Sonic & Knuckles - Flying Battery Zone (Act 2)

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Doomsday
Yo. Nice storyboard there :)

Blue = design/minor issues. you do not have to change these if you don't want to.
Orange = moderate issues. it would be best if you change these.
Red = major issues. you need to change these.

  1. Timing looks good
  2. Having Zero stack leniency is unrankable. Not to mention Hidden players will hate you for it. You can set it at the notch just before "Rarely Stack" though
  3. Some of your SB images have a lot of transparent pixels, taking up space and memory. You should crop them out.


[NORMAL]

This seems to be a little hard for the easiest diff. Since the song is short, you should make an easy (Either that or make Normal easier, which I wouldn't do)

00:24:460 (4) - This beat feels a little odd to me. Remove it?

[HARD]

Seems fine

[INSANE]

'tis nice

Nice map. Nice storyboard too :D

Starred
Topic Starter
Blatzk

Doomsday93 wrote:

Having Zero stack leniency is unrankable. Not to mention Hidden players will hate you for it. You can set it at the notch just before "Rarely Stack" though
Well... made it 0 to test something and forgot to change it back again >.<... but fixed now

Doomsday93 wrote:

Some of your SB images have a lot of transparent pixels, taking up space and memory. You should crop them out.[/list]
Puh... found some and removed them... hope that were all ^^

Doomsday93 wrote:

[NORMAL]
This seems to be a little hard for the easiest diff. Since the song is short, you should make an easy (Either that or make Normal easier, which I wouldn't do)
Changed everything and uploaded...
Doing that Easy dif later or maybe guest dif
Thx~ :>
Jinxy
There are 2 .osb files n the song folder, Delete both and full submit.

Good map.
Doomsday

JInxyjem wrote:

There are 2 .osb files n the song folder, Delete both and full submit.
He only needs to delete the "Sonic & Knuckles - Flying Battery Zone (Act 2) (bLaTzK).osb" one. Hes got an SB so he should keep the other one

Also, some images still have transparent pixels. in your SB, "Act 2", "Flying Battery", "Red" and "Zone" still have transparent pixels. that should be it.
Topic Starter
Blatzk
Uhm... sry about that doubled osb ^^ Forgot to remove the old one after renaming
About those pixels... Tried my best to remove them all but help me please if they are still there. Finally understood what you want xD
Easy will be guest dif... maybe even 2
Doomsday
Damn. The Rings in the storyboard don't work in Yellowyoshi's easy D:

Might wanna fix that if you can. If you can't, I'll just pubble it regardless.
NotShinta
How did I get here

Random mod anyway

General
Add YellowYoshi1 to tags.

YellowYoshi1's Easy
Not a massive fan of your usage of Kiai in this, Normal and Hard. Good idea, but they are too short... You can keep them though. If you do, make Insane consistent.
00:14:560 (1) - This is fugly. Maybe something more like this?
00:17:760 (8) - I also don't like this.
00:25:760 (3) - Move this to the left a bit.
00:27:360 (1) - Blargh, also ugly. Make it rounder, but also the start and end aligned better. A bit like this.
00:28:960 (3) - Why not put this where the 4 of the previous combo is?
00:49:860 - 00:51:260 - A bit awkward space. Not sure how to fix it though.
00:51:360 (1,2) - Again, ugly. See previous image.
01:01:060 - 01:02:460 - Easy, but again awkward. Extend spinner a bit, put 01:02:560 (1) a bit earlier.
01:04:960 (3) - Why is this not in the center
01:06:560 (5) - ^
01:07:360 (1) - Why is this not where 01:05:760 (4) is

Normal
Otherwise, no problems.


Hard
You could map a couple of the breaks...
00:15:860 (2) - I would recommend putting this away from the slider end instead of stacking it, like at 00:22:260 (2), for a pattern and readability. I also think it's too quick, but that's not too important.
00:27:660 (4) - Maybe make the start start at the 2?
00:32:160 (1) - This is quite random, and impossible to predict when playing the first time. Why does Insane have a warning but not this diff, anyway?
00:52:160 (4) - Very slight spacing.
00:52:960 (1) - ^. Distance snap seems to say it goes there, though.

Insane
Wow fast. Like the game. :P
I would complain about those sliders being unintuitive, but I suppose it fits the game again. xD
00:38:760 (6) - Cool, but I'm not sure whether it's rankable though. I think it might be.


Yeah, don't really like Yellow Yoshi's difficulty, but the rest is really good. Especially the SB, starred.
EEeee
Easy
00:20:960 (1) - this is a gamble, but maybe end this at 00:27:360, remove whistle, add Finish
01:18:560 (1) - end this at 01:21:760


That's about it, It looks perfect for an Easy Diff
Topic Starter
Blatzk
Seems like YellowYoshi1's Easy was kind of bad >.<
So i made myself up and tried my own easy. I don't know if it is too difficult for an easy difficulty but

EEeee wrote:

It looks perfect for an Easy Diff
I hope it is xD
Sry YellowYoshi1 for removing your Easy!
Doomsday
Hooray!

Protobubbled
Woshiwobi
I like it ^-^
Aqua
Weiter so!
Sonic Fumes
Nice map
Larto
revived
Mapper 31
Hi
May I make Taiko diff? :)
Teara
I cant find anything majorly wrong.

~ not my type of song or mapping style, but its fine I guess.

The hit sounds are very good, and insane was fun, I could nazi the hell out of hard/insane, but like I said, not my mapping style =p

[Hard]

00:04:960 (1) - bothers me a bit, but fine I guess.. just doesn't look nice imo =p ( that its in the hp zone )
01:02:460 (3) - nazi mod this slider a bit maybe.

~

Star
Topic Starter
Blatzk
Thx anyway Teara ^^
TheVileOne
Overall

Generally not a good idea to use grey notes, because they are distracting in tag.

Easy

Relatively fine.

Normal

00:01:960 (1,2) - Stack this on 3. It might be a less awkward way to start the song. Start on a easy note, not a hard one. Just a suggestion. (Actually you might want to stack those notes until you get to this part in the song. 00:41:960 (1,2,3) - )

Hard

Timing Section

Inherited Section : 33355 Change to to 33360 so that it ends exactly where the slider does.

Notes

00:14:560 (1,2) - It's better to stack notes like these. The transition is awkward the way you have it now. Relocate the position of 3 after ward and other notes that it displaces.

00:20:960 (1,2) - ^

00:37:960 (6,7,8) - Make part of the orange combo?

00:53:760 (4,5) - It is too easy to combo break having the notes placed like this. I suggest you just combine the notes.

00:54:560 (1,2) - Same as with 14 seconds.

01:10:160 (1,2,3) - Slight spacing discrepancy.

01:27:760 (5,1) - Move left 1 unit (Fixes alignment)

Insane

00:41:960 (2,3,4) - Doesn't feel like a reversing tone to me.

Bleh it's hard to mod for me since I can hardly play any of it. Sorry you'll have to find someone else to give you better insight on this. star anyways.
Kecco
•Overall•
Good.

•Insane•
Good.

•Hard•
01:11:160 (5,6) - 1 grid down?
01:34:160 (12) - 2 arrows more?

•Normal•
OD and HPDR -1?
00:20:960 (1) - 1 grid left?

•Easy•
Good.

That's all.
Nice map.
+Star
Roddie
Hi :33

Blue: Suggestions.
Purple: Should be fixed in my opinion.
Red: Must be fixed.

General:

-The Source is just called Sonic & Knuckles. I know this because I played that game before. :P
-Add SEGA and Genesis in the tags.

Easy:

00:20:560 (x)-Add note and add clap?
01:12:160-Start Kiai here on 01:07:360 instead?
01:38:960 (x)-Add note and add clap?


These Snapshots are for the two things I listed on Easy;




Normal:

Good.

Hard:

01:02:260 (2)-Place this on end of slider neatly.

Insane:

Good.

I played Sonic & Knuckles. It was a good game.

BUT IT WILL NEVER BE GOOD AS SONIC THE HEDGEHOG 3!!!!!11 <333

Nice Storyboard, by the way. :)

Deserves a Star!

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