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[Rule change] Possible approval for 4:00-5:00

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Topic Starter
Bara-
first of all, sorry that I cannot quote a existing rule, as I am on mobile phone
So map over 5:00 go for Approval
But how about songs which are around 4:30, which are nigh impossible to map in easy/normal
Heck, it's hard to even map them in hard
Let's say, short version of Image -Material <Version0>, stops at violin (IIRC, this is around 4:30)
There is no way to map that in Easy
There are more songs like this, so I request to change the current rule, with approval only counting for 5:00, to be changed
Maps around 4:00-5:00 can go for approval, but BATs must approve of this first. Maps over 5:00 will go for approval (if only one diff is present) (off topic: can a 5:00+ map with more difficulties get ranked?)
So yeah, a BAT should say if the map fits for approval
Maybe make a new icon, to show it's good for approval
This should probably only be done (asking BAT for approvability) when the Insane diff is finished


why am I 'requesting' this?
I'm gonna make a map, but time is 4:56, and easy is nigh impossible to map on that one. xD
Lust
Any song can be mapped with a full spread of difficulties if you try hard enough.
Ayachi-

baraatje123 wrote:

(off topic: can a 5:00+ map with more difficulties get ranked?)
yes
Natsu

Lust wrote:

Any song can be mapped with a full spread of difficulties if you try hard enough.
this ^, also 5 mins is already ok for ¨marathon¨, reducing more the time doesn't make sense, since is a marathon
Sakura
It started as 8 mins, then 7 mins, then 6 mins and now 5 mins.

How did i predict this would happen eventually.
Zare
this legitimately made me laugh, ty OP
I'm technically not opposed but it won't happen anyway (yet). Wait a year and ask again.
neonat
A proper spread is possible if you put in enough effort. It's not impossible
Scorpiour
excuse for being lazy o_o
Aqo
the problem isn't spread it's finding people willing to mod lol

instead of trying to reduce times why not re-evaluate whether there's a demand for old style approval with maps like gowww's just awake, charles' dragons, val's mythologia, etc
Natsu

Aqo wrote:

the problem isn't spread it's finding people willing to mod lol

instead of trying to reduce times why not re-evaluate whether there's a demand for old style approval with maps like gowww's just awake, charles' dragons, val's mythologia, etc
mods are easy to get IMO, pls https://osu.ppy.sh/s/134151
Lach
To address the points in the OP, if it's not possible to map a normal, at minimum, maybe you should re-evaluate your reasons for mapping the song in the first place. If a map ends up with ~4:55 drain time, people aren't going to just go NOPE SORRY GET FUCKED NEEDS TO BE 5 MINS OR OVER.
Scorpiour
the marginal effect is exactly that annoying in many cases.

Actually, what i suggest is:

  1. the map which length is no shorter than 5 minutes could be qualified as "approved" with single diff
  2. the map which length is between 2 to 5 minutes, having a reasonable high difficulty, appreciated by 5 BATs and at least 1 QAT, could be qualified as "approved" with single diff
Sakura
Then we go back to 2007 where maps didnt need Easy diffs and everyone mapped single insanes for everything /o/

In short, i disagree (also do we even have 5 active BATs)
Topic Starter
Bara-

Scorpiour wrote:

the marginal effect is exactly that annoying in many cases.

Actually, what i suggest is:

  1. the map which length is no shorter than 5 minutes could be qualified as "approved" with single diff
  2. the map which length is between 2 to 5 minutes, having a reasonable high difficulty, appreciated by 5 BATs and at least 1 QAT, could be qualified as "approved" with single diff
I think 2 is way to low though
I'd go for 4 still
Also, some songs are good to map insanes of, but really hard to map easy of
An example is a map of mine (PolyphonicBranch - Impulse x Pandemonics http://osu.ppy.sh/s/188350)
It's lacking a real beat sound, and vocals are kinda off beat, but it's easy to map in Insane, as you can use 3/4, 1/4 w/o any trouble
Actually, what Scorp said is what I meant, with BAT needs to find it okay
5 - 1 may be to much, so I'd go for 3 - 1
[CSGA]Ar3sgice
this is simple, just speed down the song to 5bpm lower and it will go over 5:00
Lach

[CSGA]Ar3sgice wrote:

this is simple, just speed down the song to 5bpm lower and it will go over 5:00
or loop a section, both have been done before :^)
Sellenite
4 mins need find 4 bats
Wafu
5 minute limit is here because it actually is quite long time to map such a long song, but that is a real minimum. Every song can have full spread. For case the song has highest diff Extra, there is always possibility to map lower difficulties by decreasing all settings and removing the non-emphasized notes and keep only emphasized notes (downbeat, or simply following drums). About a really slow songs, there is possibility they will force you to map only easy and normal, because hard without overmapping would have the same score at the end. But there are also some maps which have the hardest diff as easy. For this, you can use 5 circle size and increase AR/OD/HP and map almost the same map (respectively only a bit lower score), but it would have lower slider velocity, all settings and snapping. That would make only a little difference between the score, but that actually is not that important in slow songs.

Basically the point of this post is:
  1. If the song is fast and the hardest diff is extra, you can always map lower diffs.
  2. If the song is slow and the hardest diff would be rated as easy, you might increase current settings and make another diff with a bit lower score, but lower settings and with a bit less notes.
If you want a good example of such a slow map, where it was forced to make harder diff just by increasing the settings and reducing then note (and then even score) just by a little, you can check my map yukizakurasou - Pulse

So yup, there always is a solution and we do not need lower limit for approval.
Kodora

Lach wrote:

If a map ends up with ~4:55 drain time, people aren't going to just go NOPE SORRY GET FUCKED NEEDS TO BE 5 MINS OR OVER.
How naive, Lach

Anyway, i do agree with Scorpiour's point - each song is unique itself, so for questionable cases it would be so much better and mapper-friendly action to allow specified checking by BATs & QATs for exceptional approval- as for now, such situations where we have so many songs where mapping easiest diffs becomes questioned by mappers/or simple slighty lower drain time becomes questionable isn't really looks nice anyways

doubt that this rule would be changed anyway, but ehh

@Wafu: p/3045006
Stefan
That request is ridiculous. Okay where to start...

We had in the time where 6 Min was the minimum a lot of beatmaps with one Difficulty which were between 5:00 - 5:59 minutes and couldn't be ranked because of the spread/time. And we already had the problem and the argument Sakura has stated in this thread. And it's more than reasoned why this request won't be anyhow good. Without offending anyone but start to put effort to map a full set or to take the effort having a full set by getting Guest mappers. Don't think "awww, three seconds more and it could be approved.", think instead "Let me do a N/H/I Spread (depending on the mapset you want to do).". Don't come with "bla bla bla nobody wants to mod 5 Minutes", try harder. There are many examples which shows it works and people even try to get more than one Difficulty approved, see https://osu.ppy.sh/s/171880 and https://osu.ppy.sh/s/145859.

This rule will ends nowhere, we will get people saying "My map is 3:57 long and can't be approved :|" and they will also come to the idea to request a lower Approval time requirement. If we goes this way then we don't need this rule at all.

Kodora wrote:

Anyway, i do agree with Scorpiour's point - each song is unique itself, so for questionable cases it would be so much better and mapper-friendly action to allow specified checking by BATs & QATs for exceptional approval- as for now, such situations where we have so many songs where mapping easiest diffs becomes questioned by mappers/or simple slighty lower drain time becomes questionable isn't really looks nice anyways
In short: You would perfer changing this as Guideline. Well, I am a friend of Guidelines and this would be a better solution than decreasing the requirement for approval but I wouldn't agree to change this. Five minutes is a fairly long time while four became more common to map tbh.

Scorpiour wrote:

  1. the map which length is between 2 to 5 minutes, having a reasonable high difficulty, appreciated by 5 BATs and at least 1 QAT, could be qualified as "approved" with single diff
Can't agree with this. The Difficulty level should be no excuse to have a 2:30 approvable mapset with one Difficulty.
Sakura
The time limit (which started at like 8 mins and has been reduced all the time due to complaints by the community) was supposed to be to only allow Marathon maps as approval, to keep lowering it more from the point we're already at will just devolve us back to the times were maps didn't need Easies and could get ranked with 1 difficulty, which happened back in 2007.

The key point here, is that the time limit was just to allow marathons to be single diff, and everything else needing a diff spread.
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