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Haloo Helsinki - Beibi

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Total Posts
5
Topic Starter
Achaoith
This beatmap was submitted using in-game submission on 28. lokakuuta 2014 at 10:08:40

Artist: Haloo Helsinki
Title: Beibi
BPM: 173
Filesize: 6394kb
Play Time: 04:05
Difficulties Available:
  1. Insane (4,93 stars, 821 notes)
Download: Haloo Helsinki - Beibi
Information: Scores/Beatmap Listing
---------------
I'm open to ideas, feel free to post suggestions on what to improve, what's good and what's bad.
Kuki
[General]
  1. Hitsounding
  2. Try to have your spacing the same in rhythms
  3. https://osu.ppy.sh/ss/2179073 try to have the sliders 'lead' to the next note, to guide the player to hit it, this improves overall flow.
  4. Try to avoid things like this where you have already established a rather significant beat but you have missed a note of the beat eg. https://osu.ppy.sh/ss/2179077.
[Insane]
  1. 00:12:165 (1,2,3) - Move these three hitcircles to suit below (https://osu.ppy.sh/ss/2179050)
  2. 00:12:685 (4) - Change slider here to something like this (https://osu.ppy.sh/ss/2179048)
  3. 00:27:078 (13) - Remove, overmapped (there is nothing happening in the music here)
  4. 00:14:072 (8,1,2) - Change the spacing here, looks odd (https://osu.ppy.sh/ss/2179041)
  5. 00:14:593 (2,3) - ^ (https://osu.ppy.sh/ss/2179043)
  6. 00:14:939 (4) - Move this slider a little to improve flow (https://osu.ppy.sh/ss/2179045)
  7. 00:15:633 (7) - Change to something like this? (https://osu.ppy.sh/ss/2179053)
  8. 00:16:500 (9,10) - Add a note before these two and place them like this https://osu.ppy.sh/ss/2179058
  9. 00:18:234 (5) - Again, should be a note here to fit the previous rhythm you have created. (https://osu.ppy.sh/ss/2179063)
  10. 00:20:489 (6,7) - Big gaps between these notes are nice sometimes, but here they are not 'leading' to eachother, as I said before.
  11. 01:18:494 (14,15) - Add these two notes to add to the rhythm, and remove the previous 14th note.
  12. 02:25:344 (23) - When you have things like this where you have one note after a stream try to just make the stream last longer to suit the rhythm?
Topic Starter
Achaoith

Kuki wrote:

[General]
  1. Hitsounding Haven't gotten into the hitsounds yet.
  2. Try to have your spacing the same in rhythms Partially done.
  3. https://osu.ppy.sh/ss/2179073 try to have the sliders 'lead' to the next note, to guide the player to hit it, this improves overall flow. Partially done.
  4. Try to avoid things like this where you have already established a rather significant beat but you have missed a note of the beat eg. https://osu.ppy.sh/ss/2179077. Not sure what you mean by that.
[Insane]
  1. 00:12:165 (1,2,3) - Move these three hitcircles to suit below (https://osu.ppy.sh/ss/2179050) Done
  2. 00:12:685 (4) - Change slider here to something like this (https://osu.ppy.sh/ss/2179048) Done
  3. 00:27:078 (13) - Remove, overmapped (there is nothing happening in the music here) Done
  4. 00:14:072 (8,1,2) - Change the spacing here, looks odd (https://osu.ppy.sh/ss/2179041) Done
  5. 00:14:593 (2,3) - ^ (https://osu.ppy.sh/ss/2179043) Done
  6. 00:14:939 (4) - Move this slider a little to improve flow (https://osu.ppy.sh/ss/2179045) Done
  7. 00:15:633 (7) - Change to something like this? (https://osu.ppy.sh/ss/2179053) Done
  8. 00:16:500 (9,10) - Add a note before these two and place them like this https://osu.ppy.sh/ss/2179058 Done
  9. 00:18:234 (5) - Again, should be a note here to fit the previous rhythm you have created. (https://osu.ppy.sh/ss/2179063) Done
  10. 00:20:489 (6,7) - Big gaps between these notes are nice sometimes, but here they are not 'leading' to eachother, as I said before. Done
  11. 01:18:494 (14,15) - Add these two notes to add to the rhythm, and remove the previous 14th note. Done
  12. 02:25:344 (23) - When you have things like this where you have one note after a stream try to just make the stream last longer to suit the rhythm?Done


Thank you for the feedback, the map looks better and plays out way better now.
quzy
Love the map good luck with getting it ranked!
CaptainET
<3
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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