[Archived] Issues with Latest Cutting-edge Build (Post Here)

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MioAkiyama
Hi my osu! crasher when i set storyboard on the map River Flow In You (viewtifulday Remix) https://osu.ppy.sh/s/300962

Message when osu! crash
System.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet.
à #=q0WBlFxjwpr1D9W$f3C3vdPvYkbpYDAMMJMmp2TyAdhAPnmtq$9wt6uEc9J2$nic4.#=qqnXmK9dlc7OiSx7x6m18Yw==()
à #=qb0DEkwBavM7PXogqcwpUylczGbCuQ9U98ubePso4MzlNaC8yRY2ZZ6c9vbwTiRY7.#=qBjPXeDOKTmlNsC3YjH3XOCQ4yhfVOgXyMEj7PK73p8U=.#=q8EQC4_1BJD6YkJyYZA$DZEdbO5r8cWjIRxq7tGXU0O8=()
à System.Threading.ThreadHelper.ThreadStart_Context(Object state)
à System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
à System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
à System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
à System.Threading.ThreadHelper.ThreadStart()
Mr HeliX
More connection problems? Happens every few minutes. It doesn't seem to happen on stable.
Pics:

peppy
@Mr HeliX what version?
Mr HeliX
b20150919.1cuttingedge. The latest according to my osu.
Nenkai
Found a tiny bug in multiplayer where the [QUIT] state shows twice next to a name



Using b20150919.1cuttingedge
j4rno
Hi, using cutting edge b20150920.2, here is my problem:
It all starts fine play some songs but after some 5-15 mins the bar next to my latency(which remains between 0-5ms) increases and I have spikes while playing the only fix I found is to restart... but another 5-15 mins passes and there is the problem again.

EDIT: Image http://i.imgur.com/FxdAIbX.jpg?1

Hoping there is a fix, thanks.
Ayachi-
osu! version: 20150920.2cuttingedge
Unicdoe tags display as "?" on website in forums when updating maps with cutting edge.
http://puu.sh/kiFZX/7e225890ee.png
http://puu.sh/kiG0D/33bb866197.png
p/4457950
BanchoBot
Issue(s) in this thread have been addressed by the following changes:
  1. Don't draw fps display over cursor or tooltips. (TheVileOne)


The changes will be applied to builds newer than b20150920.2cuttingedge.

Please follow up in this thread if you believe more work needs to be done to fix the mentioned issues. If they have not yet been resolved, please provide any new details that may have arisen after this build.
BanchoBot
Issue(s) in this thread have been addressed by the following changes:
  1. Fix possible race condition caused by clearing sample events. (TheVileOne)


The changes will be applied to builds newer than b20150921cuttingedge.

Please follow up in this thread if you believe more work needs to be done to fix the mentioned issues. If they have not yet been resolved, please provide any new details that may have arisen after this build.
BanchoBot
Issue(s) in this thread have been addressed by the following changes:
  1. Fix ToggleOnline button not reappearing when chat is closed when the chat text overlaps. (TheVileOne)


The changes will be applied to builds newer than b20150921.3cuttingedge.

Please follow up in this thread if you believe more work needs to be done to fix the mentioned issues. If they have not yet been resolved, please provide any new details that may have arisen after this build.
rus
idk if this has been posted yet even though i searched but this happens when i just use full screen mode (with or without letterboxing on)

http://puu.sh/kjqsX/740d56787d.jpg

my sliders? seem to have disappeared. and idk what happened to the screenshot its cut off ._.

EDIT: i seem to have fixed the invisible sliders by changing my desktop resolution to its native resolution. i was using 1280 x 768 originally with the black bars on the top and bottom of my 4:3 monitor. once i switched my resolution back to 1280 x 1024 it was fixed
Mr HeliX
This guy quit three times in one match :S
Using b20150921

EDIT: I swear I looked first, but didn't see someone already posted this. I'm so sorry :C *please don't kill me*
BanchoBot
Issue(s) in this thread have been addressed by the following changes:
  1. Fix quit suffix sometimes appearing multiple times in multiplayer . (peppy)
  2. Fix osu!direct search results fading out too slow (and handling input while they did). (peppy)


The changes will be applied to builds newer than b20150922.1cuttingedge.

Please follow up in this thread if you believe more work needs to be done to fix the mentioned issues. If they have not yet been resolved, please provide any new details that may have arisen after this build.
RemiFlan
b20150922.1

I can't bind my up and down arrow keys to anything. Instead, it changes the volume.

http://puu.sh/kjLBo/1a332368fa.mp4

Just noticed the .2 update, problem still there
imagaK

RemiFlan wrote:

b20150922.1

I can't bind my up and down arrow keys to anything. Instead, it changes the volume.

http://puu.sh/kjLBo/1a332368fa.mp4

Just noticed the .2 update, problem still there
You can go to "Change keyboard bindings" and bind different keys to volume up/down. After that you can bind mania keys to up and down.
BanchoBot
Issue(s) in this thread have been addressed by the following changes:
  1. Fix game not starting when osu!ui.dll isn't up-to-dater. (peppy)


The changes will be applied to builds newer than b20150922.4cuttingedge.

Please follow up in this thread if you believe more work needs to be done to fix the mentioned issues. If they have not yet been resolved, please provide any new details that may have arisen after this build.
RemiFlan

imagaK wrote:

You can go to "Change keyboard bindings" and bind different keys to volume up/down. After that you can bind mania keys to up and down.
Thanks. I thought something was messed up because volume didn't take priority over keybinding before this update
abrian
Still a lot of frame drop in cutting edge....
experience none of that in stable

(0.8ms most of the times, jumps to ~2-4ms about every 10 seconds, feels like a few frames has skipped, never had this in stable)

I also tried the letter boxing options,
significantly higher frame loading time (~1.8 and jumps to 5ms from time to time)
Purpleguypwn
A downloading map in osu!direct will be stuck when cancelled. This will disappear when restarting osu.
How to reproduce: Download map. Right click and cancel it.
Trosk-

Purpleguypwn wrote:

A downloading map in osu!direct will be stuck when cancelled. This will disappear when restarting osu.
How to reproduce: Download map. Right click and cancel it.
Moved the post to Cutting Edge thread from the Beta thread.

I can get this effect too, if you cancel a download it will not disappear.

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