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[Archived] Issues with Latest Cutting-edge Build (Post Here)

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deyv
PLEASE FIX THE MANIA KEY INI'S. They're useless for Cutting Edge.
- Marco -
They're moved in skin.ini
smoogipoo

Deyv wrote:

PLEASE FIX THE MANIA KEY INI'S. They're useless for Cutting Edge.
See t/262202
deyv
Thank you SO MUCH! I LOVE YOU
Topic Starter
TheVileOne

xplx wrote:

Problem Details:

Crash ..... After enter to the hidden mode ... Shift + num0 .

Video or screenshot showing the problem:

The debug message
************** Tekst wyjątku **************
System.Resources.MissingManifestResourceException: Nie można odnaleźć żadnych zasobów odpowiednich dla określonej kultury lub kultury neutralnej. Upewnij się, że element „Microsoft.Xna.Framework.Resources.resources” został poprawnie osadzony w zestawie „osu!” lub z nim połączony w czasie kompilacji lub że wszystkie zestawy satelickie są możliwe do załadowania i całkowicie podpisane.
w System.Resources.ResourceManager.InternalGetResourceSet(CultureInfo culture, Boolean createIfNotExists, Boolean tryParents)
w System.Resources.ResourceManager.InternalGetResourceSet(CultureInfo culture, Boolean createIfNotExists, Boolean tryParents)
w System.Resources.ResourceManager.GetString(String name, CultureInfo culture)
w #tb.#Pb.#Zu()
w #tb.#Ub.#7v(GraphicsAdapter )
w #tb.#Jb.#ou(Boolean , List`1 )
w #tb.#Jb.#wu(Boolean )
w #tb.#Jb.#ru(Boolean )
w #tb.#Jb.#yu(Object , EventArgs )
w System.EventHandler.Invoke(Object sender, EventArgs e)
w #tb.#Fb.#Tt()
w #tb.#Ub.#4v(Object , EventArgs )
w #tb.#Rb.#Kv()
w #tb.#Rb.#Ov()
w #tb.#Rb.#Dv(Object , EventArgs )
w System.EventHandler.Invoke(Object sender, EventArgs e)
w System.Windows.Forms.Control.OnLocationChanged(EventArgs e)
w System.Windows.Forms.Control.UpdateBounds(Int32 x, Int32 y, Int32 width, Int32 height, Int32 clientWidth, Int32 clientHeight)
w System.Windows.Forms.Control.UpdateBounds()
w System.Windows.Forms.Control.WndProc(Message& m)
w System.Windows.Forms.ScrollableControl.WndProc(Message& m)
w System.Windows.Forms.ContainerControl.WndProc(Message& m)
w System.Windows.Forms.Form.WndProc(Message& m)
w #tb.#Rb.WndProc(Message& )
w System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
w System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
w System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Zestawy załadowane **************
mscorlib
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5485 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
osu!
Wersja zestawu: 0.0.0.0
Wersja Win32: 1.3.3.7
CodeBase: file:///D:/osu!/osu!.exe
----------------------------------------
System.Windows.Forms
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5483 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5485 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5483 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.Xna.Framework
Wersja zestawu: 1.0.0.0
Wersja Win32: 1.1.10405.0
CodeBase: file:///D:/osu!/Microsoft.Xna.Framework.DLL
----------------------------------------
msvcm80
Wersja zestawu: 8.0.50727.6195
Wersja Win32: 8.00.50727.6195
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.6195_none_d09154e044272b9a/msvcm80.dll
----------------------------------------
{2838b2f5-35a2-42e7-8057-4a6084c99ba9}
Wersja zestawu: 0.0.0.0
Wersja Win32: 1.3.3.7
CodeBase: file:///D:/osu!/osu!.exe
----------------------------------------
Accessibility
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5483 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5483 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5485 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
osu
Wersja zestawu: 1.0.0.0
Wersja Win32: 1.0.0.0
CodeBase: file:///D:/osu!/osu.DLL
----------------------------------------
osu!ui
Wersja zestawu: 1.0.0.0
Wersja Win32: 1.0.0.0
CodeBase: file:///D:/osu!/osu!ui.DLL
----------------------------------------
System.Runtime.Remoting
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5488 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Data
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5483 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
Microsoft.Ink
Wersja zestawu: 6.1.0.0
Wersja Win32: 6.1.7600.16385
CodeBase: file:///C:/Windows/assembly/GAC_32/Microsoft.Ink/6.1.0.0__31bf3856ad364e35/Microsoft.Ink.dll
----------------------------------------
osu!gameplay
Wersja zestawu: 1.0.0.0
Wersja Win32: 1.0.0.0
CodeBase: file:///D:/osu!/osu!gameplay.DLL
----------------------------------------
System.Management
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5483 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Management/2.0.0.0__b03f5f7f11d50a3a/System.Management.dll
----------------------------------------
dynamicBASSNET
Wersja zestawu: 0.0.0.0
Wersja Win32: 1.0.0.0
CodeBase: file:///D:/osu!/osu.dll
----------------------------------------
mscorlib.resources
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5485 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
System.Web
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5483 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_32/System.Web/2.0.0.0__b03f5f7f11d50a3a/System.Web.dll
----------------------------------------
System.resources
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.resources/2.0.0.0_pl_b77a5c561934e089/System.resources.dll
----------------------------------------
System.Windows.Forms.resources
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_pl_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------

osu! version: 20141218.5cuttingedge
Shift + num 0 is meaningless.

MissingManifold = .Net error. Reinstall it.
BanchoBot
This issue has been addressed by the following change by smoogipooo:

Fix Taiko skin overwriting the current skin.ini.

It will be applied to builds newer than b20141221.4cuttingedge.

Please follow up in this thread on the status of this issue after you have tested it. If it has not yet been resolved, please provide any new details that may have arisen since before this change.
Ryu Sei
Repost. New issue. osu!mania editor have strange skinning (when using custom skin with custom notes) after quick-exiting the test.
Also this could be happen sometimes, even random.
kouzuki_karen
Issue: switching to any game mode does not make the song selection show local ranks for that mode.

For taiko mode:



and for osu!mania mode:




I switched to osu!mania mode, but the letter grades I achieved in taiko mode are still showing.
smoogipoo

Ryu Sei wrote:

Repost. New issue. osu!mania editor have strange skinning (when using custom skin with custom notes) after quick-exiting the test.
Also this could be happen sometimes, even random.
The mania editor always uses the default mania sprites, so this is not a new issue. Post your skin/skin.ini just in case.
Ryu Sei

smoogipooo wrote:

The mania editor always uses the default mania sprites, so this is not a new issue. Post your skin/skin.ini just in case.
In this case the mania editor loads (some of) the custom skin sprite instead the default one.
Pawsu
hello!
i've just encountered a bug, when i try to paste something into a chat, osu! stops responding. :/
- Marco -
Crash on taiko spinners

System.IndexOutOfRangeException: Indice oltre i limiti della matrice.
in #Di.#Ci.#kX(#Hi )
in #Di.#Ci.#yX(#Hi )
in #Di.#Ci.#xX()
in #4h.#3h.#rs()
in #4h.#jl.#rs()
in #tb.#zb.#rs()
in #Lg.#Ng.#JJ()
in #sn.#do.#Teb()
in #Lg.#Ng.#rs()
in #tb.#zb.#8s()
in #tb.#zb.#jt(Object , EventArgs )
in #tb.#Db.#Dt()
in #tb.#Tb.#Rv(Object , EventArgs )
in System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
in System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
in System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
in System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
in System.Windows.Forms.Application.Run(Form mainForm)
in #tb.#Tb.Run()
in #tb.#zb.Run()
in #Lg.#mp.#Hyb(String , Boolean , Boolean )

EDIT:The image when the spinner is finished, that gives the error
drum drum
An error happens for me but it's enough to confirm. Adding to list.
BanchoBot
This issue has been addressed by the following change by MillhioreF:

Fix playmode sorting persisting across all maps with the same name.

It will be applied to builds newer than b20141222.6cuttingedge.

Please follow up in this thread on the status of this issue after you have tested it. If it has not yet been resolved, please provide any new details that may have arisen since before this change.
Michel
Ever since the latest update, I've been experiencing a lot of problems with the beatmap editor. It's unusable. It's lagging, crashing, freezing, stuttering, slowing down, etc.

I've never had that problem ONCE before.
Skyrovania
wrong thread, mb
drum drum

Michel wrote:

Ever since the latest update, I've been experiencing a lot of problems with the beatmap editor. It's unusable. It's lagging, crashing, freezing, stuttering, slowing down, etc.

I've never had that problem ONCE before.
Disabled?
Bara-
Searched, couldn't find anything
When dragging the chat, you also move the Song select list
I asked around, and it only seems to happen on CE, so safe to post here :P
- Marco -

baraatje123 wrote:

Searched, couldn't find anything
When dragging the chat, you also move the Song select list
I asked around, and it only seems to happen on CE, so safe to post here :P
Oh, true :O
drum drum
I cleaned up the first post because a lot of stuff is fixed

old post

Current / known issues

Sorted from oldest to newest
  1. Issues with dimming not applying fixed!
  2. Videos do not load fixed!
  3. Backgrounds may not load when leaving screens. fixed!
  4. Triangles do not spawn consistently, and do not dispose correctly. On hold, triangles are disabled
  5. Triangles do not disappear when disabling option and are buggy fixed!
  6. Displaced cookie. fixed!
  7. Editor doesn't save background / deletes background. fixed!
  8. Deleting a map set crashes the game fixed!
  9. Some users can't hear previews from osu!direct. fixed!
  10. Holding shift doesn't open graphic settings fixed!
  11. Triangles cause lag spikes during transitions On hold, triangles are disabled
  12. Panels don't update right away when switching modes in song select Not a bug
  13. Sometimes changing sorting tabs crashes the game fixed!
  14. Skin.ini MenuGlow setting does not stay forever fixed!
  15. Backgrounds from spinners are ignored and replaced by the map's
  16. Mods don't change when changing modes fixed!
  17. Music doesn't start at 0 when it loops in Song Selection Not a bug
  18. Hitsounds aren't the correct volume fixed!
  19. A bunch of skinning issues
  20. ColumnLine and ColumnWidth mania skin migration not working fixed!
  21. Interface not hiding with Shift+Tab fixed!
  22. Unlimited framelimiter doesn't work / 240 framelimiter is unstable Probably will come back when peppy reenables triangles.
  23. Options ribbon menu stalls and doesn't close
  24. Songs sort by mode Not a bug
  25. Song selection disappearing
  26. Error occurs when finishing a spinner in Taiko

Reference threads

/t/259521 (2)
/t/259682 resolved
/t/259679 resolved
/t/257811 resolved
t/261458 resolved
p/3527978 resolved
t/261552/ (17)
p/3547861 resolved
p/3556817 resolved
t/265169 resolved
p/3564091 resolved
t/265937 resolved
p/3591638 (26)
Dawgy
My osu! will try to update, confirm it's up to date, throw the logo as normal onto the screen, and then crash while trying to start up.

Not sure what's causing this.
DongerKun
Having issues with osu direct when using the site after the update.

Also songs don't appear to install either after downloading from the site.


Fixed with restarting osu.
- Marco -

Dawgy wrote:

My osu! will try to update, confirm it's up to date, throw the logo as normal onto the screen, and then crash while trying to start up.

Not sure what's causing this.
Can you give an error code? (the text on the details tab)
Ryu Sei
Repost. New issue. osu!mania editor have strange skinning (when using custom skin with custom notes) after quick-exiting the test.
Also this could be happen sometimes, even random at the gameplay.

Used skin(s) : https://www.dropbox.com/sh/7e6ff41hczan ... KxYfa?dl=0
t/265638

Trying to copies all noteskin from other skin to my skin. This isn't happening before CE.
Mranth0ny62
you can no longer scroll down the leaderboard (click and drag doesn't work either) in the latest build
peppy
@Mranth0ny62: what screen resolution are you running osu! at?
- Yuuto -
I have an pretty serious issues.

My osu! mania skin is being messed up sometimes.
First is the hitlightning.
Last day is the long note.

Basically a part of the skin is changed to default itself.
Mranth0ny62

peppy wrote:

@Mranth0ny62: what screen resolution are you running osu! at?
1366x768
I've tried restarting and it didn't fix it btw

edit: I've tried changing my screen resolution and it didn't fix it
smoogipoo

Ryu Sei wrote:

Repost. New issue. osu!mania editor have strange skinning (when using custom skin with custom notes) after quick-exiting the test.
Also this could be happen sometimes, even random at the gameplay.

Used skin(s) : https://www.dropbox.com/sh/7e6ff41hczan ... KxYfa?dl=0
t/265638

Trying to copies all noteskin from other skin to my skin. This isn't happening before CE.
DirectX or OpenGL? OpenGL has a few problems right now which might be causing this. I cannot replicate with your skin. Likewise, there's no chance the sprites are being loaded from your custom skin.
DMephisto
Problem:
Score Ranking cannot be scrolled using mouse wheel when selecting songs, regardless of it's a local or an online ranking.
- Marco -
don't know if it's only cuttingedge but...on the editor the note deselects after applying a hitsound

1) select a note
2) press the hitsounds button

3)the note deselects

Oh and one more thing...

When i click on the spinner button it add the beginning of the spinner there o.o
AdventTechno

DMephisto wrote:

Problem:
Score Ranking cannot be scrolled using mouse wheel when selecting songs, regardless of it's a local or an online ranking.
I'm having the same problem except it's completely unscrollable... Not even a mouse (Or tablet though it makes no difference) click and movement (Up, Down, Left, and Right) makes it scroll... It might be the new scroll system for song select, "Fix beatmap panels in song select being draggable from anywhere"...
drum drum

AdventTechno wrote:

DMephisto wrote:

Problem:
Score Ranking cannot be scrolled using mouse wheel when selecting songs, regardless of it's a local or an online ranking.
I'm having the same problem except it's completely unscrollable... Not even a mouse (Or tablet though it makes no difference) click and movement (Up, Down, Left, and Right) makes it scroll... It might be the new scroll system for song select, "Fix beatmap panels in song select being draggable from anywhere"...
Added
MillhioreF
Score ranking should be fixed now.
Bara-
The move objects in editor doesn't seem to work
Whenever I click on it, (the coordinates thing) deselects the objects, thus nothing can be changed that way

Edit: Actually, almost all things trigger the deselection of notes, even applying hitsounds (Those will be added though)
Look at distance snap for example
Ryu Sei

smoogipooo wrote:

DirectX or OpenGL? OpenGL has a few problems right now which might be causing this. I cannot replicate with your skin. Likewise, there's no chance the sprites are being loaded from your custom skin.
DirectX with vsync and all FX (except shader) on.

Yuutosan wrote:

I have an pretty serious issues.

My osu! mania skin is being messed up sometimes.
First is the hitlightning.
Last day is the long note.

Basically a part of the skin is changed to default itself.
Similar issue.
BanchoBot
This issue has been addressed by the following change by smoogipooo:

Fix object deselection when clicking on anything not in the play field.

It will be applied to builds newer than b20141225.2cuttingedge.

Please follow up in this thread on the status of this issue after you have tested it. If it has not yet been resolved, please provide any new details that may have arisen since before this change.
- Marco -

BanchoBot wrote:

This issue has been addressed by the following change by smoogipooo:

Fix object deselection when clicking on anything not in the play field.

It will be applied to builds newer than b20141225.2cuttingedge.

Please follow up in this thread on the status of this issue after you have tested it. If it has not yet been resolved, please provide any new details that may have arisen since before this change.
Yup, resolved ^__^
_none_old
There isn't yet fix lagging in Editor.

every 5~25 mins in Editor, fps drop even using vsync. (60fps vsync - drop to 20 fps and back to 60 fps or keep 40~50 fps persistingly.)
and after 30~50 mins, fps drop is more terribly.

so, i can't do long mapping awwwwwwwwwwwww

t/269505(i was posted it about 1 day ago.)

and it's not only happened on my computer. it's happened on my friends and many mapper's computer.

pleas fix this issue.
peppy
does it happen if you leave the editor idle? does it happen if you avoid entering test mode? i am unable to replicate, so i really need to know what specifically you are doing to trigger this behaviour.
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