Hello! for M4M.
If it's alright, I'm going to link a map of a friend (I made a GD on it and he needs it more badly than I do, also my queue kinda changed into a modding team). It's shorter anyway. Here's the link https://osu.ppy.sh/s/313330Since he doesn't need the mod anymore, I'm going to link this map instead
https://osu.ppy.sh/s/320355. Again I do not own the set, but it's a collab (and only 5 minutes)
General- soft-hitclap2.wav has a delay of almost 10 ms. I highly recommend removing that.
Shirushi- I'll be nitpicky about some things but it will improve overall quality
00:04:668 (6) - Curve this slider a little more, it will look better. I get the "slightly curved sliders look better" thing but on a short slider like this it's barely noticeable anyway.
00:14:942 (5) - If you care enough: move it 1 pixel to the left and 2 down for a perfect blanket with the spinner
00:30:559 (1) -
Rotate a little for a better flow
00:43:709 (7,8) - This jump feels really unnecessary. Consider moving it on the slider head of 00:42:887 (5) - , and making the distance a little more equal between the circles.
00:45:353 (3,4) - Curve these a little? It will look less plain than now
00:50:285 (7,8) - I like the idea, but I really think they are too close to each other. Consider moving them like
this00:59:326 (1,2) - Flow could be improved, rotate the slider slightly clockwise.
01:01:381 (7) - Same here, curve the slider the other way around, it will make a lot more sense
01:03:230 (2,3) - This has a smaller distance than 01:02:613 (1,2) - , while the drum snare is actually something that could use a slightly higher spacing. My suggestion is to just make it the same
01:03:846 (4,6) - I think this is a bad overlap, remove it if you don't like it either, let it stay when you don't mind
01:07:545 (7,8,1) - Rotate this entire pattern anticlockwise for a better flow like
this01:09:189 (1,2) - I'm not sure what you are trying to do here but it's not snapped correctly to the violin in the background. If that was your plan, the first slider should be 1/8 and the next should start on the 1/12 red tick before the half of the beat, ending on the blue tick or something... You should ask someone like a QAT about this, since wrongly snapped objects can cause a DQ
01:13:709 (5,6,7) - Do something like
this. Basically move the objects to the left. It will have a better flow with the previous slider.
01:15:764 (1,2,3,4) - This feels unnecessarily overkill, the jumps are a lot harder than the rest of the map. I get that this is an intense spot, but it shouldn't have such an influence on the average difficulty curve.
01:25:421 (1) - ignoring the downbeat with both a change of the voice and a piano note feels kinda wrong. You can use the same slider (but slightly smaller) and add a circle or something.
guineaQ's Insane- Uhm I suppose you noticed already but the offset is all screwed up
- WIP
Hard00:12:476 (1,2) - Consider stacking it like you did in the insane, looks better and makes more sense
00:22:340 (3) - 1 pixel to the right and down for a perfect stack. I know, the editor ruins them, but it's still visible when playing.
00:30:559 (2,3,4,5,6) - This doesn't feel right for a soft intro of a song like this. Even in the insane this is mapped with some sliders instead of using circles all the way
01:08:778 (10) - Rotate this clockwise for a better flow
01:09:189 (1,2) - Same as insane
01:18:230 (7,8,9,10,1) - This doesn't really make sense. Sure there is a snare pattern that could use a higher spacing. However, the downbeat uses normal spacing here, which feels really weird because the beat is so strong that it actually should be emphasized more than any of the previous circles. Move it further away like
this01:25:627 (1) - You use a slider for the voice in the insane, but a spinner in the hard. That seems pretty weird to me, so consider doing another slider. Don't forget to map the downbeat if you followed my suggestion in the insane
Normal00:27:065 (4) - I suggest making this a 1/4 slider because you shouldn't ignore the piano
00:41:244 (1) - It will look better with the white anchors moved more to the middle of the slider
http://puu.sh/iaeMG/cc1edec1b7.jpg. You actually need only 1 anchor on both sides as well
00:53:161 (3) - Move this slider down for a better flow
01:04:257 (2) - Curve this one the other way for the same reason
01:25:627 (1) - Again I suggest using the slider and not ignoring the piano note
Easy00:15:148 (1) - This should end on the blue tick. But actually I think you should merge the spinners to 1 spinner since it's an easy
00:18:231 (1) - Move this to the left for a better flow
00:22:751 (2,1) - I don't know if this is rankable in an easy, ask for some opinions
01:25:832 (1) - Lol if you don't make this a slider like I suggested in the other diffs, then at least make sure the spinner is the same.
Good luck with qualifying the map! I don't think this mapset needs many more mods