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yes we cant - wh

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MillhioreF
Stefan
Pappy
wh
Asphyxia
Oh my god yes
TicClick
Topic Starter
Maeglwn
~ Q U A L I F I E D B O Y S ~


~ Q U A L I F I E D B O Y S ~


~ Q U A L I F I E D B O Y S ~
Henri
Le e/b/in Keepo SMOrc map XDDDDDDD r8 8/8 quality jokes all around :DD:D:D:D:D??? maybe bestest map 2013+2 very fun
P o M u T a
<3
meii18

P o M u T a wrote:

<3
[ Mephisto ]

ByBy_ChAn wrote:

P o M u T a wrote:

<3
nice title.
Congratz O/
Anxient
OH MY GOD WHY
congratz!
Ayesha Altugle
00:22:481 -
00:23:404 -
you should have added a new red section on that time because the timing is offbeat

2K post for me
Bladesu
YAYAAYAYA
another maeglwn meme map
blahpy
Some of the slow sliders in blue dragon's diff are complete bullshit and make it effectively impossible to SS. You HAVE to play them as a 1/4 full screen jump if you don't want to 100 them, which is quite frankly awful.

AR7 is a really cool idea and I hope the map can be touched up to make it more playable.

P.S. 2007 map love <3
Moo-Chan
yes!
gratz :D
Akasha-

ByBy_ChAn wrote:

P o M u T a wrote:

<3
grats
HabiHolic
WTF...
Flask
omfg
Mismagius

blahpy wrote:

Some of the slow sliders in blue dragon's diff are complete bullshit and make it effectively impossible to SS. You HAVE to play them as a 1/4 full screen jump if you don't want to 100 them, which is quite frankly awful.

AR7 is a really cool idea and I hope the map can be touched up to make it more playable.

P.S. 2007 map love <3
They fit with the song though!!! Let art mapping exist!! dopamine is ranked so why can't this be ranked?? xDDDDDDDDD
Birdy

Blue Dragon wrote:

blahpy wrote:

Some of the slow sliders in blue dragon's diff are complete bullshit and make it effectively impossible to SS. You HAVE to play them as a 1/4 full screen jump if you don't want to 100 them, which is quite frankly awful.

AR7 is a really cool idea and I hope the map can be touched up to make it more playable.

P.S. 2007 map love <3
They fit with the song though!!! Let art mapping exist!! dopamine is ranked so why can't this be ranked?? xDDDDDDDDD
DO NOT KILL MODDERS' SPIRITS
Topic Starter
Maeglwn

vahn10 wrote:

00:22:481 -
00:23:404 -
you should have added a new red section on that time because the timing is offbeat

2K post for me
timings not offbeat

blahpy wrote:

Some of the slow sliders in blue dragon's diff are complete bullshit and make it effectively impossible to SS. You HAVE to play them as a 1/4 full screen jump if you don't want to 100 them, which is quite frankly awful.

AR7 is a really cool idea and I hope the map can be touched up to make it more playable.

P.S. 2007 map love <3
thats the point of the map
Fatfan Kolek
I hate that all playcounters are wrong in this game...



Topic Starter
Maeglwn

Fatfan Kolek wrote:

I hate that all playcounters are wrong in this game...



5seconds = one play

Its not wrong at all, you just don't understand how full plays and partial plays work
blahpy

Maeglwn wrote:

thats the point of the map
tfw memes are an excuse to rank bad mapping
Topic Starter
Maeglwn

blahpy wrote:

Maeglwn wrote:

thats the point of the map
tfw memes are an excuse to rank bad mapping
its not a bad map. it's also not an excuse. you should really stop being so negative, I'm not going to deal with it on my map
Charles445
First let's start with what is usually the goal of a joke map.
To be funny! Get some laughs, that's always nice.

In order for a joke map to be ranked, however, it has to focus on a very important detail.
It must strive for good gameplay.

If a joke map has poor mapping, it stops being funny and ends up being a hassle to those involved in playing it.
The joke of how absurd the song or storyboard is will be overshadowed by its bad mapping decisions.

Everybody makes mistakes in maps.
A lot of maps have problems, and that is usually because the mapper was unaware that they were issues. Accidents, as they are called.
The problem with this set is that it has bad gameplay on purpose.


The map is deliberately designed to play poorly, which quite frankly is pretty appalling to see coming from those closely connected to the team.
This set really shouldn't stay qualified, as not only is it poor itself, but it sets a bad precedent for other maps like it.
Mismagius

Charles445 wrote:

First let's start with what is usually the goal of a joke map.
To be funny! Get some laughs, that's always nice.

In order for a joke map to be ranked, however, it has to focus on a very important detail.
It must strive for good gameplay.

If a joke map has poor mapping, it stops being funny and ends up being a hassle to those involved in playing it.
The joke of how absurd the song or storyboard is will be overshadowed by its bad mapping decisions.

Everybody makes mistakes in maps.
A lot of maps have problems, and that is usually because the mapper was unaware that they were issues. Accidents, as they are called.
The problem with this set is that it has bad gameplay on purpose.


The map is deliberately designed to play poorly, which quite frankly is pretty appalling to see coming from those closely connected to the team.
This set really shouldn't stay qualified, as not only is it poor itself, but it sets a bad precedent for other maps like it.
if by "poor" you mean "hard to read because of low AR" then oh dear, that must be the first time I disagree with you completely.
The map was designed to be hard to read and aim. It's called a challenge, and as streaming and aiming are considered skills, reading also should be.
Topic Starter
Maeglwn

Charles445 wrote:

First let's start with what is usually the goal of a joke map.
To be funny! Get some laughs, that's always nice.

In order for a joke map to be ranked, however, it has to focus on a very important detail.
It must strive for good gameplay.

If a joke map has poor mapping, it stops being funny and ends up being a hassle to those involved in playing it.
The joke of how absurd the song or storyboard is will be overshadowed by its bad mapping decisions.

Everybody makes mistakes in maps.
A lot of maps have problems, and that is usually because the mapper was unaware that they were issues. Accidents, as they are called.
The problem with this set is that it has bad gameplay on purpose.


The map is deliberately designed to play poorly, which quite frankly is pretty appalling to see coming from those closely connected to the team.
This set really shouldn't stay qualified, as not only is it poor itself, but it sets a bad precedent for other maps like it.
the set is not poor in the slightest. are we not allowed to qualify ar7 anymore just because people aren't good at playing it?

its absolutely fine and I already asked several QATs way before I went for rank with this. ar7 doesn't make for bad gameplay. it just makes for people complaining that it's not the same map as everybody else maps

you'll live

you're also putting the entire set based on one of the 4 extras. and if you seriously think that cs2/cs4/cs7 is also an issue then there's way different problems
Sophia
I actually really like how some difficulties are mapped to make a bit of a joke of what's the trend and be purposefully hard to read or "unliked" because of various reasons (Irre's CS7 or BD's AR7) and I don't really mind it at all, since I do enjoy these settings...

But I do get a bit confused that maps like this still get ranked faster than actual serious maps that have been around for a long long time and are still waiting for a bubble.
Starry-
This map did serve it's purpose and it's really subjective on what you call enjoyable. Low AR =/= unenjoyable.
If this map just had a bunch of generic CS4 AR9 settings on diffs it'll just be completely boring anyways considering it's length.

I'm speaking as a player here (being a mania BN), and I don't usually speak on map threads like this, but if this is disqualified due to the settings then I'll be really disappointed since I really enjoy the map how it is right now.

Just my views anyways. I know there would be a lot of controversy about the AR7 difficulty but not to the point of calling the whole mapset poor.
Topic Starter
Maeglwn

Dm1321 wrote:

I actually really like how some difficulties are mapped to make a bit of a joke of what's the trend and be purposefully hard to read or "unliked" because of various reasons (Irre's CS7 or BD's AR7) and I don't really mind it at all, since I do enjoy these settings...

But I do get a bit confused that maps like this still get ranked faster than actual serious maps that have been around for a long long time and are still waiting for a bubble.
map ranking isn't based on how much they deserve it, it's based on 1) number of ranked maps from the people ranking it, 2) general quality, 3) people involved in the mapset, and 4) most importantly, how fast you can find BNs

Starry- wrote:

This map did serve it's purpose and it's really subjective on what you call enjoyable. Low AR =/= unenjoyable.
If this map just had a bunch of generic CS4 AR9 settings on diffs it'll just be completely boring anyways considering it's length.

I'm speaking as a player here (being a mania BN), and I don't usually speak on map threads like this, but if this is disqualified due to the settings then I'll be really disappointed since I really enjoy the map how it is right now.

Just my views anyways. I know there would be a lot of controversy about the AR7 difficulty but not to the point of calling the whole mapset poor.
thank you, I appreciate that
blahpy

Blue Dragon wrote:

if by "poor" you mean "hard to read because of low AR" then oh dear, that must be the first time I disagree with you completely.
The map was designed to be hard to read and aim. It's called a challenge, and as streaming and aiming are considered skills, reading also should be.
I don't think he is referring to the AR. The AR is not an issue here. The issue is that you intentionally used patterns which aren't by any means rankable (because they are bad) and then use "but it's an epic meme map and intended to be shit xD xD xD" as an excuse for ranking poor mapping. Remember that there's nothing wrong with mapping for the graveyard if you want to make maps that are not suitable for ranking.

Maeglwn wrote:

you should really stop being so negative, I'm not going to deal with it on my map
I really hope you aren't implying that you'll abuse your moderator powers to remove legitimate criticism.
Mismagius

blahpy wrote:

(because they are bad)

legitimate criticism.
"they are objectively bad, it's not my opinion, it's a fact! this is legitimate criticism!"
Topic Starter
Maeglwn

Blue Dragon wrote:

blahpy wrote:

(because they are bad)

legitimate criticism.
"they are objectively bad, it's not my opinion, it's a fact! this is legitimate criticism!"
this describes how I feel pretty well

unless criticism is constructive its not helpful or wanted
blahpy

Maeglwn wrote:

unless criticism is constructive its not helpful or wanted
Okay I'll spell it out for you:

[BD's Extra]00:10:250 (1,1,1,2,3) - these sliders are 1/4 apart and playing them requires unnatural movement with a ridiculous amount of speed up / slow down, you could fix them by making them 1/2 apart or putting them closer together

the rest of the map, as i've said several times, is fine imo and fun to play

Blue Dragon wrote:

"they are objectively bad, it's not my opinion, it's a fact! this is legitimate criticism!"
Man, by this logic any piece of shit map could get ranked if one person considers it good. (Not calling your map shit, it isn't, but there are plenty of unranked maps that are shit)
Henri
The map is deliberately designed to play poorly, which quite frankly is pretty appalling to see coming from those closely connected to the team.
This set really shouldn't stay qualified, as not only is it poor itself, but it sets a bad precedent for other maps like it.
I agree. If completely unfitting difficulty parameters like the ar7 on bds diff and cs7 on irres are rankable, it sets a huge negative impact as an example and attitude towards the mapping community..
I mean after this, if a nominator or QAT says "This difficulty has ar9 but you should change it to ar 9.5". It loses all its credibility if the mapper can just post a link to this maps thread saying "Oh then why is this ranked?"
Topic Starter
Maeglwn

Sotajumala wrote:

The map is deliberately designed to play poorly, which quite frankly is pretty appalling to see coming from those closely connected to the team.
This set really shouldn't stay qualified, as not only is it poor itself, but it sets a bad precedent for other maps like it.
I agree. If completely unfitting difficulty parameters like the ar7 on bds diff and cs7 on irres are rankable, it sets a huge negative impact as an example and attitude towards the mapping community..
I mean after this, if a nominator or QAT says "This difficulty has ar9 but you should change it to ar 9.5". It loses all its credibility if the mapper can just post a link to this maps thread saying "Oh then why is this ranked?"
cs7 diffs have been being ranked all year

its okay, I'm sure that all of the complaints are going to get this unranked

if this gets unranked I'm graveyarding it
Vuelo Eluko
every single diff has the mappers name in it
talk about spitting in the eye of that ranking criteria that i thought was supposed to prevent that
Topic Starter
Maeglwn

Riince wrote:

every single diff has the mappers name in it
talk about spitting in the eye of that ranking criteria that i thought was supposed to prevent that
What? You can have the mappers name in the difficulty name as long as its referencing ownership, not something like "BLUE DRAGON STYLE"
Vuelo Eluko
i guess i misunderstood it then or i didnt read enough of the thread to where it got to that point
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