From modding queue wwww
yeah, rl issues :c sry for being late
[General]
I can't check metadatas, how about you try to ask Lanturn for this? :3
[Normal]
It says 00:45:787 (4) - 's end is not snapped OwO
00:24:388 (4) - I think it flows better when its curving into the other direction (concaving left not right)
00:34:188 - I don't see any reason why you shouldn't put any hit object here
01:25:788 (4,1) - start spinner in place of 4, if you put 4 there for the finish, then pull the spinner onto the blue tick.
01:47:388 (5) - what is with this inconsistent DS out of the blue owo
02:05:788 (1) - :c DS
02:19:588 (6) - personally for double clap, i think it is WAYY better to have two circles instead for the emphasis.
02:22:788 (6) - ^^
02:32:388 (6) - ^^
02:35:588 (6) - ^^
just for all double claps, consider making it double stack circles. It makes more sense.
02:45:188 (6,7) - I would have 6 blanket 5 and have 7 on the place where the slider beginning of 6 was at.
03:00:188 (3) - its not perfect mirrored, just copy pasta ctrl g j from 02:58:588 (1) - :c
03:01:788 (1,2,3,4) - what's up with this sudden spike of 2/1 breaks between notes? o_o
03:24:188 (1,2) - WINGS, but i hate to say it, it might not be rankable since I can't see the slider path at all (I could tell the slider path from the appearing of the slider ticks but we shouldn't expect that kind of reading skill from newbies :c)
[Hard]
Well... 1.8 ish stars to 3.2 stars is quite a big jump
00:09:788 (3) - I think you should just blanket this to 4
00:17:388 (6) - why not just remove this and put a small pause?
00:57:788 (3,4,5) - not only there aren't really anything on the blue tick, i think triples starting on white tick is poor choice.
^ applies to all triples that start on white tick and does not have any sound on the blue tick
I think these triples have to go ESPECIALLY since you have this diff spread issue as well.
01:44:188 (3,4,5,6) - this looks really messy imo, how about spreading them out more or stacking some?
01:46:788 (1,2) - I would personally leave the red tick on 01:46:788 - empty and start the new pattern on 01:46:988 - , and using 4 circles to match the vocal emphasis that comes on every 1/2 tick.
01:55:188 (2) - I don't you need 1/2 reverse slider for this, just put 1/1 beat break :c (just put one circle on 01:55:388 - and leave the red ticks empty)
01:55:988 (4,1) - I would make it symmetric
02:01:588 (2,3) - sudden 1/1 gap feels weird :S
02:08:588 (3,4,1) - make triangle? :3
02:10:588 (1,2) - you can work on the blanket >w<
02:33:588 (2,1) - make them line up perfectly owo
02:33:788 (3,2) - ^^
03:00:988 (7,8) - 2.83x distance jump might be too harsh for an hard dif... especially when you are introducing 1/2 beat with a jump after a continuous 1/1 gap between notes :c
04:00:988 (1,2,3,4) - I would try cleaning it up, its not bad but its not perfect either D:
I liked the kiais :3
[Insane]
I don't have much complain on this diff (probably cus i can play it just fine)
00:07:988 (2) - i hate to start a mod with this but, BLANKET /me runs
00:13:188 (5,6,7) - I would increase the distance between these to put some more emphasis on the strong drum beats
00:40:388 (4,5) - try to make the distance from 3 equal for both? (so that 3 is exactly on the center)
00:50:588 (1,2) - try making the slider tick overlap each other
00:52:188 (1,2) - diagonal symmetry maybe :S
01:54:588 (2) - :3333 stack the end perfectly on 01:53:588 (2) -
03:26:388 (2) - I'm gonna say you should at least to try to blanket it properly to (1) XD
03:26:988 (3,1) - definitely not blanket :<
04:08:788 (4) - yeah just put one circle, i don't think 1/4 slider is necessary
04:13:788 - a bit awkward to leave this empty.
04:17:388 (1) - having 1/1 gap and stacking it is sometimes awkward, it is a case for this one :c
04:19:788 (7,1) - ^^
[Short comments about SB]
I personally felt that your font was quite small.
and the yellow font was hard to read at some parts like the first verse
for the first break, I recommend putting some kind of stroke around the pictures. Makes it look more clean.
for the second break the comet's trajectory feels a little unnatural, try making the trajectory more slanted towards the X axis,
look at the picture if you want more visual explanation
that's all she said :S
Again, sorry for late mod :c
yeah, rl issues :c sry for being late
[General]
I can't check metadatas, how about you try to ask Lanturn for this? :3
[Normal]
It says 00:45:787 (4) - 's end is not snapped OwO
00:24:388 (4) - I think it flows better when its curving into the other direction (concaving left not right)
00:34:188 - I don't see any reason why you shouldn't put any hit object here
01:25:788 (4,1) - start spinner in place of 4, if you put 4 there for the finish, then pull the spinner onto the blue tick.
01:47:388 (5) - what is with this inconsistent DS out of the blue owo
02:05:788 (1) - :c DS
02:19:588 (6) - personally for double clap, i think it is WAYY better to have two circles instead for the emphasis.
02:22:788 (6) - ^^
02:32:388 (6) - ^^
02:35:588 (6) - ^^
just for all double claps, consider making it double stack circles. It makes more sense.
02:45:188 (6,7) - I would have 6 blanket 5 and have 7 on the place where the slider beginning of 6 was at.
03:00:188 (3) - its not perfect mirrored, just copy pasta ctrl g j from 02:58:588 (1) - :c
03:01:788 (1,2,3,4) - what's up with this sudden spike of 2/1 breaks between notes? o_o
03:24:188 (1,2) - WINGS, but i hate to say it, it might not be rankable since I can't see the slider path at all (I could tell the slider path from the appearing of the slider ticks but we shouldn't expect that kind of reading skill from newbies :c)
[Hard]
Well... 1.8 ish stars to 3.2 stars is quite a big jump
00:09:788 (3) - I think you should just blanket this to 4
00:17:388 (6) - why not just remove this and put a small pause?
00:57:788 (3,4,5) - not only there aren't really anything on the blue tick, i think triples starting on white tick is poor choice.
^ applies to all triples that start on white tick and does not have any sound on the blue tick
I think these triples have to go ESPECIALLY since you have this diff spread issue as well.
01:44:188 (3,4,5,6) - this looks really messy imo, how about spreading them out more or stacking some?
01:46:788 (1,2) - I would personally leave the red tick on 01:46:788 - empty and start the new pattern on 01:46:988 - , and using 4 circles to match the vocal emphasis that comes on every 1/2 tick.
01:55:188 (2) - I don't you need 1/2 reverse slider for this, just put 1/1 beat break :c (just put one circle on 01:55:388 - and leave the red ticks empty)
01:55:988 (4,1) - I would make it symmetric
02:01:588 (2,3) - sudden 1/1 gap feels weird :S
02:08:588 (3,4,1) - make triangle? :3
02:10:588 (1,2) - you can work on the blanket >w<
02:33:588 (2,1) - make them line up perfectly owo
02:33:788 (3,2) - ^^
03:00:988 (7,8) - 2.83x distance jump might be too harsh for an hard dif... especially when you are introducing 1/2 beat with a jump after a continuous 1/1 gap between notes :c
04:00:988 (1,2,3,4) - I would try cleaning it up, its not bad but its not perfect either D:
I liked the kiais :3
[Insane]
I don't have much complain on this diff (probably cus i can play it just fine)
00:07:988 (2) - i hate to start a mod with this but, BLANKET /me runs
00:13:188 (5,6,7) - I would increase the distance between these to put some more emphasis on the strong drum beats
00:40:388 (4,5) - try to make the distance from 3 equal for both? (so that 3 is exactly on the center)
00:50:588 (1,2) - try making the slider tick overlap each other
00:52:188 (1,2) - diagonal symmetry maybe :S
01:54:588 (2) - :3333 stack the end perfectly on 01:53:588 (2) -
03:26:388 (2) - I'm gonna say you should at least to try to blanket it properly to (1) XD
03:26:988 (3,1) - definitely not blanket :<
04:08:788 (4) - yeah just put one circle, i don't think 1/4 slider is necessary
04:13:788 - a bit awkward to leave this empty.
04:17:388 (1) - having 1/1 gap and stacking it is sometimes awkward, it is a case for this one :c
04:19:788 (7,1) - ^^
[Short comments about SB]
I personally felt that your font was quite small.
and the yellow font was hard to read at some parts like the first verse
for the first break, I recommend putting some kind of stroke around the pictures. Makes it look more clean.
for the second break the comet's trajectory feels a little unnatural, try making the trajectory more slanted towards the X axis,
look at the picture if you want more visual explanation
that's all she said :S
Again, sorry for late mod :c