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xi - Aragami [Osu|Taiko]

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Topic Starter
Kurokotei

Nardoxyribonucleic wrote:

Hi, here comes a taiko mod as requested in my queue. Sorry for being a bit late.

[General]

Please make sure that the tags in Normal diff are consistent with all other diffs.

  • [Kantan]

    As the song BPM is high, consider changing the SV to 1.2 so that it would be easier for beginners ? I don't like to put SV 1.2 unless the BPM is really high (+220)
  1. 00:23:043 (1) - consider ending this spinner at 00:24:420 - ? This could allow a longer break before the next note, and would be kinder to those who hit the spinner slow. moved
  2. 01:04:216 (60) - k would be better as the pitch of the piano is progressively increasing across 01:02:379 (58,59,60) - changed
  3. 01:21:359 (1) - similar to 00:23:043 (1) - , it would be better to end the spinner 1/2 earlier. moved
  4. 01:29:012 (10) - k could fit the high-pitched piano sound there. hey it's already a k
  5. 01:36:665 (23,24) - consider changing these notes to k ? The background pitch there is higher than that at 01:36:359 (22) - I doin't think the background pitch is loud enough to follow it
  6. 01:40:951 (31) - consider adding finish here as you did at 00:43:094 (26) - ? added
  • [Futsuu]

    As the song BPM is high, consider changing the SV to 1.2 so that it would be easier for beginners ? same as kantan
  1. 00:17:379 (5) - consider changing this note to k ? It has the same background pitch as 00:17:838 (6) - I think d is fine here
  2. 00:23:043 (1) - same as Kantan moved
  3. 00:30:849 (13,14) - d k would be better as the pitch of the piano is increasing. changed
  4. 00:40:338 (38,43) - consider swapping these notes to k d as you did in Kantan ? This could follow the background music nicely. changed
  5. 00:55:032 (80) - k would be better as it has the same pitch as the previous 00:54:726 (79) - pitch goes down here so d is better imo
  6. 01:12:022 (117,118) - I think d k could fit the music in a way better. the pitch of the pad(?) here goes up and down so k d fits better imo
  7. 01:13:094 (120,121) - d k would be better if you change ^ didn't change so no
  8. 01:21:359 (1) - same as Kantan moved
  9. 01:27:175 (15) - consider changing this note to d ? It has the same pitch as 01:25:951 (10,17) - k is fine too imo
  10. 01:29:930 (22) - maybe D as you did in Kantan ? changed
  • [Muzukashii]
  1. 00:34:522 (28) - move to 00:35:134 - and change to k while changing 00:34:828 (28) - to d for a smoother flow ? changed
  2. 00:38:196 (40) - moving to 00:38:349 - could follow the prominent beat there. it's already as you said lol
  3. 00:54:879 (113,114) - d k would be better since 00:54:726 (112,114) - have the same pitch. it doesn't have the same pitch so keeping as kkd
  4. 01:07:277 (155,157) - consider swapping these notes to d k for the background pitch ? I want to follow the piano here so kkdkd is fine
  • [Oni]
  1. 00:21:053 (42) - k here could accompany the pitch increase of the music well. changed 41 to k because I'm following the drum here
  2. 00:21:818 (48,49) - swapping these notes to dk could follow the piano in a way better. changed
  3. 00:45:772 (110) - delete and change 00:45:849 (111) - to D for consistency as 00:44:930 (103,104,105,106) - ? changed
  4. 00:54:879 (175,176) - same as Muzukashii same as Muzu
  5. 01:03:757 (212) - maybe k as you did in Muzukashii ? It would fit the music more. changed
  6. 01:16:231 - consider adding k here for the piano ? I doin't think it's needed
  7. 01:26:716 (34,35,36,37) - k d k d could follow the decreasing pitch there nicely. changed
  • [Inner Oni]
  1. 00:24:726 (1) - consider removing finish here like other diffs ? A bit overemphasized imo. removed
  2. 00:51:206 (196) - d here could show the increase in the pitch of the piano among 00:51:206 (196,197,198,199) - it plays better with a k
  3. 00:55:032 (230) - k would be better as it has the same pitch as 00:54:726 (228) - d fits better imo
  4. 01:15:083 (398,399) - swapping these notes to kd could follow the decreasing piano pitch in a way better. sound weird imo
  5. 01:23:961 (19,20,21,22) - try kkdd here to follow the piano ? it sounds good too as it is now and it plays better
  6. 01:27:787 (71) - k would be better since the piano pitch is higher than 01:27:864 (72) - keeping as a d to emphasize the significant pitch change of the next note
  7. 01:30:849 (111) - k could accompany the pitch increase of the music well. changed
  8. 01:31:308 (115,116) - swap these notes to dk ? The piano at 01:31:384 (116) - is really high-pitched. kd is fine imo
That's all and good luck~ :D
Thanks for the mod!
Sonnyc
Normal:
  1. 00:07:346 (1,2,3) - The actual distance of these object differ!
  2. 00:19:216 (6) - The situation differs a little, but consider adding a new combo for consistency with 01:26:257 (1) and to fit the Finish sound better.
  3. 00:21:053 (1,1) - A double spinner for the lowest difficulty of the mapset is not recommended. Rather consider removing the second spinner and adding a break.
  4. 00:50:517 - Is this volume reduction inevitable? This function works pretty fine for other difficulties as a gradual volume increase, but that effect is pretty low here, rather making the clap sound hard to hear.
Hard:
  1. 00:09:795 (1,1) - Are you sure you intended these object's hitsound to be 50%?
  2. 01:18:910 (9) - Consider setting a new combo for this long slider to keep the hp drain safe.
Hyper:
  1. 00:26:563 (4) - The curve feels too much. Flatten a little please.
  2. 01:37:889 (3) - Distance can be better.
Another:
  1. 00:21:971 (1,2,3) - Only (1) being curved feels this pattern less structured. Please do consider giving (2,3) a curve, or giving (2) a smaller curve than (1) to make a gradual change in the shape.
  2. 00:31:767 (3,4) - Imo maintaing the distance with (1,2,3) will look better.
  3. 00:37:889 (3,4,5,6,7) - Reverse arrow is invisible! Changing the end of the curve will fix this problem.
  4. 01:37:277 (1,2) - The flow would be better if (1) was at somewhere like (128,276).
Never expected this kind of a mapping style still existed. This deserves my star~
Cherry Blossom
Hello.

Sonnyc wrote:

Normal:
  1. 00:07:346 (1,2,3) - The actual distance of these object differ! fixed.
  2. 00:19:216 (6) - The situation differs a little, but consider adding a new combo for consistency with 01:26:257 (1) and to fit the Finish sound better. done.
  3. 00:21:053 (1,1) - A double spinner for the lowest difficulty of the mapset is not recommended. Rather consider removing the second spinner and adding a break. These spinners are enough long, so, imo that's okay. It will sound weird if these notes are skipped 00:22:889 - and 00:24:726 - and it will be inconsistent with the other diffs if i remove the second spinner.
  4. 00:50:517 - Is this volume reduction inevitable? This function works pretty fine for other difficulties as a gradual volume increase, but that effect is pretty low here, rather making the clap sound hard to hear. removed timing sections
Hard:
  1. 00:09:795 (1,1) - Are you sure you intended these object's hitsound to be 50%? yes, like other diffs.
  2. 01:18:910 (9) - Consider setting a new combo for this long slider to keep the hp drain safe. done.
Hyper:
  1. 00:26:563 (4) - The curve feels too much. Flatten a little please. done.
  2. 01:37:889 (3) - Distance can be better. done.
Another:
  1. 00:21:971 (1,2,3) - Only (1) being curved feels this pattern less structured. Please do consider giving (2,3) a curve, or giving (2) a smaller curve than (1) to make a gradual change in the shape. just removed 1's curve
  2. 00:31:767 (3,4) - Imo maintaing the distance with (1,2,3) will look better. No, i used a higher distance to emphasize the strong note you can hear on (4)
  3. 00:37:889 (3,4,5,6,7) - Reverse arrow is invisible! Changing the end of the curve will fix this problem.

    wow. i forgot stack leniency, my bad, fixed.
  4. 01:37:277 (1,2) - The flow would be better if (1) was at somewhere like (128,276). hmm, i prefer the current pattern.
Never expected this kind of a mapping style still existed. This deserves my star~
Thank you for modding o/
Update :
http://puu.sh/gm7Me/6fd8e5ee46.rar
AndrewOmega
Another

00:11:245 (1) - Just for style and finese, maybe make it a super low slider speed for a short slider? depends on ou tho,lol. it is also outdie the field. maybe curve it?
00:39:420 (1) - Looks to be out of the play field
00:42:634 (6) - Looks to be out of the play field
00:42:940 (1,2,3) - Look to be out of the play field
00:09:795 (1) - Slider edge seems out of the playing field
00:21:665 (9,1) - both out, although the one afterthe stream is definately to far
00:18:757 (6) - seems out
01:30:849 (1) - is out pf play feild for slider part.
01:36:359 (1) - out of pf
01:37:430 (2) - out of pf
Mind you these are more for the enjoyment of the player, rather than needing to be there for ranking reasons.

Hyper
The use of AR8 on hyper, considering its bpm, maybe 8.5? 8.3 looked best to me.
00:45:849 (1) - outside bro
01:27:175 (4) - idgaf what timing spacing says, put that thing inside XD
01:40:032 (4) - wh, liloutside
01:46:461 (1) - bruuuh.

01:41:104 (2) - on hard. outside



note that I find having notes on the edge decreases the quality and playibility of a map. so my modding reflects that fact.
Cherry Blossom
Hello.

derminYagami wrote:

Another

00:11:245 (1) - Just for style and finese, maybe make it a super low slider speed for a short slider? depends on ou tho,lol. it is also outdie the field. maybe curve it? it is slow enough, it already looks fine.
00:39:420 (1) - Looks to be out of the play field, no, don't refer to the grids in editor, just refer to play mode http://osu.ppy.sh/ss/2851755
00:42:634 (6) - Looks to be out of the play field not necessary to move it downward, but i did it.
00:42:940 (1,2,3) - Look to be out of the play field not this one.
00:09:795 (1) - Slider edge seems out of the playing field ^
00:21:665 (9,1) - both out, although the one afterthe stream is definately to far adjusted.
00:18:757 (6) - seems out no.
01:30:849 (1) - is out pf play feild for slider part. ^
01:36:359 (1) - out of pf ^
01:37:430 (2) - out of pf ^
Mind you these are more for the enjoyment of the player, rather than needing to be there for ranking reasons.

Hyper
The use of AR8 on hyper, considering its bpm, maybe 8.5? 8.3 looked best to me. AR8 is fine imo.
00:45:849 (1) - outside bro no
01:27:175 (4) - idgaf what timing spacing says, put that thing inside XD it is not outside.
01:40:032 (4) - wh, liloutside ^
01:46:461 (1) - bruuuh. ^

01:41:104 (2) - on hard. outside no



note that I find having notes on the edge decreases the quality and playibility of a map. so my modding reflects that fact.

Well, i'll tell you what is good or not about "offscreen" objects.
First thing, the slider must be visible on the playfield with a 4:3 resolution.

- Offscreen objects (unrankable issue), you see that don't see the whole slider when playing, but when editing you can see it :

- What i've done (not unrankable), you still can see the whole slider when playing :





@ Sayaka- : Update Another diff, ty :
SPOILER
osu file format v14

[General]
AudioFilename: Aragami.mp3
AudioLeadIn: 0
PreviewTime: 81665
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 15543,24726,39420,46767,54114,65440,66053,72175,82583,89930,97277,111971
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 3.599999

[Metadata]
Title:Aragami
TitleUnicode:Aragami
Artist:xi
ArtistUnicode:xi
Creator:Sayaka-
Version:Another
Source:BMS
Tags:g2r2014 g2r go back 2 your roots life stream of fighters bof 2014 dialgadu77 Cherry Blossom
BeatmapID:529358
BeatmapSetID:225377

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7.5
ApproachRate:9
SliderMultiplier:1.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"xi.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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14293,1250,4,2,0,50,1,0
15543,306.122448979592,3,2,2,70,1,1
24726,-166.666666666667,3,2,2,35,0,0
37583,-100,3,2,1,50,0,0
38196,-100,3,1,1,35,0,0
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82583,-83.3333333333333,3,2,2,70,0,1
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104624,-83.3333333333333,3,2,2,70,0,1
108298,-83.3333333333333,3,2,2,30,0,1
109216,-83.3333333333333,3,2,2,45,0,1
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111053,-83.3333333333333,3,2,2,70,0,1
111971,-83.3333333333333,3,2,2,70,0,0
112048,-83.3333333333333,3,2,2,25,0,0
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115412,348.837209302326,3,2,1,25,1,0
115586,361.44578313253,3,2,1,25,1,0
115766,337.078651685393,3,2,0,50,1,0


[Colours]
Combo1 : 244,24,0
Combo2 : 14,209,231
Combo3 : 22,113,222
Combo4 : 253,202,0

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496,44,87481,1,0,0:0:0:0:
300,196,87634,2,0,P|200:244|112:196,1,215.999993408203,10|0,0:0|0:0,0:0:0:0:
200,28,88094,6,0,P|216:80|204:132,1,107.999996704102,10|0,0:0|0:0,0:0:0:0:
116,320,88400,2,0,L|52:316,2,53.9999983520508,0|0|8,0:0|0:0|0:0,0:0:0:0:
256,288,88706,1,2,0:0:0:0:
288,284,88782,1,0,0:0:0:0:
320,280,88859,1,0,0:0:0:0:
352,276,88935,1,0,0:0:0:0:
384,272,89012,6,0,L|380:336,3,53.9999983520508,10|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
468,300,89318,2,0,L|471:246,3,53.9999983520508,10|8|8|0,0:0|0:0|0:0|0:0,0:0:0:0:
480,156,89624,2,0,L|484:104,6,26.9999991760254,10|0|8|0|8|0|0,0:0|0:0|0:0|0:0|0:0|0:0|0:0,0:0:0:0:
420,184,89930,6,0,P|368:196|316:184,1,107.999996704102,12|0,0:0|0:0,0:0:0:0:
204,36,90236,2,0,P|256:24|308:36,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
196,184,90543,1,10,0:0:0:0:
64,56,90696,1,2,0:0:0:0:
16,232,90849,6,0,P|48:336|144:368,1,215.999993408203,10|8,0:0|0:0,0:0:0:0:
256,200,91308,1,2,0:0:0:0:
124,148,91461,2,0,P|112:204|128:252,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
384,251,91767,6,0,P|400:199|388:148,1,107.999996704102,10|0,0:0|0:0,0:0:0:0:
370,368,92073,2,0,P|467:332|496:232,1,215.999993408203,10|10,0:0|0:0,0:0:0:0:
448,56,92532,1,2,0:0:0:0:
316,184,92685,1,10,0:0:0:0:
256,68,92838,2,0,L|196:60,3,35.9999989013672,2|0|0|10,0:0|0:0|0:0|0:0,0:0:0:0:
68,168,93145,1,0,0:0:0:0:
196,300,93298,2,0,L|200:172,1,107.999996704102,10|8,0:0|0:0,0:0:0:0:
64,60,93604,6,0,L|67:167,1,107.999996704102,12|8,0:0|0:0,0:0:0:0:
288,308,93910,2,0,L|292:180,1,107.999996704102,8|10,0:0|0:0,0:0:0:0:
376,100,94216,1,8,0:0:0:0:
484,172,94369,5,8,0:0:0:0:
484,172,94446,1,8,0:0:0:0:
484,172,94522,2,0,L|480:248,3,53.9999983520508,12|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
472,316,94828,1,8,0:0:0:0:
436,304,94905,1,8,0:0:0:0:
400,300,94981,1,10,0:0:0:0:
364,312,95058,1,8,0:0:0:0:
336,336,95134,1,8,0:0:0:0:
308,360,95211,1,8,0:0:0:0:
272,368,95287,1,10,0:0:0:0:
236,368,95364,1,8,0:0:0:0:
200,356,95440,6,0,P|120:308|108:188,1,215.999993408203,6|8,0:0|0:0,0:0:0:0:
256,88,95900,1,10,0:0:0:0:
256,88,95976,1,8,0:0:0:0:
256,88,96053,2,0,L|316:84,3,53.9999983520508,8|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
404,80,96359,6,0,P|484:128|496:248,2,215.999993408203,14|12|12,0:0|0:0|0:0,0:0:0:0:
108,304,97277,5,6,0:0:0:0:
196,348,97430,2,0,P|284:368|348:312,1,180,2|2,0:0|0:0,0:0:0:0:
256,188,97889,2,0,L|260:296,1,90,2|0,0:0|0:0,0:0:0:0:
452,336,98196,2,0,L|444:128,2,180,2|0|0,0:0|0:0|0:0,0:0:0:0:
452,336,99114,5,2,0:0:0:0:
348,364,99267,2,0,L|156:348,1,180,2|2,0:0|0:0,0:0:0:0:
104,212,99726,2,0,L|204:208,1,90,2|0,0:0|0:0,0:0:0:0:
292,92,100032,2,0,L|100:76,2,180,2|0|0,0:0|0:0|0:0,0:0:0:0:
436,32,100798,5,2,0:0:0:0:
436,32,100874,1,2,0:0:0:0:
436,32,100951,1,6,0:0:0:0:
424,184,101104,2,0,P|416:276|348:332,1,180,2|2,0:0|0:0,0:0:0:0:
212,220,101563,2,0,P|256:212|300:220,1,90,2|0,0:0|0:0,0:0:0:0:
159,330,101869,2,0,P|93:271|87:183,2,180,2|0|0,0:0|0:0|0:0,0:0:0:0:
159,330,102787,5,2,0:0:0:0:
332,284,102940,2,0,P|340:328|332:372,2,90,2|0|2,0:0|0:0|0:0,0:0:0:0:
300,132,103400,2,0,L|404:124,1,90,2|0,0:0|0:0,0:0:0:0:
176,232,103706,5,2,0:0:0:0:
148,80,103859,2,0,L|152:32,2,45,2|2|2,0:0|0:0|0:0,0:0:0:0:
36,184,104165,1,2,0:0:0:0:
40,212,104241,1,2,0:0:0:0:
44,240,104318,1,2,0:0:0:0:
48,268,104395,1,2,0:0:0:0:
52,296,104471,1,2,0:0:0:0:
56,324,104548,1,2,0:0:0:0:
60,356,104624,6,0,P|84:360|116:356,3,53.9999983520508,4|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
192,304,104930,2,0,P|218:300|245:304,3,53.9999983520508,10|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
324,352,105236,2,0,P|348:356|380:352,3,53.9999983520508,10|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
468,332,105543,6,0,L|472:268,3,53.9999983520508,10|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
396,228,105849,2,0,L|400:164,3,53.9999983520508,10|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
488,144,106155,2,0,L|492:80,3,53.9999983520508,10|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
416,36,106461,6,0,P|368:24|312:36,1,107.999996704102,10|0,0:0|0:0,0:0:0:0:
208,188,106767,2,0,P|256:200|312:188,1,107.999996704102,10|0,0:0|0:0,0:0:0:0:
200,36,107073,2,0,P|148:23|96:36,1,107.999996704102,10|0,0:0|0:0,0:0:0:0:
12,236,107379,6,0,L|20:364,2,107.999996704102,10|0|10,0:0|0:0|0:0,0:0:0:0:
88,132,107838,1,0,0:0:0:0:
88,132,107915,1,0,0:0:0:0:
88,132,107991,1,10,0:0:0:0:
208,188,108145,5,8,0:0:0:0:
208,188,108221,1,8,0:0:0:0:
208,188,108298,2,0,P|232:192|264:188,3,53.9999983520508,12|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
332,128,108604,2,0,P|358:124|385:128,3,53.9999983520508,8|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
468,172,108910,2,0,L|464:236,3,53.9999983520508,8|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
440,316,109216,5,12,0:0:0:0:
420,340,109293,1,8,0:0:0:0:
392,356,109369,1,8,0:0:0:0:
360,360,109446,1,8,0:0:0:0:
328,356,109522,1,8,0:0:0:0:
300,340,109599,1,8,0:0:0:0:
280,312,109675,1,8,0:0:0:0:
256,288,109752,1,8,0:0:0:0:
228,276,109828,1,12,0:0:0:0:
196,272,109905,1,8,0:0:0:0:
164,276,109981,1,8,0:0:0:0:
136,292,110058,1,8,0:0:0:0:
120,320,110134,6,0,L|124:380,3,53.9999983520508,8|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
36,348,110440,2,0,L|32:294,3,53.9999983520508,12|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
4,204,110747,2,0,P|32:200|60:204,3,53.9999983520508,8|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
148,220,111053,5,12,0:0:0:0:
176,232,111129,1,8,0:0:0:0:
208,240,111206,1,8,0:0:0:0:
240,244,111282,1,8,0:0:0:0:
272,244,111359,1,8,0:0:0:0:
304,240,111435,1,8,0:0:0:0:
336,232,111512,1,8,0:0:0:0:
364,220,111588,1,8,0:0:0:0:
388,200,111665,1,12,0:0:0:0:
412,176,111741,1,8,0:0:0:0:
428,148,111818,1,8,0:0:0:0:
436,116,111895,1,8,0:0:0:0:
436,84,111971,5,12,0:0:0:0:
256,192,112048,12,2,115766,0:0:0:0:
Kin
cc, M4M avec CB

[Inner Oni]

  1. 00:02:142 (3) - si cette note était un d, ça permettra de bien mieux accentuer cette note 00:02:448 (4) - .
  2. 00:49:981 (186,187,188,189,190,191) - Je dirais que un ddkdk passe mieux avec la melody.
  3. 00:53:043 (213,214) - les 2 sont assez différent je trouve. Perso je dirais que si tu change le 214 en D, ça passerait mieux.
  4. 01:16:078 (411) - change le en d pour mieux accentuer le kk d'après ?
  5. 01:31:384 (116,118) - swap les 2 ? La 2eme note est bien + aigu, et passe mieux s'il elle est accentué par un k plutot qu'un d.
  6. 01:34:063 (147,148,149) - si tu écoute bien, le piano fait un decrescendo. Du coup, je dirais que kkd passe beaucoup mieux. Mais ça passe pas super bien avec le pattern, du coup je dirais que ce stream 01:33:757 (143,144,145,146,147,148,149) -
[Oni]

  1. 00:02:142 (3) - si cette note était un d, ça permettra de bien mieux accentuer cette note 00:02:448 (4) - .
  2. 00:17:838 (21) - d ? Le piano fait un shut down.
[Muzukashii]

  1. 00:02:142 (3) - same as other diff.
  2. 00:41:410 (50,52) - Soit tu finish les 2, soit aucun D:
  3. 00:44:930 (65) - pas de big note sur celle la ?
  4. 00:57:787 (122) - change en K ou en d ? ça passe mieux avec la melody et cette note 00:57:940 (123) - .
  5. 01:18:298 (212) - change le en K ? T'as utilisé un K sur une note similaire içi 01:17:379 (207) -
  6. 01:51:971 (153) - finish celui la ?
asdf
Topic Starter
Kurokotei

Kin wrote:

cc, M4M avec CB bjr

[Inner Oni]

  1. 00:02:142 (3) - si cette note était un d, ça permettra de bien mieux accentuer cette note 00:02:448 (4) - . changé
  2. 00:49:981 (186,187,188,189,190,191) - Je dirais que un ddkdk passe mieux avec la melody. ouais mais après y'a le beat et j'ai envie de les séparer
  3. 00:53:043 (213,214) - les 2 sont assez différent je trouve. Perso je dirais que si tu change le 214 en D, ça passerait mieux. je sais pas je trouve que ca sonne pas bien avec D
  4. 01:16:078 (411) - change le en d pour mieux accentuer le kk d'après ? changé
  5. 01:31:384 (116,118) - swap les 2 ? La 2eme note est bien + aigu, et passe mieux s'il elle est accentué par un k plutot qu'un d. je préfère comme c'est maintenant
  6. 01:34:063 (147,148,149) - si tu écoute bien, le piano fait un decrescendo. Du coup, je dirais que kkd passe beaucoup mieux. Mais ça passe pas super bien avec le pattern, du coup je dirais que ce stream 01:33:757 (143,144,145,146,147,148,149) - je trouve que kdkkddk passe bien
[Oni]

  1. 00:02:142 (3) - si cette note était un d, ça permettra de bien mieux accentuer cette note 00:02:448 (4) - . changé
  2. 00:17:838 (21) - d ? Le piano fait un shut down. ouais mais le pitch est plus haut ici alors je garde k
[Muzukashii]

  1. 00:02:142 (3) - same as other diff. changé
  2. 00:41:410 (50,52) - Soit tu finish les 2, soit aucun D: ouais mais en fait j'ai l'impression que la deuxième note est moins "puissante" que la première
  3. 00:44:930 (65) - pas de big note sur celle la ? added
  4. 00:57:787 (122) - change en K ou en d ? ça passe mieux avec la melody et cette note 00:57:940 (123) - . changé en K
  5. 01:18:298 (212) - change le en K ? T'as utilisé un K sur une note similaire içi 01:17:379 (207) - changé
  6. 01:51:971 (153) - finish celui la ? changé
asdf
Merci pour le mod!
kouzuki_karen
hello, taiko m4m orz

General

be sure to uncheck widescreen support in all the taiko diffs. also, maybe you can use this code for the background image? You can see the entire piano better, and the sky is still visible. but, I don't know if negative values are rankable lol

Kantan

00:22:889 (1) - end this spinner at 00:23:808 - , because the later sounds are not important (it's faded out) and there is nothing really significant at the later half of the spinner. also gives beginner players more of a break before they hit 00:24:726 (1) -
00:34:828 (12) - there is no real sound here. try moving to 00:35:134 - where there is actually something (in this case change of pitch in music)
00:44:012 (28) - better to make this large kat, I don't understand your buildup of Dkd here..
01:18:910 (82) - adding finisher might make this a good lead-in to 01:19:828 (83,84,85,86) -

Futsuu

00:22:889 (1) - same as kantan (futsuu probably matters less but if you changed it in Kantan you might as well do it here too, for consistency)
00:50:134 (66,67,68) - this could be dkd or kkd to match the music more (probably kkd because your first note for this pattern in Kantan is a k anyway).
01:01:461 (96) - could change to D, because there are different drum effects where this note is.
01:43:400 (60) - d? because the sound is lowered here. the double notes differs slightly from 01:42:787 (57,58) -

Muzukashii

00:50:440 (93) - I think this could really have finisher added. there are extra drum sounds here.

nice diff~

Oni

00:21:665 (46,47,48,49,50) - I think this stream is too short, considering that the melody still goes on despite your break after this. maybe map the stream up to 00:22:277 - ?
00:40:951 (79) - could change to k, similar to 00:40:645 (78) - and it would be a better lead into the two red notes on 00:41:257 (80,81) - .
01:23:808 (11,12,13) - ctrl + G?

Inner Oni

I have no idea how to mod this lol

00:24:650 - I think the SV multiplier here is too low, considering how in this section you have a mix of 1/4 and 1/6 combos which can easily confuse non-Japanese players.
00:57:481 (241,242,243,244,245) - could change to kdkkk? it might fit the piano notes better.
01:55:766 (330,331,332,333) - might as well change to all k

good luck~
Topic Starter
Kurokotei

mrdumpling64 wrote:

hello, taiko m4m orz

General

be sure to uncheck widescreen support in all the taiko diffs. also, maybe you can use this code for the background image? You can see the entire piano better, and the sky is still visible. but, I don't know if negative values are rankable lol unchecked widescreen support and added -85 to the bg

Kantan

00:22:889 (1) - end this spinner at 00:23:808 - , because the later sounds are not important (it's faded out) and there is nothing really significant at the later half of the spinner. also gives beginner players more of a break before they hit 00:24:726 (1) - I think it's okay for the spinner to end at 00:24:420
00:34:828 (12) - there is no real sound here. try moving to 00:35:134 - where there is actually something (in this case change of pitch in music) moved
00:44:012 (28) - better to make this large kat, I don't understand your buildup of Dkd here.. oh yeah, added
01:18:910 (82) - adding finisher might make this a good lead-in to 01:19:828 (83,84,85,86) - added

Futsuu

00:22:889 (1) - same as kantan (futsuu probably matters less but if you changed it in Kantan you might as well do it here too, for consistency) same as kantan
00:50:134 (66,67,68) - this could be dkd or kkd to match the music more (probably kkd because your first note for this pattern in Kantan is a k anyway). yeah but it's a bit hard for a Futsuu imo
01:01:461 (96) - could change to D, because there are different drum effects where this note is. ^
01:43:400 (60) - d? because the sound is lowered here. the double notes differs slightly from 01:42:787 (57,58) - ^

Muzukashii

00:50:440 (93) - I think this could really have finisher added. there are extra drum sounds here. added

nice diff~ thanks :D

Oni

00:21:665 (46,47,48,49,50) - I think this stream is too short, considering that the melody still goes on despite your break after this. maybe map the stream up to 00:22:277 - ? I think the current pattern is okay since the beat is also stopping at 00:21:971 -
00:40:951 (79) - could change to k, similar to 00:40:645 (78) - and it would be a better lead into the two red notes on 00:41:257 (80,81) - . changed
01:23:808 (11,12,13) - ctrl + G? the current pattern is okay imo

Inner Oni

I have no idea how to mod this lol :D

00:24:650 - I think the SV multiplier here is too low, considering how in this section you have a mix of 1/4 and 1/6 combos which can easily confuse non-Japanese players. yeah but it's a super calm part D:
00:57:481 (241,242,243,244,245) - could change to kdkkk? it might fit the piano notes better. kdkdk is fine too imo
01:55:766 (330,331,332,333) - might as well change to all k ddkk is fine imo since there is a pitch change

good luck~
Thanks for the mod!
Gemu-
Hi Sayaka- :D

d
k
D (Big d)
K (Big k)


[ Kantan]

00:47:379 - Add a d for the combination kd dk.
00:51:053 - ^
01:20:134 - Change to d is better.
01:28:706 - Change to k.
01:48:298 - Change to d for the pattern.
01:51:053 - Change to k for the pattern.
01:52:889 - Change to k.
01:54:755 - ^

[ Futsuu]

00:06:122 - Change to k.
00:21:359 - Change to k because is better and the rhythm is better.
00:29:318 - Change to k.
00:55:951 - Change to k for kd dk.
01:04:216 - Change to d.
01:12:787 - Change to k, is better the rhythm.
01:53:808 - Change to k.

[ Muzukashii]

00:05:816 - Change to k.
00:06:122 - ^
00:16:920 - Change to k is better.
01:06:818 - Change to d for kd dk.
01:44:624 - Change to k.
01:45:083 - ^
01:46:614 - ^
01:47:073 - ^

[ Oni]

00:17:379 - Change to k.
00:40:032 - ^

Sorry but I can't mod Inner Oni. I'm very mod to mod this diff... But I hope my mod has been helped you :3, Good luck~ ~
Topic Starter
Kurokotei

game rock wrote:

Hi Sayaka- :D

d
k
D (Big d)
K (Big k)


[ Kantan]

00:47:379 - Add a d for the combination kd dk. I don't think it's really needed
00:51:053 - ^ ^
01:20:134 - Change to d is better. k is fine too imo
01:28:706 - Change to k. changed
01:48:298 - Change to d for the pattern. changed
01:51:053 - Change to k for the pattern. changed
01:52:889 - Change to k. too many d k in a row isn't good imo lol
01:54:755 - ^ ^

[ Futsuu]

00:06:122 - Change to k. pitch goes down here so no
00:21:359 - Change to k because is better and the rhythm is better. it's the same pitch as previous note so d is fine imo
00:29:318 - Change to k. notihng calls for a k here
00:55:951 - Change to k for kd dk. pitch goes down so no
01:04:216 - Change to d. k sounds good imo
01:12:787 - Change to k, is better the rhythm. d sounds better imo
01:53:808 - Change to k. it's always the same note so d is fine imo

[ Muzukashii]

00:05:816 - Change to k. d is fine too imo
00:06:122 - ^ d is better imo
00:16:920 - Change to k is better. actually I put d here to follow the beat
01:06:818 - Change to d for kd dk. k sounds better imo
01:44:624 - Change to k. I'm following the piano in the back, so D is fine imo
01:45:083 - ^ d sounds good imo
01:46:614 - ^ ^
01:47:073 - ^ ^

[ Oni]

00:17:379 - Change to k. d is fine imo since the pitch change is not that significant
00:40:032 - ^ following the beat here

Sorry but I can't mod Inner Oni. I'm very mod to mod this diff... But I hope my mod has been helped you :3, Good luck~ ~
Thanks for the mod!
Sonnyc
I've forgot an icon..!
Cherry Blossom

Sonnyc wrote:

I've forgot an icon..!

Awh Thank you :3
(I didn't notice /me runs)
Hazuki
Really love this map ;w; would definitely love to see it ranked. Here, have a star \:D/
Rixia Mao
um..is it just me or is there some problems with the quality of that .mp3 file?
Topic Starter
Kurokotei

Rixia Mao wrote:

um..is it just me or is there some problems with the quality of that .mp3 file?
well yeah the quality of the mp3 isn't the best, but I can't find a better one (I already took this one from xi's official SoundCloud)

EDIT: seems that the mp3 cuts at 16 kHz so I suppose it's okay:

tasuke912
Hi. I like this song bery muth. lol
[ Inner Oni]
  1. OD can up +1.0 because DT is impossible.
  2. 00:31:308 Why don't you put 1/6s here? similar as 00:30:543 (30,31,32,33).
  3. 01:07:430 (308) - I feel that d is so many of this stream, so I think it's better to change to k.
  4. 01:18:451 (439,440,441,442,443,444,445,446,447,448) - this 1/6 stream is weird. I think kddkddkkkd is better. try this. (it's so hight stars, but i think it's ok.)
  5. 01:31:155 add k?
  6. 01:50:440 (288,289) - ctrl+G (k-d)
That's all. good luck for rank. :)
Topic Starter
Kurokotei

tasuke912 wrote:

Hi. I like this song bery muth. lol
[ Inner Oni]
  1. OD can up +1.0 because DT is impossible. lol I think OD6 is okay
  2. 00:31:308 Why don't you put 1/6s here? similar as 00:30:543 (30,31,32,33). oh yeah I didn't noticed the 1/6 here, added
  3. 01:07:430 (308) - I feel that d is so many of this stream, so I think it's better to change to k. changed
  4. 01:18:451 (439,440,441,442,443,444,445,446,447,448) - this 1/6 stream is weird. I think kddkddkkkd is better. try this. (it's so hight stars, but i think it's ok.) umm, keeping the actual one, I think your suggestion is harder to play lol
  5. 01:31:155 add k? I'm following the piano here so no
  6. 01:50:440 (288,289) - ctrl+G (k-d) changed
That's all. good luck for rank. :)
Thanks for the mod and stars!
Nardoxyribonucleic
Hi, here comes a recheck for taiko diffs as requested by Cherry Blossom.

  • [Kantan]
  1. 00:54:726 (44,46) - these notes could be deleted in order to make a good spread with Futsuu. This would be more consistent with the breaks at 00:58:400 and 00:59:318 - as well.
  • [Futsuu]
  1. 00:17:379 (5) - maybe k as you did in Kantan ? This could fit the increasing pitch of music in a way better.
  2. 01:05:134 (100) - consider ending the slider at 01:05:747 - instead ? The current pattern is a bit hard for newer players to differentiate the timing for hitting the big don afterwards.
  3. 01:37:277 (42) - d would better for pattern consistency as 00:39:420 (34) and 01:40:951 (52) -
  • [Muzukashii]

    Consider removing the group of SV changes starting at 00:36:435 and 01:01:844 - ? They may be a bit hard for intermediate players to follow at times.
  1. 01:10:491 (172) - consider deleting this note for a 2/1 break ? Currently the pattern chain is rather long from 00:57:481 to 01:20:747 -
  2. 01:36:971 (78) - maybe K as you did in Futsuu ?
  • [Oni]
  1. 00:51:053 (150) - k would be better since the music at 00:50:440 (147,148) - and 00:50:900 (149,150) - are really similar.
  • [Inner Oni]
  1. 01:01:155 (265,266,267,268,269) - consider using kdkkd here ? This could fit the pitch of the music well.
You may call me back after fixing them~ :D
Topic Starter
Kurokotei

Nardoxyribonucleic wrote:

Hi, here comes a recheck for taiko diffs as requested by Cherry Blossom.

  • [Kantan]
  1. 00:54:726 (44,46) - these notes could be deleted in order to make a good spread with Futsuu. This would be more consistent with the breaks at 00:58:400 and 00:59:318 - as well. deleted
  • [Futsuu]
  1. 00:17:379 (5) - maybe k as you did in Kantan ? This could fit the increasing pitch of music in a way better. changed
  2. 01:05:134 (100) - consider ending the slider at 01:05:747 - instead ? The current pattern is a bit hard for newer players to differentiate the timing for hitting the big don afterwards. changed
  3. 01:37:277 (42) - d would better for pattern consistency as 00:39:420 (34) and 01:40:951 (52) - I think the D here is okay to emphasize the beginning of the new part
  • [Muzukashii]

    Consider removing the group of SV changes starting at 00:36:435 and 01:01:844 - ? They may be a bit hard for intermediate players to follow at times. removed
  1. 01:10:491 (172) - consider deleting this note for a 2/1 break ? Currently the pattern chain is rather long from 00:57:481 to 01:20:747 - deleted
  2. 01:36:971 (78) - maybe K as you did in Futsuu ? changed
  • [Oni]
  1. 00:51:053 (150) - k would be better since the music at 00:50:440 (147,148) - and 00:50:900 (149,150) - are really similar. changed
  • [Inner Oni]
  1. 01:01:155 (265,266,267,268,269) - consider using kdkkd here ? This could fit the pitch of the music well. yeah I was thinking of that too, changed
You may call me back after fixing them~ :D
Thanks for the mod!
Nardoxyribonucleic
After adding some 1/2 notes in the kiai of Futsuu, the difficulty spread looks better now. Rest moments are generally sufficient in lower difficulties. Although the 1/6 patterns are quite complicated in Inner Oni, they follow the piano pretty well.

: p/4046858

Bubbled~
Topic Starter
Kurokotei
is it happening
Cherry Blossom
Topic Starter
Kurokotei

Cherry Blossom wrote:

a very normal discussion
Avena
WHO'S AFRAID OF THE BIG BLOSSOM SAYAKA
Topic Starter
Kurokotei

Priti wrote:

WHO'S AFRAID OF THE BIG BLOSSOM SAYAKA
thanks \:D/
Nwolf
oh

oh

yes yes yes

yes yes yeees

congratz \:D/
Liiraye
I don't wanna be the bad g guy, but isn't there a rule of some sort where the uploader must be the one who mapped standard or > than the standard diffs or something? Same thing happened to saten with wahrheit IIRC. They had to switch uploader. Seeing as there are the same amounts of diffs in STD and taco, and STD is weighted more then taco in regards of contribution to a mapset.

If not then gz guys!
Okoratu
there's nothing in the RC that suggests that
Giralda
I believe that was an old rule that got removed.

OnosakiHito's Infinite of Nuclear Fusion hybrid set (https://osu.ppy.sh/s/35211) had its Standard maps all mapped by Saten, except for the Extra which was mapped by Regou.
Liiraye

Giralda wrote:

I believe that was an old rule that got removed.

OnosakiHito's Infinite of Nuclear Fusion hybrid set (https://osu.ppy.sh/s/35211) had its Standard maps all mapped by Saten, except for the Extra which was mapped by Regou.
Cool, but there saten made 4 diffs while he made 5 so it's not really the same when it comes to contribution.

Also, the contributor rule still applies doesn't it? :s I just seek confirmation for personal reasons.

Edit: noticed they added a line in that rule, nevermind then!
Cherry Blossom

Okoratu wrote:

there's nothing in the RC that suggests that
OnosakiHito
50% of this set is made by uploader. So it is a legitimated set. No game mode stands above the other. Such rule doesn't exist.
Stefan

Liiraye wrote:

I don't wanna be the bad g guy, but isn't there a rule of some sort where the uploader must be the one who mapped standard or > than the standard diffs or something? Same thing happened to saten with wahrheit IIRC. They had to switch uploader. Seeing as there are the same amounts of diffs in STD and taco, and STD is weighted more then taco in regards of contribution to a mapset.

If not then gz guys!
That was before Taiko-only Sets were rankable. Also, everything above.
ghm12
hype plus newpage
Congratz you two!
OzzyOzrock
ez map..
Arrival
Alcohol and drugs kids.



Don't do it.




Please don't do drugs.
Charlotte
gratz~ Inner Oni = star7.67 :o
SKSalt
gratz :D Inner Oni is verrrrrrrrrrrrry hard but it is good map :3
tasuke912
Niiiiiiiiiiiiiiiiiiiiiiiice
Congrats!!
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