forum

[Archived] Issues with Latest Cutting-edge Build (Post Here)

posted
Total Posts
2,521
show more
- Marco -
When i stop spectating someone the beatmap's background stays there

DJPop
7. Editor doesn't save background / deletes background.

It's fixed.
drum drum

DJPop wrote:

7. Editor doesn't save background / deletes background.

It's fixed.
Removing from list
zan2568
Fallback to long note head if tail can't be loaded from skin.(Dec 15, 2014) It overrides the settings set in .ini file.
Screenshot:
Haskorion
also something related to mania

the notes are just smaller lines and not correctly stretched.

EDIT: It may has been just this one time since after restarting osu they showed normally

Instead mania-stage-light is drawn over notes instead of behind and mania-stage-bottom is drawn behind the keys instead of above.

BanchoBot
This issue has been addressed by the following change by Damnae:

Fix incorrect background when multiple background updates happen in the same frame.

It will be applied to builds newer than b20141218cuttingedge.

Please follow up in this thread on the status of this issue after you have tested it. If it has not yet been resolved, please provide any new details that may have arisen since before this change.
BanchoBot
This issue has been addressed by the following change by smoogipooo:

Make mania-stage-bottom draw above keys.

It will be applied to builds newer than b20141218.1cuttingedge.

Please follow up in this thread on the status of this issue after you have tested it. If it has not yet been resolved, please provide any new details that may have arisen since before this change.
BanchoBot
This issue has been addressed by the following change by smoogipooo:

Fix incorrect fallback to slider note head image if tail can't be loaded.

It will be applied to builds newer than b20141218.1cuttingedge.

Please follow up in this thread on the status of this issue after you have tested it. If it has not yet been resolved, please provide any new details that may have arisen since before this change.
Cirnosu
I recently started to try cutting-edge, and found that this yellow stripe on the bottom is blocking the progress bar during song breaks. The yellow bar does disapear when actually playing a song, but if it could go away for the entire duration of the song, that would be much better.
drum drum
That's not a technical issue
Cirnosu
its still an important issue!
Ryu Sei
Intended since it's cutting-edge, not stable.
Piine
Actually in some cases in game-play, I saw the yellow bar show itself in game-play and it suppose to be hidden when in game-play and show during breaks. Usually I can replicate in CE when I am playing a song with NC or DT in CTB mode and the game ends up like a rushed messed.

Also is it just me or NC got more jittery in the CE Build?
xplx
Problem Details:

Crash ..... After enter to the hidden mode ... Shift + num0 .

Video or screenshot showing the problem:

The debug message
************** Tekst wyjątku **************
System.Resources.MissingManifestResourceException: Nie można odnaleźć żadnych zasobów odpowiednich dla określonej kultury lub kultury neutralnej. Upewnij się, że element „Microsoft.Xna.Framework.Resources.resources” został poprawnie osadzony w zestawie „osu!” lub z nim połączony w czasie kompilacji lub że wszystkie zestawy satelickie są możliwe do załadowania i całkowicie podpisane.
w System.Resources.ResourceManager.InternalGetResourceSet(CultureInfo culture, Boolean createIfNotExists, Boolean tryParents)
w System.Resources.ResourceManager.InternalGetResourceSet(CultureInfo culture, Boolean createIfNotExists, Boolean tryParents)
w System.Resources.ResourceManager.GetString(String name, CultureInfo culture)
w #tb.#Pb.#Zu()
w #tb.#Ub.#7v(GraphicsAdapter )
w #tb.#Jb.#ou(Boolean , List`1 )
w #tb.#Jb.#wu(Boolean )
w #tb.#Jb.#ru(Boolean )
w #tb.#Jb.#yu(Object , EventArgs )
w System.EventHandler.Invoke(Object sender, EventArgs e)
w #tb.#Fb.#Tt()
w #tb.#Ub.#4v(Object , EventArgs )
w #tb.#Rb.#Kv()
w #tb.#Rb.#Ov()
w #tb.#Rb.#Dv(Object , EventArgs )
w System.EventHandler.Invoke(Object sender, EventArgs e)
w System.Windows.Forms.Control.OnLocationChanged(EventArgs e)
w System.Windows.Forms.Control.UpdateBounds(Int32 x, Int32 y, Int32 width, Int32 height, Int32 clientWidth, Int32 clientHeight)
w System.Windows.Forms.Control.UpdateBounds()
w System.Windows.Forms.Control.WndProc(Message& m)
w System.Windows.Forms.ScrollableControl.WndProc(Message& m)
w System.Windows.Forms.ContainerControl.WndProc(Message& m)
w System.Windows.Forms.Form.WndProc(Message& m)
w #tb.#Rb.WndProc(Message& )
w System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
w System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
w System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Zestawy załadowane **************
mscorlib
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5485 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
osu!
Wersja zestawu: 0.0.0.0
Wersja Win32: 1.3.3.7
CodeBase: file:///D:/osu!/osu!.exe
----------------------------------------
System.Windows.Forms
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5483 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5485 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5483 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.Xna.Framework
Wersja zestawu: 1.0.0.0
Wersja Win32: 1.1.10405.0
CodeBase: file:///D:/osu!/Microsoft.Xna.Framework.DLL
----------------------------------------
msvcm80
Wersja zestawu: 8.0.50727.6195
Wersja Win32: 8.00.50727.6195
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.6195_none_d09154e044272b9a/msvcm80.dll
----------------------------------------
{2838b2f5-35a2-42e7-8057-4a6084c99ba9}
Wersja zestawu: 0.0.0.0
Wersja Win32: 1.3.3.7
CodeBase: file:///D:/osu!/osu!.exe
----------------------------------------
Accessibility
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5483 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5483 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5485 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
osu
Wersja zestawu: 1.0.0.0
Wersja Win32: 1.0.0.0
CodeBase: file:///D:/osu!/osu.DLL
----------------------------------------
osu!ui
Wersja zestawu: 1.0.0.0
Wersja Win32: 1.0.0.0
CodeBase: file:///D:/osu!/osu!ui.DLL
----------------------------------------
System.Runtime.Remoting
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5488 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Data
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5483 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
Microsoft.Ink
Wersja zestawu: 6.1.0.0
Wersja Win32: 6.1.7600.16385
CodeBase: file:///C:/Windows/assembly/GAC_32/Microsoft.Ink/6.1.0.0__31bf3856ad364e35/Microsoft.Ink.dll
----------------------------------------
osu!gameplay
Wersja zestawu: 1.0.0.0
Wersja Win32: 1.0.0.0
CodeBase: file:///D:/osu!/osu!gameplay.DLL
----------------------------------------
System.Management
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5483 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Management/2.0.0.0__b03f5f7f11d50a3a/System.Management.dll
----------------------------------------
dynamicBASSNET
Wersja zestawu: 0.0.0.0
Wersja Win32: 1.0.0.0
CodeBase: file:///D:/osu!/osu.dll
----------------------------------------
mscorlib.resources
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5485 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
System.Web
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5483 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_32/System.Web/2.0.0.0__b03f5f7f11d50a3a/System.Web.dll
----------------------------------------
System.resources
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.resources/2.0.0.0_pl_b77a5c561934e089/System.resources.dll
----------------------------------------
System.Windows.Forms.resources
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_pl_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------

osu! version: 20141218.5cuttingedge
AdventTechno

Sulker wrote:

Also is it just me or NC got more jittery in the CE Build?
I haven't noticed anything wrong with NC on Cutting Edge... I play this mod literally all the time... Even today I've noticed no differences in it's proformance on AR8 + NC, AR9 + NC, and (Yes I play this sometimes XD) AR10 + NC... I haven't tried anything below AR8 on NC in this past week so IDK about that...
JustF
I think I found a bug with the new osu! updater on the latest (20141218.5cutting-edge).

If you have osu! open and you relaunch the osu!.exe you get this screen : http://puu.sh/dCdvT.jpg . If you then close the updater and reopen osu! you get this message : http://puu.sh/dCdzK.jpg (Sorrry, osu! doesn't know how to deal with this filetype... (-go))

(I know this is a minor issue and probably has to do with a temp file the updater creates, but it's not completely intended behaviour)

(btw, Sorry is missspelled with three R's, I think this is intended, but I thought I'd also mention that.)
- Marco -
known ;)
BanchoBot
This issue has been addressed by the following change by peppy:

Don't display weird message when running cutting edge build while it is already running.

It will be applied to builds newer than b20141221cuttingedge.

Please follow up in this thread on the status of this issue after you have tested it. If it has not yet been resolved, please provide any new details that may have arisen since before this change.
deyv
PLEASE FIX THE MANIA KEY INI'S. They're useless for Cutting Edge.
- Marco -
They're moved in skin.ini
smoogipoo

Deyv wrote:

PLEASE FIX THE MANIA KEY INI'S. They're useless for Cutting Edge.
See t/262202
deyv
Thank you SO MUCH! I LOVE YOU
Topic Starter
TheVileOne

xplx wrote:

Problem Details:

Crash ..... After enter to the hidden mode ... Shift + num0 .

Video or screenshot showing the problem:

The debug message
************** Tekst wyjątku **************
System.Resources.MissingManifestResourceException: Nie można odnaleźć żadnych zasobów odpowiednich dla określonej kultury lub kultury neutralnej. Upewnij się, że element „Microsoft.Xna.Framework.Resources.resources” został poprawnie osadzony w zestawie „osu!” lub z nim połączony w czasie kompilacji lub że wszystkie zestawy satelickie są możliwe do załadowania i całkowicie podpisane.
w System.Resources.ResourceManager.InternalGetResourceSet(CultureInfo culture, Boolean createIfNotExists, Boolean tryParents)
w System.Resources.ResourceManager.InternalGetResourceSet(CultureInfo culture, Boolean createIfNotExists, Boolean tryParents)
w System.Resources.ResourceManager.GetString(String name, CultureInfo culture)
w #tb.#Pb.#Zu()
w #tb.#Ub.#7v(GraphicsAdapter )
w #tb.#Jb.#ou(Boolean , List`1 )
w #tb.#Jb.#wu(Boolean )
w #tb.#Jb.#ru(Boolean )
w #tb.#Jb.#yu(Object , EventArgs )
w System.EventHandler.Invoke(Object sender, EventArgs e)
w #tb.#Fb.#Tt()
w #tb.#Ub.#4v(Object , EventArgs )
w #tb.#Rb.#Kv()
w #tb.#Rb.#Ov()
w #tb.#Rb.#Dv(Object , EventArgs )
w System.EventHandler.Invoke(Object sender, EventArgs e)
w System.Windows.Forms.Control.OnLocationChanged(EventArgs e)
w System.Windows.Forms.Control.UpdateBounds(Int32 x, Int32 y, Int32 width, Int32 height, Int32 clientWidth, Int32 clientHeight)
w System.Windows.Forms.Control.UpdateBounds()
w System.Windows.Forms.Control.WndProc(Message& m)
w System.Windows.Forms.ScrollableControl.WndProc(Message& m)
w System.Windows.Forms.ContainerControl.WndProc(Message& m)
w System.Windows.Forms.Form.WndProc(Message& m)
w #tb.#Rb.WndProc(Message& )
w System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
w System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
w System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Zestawy załadowane **************
mscorlib
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5485 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
osu!
Wersja zestawu: 0.0.0.0
Wersja Win32: 1.3.3.7
CodeBase: file:///D:/osu!/osu!.exe
----------------------------------------
System.Windows.Forms
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5483 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5485 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5483 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.Xna.Framework
Wersja zestawu: 1.0.0.0
Wersja Win32: 1.1.10405.0
CodeBase: file:///D:/osu!/Microsoft.Xna.Framework.DLL
----------------------------------------
msvcm80
Wersja zestawu: 8.0.50727.6195
Wersja Win32: 8.00.50727.6195
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.6195_none_d09154e044272b9a/msvcm80.dll
----------------------------------------
{2838b2f5-35a2-42e7-8057-4a6084c99ba9}
Wersja zestawu: 0.0.0.0
Wersja Win32: 1.3.3.7
CodeBase: file:///D:/osu!/osu!.exe
----------------------------------------
Accessibility
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5483 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5483 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5485 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
osu
Wersja zestawu: 1.0.0.0
Wersja Win32: 1.0.0.0
CodeBase: file:///D:/osu!/osu.DLL
----------------------------------------
osu!ui
Wersja zestawu: 1.0.0.0
Wersja Win32: 1.0.0.0
CodeBase: file:///D:/osu!/osu!ui.DLL
----------------------------------------
System.Runtime.Remoting
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5488 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Data
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5483 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
Microsoft.Ink
Wersja zestawu: 6.1.0.0
Wersja Win32: 6.1.7600.16385
CodeBase: file:///C:/Windows/assembly/GAC_32/Microsoft.Ink/6.1.0.0__31bf3856ad364e35/Microsoft.Ink.dll
----------------------------------------
osu!gameplay
Wersja zestawu: 1.0.0.0
Wersja Win32: 1.0.0.0
CodeBase: file:///D:/osu!/osu!gameplay.DLL
----------------------------------------
System.Management
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5483 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Management/2.0.0.0__b03f5f7f11d50a3a/System.Management.dll
----------------------------------------
dynamicBASSNET
Wersja zestawu: 0.0.0.0
Wersja Win32: 1.0.0.0
CodeBase: file:///D:/osu!/osu.dll
----------------------------------------
mscorlib.resources
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5485 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
System.Web
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5483 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_32/System.Web/2.0.0.0__b03f5f7f11d50a3a/System.Web.dll
----------------------------------------
System.resources
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.resources/2.0.0.0_pl_b77a5c561934e089/System.resources.dll
----------------------------------------
System.Windows.Forms.resources
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_pl_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------

osu! version: 20141218.5cuttingedge
Shift + num 0 is meaningless.

MissingManifold = .Net error. Reinstall it.
BanchoBot
This issue has been addressed by the following change by smoogipooo:

Fix Taiko skin overwriting the current skin.ini.

It will be applied to builds newer than b20141221.4cuttingedge.

Please follow up in this thread on the status of this issue after you have tested it. If it has not yet been resolved, please provide any new details that may have arisen since before this change.
Ryu Sei
Repost. New issue. osu!mania editor have strange skinning (when using custom skin with custom notes) after quick-exiting the test.
Also this could be happen sometimes, even random.
kouzuki_karen
Issue: switching to any game mode does not make the song selection show local ranks for that mode.

For taiko mode:



and for osu!mania mode:




I switched to osu!mania mode, but the letter grades I achieved in taiko mode are still showing.
smoogipoo

Ryu Sei wrote:

Repost. New issue. osu!mania editor have strange skinning (when using custom skin with custom notes) after quick-exiting the test.
Also this could be happen sometimes, even random.
The mania editor always uses the default mania sprites, so this is not a new issue. Post your skin/skin.ini just in case.
Ryu Sei

smoogipooo wrote:

The mania editor always uses the default mania sprites, so this is not a new issue. Post your skin/skin.ini just in case.
In this case the mania editor loads (some of) the custom skin sprite instead the default one.
Pawsu
hello!
i've just encountered a bug, when i try to paste something into a chat, osu! stops responding. :/
- Marco -
Crash on taiko spinners

System.IndexOutOfRangeException: Indice oltre i limiti della matrice.
in #Di.#Ci.#kX(#Hi )
in #Di.#Ci.#yX(#Hi )
in #Di.#Ci.#xX()
in #4h.#3h.#rs()
in #4h.#jl.#rs()
in #tb.#zb.#rs()
in #Lg.#Ng.#JJ()
in #sn.#do.#Teb()
in #Lg.#Ng.#rs()
in #tb.#zb.#8s()
in #tb.#zb.#jt(Object , EventArgs )
in #tb.#Db.#Dt()
in #tb.#Tb.#Rv(Object , EventArgs )
in System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
in System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
in System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
in System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
in System.Windows.Forms.Application.Run(Form mainForm)
in #tb.#Tb.Run()
in #tb.#zb.Run()
in #Lg.#mp.#Hyb(String , Boolean , Boolean )

EDIT:The image when the spinner is finished, that gives the error
drum drum
An error happens for me but it's enough to confirm. Adding to list.
BanchoBot
This issue has been addressed by the following change by MillhioreF:

Fix playmode sorting persisting across all maps with the same name.

It will be applied to builds newer than b20141222.6cuttingedge.

Please follow up in this thread on the status of this issue after you have tested it. If it has not yet been resolved, please provide any new details that may have arisen since before this change.
Michel
Ever since the latest update, I've been experiencing a lot of problems with the beatmap editor. It's unusable. It's lagging, crashing, freezing, stuttering, slowing down, etc.

I've never had that problem ONCE before.
Skyrovania
wrong thread, mb
drum drum

Michel wrote:

Ever since the latest update, I've been experiencing a lot of problems with the beatmap editor. It's unusable. It's lagging, crashing, freezing, stuttering, slowing down, etc.

I've never had that problem ONCE before.
Disabled?
Bara-
Searched, couldn't find anything
When dragging the chat, you also move the Song select list
I asked around, and it only seems to happen on CE, so safe to post here :P
- Marco -

baraatje123 wrote:

Searched, couldn't find anything
When dragging the chat, you also move the Song select list
I asked around, and it only seems to happen on CE, so safe to post here :P
Oh, true :O
drum drum
I cleaned up the first post because a lot of stuff is fixed

old post

Current / known issues

Sorted from oldest to newest
  1. Issues with dimming not applying fixed!
  2. Videos do not load fixed!
  3. Backgrounds may not load when leaving screens. fixed!
  4. Triangles do not spawn consistently, and do not dispose correctly. On hold, triangles are disabled
  5. Triangles do not disappear when disabling option and are buggy fixed!
  6. Displaced cookie. fixed!
  7. Editor doesn't save background / deletes background. fixed!
  8. Deleting a map set crashes the game fixed!
  9. Some users can't hear previews from osu!direct. fixed!
  10. Holding shift doesn't open graphic settings fixed!
  11. Triangles cause lag spikes during transitions On hold, triangles are disabled
  12. Panels don't update right away when switching modes in song select Not a bug
  13. Sometimes changing sorting tabs crashes the game fixed!
  14. Skin.ini MenuGlow setting does not stay forever fixed!
  15. Backgrounds from spinners are ignored and replaced by the map's
  16. Mods don't change when changing modes fixed!
  17. Music doesn't start at 0 when it loops in Song Selection Not a bug
  18. Hitsounds aren't the correct volume fixed!
  19. A bunch of skinning issues
  20. ColumnLine and ColumnWidth mania skin migration not working fixed!
  21. Interface not hiding with Shift+Tab fixed!
  22. Unlimited framelimiter doesn't work / 240 framelimiter is unstable Probably will come back when peppy reenables triangles.
  23. Options ribbon menu stalls and doesn't close
  24. Songs sort by mode Not a bug
  25. Song selection disappearing
  26. Error occurs when finishing a spinner in Taiko

Reference threads

/t/259521 (2)
/t/259682 resolved
/t/259679 resolved
/t/257811 resolved
t/261458 resolved
p/3527978 resolved
t/261552/ (17)
p/3547861 resolved
p/3556817 resolved
t/265169 resolved
p/3564091 resolved
t/265937 resolved
p/3591638 (26)
Dawgy
My osu! will try to update, confirm it's up to date, throw the logo as normal onto the screen, and then crash while trying to start up.

Not sure what's causing this.
DongerKun
Having issues with osu direct when using the site after the update.

Also songs don't appear to install either after downloading from the site.


Fixed with restarting osu.
show more
Please sign in to reply.

New reply