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[Archived] Issues with Latest Cutting-edge Build (Post Here)

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Trosk-

baraatje123 wrote:

I think it's not inteded
Previously, with NC on and 0.5 speed, it played at low pitch
Now with NC toggled off and 0.5 speed it plays low pitched, it's normal pitched if NC is not toggled off
Well.. Maybe you are right.. Let's wait for someone who can say something about this.
abraker

baraatje123 wrote:

lay a map with Nightcore mod
Watch the replay
Turn off Nightcore
The speed/pitch is correct, but you still hear the added sounds (claps/cymbals/beats etc.)

Also, if you watch a replay with NC, and set play back speed to 0.5, it'll be normal pitched, but if you disable NC, it'll be lower pitched
Even more: If you set play back speed to 2, with NC on it'll be incredibly high pitched (<3), with NC off it'll be pitched like NC normally

So many NC bugs O.o
Similiar thread with NC bug(s). And nobody STILL bothered to reply to it since.
Bara-

abraker wrote:

baraatje123 wrote:

lay a map with Nightcore mod
Watch the replay
Turn off Nightcore
The speed/pitch is correct, but you still hear the added sounds (claps/cymbals/beats etc.)

Also, if you watch a replay with NC, and set play back speed to 0.5, it'll be normal pitched, but if you disable NC, it'll be lower pitched
Even more: If you set play back speed to 2, with NC on it'll be incredibly high pitched (<3), with NC off it'll be pitched like NC normally

So many NC bugs O.o
Similiar thread with NC bug(s). And nobody STILL bothered to reply to it since.
Well, mod toggle only appears on CE (idk about Beta) so I didn't make a new thread
Diony
I made a quick video (and image) showing a bug with the Osu! button in song select. I'm not sure how to recreate it. Refreshing skin didn't affect it and it occurred on any song/game mode etc.

Edit: happens even after restarting
Trosk-

Dionysaw wrote:

I made a quick video (and image) showing a bug with the Osu! button in song select. I'm not sure how to recreate it. Refreshing skin didn't affect it and it occurred on any song/game mode etc.
Seems like something is broken on this build. I didn't do anything, just press the button and not moving the cursor after clicking and I got this effect too.

It is the same issue as here, I guess. p/4302697

Shizuyi
Got the same Problem.
ATGNKC39
+1 got the same issue here too
BanchoBot
Issue(s) in this thread have been addressed by the following changes:
  1. Fix osu! logo fade out being displayed weirdly at song select. (peppy)
The changes will be applied to builds newer than b20150715.3cuttingedge.

Please follow up in this thread if you believe more work needs to be done to fix the mentioned issues. If they have not yet been resolved, please provide any new details that may have arisen after this build.
Shizuyi
Since the Update today my osu! frequently changes back the stream to stable on his own accord. So i close osu! open it again a few hours later and it updates for 1min and im back on stable. I go back to gutting edge and close it later again. NOw when i open it it again updates and im on stable release stream. Dont know what this is exactly.

And second on Fullscreen Letterbox 1366x768 after playing a map my ranking panel disappears.
Jim
Problem Details: There seems to be a small bug with the client atm and the display of accuracy/level behind the ranking display. Whenever a song is quit partway through the stats aforementioned disappear(refer to picture provided). Upon completing a map however the panel returns to how it normally is. I've been able to re-create this bug multiple times and it persisted past restarting the game.


Video or screenshot showing the problem:




osu! version: 20150715.4cuttingedge
WujekGrzyb
That text is just invisible :D
It's heavy connected with the last fix reported t/259747. Please follow that thread for further info.
BanchoBot
Issue(s) in this thread have been addressed by the following changes:
  1. Revert "Fix osu! logo fade out being displayed weirdly at song select." (WujekGrzyb)
  2. Fix osu! logo and user panel behaviour at song select. (WujekGrzyb)
The changes will be applied to builds newer than b20150715.4cuttingedge.

Please follow up in this thread if you believe more work needs to be done to fix the mentioned issues. If they have not yet been resolved, please provide any new details that may have arisen after this build.
Topic Starter
TheVileOne
Can I have an update on programs that may cause crashes when running the game? I doubt we can do anything about it, but curious if the problem still persists with some programs.
tgi74000
I discovered a bug on the TargetPractice mode

How to reproduce:
- Enable targetpractive mode
- Watch a replay (Osu!)

You will see that there is a countdown at the start of the replay even if the map doesn't have one (which I think is not intended)
Video showing the bug : https://www.youtube.com/watch?v=lcVUKmSfF0g
RvNovae
I'm not getting exactly that behaviour (maybe because i just tried it with online rankings) but there's definitly some problem about that.
In my case it just starts the replay immediatly superfast and then slows down to the pace the replay is supposed to run on.
BanchoBot
Issue(s) in this thread have been addressed by the following changes:
  1. Fix Target Practice counting being applied to spectator/replay plays. (peppy)
The changes will be applied to builds newer than b20150716cuttingedge.

Please follow up in this thread if you believe more work needs to be done to fix the mentioned issues. If they have not yet been resolved, please provide any new details that may have arisen after this build.
Rainbowdashie10
Another problem i have is the fruit catcher won't move when i play CTB on a Song called Raise This Barn when i press the arrow keys and lags by being stuck sometimes :cry:
Topic Starter
TheVileOne
Please show us a screenshot of your frame time display when this problem occurs. Use ctrl + f11 to trigger it.
FarmerSA
Hello, i found bug frame with your stats (in game).
Problem description:
When you hover the mouse on frame in Experimental version, frame don't light up (screen), but in Stabe version frame light up (screen). Also sometimes informations light up even if the cursor is not above it (screen).
VeilStar

FarmerSA wrote:

Hello, i found bug frame with your stats (in game).
Problem description:
When you hover the mouse on frame in Experimental version, frame don't light up (screen), but in Stabe version frame light up (screen). Also sometimes informations light up even if the cursor is not above it (screen).

I can confirm this. It doesn't seem to change state after entering the song selection screen.
Meaning that if you're quick enough you can also cause it to stay lit up.

Adding to OP...
Diony
If you download a map via the osudirect button on the website while in a song (I was in a Team Vs multi match ) the osu!direct panel will stay after the song (or did). Have not tested for versions other than cutting edge and havent tried recreating yet.
nekoco
Hello, I'm here to report a bug. When I click on a link in osuthe game take me off, usually it's to show me the osu website. BUT now, nothing and at this moment osu is just a black screen. It's impossibble to use osu.

b20150414.2
Trosk-

konekoco wrote:

Hello, I'm here to report a bug. When I click on a link in osuthe game take me off, usually it's to show me the osu website. BUT now, nothing and at this moment osu is just a black screen. It's impossibble to use osu.

b20150414.2
This thread is for Cutting Edge only bugs. Since you are using Stable version, you should have made a thread yourself for your problem. Do not create another one, since I guess a mod will do it.

Regarding the issue, do you have the browser that you usually use set to default? If not, try to set it as Default Browser and try again...
Topic Starter
TheVileOne
I may have figured out how to trigger the Editor softlock. I was creating a guest map and I was creating a slider with many sliderpoints, and was making lots of shape adjustments to get it right. Testing however froze the game. I managed to check the frame time display the second time after creating another test shape, and there are a bunch of swap buffer spikes when entering test build.

The swap buffer spikes are an indicator that the game will soon just stop responding entirely.
Kon
I found a bug when playing with multiple monitors. When you launch the game in windowed mode it will launch osu! on whichever screen your mouse is on. However, when you launch osu! in fullscreen or letterboxing it launches on your main monitor. I like the way it works in windowed mode, because I personally play on my middle monitor but I use my left one as my main one, so I think that should stay but be compatible with letterboxing and even fullscreen.
Trosk-

Kon wrote:

I found a bug when playing with multiple monitors. When you launch the game in windowed mode it will launch osu! on whichever screen your mouse is on. However, when you launch osu! in fullscreen or letterboxing it launches on your main monitor. I like the way it works in windowed mode, because I personally play on my middle monitor but I use my left one as my main one, so I think that should stay but be compatible with letterboxing and even fullscreen.
Well... That's not a bug at all. p/4264899
BanchoBot
Issue(s) in this thread have been addressed by the following changes:
  1. Fix local user panel not handling hover events. (TheVileOne)
The changes will be applied to builds newer than b20150719.3cuttingedge.

Please follow up in this thread if you believe more work needs to be done to fix the mentioned issues. If they have not yet been resolved, please provide any new details that may have arisen after this build.
DeletedUser_4329079

VeilStar wrote:

I'm not entirely sure what the hell was going on here...
I messed around with the slidervelocity causing my sliderends to be unsapped, and this happened...

I'm not entirely sure if this is cuttingedge-specific or not.
When I saved the map and re-opened it in the editor didn't say my sliders were unsapped anymore.

https://www.youtube.com/watch?v=kRZNV6scCl0
This is still happening, I had the exact same issue yesterday on cutting edge while trying to fix unsnapped slider ends. Copy-pasting them on the same place solved it.
LiquidPL
Hi,

I guess I have some problem with game performance on cuttingedge. Quite some time ago (when the ce45 branch merged with cuttingedge IIRC) i was able to get like 600-800 FPS on the new OpenGL renderer. However now, I get only like 150-350.

I noticed that it happens only on maps with videos, and after disabling videos in settings altogether, I noticed that the FPS increased (but not to what it was previously)
Tom94
Can you post the contents of gl_info.txt in your osu! folder? It should exist on cutting edge.
LiquidPL

Tom94 wrote:

Can you post the contents of gl_info.txt in your osu! folder? It should exist on cutting edge.
Here goes: http://pastebin.com/wVi8ET0b

//EDIT: I'm on latest Windows 10 Insider Preview if that's important.
Tom94
The gl info looks normal. Video playback does incur a performance penalty, that's for sure, so do storyboard. But other than that you should be good to go. Please make sure osu! is using your discrete graphics card and not your integrated graphics in case you have one.
DeletedUser_4329079
In the editor, some sliders appear with no numbers after using symetry shortcuts. If you save the map and load it again, it stops happening.

LiquidPL

Tom94 wrote:

The gl info looks normal. Video playback does incur a performance penalty, that's for sure, so do storyboard. But other than that you should be good to go. Please make sure osu! is using your discrete graphics card and not your integrated graphics in case you have one.
But should the performance drop happen if the video/storyboard is 100% dimmed? Because I'm pretty sure that I had a constant 600FPS until recently, even with videos enabled (but with 100% background dim). Also, my FPS on stable is higher all the time with videos on.
azer467
when you're playing and you press F9 2 times bancho appears in front of the game but you can still play and key entered are working in both chat and game

EDIT: I also have the "hide chat" option enabled
Kon

Trosk- wrote:

Kon wrote:

I found a bug when playing with multiple monitors. When you launch the game in windowed mode it will launch osu! on whichever screen your mouse is on. However, when you launch osu! in fullscreen or letterboxing it launches on your main monitor. I like the way it works in windowed mode, because I personally play on my middle monitor but I use my left one as my main one, so I think that should stay but be compatible with letterboxing and even fullscreen.
Well... That's not a bug at all. p/4264899
I understand that, and as I said I like the feature, but it only works with windowed mode and not with letterboxing/fullscreen. The osu! circle shows up on the correct monitor pre-launch, but when the game actually launches it does so on the main monitor.

DeletedUser_4329079
When spectating auto with vsync on, the game stutters everytime it hits a circle.

BanchoBot
Issue(s) in this thread have been addressed by the following changes:
  1. Fix health graph rendering on results screen. (peppy)
The changes will be applied to builds newer than b20150720beta.

Please follow up in this thread if you believe more work needs to be done to fix the mentioned issues. If they have not yet been resolved, please provide any new details that may have arisen after this build.
BanchoBot
Issue(s) in this thread have been addressed by the following changes:
  1. Fix threading issue when hitting enter after entering login credentials. (peppy)
The changes will be applied to builds newer than b20150720.3cuttingedge.

Please follow up in this thread if you believe more work needs to be done to fix the mentioned issues. If they have not yet been resolved, please provide any new details that may have arisen after this build.
NeVMiku
Problem Details: As the title said. Played the map on the 18th July 2015 (multiplayer). Played it again on the 19th and today (20th) just noticed it has the replay from the 18th in the Local Ranking board.

Played the multiplayer game on the 18th with osu!Beta version and not stable.



Video or screenshot showing the problem:

Replay: http://puu.sh/j61jH/b132a699a3.osr (Failed around 75% percent through the map adjusting my grip.)
Map: https://osu.ppy.sh/b/178966&m=0 (Talent Shredder) [0108 style]



osu! version: 20150720beta

PS. Will brb in a bit, fixing my graphics drivers real quick.
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