This map has been deleted on the request of its creator. It is no longer available.
Oh if you want make a SB and BG, no problem for mePereira006 wrote:
go go !!!
when done, call me I wanna mod this map
also wanna I make BG and SB like my maps and xgor ?
Thanks man, updated ~Pereira006 wrote:
Done !
Remove you bg and here link http://puu.sh/cnR4X/f0bf35a734.rar
just copy+paste in you folder and done !
tell me you like it
EDIT: no kudosu
Dat sliders :3p3n wrote:
http://puu.sh/cqE7N/d77e85a6db.zip
My easy for you as promised! 1.5 stars with some tricky parts (for an easy). Zip contains the .osu and the raw in case the SetID doesn't update when you try to submit it.
Feel free to add KIAI times to match yours (if you add some) also tags bla bla I don't have to tell you - you know all that
If Pereira wants to do the SB that will be fine. I haven't really done anything beyond testing sprites and animations yet so no big deal.
That's was a good SB p3n, very awesomep3n wrote:
I should have the SB up tonight.
Delete old SB folder before pasting this into the song folder:
Preview SB: http://puu.sh/cEQX3/d150b4f3dc.zip
Including:I have a bunch of different sprites I can use to create some little story elements. I need to come up with a concept first to include fail states.
- Scrolling BG layers
- Water
- Stage sign
- Animation tests in 1st break
Also updated my diff because some timing points are missing: http://puu.sh/cERaz/6861c3bf8a.zip
Thanks Pereira for checking the inconsistency hitsounds and gameplay stuffPereira006 wrote:
hi in modreqs
EDIT: add Strife in tag
[Insane][Hard]
- 00:04:210 (1,2,3) - i don't you follow rhythm, but if you follow main melody, could try this http://puu.sh/cYt5I/823b535fb6.jpg if you listen carefully, this really better to follow main melody
- 00:08:421 (1,2,3,4) - not really good follow melody, try this http://puu.sh/cYtaN/a82101398a.jpg
- 00:14:736 (5) - missing add NC
- 00:14:736 (5,6,7,8,9) - try this rhythm http://puu.sh/cYtlf/62b2a5ce39.jpg really better to follow main melody
- 00:16:315 (7,8,9) - the stream, i don't there stream melody or thing rhythm
- 00:24:210 (3,4,5) - this part still possible to improve blanket
- 00:41:052 (x) - i feel this need add note because there melody + beat, follow better
- 00:43:289 (3,4,5,6,7) - don't fit better follow melody try this http://puu.sh/cYy6k/ac331a98f0.jpg
- 00:44:210 (8) - missing NC
- 00:52:631 (7) - ^ same
- 00:57:894 (5) - change ryhthm like in 00:56:842 (1,2,3) better follow melody imo
- 00:59:999 (5) - ^ same
- 01:01:578 (2,3) - move back to 1/4 i mean this then add note in 01:01:842 http://puu.sh/cYyjc/ba7f13545f.jpg
- 01:04:078 (4,5,6) - not really good follow, try this http://puu.sh/cYynW/48af2c0e40.jpg
- 01:11:578 (3) - missing NC this is insane, just saying
- 01:24:210 (4) - Missing add NC
- 01:28:421 (7) - ^ same
- 01:32:631 (4) - ^ same
- 01:41:052 (9) - ^ same
I will stop mod this diff, the play is nice but lack follow music I mean you really missing follow a lot melody and somes beats, I think you follow lot only beats but melody is better becasue this music melody is really main than everyone, I just saying. I don't have problem this, but this need more work
Hitsound:Gameplay:
- 00:26:315 (4) - in begin, really need add whistle because you can hear there melody very high and beat is normal fit better IMO
- 00:28:421 (4) - ^ same
- 00:30:526 (3) - ^ same
- 00:34:736 (5) - ^ same
- 00:36:842 (4) - ^ same
- 00:48:421 (1) - in white tick long, you can very carefully there melody + beat is higher. fit better whistle or finish, you choose for me, I could add whistle
- 00:53:684 (2) - the rhythm still continue, better add whistle
- 00:54:736 (4) - in begin , add whistle
- 01:11:578 (4) - ^ same
- 01:24:210 (5) - missing add whistle like you did in early
- 01:38:947 (1) - No finish in begin ? :/ sound better Sounds a bit loud because I have a finish before (1)
- 01:44:210 (4) - whistle in begin
- 01:46:315 (4) - ^ same
- 01:52:631 (4) - ^ same
- 01:54:736 (4) - ^ same
nice use hitsound but lot missing and whistle need more.
- 00:14:736 (3) - missing add NC
- 00:21:052 (1) - nazi, the second point isn't perfect alightn with forth point, and begin point with end point isn't align again, if you do that same align, would be good symentrical
- 00:23:684 (4) - need NC
- 00:32:105 (5,6,1) - wrong place color, put new combo in (5) and 00:33:684 (2) and remove new combo in 00:33:421 (1) http://puu.sh/cYA1n/d5b94df6e9.jpg
- 00:48:421 at 01:26:315 - I don't understand you keep color long, you should know this is hard but is show inconsistency too, example in 00:04:210 you did well color small, but this part 00:48:421 at 01:26:315 - is not, so that mean is inconsistency, they need NC ar:
-> 00:50:526 (4) - NC
-> 00:54:736 (4) - ^
-> 00:59:342 (5) - ^
-> 01:03:421 (4) - ^
-> 01:07:368 (3) - ^
-> 01:11:578 (4) - ^
-> 01:13:684 (1) - No need NC imo
-> 01:24:210 (5) - ^
-> 01:32:631 (4) - ^
-> 02:10:526 (4) - ^
-> 02:17:105 (5) - ^
-> 02:25:263 (3) - ^
-> 02:31:578 (1) - No need NC- 00:55:657 (5,6,7,8) - very confuse to play, better stack imo if you do, maybe the players will listen main melody with stack could good imo
- 01:07:368 (3,4,5) - inconsistency spacing or not but blanket there can be improve
nice and good follow music, but try remap Color combo, is show inconsistency
[Normal]
Song Setuphitsound
- your DS is weird, 01:38:947 at 01:57:894 ds is 1.20x but other parts is 1.00, weird to newbies players, I suggest use DS 1.20 for all objects (sliders and notes) is better because could clean border example 01:04:210 (4,1) - very closer is hard to read, if you use 1.20x is bestter.
- I really wanna see -1 to OD and HP, better for this normal
Gameplay:
- 00:26:315 (2) - really need add whistle same happened in Hard
- 00:27:105 (4) - but in end
- 00:28:421 (3) - ^ same
- 00:34:736 (2) - ^ same
- 00:35:526 (4) - ^ same but in end
- 00:37:368 (7) - ^ same
- 00:48:421 (1) - need add whistle in begin same happened in hard
- 00:54:736 (1) - really need add whistle in begin, sound good imo
- 00:58:947 (4) - ^ same
- 01:01:052 (1) - ^ same
- 01:09:473 (1) - ^ same
- 01:11:578 (3) - ^ same
- 01:23:157 (2,3) - wrong place hitsound, remove whistle in (2) the end and add whistle in (3) for keep consistency
- 01:26:315 (1) - missing whistle in begin
- 01:30:526 (1) - ^ (begin)
- 01:38:947 (1) - ^ same
- 01:43:157 (1) - ^ (begin)
- 01:45:263 (1) - ^ (begin)
- 01:51:578 (1) - ^ (begin)
- 01:52:631 (2) - ^ (begin)
- 01:53:684 (1) - ^ (begin)
- 01:54:473 (3) - ^ but in end
- 02:06:315 (1) - ^ (begin)
- 02:12:631 (1) - ^ (begin)
- 02:16:842 (4) - ^ (begin)
- 02:18:947 (1) - ^ (begin)
same in hard, try more consistency and more hitsound, some ryhthm need whistles[p3n's Easy]
- 00:29:473 (1) - better end in 1/2 and add note in 00:30:526 sound good to follow music if you do that don't forget add whistle in note
- 00:54:736 (1) - remove new combo because missing there
- 00:57:894 (2) - this could end in 1/1 because melody stop there
- 00:59:999 (5) - ^ same
- 01:05:263 (1) - ^ same
- 01:33:157 (5,6,7) - not sound goot this rhythm, try rhythm like you did in 01:31:578 (3,4) sound better to follow melody
- 01:36:842 (1) - i understand the music is change, but this is normal, could remove new combo, just saying
- 01:45:263 (1) - missing remove new combo, for keep you style consistency
- 01:53:684 (1) - ^
- 02:12:631 (1) - ^
- 02:25:263 (1) - ^
- 02:27:368 (1,1) - u sure is fine? very closer is hard play in normal diff, the note could remove IMO
hitsound:Gameplay:
- 00:19:999 (3) - that "additions" with drum not look good, i prefer whistle with auto, sound good becasue melody is very high
- 00:26:315 (3) - begin, that sampleset need change auto to drum, sound good to listen
- 00:28:421 (6) - ^ same
- 00:34:736 (3) - ^
- 00:36:842 (6) - ^
- 01:44:210 (3) - ^
- 01:46:316 (6) - ^
- 01:52:631 (3) - ^
- 01:54:737 (6) - ^
[]
- 00:14:736 (1) - could remove new combo, very small, hard to newbies players
- 00:54:736 (3) - lol... I don't knwo orz
- 00:52:631 (1,2,3) - 1.70x u sure is fine? look hard...
- 00:56:842 (1,2,3,4,1,2,3,4) - lot slider repeat, is boring play IMO try change rhythm this part...
- 01:32:631 (1) - remove new combo, same happen before
- 01:36:842 (1) - ^
- 01:38:947 (1,2,3,4,5,6) - just saying, lot notes is hard, try rhythm this http://puu.sh/cYD2s/02558a4ccd.jpg
- 02:10:526 (1,2,3) - spacing not sure...
- 02:14:737 (1,2,3,4,1,2,3,4) - same in 00:56:842 (1,2,3,4,1,2,3,4)
look nice but the plays is hard, dunno newbies player can pass this
the plays is good, but need more work is hitsound and gameplays, also I didn't mod hitsound in insane, because the gameplay really need more work
you call me again to mod if you wanna, would mod Sb but is not finish i think (is finish?)
Any question ask me so I can explain better
I wish good luck
Thanks for mod GiraldaGiralda wrote:
Hi there!
My apologies for being late when I said "in a bit". Had a few things to rush to so I wasn't able to take care of your request immediately.
This was only a quick run through the map so I was only able to point out things I could catch.
[p3n's Easy][Normal]
- 00:17:368 (2,3) - Not a big deal, but spacing is sort of uneven here while you have a better spacing ratio at 00:18:947 (1,2,3). Even though the two objects are within +/- 0.5x of the acceptable range, it is quite awkward to look at.
- 01:37:499 (2) - This rhythm choice is a little tricky. Listened and tested it several times and I'm not quite sure if a new player would be able to catch this kind of slider based on where it starts. I would recommend sticking to the melody and ignoring the drum beats in this part. You could NC the slider as an alternate solution, but I'm not sure if that'll do much.
- 01:38:947 (1) - A soft-hitfinish on this circle? The music sounds like the cymbals are being used twice, 1/2 from each other.
[Insane]
- 01:00:789 (6,1) - The overlap here looks a little awkward. The spacing here is quite unusual so I would suggest snapping it back to 1.20x
- 01:36:315 (3) - Spacing abnormally small here.
Good luck!
- 00:07:105 (2) - I understand what you're doing here with your 1/1 sliders, but after listening to this part repeatedly, I felt like it could be improved a bit. Since the more important down beat is at 00:07:368, your emphasis should be placed there. This would provide consistency as well for your intro due to the similarities in rhythm. As a quick fix, maybe try the following: http://puu.sh/dgRpP/3e7103b42d.jpg
- 00:08:289 - It seems like there might be a missing circle here. Not sure if intentional, but it could be used to make a 5-note stream into 00:08:421 (1).
- 00:12:236 (4) - There unfortunately doesn't seem to be anything at this point in the song which requires an object to be placed. I believe the part you're looking to emphasis would be the 1 tick after that. If I were you, I would move 00:12:368 (4,5) by 1 tick, to the right, making the triple with 00:12:631 (1), as well as hitting that snare sound at 00:12:499, as opposed to nothing at 00:12:236.
- 00:16:578 (5) - This part in the music sounds like you could turn the slider you have here into a triple instead. Up to you, but my gut feeling tells me a triple makes more sense since you're missing out on that beat at 00:16:710.
- 00:19:078 - There seems to be a sound here that's quite similar to the spots you placed your doubles, at 00:19:473 (2,3) and 00:20:526 (6,7). For consistency, I would suggest to add a note at this point at well. Up to you. Also, I really like your usage of back-and-forth for 00:20:526 (6,7). I think it fits really well.
- 00:24:210 (3) - Adjust the middle node of the slider to x:258|y:284 for a cleaner blanket, and a smoother, symmetrical slider. It'll end up adjusting your distance spacing between the slider end and 00:24:868 (4) to 0.99x, but shouldn't be too big of an issue if done for the sake of aesthetics.
- 00:36:842 (4) - A whistle here to maintain your whistle pattern in this section would sound quite nicely.
- 00:40:526 (1,2) - This plays really awkward since the slider ends on a blue tick, but you're starting off 1/4 beat later, which would cause some issues with playability. As a quick fix, I would remove 00:41:315 (2), and add a repeat to 00:40:526 (1), which would give you a similar type of rhythm, but the way you structure the pattern would be different due to this change. However, if you're against that, then something like these two other alternatives would help with reading the rhythm better: http://puu.sh/dhqYH/e4c7a515ee.jpg | http://puu.sh/dhqZq/9773b733f5.jpg
- 00:56:842 (1,2,3) - Is the non-blanketing here intentional/accidental? Because you could shift the slider to x:362|y:255, with 1.00x snap and still make a blanket. It kinda looks like a misplaced blanket right now but if a blanket wasn't what you were aiming for, then maybe more it down to the right a bit more would show what your intentions are.
- 01:01:446 (2,3) - The spacing is quite unusual and surprising for a stream/triple. This looks more like an accident than intentional but prior to this, you spaced some of your streams at around 0.4x, such as 00:59:342 (2,3); 00:34:078 (3,4) and 00:25:657 (3,4) , but this one is oddly 1.0x, which may cause some sightreading issues for players. As an alternative solution, you could stack them as well.
- 01:06:842 (6) - This 1/1 slider is skipping the beat at 01:07:105 and personally I feel the slider doesn't match the melody and the harmony. If I were you, I would most likely reduce this slider to 01:07:105 and add a circle at 01:07:368.
- 01:22:631 (1,2) - Right now, 01:22:894 (2) doesn't really hit anything and it skips pass an important beat at 01:23:157. I would strongly suggest swapping these two objects on the timeline, it really fits the song better.
Thanks for mod InyusInyuschan wrote:
[p3n's Easy][Normal]
- AR:4,5 is too high for an Easy considering the BPM imo, I'd reduce it a bit.
- 00:14:736 (1) - This NC is unnecessary if you add NC each two stanzas, also I prefer it in easiest difficulties, to more variety in combos. (Check this in all cases)
- 00:48:947 (2,5) - Following this rhythm is a bit complicated for an Easy, consider extend this until next white line.
- 01:12:105 (5,6) - Because of rhythms like this one this feels more like a Normal, I'd make of 01:12:105 (5) - a simple note :c
- 01:36:842 (1,2,3) - Kinda confusing, for a reason similar as 00:48:947 - I'd do something different and easier.
- 02:06:842 (2,5) - Same as 00:48:947
[Hard]
- Same CS as Normal? What about reducing it until 3,5?
- 00:07:894 (6) - Most of stanzas need to be clicked, I feel this is the case, my suggestion is removing 00:07:631 (5), repeating 00:06:842 (4) - and leave 00:07:894 (6) - as a simple note, then add another one in stanza, like here 00:11:052 (3,4)
- 01:55:789 (6) - Just leave Additions in Auto and add a whistle, I think it fits good here.
[Insane]
- Basically I think this diff can be improved in the sense you can add more rhythms, this song has a lot of rhythm even with that BPM, also because this diff has a N icon actually.
- OD:7 is a bit high here due the kind of the diff you made, also the BPM. Consider reducing it as 6 or 6,5 (same with HP).
- 00:12:894 - I miss one note here.
- 00:17:105 - And here. For reasons like this it's like a second Normal or Normal+, you can add more rhythms and change settings of both a bit.
- 00:19:736 (2) - Move this down for a better flow? y:176 for example, I don't know what DS you used though.
- 00:22:894 (3) - Move this to stanza (also swap NC with 00:23:684 (1)) and add a simple note here instead. Although if you do this I'd make a different kind of slider with (3) x)
- 00:29:736 - I miss one note here too.
- 00:36:842 (4) - Make of this a repeat slider and add just a simple note in next stanza, fits better with the rhythm.
- 01:44:736 (5,6) - Make of this a triplet, sounds nice o3o
- 02:06:315 (1) - If your intention was making a symmetrical slider this can be improved, check it :c
GL.
- 00:56:315 (5) - I feel the flow a bit broken here. Maybe Ctrl+G?
- 01:28:421 (7) - Didn't you miss a NC here?
- 01:31:842 (2,3) - !nazi - Fix this stack.
- Reduce OD and HP until 7, although this is an Insane the song is a bit slow for adding these settings xD
just whyy? this is totally wrong is should be on in all the diffs when you have an SB ._.Squirrel wrote:
General
- the storyboard is awesome! ovo
- ^ make sure Widescreen Support is disabled in all diffs!
sorry, but I think that's totally right. if you take a look at the SB you should notice that (unless it got changed by now).Lally wrote:
just whyy? this is totally wrong is should be on in all the diffs when you have an SB ._.Squirrel wrote:
General
- the storyboard is awesome! ovo
- ^ make sure Widescreen Support is disabled in all diffs!
In that case just ask him if it's for widescreen or not and make sure it's consistent throughout all diffs! :3MoodyRPG wrote:
Well guys, I forgot to said that SB is not finished yet, p3n still working with that
Not yetSecretpipe wrote:
Can we rank that already ? ;;