybe this is why Andrea gets so much hate from the ignorant...GhostFrog wrote:
In order for "pattern" to mean anything from the perspective of a player, it has to a set of notes that are on the screen at one point in time. If there's a square pattern in which you only see 2 notes at a time, sure you'll move your cursor in a square, but you probably won't even notice you did so because the visual cues on the map will be telling you to move your cursor in one straight line at a time.
If you're primarily a mapper, it might be more useful for you to use "pattern" to refer to any shape you put on the map, regardless of the AR. That's nice, but it's not useful for this discussion at all.
You. Are. Missing. Every. Point.chainpullz wrote:
Visual patterns aren't useful to this discussion at all... It's literally not a pattern regardless of visual perception of shape if there isn't a corresponding pattern in the music. Maybe this is why Andrea gets so much hate from the ignorant...GhostFrog wrote:
In order for "pattern" to mean anything from the perspective of a player, it has to a set of notes that are on the screen at one point in time. If there's a square pattern in which you only see 2 notes at a time, sure you'll move your cursor in a square, but you probably won't even notice you did so because the visual cues on the map will be telling you to move your cursor in one straight line at a time.
If you're primarily a mapper, it might be more useful for you to use "pattern" to refer to any shape you put on the map, regardless of the AR. That's nice, but it's not useful for this discussion at all.
Rhythm. Game.GhostFrog wrote:
You. Are. Missing. Every. Point.
Fat people shouldn't call other people fat.Melt3dCheeze wrote:
ur all fat, a circle is a circle, click them and move on with yourlivesday.
Almost wrote:
Fat people shouldn't call other people fat.Melt3dCheeze wrote:
ur all fat, a circle is a circle, click them and move on with yourlivesday.
You could shit out circles at random intervals on the timeline and arrange them in some shape on the playing field such that they will be seen by the player. That's a pattern. A pattern in a really shitty map.chainpullz wrote:
Rhythm. Game.GhostFrog wrote:
You. Are. Missing. Every. Point.
but you don't even read low AR scrub xDDDDDDDDDDDDDDDDDDDIllkryn wrote:
Narril is a bad nerd
source: lower rank
thats how it works rite?
Narrill.chainpullz wrote:
Also, if you are referring to me RaneFire, I suck at my formulation of the concept of reading. In fact, I'm worse at my formulation than the commonly accepted whack-a-mole-minded formulation of what reading is. If you are referring to Narrill I will make no further comment on the matter.
GhostFrog wrote:
What big picture are you seeing, chainpullz? Are you saying that if a map doesn't conform to your standards that it isn't worthy of having patterns? Sorry, but your big picture sucks.
Basically this entire thread.GhostFrog wrote:
You. Are. Missing. Every. Point.
they're still trying to figure that outSakura wrote:
And the point of this debate is?
Sakura wrote:
And the point of this debate is?
You know what else is a circle?Tess wrote:
they draw more of a circle with their cursor than an actual square. So the visual pattern may be a square, while the tactile-aim pattern is a circle.