Actualizado o3o
Thanks for the help Razorflamekun ^^Razorflamekun wrote:
From my modding queue:
General:
Hitsounding: Good
Timing: Good
Offset: Good
Found no issues in any of the general aspects of your maps.CupGeneral:
I'd like to see more slider variety in your Cup. Cup currently is a really straightforward map without much interesting things happening in it and I think you could spice it up a little if you changed some of the shapes of the sliders. I understand what you want to say about the difficulty. Although not much variety that can be given to the shape of the sliders. I think being a difficulty Cup must be simple. Anyway I'll see what I can do to make is a better difficulty.
Other than that, I found no glaring issues with this difficulty. Ok.Salad00:27:026 (3,4,5,6,7) - Major playability issue here. These five sliders are mapping in such a way that it is extremely annoying to FC, especially that last slider. I'd recommend changing around this pattern (the first four sliders) in such a way that it would be easier to FC, and move the fifth slider closer to the end point of the fourth slider, as it is currently a bit too far away from the end of the fourth slider that makes it for an awkward jump. Ok. Change the pattern and reduce a little the jump.
01:05:747 (2,3,1) - These three sliders are also placed in an extremely annoying fashion that makes for an extremely annoying part of FC. I'd suggest moving these around in such a fashion that would make it more interesting and fun to play. Again, another major playability issue here. Ok. Change the position of the sliders.
Other than that, a pretty fun difficulty to play. ¡Yay!
Hope this helps!
Kunieda wrote:
as requested
from burrito booth :3
[xtrem3x's oni]
00:11:677 (52) - add finish << why I forgot this ._.
00:33:828 (165) - delete << here have sound, I will consider this
00:49:177 (259) - d << variety of voice
00:50:746 (267,268) - ctrl+g? << no
00:58:509 (307) - k << is possible ...
01:00:166 (319,320,321) - ddk << I made another change there
love this song, good luck!
Kazamastar11 wrote:
From Kazamastar's Queue
[General]
5. Difficulty
You need "Futsuu" diff <<< is not necessary .xtrem3x's Muzukashii : OD>4 HP>4 << my standard is Muzu= 5/6 respectivelyxtrem3x's Oni : OD>5 HP>5 << Oni= 6 or 7 / 6 or 7 respectivelyd : don, red circle without additional hitsound;
k : kat, blue circle with clap / whistle;
[b]D : Big Don, Big Red circle with finish;
K : Big Kat, Big Blue circle with finish + clap / whistle;
Drumrolls : Slider;
Shaker : Spinner.
[xtrem3x's Muzukashii]
00:00:863 (2,3) - Ctrl+G
00:01:561 (5) - k <<<
00:01:910 (6) - d
00:02:259 (7,8) - Ctrl+G
00:02:956 (10) - k <<<
00:03:305 (11) - d
00:03:654 (12,13) - Ctrl+G
00:04:352 (15) - k <<<
00:04:701 (16) - d
00:05:049 (17,18) - Ctrl+G
00:06:096 (21) - d
00:06:445 (22,23) - Ctrl+G
00:07:317 (26,27) - ^
00:07:840 (28,29) - ^
00:08:712 (32,33) - ^
00:09:235 (34,35) - ^
00:09:933 (37) - d
------------------------------------------------
00:12:375 (48) - Move to 00:12:549 <<<
00:12:898 (50) - k
00:13:073 (51) - d
00:13:421 (52) - k <<<
00:13:770 (54) - d <<<
00:14:294 (57,58) - Ctrl+G
00:14:991 (60) - d <<<
00:15:340 (62) - ^
00:15:689 (64,65) - Ctrl+G
00:16:212 (66,67) - ^
00:16:735 (69) - d
00:16:910 (70) - k
00:16:997 (71) - Remove
00:17:084 (72) - D
00:17:259 (73) - K
00:18:654 (80) - d
00:19:003 (81) - k <<<
00:19:352 (83) - d
00:20:049 (87) - ^
00:20:398 (88) - k <<<
00:20:747 (90,91) - d <<
00:21:445 (94) - ^
00:21:968 (96,97) - Ctrl+G
00:20:921 (91) - d
00:21:445 (94) - ^
00:21:968 (96,97) - Ctrl+G
00:22:317 (98,99) - ^
00:22:666 (100,101) - d <<<
------------------------------------------------
00:24:061 (105) - ^
00:26:677 (113,114) - Ctrl+G
00:27:985 (118) - k <<<
00:28:770 (120) - Remove this, you're following the vocal <<<
00:29:294 (122) - k <<<
00:29:642 (124) - d <<<
00:30:166 (126) - k
00:32:608 (135,136) - k <<<
------------------------------------------------
00:36:270 (150) - d <<<
00:39:410 (164) - k <<<
00:39:584 - Add d
00:44:991 (189,190) - Ctrl+G
------------------------------------------------
00:57:026 (238,239) - d
00:58:247 (244) - ^
01:08:189 (285,286) - ^
01:08:887 (289) - d <<<
01:09:235 (290) - k <<<
01:09:759 (292,293) - d
01:10:108 (294,295) - Ctrl+G
01:10:980 (299,300) - d
01:18:654 (334) - K <<<
------------------------------------------------
01:19:003 (335) - D <<< K
01:19:177 (336) - K
01:19:526 (337,338) - ^
01:21:967 (348,349,350) - ^
01:24:759 (359) - K
01:25:456 (361) - K move to 01:25:631
------------------------------------------------
I accepted only a few points because not explain the reason for each point, with 3 arrows
__________________________________________________
[xtrem3x's Oni]
I won't mod this orz, you're not following the correct pitch. If i write the mod here, the result will be same as your Muzukashii <<< .-.
Good luck~
Feedback about my mod :<here>
Thanks for the mod examination :3 Sorry to have delayed answering x.xexamination wrote:
Hi Manuxz~ From my modding queue ww Hi >u<
[General]
check letter box? Well I don't really understand the differnce among diffs(especially among STD TAIKO and CTB), but check it again~ I'll check
[Cup]
00:10:980 (4) - a 1/2 slider or a reverse slider? No, I prefer to emphasize the finish
00:31:038 (4) - a bit right? ok
pretty nice cup diff~ even keep the DS in standard form Thanks
[Salad]
Salad may need a bit more work.
Though there are no red fruits, the DS between notes and notes are quite large, consider cut down a bit. Especially the DS between 1/4 patterns~ They all tell me the same thing Q_Q
00:14:468 (1,2) - something like this, the DS must be reduced ok
00:52:666 (1,2,3,4) - This pattern feel very bad because of the sudden reduce of the DS, make it a plain flow. done
01:03:305 (3) - feel this slider, it looks really awkward after the 1/4 patterns, why not make a more vertical slider? Sure o3o
01:12:375 (1,2) - I suggest you change the patterns like this to reverse sliders, it will be easier but it still needs move I like that, I'll leave :/
[Platter]
a nice and clean diff :D
00:38:887 (2,3) - There's no need for HDash here, a normal dash is ok~ done -w-
[Rain]
00:47:259 (1,2) - It's too challenging and will be a combo breaker I don't see it so hard
[Overdose]
00:37:840 (8,9) - ok I guess u need to cut down the DS a bit here, or add the DS to make 8 a red fruit For an Overdose I think it's okay
01:14:468 (2) - make it rotate a bit to add the DS in x axis ok:3
nice and clean ctb diffs but you need a bit more work on Salad~ I'll work on that x3
Good luck >w<
Hope my mod will be helpful~
It's intentional, it doesn't matter that much if it's the end, so no change.Nitrousdragon wrote:
Very sorry for huge delay, a whole bunch of stuff got thrown at me at school :3
[Atsuro's Hard]
00:11:328 (4) - I don't sense a beat at the end of the slider. I would change this to a hitcircle imo.
Btw, everything looks good, I'm kinda leaning towards this map getting ranked or bubbled or something, but I am not a BN, and if I were, everyone would be coming at me in all directions of the earth, so I wouldn't have time for this. Again, sorry for the huge delay.
Thanks for the mod tsuneko x3tsuneko wrote:
Mod [Rain] Yay o3o
[Rain]
00:44:119 - increase spacing It is the slowest part so I decided to do something "easy" in the beginning of this part
00:44:468 - ^ ^
00:44:817 - ^ Too easy for Rain ^
01:10:282 (1,2,3) - (3) is awkward, revise. - maybe (1,3) at x:244 Sure *-*
01:18:131 (4) - more horizontal? Ok
01:18:392 - Remove HDash, more horizontal? More horizontal but not remove the HDash
Not much to change, great difficulty!
No KD if not all used, as it is a short mod. I'll give Kudo because of something he served
Thanks!
Thanks for the mod Magic Bomb :3- Magic Bomb - wrote:
Mod requested from Wild and Hyper's modding queue with me as a guest modder.Cup00:10:980 (4) - Make this a 1/2 slider repeating once. nop :/
00:13:073 (3) - I'd split this up into 2 1/1 sliders. ok
00:15:863 (3) - NC. ^
00:21:445 (3) - ^ ^
00:22:491 (6,7) - Make this a 1/2 slider. I do not see it necessary
01:04:526 - Add a circle on the 1/2 here. Best in 01:13:770 (1) -
01:13:072 (3) - NC. ok
01:17:258 (5,6) - Make this a 1/2 slider. nop
01:24:235 (4) - NC.okSalad00:18:129 - Place a circle on the 1/2 here. nop
00:39:048 - ^ ^
00:50:573 (4,5) - Make this a 1/2 slider. ^
01:02:608 (1) - Remove NC. If I remove will accumulate many fruits in tray
01:05:398 (1) - ^ ^
01:28:247 (3) - Make this a 1/2 slider. nop x.xPlatter00:01:910 (1) - Ctrl+g, this jump is awkward right now. ok
00:04:701 (1) - ^ ^
00:05:224 (3) - I'd make this a 1/1 slider, and then replace 00:05:573 (4) - with just a circle on the 1/1. nooo
00:11:503 (4) - Remove this, doesn't fit with what you've been mapping. ok u.u
00:49:526 (5,1) - Swap NC. ok
00:59:294 (2) - Move to x:224, you shouldn't have a jump after a hyper in a platter. Maybe but since it is the kiai time I'll leave
01:06:794 (3) - NC. ok
01:12:026 (1,2) - Swap NC. nop
01:19:875 (5) - Make this a 1/1 slider. nop
01:25:456 (4) - ^ ^
01:27:026 (4) - NC. Yes >.<Rain00:42:375 (5) - NC to follow the NC pattern you've been doing until this point. ok
00:46:561 (3) - Make this two circles, the first being a hyper to the second. ^
01:12:026 (7) - Make 6 hyper to this, it's a strong beat. ^
01:16:561 (4) - NC. no
01:27:026 (4) - NC this, and remove the NC on 01:27:898 (1) - . okOverdose00:13:596 (2) - Make this a 1/2 slider repeating once. ok
00:16:387 (2) - ^ ^
00:29:119 (5) - NC. ^
00:30:166 (2,3) - Make this a 1/4 slider. no
00:34:701 (4) - NC. ok
00:37:491 (6) - ^ ok
00:37:840 (8,9) - In my opinion, distance from 7 to 8 should be bigger than distance from 8 to 9 because of the stronger beat being on 8. fine o:
00:40:980 (3,4) - Beat on 4 is a lot stronger than the beat on 3, bigger distance should be from 3 to 4, not 2 to 3. ^
00:42:724 (4) - Make 3 hyper to this, very strong beat. nooo
00:45:863 (3) - NC. In 5
00:51:445 (1) - Make 6 hyper to this, very strong beat.oky
00:57:724 (5,1) - Swap NC. no
00:58:770 (6) - NC. ^
01:00:166 (1,2) - Swap NC. ^
01:00:863 (3) - Make 2 hyper to this. no
01:02:259 (5) - Make 4 hyper to this. ok
01:03:305 (5) - NC. (And remove NC at 01:03:654 (1) - ) no
01:03:654 (1) - Make 7 hyper to this. ok
01:04:701 (4) - NC.
01:05:049 (1) - Remove NC.
01:05:398 (4) - NC.
01:08:538 (5) - Make 4 hyper to this. ok
01:09:584 (3) - NC.
01:12:724 (4) - Make 3 hyper to this. ok
01:14:119 (1) - ^
I tried to solve by myself NC x.x
Alright done
Thanks sariel -w-Konpaku Sariel wrote:
oni00:12:026 (53) - k <<< no .-.
00:13:073 (60) - d <<< no .-. (is sequence and consistence)
00:13:421 (61,64) - ctrl + g <<< ok .-.
00:14:468 (69) - d <<< no .-. (same reason in 00:13:073- )
00:14:817 (70,71) - kd <<< ok .-.
00:15:689 (76,77) - dd <<< dk
00:16:212 (78,79) - kd <<< ok .-.