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u's - ENDLESS PARADE

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Topic Starter
seovince
This beatmap was submitted using in-game submission on Tuesday, January 13, 2015 at 6:43:01 PM

Artist: u's
Title: ENDLESS PARADE
Source: Love Live! School Idol Project
Tags: ラブライブ! muse 高坂穂乃果 kousaka honoka 園田海未 sonoda umi 南ことり minami kotori 西木野真姫 Nishikino Maki 小泉花陽 Koizumi Hanayo 星空凛 Hoshizora Rin 矢澤にこ Yazawa Niko Nico 絢瀬絵里 Ayase Eri Eli 東條希 Toujou Nozomi 新田恵海 Nitta Emi 三森すずこ Mimori Suzuko 内田彩 Uchida Aya Pile 久保ユリカ Kubo Yurika 飯田里穂 Iida Riho
BPM: 157
Filesize: 6841kb
Play Time: 03:59
Difficulties Available:
  1. Hard (2.71 stars, 358 notes)
  2. Insane (3.82 stars, 630 notes)
  3. Normal (1.71 stars, 174 notes)
Download: u's - ENDLESS PARADE
Information: Scores/Beatmap Listing
---------------
Watashi tachi no parade~

Normal -> 100% done
Hard -> 100% done
Insane -> 100% done

Need mod, especially with hitsounding :)
And any mod are welcome~

Update Mod History
29-11-2014 apply mod from Kocari and Jewelery
02-12-2014 apply mod from Vone and phate45
05-12-2014 apply mod from [CSGA]Ar3sgice
06-12-2014 apply Normal diff mod from ByBy_ChAn
16-12-2014 apply mod from Tekon and NewIpas
13-01-2015 apply 2nd mod from Tekon
Winnie
Random mod passing through and the 1st 8-)

I'll only be modding the insane :)

[Insane]

Stay consistent with your hitsound. Everyother tick sounds like a whistle if you are going for that because it's bland without the sounds
00:23:618 (5) - Delete that note and add it here instead 00:23:809 and adjust the spinner after also. It sounds better and not jumbled with note (4)
00:45:783 - Feel would song best if note was here
01:25:911 (5,6,7) - Try this sequence so note (6) isn't trapped inside that slider http://puu.sh/d8WVA/379aa2c5a1.jpg
01:58:586 (1) - Move up closer so you have consistent spacing/blanket closer
02:05:083 (5) - You can spread a little more room here. Move it to the right

You can make slider speed a little bit faster too, This song was consistent of a lot of sliders and if they were a tad faster would fit the song really well
That's about all I can see wrong, those are just minor tweaks but we need to wait to see what others have to say. Good luck in the future :)
Jewelery
Irc log here, good luck with map! :D

log
22:29 Jewelery: hello i can try to mod your map but i'm a newbie in modding, so i can fail to argue my suggestions D:
22:29 seovince: hello.. any mod are welcome
22:30 seovince: so feel free to mod it o/
22:30 seovince: and i'm sure it'll be helpful in some way
22:30 seovince: :D
22:30 Jewelery: i hope you accepting irc mods
22:30 seovince: oh okay
22:30 seovince: i can do it now
22:31 Jewelery: so i will start with your squarejumps, i think here 00:15:783 (4,2,3,4,5,6) - your 2 and 5 arent parallel with 4 and 3
22:31 Jewelery: D:
22:31 seovince: wait wait
22:31 seovince: what diff?
22:31 Jewelery: insane
22:32 seovince: insane one?
22:32 seovince: i kinda did it in purpose.. but yeah it might be neater
22:33 Jewelery: i just use tiny grid size because of my lovely squarejumps
22:34 seovince: btw did you mean i should stack the 4 above 2?
22:35 Jewelery: yep
22:35 Jewelery: and 4 a bit higher
22:36 seovince: in the same row as 2 does?
22:36 Jewelery: yep
22:36 Jewelery: i used x 72 y 112
22:36 Jewelery: for 4
22:37 Jewelery: x 72 t 248 for 3
22:37 Jewelery: and for 5 and 6 i use x 200 y 248
22:37 Jewelery: but
22:38 Jewelery: you can make it like these http://puu.sh/d8TuX/ae4d50e70f.jpg
22:38 seovince: okay done changing
22:38 Jewelery: i dont know what looks better
22:39 Jewelery: i like this sliders
22:39 Jewelery: 00:28:395 (1,2) -
22:39 Jewelery: but
22:39 seovince: for this kind of square jump, i think the perfect square is better
22:40 Jewelery: i think nazimodders will ask about them
22:40 seovince: because this notes is making a X pattern
22:40 seovince: hee? why??
22:41 Jewelery: just my point of view, but i like them really D:
22:41 Jewelery: hard to complain why
22:41 Jewelery: D:
22:41 seovince: ahahahaha
22:41 seovince: let's put it aside first
22:43 Jewelery: here 00:43:108 (4,5,6) - i think 6 should be turn a bit left because here slider and other notes made ellipse, and 6 ruins it
22:43 Jewelery: omg this looks like nazi mod D:
22:44 seovince: hmm i get your point
22:45 seovince: and i also move the 00:43:681 (1) - to a bit left too, for blanketing
22:45 Jewelery: 00:51:325 (3,4,5) -
22:46 Jewelery: here i think you can try to make usual normal samples
22:47 seovince: hmm
22:47 seovince: isn't it a bit noisy?
22:47 Jewelery: maybe
22:47 Jewelery: i just use 70% hitsound volume in osu by default
22:48 Jewelery: and didnt hear noise
22:48 seovince: hoo i see
22:48 seovince: i use it full
22:48 Jewelery: okay
22:49 Jewelery: 00:53:618 (1,2) - here i think you can copypaste 1
22:49 Jewelery: and rotate it
22:50 Jewelery: and use in 2
22:50 Jewelery: ah
22:50 Jewelery: my english
22:50 Jewelery: D:
22:50 seovince: yep i get it haha
22:50 seovince: wait
22:51 seovince: okay done
22:51 Jewelery: and with next slider
22:52 Jewelery: i just dont think that these sliders 00:55:146 (1) - looks fine, i saw them maybe in 2010 maps D:
22:52 Jewelery: nostalgy
22:52 Jewelery: :D
22:52 Jewelery: 00:59:732 (3) - here i think you can use x 308 and y 64
22:53 seovince: well it's for blanketing 2
22:54 seovince: okaayy done~
22:54 Jewelery: but
22:54 Jewelery: if you want to leave 3 as you made
22:54 Jewelery: you can use 4 in x 208 and y 64
22:55 Jewelery: and here 01:01:261 (3) - 3 is too far away
22:55 Jewelery: nazimod D:
22:56 seovince: wait, isn't 208 64 make it more far away?
22:57 seovince: i intend to make a little jump in 01:01:261 (3) - but that wasn't good enough?
22:57 Jewelery: this is unexpected
22:57 Jewelery: i think if you made it
22:57 Jewelery: you can change
22:57 Jewelery: 4
22:58 Jewelery: *move
22:58 Jewelery: 4
22:58 Jewelery: a bit lower
22:59 seovince: i'm afraid it would ruins the blanket
22:59 seovince: should i move the 3 instead?
22:59 Jewelery: you can move 3
23:00 Jewelery: or move 5 to 376 180 but it looks bad for (5)
23:01 seovince: hmm
23:02 seovince: i change it to 344 36.. what do you think?
23:03 Jewelery: 3?
23:03 seovince: yep
23:04 Jewelery: i think if you move 3 to 344 36
23:04 Jewelery: then your 4
23:04 Jewelery: needs to be moved to 360 128
23:04 Jewelery: or
23:04 Jewelery: oh
23:05 Jewelery: hard to explain D:
23:05 Jewelery: i think moving 3 to 376 32
23:05 seovince: if the 4 moved to 360 128, then it'd ruins the blanket
23:05 Jewelery: and moving 4 to 360 128
23:06 Jewelery: yes because of these slider
23:06 Jewelery: this*
23:07 seovince: it's confusing really @@
23:07 Jewelery: D:
23:08 Jewelery: but maybe this will make ellipse with this slider 01:00:497 (1) - D:
23:09 seovince: okay i'll stay the 3 in 376 32 temporary
23:09 Jewelery: okay
23:09 Jewelery: maybe better modder will find better solution
23:10 seovince: ahahaha it's okay
23:10 Jewelery: okay
23:10 Jewelery: next one
23:10 Jewelery: 01:14:828 (7) -
23:11 Jewelery: my english D:
23:11 Jewelery: prepare for google translator english
23:11 seovince: what's wrong with 7?
23:11 seovince: wow lol
23:11 Jewelery: i think this slider is stand out from this pattern
23:11 Jewelery: oops
23:11 Jewelery: alt tab
23:12 seovince: it follows curvy pattern from 01:14:064 (5) -
23:13 Jewelery: hm
23:13 Jewelery: but i think this will follow the pattern http://puu.sh/d8VxP/8494b6fc96.jpg D:
23:14 Jewelery: but this is suggestion ofc
23:14 seovince: hmm..
23:14 seovince: i think so
23:15 seovince: i'll change it
23:15 Jewelery: okay
23:15 Jewelery: but look at 01:15:401 (8) - after changing
23:15 Jewelery: if anything is fine
23:16 Jewelery: i can go to next point
23:16 Jewelery: 01:15:783 (1,2) - love these sliders
23:16 seovince: 8 reposition done
23:16 seovince: hahaha
23:16 Jewelery: 01:18:458 (5,6,1) - i dont understand why you stacks 4 and 5
23:17 Jewelery: this ruins flow maybe
23:17 Jewelery: i prefer to use stacks as La Cataline
23:17 seovince: idk, i just felt like it would be good if they stacks
23:18 seovince: and what stacks did she use to? i don't really pay attention to her style
23:18 seovince: >.<
23:19 Jewelery: she uses stacks
23:19 Jewelery: oh
23:19 Jewelery: hard to explain
23:19 Jewelery: but anyway
23:19 Jewelery: you can make this one http://puu.sh/d8VRs/4c0cb6a108.jpg
23:20 Jewelery: LC uses stacks at moments like this http://puu.sh/d8VVc/d19d9d5779.jpg
23:20 Jewelery: or when music stop
23:22 seovince: oh i see, understood
23:22 Jewelery: okay so what you want to do with your stack leave as it is or change to something?
23:22 Jewelery: oh
23:23 Jewelery: i forget ":" after "stack"
23:23 seovince: but from your suggestion above, i'm sorry but i feel like it's pretty straightforward
23:23 seovince: tho it's still good
23:23 Jewelery: its your map :D
23:23 Jewelery: not mine
23:24 Jewelery: okay
23:24 Jewelery: lets go to
23:24 Jewelery: 01:21:134 (1,2,3,4) -
23:24 Jewelery: yeah
23:24 Jewelery: another squarejump
23:24 Jewelery: i see two points
23:25 seovince: yeaahhh square jumpppp
23:25 Jewelery: make it to square or trapeze
23:26 seovince: eee? doesn't that pattern fits more?
23:26 Jewelery: but
23:26 Jewelery: this square isnt neat
23:27 Jewelery: and i see 1/2 of square and 1/2 of trapeze here D:
23:27 Jewelery: maybe it fits
23:27 seovince: oh i see
23:27 seovince: the 4 must be move to a bit right
23:27 Jewelery: 1 a bit left
23:28 Jewelery: and 2 a bit lower
23:28 seovince: okay 1 changed to 388 160
23:29 Jewelery: if you changed it to 160 you need to change 4 to 260 216 right?
23:29 Jewelery: oh i'm weak here
23:29 seovince: ah indeed
23:29 seovince: done
23:30 Jewelery: 01:32:216 (4,5) - oops another stack but looks fine
23:30 Jewelery: and a bit hard
23:30 Jewelery: D:
23:31 seovince: ahahaha the reason same as before
23:31 Jewelery: yeah
23:31 Jewelery: 02:03:936 (2) -
23:31 Jewelery: oops
23:32 Jewelery: 02:03:172 (1,2) -
23:32 Jewelery: i think you need to place a note to the red tick
23:33 seovince: hmm okay
23:33 Jewelery: if you dont want to place it
23:33 Jewelery: just remember about it because i think somebody will say about it
23:34 Jewelery: next one 02:13:108 (1,2) -
23:34 seovince: i placed it already lol
23:34 Jewelery: i think here
23:35 Jewelery: you can make something like this
23:35 Jewelery: 02:13:108 (1,2) -
23:35 Jewelery: oops
23:35 Jewelery: puush dead
23:36 seovince: bah
23:36 Jewelery: http://puu.sh/d8WWj/7b5aabc4fc.jpg
23:36 seovince: bad news then
23:36 Jewelery: yay
23:36 Jewelery: just my connection problems
23:36 seovince: make it mirrors?
23:37 Jewelery: maybe
23:37 Jewelery: just i think 1 doesnt feet in your pattern
23:38 seovince: yep i think so too
23:38 Jewelery: okay
23:38 seovince: okayyy done
23:38 Jewelery: 02:25:146 (7) -
23:38 Jewelery: i think you can make it parallel to 6
23:39 Jewelery: or leave as it is
23:40 seovince: wait wait.. i'm not sure what parallel is?
23:40 Jewelery: oh
23:40 Jewelery: just mirror with reversed selection
23:40 Jewelery: i means it
23:41 Jewelery: http://puu.sh/d8XdF/e82b6ee9a9.jpg
23:41 seovince: ohh i see
23:41 Jewelery: but 5
23:41 Jewelery: is doesnt fit now
23:41 seovince: i think i'll leave as it is..
23:41 Jewelery: so i think you should leave it
23:41 Jewelery: yeah
23:41 Jewelery: lol
23:41 Jewelery: ok
23:41 Jewelery: next one
23:41 seovince: hahaha
23:41 Jewelery: 02:29:159 (1,2) -
23:43 seovince: okayy
23:43 Jewelery: you can make 2 slider like this if you could see the difference http://puu.sh/d8Xky/84a7cafaed.jpg
23:43 Jewelery: but i'm not sure about this nazi thing
23:44 Jewelery: 02:53:044 (3,4,5,1,1,1,1,1) - :D
23:44 Jewelery: im not sure about break after this moment
23:45 Jewelery: 02:59:732 -
23:46 Jewelery: but anyway leave it as it is
23:46 Jewelery: are you here?
23:46 seovince: hello
23:46 seovince: nah
23:46 Jewelery: yeah, hi
23:46 seovince: sorry dc'ed
23:46 seovince: T.T bad signal
23:47 Jewelery: i said that i'm not sure about break 02:59:732 -
23:47 Jewelery: but anyway leave it as it is
23:48 seovince: it'd be tiring for player i think.. not sure tho
23:48 seovince: so then i mapped the guitar solo instead lol
23:48 Jewelery: yeah
23:48 Jewelery: i see
23:48 Jewelery: and i see upbeat slider
23:48 Jewelery: but sounds like it feet
23:48 Jewelery: fit
23:48 Jewelery: lol
23:49 seovince: which one btw?
23:49 Jewelery: 03:16:357 (5) -
23:49 Jewelery: 03:31:834 - i love to map moments like this D:
23:49 seovince: oh lol
23:50 seovince: nooooo it's supposed to be a break :o
23:50 seovince: give player to hearing honoka's solo
23:50 seovince: lol
23:50 Jewelery: ahaha
23:50 Jewelery: its fine too
23:51 Jewelery: 03:50:560 (4) - i think you can reverse this slider
23:52 Jewelery: and this can be a slider 04:14:637 (1,2) -
23:52 seovince: hmm both is fine
23:52 Jewelery: ok
23:52 seovince: not sure which should i pick
23:52 seovince: which one*
23:52 Jewelery: but remember about 03:50:560 (4) - anyway
23:52 Jewelery: i think modders will ask you about this moment
23:53 Jewelery: and here 04:08:522 (1,1,1,1) - i dont think that you need to use tons of new combos
23:53 seovince: if i reverse it.. then it would be not in the same theme as 03:51:516 (1,3) - (hope you get what i mean)
23:54 Jewelery: no this is fine because of (2)
23:54 Jewelery: and this is different pattern
23:54 Jewelery: D:
23:54 Jewelery: they arent same
23:54 Jewelery: but anyway
23:54 Jewelery: this is suggestion
23:54 Jewelery: so feel free to ignore it
23:55 seovince: oh ... those new combos are for getting life HP lol.. should i remove the NC?
23:55 Jewelery: ah
23:55 Jewelery: okay ignore my suggestion then
23:56 seovince: ah yeah i get it.. i decide to reverse the 03:50:560 (4) -
23:56 Jewelery: okay
23:56 Jewelery: its nice
23:56 Jewelery: wow
23:56 Jewelery: i love this hard
23:56 Jewelery: cant find anything at this moment
23:56 seovince: woow thanks
23:57 Jewelery: maybe only here
23:57 Jewelery: 01:57:248 -
23:57 Jewelery: i think you didnt place the note here
23:58 seovince: ah it sounds better
23:59 Jewelery: and you didnt map solo
23:59 Jewelery: maybe it doesnt nice for hard diff
23:59 seovince: yep yep yep
23:59 seovince: i'm not sure tho
23:59 seovince: should i map it or not
00:00 seovince: because it's hard btw
00:00 Jewelery: hum
00:00 Jewelery: i think
00:00 Jewelery: the best solution
00:00 Jewelery: is ask for good modder
00:00 Jewelery: or ask bat
00:00 Jewelery: about it
00:00 seovince: yep indeed, it would be good
00:00 Jewelery: because i dont remember ranking criteria about different playtime
00:01 seovince: i might ask them later
00:01 Jewelery: ok
00:01 Jewelery: huh
00:01 Jewelery: 03:50:178 (1,2,3) -
00:01 Jewelery: i think you need to mirror 3 and 1
00:01 Jewelery: but
00:01 Jewelery: i see your 4 and now i'm not sure about it
00:02 seovince: ummm yeah... now you say about it..
00:02 seovince: pretty complicated
00:02 Jewelery: yeah
00:03 Jewelery: normal is fine
00:03 Jewelery: so finally
00:03 Jewelery: we made it
00:03 Jewelery: yay
00:03 Jewelery: :D
Topic Starter
seovince

Kocari wrote:

Random mod passing through and the 1st 8-)

I'll only be modding the insane :)

[Insane]

Stay consistent with your hitsound. Everyother tick sounds like a whistle if you are going for that because it's bland without the sounds and that's why i need mod for hitsound :(
00:23:618 (5) - Delete that note and add it here instead 00:23:809 and adjust the spinner after also. It sounds better and not jumbled with note (4) yesss
00:45:783 - Feel would song best if note was here ah indeed
01:25:911 (5,6,7) - Try this sequence so note (6) isn't trapped inside that slider http://puu.sh/d8WVA/379aa2c5a1.jpg okay now 6 is freee
01:58:586 (1) - Move up closer so you have consistent spacing/blanket closer okay right
02:05:083 (5) - You can spread a little more room here. Move it to the right done~

You can make slider speed a little bit faster too, This song was consistent of a lot of sliders and if they were a tad faster would fit the song really well
That's about all I can see wrong, those are just minor tweaks but we need to wait to see what others have to say. Good luck in the future :)

if i were to increase the slider speed, it'd be so fast when player play the map with DT, since this song/map is bound to be play with DT (considering the bpm and the typical song) :o

Jewelery wrote:

Irc log here, good luck with map! :D

log
22:29 Jewelery: hello i can try to mod your map but i'm a newbie in modding, so i can fail to argue my suggestions D:
22:29 seovince: hello.. any mod are welcome
22:30 seovince: so feel free to mod it o/
22:30 seovince: and i'm sure it'll be helpful in some way
22:30 seovince: :D
22:30 Jewelery: i hope you accepting irc mods
22:30 seovince: oh okay
22:30 seovince: i can do it now
22:31 Jewelery: so i will start with your squarejumps, i think here 00:15:783 (4,2,3,4,5,6) - your 2 and 5 arent parallel with 4 and 3
22:31 Jewelery: D:
22:31 seovince: wait wait
22:31 seovince: what diff?
22:31 Jewelery: insane
22:32 seovince: insane one?
22:32 seovince: i kinda did it in purpose.. but yeah it might be neater
22:33 Jewelery: i just use tiny grid size because of my lovely squarejumps
22:34 seovince: btw did you mean i should stack the 4 above 2?
22:35 Jewelery: yep
22:35 Jewelery: and 4 a bit higher
22:36 seovince: in the same row as 2 does?
22:36 Jewelery: yep
22:36 Jewelery: i used x 72 y 112
22:36 Jewelery: for 4
22:37 Jewelery: x 72 t 248 for 3
22:37 Jewelery: and for 5 and 6 i use x 200 y 248
22:37 Jewelery: but
22:38 Jewelery: you can make it like these http://puu.sh/d8TuX/ae4d50e70f.jpg
22:38 seovince: okay done changing
22:38 Jewelery: i dont know what looks better
22:39 Jewelery: i like this sliders
22:39 Jewelery: 00:28:395 (1,2) -
22:39 Jewelery: but
22:39 seovince: for this kind of square jump, i think the perfect square is better
22:40 Jewelery: i think nazimodders will ask about them
22:40 seovince: because this notes is making a X pattern
22:40 seovince: hee? why??
22:41 Jewelery: just my point of view, but i like them really D:
22:41 Jewelery: hard to complain why
22:41 Jewelery: D:
22:41 seovince: ahahahaha
22:41 seovince: let's put it aside first
22:43 Jewelery: here 00:43:108 (4,5,6) - i think 6 should be turn a bit left because here slider and other notes made ellipse, and 6 ruins it
22:43 Jewelery: omg this looks like nazi mod D:
22:44 seovince: hmm i get your point
22:45 seovince: and i also move the 00:43:681 (1) - to a bit left too, for blanketing
22:45 Jewelery: 00:51:325 (3,4,5) -
22:46 Jewelery: here i think you can try to make usual normal samples
22:47 seovince: hmm
22:47 seovince: isn't it a bit noisy?
22:47 Jewelery: maybe
22:47 Jewelery: i just use 70% hitsound volume in osu by default
22:48 Jewelery: and didnt hear noise
22:48 seovince: hoo i see
22:48 seovince: i use it full
22:48 Jewelery: okay
22:49 Jewelery: 00:53:618 (1,2) - here i think you can copypaste 1
22:49 Jewelery: and rotate it
22:50 Jewelery: and use in 2
22:50 Jewelery: ah
22:50 Jewelery: my english
22:50 Jewelery: D:
22:50 seovince: yep i get it haha
22:50 seovince: wait
22:51 seovince: okay done
22:51 Jewelery: and with next slider
22:52 Jewelery: i just dont think that these sliders 00:55:146 (1) - looks fine, i saw them maybe in 2010 maps D:
22:52 Jewelery: nostalgy
22:52 Jewelery: :D
22:52 Jewelery: 00:59:732 (3) - here i think you can use x 308 and y 64
22:53 seovince: well it's for blanketing 2
22:54 seovince: okaayy done~
22:54 Jewelery: but
22:54 Jewelery: if you want to leave 3 as you made
22:54 Jewelery: you can use 4 in x 208 and y 64
22:55 Jewelery: and here 01:01:261 (3) - 3 is too far away
22:55 Jewelery: nazimod D:
22:56 seovince: wait, isn't 208 64 make it more far away?
22:57 seovince: i intend to make a little jump in 01:01:261 (3) - but that wasn't good enough?
22:57 Jewelery: this is unexpected
22:57 Jewelery: i think if you made it
22:57 Jewelery: you can change
22:57 Jewelery: 4
22:58 Jewelery: *move
22:58 Jewelery: 4
22:58 Jewelery: a bit lower
22:59 seovince: i'm afraid it would ruins the blanket
22:59 seovince: should i move the 3 instead?
22:59 Jewelery: you can move 3
23:00 Jewelery: or move 5 to 376 180 but it looks bad for (5)
23:01 seovince: hmm
23:02 seovince: i change it to 344 36.. what do you think?
23:03 Jewelery: 3?
23:03 seovince: yep
23:04 Jewelery: i think if you move 3 to 344 36
23:04 Jewelery: then your 4
23:04 Jewelery: needs to be moved to 360 128
23:04 Jewelery: or
23:04 Jewelery: oh
23:05 Jewelery: hard to explain D:
23:05 Jewelery: i think moving 3 to 376 32
23:05 seovince: if the 4 moved to 360 128, then it'd ruins the blanket
23:05 Jewelery: and moving 4 to 360 128
23:06 Jewelery: yes because of these slider
23:06 Jewelery: this*
23:07 seovince: it's confusing really @@
23:07 Jewelery: D:
23:08 Jewelery: but maybe this will make ellipse with this slider 01:00:497 (1) - D:
23:09 seovince: okay i'll stay the 3 in 376 32 temporary
23:09 Jewelery: okay
23:09 Jewelery: maybe better modder will find better solution
23:10 seovince: ahahaha it's okay
23:10 Jewelery: okay
23:10 Jewelery: next one
23:10 Jewelery: 01:14:828 (7) -
23:11 Jewelery: my english D:
23:11 Jewelery: prepare for google translator english
23:11 seovince: what's wrong with 7?
23:11 seovince: wow lol
23:11 Jewelery: i think this slider is stand out from this pattern
23:11 Jewelery: oops
23:11 Jewelery: alt tab
23:12 seovince: it follows curvy pattern from 01:14:064 (5) -
23:13 Jewelery: hm
23:13 Jewelery: but i think this will follow the pattern http://puu.sh/d8VxP/8494b6fc96.jpg D:
23:14 Jewelery: but this is suggestion ofc
23:14 seovince: hmm..
23:14 seovince: i think so
23:15 seovince: i'll change it
23:15 Jewelery: okay
23:15 Jewelery: but look at 01:15:401 (8) - after changing
23:15 Jewelery: if anything is fine
23:16 Jewelery: i can go to next point
23:16 Jewelery: 01:15:783 (1,2) - love these sliders
23:16 seovince: 8 reposition done
23:16 seovince: hahaha
23:16 Jewelery: 01:18:458 (5,6,1) - i dont understand why you stacks 4 and 5
23:17 Jewelery: this ruins flow maybe
23:17 Jewelery: i prefer to use stacks as La Cataline
23:17 seovince: idk, i just felt like it would be good if they stacks
23:18 seovince: and what stacks did she use to? i don't really pay attention to her style
23:18 seovince: >.<
23:19 Jewelery: she uses stacks
23:19 Jewelery: oh
23:19 Jewelery: hard to explain
23:19 Jewelery: but anyway
23:19 Jewelery: you can make this one http://puu.sh/d8VRs/4c0cb6a108.jpg
23:20 Jewelery: LC uses stacks at moments like this http://puu.sh/d8VVc/d19d9d5779.jpg
23:20 Jewelery: or when music stop
23:22 seovince: oh i see, understood
23:22 Jewelery: okay so what you want to do with your stack leave as it is or change to something?
23:22 Jewelery: oh
23:23 Jewelery: i forget ":" after "stack"
23:23 seovince: but from your suggestion above, i'm sorry but i feel like it's pretty straightforward
23:23 seovince: tho it's still good
23:23 Jewelery: its your map :D
23:23 Jewelery: not mine
23:24 Jewelery: okay
23:24 Jewelery: lets go to
23:24 Jewelery: 01:21:134 (1,2,3,4) -
23:24 Jewelery: yeah
23:24 Jewelery: another squarejump
23:24 Jewelery: i see two points
23:25 seovince: yeaahhh square jumpppp
23:25 Jewelery: make it to square or trapeze
23:26 seovince: eee? doesn't that pattern fits more?
23:26 Jewelery: but
23:26 Jewelery: this square isnt neat
23:27 Jewelery: and i see 1/2 of square and 1/2 of trapeze here D:
23:27 Jewelery: maybe it fits
23:27 seovince: oh i see
23:27 seovince: the 4 must be move to a bit right
23:27 Jewelery: 1 a bit left
23:28 Jewelery: and 2 a bit lower
23:28 seovince: okay 1 changed to 388 160
23:29 Jewelery: if you changed it to 160 you need to change 4 to 260 216 right?
23:29 Jewelery: oh i'm weak here
23:29 seovince: ah indeed
23:29 seovince: done
23:30 Jewelery: 01:32:216 (4,5) - oops another stack but looks fine
23:30 Jewelery: and a bit hard
23:30 Jewelery: D:
23:31 seovince: ahahaha the reason same as before
23:31 Jewelery: yeah
23:31 Jewelery: 02:03:936 (2) -
23:31 Jewelery: oops
23:32 Jewelery: 02:03:172 (1,2) -
23:32 Jewelery: i think you need to place a note to the red tick
23:33 seovince: hmm okay
23:33 Jewelery: if you dont want to place it
23:33 Jewelery: just remember about it because i think somebody will say about it
23:34 Jewelery: next one 02:13:108 (1,2) -
23:34 seovince: i placed it already lol
23:34 Jewelery: i think here
23:35 Jewelery: you can make something like this
23:35 Jewelery: 02:13:108 (1,2) -
23:35 Jewelery: oops
23:35 Jewelery: puush dead
23:36 seovince: bah
23:36 Jewelery: http://puu.sh/d8WWj/7b5aabc4fc.jpg
23:36 seovince: bad news then
23:36 Jewelery: yay
23:36 Jewelery: just my connection problems
23:36 seovince: make it mirrors?
23:37 Jewelery: maybe
23:37 Jewelery: just i think 1 doesnt feet in your pattern
23:38 seovince: yep i think so too
23:38 Jewelery: okay
23:38 seovince: okayyy done
23:38 Jewelery: 02:25:146 (7) -
23:38 Jewelery: i think you can make it parallel to 6
23:39 Jewelery: or leave as it is
23:40 seovince: wait wait.. i'm not sure what parallel is?
23:40 Jewelery: oh
23:40 Jewelery: just mirror with reversed selection
23:40 Jewelery: i means it
23:41 Jewelery: http://puu.sh/d8XdF/e82b6ee9a9.jpg
23:41 seovince: ohh i see
23:41 Jewelery: but 5
23:41 Jewelery: is doesnt fit now
23:41 seovince: i think i'll leave as it is..
23:41 Jewelery: so i think you should leave it
23:41 Jewelery: yeah
23:41 Jewelery: lol
23:41 Jewelery: ok
23:41 Jewelery: next one
23:41 seovince: hahaha
23:41 Jewelery: 02:29:159 (1,2) -
23:43 seovince: okayy
23:43 Jewelery: you can make 2 slider like this if you could see the difference http://puu.sh/d8Xky/84a7cafaed.jpg
23:43 Jewelery: but i'm not sure about this nazi thing
23:44 Jewelery: 02:53:044 (3,4,5,1,1,1,1,1) - :D
23:44 Jewelery: im not sure about break after this moment
23:45 Jewelery: 02:59:732 -
23:46 Jewelery: but anyway leave it as it is
23:46 Jewelery: are you here?
23:46 seovince: hello
23:46 seovince: nah
23:46 Jewelery: yeah, hi
23:46 seovince: sorry dc'ed
23:46 seovince: T.T bad signal
23:47 Jewelery: i said that i'm not sure about break 02:59:732 -
23:47 Jewelery: but anyway leave it as it is
23:48 seovince: it'd be tiring for player i think.. not sure tho
23:48 seovince: so then i mapped the guitar solo instead lol
23:48 Jewelery: yeah
23:48 Jewelery: i see
23:48 Jewelery: and i see upbeat slider
23:48 Jewelery: but sounds like it feet
23:48 Jewelery: fit
23:48 Jewelery: lol
23:49 seovince: which one btw?
23:49 Jewelery: 03:16:357 (5) -
23:49 Jewelery: 03:31:834 - i love to map moments like this D:
23:49 seovince: oh lol
23:50 seovince: nooooo it's supposed to be a break :o
23:50 seovince: give player to hearing honoka's solo
23:50 seovince: lol
23:50 Jewelery: ahaha
23:50 Jewelery: its fine too
23:51 Jewelery: 03:50:560 (4) - i think you can reverse this slider
23:52 Jewelery: and this can be a slider 04:14:637 (1,2) -
23:52 seovince: hmm both is fine
23:52 Jewelery: ok
23:52 seovince: not sure which should i pick
23:52 seovince: which one*
23:52 Jewelery: but remember about 03:50:560 (4) - anyway
23:52 Jewelery: i think modders will ask you about this moment
23:53 Jewelery: and here 04:08:522 (1,1,1,1) - i dont think that you need to use tons of new combos
23:53 seovince: if i reverse it.. then it would be not in the same theme as 03:51:516 (1,3) - (hope you get what i mean)
23:54 Jewelery: no this is fine because of (2)
23:54 Jewelery: and this is different pattern
23:54 Jewelery: D:
23:54 Jewelery: they arent same
23:54 Jewelery: but anyway
23:54 Jewelery: this is suggestion
23:54 Jewelery: so feel free to ignore it
23:55 seovince: oh ... those new combos are for getting life HP lol.. should i remove the NC?
23:55 Jewelery: ah
23:55 Jewelery: okay ignore my suggestion then
23:56 seovince: ah yeah i get it.. i decide to reverse the 03:50:560 (4) -
23:56 Jewelery: okay
23:56 Jewelery: its nice
23:56 Jewelery: wow
23:56 Jewelery: i love this hard
23:56 Jewelery: cant find anything at this moment
23:56 seovince: woow thanks
23:57 Jewelery: maybe only here
23:57 Jewelery: 01:57:248 -
23:57 Jewelery: i think you didnt place the note here
23:58 seovince: ah it sounds better
23:59 Jewelery: and you didnt map solo
23:59 Jewelery: maybe it doesnt nice for hard diff
23:59 seovince: yep yep yep
23:59 seovince: i'm not sure tho
23:59 seovince: should i map it or not
00:00 seovince: because it's hard btw
00:00 Jewelery: hum
00:00 Jewelery: i think
00:00 Jewelery: the best solution
00:00 Jewelery: is ask for good modder
00:00 Jewelery: or ask bat
00:00 Jewelery: about it
00:00 seovince: yep indeed, it would be good
00:00 Jewelery: because i dont remember ranking criteria about different playtime
00:01 seovince: i might ask them later
00:01 Jewelery: ok
00:01 Jewelery: huh
00:01 Jewelery: 03:50:178 (1,2,3) -
00:01 Jewelery: i think you need to mirror 3 and 1
00:01 Jewelery: but
00:01 Jewelery: i see your 4 and now i'm not sure about it
00:02 seovince: ummm yeah... now you say about it..
00:02 seovince: pretty complicated
00:02 Jewelery: yeah
00:03 Jewelery: normal is fine
00:03 Jewelery: so finally
00:03 Jewelery: we made it
00:03 Jewelery: yay
00:03 Jewelery: :D
thanks for the mod guys... need moaarrr~
Vone
Hello! M4M! :)

[Normal]
00:42:153 (1,2,3) - Fix bow! Try do this more symmetry!
03:28:777 (1) - You should fill the break! I think it would be better
03:54:955 (3) - Stack on slider!

[Hard]
01:07:758 (2,1) - Add circle (3) on the red tick, and move the slider on the white tick!
02:27:248 (2,1) - ^
03:28:395 (2,1) - ^
Fill the break again!
Really great diff! I like it! :)

[Insane]
AR8 is hard to read for some ammount of players. Suggest to change AR!
Also, maybe one HP down!
00:45:210 (4) - nc
01:15:401 (8) - Move this slider a little bit up!
01:49:987 (2,3,4) - Move this flow a little bit to the left! It looks kinda bad if it's line on slider!
02:01:643 (3) - nc there
02:24:764 (6) - nc
04:15:783 (1,1) - Again as it is in hard diff! Add circle!


Overall, I like the map. It has really good flow and stuff. Best of luck! :)
phate45
Hey, caught my eye in #modreqs (gotta love u's)!

[General]
  1. Nice song, nice patterns in the insane, only thing missing would be comboburst images of the girls and maybe a custom skin (or parts thereof, such as themed PASS/FAIL images and maybe a cursor as well).
[Normal]
  1. 03:27:248 (1,2) - Long and short slider for the same drum sounds does not look ok (the high guitar pitch stars a tick earlier, so either this or that).
  2. 03:41:006 (4) - Same thing as above, but now it looks like the slider follows the vocal, in which case 3 notes and a 1 tick slider would do a better job.

    To accompany this change, the spinner should start at 03:42:917 and end at 03:44:064, which also fits better with the vocals.
  3. Also, dont be afraid of instrumental solos, there's definitely a way to map the 02:59:923-03:27:248 break, or at least part of it.
[Hard]
  1. 01:29:350 (4,5,6) - I would suggest changing this to just a (4,5) pattern with a longer slider to reflect the vocals slowing down a bit.
  2. 02:04:701 (1,2,3) - It would feel better to have just simple notes instead of sliders like that there. You in fact do this at 03:41:388 (1,2,3,1).
  3. 02:26:102 (1,2) - Similarly to the first thing in the Normal diff, representing the same sound once with a slider and then with a note looks off, and you cannot really replace the slider tick with a note-spinner combo. I would either change 2 into a slider or add a 3 at 02:27:344 and move the spinner back a bit, to 02:27:630 and end it as it was before at 02:28:777.
  4. Yet again, map some of the long break.
  5. 03:27:248 (1,2) - Same thing as the 02:26:102 (1,2).
  6. 03:46:739 (6) - The placement is a bit misleading, you use the same note-over-slider just seconds before, at 03:45:401 (4)-, and while it looks exactly the same, the timing is different. Due to that i'd suggest moving it such that it makes a small jump to reflect the delay between itself and 03:47:121 (1).
[Insane]
  1. In response to the previous mod, the AR here is perfectly fine :). After all, insane diffs should have AR 7 or above.
  2. 01:51:134 (1,2,3,4,5,6,7,1) - This pattern is a bit confusing for me, i would try something along the lines of the example below.

    Which is, in fact, pretty similar to 02:12:153 (2,3,4,5,6).
  3. 02:55:720 (1,1) - The SV here goes sky high pretty fast, just a bit slower on these two would be ok.
  4. 03:27:248 (1,2) - This here feels like a compromise between the Normal and Hard diff, i would simply jump.
  5. 04:01:643 (4) - Feels a bit extra here, no significant music is heard on this beat.
Topic Starter
seovince

Vone wrote:

Hello! M4M! :)

[Normal]
00:42:153 (1,2,3) - Fix bow! Try do this more symmetry! okaayyy
03:28:777 (1) - You should fill the break! I think it would be better nah, about Honoka's solo, i love it to be blank
03:54:955 (3) - Stack on slider! nope nopeeeeee xD

[Hard]
01:07:758 (2,1) - Add circle (3) on the red tick, and move the slider on the white tick! oh okayy
02:27:248 (2,1) - ^ yepyepyep~
03:28:395 (2,1) - ^ okay desu
Fill the break again! Honoka's solo part? nuooooooooooooooooo T.T
Really great diff! I like it! :) ahhh thanks alot, really

[Insane]
AR8 is hard to read for some ammount of players. Suggest to change AR! it's because this map has a slow music and bpm.. and i think 8 is better, tho i may reconsider if other modders also complain about this xD
Also, maybe one HP down! heee i think 7 is not hurt here?
00:45:210 (4) - nc okayy
01:15:401 (8) - Move this slider a little bit up! okay desuu
01:49:987 (2,3,4) - Move this flow a little bit to the left! It looks kinda bad if it's line on slider! i did this in purpose (a challenge for HD player xD )
02:01:643 (3) - nc there already NC'ed in 1 right?
02:24:764 (6) - nc hmm nope
04:15:783 (1,1) - Again as it is in hard diff! Add circle! okayyy bro


Overall, I like the map. It has really good flow and stuff. Best of luck! :) yeah thanks bro, goodluck for you too xD

phate45 wrote:

Hey, caught my eye in #modreqs (gotta love u's)!

[General]
  1. Nice song, nice patterns in the insane, only thing missing would be comboburst images of the girls and maybe a custom skin (or parts thereof, such as themed PASS/FAIL images and maybe a cursor as well). Well i'd like to, but if anyone were to help me about this, i really appreciate it :D
[Normal]
  1. 03:27:248 (1,2) - Long and short slider for the same drum sounds does not look ok (the high guitar pitch stars a tick earlier, so either this or that). i ended up putting a circle in the white tick before the long slider
  2. 03:41:006 (4) - Same thing as above, but now it looks like the slider follows the vocal, in which case 3 notes and a 1 tick slider would do a better job.
    okayy desuu
    To accompany this change, the spinner should start at 03:42:917 and end at 03:44:064, which also fits better with the vocals.
  3. Also, dont be afraid of instrumental solos, there's definitely a way to map the 02:59:923-03:27:248 break, or at least part of it. nah, that's why i'm pretty confuse about this part, should i map this or not, since this is just a Normal
[Hard]
  1. 01:29:350 (4,5,6) - I would suggest changing this to just a (4,5) pattern with a longer slider to reflect the vocals slowing down a bit.
    oh you're right, but i even enlong it until the red tick lol (much better)
  2. 02:04:701 (1,2,3) - It would feel better to have just simple notes instead of sliders like that there. You in fact do this at 03:41:388 (1,2,3,1). but i follow the vocal here, so i think i'll stay as it is now
  3. 02:26:102 (1,2) - Similarly to the first thing in the Normal diff, representing the same sound once with a slider and then with a note looks off, and you cannot really replace the slider tick with a note-spinner combo. I would either change 2 into a slider or add a 3 at 02:27:344 and move the spinner back a bit, to 02:27:630 and end it as it was before at 02:28:777. oh this one is similar with the previous mod, done already ahaha
  4. Yet again, map some of the long break. i'll start reconsidering about this
  5. 03:27:248 (1,2) - Same thing as the 02:26:102 (1,2). yuupp of course~
  6. 03:46:739 (6) - The placement is a bit misleading, you use the same note-over-slider just seconds before, at 03:45:401 (4)-, and while it looks exactly the same, the timing is different. Due to that i'd suggest moving it such that it makes a small jump to reflect the delay between itself and 03:47:121 (1). i ended up move the 4 instead, because about 6, i already did it in the previous chorus and i intend to repeat it :D
[Insane]
  1. In response to the previous mod, the AR here is perfectly fine :). After all, insane diffs should have AR 7 or above. yup indeed, and AR9 is not fit too, since it'd too hard if people play this with DT
  2. 01:51:134 (1,2,3,4,5,6,7,1) - This pattern is a bit confusing for me, i would try something along the lines of the example below.

    Which is, in fact, pretty similar to 02:12:153 (2,3,4,5,6). well, i'll reconsider about this then
  3. 02:55:720 (1,1) - The SV here goes sky high pretty fast, just a bit slower on these two would be ok. okay desuuu
  4. 03:27:248 (1,2) - This here feels like a compromise between the Normal and Hard diff, i would simply jump. i think this one is fine
  5. 04:01:643 (4) - Feels a bit extra here, no significant music is heard on this beat. but if the 4 wasn't there, people might 'shock' if the note suddenly stop, so i decided to give a circle here
thanks for the mod everyone.. need moaaarrrrrrr~
[CSGA]Ar3sgice
insane:
00:54:955 - add a note here (stack on the tail) and 00:55:146 (4) - new combo this will feel better
01:04:414 - add stream here wwwwww
02:17:312 - ^
02:18:841 - ^
02:23:044 - ^
02:45:019 (2) - move it a little away from the long slider https://osu.ppy.sh/ss/2310644
02:47:503 (3,4) - you can add finishes on the "dance dance" parts, in addition of the claps
03:50:178 (3) - ^
01:28:013 (5) - ^
02:54:000 - you can add some streams here as well.. sliders are fine too though
02:58:777 - 4 should be here
03:15:306 - add note?
03:16:643 (1) - this one is not in the music
03:17:312 (8) - in this stream you should place the reverse-sliders head on the white lines to make notes in the right group o.o like https://osu.ppy.sh/ss/2310652
03:24:191 - add stream?
04:09:095 (1,1) - don't add too many new combos this is not acceleration

can add more streams in some parts, which will make it more interesting
other than that it's a nice map w

hard:
01:22:662 (3) - this is not stacked right
03:51:325 (4) - make something to click on the "dance" one o.o

also, if you want to add everyone in the tags:
高坂穂乃果 園田海未 南ことり 矢澤にこ 絢瀬絵里 東條希 西木野真姫 小泉花陽 星空凛
cv:
新田恵海 Nitta Emi 三森すずこ Mimori Suzuko 内田彩 Uchida Aya 徳井青空 Tokui Sora 南條愛乃 Nanjou Yoshino 楠田亜衣奈 Kusuda Aina Pile 久保ユリカ Kubo Yurika 飯田里穂 Iida Riho
and also add "eri niko lovelive muse" for alternative namings
Topic Starter
seovince

[CSGA]Ar3sgice wrote:

insane:
00:54:955 - add a note here (stack on the tail) and 00:55:146 (4) - new combo this will feel better hmm okay..
01:04:414 - add stream here wwwwww err no.. it feels awkward :(
02:17:312 - ^ hmm.. seems good, but since these pattern are following the 00:57:917 - so, hmm, no :(
02:18:841 - ^ ^
02:23:044 - ^ yeaaahh!! much better!!
02:45:019 (2) - move it a little away from the long slider https://osu.ppy.sh/ss/2310644 fixed it~
02:47:503 (3,4) - you can add finishes on the "dance dance" parts, in addition of the claps oh that's right.. added~
03:50:178 (3) - ^ ^
01:28:013 (5) - ^ ^
02:54:000 - you can add some streams here as well.. sliders are fine too though yes, added
02:58:777 - 4 should be here you mean after the (4) moved to the pointed time, add note again in the red tick? because i did this
03:15:306 - add note? hmm.. will ruined the pattern, i think i hold this one.. waiting if some other modders will talk about this..
03:16:643 (1) - this one is not in the music okayy.. removed
03:17:312 (8) - in this stream you should place the reverse-sliders head on the white lines to make notes in the right group o.o like https://osu.ppy.sh/ss/2310652 yes yes!! it's much better now
03:24:191 - add stream? triplet? yessss, added~
04:09:095 (1,1) - don't add too many new combos this is not acceleration yeah i NC'ed them so HR player get their health back in this part.. but if it's unecessary i'll remove them.. :)

can add more streams in some parts, which will make it more interesting yeah, and it'll be getting harder and harder too lol x.x
other than that it's a nice map w wow, thanks a lot!!

hard:
01:22:662 (3) - this is not stacked right seriously? but here i see it stacked perfectly..
03:51:325 (4) - make something to click on the "dance" one o.o hoo okaayy

also, if you want to add everyone in the tags:
高坂穂乃果 園田海未 南ことり 矢澤にこ 絢瀬絵里 東條希 西木野真姫 小泉花陽 星空凛
cv:
新田恵海 Nitta Emi 三森すずこ Mimori Suzuko 内田彩 Uchida Aya 徳井青空 Tokui Sora 南條愛乃 Nanjou Yoshino 楠田亜衣奈 Kusuda Aina Pile 久保ユリカ Kubo Yurika 飯田里穂 Iida Riho
and also add "eri niko lovelive muse" for alternative namings
hoo i see i see.. thanks to wrote them down here!! it's really helpful xD~
And also.. thanks for the mod.. need moaaaarrrrrrr~
meii18
HI ! My modding ! :)

[notice]

~General~



*1 Check this site :http://myanimelist.net/anime/15051/Love_Live!_School_Idol_Project Copy the japanese title because in majority of anime maps the titles are in japanese

*2 Check in Normal diff the Ai Mod ,click the box '' Check Distance Snap '' and you will see you have a DS problem . Fix it please !

*3 Maybe you will check the internet because I think the title of the song is not with Caps Lock

*4 I think you should change the BG but I found one for you :
SPOILER
[url][/url]

[notice]

~Easy~



*1 00:29:923(3)- I don't like the slider . Change it or make it more curve because the slider is like 2008-2009 style :o

*2 00:32:599(6)- You can make a blanket with 00:32:981(1)- It will looks good

*3 00:34:509(3)- Like 00:29:923(3)-

*4 00:36:038(1)- The slider's end is not good stacked with 00:34:127(2)- Place the slider at x:363 y:94 to slider's end be stacked well

*5 00:37:185(2)- Delete the slider because it's unsnapped and very fast . I suggest to add a note and then the object will be snapped also you can make a blanket with 00:36:038(1)- and then add another slider to fit the music

*6 00:46:357(2)- The slider isn't straight and it's not playable . It's unrankable issue so straight it

*7 00:48:267(1,2,3)- Another unrankable issue . The slider from middle is unsnapped so 00:48:267(1)- and 00:49:796(3)- will stay like sliders but 00:49:414(2)- it's unsnapped so transform it to note to become snapped

*8 00:51:325(1,2)- Make these symetrical . Example :


These should be same to continue the rankable ''status'' :D

*9 00:57:439(1)- Move this slider to x:120 y:50 to make a blanket with 00:57:057(5)-

*10 01:07:949(1)- Unrankable issue ! The spinner should be start at big white tick not on red tick so to fix , move the spinner's begin on 01:08:140()- and the spinner's end on 01:09:669() where is the green line

*11 01:12:344(2)- You can make a blanket with 01:12:726(3)-

*12 01:15:783(1)- I suggest you to adjust the slider and then delete the next slider 01:16:548(2)- and there move the slider end and the slider must looks like here :


*13 01:20:178(6)- Move the note to 01:20:369()- (to white tick)

I will continue tommorow :)
Topic Starter
seovince
rr

ByBy_ChAn wrote:

HI ! My modding ! :)

[notice]

~General~



*1 Check this site :http://myanimelist.net/anime/15051/Love_Live!_School_Idol_Project Copy the japanese title because in majority of anime maps the titles are in japanese the japanese is already in 'tags'..

*2 Check in Normal diff the Ai Mod ,click the box '' Check Distance Snap '' and you will see you have a DS problem . Fix it please ! yup i found it, but no matter how i move it, it still says 'too far' x.x

*3 Maybe you will check the internet because I think the title of the song is not with Caps Lock you should see this all with capslock right?

*4 I think you should change the BG but I found one for you :
SPOILER
[url][/url] but that one is from "Bokura Live Kimi to no Life" outfits.. not fit to this

[notice]

~Easy~



*1 00:29:923(3)- I don't like the slider . Change it or make it more curve because the slider is like 2008-2009 style :o yeah okay

*2 00:32:599(6)- You can make a blanket with 00:32:981(1)- It will looks good okay then

*3 00:34:509(3)- Like 00:29:923(3)- hmm no.. i'll leave as it is for now

*4 00:36:038(1)- The slider's end is not good stacked with 00:34:127(2)- Place the slider at x:363 y:94 to slider's end be stacked well okay stacked~

*5 00:37:185(2)- Delete the slider because it's unsnapped and very fast . I suggest to add a note and then the object will be snapped also you can make a blanket with 00:36:038(1)- and then add another slider to fit the music it's snapped and it's a 1/2 slider, not fast, really.. and i intend to give a little break here, so i didn't place the note was in purpose..

*6 00:46:357(2)- The slider isn't straight and it's not playable . It's unrankable issue so straight it i asked in #modhelp and they said it's good to go, not an unrankable issue

*7 00:48:267(1,2,3)- Another unrankable issue . The slider from middle is unsnapped so 00:48:267(1)- and 00:49:796(3)- will stay like sliders but 00:49:414(2)- it's unsnapped so transform it to note to become snapped they're snapped perfectly here.. i don't get it why you said they're unsnapped

*8 00:51:325(1,2)- Make these symetrical . Example :


These should be same to continue the rankable ''status'' :D okay changed

*9 00:57:439(1)- Move this slider to x:120 y:50 to make a blanket with 00:57:057(5)- man, it'll ruin the DS

*10 01:07:949(1)- Unrankable issue ! The spinner should be start at big white tick not on red tick so to fix , move the spinner's begin on 01:08:140()- and the spinner's end on 01:09:669() where is the green line again, asked the #modhelp people.. and it's fine

*11 01:12:344(2)- You can make a blanket with 01:12:726(3)- will ruin the DS

*12 01:15:783(1)- I suggest you to adjust the slider and then delete the next slider 01:16:548(2)- and there move the slider end and the slider must looks like here :

the sounds will get bland if i remove the (2) but i did fix the shape of (1)
*13 01:20:178(6)- Move the note to 01:20:369()- (to white tick) but the circle here is follow the cymbal and / or "demo" lyric

I will continue tommorow :) okay so if you willing to continue the mod, i'll waiting until your next mod to give you the kudosu (because i just remember, a person only could get 1 kudosu per map, CMIIW)~
EDIT : and seems you didn't continue the mod.. i'll just give you the kudosu now then.. thanks for the mod btw~ need moaaarrrrrrr~
meii18
Hihi ! :) Thanks for KD seovince and sorry ! I'm very busy with school and my map !
Topic Starter
seovince

ByBy_ChAn wrote:

Hihi ! :) Thanks for KD seovince and sorry ! I'm very busy with school and my map !
yeah don't mind it.. ahahaha.. thanks for the mod ByBy~
TEKON_old
Hello|’。ω。)
Cute slider shapes~

General, actually just a question:
Maybe I just don't know why, but why do you have softclap twice, even if it is the same sound? As far as I see it, S:c1 and s:c2 are the same, so you are using the same samples all the time? Is it because you use sampleset2 for the sliderticks?

Normal-clickety
00:26:866 (1) - should this be in 00:28:395 (2) 's curve?
00:32:599 (6) - x:144 y:160 It is a bit too close to the slider according to this section's spacing
00:34:509 (3) - x:368 y:196 same as above
01:06:611 (1) - at x:376 y:208 so 01:07:758 (2) can be right in the middle of the spinner :)
01:23:044 (2) - make this curve properly around 01:23:809 (3)
01:47:885 (2) - x:268 y:60 I found it a bit close to the next slider
02:26:866 (4) - to x:400 y:332 for better spinnertransition :)
03:19:605 (2) - x:288 y:352 so it curves more properly around 03:18:841 (1)
03:42:917 (1) - this is a bit short, consider making it start at 03:42:535 or replace it with some sliders
Hard-clickety
00:26:866 (1,3) - these two aren't quite parallel. Fix to make it look better
00:29:732 (5,1) - remove minor overlap
00:29:923 (1,2,3) - ^here too
00:34:509 (1,2) - ^
00:52:853 (3,4) - ^
01:49:414 (1,2) - ^
01:52:089 (4) - ^
01:54:000 (3,4) - ^ (I'm really nitpicky orz)
01:55:337 (6,1) - ^
02:02:599 (2) - rotate 18 degrees and place x152 y208 to remove the overlap with 02:03:172 (4)
02:12:726 (4,5) - Minor: about a pixel too close (slap me in case you don't care, it's not important this time, i guess)
02:15:401 (3) - to x:272 y:316 to improve flow
03:42:153 (3,1) and 03:41:006 (4,1) - add overlap to, else they are too far away (if this should have been a kind of trap to catch the player off guard, I don't think it fits there)

Very pretty flow in this map


Hello|’。ω。)
EDIT
EDIT
EDIT
Ok, hope you see this.

To the sliderticks, as far as I see it, there is no other way, I was just curious. orz

Insane
00:28:968 (2) - actuall this bugs me a bit. slider beginning is a t x:192 y:264
01:11:579 (5) - this slider could be replaced by 3 beats. Or you want it to fit the lyrics, then leave it
01:32:599 (1,2) - too far?
02:35:274 (1,2) - this overlap aswell as 02:36:802 (1,2) are not the same as 01:15:783 (1,2) and 01:17:312 (1,2) I guess you should fix it because you didn't change the velocity or the distance snap...
02:55:720 (1,1) - to be honest, I find these two with sudden 1.5 velocity really irritating and hard to deal with orz I think 1.30 is the fastest it should go in this passage, because the last slider is really round, so it rolls much faster than the others. to set it to 1.5 makes it a really hard thing to play. So I guess fot the last 2 Sliders max. velocity speed at 1.3

Good hitsounds in this.
Ipas
Hello~
:3
Aku numpang mod ya kaka seo :3 Males play jadi aku mau ngemod aja :3 Sorry kalau modku jelek"
Only Hard and Insane ._. Sorry

[Hard]
02:31:452 (6,1) - I suggest you change this slider stacks. If this okay, you should not change :3
02:33:745 (5) - Make the slider more curve?
03:42:153 (3,1) - I shocked at this part. Change?

[Insane]
00:15:783 (4) - Please, stack it to end slider of (2) or move it!
02:32:981 (3) - ^
03:19:223 (4,1) - ^
03:22:089 (3) - ^

I love this!
But, make sure you accept to change everything i mod at Insane, i don't like the note placement.
Topic Starter
seovince

TEKON wrote:

Hello|’。ω。)
Cute slider shapes~

General, actually just a question:
Maybe I just don't know why, but why do you have softclap twice, even if it is the same sound? As far as I see it, S:c1 and s:c2 are the same, so you are using the same samples all the time? Is it because you use sampleset2 for the sliderticks? yep they basically the same, yup yup i used S:C2 for the slider tick sound, i just have no other idea how to make the tick sounding, so i ended up using other custom set.. do you have any other way to do it btw? if yes please tell me >.<

Normal-clickety
00:26:866 (1) - should this be in 00:28:395 (2) 's curve? dunno what it means, but did you mean (1) should be blanketed by (2), if yes i fixed it :D
00:32:599 (6) - x:144 y:160 It is a bit too close to the slider according to this section's spacing fixed~
00:34:509 (3) - x:368 y:196 same as above hmm fixed in another way
01:06:611 (1) - at x:376 y:208 so 01:07:758 (2) can be right in the middle of the spinner :) ahaaaa you're right!
01:23:044 (2) - make this curve properly around 01:23:809 (3) hmm again, dunno what it means.. but i did fix in another way xD
01:47:885 (2) - x:268 y:60 I found it a bit close to the next slider hmm nope, because it's snapped perfectly according to DS here
02:26:866 (4) - to x:400 y:332 for better spinnertransition :) hmm moved to x:396 y:340 instead :D
03:19:605 (2) - x:288 y:352 so it curves more properly around 03:18:841 (1) hmm i don't think so, i'll leave as it is
03:42:917 (1) - this is a bit short, consider making it start at 03:42:535 or replace it with some sliders
hmm the previous mod said it should be in 03:42:917, but yeah i'll change to the original one which is like you said, starts from 03:42:535 haha
Hard-clickety
00:26:866 (1,3) - these two aren't quite parallel. Fix to make it look better hmm i think it's already good
00:29:732 (5,1) - remove minor overlap whoaa nice eyes! i didn't realize it, fixed
00:29:923 (1,2,3) - ^here too yeah, the moment i see the first one, then i begin to realize the others.. so, fixed~
00:34:509 (1,2) - ^ hmm.. i just disable the DS then.. fixed
00:52:853 (3,4) - ^ ^yayy
01:49:414 (1,2) - ^ ^awoo awoo
01:52:089 (4) - ^ ^aammmm~
01:54:000 (3,4) - ^ (I'm really nitpicky orz) i laughed so hard
01:55:337 (6,1) - ^ ^kawaii desu
02:02:599 (2) - rotate 18 degrees and place x152 y208 to remove the overlap with 02:03:172 (4) but i did it intentionally, i tested what you suggest, but i find it hmm.. not really good imo
02:12:726 (4,5) - Minor: about a pixel too close (slap me in case you don't care, it's not important this time, i guess) /me slaps Tekon for no reason (jk), i fixed the 4, because it wasn't DS right ehehehe
02:15:401 (3) - to x:272 y:316 to improve flow hmm yea fixed
03:42:153 (3,1) and 03:41:006 (4,1) - add overlap to, else they are too far away (if this should have been a kind of trap to catch the player off guard, I don't think it fits there) fixed in another way~

Very pretty flow in this map whoaa thanks~

Sorry, I continue with Insane later, you'll get it by no later than weekend. Okay, i'll wait then, thanks btw :D

EDIT EDIT EDIT EDIT EDIT EDIT

Ok, hope you see this.

To the sliderticks, as far as I see it, there is no other way, I was just curious. orz

Insane
00:28:968 (2) - actuall this bugs me a bit. slider beginning is a t x:192 y:264 got it~
01:11:579 (5) - this slider could be replaced by 3 beats. Or you want it to fit the lyrics, then leave it hmm i'd like to leave as it is, seems better imo :)
01:32:599 (1,2) - too far? reduced~~~
02:35:274 (1,2) - this overlap aswell as 02:36:802 (1,2) are not the same as 01:15:783 (1,2) and 01:17:312 (1,2) I guess you should fix it because you didn't change the velocity or the distance snap... woaw you're right, fixed~
02:55:720 (1,1) - to be honest, I find these two with sudden 1.5 velocity really irritating and hard to deal with orz I think 1.30 is the fastest it should go in this passage, because the last slider is really round, so it rolls much faster than the others. to set it to 1.5 makes it a really hard thing to play. So I guess fot the last 2 Sliders max. velocity speed at 1.3 yep, changed the whole SV :D

Good hitsounds in this. thanks~
and i'm so sorry for the late reply, been in accident for a few days :( so i haven't had the oppurtunity to check this.. really sorry :o and thanks for your time to mod my map~
Topic Starter
seovince

NewIpas wrote:

Hello~
:3
Aku numpang mod ya kaka seo :3 Males play jadi aku mau ngemod aja :3 Sorry kalau modku jelek" halo ipas, mau terjun ke dunia mapping lagi ya? hahaha
Only Hard and Insane ._. Sorry of course, no problem~

[Hard]
02:31:452 (6,1) - I suggest you change this slider stacks. If this okay, you should not change :3 yeah i planned to, but it'll ruin the next notes, so i think i stay as it is for now ;D
02:33:745 (5) - Make the slider more curve? okay desuu~
03:42:153 (3,1) - I shocked at this part. Change? hahaha the previous modder said to fix this, so yeah i already fixed it just now lol

[Insane]
00:15:783 (4) - Please, stack it to end slider of (2) or move it! i intentionally did this, so the circle is still visible when player use HD, but if some other modder also complains about this.. i might as well stack it to the end of slider (2) :D
02:32:981 (3) - ^ hmm okay then... i tried to play this part a number of times, and i find it this circle is better when not stacked, sorry
03:19:223 (4,1) - ^ noooooooo :(
03:22:089 (3) - ^ err fixed in another way

I love this! wooow makasih yaa~
But, make sure you accept to change everything i mod at Insane, i don't like the note placement. hiks hiks
makasih ya mod nya Ipas :D... and as usual, NEED MOAAARRRRR~

EDIT 3 : OMG double post..... i didn't realize this, so sorry :(
lightdragon92
nice map :)
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