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Celldweller - Eon

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Topic Starter
Not_Zippy
This beatmap was submitted using in-game submission on Wednesday, 8 September 2021 at 02:13:47

Artist: Celldweller
Title: Eon
Tags: Wish Upon A Blackstar Black Star marathon Industrial Hybrid Electronic Electronic-Rock
BPM: 180
Filesize: 13730kb
Play Time: 05:36
Difficulties Available:
  1. Eternity (5,58 stars, 1325 notes)
Download: Celldweller - Eon
Information: Scores/Beatmap Listing
---------------
ONE YEAR ANNIVERSARY YAY
still no rank in sight though

What's this, me mapping seriously? What happened to the world?

More mapping practice, might try to go for approval eventually. We need more (quality) Celldweller maps!

I hate you too, BSS~~

Progress:
Timing: Finished!
Map: Initial mapping finished, I guess. Mods/suggestions welcome!
Hitsounds: Basic hitsounding is done now. Suggestions/help still welcome though!

14-02-2015: applied Madlollipop's mod

23-02-2015: applied Geronimaa's mod

18-03-2015: applied Maeglwn's mod

07-04-2015: applied Arphimigon's mod

11-04-2015: applied Polar Storm's mod

19-04-2015: applied Arphimigon's mod

20-04-2015: changed HP back to 6,5 as well as some minor hitsound/flow fixes

21-04-2015: WE CLICKABLE END NOW (as well as more hitsound fixes)

25-04-2015: hitsound stuff

13-05-2015: applied Arphimigon's mod + revamped a few sections

21-05-2015: fairly major revamp of the 2nd and 3rd kiais as well as a few other sections + minor hitsound fixes

23-05-2015: moar hitsound fixes

08-07-2015: appllied forbiddenplayer's mod, also nerfed HP to 6.2 instead of 6.5

01-10-2015: WE AR9.2 NOW

23-10-2015: reworked the most glaring not-up-to-standard sections

29-10-2015: reworked some more things, nerfed a few overspaced sections

02-11-2015: applied Tshemmp's mod

04-11-2015: minor pattern/overlap fix (thanks Voli)

24-02-2016: applied Voli's mod

08-09-2021: fixed a banan

Thanks to:
Tess (timing, those timesigs were a bitch to figure out)
Voli (a crap ton of testing and feedback/suggestions)
blissfulyoshi (testing and feedback/suggestions)
Squigly (testing/feedback/suggestions)
One Miss (testing/feedback)
phaZ (testing/feedback)
CeilingPanda
Did a mod on chat.
http://puu.sh/fVdVV/c471bc652a.txt
Well done and good luck!
Topic Starter
Not_Zippy

Madlollipop wrote:

Did a mod on chat.
http://puu.sh/fVdVV/c471bc652a.txt
Well done and good luck!
Kds given and again, thank you ever so much :D
Lethargy
Yo, we got IRC MOD

SPOILER
17:24 Geronimaa: irc mod?
17:25 Not_Zippy: well, not gonna say no to that :P
17:25 Geronimaa: :D
17:25 Geronimaa: testplay first
17:32 Geronimaa: solid map
17:32 Geronimaa: first hing
17:32 Geronimaa: HP to 7
17:32 Geronimaa: i made fatal mistakes and it still elt me live
17:32 Not_Zippy: so hp7 after all, okay
17:32 Not_Zippy: done
17:32 Geronimaa: quite solid map
17:32 Geronimaa: some parts need polishing
17:33 Geronimaa: some part are unnecessary
17:33 Geronimaa: and some parts are way too retarded to read
17:33 Geronimaa: lets go over them
17:33 Geronimaa: beginnning is fine
17:33 Geronimaa: but i think there is an option to remove those breaks?
17:33 Geronimaa: like that there will be no pass sound
17:34 Geronimaa: you should do that
17:34 Not_Zippy: probably, I didn't want the player to start with unnecessary low hp so that's why I added them
17:34 Geronimaa: yea
17:34 Geronimaa: but not like removing breaks
17:34 Geronimaa: the break would still be there
17:34 Geronimaa: jsut removign that thing which displays
17:34 Not_Zippy: ah
17:34 Not_Zippy: true
17:35 Geronimaa: these four should probably start with higher spacing
17:35 Geronimaa: 00:25:913 (1,2,3,4) -
17:35 Geronimaa: the second square is fine
17:35 Geronimaa: 00:45:912 (1) - now this is an evil pattern
17:36 Geronimaa: no one expects that slider to go this down
17:36 Geronimaa: inb4 sliderbeaks
17:36 Geronimaa: same for this one 00:47:912 (1) -
17:36 Geronimaa: 00:51:412 (6) - this circle is one oft those retarded to read 00:51:412 (6) -
17:36 Not_Zippy: what I think I'll do is just let you point out stuff and respond to them afterwards
17:36 Geronimaa: you just dont expect it at all
17:37 Geronimaa: well the advantage of irc mod is that we can actualy discuss stuff real time
17:37 Geronimaa: and think of better solutions together
17:37 Not_Zippy: that's true, I just don't want to interrupt all the time
17:37 Geronimaa: 00:57:746 (7) - this not is a derp note as well 00:57:746 (7) -
17:37 Geronimaa: no
17:37 Geronimaa: THATS EXACTLY WHAT YOU SHOULD BE DOING
17:37 Geronimaa: you should talk to me
17:38 Geronimaa: so we can actively work on this
17:38 Not_Zippy: fair enough
17:38 Geronimaa: anyway this note 00:57:746 (7) - is probably overmap
17:38 Geronimaa: you could put another slider at the place of 6 and 7
17:38 Not_Zippy: 7 is clearly heard in the track though
17:40 Not_Zippy: 00:45:912 (1) - didn't realize this was 2,90 away from 00:45:746 (11) - at first, spacing reduced to 2,0 like the rest of the previous pattern
17:41 Geronimaa: about that 7 it is heard but
17:41 Geronimaa: but it just doesnt fit there
17:42 Not_Zippy: 00:51:412 (6) - reduced spacing and put it more in line with the rest of the pattern
17:42 Geronimaa: good
17:42 Geronimaa: the its fine till 3
17:42 Geronimaa: btw really like that mapping
17:42 Geronimaa: people will bitch about it
17:42 Geronimaa: but its nice
17:42 Not_Zippy: thanks :P
17:42 Geronimaa: 02:39:910 (5,6,7,8,1,2,3,4) -
17:42 Geronimaa: this
17:43 Geronimaa: make this stream more aesthetically appealing
17:43 Geronimaa: get inspired by helloscv streams
17:43 Geronimaa: he uses pretty similar ones
17:43 Geronimaa: but they are beatiful
17:43 Geronimaa: let me dinf them for tyou
17:44 Geronimaa: stream like this is really nice http://puu.sh/g9qKe/feeada4bf8.jpg
17:44 Geronimaa: so make it similar or just get some ideas
17:45 Geronimaa: these circles 02:48:743 (1,2,1,2) -
17:45 Geronimaa: give them smaller spacing
17:46 Geronimaa: this slider is ahrd to read 02:56:909 (3) -
17:46 Geronimaa: since its right after that one which was in the same direction
17:47 Geronimaa: 02:59:909 (2,3,4,5) - these need polishing they look like the are going to be straight and the last one is quite off
17:47 Geronimaa: same here 02:59:909 (2,3,4,5,1,2,3) -
17:47 Geronimaa: 02:59:909 (2,3,4,5,1,2,3) - here
17:47 Geronimaa: shit
17:47 Geronimaa: here 03:01:909 (1,2,3) -
17:47 Geronimaa: this one as well 03:01:409 (2) -
17:48 Geronimaa: this is really hard to read 03:05:243 (6,7,8) -
17:48 Geronimaa: 6 and 7 are ok
17:48 Geronimaa: but 8 is just too much
17:49 Not_Zippy: 00:51:412 (6) - made this somewhat prettier
17:50 Geronimaa: ok :D
17:50 Not_Zippy: 02:48:743 (1,2,1,2) - but these blanket so nicely ;__;
17:50 Geronimaa: they do but dude :D
17:50 Geronimaa: the change in spacing is way too high
17:51 Geronimaa: so many sliderbreaks on these 03:15:576 (3,5) - xD
17:51 Geronimaa: oh and
17:51 Geronimaa: dont know what hitsounds you using
17:51 Geronimaa: but they are damn too quite
17:52 Geronimaa: it gives the feel that missed notes
17:52 Geronimaa: 03:22:742 (2) - more sliderbeaks 03:22:742 (2) -
17:53 Not_Zippy: 02:56:909 (3) - moved stuff here around a bit so there's less overlapping and more reading going on
17:54 Geronimaa: ok
17:54 Geronimaa: 03:56:576 (1,2,3,4) - tthis square
17:54 Geronimaa: breaks the flow
17:54 Geronimaa: kind of
17:54 Geronimaa: try making it smoother
17:54 Geronimaa: oh my god
17:54 Geronimaa: 04:13:742 (1) -
17:54 Geronimaa: sliderbreak king mapepr?
17:55 Geronimaa: this is like 99% percent 100 for everyone :D
17:55 Geronimaa: same for these 04:21:242 (4,5,6,7) -
17:55 Geronimaa: make em smoother
17:56 Not_Zippy: 02:59:909 (2,3,4,5,1,2,3,4) - were never supposed to be straight so made them more curved
17:57 Not_Zippy: 03:01:909 (1,2,3) - straightened these out
17:57 Geronimaa: ok
17:58 Geronimaa: i pretty much finished mod
17:58 Geronimaa: solid map
17:58 Geronimaa: like it
17:58 Geronimaa: gl in ranking it
17:58 Not_Zippy: 03:05:243 (6,7,8) - oh yeah, these
17:59 Geronimaa: feel free to ask anything
17:59 Not_Zippy: I remember having to do something with that but not entirely sure what so it ended up being this
18:02 Not_Zippy: 03:05:243 (6,7,8) - found something a bit nicer to read
18:03 Not_Zippy: 04:13:742 (1) - LOL yeah, was expecting complaints on this
18:03 Not_Zippy: lowering SV on that one
18:12 Not_Zippy: alright, I think I fixed most of these
18:12 Not_Zippy: thanks a lot for modding :D
18:13 Geronimaa: no problem

nice map
Topic Starter
Not_Zippy

Geronimaa wrote:

Yo, we got IRC MOD

SPOILER
17:24 Geronimaa: irc mod?
17:25 Not_Zippy: well, not gonna say no to that :P
17:25 Geronimaa: :D
17:25 Geronimaa: testplay first
17:32 Geronimaa: solid map
17:32 Geronimaa: first hing
17:32 Geronimaa: HP to 7
17:32 Geronimaa: i made fatal mistakes and it still elt me live
17:32 Not_Zippy: so hp7 after all, okay
17:32 Not_Zippy: done
17:32 Geronimaa: quite solid map
17:32 Geronimaa: some parts need polishing
17:33 Geronimaa: some part are unnecessary
17:33 Geronimaa: and some parts are way too retarded to read
17:33 Geronimaa: lets go over them
17:33 Geronimaa: beginnning is fine
17:33 Geronimaa: but i think there is an option to remove those breaks?
17:33 Geronimaa: like that there will be no pass sound
17:34 Geronimaa: you should do that
17:34 Not_Zippy: probably, I didn't want the player to start with unnecessary low hp so that's why I added them
17:34 Geronimaa: yea
17:34 Geronimaa: but not like removing breaks
17:34 Geronimaa: the break would still be there
17:34 Geronimaa: jsut removign that thing which displays
17:34 Not_Zippy: ah
17:34 Not_Zippy: true
17:35 Geronimaa: these four should probably start with higher spacing
17:35 Geronimaa: 00:25:913 (1,2,3,4) -
17:35 Geronimaa: the second square is fine
17:35 Geronimaa: 00:45:912 (1) - now this is an evil pattern
17:36 Geronimaa: no one expects that slider to go this down
17:36 Geronimaa: inb4 sliderbeaks
17:36 Geronimaa: same for this one 00:47:912 (1) -
17:36 Geronimaa: 00:51:412 (6) - this circle is one oft those retarded to read 00:51:412 (6) -
17:36 Not_Zippy: what I think I'll do is just let you point out stuff and respond to them afterwards
17:36 Geronimaa: you just dont expect it at all
17:37 Geronimaa: well the advantage of irc mod is that we can actualy discuss stuff real time
17:37 Geronimaa: and think of better solutions together
17:37 Not_Zippy: that's true, I just don't want to interrupt all the time
17:37 Geronimaa: 00:57:746 (7) - this not is a derp note as well 00:57:746 (7) -
17:37 Geronimaa: no
17:37 Geronimaa: THATS EXACTLY WHAT YOU SHOULD BE DOING
17:37 Geronimaa: you should talk to me
17:38 Geronimaa: so we can actively work on this
17:38 Not_Zippy: fair enough
17:38 Geronimaa: anyway this note 00:57:746 (7) - is probably overmap
17:38 Geronimaa: you could put another slider at the place of 6 and 7
17:38 Not_Zippy: 7 is clearly heard in the track though
17:40 Not_Zippy: 00:45:912 (1) - didn't realize this was 2,90 away from 00:45:746 (11) - at first, spacing reduced to 2,0 like the rest of the previous pattern
17:41 Geronimaa: about that 7 it is heard but
17:41 Geronimaa: but it just doesnt fit there
17:42 Not_Zippy: 00:51:412 (6) - reduced spacing and put it more in line with the rest of the pattern
17:42 Geronimaa: good
17:42 Geronimaa: the its fine till 3
17:42 Geronimaa: btw really like that mapping
17:42 Geronimaa: people will bitch about it
17:42 Geronimaa: but its nice
17:42 Not_Zippy: thanks :P
17:42 Geronimaa: 02:39:910 (5,6,7,8,1,2,3,4) -
17:42 Geronimaa: this
17:43 Geronimaa: make this stream more aesthetically appealing
17:43 Geronimaa: get inspired by helloscv streams
17:43 Geronimaa: he uses pretty similar ones
17:43 Geronimaa: but they are beatiful
17:43 Geronimaa: let me dinf them for tyou
17:44 Geronimaa: stream like this is really nice http://puu.sh/g9qKe/feeada4bf8.jpg
17:44 Geronimaa: so make it similar or just get some ideas
17:45 Geronimaa: these circles 02:48:743 (1,2,1,2) -
17:45 Geronimaa: give them smaller spacing
17:46 Geronimaa: this slider is ahrd to read 02:56:909 (3) -
17:46 Geronimaa: since its right after that one which was in the same direction
17:47 Geronimaa: 02:59:909 (2,3,4,5) - these need polishing they look like the are going to be straight and the last one is quite off
17:47 Geronimaa: same here 02:59:909 (2,3,4,5,1,2,3) -
17:47 Geronimaa: 02:59:909 (2,3,4,5,1,2,3) - here
17:47 Geronimaa: shit
17:47 Geronimaa: here 03:01:909 (1,2,3) -
17:47 Geronimaa: this one as well 03:01:409 (2) -
17:48 Geronimaa: this is really hard to read 03:05:243 (6,7,8) -
17:48 Geronimaa: 6 and 7 are ok
17:48 Geronimaa: but 8 is just too much
17:49 Not_Zippy: 00:51:412 (6) - made this somewhat prettier
17:50 Geronimaa: ok :D
17:50 Not_Zippy: 02:48:743 (1,2,1,2) - but these blanket so nicely ;__;
17:50 Geronimaa: they do but dude :D
17:50 Geronimaa: the change in spacing is way too high
17:51 Geronimaa: so many sliderbreaks on these 03:15:576 (3,5) - xD
17:51 Geronimaa: oh and
17:51 Geronimaa: dont know what hitsounds you using
17:51 Geronimaa: but they are damn too quite
17:52 Geronimaa: it gives the feel that missed notes
17:52 Geronimaa: 03:22:742 (2) - more sliderbeaks 03:22:742 (2) -
17:53 Not_Zippy: 02:56:909 (3) - moved stuff here around a bit so there's less overlapping and more reading going on
17:54 Geronimaa: ok
17:54 Geronimaa: 03:56:576 (1,2,3,4) - tthis square
17:54 Geronimaa: breaks the flow
17:54 Geronimaa: kind of
17:54 Geronimaa: try making it smoother
17:54 Geronimaa: oh my god
17:54 Geronimaa: 04:13:742 (1) -
17:54 Geronimaa: sliderbreak king mapepr?
17:55 Geronimaa: this is like 99% percent 100 for everyone :D
17:55 Geronimaa: same for these 04:21:242 (4,5,6,7) -
17:55 Geronimaa: make em smoother
17:56 Not_Zippy: 02:59:909 (2,3,4,5,1,2,3,4) - were never supposed to be straight so made them more curved
17:57 Not_Zippy: 03:01:909 (1,2,3) - straightened these out
17:57 Geronimaa: ok
17:58 Geronimaa: i pretty much finished mod
17:58 Geronimaa: solid map
17:58 Geronimaa: like it
17:58 Geronimaa: gl in ranking it
17:58 Not_Zippy: 03:05:243 (6,7,8) - oh yeah, these
17:59 Geronimaa: feel free to ask anything
17:59 Not_Zippy: I remember having to do something with that but not entirely sure what so it ended up being this
18:02 Not_Zippy: 03:05:243 (6,7,8) - found something a bit nicer to read
18:03 Not_Zippy: 04:13:742 (1) - LOL yeah, was expecting complaints on this
18:03 Not_Zippy: lowering SV on that one
18:12 Not_Zippy: alright, I think I fixed most of these
18:12 Not_Zippy: thanks a lot for modding :D
18:13 Geronimaa: no problem

nice map
And you got your kds, thanks again for modding :D
Maeglwn

ayo

[General]
  1. more than a 3rd of this damn map is kiai time like holy crap man RELAX WITH THE KIAIS BRO
  2. I honestly think your SV is WAAAAAAAAAAAAY too high, especially in the second half. especially for a 180 bpm song. its like.. blazing fast man. idk. I don't like it.

[the song]
  1. you use a LOT of repeats in places where they don'ta lways make sense.. :P at this high SV, I'd advise against repeats in general, they just play and look really weird
  2. 00:52:912 (3,4,1) - overlap on 1 and 3, visible :P
  3. 01:10:746 (6,7,8,9) - THIS IS NOT A SHAPE YO
  4. 01:27:911 (3,4,5,6) - make tihs square actually a square :P
  5. 01:31:911 (3,4,5,6) - square issue again
  6. 01:54:245 (3,4,1) - overlap on 3 and 1
  7. 02:37:910 (1,2) - VERY noticeable overlap here :P
  8. 02:51:576 (3,4,5) - is 3 and 5 overlapping necessary? it looks kinda bad :/
  9. 02:52:909 (2,3,4) - same on 2 and 4
  10. 03:12:576 - probably don't need the kiai here
  11. 03:17:992 (1) - having 2 spinners basically in a row like this really kills gameplay.. why not just have the first spinner and then map under this?
  12. 03:23:326 (1) - same
  13. 03:31:242 (1,2) - these 2 NOTES ARE NOT PROPERLY SPACED BETWEEN THE OTHERS AND STUFF FIX\
  14. 03:42:742 (3,4) - good idea, but it's overlapping hardcore in a few different places. LOL the end hit burst will end up overlapping over the top of the slider.
  15. 03:44:909 (2,3) - same thing here. PROBABLY too close for comfort. move it like a grid away.
  16. 03:47:242 (1,2) - like this has enough space so its fine
  17. 03:48:576 (4,5,6) - 4 and 6 visible overlap, 6 appears before you're done with 4 and the end of 6 overlaps at the end of it. FEEX
  18. 03:50:576 (3,4) - o v e r l a p s b o y s
  19. 04:12:242 (4,5) - why the sudden little mini jump? doesn't really seem too necessary to me :/ it happens a few times.. why not just make it like a full jump if you're gonna do that? a .5 increase just kinda screws with flow.
  20. 04:30:909 (6,1) - overlapping just barely at the end. pull it away a bit
  21. 04:48:576 - you don't need the kiai until the next part. would help cut down on the kiai a lot
  22. 05:28:909 (8,9) - BLANKET PLS
  23. 05:36:576 - ending on a repeat kinda sucks.. make this clickable maybe?

it's a bit unclean. the map is pretty cool and all, but a bit unclean :P\

gl
Topic Starter
Not_Zippy

Maeglwn wrote:


ayo

[General]
  1. more than a 3rd of this damn map is kiai time like holy crap man RELAX WITH THE KIAIS BRO - Used the suggestions you gave to fix this, RELAXING A BIT WITH THE KIAIS BRO :P
  2. I honestly think your SV is WAAAAAAAAAAAAY too high, especially in the second half. especially for a 180 bpm song. its like.. blazing fast man. idk. I don't like it. - Haven't had complaints about the SV before, keeping it for now. Might change things up a bit when more people complain, but the high SV is part of what gives the map some character, you know? ~muh creativity~

[the song]
  1. you use a LOT of repeats in places where they don'ta lways make sense.. :P at this high SV, I'd advise against repeats in general, they just play and look really weird - Removed the most jarring ones (to me at least), kept some of them for the sake of variety.
  2. 00:52:912 (3,4,1) - overlap on 1 and 3, visible :P - Moved things about a bit and fixed.
  3. 01:10:746 (6,7,8,9) - THIS IS NOT A SHAPE YO - BUT I NEED MY ESCALATING DS ;__; (prettied it up a bit though)
  4. 01:27:911 (3,4,5,6) - make tihs square actually a square :P - These are again escalating so can't do perfect squares on 'em, made them less of a square instead (I have weird ways of fixing things)
  5. 01:31:911 (3,4,5,6) - square issue again - see above
  6. 01:54:245 (3,4,1) - overlap on 3 and 1 - Not entirely sure how that was overlapping but fixerino'd anyway.
  7. 02:37:910 (1,2) - VERY noticeable overlap here :P - Yup, that one's gone now.
  8. 02:51:576 (3,4,5) - is 3 and 5 overlapping necessary? it looks kinda bad :/
  9. 02:52:909 (2,3,4) - same on 2 and 4 - I have genuinely no idea how no one complained about these sooner, nor do I know why I kept them in this long. Fixed.
  10. 03:12:576 - probably don't need the kiai here - RIP kiai, you will be missed (or not, idk)
  11. 03:17:992 (1) - having 2 spinners basically in a row like this really kills gameplay.. why not just have the first spinner and then map under this?
  12. 03:23:326 (1) - same - Fixyfix'd
  13. 03:31:242 (1,2) - these 2 NOTES ARE NOT PROPERLY SPACED BETWEEN THE OTHERS AND STUFF FIX\ - ESCALATING DS TIME also fixed
  14. 03:42:742 (3,4) - good idea, but it's overlapping hardcore in a few different places. LOL the end hit burst will end up overlapping over the top of the slider.
  15. 03:44:909 (2,3) - same thing here. PROBABLY too close for comfort. move it like a grid away. - This and above = tidied up a bit.
  16. 03:47:242 (1,2) - like this has enough space so its fine
  17. 03:48:576 (4,5,6) - 4 and 6 visible overlap, 6 appears before you're done with 4 and the end of 6 overlaps at the end of it. FEEX - FEEX'd
  18. 03:50:576 (3,4) - o v e r l a p s b o y s - Overlaps? What? Where? (this means fix'd)
  19. 04:12:242 (4,5) - why the sudden little mini jump? doesn't really seem too necessary to me :/ it happens a few times.. why not just make it like a full jump if you're gonna do that? a .5 increase just kinda screws with flow. - Look ma, I'm a real jump now! (increased the DS on this)
  20. 04:30:909 (6,1) - overlapping just barely at the end. pull it away a bit - No more overlapping here.
  21. 04:48:576 - you don't need the kiai until the next part. would help cut down on the kiai a lot - Removed the big kiai section, kept a little fountain though.
  22. 05:28:909 (8,9) - BLANKET PLS - Angle slider blanket hooooo~
  23. 05:36:576 - ending on a repeat kinda sucks.. make this clickable maybe? Didn't know what to do with the ending so just stuck this in. Made something a bit different for it, last note is actually clickable now.

it's a bit unclean. the map is pretty cool and all, but a bit unclean :P\

gl
nice mod/10
kds/10

edit: can't update the damn thing right now, fml ;__;
edit2: Welcome back to the land of the living, BSS. Map updated too.
Arphimigon
celldwellerz k

[Zippynity]
00:15:246 (1,2,3) - Plays better on equal DS, change note 2 more left
00:24:579 (1,3) - Dont make these overlap
00:25:913 (1,2,3,4,5,6,7,8) - ^ spread the second square by like 1.05x more
00:40:746 (3,4) - Make this and 00:43:412 (7,8) - more similar to play and look at
00:44:746 (3,4,5,6,7,8,9,10,11) - Reduce spacing of jumps here, song is quiet
00:51:246 (5,6,7,8,9,10) - More curved, this linear play with the stream feels awkward
00:54:412 (2) - Make end point more down, angle is harsh.
01:03:913 (1) - x:303 y:143 naziblanket
01:22:577 (4,5,6,7,8,9,10,11,1) - Reduce distancing since lack of emphasis? Keep the stream but make it less spaced pls.
01:29:744 (6,1) - Harsh angle here too
01:31:911 (3,4,5,6,1) - Why jumps when lack of emphasis omg pls zippy you cant add jumps anywhere there is 1/2 lol, reduce spacing or add some smexy sliders
01:46:412 (8,9,10,11,12) - Curve this away from the last stream o/
02:02:579 (5) - Slider start is ugly fix the curve
02:07:246 (7,8,9,10,11,1) - Make 'em straigher pls
02:09:578 (7,8,9) - Make 3 sliders all 120 rotated? Or 3 similar sliders at least. Something more logical than this
02:13:411 (1,2,3,4) - Needs a rework. Take the 2 out from under the slider atleast it doesnt fit there
02:23:911 (4,5,6,7,8,9,10,11) - Mentioned before
02:39:910 (1,2,3,4,1,2,3,4) - Angle should change (the dip) one note later
03:05:742 (9,3) - Overlap?
03:17:409 (3,4,5,6,7,1) - Make the second a 180 degree flip of the first o/
03:27:409 (1,2,3,4,5,6,7) - Highly unreadable and will likely be the source of a DQ due to readability and difficulty spiking
03:31:076 (4,1) - Dont make these so close. I know you are trying to increase DS slowly here but overlap these so small is weird to play/read
04:04:742 (1,2,3,4,5,6,1,2,3,4,5,6) - Transition is weird here and a note is expected before 5 and 6, perhaps add some sliders somewhere in one of the sections 1/2s to show the change? Its so weird
04:23:909 (10,11) - Calm section pls no harsh angles here
04:31:409 (1,2,3) - Fine to have if the DS is reduced~ Also NC for effect
04:39:909 (6,7,8) - ^
04:43:909 (2,3) - Pixel overlaparino pls
05:18:076 (2) - Badly placed, remove stack here and make it curve up to top left o/
05:25:409 (3,4,5,6,7) - I see the slider created here but it is meh for a 5 point stream so i would make simpler

Nice. Not bad at all play-wise, some off points here and there eh not much bad.
Good luck with this!
Topic Starter
Not_Zippy

Arphimigon wrote:

celldwellerz k

[Zippynity]
00:15:246 (1,2,3) - Plays better on equal DS, change note 2 more left - Done and done.
00:24:579 (1,3) - Dont make these overlap - overlap fix'd
00:25:913 (1,2,3,4,5,6,7,8) - ^ spread the second square by like 1.05x more - actually nerfed that square before, looks like that caused some overlapping
00:40:746 (3,4) - Make this and 00:43:412 (7,8) - more similar to play and look at - Fixed, I suppose.
00:44:746 (3,4,5,6,7,8,9,10,11) - Reduce spacing of jumps here, song is quiet - Down to 1,6 it is, then.
00:51:246 (5,6,7,8,9,10) - More curved, this linear play with the stream feels awkward - Fixed, somewhat. I did what I could with the way things are placed there.
00:54:412 (2) - Make end point more down, angle is harsh. - Yeeesss, that looks better, ty :D
01:03:913 (1) - x:303 y:143 naziblanket - feex'd
01:22:577 (4,5,6,7,8,9,10,11,1) - Reduce distancing since lack of emphasis? Keep the stream but make it less spaced pls. - Reduced to 0,50DS
01:29:744 (6,1) - Harsh angle here too - is a bit less harsh now
01:31:911 (3,4,5,6,1) - Why jumps when lack of emphasis omg pls zippy you cant add jumps anywhere there is 1/2 lol, reduce spacing or add some smexy sliders - Keeping these. They're part of what gives the map its identity, really. Only if more people want them out.
01:46:412 (8,9,10,11,12) - Curve this away from the last stream o/ - I guess that flows better. Done.
02:02:579 (5) - Slider start is ugly fix the curve - easier on the eyes now
02:07:246 (7,8,9,10,11,1) - Make 'em straigher pls - Neater stacks? Neater stacks.
02:09:578 (7,8,9) - Make 3 sliders all 120 rotated? Or 3 similar sliders at least. Something more logical than this - alrighty then, changed to 120 rotated copies
02:13:411 (1,2,3,4) - Needs a rework. Take the 2 out from under the slider atleast it doesnt fit there - looks nicer now
02:23:911 (4,5,6,7,8,9,10,11) - Mentioned before - Reduced DS like before.
02:39:910 (1,2,3,4,1,2,3,4) - Angle should change (the dip) one note later - Rough fix applied.
03:05:742 (9,3) - Overlap? - Instead of overlapping they're now in the same spot.
03:17:409 (3,4,5,6,7,1) - Make the second a 180 degree flip of the first o/ - Works nicely, comsider fixed.
03:27:409 (1,2,3,4,5,6,7) - Highly unreadable and will likely be the source of a DQ due to readability and difficulty spiking - Lulz, finally someone complains about the infamous sliderbomb. Nerfed.
03:31:076 (4,1) - Dont make these so close. I know you are trying to increase DS slowly here but overlap these so small is weird to play/read - starting at 0,6DS and working up from there instead of starting at 0,5 did the trick
04:04:742 (1,2,3,4,5,6,1,2,3,4,5,6) - Transition is weird here and a note is expected before 5 and 6, perhaps add some sliders somewhere in one of the sections 1/2s to show the change? Its so weird - tried something with 1/2 sliders here, not sure what else to do
04:23:909 (10,11) - Calm section pls no harsh angles here - attempted to fix, kinda meh right now
04:31:409 (1,2,3) - Fine to have if the DS is reduced~ Also NC for effect
04:39:909 (6,7,8) - ^ - reduced DS a bit, but the DS on these was increased before to reduce overlapping ;__;
04:43:909 (2,3) - Pixel overlaparino pls - that's gone
05:18:076 (2) - Badly placed, remove stack here and make it curve up to top left o/ - couldn't quite make it work going up to the left so it's going up to the right now
05:25:409 (3,4,5,6,7) - I see the slider created here but it is meh for a 5 point stream so i would make simplerTrue, the sliderkink doesn't work well with the 5-point stream. Replaced with a simple curve.

Nice. Not bad at all play-wise, some off points here and there eh not much bad.
Good luck with this!
thanks for the mod, have some kds :D
Voli
PERKELE

just some minor things to help you push this map to approval. Not a very big mod as I've already playtested this a ton:

Eternity

00:54:412 (2) - Off-grid slider
01:00:412 (2) - ^
02:13:411 (14) - Not really a fan of this slider shape, it plays a bit weird. would make it something like this http://gyazo.com/5fbd790b891662fde9bbbf0619317f03
02:16:744 (2) - dem offgrids
02:23:577 (2,3) - Put a note on the red tick before 2. Improves flow and plays better.
04:28:242 (6) - more offgrids
05:35:242 (1,2) - These sliders give the ending a rather messy look, maybe something like this? http://gyazo.com/decbb961cf52460c972b1f38a6e86beb

Offgrid sliders can be nazi material in the ranking process so fix dem. Rest is just suggestions.
GL 8-)
Topic Starter
Not_Zippy
ayy minimods

Polar Storm wrote:

PERKELE

just some minor things to help you push this map to approval. Not a very big mod as I've already playtested this a ton:

Eternity

00:54:412 (2) - Off-grid slider - We've established in pm that these offgrid sliders are still on screen so they don't need fixing unless someone decides to nazimod them out anyway. Won't change them for now though.
01:00:412 (2) - ^
02:13:411 (14) - Not really a fan of this slider shape, it plays a bit weird. would make it something like this http://gyazo.com/5fbd790b891662fde9bbbf0619317f03 - A simple curve wouldn't stand out so the SV change would throw people off, causing combo breaks everywhere. Made it look a bit better and still stand out though.
02:16:744 (2) - dem offgrids
02:23:577 (2,3) - Put a note on the red tick before 2. Improves flow and plays better. - There's no note to be heard anywhere in the song though. Added a slider in place of (1) and (2) instead.
04:28:242 (6) - more offgrids
05:35:242 (1,2) - These sliders give the ending a rather messy look, maybe something like this? http://gyazo.com/decbb961cf52460c972b1f38a6e86beb - idunno, two sliders don't feel right for the ending for some reason. They were just there in order to have a clickable last note but they add (in my opinion) unnecessary sounds. Spinner as a placeholder for now because ending on a reverse slider is meh.

Offgrid sliders can be nazi material in the ranking process so fix dem. Rest is just suggestions.
GL 8-)
contained useful stuff/10 would kd again
Arphimigon
Hello again.

[Only diff]
Rhythm is bad at lots of points. Some jumps feel plain random. Sliders are quiet meh at times. NCs are random.
Fun, not exactly "quality map"
00:11:246 (1,2,3,4,5,6,1,2,3,4) - Take for instance here, rhythm is out. You have mapped a lot in the future from here to every 1/4 you can but 00:12:746 (2) - should be a triplet, and a note 00:13:163 - and 00:13:329 - this kind of rhythm is misleading in play and puts me off personally because I can't tell when exactly to hit. And things like 00:18:913 (5) - should be obvious 1/4 notes
00:20:246 (8,1) - Seriously? These are WAY too close. Besides the angle of 00:19:913 (4,5,6,7,8) - feels too linear for the music, let it groove without some edgy ick in the transition to the slider
00:20:579 (1,1,2) - Weird to play as SOON as the jumps come in. This is just bad.
00:22:912 (5,1) - C'mon this is a slightly different slider? Why not be the same? Ctrl-g the second for better flow anyway this is bad to play.
00:23:913 (3,4,1,2,3) - Last slider is lonely in its shape k.
00:31:746 (6) - May aswell add NC for effect
00:32:079 (10,11,12) - Should be a straight line.
00:32:246 (11,12,1) - Terrible slider angle come on. This is like slider break central!
00:33:246 (3,4,1,2) - Ugly overlaps here
00:36:579 (1,2,3,4) - Srly more flow issues. Ctrl-g slider 1, reverse 2 and 3 then reposition 4 completely. Or better, stack slider 1 on 00:35:913 (3) - and remap the rest.
00:38:746 (3,4,5) - Looks ugly.
00:39:329 - Add note
00:40:746 (3,4) - Why random slider this will put so many people off.
00:41:413 (6,7,8) - Curve 8 to fit the triplet.
00:42:412 (2) - Move like 3 pixels right for naziblanketish
00:44:746 (3,4,5,6,7,8,9,10,11) - Calm section, reduce DS here srly
00:49:912 (1,2,3) - Curve slider 3 more
00:51:246 (5,6) - Emphasise more with the music! Perhaps NCs?
00:52:912 (3) - Ugly fix the curves on it cmon
00:57:912 (1) - ^
00:57:912 (1,2,3) - Fix distancing here this is weird, space reverse slider more right
01:04:746 (3,5) - Ugly overlap
01:06:912 - note here, may aswell remove 01:06:745 (2) - or something while you are there your choice.
01:07:745 (5,6,7) - Flow is a bit "darty" for this nice part of the music which doesnt fit this.
01:20:577 (1,2,3,4) - Curves in these sliders look weird.
01:21:911 (1,2,3) - Sudden 1/4 spacing will put many off, fix this.

01:24:577 (1,3) - Bad overlap?
01:25:911 (1,2) - Long slider should start where the note is imo. I see WHY you did it but w/e.
01:29:911 (1,2,3) - Angle of 2 to 3 is harsh as fk
01:36:077 (3,4,5,1) - Linear flow to SUDDEN ANGLE CHANGE no stop it.
01:39:912 (3) - This is so misleading, make the red points a little less speed changing, kinda makes it unrankable
01:44:246 (5,6,1) - Perhaps curve the start the last slider down to help flow
01:47:912 (3,6) - May aswell make them the same
01:55:245 (1) - Bad end curve
02:00:579 (5,6,7,1) - Dis flow haha okay
02:09:412 (6,7,8,9) - Make 6 in the center of these.
02:15:244 (1,2,3,4,5,6,7,8) - Copying other maps is k (i do the same sometimes) but this looks ugly and the parts could make nice triangles with each other.
yes I see what you did there
02:16:577 (1) - Make this a jump
02:19:244 (1,2,3) - Sudden hard flow is sudden and hard
02:20:744 (2,3) - Dont be so close it ruins play
02:24:911 (3,4,5) - Srly okay same problem with "bad angles"
02:36:077 (5,6,1,2) - Horrid offbeat sliders that dont suit.
02:39:910 (1,2,3,4,1,2,3,4,1) - DS and angling here is hard to play and read.
02:47:910 (1,2) - Fix blanket
02:54:076 (1,2,3,4,5,6) - This is just confusing, and why is 6 covering to many placeable beats? Atleast NC it or something. Better, dont have it.
02:59:909 (2,3,4,5) - Confusing, expected to be 1/4 by distancing
03:09:909 (1,2,3,4) - Better here, but still could be better.
03:11:909 (5) - NC this to fit with last notes.
Next 20 seconds or so are just unmoddable, and I'm getting lazy
03:28:742 (2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,1,2,3,4,5,6,7,8,9,10,11,12,13) - Make NCing consistent
03:53:742 (4,6) - Why overlap these like dis ew.
03:53:909 (5) - NC here
03:55:242 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - Make distancing consistent. There is no arguement.
04:07:909 (4) - Long sliders feel better on these notes. Same applies to every part of this section.
04:13:576 (5,1) - Bad angle -> Unreadable SV change k
04:15:076 (4,5) - Sudden jump out of the blue? Nerf.
04:21:242 (4,5,6,7) - Emphasis doesnt mean lower the DS pls, make it funky i dunno
04:23:742 (9,10,11) - Jump -> Sudden lowered spacing, fix.
04:36:909 (1,2,3,4,5,6) - SEE THIS IS GOOD
04:46:576 (2,4) - Dont overlap, also applies to next note, unless sliderblanket is nicer.
04:55:826 (6,7) - Why to the side? This is such a style breaker.
04:56:576 (1,2,3,4,5,6,7,8,9,10,11,12) - Add NCs for effect with music aswell as distancing!
05:11:076 (6,1) - Lol okay this angle
05:21:409 (4,5,1,2) - Fix ANY and ALL slight overlaps on these 4
05:34:576 (6) - NC

I might recheck after when it isnt so late, I'm tired.
I'm no amazing mapper, but we both know this could be way better. Don't give up though, just bare some of this stuff in mind.

Gl.
Topic Starter
Not_Zippy

Arphimigon wrote:

Hello again.

[Only diff]
Rhythm is bad at lots of points. Some jumps feel plain random. Sliders are quiet meh at times. NCs are random.
Fun, not exactly "quality map"
00:11:246 (1,2,3,4,5,6,1,2,3,4) - Take for instance here, rhythm is out. You have mapped a lot in the future from here to every 1/4 you can but 00:12:746 (2) - should be a triplet, and a note 00:13:163 - and 00:13:329 - this kind of rhythm is misleading in play and puts me off personally because I can't tell when exactly to hit. And things like 00:18:913 (5) - should be obvious 1/4 notes
00:20:246 (8,1) - Seriously? These are WAY too close. Besides the angle of 00:19:913 (4,5,6,7,8) - feels too linear for the music, let it groove without some edgy ick in the transition to the slider
00:20:579 (1,1,2) - Weird to play as SOON as the jumps come in. This is just bad.
00:22:912 (5,1) - C'mon this is a slightly different slider? Why not be the same? Ctrl-g the second for better flow anyway this is bad to play.
00:23:913 (3,4,1,2,3) - Last slider is lonely in its shape k.
00:31:746 (6) - May aswell add NC for effect
00:32:079 (10,11,12) - Should be a straight line.
00:32:246 (11,12,1) - Terrible slider angle come on. This is like slider break central!
00:33:246 (3,4,1,2) - Ugly overlaps here
00:36:579 (1,2,3,4) - Srly more flow issues. Ctrl-g slider 1, reverse 2 and 3 then reposition 4 completely. Or better, stack slider 1 on 00:35:913 (3) - and remap the rest.
00:38:746 (3,4,5) - Looks ugly.
00:39:329 - Add note
00:40:746 (3,4) - Why random slider this will put so many people off.
00:41:413 (6,7,8) - Curve 8 to fit the triplet.
00:42:412 (2) - Move like 3 pixels right for naziblanketish
00:44:746 (3,4,5,6,7,8,9,10,11) - Calm section, reduce DS here srly - revamped the entire intro and pretty much did all of the above
00:49:912 (1,2,3) - Curve slider 3 more
00:51:246 (5,6) - Emphasise more with the music! Perhaps NCs? - NC added
00:52:912 (3) - Ugly fix the curves on it cmon - fixed, I guess
00:57:912 (1) - ^ - this one had to be fixed how? I did some stuff with it but I'm not sure if it is what you meant..
00:57:912 (1,2,3) - Fix distancing here this is weird, space reverse slider more right - done
01:04:746 (3,5) - Ugly overlap - fixed
01:06:912 - note here, may aswell remove 01:06:745 (2) - or something while you are there your choice. - not adding a note here because there's nothing in the song, added a slider in place of (2) and (3) instead
01:07:745 (5,6,7) - Flow is a bit "darty" for this nice part of the music which doesnt fit this. - a bit smoother now
01:20:577 (1,2,3,4) - Curves in these sliders look weird. - those were just to add some variety but they were pretty ugly. consider 'em fixed.
01:21:911 (1,2,3) - Sudden 1/4 spacing will put many off, fix this.
- reduced spacing so it's easier to read, hopefully
01:24:577 (1,3) - Bad overlap? - not just a bad overlap, a plain bad section. revamped.
01:25:911 (1,2) - Long slider should start where the note is imo. I see WHY you did it but w/e. - leaving this because it fits the song better
01:29:911 (1,2,3) - Angle of 2 to 3 is harsh as fk - could've just called this combo bad. because it is. revamped.
01:36:077 (3,4,5,1) - Linear flow to SUDDEN ANGLE CHANGE no stop it. - rip harsh angles
01:39:912 (3) - This is so misleading, make the red points a little less speed changing, kinda makes it unrankable - messed around with this section, let's hope it's readable now
01:44:246 (5,6,1) - Perhaps curve the start the last slider down to help flow - done
01:47:912 (3,6) - May aswell make them the same - might as well
01:55:245 (1) - Bad end curve - I see a blanket opportunity here and now it probably sucks :3
02:00:579 (5,6,7,1) - Dis flow haha okay - probably still weird but not as much..? idk
02:09:412 (6,7,8,9) - Make 6 in the center of these. - did some more revamping as well, this looks cool as fk now imo
02:15:244 (1,2,3,4,5,6,7,8) - Copying other maps is k (i do the same sometimes) but this looks ugly and the parts could make nice triangles with each other.
yes I see what you did there - still similar but looks better or something, also set next point up quite nicely
02:16:577 (1) - Make this a jump - see previous point, this suddenly required minimal effort
02:19:244 (1,2,3) - Sudden hard flow is sudden and hard
02:20:744 (2,3) - Dont be so close it ruins play - remapped this part because meh
02:24:911 (3,4,5) - Srly okay same problem with "bad angles" - easy fix
02:36:077 (5,6,1,2) - Horrid offbeat sliders that dont suit.they're in the previous chorus too, but no complaints, and they follow the vocals. eeeeeh?
02:39:910 (1,2,3,4,1,2,3,4,1) - DS and angling here is hard to play and read. - changed to something else which I hope is easier
02:47:910 (1,2) - Fix blanket - kthen
02:54:076 (1,2,3,4,5,6) - This is just confusing, and why is 6 covering to many placeable beats? Atleast NC it or something. Better, dont have it. - no idea on how to make this work, placeholder shit for now I guess
02:59:909 (2,3,4,5) - Confusing, expected to be 1/4 by distancing - bigger DS
03:09:909 (1,2,3,4) - Better here, but still could be better. - same as above
03:11:909 (5) - NC this to fit with last notes. - NC'd
Next 20 seconds or so are just unmoddable, and I'm getting lazy
03:28:742 (2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,1,2,3,4,5,6,7,8,9,10,11,12,13) - Make NCing consistent - NC every 4 notes might be overkill but we'll see what people say
03:53:742 (4,6) - Why overlap these like dis ew. - a bit of anglework solved that
03:53:909 (5) - NC here - done
03:55:242 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - Make distancing consistent. There is no arguement. - REMAP ALL THE THINGS (fix'd)
04:07:909 (4) - Long sliders feel better on these notes. Same applies to every part of this section. - revamped the entire thing
04:13:576 (5,1) - Bad angle -> Unreadable SV change k - SV change still there but not as severe as before (I'll defend that damn thing 'til I die)
04:15:076 (4,5) - Sudden jump out of the blue? Nerf. - emphasized drum hit says jump, slightly nerfed DS and added NC for effect though
04:21:242 (4,5,6,7) - Emphasis doesnt mean lower the DS pls, make it funky i dunno - higher DS hourglass jumps = funkier, right?
04:23:742 (9,10,11) - Jump -> Sudden lowered spacing, fix. - lowered spacing is now slightly less lowered spacing, and some flow improvements to boot
04:36:909 (1,2,3,4,5,6) - SEE THIS IS GOOD - YES I DID SOMETHING RIGHT
04:46:576 (2,4) - Dont overlap, also applies to next note, unless sliderblanket is nicer. - we sliderblanket now
04:55:826 (6,7) - Why to the side? This is such a style breaker. - fully stacked
04:56:576 (1,2,3,4,5,6,7,8,9,10,11,12) - Add NCs for effect with music aswell as distancing! - NCs added for effect
05:11:076 (6,1) - Lol okay this angle - NO NO NO NO NO that was bad, fix'd that shit right away
05:21:409 (4,5,1,2) - Fix ANY and ALL slight overlaps on these 4 - rip overlaps, you won't be missed
05:34:576 (6) - NC - added for effect

I might recheck after when it isnt so late, I'm tired.
I'm no amazing mapper, but we both know this could be way better. Don't give up though, just bare some of this stuff in mind.

Gl.
this took me all day .-.
ty for mod, KDs well deserved
ErunamoJAZZ
Hello!

Free testplay (i see you /np in #modreqs): http://puu.sh/hx4C2/f9e3655a2e.osr


In general, the map is fun for play, but does not look like one of "Monthly Ranking Charts" https://osu.ppy.sh/p/chart , you need improve this more!, good luck :D
Arphimigon
K back after some time to do small check.
00:19:579 (3) - Fix DS from here previous and next?
00:21:913 (5) - NC here and remove NC on 00:22:079 (1) - to seperate sections
00:25:913 (1,2,3,4,5,6,7,8) - Love playing this on EZ. Sadly it doesn't fit and is just a random cause to shitmiss. Perhaps an easier pattern or way lower DS. Add jumps in still though
00:31:246 (1,2,3,4,5,1,2,3,4,5,6,7) - Because of the rotation here, 6 and 7 play horribly. Make them fit the curve somewhat.
00:37:913 (1) - Lol these sliders here and after
00:45:329 (8,10,11,1) - DS is fine, angling isnt. Try making less straight lines add more curve.
01:10:079 (2,3,4,5,6,7,8,9,10) - LOVE IT except make 01:10:746 (6,7,8) - equal this feels better for the increased spacing
02:10:578 (1) - Fine but curve the top more
03:05:243 (6,7,8) - Meh is weird
03:07:242 (1,2,1,2,1,2,1,2,1,2) - Getting the rhythm right for this is weird. Not gonna ask for change, just sayin
03:31:076 (4,1) - Lol so close
From 04:17:076 (4,5) - these extra DS parts are just ragequit misses, plus the long sliders 04:17:576 (6) - being in weird places for rhtyhm make this whole section odd.
04:31:409 (1,2,3,1) - Lol omg okay these things keep or not idk
05:35:242 (1) - Sudden and doesnt fit end add something else here, makes it more epic too woo o/

k *grabs snacks to see reply*
Topic Starter
Not_Zippy
I never asked for this but hey, this gave me a reason to get the revamping started so that's nice

Arphimigon wrote:

K back after some time to do small check.
00:19:579 (3) - Fix DS from here previous and next? - this was in need of some flow-fixing so revamped
00:21:913 (5) - NC here and remove NC on 00:22:079 (1) - to seperate sections - this was just a weird error on my part, ty for pointing it out
00:25:913 (1,2,3,4,5,6,7,8) - Love playing this on EZ. Sadly it doesn't fit and is just a random cause to shitmiss. Perhaps an easier pattern or way lower DS. Add jumps in still though - this actually flows fairly well after the first revamp and DS was increased to make it more readable, I suppose lowering it a bit for everything can't hurt but the pattern's staying
00:31:246 (1,2,3,4,5,1,2,3,4,5,6,7) - Because of the rotation here, 6 and 7 play horribly. Make them fit the curve somewhat. - better now (I hope)
00:37:913 (1) - Lol these sliders here and after - sure hope you like 'em cuz they're staying :P
00:45:329 (8,10,11,1) - DS is fine, angling isnt. Try making less straight lines add more curve. - I was never really satisfied with these after reducing the DS so yea, they needed fixing (so that's what I did)
01:10:079 (2,3,4,5,6,7,8,9,10) - LOVE IT except make 01:10:746 (6,7,8) - equal this feels better for the increased spacing - I hope this is what you had in mind, I made (6,7,8) have the same DS (from 1,5 to 1,7) and then (9,10) increase by 0,3 each
02:10:578 (1) - Fine but curve the top more - it even sort of blankets (4) now
03:05:243 (6,7,8) - Meh is weird - I think you mean "bad" (fixed, hopefully)
03:07:242 (1,2,1,2,1,2,1,2,1,2) - Getting the rhythm right for this is weird. Not gonna ask for change, just sayin - it kinda is but it matches the song
03:31:076 (4,1) - Lol so close - did something different with more spacing
From 04:17:076 (4,5) - these extra DS parts are just ragequit misses, plus the long sliders 04:17:576 (6) - being in weird places for rhtyhm make this whole section odd. - made some slight changes to slider positions so they flow a bit better but it's a slow section, they're pretty easy to read imo (read: keeping until other complain)
04:31:409 (1,2,3,1) - Lol omg okay these things keep or not idk - fit the song and good for refilling your HP bar (unless you miss one but you won't because they're pretty easy to hit)
05:35:242 (1) - Sudden and doesnt fit end add something else here, makes it more epic too woo o/ - two sliders it is, then

k *grabs snacks to see reply*
aaand that's about it, I did revamp a bunch of other things too but this was a nice starting point
The Veldt
Hi, came from #modreqs.

[General]
Mapping is inconsistent... you sacrificed quality for the sake of completion.

[Eternity]
01:22:577 (4,5,6,7,8,9,10,11,1) - This pattern does not look good, make it round (you can use change slider to stream or ctrl+shift+F)
01:27:411 (2) - This slider looks pretty dirty and unpolished. At least make it symmetrical.
01:32:744 (2) - I see no emphasis in using this slider.
01:54:245 (3) - Add more curve points. It does not look good.
02:10:578 (1) - Why this curve?
02:52:243 (5) - Not a good blanket if you mind.
04:28:242 (6) - Too far.
04:45:909 (1) - I believe there is a note like this that needs to be placed after because yes you are emphasizing vocals but the slider is following the drums.
05:35:242 (1,2,1) - The good things I saw in the later parts :P
Topic Starter
Not_Zippy

forbiddenplayer wrote:

Hi, came from #modreqs.

[General]
Mapping is inconsistent... you sacrificed quality for the sake of completion. - yeah, as I explained earlier, this map was made over a long period of time and I've made changes here and there from time to time. I've reworked some parts to make them a bit neater now, again.

[Eternity]
01:22:577 (4,5,6,7,8,9,10,11,1) - This pattern does not look good, make it round (you can use change slider to stream or ctrl+shift+F) - made this follow a semi-circle instead of the curve it was before, also reworked some other things in this area.
01:27:411 (2) - This slider looks pretty dirty and unpolished. At least make it symmetrical. - tried to make it pretty much symmetrical, looks less quirky now.
01:32:744 (2) - I see no emphasis in using this slider. - changed the shape of this one to something more conventional.
01:54:245 (3) - Add more curve points. It does not look good. - why would you hate on the >:3 face of sliders ;__; (changed anyway, didn't impact the placement of the rest much)
02:10:578 (1) - Why this curve? - because it wraps around 02:11:744 (4) - pretty nicely, keeps things visible.
02:52:243 (5) - Not a good blanket if you mind. - not intended to be blankets though, keeping these for now.
04:28:242 (6) - Too far. - the spacing is fine on this, but I can see where you're coming from. changed the curve of 04:27:409 (2,3,4) - and placement of 04:27:909 (5) - to pull 04:28:242 (6) - a bit further back into the playing field.
04:45:909 (1) - I believe there is a note like this that needs to be placed after because yes you are emphasizing vocals but the slider is following the drums. - note added, also moved this one around for spacing reasons.
05:35:242 (1,2,1) - The good things I saw in the later parts :P - YAY I FINALLY FIXED THE ENDING :D
The Veldt

Not_Zippy wrote:

forbiddenplayer wrote:

Hi, came from #modreqs.

[General]
Mapping is inconsistent... you sacrificed quality for the sake of completion. - yeah, as I explained earlier, this map was made over a long period of time and I've made changes here and there from time to time. I've reworked some parts to make them a bit neater now, again.

[Eternity]
01:22:577 (4,5,6,7,8,9,10,11,1) - This pattern does not look good, make it round (you can use change slider to stream or ctrl+shift+F) - made this follow a semi-circle instead of the curve it was before, also reworked some other things in this area.
01:27:411 (2) - This slider looks pretty dirty and unpolished. At least make it symmetrical. - tried to make it pretty much symmetrical, looks less quirky now.
01:32:744 (2) - I see no emphasis in using this slider. - changed the shape of this one to something more conventional.
01:54:245 (3) - Add more curve points. It does not look good. - why would you hate on the >:3 face of sliders ;__; (changed anyway, didn't impact the placement of the rest much)
02:10:578 (1) - Why this curve? - because it wraps around 02:11:744 (4) - pretty nicely, keeps things visible.
02:52:243 (5) - Not a good blanket if you mind. - not intended to be blankets though, keeping these for now.
04:28:242 (6) - Too far. - the spacing is fine on this, but I can see where you're coming from. changed the curve of 04:27:409 (2,3,4) - and placement of 04:27:909 (5) - to pull 04:28:242 (6) - a bit further back into the playing field.
04:45:909 (1) - I believe there is a note like this that needs to be placed after because yes you are emphasizing vocals but the slider is following the drums. - note added, also moved this one around for spacing reasons.
05:35:242 (1,2,1) - The good things I saw in the later parts :P - YAY I FINALLY FIXED THE ENDING :D
Good Luck! :)
Tshemmp
[Eternity]
  1. 01:26:077 (2,2) - I don't like these slowed downed sliders during the kiai time. If you really want to keep them maybe make the difference in SV smaller? This goes for all slowed down sliders in all kiai times, I am not gonna mention every slider specifically.
  2. 02:10:578 (1) - does it really need all those slidernodes? I think it looks a bit ugly, a single node should be enough
  3. 02:39:910 (1,2,3,4,5,6,7,8,1) - hm I don't agree with the spacing of the stream becoming smaller as it goes on, I would just keep it the same
  4. 03:31:909 (1,2,3,4) - it's not bad or anything but I think it could be more interesting if the movement didn't keep going counter clockwise like the 4 circles before. Try ctrl+g (and adjust the following pattern)?
  5. 03:15:242 - now during this part we have fast sliders but they are spaced really close which I don't like, I think higher spacing between these sliders would be better until 03:49:909 -
  6. 03:46:076 (5,7) - I don't like these but I can't quite pinpoint it why. Maybe try moving them to 03:46:409 - and 03:47:076 - ? (like this: http://puu.sh/l5EGC.jpg)
  7. 03:52:409 (8,1) - a little jump between those could fit here
  8. 04:40:242 (8,9) - increase spacing and add NC on (9) like you did 04:31:742 (3,1) - ?
  9. 04:48:576 - again I'd like to see a higher spacing between these fast sliders until 05:06:576 -
  10. 05:27:242 (6) - I know I said I am not gonna mention every slider specifically but this one is especially bad imo :(
In general it sometimes feels like you placed objects at random. Not always, often you really have nice patterns and structure in there (like this one 03:07:242 (1,2,1,2,1,2,1,2,1,2) - <3 gonna mention it because someone above said it would be weird o.o this one is also nice 02:03:245 (1,2,3,4,5,6,7) - ), but yeah. Some circles and sliders seem like "just there". Not that it plays bad, but it looks kinda untidy at times. I like your streams though.
Topic Starter
Not_Zippy

Tshemmp wrote:

[Eternity]
  1. 01:26:077 (2,2) - I don't like these slowed downed sliders during the kiai time. If you really want to keep them maybe make the difference in SV smaller? This goes for all slowed down sliders in all kiai times, I am not gonna mention every slider specifically. - SV now jumps down to 1.2x instead of 1.0x.
  2. 02:10:578 (1) - does it really need all those slidernodes? I think it looks a bit ugly, a single node should be enough - This one actually blankets 02:11:744 (4) - and making it a single node would cause a really ugly overlap.
  3. 02:39:910 (1,2,3,4,5,6,7,8,1) - hm I don't agree with the spacing of the stream becoming smaller as it goes on, I would just keep it the same- I feel the decreasing DS works pretty well to slow the player down for the following 1.0x SV section. This would be a very jarring transition otherwise, I think.
  4. 03:31:909 (1,2,3,4) - it's not bad or anything but I think it could be more interesting if the movement didn't keep going counter clockwise like the 4 circles before. Try ctrl+g (and adjust the following pattern)? - Tried to do something different here, some sharper angles while still keeping the escalating DS.
  5. 03:33:909 - now during this part we have fast sliders but they are spaced really close which I don't like, I think higher spacing between these sliders would be better until 03:49:909 - - This is mostly 1.2DS instead of 1.0 now.
  6. 03:46:076 (5,7) - I don't like these but I can't quite pinpoint it why. Maybe try moving them to 03:46:409 - and 03:47:076 - ? (like this: http://puu.sh/l5EGC.jpg) - Placed 03:46:076 (5) - on 03:46:576 (6) - and 03:46:742 (7) - on the start of 03:47:242 (1) - for different flow and more emphasis, leaving the rhythm unchanged for now because it fits the song.
  7. 03:52:409 (8,1) - a little jump between those could fit here - Agreed, added a bit more spacing.
  8. 04:40:242 (8,9) - increase spacing and add NC on (9) like you did 04:31:742 (3,1) - ? - Helps with consistency and flow so why not.
  9. 04:48:576 - again I'd like to see a higher spacing between these fast sliders until 05:06:576 - - Upped most of the spacing to 1.2 again.
  10. 05:27:242 (6) - I know I said I am not gonna mention every slider specifically but this one is especially bad imo :( - I don't even know why that one was so slow. Upped to 1.2x.
In general it sometimes feels like you placed objects at random. Not always, often you really have nice patterns and structure in there, but yeah. Some circles and sliders seem like "just there". Not that it plays bad, but it looks kinda untidy at times. I like your streams though.
Alright, thanks a lot for modding :D
Voli
ITS BEEN A WHILE! (cough 1 year cough hi polar storm)
I guess I gotta make up for that way too tiny mod from back then, so here comes!


Eternity

    1. 00:11:246 (1,2) - ctrl+g for a better and more natural flow into the sliders in the introduction, same with 00:11:913 (4,5) -
    2. 00:13:579 (10,11,12,13,1,2,3) - personal preference i guess but you could move all this so that 00:13:079 (5,6,7,8,9) - this quintuplet blankets 00:14:246 (3) - , it looks neater than when the slider is partially overlapped by some notes imo
    3. 00:17:579 (6,1) - nc jump but ye its 2,79 ds which is kinda inconsistent with the same part just a few seconds before here 00:14:913 (6,1) - , perhaps stack 00:17:913 (1) - on 00:16:913 (3) - slider end?
    4. 00:26:413 (4,5) - this lacks the necessary transitional emphasis(or however you call such a thing)! but it could be improved easily by ctrl+g here 00:26:579 (5,6) - and 00:26:913 (7,8) - here - also provides more natural cursor movement between 00:26:413 (4,5) - like this (the flow direction change in the bigger square is easily justifiable by the music)
    5. 00:28:579 (1,2,3,4) - looks a bit unpolished, why not just 90 degree rotates?
    6. 00:32:413 (2,4) - are these not stacked intentionally? it doesnt really matter but i'd personally just stack them
    7. 00:42:912 (5,9) - meh this overlap D:
    8. 00:45:746 (11,1) - i feel such a strong sound warrants a bigger jump, perhaps move 11 to a place further away from slider 1, x196 y33?
    9. 00:49:246 (4) - maybe ctrl g flow thingy
    10. 01:00:412 (2,3,4) - I feel like this pattern could use more vocal/finish emphasis, maybe remove 01:00:746 (3) - , make 01:00:412 (2) - a reverse and a zippyspacing jump to 01:00:912 (4) - ?
    11. 01:07:745 (4) - it would be cooler to just make it symmetrical with 01:07:245 (3) - cuz im voli
    12. 01:08:912 (8,1) - warrants a bigger jump, perhaps stack this 01:08:912 (8) - on 01:08:412 (6) - and maybe alter the slider shape a bit according to the new position because aesthetics - or you can just move this up instead i guess 01:09:246 (1) -
    13. 01:15:411 (2,5) - i dont wanna be that ''red tick sliders!!!'' guy but I think the pattern here should have the notes and sliders reversed to accentuate the downbeats better, so slider note note slider note note
    14. 01:17:911 (1,2,3,4) - ^same thing as here
    15. 01:20:577 (1,2,3,4) - idk why but i love this pattern lol - move them all up a bit though to stack slider 3 with 01:20:244 (7) - (naziii)
    16. 01:21:911 (1,2) - while you're at it you can also move this so the connecting part stacks with 01:21:244 (3) - slider end
    17. 01:44:246 (5,1) - either stack these sliderends or seperate them, this doesnt really overlap well
    18. 01:46:745 (12,1) - blanket? /me runs
    19. 01:56:745 (5) - curves in this slider could be improved
    20. 02:09:078 (5) - ctrl+g?
    21. 02:37:077 (2) - you could follow the vocals here with this slider but I think note>slider plays better here
    22. 03:11:909 (1) - i would shorten this slider to the white tick and add a clickable object (note) here 03:12:576 - because of the strong vocal sound
    23. 03:20:742 (5,6,1,2,3,1,2,3) - nice
    24. 04:05:076 (2,3,4,5,6) - nice opportunity to make a star pattern?
    25. 04:26:742 (5) - rotate the slider a bit so that note 4 flows nicely into it like this
    26. 04:28:076 - add a note here and reduce spacing on 04:28:242 (6) - to make the jump to 04:28:576 (1) - a NC jump instead
    27. 05:17:409 (4,2) - is this overlap intentional?

    sleps time now
Topic Starter
Not_Zippy
sperkelespajerkeles

Voli wrote:

ITS BEEN A WHILE! (cough 1 year cough hi polar storm)
I guess I gotta make up for that way too tiny mod from back then, so here comes!


Eternity

    1. 00:11:246 (1,2) - ctrl+g for a better and more natural flow into the sliders in the introduction, same with 00:11:913 (4,5) - - okdone
    2. 00:13:579 (10,11,12,13,1,2,3) - personal preference i guess but you could move all this so that 00:13:079 (5,6,7,8,9) - this quintuplet blankets 00:14:246 (3) - , it looks neater than when the slider is partially overlapped by some notes imo - moved the quintuplet instead
    3. 00:17:579 (6,1) - nc jump but ye its 2,79 ds which is kinda inconsistent with the same part just a few seconds before here 00:14:913 (6,1) - , perhaps stack 00:17:913 (1) - on 00:16:913 (3) - slider end? - dunno wtf I was thinking, fixed spacing and some flow issues here
    4. 00:26:413 (4,5) - this lacks the necessary transitional emphasis(or however you call such a thing)! but it could be improved easily by ctrl+g here 00:26:579 (5,6) - and 00:26:913 (7,8) - here - also provides more natural cursor movement between 00:26:413 (4,5) - like this (the flow direction change in the bigger square is easily justifiable by the music) - done and done
    5. 00:28:579 (1,2,3,4) - looks a bit unpolished, why not just 90 degree rotates? - not sure, but I changed some things here and it's better now
    6. 00:32:413 (2,4) - are these not stacked intentionally? it doesnt really matter but i'd personally just stack them - probably something about muh spacing, but I moved 00:32:413 (2) - to stack
    7. 00:42:912 (5,9) - meh this overlap D: - fixed and made 00:43:912 (1) - look nice in editor
    8. 00:45:746 (11,1) - i feel such a strong sound warrants a bigger jump, perhaps move 11 to a place further away from slider 1, x196 y33? - went with x:255 y:60 instead because I wanted to keep spacing to 1.20
    9. 00:49:246 (4) - maybe ctrl g flow thingy - required lots of additional fixing in regards to spacing nd shit but did something with this
    10. 01:00:412 (2,3,4) - I feel like this pattern could use more vocal/finish emphasis, maybe remove 01:00:746 (3) - , make 01:00:412 (2) - a reverse and a zippyspacing jump to 01:00:912 (4) - ? - did most of this, but stacked 01:00:912 (3) - on 01:01:246 (4) -
    11. 01:07:745 (4) - it would be cooler to just make it symmetrical with 01:07:245 (3) - cuz im voli - dunno why it wasn't symmetrical in the first place, fix'd
    12. 01:08:912 (8,1) - warrants a bigger jump, perhaps stack this 01:08:912 (8) - on 01:08:412 (6) - and maybe alter the slider shape a bit according to the new position because aesthetics - or you can just move this up instead i guess 01:09:246 (1) - - fix'd
    13. 01:15:411 (2,5) - i dont wanna be that ''red tick sliders!!!'' guy but I think the pattern here should have the notes and sliders reversed to accentuate the downbeats better, so slider note note slider note note - fixed rhythm and aesthetics, I guess
    14. 01:17:911 (1,2,3,4) - ^same thing as here - I feel like this actually plays alright, unlike the previous one (did fix aesthetics though)
    15. 01:20:577 (1,2,3,4) - idk why but i love this pattern lol - move them all up a bit though to stack slider 3 with 01:20:244 (7) - (naziii) - aaaand stacked
    16. 01:21:911 (1,2) - while you're at it you can also move this so the connecting part stacks with 01:21:244 (3) - slider end - was thinking the same thing
    17. 01:44:246 (5,1) - either stack these sliderends or seperate them, this doesnt really overlap well - stacked because looks nice in editor
    18. 01:46:745 (12,1) - blanket? /me runs - oksure
    19. 01:56:745 (5) - curves in this slider could be improved - ummm how?
    20. 02:09:078 (5) - ctrl+g? - sure but I changed the whole pattern in the process to keep spacing a bit more consistent
    21. 02:37:077 (2) - you could follow the vocals here with this slider but I think note>slider plays better here - funny how earlier in the song the exact same rhythm exists and has never had any complaints, fixed anyway though
    22. 03:11:909 (1) - i would shorten this slider to the white tick and add a clickable object (note) here 03:12:576 - because of the strong vocal sound - consider that done, changed slidershape to match guitar sound too because muh aesthetics
    23. 03:20:742 (5,6,1,2,3,1,2,3) - nice - epik
    24. 04:05:076 (2,3,4,5,6) - nice opportunity to make a star pattern? - I kinda wanna keep this as escalating spacing, not just a boring old star pattern tbh
    25. 04:26:742 (5) - rotate the slider a bit so that note 4 flows nicely into it like this
      - the funny thing is that I used this angle for a better transition between slider and the following note, flow-wise (45° looks nicer tho, you're right)
    26. 04:28:076 - add a note here and reduce spacing on 04:28:242 (6) - to make the jump to 04:28:576 (1) - a NC jump instead - used a slider instead of a note for 04:27:909 (5) - here and moved some stuff around
    27. 05:17:409 (4,2) - is this overlap intentional? - definitely n0ps, fixed

    sleps time now - ok have gud sleps
also we HP6 now
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