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Fear, and Loathing in Las Vegas - Let Me Hear

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Topic Starter
Hollow Wings
This beatmap was submitted using in-game submission on 2015年2月25日 at 22:26:07

Artist: Fear, and Loathing in Las Vegas
Title: Let Me Hear
Source: 寄生獣 セイの格率
Tags: Parasyte きせいじゅう Kiseijuu Sei no Kakuritsu Guu Minakami Yuki mtbbsben Shad0w1and TV Size
BPM: 184
Filesize: 24300kb
Play Time: 01:29
Difficulties Available:
  1. Easy (1.33 stars, 66 notes)
  2. Extra (5.79 stars, 452 notes)
  3. Guu's Normal (2.17 stars, 162 notes)
  4. Hard (3.48 stars, 300 notes)
  5. Yuki's Insane (4.88 stars, 402 notes)
Download: Fear, and Loathing in Las Vegas - Let Me Hear
Download: Fear, and Loathing in Las Vegas - Let Me Hear (no video)
Information: Scores/Beatmap Listing
---------------
寄生獣 セイの格率 OP Let Me Hear

bg by me
video supported by Shad0w1and
Guu's Normal by Guu
Yuki's Insane by Minakami Yuki

1st time map tv size, enjoy

寄生獣 is the 1st comic in my life, and my fav comic ever.
[CSGA]Ar3sgice
guu's normal
00:16:833 (1) - blanket hhh
00:50:746 (1) - move slider points to 188:232, 92:140
00:52:050 (3,5) - add some claps
01:03:790 (1) - add clap on the reverse arrow
01:12:920 (4) - ^
01:18:137 (3) - ^

hard
00:45:855 (2) - 建议拆了
00:58:165 (2) - 在中间加一个
01:01:996 (4) - 把滑条尾拉下来一点比较好。。

yuki's insane
00:08:355 (4) - 把中间的红点放在234:237 左边那个白点放在196:221
00:20:746 (1) - 这finish怎么这么浅
00:24:333 (7) - clap啊
00:29:550 (7) - ^
00:31:181 (1,2,3,4,5,6,7,8) - ^
00:27:594 (2) - 滑条头再加个clap
后面那段串这么多, 可以在24clap上面再多加一些clap, whistle好评233
00:45:203 (8) - 往下1px还是2px的样子 (这是有多强迫症
01:01:181 (1) - ...我觉得你还是换了这个finish吧 来个更有震撼力的
这图看着和nogu的图似得..

extra
00:22:539 (2) - note和滑条位置多不好看 你再拉开一段吧
00:24:333 (4) - clap啊
00:29:550 (4) - ^
01:03:790 (1) - 这个弧度太大了
01:10:148 (5,6,1) - 这个打图的时候会叠上去的.. 往右边移上几格..
01:19:360 (6) - 。。这个建议放在外面
01:19:442 (1) - 放在208:384
orbital gun
mapped this for fun

boop
Topic Starter
Hollow Wings

[CSGA]Ar3sgice wrote:

extra
00:22:539 (2) - note和滑条位置多不好看 你再拉开一段吧 怎么拉你不说我咋知道orz,这边位置都互相锁死了的说OVQ
00:24:333 (4) - clap啊 曲子里没啊,不加也挺带感
00:29:550 (4) - ^ ^
01:03:790 (1) - 这个弧度太大了 我尝试了改了很久但是之前之后太多obj都锁死了所以就不想改了OVQ
01:10:148 (5,6,1) - 这个打图的时候会叠上去的.. 往右边移上几格.. ...同上orz
01:19:360 (6) - 。。这个建议放在外面 外面??是指弧线的外面吗,不过觉得上下的小跳比较好
01:19:442 (1) - 放在208:384 妈呀,不就是要去掉那个overlap嘛,我把01:18:626 (3) - 移动了一下ok
上次给ar3姥爷kd是啥时候了OVQ

Jaitonat wrote:

mapped this for fun lol sry but i can't open that site... ;w;

boop
Awaken
m4m
Mod Info :
Red : Unrankable issues
Thick black : Highly recommend to fix
Normal black : Just suggestions
[General]
  1. the star of the easiest diff needs to be below 2.00. 在等gd吗
  2. Widescreen Support should be disabled in Normal, Hard and Extra diffs.
  3. Drum-hitnormal is not used, you can consider removing it.
[Guu's Normal]
  1. 01:19:442 (1) - as your hitsound regular pattern, clap here should be tail I guess.
  2. 01:05:094 (2,3,4) - Distance of these objects is different from these 01:19:442 (1,2,3) - , you may need to change them to 0.9x
[Hard]
  1. Fine.
[Yuki's Insane]
  1. 00:20:746 (1,2) - wtf, missed several times, maybe move them closer 00:21:398 (2,3,4,5,6,1) -
  2. 01:01:833 (4,2) - stack perfectly
[Extra]
  1. 1/3 part is really so hard to read OAO, I highly recommend you to add more NCs to remind players and recover HP more quickly.
  2. 01:06:235 (6) - stack perfectly
Guu

[CSGA]Ar3sgice wrote:

guu's normal
00:16:833 (1) - blanket hhh 强迫症扑通……fixed
00:50:746 (1) - move slider points to 188:232, 92:140 哇好仔细;w;
00:52:050 (3,5) - add some claps
01:03:790 (1) - add clap on the reverse arrow
01:12:920 (4) - ^
01:18:137 (3) - ^
^all added
改来改去漏了好多地方,应该再仔细点检查的= = 总之多谢
为何只有我的摸系英文,四暗刻

Awaken wrote:

[Guu's Normal]
  1. 01:19:442 (1) - as your hitsound regular pattern, clap here should be tail I guess. yeah you're right
  2. 01:05:094 (2,3,4) - Distance of these objects is different from these 01:19:442 (1,2,3) - , you may need to change them to 0.9x
    all fixed, thx!
Zweib
有天发觉为什么大家都用英文摸了._.

[Extra]
00:24:007 (1,2,3) - Ctrl + G? quite uncomfortable here
00:59:876 (1) - end at 01:00:529 ?

[Yuki]


[Hard]
00:56:616 (1,1,1) - nc abused? not really confusing but weird
01:13:898 (4) - ctrl + g?

[Guu's Normal]
00:22:050 (1) - move to left by 1 grid? It might be off-screen.
00:24:659 (1) - ^
00:31:833 (2) - reduce times of the slider reversed? multiple reversed slider is not recommend in easier diff imo
00:59:876 (6) - add a note?
Sellenite
[Extra]
前面音效有点普通,没有音乐递进的感觉,我玩玩音效
  1. 00:02:485 (1) - 加clap
  2. 00:05:094 (1) - 改为clap
  3. 00:06:398 (1) - 改为clap
  4. 00:07:703 (1) - 改为clap
  5. 00:09:007 (1) - 滑条头改为clap
  6. 00:10:311 (5) - 滑条头改为clap
  7. 00:10:963 (1) - 尾巴加clap
  8. 00:11:290 (2) - 尾巴加clap
  9. 00:11:616 (1) - 头加finish
  10. 00:16:507 (5) - 加finish
[Yuki's Insane]
N/A

[Hard]
  1. 00:22:132 (1) - 这个转盘。。全程喊都用转盘不太好,我觉得停在00:22:132 (1) - 就好了,然后后面加节奏。00:26:616这个衔接点不太好
  2. 00:53:355 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - 我觉得你有finish音的地方nc就好了,看起来很乱
[Guu's Normal]
  1. 00:16:181 (5,6,7) - 改为两个1/2滑条放在00:16:181和00:16:507?前面节奏一段段的有个承上启下的才好
  2. 00:21:398 (5) - 这个你最好问问一些bat。。最怕rank的时候被一些挑的qat拿出来,在我看来1/2折返就可以了,没必要1/4
  3. 00:31:833 (2) - 不是太喜欢这些在normal,一次折返加circle就可以了
Guu

Zweib wrote:

有天发觉为什么大家都用英文摸了._.
吓得我都不知道用什么文回了
[Guu's Normal]
00:22:050 (1) - move to left by 1 grid? It might be off-screen.
00:24:659 (1) - ^ fixed
00:31:833 (2) - reduce times of the slider reversed? multiple reversed slider is not recommend in easier diff imo 是有点别扭…… fixed
00:59:876 (6) - add a note? changed 5 to an 1/2 slider

Sellenite wrote:

[Guu's Normal]
  1. 00:16:181 (5,6,7) - 改为两个1/2滑条放在00:16:181和00:16:507?前面节奏一段段的有个承上启下的才好 改成和前面一样的单点加1/2滑条了,似乎好一些?
  2. 00:21:398 (5) - 这个你最好问问一些bat。。最怕rank的时候被一些挑的qat拿出来,在我看来1/2折返就可以了,没必要1/4 唔。那还是老实1/2好了
  3. 00:31:833 (2) - 不是太喜欢这些在normal,一次折返加circle就可以了
改掉啦
Rizia
[General]
  1. Fine
[Extra]
  1. 00:16:344 (4) - 這個stack在00:16:181 (3) - , 之後00:16:670 (6) - stack在00:16:507 (5) - ,我覺得會比較好
  2. 00:53:844 (1,1,1) - 這幾個slider漸漸加速?
  3. 00:55:311 (1) - 對到右上角之後再ctrl+g, flow較好
[Yuki's Insane]
  1. 00:44:224 (1,2,3) - 換成兩個單獨的兩連打?
  2. 01:27:268 (1) - stack在01:26:942 (3) - 下面吧 比較易讀點 (我角度
[Hard]
  1. 00:09:659 (5,6) - 換成一個1/2slider 我覺得這個circle段太長了 加上有原地的note 很難打
  2. 00:57:594 (2,1,2) - 倒是挺好看 但不怕1和2之間的間距小嗎?
  3. 01:00:855 - 把這裡靜音了比較好 現在有"滴"的一聲 聽上去很怪
[Guu's Normal]
  1. Missing video
  2. 00:42:920 (1) - 這裡應該有個finish在頭
  3. 00:59:550 (4,5) - suggestion
我記得一個set必需要有一個2星以下的diff來著 你或許需要個easy
good luck
Topic Starter
Hollow Wings

[CSGA]Ar3sgice wrote:

hard 忘记看了
00:45:855 (2) - 建议拆了 不要
00:58:165 (2) - 在中间加一个 slap
01:01:996 (4) - 把滑条尾拉下来一点比较好。。这样没事的

Awaken wrote:

m4m
Mod Info :
Red : Unrankable issues
Thick black : Highly recommend to fix
Normal black : Just suggestions
[General]
  1. the star of the easiest diff needs to be below 2.00. 在等gd吗 忘做了
  2. Widescreen Support should be disabled in Normal, Hard and Extra diffs. fixed
  3. Drum-hitnormal is not used, you can consider removing it. nope coz it's used at some spinner or slider's ends.
[Extra]
  1. 1/3 part is really so hard to read OAO, I highly recommend you to add more NCs to remind players and recover HP more quickly. there's enough ncs imo, no need to add more to give spam style, which will be even more diffcult to read those patterns.
  2. 01:06:235 (6) - stack perfectly fixed and 01:05:583 (3) - as well.

Kawaiwkyik wrote:

[Extra]
  1. 00:16:344 (4) - 這個stack在00:16:181 (3) - , 之後00:16:670 (6) - stack在00:16:507 (5) - ,我覺得會比較好 我还是想保留00:16:181 (3,4) - 的跳所以不这么放
  2. 00:53:844 (1,1,1) - 這幾個slider漸漸加速? 改成了变方向
  3. 00:55:311 (1) - 對到右上角之後再ctrl+g, flow較好
[Hard]
  1. 00:09:659 (5,6) - 換成一個1/2slider 我覺得這個circle段太長了 加上有原地的note 很難打 还行吧,先不改
  2. 00:57:594 (2,1,2) - 倒是挺好看 但不怕1和2之間的間距小嗎? 间距小难读,比ds大的梗难打
  3. 01:00:855 - 把這裡靜音了比較好 現在有"滴"的一聲 聽上去很怪 强迫症了。。。主要被小圆吓怕,根本不敢静音任何东西,不过还是改了,只不过还是没有静音
我記得一個set必需要有一個2星以下的diff來著 你或許需要個easy 好的
good luck
thx for modding!
P A N
[Extra]
  1. 00:03:300 (4,5) - what about ctrl+g? feel really more fit with vocal than recently imo.
  2. 00:04:605 (4,5) - ^
  3. 00:14:876 (3) - add NC for consistent.
  4. 00:20:094 (4) - ^ but it's ok to keep if you feel the combo is too short, but I think... no? XD
  5. 00:22:050 (1,2) - I think spacing between both of them are too large if follow by how strong of beat, it doesn't same as 00:23:029 (1,1,1) that have strong drum or cymbal sound so maybe reconsider?
  6. 00:28:246 (1,2) - the another place and only part left that the jump a bit not fit that well since the beat is not that strong so maybe try another placement?
  7. 00:45:311 (2) - It's more like on 00:45:325
  8. 01:10:963 (4) - suggest to move this a bit down and make its spacing consistent with 01:11:208 (5,6,7) for easier to read or you can rearrange 01:11:208 (5,6,7) instead for consistent spacing.
  9. 01:19:931 (3) - what about move to 291|190 or someplace? stack doesn't give enough feeling though.
  10. 01:21:235 (3) - stack with (2) instead? for make (1) a big jump or cymbal sound.
another diff soon.
Bki

HW

00:24:007 (1,2,3,4,5,6) - 按起来好难受(flow问题)
00:33:382 (5,1) - 这里会误读
00:45:529 (4,1) - 读图困难(这里和下面的读图困难主要是因为前面那四个1/2连啊
00:46:670 (2,1) - ^
00:47:159 (4,1) - ^
00:48:953 (6,1,1) - ^


yuki

美丽

hard

00:18:463 (2,1) - 太近
00:45:203 (5) - 这个有点长,应该说读图困难,后面那条跟太远了 要么后面那条上摆一下别跟着太直,

Normal

美丽
Autumn
最近提不起劲,一切从简

[Guu's Normal]
当Normal槽点太多,当Hard-又没有槽点了。这里就提几个关键词吧,你留个心眼就行了
SV偏高,SV变速,遮挡,红线节奏

[Hard]
00:26:616 (1,1) - 这个间距再加上高速折返的终点不容易判断,误导性比较强。叠起来或者摆开好一点。
00:53:844 (1,2,1,2,1,2,1) - 一组单点+滑条用一套NC比较美观,现在看来单纯有点乱。

[Extra]
00:21:724 (7) - 这么high的一声vocal,搞个减速滑条什么的覆盖试试,现在这放空简直让人射不出来哦嗬嗬嗬
这高速flow似曾相识,有点2ha的影子 hhh我知道你又要说都是随手乱摆的哪来的flow

以上
Topic Starter
Hollow Wings

P A N wrote:

[Extra]
  1. 00:03:300 (4,5) - what about ctrl+g? feel really more fit with vocal than recently imo. wanna keep this 00:03:137 (3,4) - jump so nope.
  2. 00:04:605 (4,5) - ^ ^
  3. 00:14:876 (3) - add NC for consistent. fixed
  4. 00:20:094 (4) - ^ but it's ok to keep if you feel the combo is too short, but I think... no? XD yeah i thought that'll be a bit short, but still ok so i change my mind now.
  5. 00:22:050 (1,2) - I think spacing between both of them are too large if follow by how strong of beat, it doesn't same as 00:23:029 (1,1,1) that have strong drum or cymbal sound so maybe reconsider? 00:22:050 (1,2) - and 00:23:029 (1,2) - r actually follow electrical guitar's beat, so i put big jump here for those special rhythm, patterns like this after as well.
  6. 00:28:246 (1,2) - the another place and only part left that the jump a bit not fit that well since the beat is not that strong so maybe try another placement? i'm partly agree with u, so i just shorter those jumps' ds a bit, and i think it'll be good to u now.
  7. 00:45:311 (2) - It's more like on 00:45:325 i'm sure here's 1/3 rhythm.
  8. 01:10:963 (4) - suggest to move this a bit down and make its spacing consistent with 01:11:208 (5,6,7) for easier to read or you can rearrange 01:11:208 (5,6,7) instead for consistent spacing. haha i know what u mean but this pattern is meant for making like this, and it plays fine when testing by others or myself, so i'll just keep this.
  9. 01:19:931 (3) - what about move to 291|190 or someplace? stack doesn't give enough feeling though. here i just wanna the theme of jumping up and down, so i put that note even those series notes and sliders like that, so thou ur suggestion is good, too, i'll keep it as well.
  10. 01:21:235 (3) - stack with (2) instead? for make (1) a big jump or cymbal sound. good, changed
another diff soon. >.<

Bki wrote:

HW

00:24:007 (1,2,3,4,5,6) - 按起来好难受(flow问题) 还好
00:33:382 (5,1) - 这里会误读 会吗,这些地方读图其实都不是很难
00:45:529 (4,1) - 读图困难(这里和下面的读图困难主要是因为前面那四个1/2连啊
00:46:670 (2,1) - ^
00:47:159 (4,1) - ^
00:48:953 (6,1,1) - ^

hard

00:18:463 (2,1) - 太近 哎?
00:45:203 (5) - 这个有点长,应该说读图困难,后面那条跟太远了 要么后面那条上摆一下别跟着太直,这里是1/3所以就这么摆了

Autumn wrote:

最近提不起劲,一切从简 萎了么

[Hard]
00:26:616 (1,1) - 这个间距再加上高速折返的终点不容易判断,误导性比较强。叠起来或者摆开好一点。一般人打这种梗都是用双指的,所以无所谓啦
00:53:844 (1,2,1,2,1,2,1) - 一组单点+滑条用一套NC比较美观,现在看来单纯有点乱。不要啊OVQ

[Extra]
00:21:724 (7) - 这么high的一声vocal,搞个减速滑条什么的覆盖试试,现在这放空简直让人射不出来哦嗬嗬嗬 要的就是这种空拍感让你憋着憋着憋着然后一下子爽这样
这高速flow似曾相识,有点2ha的影子 hhh我知道你又要说都是随手乱摆的哪来的flow 都是随手乱摆的哪来的flow

以上
thx for modding!
Elira
hello short mod here

Easy
good

Guu's Normal

00:12:920 (4,5) - create blanket here?

01:16:833 (1,2) - create blank. feels nicer to play imo.

Hard

01:02:404 (5) - I dont really think this note is necessary, I might be wrong but I dont know what your following here.

Yuki's Insane

00:10:148 (4) - move to x296 y80 blanket looks nice and feels nice to play

01:05:746 (4,5,6) - I know what your trying to do here, but the spacing is really weird to play, I test it various times and it feels too spaced out consider move 5,6 a bit closer to 4 pls

Extra

01:03:463 (5,6) - bothered distance move a bit closer like you do later at 01:11:290 feels better like that

01:08:681 (5,6) - same as before just a little bothered by distance here

01:13:898 (6,7) - just a little bothered by the distance here, for the most past I think this is ok. but feels weird to me in some instances

sorry for the really short mod, this mapset is really good imo and I really couldnt find much. but hope this helps you!
Koiyuki
改完船业的图顺便来改了算了
音效都你来改啦~

ar3

[CSGA]Ar3sgice wrote:

yuki's insane
00:08:355 (4) - 把中间的红点放在234:237 左边那个白点放在196:221 感觉没差 还是改了
00:20:746 (1) - 这finish怎么这么浅
00:24:333 (7) - clap啊
00:29:550 (7) - ^
00:31:181 (1,2,3,4,5,6,7,8) - ^
00:27:594 (2) - 滑条头再加个clap
后面那段串这么多, 可以在24clap上面再多加一些clap, whistle好评233
00:45:203 (8) - 往下1px还是2px的样子 (这是有多强迫症 .....
01:01:181 (1) - ...我觉得你还是换了这个finish吧 来个更有震撼力的
这图看着和nogu的图似得..

Awaken

Awaken wrote:

[Yuki's Insane]
  1. 00:20:746 (1,2) - wtf, missed several times, maybe move them closer 00:21:398 (2,3,4,5,6,1) - you noob
  2. 01:01:833 (4,2) - stack perfectly fixed


thanks for modding~

SPOILER
osu file format v13

[General]
AudioFilename: Let Me Hear.mp3
AudioLeadIn: 0
PreviewTime: 31344
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.6
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.5

[Metadata]
Title:Let Me Hear (TV Size)
TitleUnicode:Let Me Hear (TV Size)
Artist:Fear, and loathing in Las Vegas
ArtistUnicode:Fear, and loathing in Las Vegas
Creator:Hollow Wings
Version:Yuki's Insane
Source:寄生獣 セイの格率
Tags:Parasyte きせいじゅう Kiseijuu Sei no Kakuritsu Migi Guu Minakami Yuki mtbbsben Shad0w1and
BeatmapID:531148
BeatmapSetID:225293

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:9
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Let Me Hear.avi"
0,0,"Let Me Hear.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
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[TimingPoints]
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163,371,58572,101,8,0:0:0:0:
188,340,58653,1,8,0:0:0:0:
198,302,58735,1,2,0:0:0:0:
193,262,58816,1,2,0:0:0:0:
172,229,58898,1,8,0:0:0:0:
139,206,58979,1,8,0:0:0:0:
100,199,59061,1,2,0:0:0:0:
61,209,59142,1,2,0:0:0:0:
30,233,59224,6,0,L|21:164,3,60.0000022888184,8|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
62,102,59550,2,0,L|71:33,3,60.0000022888184,2|2|2|2,0:0|0:0|0:0|0:0,0:0:0:0:
147,19,59876,102,0,B|172:40|172:40|204:28|204:28|229:47|229:47|257:37|257:37|278:53|278:53|307:41|307:41|411:94|487:10,1,360.000013732911,0|0,0:0|3:0,0:0:0:0:
465,334,61181,22,0,P|475:243|405:183,1,191.999994140625,6|2,0:2|0:0,0:0:0:0:
254,216,61670,1,2,0:0:0:0:
221,235,61751,1,2,0:0:0:0:
187,254,61833,2,0,L|91:250,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
194,61,62159,2,0,L|299:57,1,95.9999970703126,2|2,0:0|0:0,0:0:0:0:
371,27,62404,1,2,0:0:0:0:
400,50,62485,6,0,P|421:92|419:139,1,95.9999970703126,6|8,0:0|0:0,0:0:0:0:
202,342,62811,2,0,P|181:300|186:253,1,95.9999970703126,2|2,0:0|0:0,0:0:0:0:
326,112,63137,1,8,0:0:0:0:
273,277,63300,1,2,0:0:0:0:
124,140,63463,1,2,0:0:0:0:
162,150,63545,1,2,0:0:0:0:
199,160,63626,1,2,0:0:0:0:
237,170,63708,1,2,0:0:0:0:
274,180,63790,102,0,B|210:190|210:190|169:230|169:230|100:241,1,191.999994140625,6|2,0:0|0:0,0:0:0:0:
273,277,64279,1,2,0:0:0:0:
326,112,64442,2,0,L|420:129,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
258,14,64768,1,2,0:0:0:0:
397,219,64931,1,2,0:0:0:0:
397,219,65012,1,2,0:0:0:0:
397,219,65094,6,0,L|491:236,1,95.9999970703126,6|8,0:0|0:0,0:0:0:0:
487,25,65421,1,2,0:0:0:0:
326,112,65583,1,2,0:0:0:0:
364,310,65746,2,0,P|335:347|290:359,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
211,320,65991,1,2,0:0:0:0:
180,297,66072,2,0,L|73:308,1,95.9999970703126,2|8,0:0|0:0,0:0:0:0:
0,139,66398,102,0,P|62:212|158:198,1,191.999994140625,6|2,0:0|0:0,0:0:0:0:
93,28,66887,1,2,0:0:0:0:
93,28,67050,2,0,L|96:124,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
180,297,67376,1,2,0:0:0:0:
12,353,67540,1,2,0:0:0:0:
12,353,67621,1,2,0:0:0:0:
12,353,67703,5,6,0:0:0:0:
58,209,67866,2,0,P|105:218|150:203,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
338,251,68192,1,2,0:0:0:0:
180,297,68355,1,8,0:0:0:0:
233,66,68518,1,2,0:0:0:0:
427,216,68681,1,2,0:0:0:0:
433,253,68762,1,2,0:0:0:0:
424,290,68844,1,2,0:0:0:0:
402,321,68925,1,2,0:0:0:0:
369,340,69007,102,0,P|337:248|364:145,1,191.999994140625,6|2,0:0|0:0,0:0:0:0:
503,202,69496,1,2,0:0:0:0:
338,251,69659,2,0,L|233:238,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
88,161,69985,1,2,0:0:0:0:
233,66,70148,1,2,0:0:0:0:
233,66,70230,1,2,0:0:0:0:
233,66,70311,5,2,0:0:0:0:
180,297,70474,2,0,L|75:284,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
161,114,70800,1,2,0:0:0:0:
324,169,70963,2,0,L|429:156,1,95.9999970703126,8|8,0:0|0:3,0:0:0:0:
436,72,71208,1,8,0:3:0:0:
399,58,71290,1,4,0:3:0:0:
361,66,71371,1,4,0:3:0:0:
334,94,71453,1,2,0:0:0:0:
325,131,71534,1,2,0:0:0:0:
324,169,71616,102,0,P|359:255|323:342,1,191.999994140625,6|2,0:2|0:0,0:0:0:0:
84,285,72105,1,2,0:0:0:0:
161,114,72268,2,0,L|149:9,2,95.9999970703126,8|2|2,0:0|0:0|0:0,0:0:0:0:
167,219,72757,1,2,0:0:0:0:
132,203,72838,1,2,0:0:0:0:
95,187,72920,6,0,P|48:192|9:219,1,95.9999970703126,6|8,0:0|0:0,0:0:0:0:
266,360,73246,2,0,L|261:265,1,95.9999970703126,2|2,0:0|0:0,0:0:0:0:
412,61,73572,2,0,P|373:88|326:92,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
150,18,73898,1,2,0:0:0:0:
113,30,73980,1,2,0:0:0:0:
91,61,74061,1,2,0:0:0:0:
54,72,74143,1,2,0:0:0:0:
26,97,74224,102,0,P|62:182|16:263,2,191.999994140625,6|2|8,0:0|0:0|0:0,0:0:0:0:
150,18,75040,1,2,0:0:0:0:
277,134,75203,2,0,L|393:126,1,95.9999970703126,2|2,0:0|0:0,0:0:0:0:
455,150,75447,1,2,0:0:0:0:
484,175,75529,6,0,P|502:218|499:266,1,95.9999970703126,6|8,0:0|0:0,0:0:0:0:
259,365,75855,2,0,P|288:328|331:307,1,95.9999970703126,2|2,0:0|0:0,0:0:0:0:
199,182,76181,2,0,P|151:176|112:149,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
59,81,76424,1,2,0:0:0:0:
43,45,76506,2,0,L|34:140,1,95.9999970703126,2|8,0:0|0:0,0:0:0:0:
179,336,76833,102,0,P|238:258|324:223,1,191.999994140625,6|2,0:0|0:0,0:0:0:0:
426,328,77322,1,2,0:0:0:0:
234,260,77485,2,0,P|191:267|141:247,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
198,85,77811,2,0,P|241:67|288:73,1,95.9999970703126,2|2,0:0|0:0,0:0:0:0:
364,116,78056,1,2,0:0:0:0:
395,137,78137,6,0,L|500:130,1,95.9999970703126,6|8,0:0|0:0,0:0:0:0:
381,23,78463,1,2,0:0:0:0:
381,23,78626,1,2,0:0:0:0:
347,209,78790,2,0,L|242:202,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
109,261,79116,1,2,0:0:0:0:
109,261,79279,1,2,0:0:0:0:
75,242,79360,1,2,0:0:0:0:
46,224,79442,70,0,L|36:128,1,80,6|2,0:2|0:0,0:0:0:0:
23,17,79768,1,8,0:0:0:0:
23,17,79931,1,2,0:0:0:0:
190,109,80094,6,0,L|181:188,1,80,12|2,0:0|0:0,0:0:0:0:
168,315,80420,1,8,0:0:0:0:
168,315,80583,1,2,0:0:0:0:
341,232,80746,6,0,L|331:136,1,80,12|2,0:0|0:0,0:0:0:0:
318,25,81072,1,8,0:0:0:0:
318,25,81235,1,2,0:0:0:0:
485,122,81398,6,0,L|476:201,1,80,12|2,0:0|0:0,0:0:0:0:
463,328,81724,1,8,0:0:0:0:
463,328,81887,1,2,0:0:0:0:
432,318,81969,1,2,0:0:0:0:
401,308,82050,70,0,L|321:317,1,80,12|2,0:0|0:0,0:0:0:0:
202,330,82376,1,8,0:0:0:0:
202,330,82540,1,2,0:0:0:0:
91,174,82703,6,0,L|170:183,1,80,8|2,0:0|0:0,0:0:0:0:
290,196,83029,1,8,0:0:0:0:
290,196,83193,1,2,0:0:0:0:
438,74,83355,5,8,0:0:0:0:
284,116,83518,1,2,0:0:0:0:
127,88,83681,1,8,0:0:0:0:
279,36,83844,1,2,0:0:0:0:
290,196,84007,2,0,L|277:275,1,80,8|2,0:0|0:0,0:0:0:0:
451,153,84333,2,0,L|438:74,1,80,8|2,0:0|0:0,0:0:0:0:
417,49,84578,1,2,0:0:0:0:
389,30,84659,6,0,P|352:44|313:43,1,80,12|2,0:0|0:0,0:0:0:0:
127,88,84985,2,0,P|164:102|203:101,1,80,8|2,0:0|0:0,0:0:0:0:
364,261,85311,2,0,L|351:340,1,80,8|2,0:0|0:0,0:0:0:0:
158,271,85637,2,0,L|145:192,1,80,8|2,0:0|0:0,0:0:0:0:
177,25,85963,69,12,0:0:0:0:
284,116,86126,1,2,0:0:0:0:
127,88,86290,1,8,0:0:0:0:
290,196,86453,1,2,0:0:0:0:
279,36,86616,5,10,0:0:0:0:
145,192,86779,1,10,0:0:0:0:
351,339,86942,1,10,0:0:0:0:
290,196,87268,5,14,0:0:0:0:
256,192,87349,12,0,89387,3:0:0:0:
[Seraphin]
hi
crlazy mod
no kd
can't find anything in yuki's diff

from req

EX
00:11:045 - 00:22:050 add whistle on end of all slider(w)
00:24:333 (4,5,6) - ctrl-g unless you reaaly want strong anti-flow
01:06:398 (1) - maybe more like this?
01:12:757 (1) - end point down 2/3 to lead into (2) properly

HD
00:09:007 (1,2,3,4,5,6,7,8) - very odd feeling cuz (5,6) not stacked
00:26:616 (1) - clap at end
weird style

guu's NM
ar +.5?
just nazi suggest
00:09:659 (2) - x76y364 to lead into (3)
00:16:833 (1) - for perfect(?) blanket - middle point x244y160 end x292y168
00:45:529 (1) - end point left1
00:48:463 (1) - end point x232y248
00:54:659 (4) - down1 (?)
01:03:790 (1) - point 2: up1 - point 3: left1

EZ
00:01:507 (2) - end x-16y240~
00:04:442 (2) - end x392y104~
00:31:181 (3) - left2, maybe have end lead into next slider
01:16:833 (1) - right1
01:18:137 (2) - x192y184(?)
Kodora
yooo, request from BMT

[General]

  1. Your video have too big filesize for a TV Size map, bad quality at some parts, and it have sound on, which is unrankable under current rules. Please ask someone expeirenced (like blissfulyoshi) to re-encode it.
  2. soft-hitclap2.wav and normal-hitnormal2.wav have some delay (see here and here). This needs to be fixed - you can ask someone like Andrea/Lach to fix that
  3. Title is incorrect: Proper capitalization would be Fear, and Loathing in Las Vegas - Let Me Hear, and there is no need to add (TV Size) here (verified with Lanturn already)
  4. Yuki's diff have different combo-colours, any reasons for that?
  5. Remove person who gave you video from tags, you don't have to add him/her to tags just because of that.
[Extra]

  1. 00:21:398 (3) - NC follow pattern?
  2. 00:24:007 (1,2,3,4,5,6) - This anti-jump feel kinda bad and flow-breaking, how about rotate it a bit and make regular spacing here just for better flow? Like this:

  3. 00:44:224 (1,2,3) - Re-space them please a bit here to avoid overlapping
  4. 00:45:311 (2,3) - This 1/3 notes comes very unexpected, and it would be very hard for players to guess that they're 1/3 at the first time... What about change them to 1/3 slider instead so players will recognize 1/3 rhythm here better?
  5. 00:46:833 (1,2,3,4) - Again, i think they would work better as two 1/3 sliders
  6. 00:48:953 (6,1,1) - After tricky 1/3 sectin such stacking would be very, very hard to read for players - i think you can easily move 00:49:279 (1) - a bit so it would be more natural to play. Like this:

  7. 00:50:529 (2,3,4) - If you will make previous 1/3 notes as slider, these notes would be less unexpected and would be easier to catch for players :)
  8. 00:52:866 (3) - Add NC due to antijump?
  9. 01:05:257 (2,3) - This plays kinda unnaturally - such stacking with slider head makes bad antijump, andsuch stacking isn't really musically supported - try something like this instead, to make it plays more smoothly~

  10. 01:19:360 (6) - Move it a bit left and down for more natural flow - like this:

  11. 01:21:724 (2,3,1) - Can you please space them a bit closer? As it now, it very hard to catch, and due to spacing it looks more like 1/2 rather than 1/4
  12. 01:25:963 (2,3,4) - Making such 1/4 + 1/2 stacks isn't really recommended - that plays quite uncomfortable and would be very confusing to play due to tricky rhythm. Try something like this instead to make 1/2 less confusing here:

  13. 01:27:349 (1) - Silence and of spinner and remove whistle from it - there is no any beat in music here.
[Yuki's Insane]

*Raise OD by 1 tick to make it more challenging for accuraccy, and for more balanced settings

  1. 00:37:050 (5) - Curve it a bit for more smooth flow? Like this:

  2. 00:52:376 (1,2) - Ctrl+G them on timeline for more smoother flow?
  3. 00:59:876 (1) - Silence sliderticks using 5% volume section since there is no any musical cue anyway?
  4. 01:27:268 (1) - This antijump plays very bad, and there is no any point at music to make it here - can you please change it to regular spacing to improve playability?
  5. 01:27:349 (1) - Same as Extra
Awesome & clean diff!

[Hard]

*Raise OD by 1 tick to make it more challenging for accuraccy, and for more balanced settings
*HP 4 seems very low fow a Hard diff - please, consider raise it to 5-6 at least to make it more challenging and for bigger score

  1. 00:03:137 (3) - It would plays better as stacked with 00:03:300 (4) -
  2. 00:31:507 (4) - Could go with NC follow pattern.
  3. 00:50:746 (1,3) - Such patterns might be quite tricky for a Hard diff - try to unstack it a little bit, so it'd be more visible & more comfortable to play:

  4. 00:59:876 (1) - Silence spinner due to vocals?
  5. 01:19:931 (2) - I'd recommend to stack this with head of 01:20:094 (3) - to improve playability a bit
  6. 01:27:349 (1) - Same as Extra
[Guu's Normal]

*HP3 seems kinda low for a Normal diff - can you please raise it by 1 tick to make it more challenging?
*CS3 feels kinda big, and doesn't fit the song - i believe smaller CS (4) would fit buch better here.
*You can use ticksounds to make your clap-patterns consistent at the whole diff.

  1. 00:09:007 (1,3) - Not perfectly stacked
  2. 00:13:735 (6) - Make it a little curve for more smooth flow? Like this:

  3. 00:27:268 - 00:31:509 - This break feels very random and out of place - for such energetic parts breaks sounds bland & unfitting, and no other diffs have break here. Can you please map this part?
  4. 00:40:311 (1,2,3,4) - Can you please re-space this part to avoid clustered spacing? It doesn't looks/plays good, and would be only confusing for beginners
  5. 00:42:920 (1) - Missed finish on head
  6. 00:59:550 (4,5) - Ctrl+G them on timeline for better rhythm - as it now, offbeat-slider plays quite bad orz
  7. 01:03:790 (1) - Missed finish on head
  8. 01:09:007 (1) - ^
  9. 01:27:268 - Please don't start spinner at strong beat - as passive hitobject, it doesn't requires hitting, so it feels like ignored beat while playing. Please add note with finish at 01:27:268 - and start spinner 1/4 later
[Easy]

*Reduse HP Drain by 1 tick? HP3 might be kinda cruel for an Easy, especially with these long sliders - 2 would be more suitable, imo
*You can use ticksounds to make your clap-patterns consistent at the whole diff
*linear sliders <33

  1. 00:53:355 (1) - Hitfinish to repeat?
  2. 01:18:137 (2) - finish to head?
  3. 01:27:431 (1) - Same as Extra (also you haven't add whistle here ww)
Good luck!
Shad0w1and
Your video have too big filesize for a TV Size map, bad quality at some parts, and it have sound on, which is unrankable under current rules. Please ask someone expeirenced (like blissfulyoshi) to re-encode it.
i feel like have nothing to say about your comments, they are all untrue.
firstly i am sure the file size is not a problem here, 14m is normal for tv size beatmaps.
bad quality->are you joking? (just keep in mind that osu! does not have good multi-thread support so some old PC (especially AMD PCs) might experience decoding issue)
have sound on->are you joking? just check it by your self again.(keep in mind that media players might auto-load the audio file with a same name)
ask someone experienced->I AM
Topic Starter
Hollow Wings

Its Depths wrote:

hello short mod here

Hard

01:02:404 (5) - I dont really think this note is necessary, I might be wrong but I dont know what your following here. i'm following the drum beat's track, listen to the original song carefully and then u won't miss that rhythm.

Extra

01:03:463 (5,6) - bothered distance move a bit closer like you do later at 01:11:290 feels better like that i know what u mean here but i still choose not change it coz it plays fine enough. for there's big 1/4 jump and a sharp flow at 01:03:626 (6,1) - , players will really forcus on the aiming when play this pattern, so the ds changing will effect pretty less than u've thought.

01:08:681 (5,6) - same as before just a little bothered by distance here similar as above

01:13:898 (6,7) - just a little bothered by the distance here, for the most past I think this is ok. but feels weird to me in some instances ^

sorry for the really short mod, this mapset is really good imo and I really couldnt find much. but hope this helps you! thou nearly changed nothing but still thx for ur random mod, that's really general to me w

[Seraphin] wrote:

hi
crlazy mod
no kd
can't find anything in yuki's diff

from req

EX
00:11:045 - 00:22:050 add whistle on end of all slider(w) nope, that'll be too noisy
00:24:333 (4,5,6) - ctrl-g unless you reaaly want strong anti-flow i reaaly want strong anti-flow
01:06:398 (1) - maybe more like this? nope for i've set organization patterns here.
01:12:757 (1) - end point down 2/3 to lead into (2) properly lol? can't understand but i think there's no need to change anything here.

HD
00:09:007 (1,2,3,4,5,6,7,8) - very odd feeling cuz (5,6) not stacked yeah
00:26:616 (1) - clap at end oops, fixed
weird style by weird mapper

EZ
00:01:507 (2) - end x-16y240~ moved to 28,236
00:04:442 (2) - end x392y104~ moved to 380,109
00:31:181 (3) - left2, maybe have end lead into next slider ok, whatever, changed.
01:16:833 (1) - right1 k
01:18:137 (2) - x192y184(?) nope, i prefer the current one.

Kodora wrote:

yooo, request from BMT

[General]

  1. Your video have too big filesize for a TV Size map, bad quality at some parts, and it have sound on, which is unrankable under current rules. Please ask someone expeirenced (like blissfulyoshi) to re-encode it.
  2. soft-hitclap2.wav and normal-hitnormal2.wav have some delay (see here and here). This needs to be fixed - you can ask someone like Andrea/Lach to fix that i'll fix this by myself.
  3. Title is incorrect: Proper capitalization would be Fear, and Loathing in Las Vegas - Let Me Hear, and there is no need to add (TV Size) here (verified with Lanturn already) wtf? lol, ok changed orzzz
  4. Yuki's diff have different combo-colours, any reasons for that? his choice.
  5. Remove person who gave you video from tags, you don't have to add him/her to tags just because of that. nope, i'll keep that id in tag.
[Extra]

  1. 00:21:398 (3) - NC follow pattern? i think there's no need to add nc here.
  2. 00:24:007 (1,2,3,4,5,6) - This anti-jump feel kinda bad and flow-breaking, how about rotate it a bit and make regular spacing here just for better flow? no... i like this...
    Like this:

  3. 00:44:224 (1,2,3) - Re-space them please a bit here to avoid overlapping good, changed
  4. 00:45:311 (2,3) - This 1/3 notes comes very unexpected, and it would be very hard for players to guess that they're 1/3 at the first time... What about change them to 1/3 slider instead so players will recognize 1/3 rhythm here better? no, i'll insist these 1/3 notes' rhythm like that.
  5. 00:46:833 (1,2,3,4) - Again, i think they would work better as two 1/3 sliders ^
  6. 00:48:953 (6,1,1) - After tricky 1/3 sectin such stacking would be very, very hard to read for players - i think you can easily move 00:49:279 (1) - a bit so it would be more natural to play. Like this: i just follow the music to set rhythm, and the current version should be the easiest one to express that.

  7. 00:50:529 (2,3,4) - If you will make previous 1/3 notes as slider, these notes would be less unexpected and would be easier to catch for players :) ^
  8. 00:52:866 (3) - Add NC due to antijump? actually 00:52:540 (1,2,3,4,5) - is a series of drum beats like 00:52:050 (1,2,3) - did, so i think spread them is a bad idea.
  9. 01:05:257 (2,3) - This plays kinda unnaturally - such stacking with slider head makes bad antijump, andsuch stacking isn't really musically supported - try something like this instead, to make it plays more smoothly~ lol, for there's lots of big jumps there, flows can be effect really less than aiming, so i still think the current stacked one is better.

  10. 01:19:360 (6) - Move it a bit left and down for more natural flow - like this: anti-flow can emphasis that heated beat very well, so no change here.

  11. 01:21:724 (2,3,1) - Can you please space them a bit closer? As it now, it very hard to catch, and due to spacing it looks more like 1/2 rather than 1/4 no, in this part 1/2 jump is like 01:22:376 (2,3) - , so this 1/4 jump can be good to players, and it works pretty well while i req some other players testing it.
  12. 01:25:963 (2,3,4) - Making such 1/4 + 1/2 stacks isn't really recommended - that plays quite uncomfortable and would be very confusing to play due to tricky rhythm. Try something like this instead to make 1/2 less confusing here: i did this pattern just tend to emphasis those three notes at 01:25:963 (2,3,4) - to give a really strong feeling when tapping.

  13. 01:27:349 (1) - Silence and of spinner and remove whistle from it - there is no any beat in music here. someone else just told me that nothing can be mute into nothing...
[Hard]

*Raise OD by 1 tick to make it more challenging for accuraccy, and for more balanced settings changed od to 7
*HP 4 seems very low fow a Hard diff - please, consider raise it to 5-6 at least to make it more challenging and for bigger score changed hp to 6

  1. 00:03:137 (3) - It would plays better as stacked with 00:03:300 (4) - wanna keep the jump at 00:03:137 (3,4) - to follow the vocal.
  2. 00:31:507 (4) - Could go with NC follow pattern. hmm but no nc here's still good, so i choose no change here.
  3. 00:50:746 (1,3) - Such patterns might be quite tricky for a Hard diff - try to unstack it a little bit, so it'd be more visible & more comfortable to play: lol that'll be fine imo.

  4. 00:59:876 (1) - Silence spinner due to vocals? as ex's spinner's mod.
  5. 01:19:931 (2) - I'd recommend to stack this with head of 01:20:094 (3) - to improve playability a bit it's like the 1st mod u gave in this diff and still wanna keep this.
  6. 01:27:349 (1) - Same as Extra same as extra.
[Easy]

*Reduse HP Drain by 1 tick? HP3 might be kinda cruel for an Easy, especially with these long sliders - 2 would be more suitable, imo tested and 3 is enough low imo, coz it's 184bpm.
*You can use ticksounds to make your clap-patterns consistent at the whole diff that's not my taste actually.
*linear sliders <33 <33

  1. 00:53:355 (1) - Hitfinish to repeat? ok.
  2. 01:18:137 (2) - finish to head? nope.
  3. 01:27:431 (1) - Same as Extra (also you haven't add whistle here ww) same as extra, and yeah it's drum-hitnormal sample.
Good luck!
thx for modding!
Koiyuki
kodora

Kodora wrote:

[General]

  1. Yuki's diff have different combo-colours, any reasons for that? for showing different parts
[Yuki's Insane]

*Raise OD by 1 tick to make it more challenging for accuraccy, and for more balanced settings ok

  1. 00:37:050 (5) - Curve it a bit for more smooth flow? Like this: ok

  2. 00:52:376 (1,2) - Ctrl+G them on timeline for more smoother flow? hmm for the following flow, i keep this
  3. 00:59:876 (1) - Silence sliderticks using 5% volume section since there is no any musical cue anyway? 5% is not very safe to rank for some reason
  4. 01:27:268 (1) - This antijump plays very bad, and there is no any point at music to make it here - can you please change it to regular spacing to improve playability? move to another place
  5. 01:27:349 (1) - Same as Extra
Awesome & clean diff!

thanks moedora~

SPOILER
osu file format v13

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Title:Let Me Hear
TitleUnicode:Let Me Hear
Artist:Fear, and loathing in Las Vegas
ArtistUnicode:Fear, and loathing in Las Vegas
Creator:Hollow Wings
Version:Yuki's Insane
Source:寄生獣 セイの格率
Tags:Parasyte きせいじゅう Kiseijuu Sei no Kakuritsu Migi Guu Minakami Yuki mtbbsben Shad0w1and TV Size
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165,367,46833,6,0,L|106:374,2,53.3333333333333,2|0|0,0:0|0:0|0:0,0:0:0:0:
237,331,47159,2,0,P|253:295|257:256,1,80,8|0,0:0|0:0,0:0:0:0:
188,111,47485,1,2,0:0:0:0:
61,210,47648,1,0,0:0:0:0:
82,222,47730,1,0,0:0:0:0:
106,227,47811,1,8,0:0:0:0:
129,224,47893,1,0,0:0:0:0:
152,216,47974,1,0,0:0:0:0:
188,111,48137,101,2,0:0:0:0:
257,256,48300,1,0,0:0:0:0:
61,210,48463,1,8,0:0:0:0:
116,59,48626,1,0,0:0:0:0:
267,114,48790,2,0,L|188:111,1,80,2|0,0:0|0:0,0:0:0:0:
169,125,49034,1,0,0:0:0:0:
149,139,49116,2,0,P|106:145|60:127,1,80,8|0,0:0|0:0,0:0:0:0:
8,319,49442,6,0,L|-3:385,2,53.3333333333333,2|0|0,0:0|0:0|0:0,0:0:0:0:
75,273,49768,2,0,P|114:267|152:278,1,80,8|0,0:0|0:0,0:0:0:0:
324,245,50094,2,0,P|285:255|246:249,1,80,2|0,0:0|0:0,0:0:0:0:
226,236,50338,1,0,0:0:0:0:
213,215,50420,2,0,L|204:162,2,53.3333333333333,8|0|0,0:0|0:0|0:0,0:0:0:0:
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324,245,51072,2,0,L|337:323,1,80,8|0,0:0|0:0,0:0:0:0:
469,154,51398,2,0,P|431:142|392:146,1,80,2|0,0:0|0:0,0:0:0:0:
181,355,51724,2,0,P|219:367|259:364,1,80,8|0,0:0|0:0,0:0:0:0:
423,228,52050,5,2,0:0:0:0:
392,145,52213,1,8,0:0:0:0:
226,184,52376,101,8,0:0:0:0:
257,102,52539,1,2,0:0:0:0:
409,128,52703,21,8,0:0:0:0:
208,200,52866,1,8,0:0:0:0:
433,249,53029,5,8,0:0:0:0:
248,79,53192,2,0,L|244:136,1,40,2|0,0:0|0:0,0:0:0:0:
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9,230,53844,1,8,0:0:0:0:
61,130,54007,2,0,P|60:86|40:51,1,80,2|2,0:0|0:0,0:0:0:0:
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226,184,54659,5,2,0:0:0:0:
231,310,54822,1,8,0:0:0:0:
140,164,54985,1,2,0:0:0:0:
250,100,55148,1,2,0:0:0:0:
369,238,55311,2,0,L|290:244,1,80,8|2,0:0|0:0,0:0:0:0:
235,85,55637,1,2,0:0:0:0:
258,83,55718,1,2,0:0:0:0:
282,81,55800,1,2,0:0:0:0:
306,79,55881,1,2,0:0:0:0:
330,77,55963,101,12,0:0:0:0:
404,138,56126,1,2,0:0:0:0:
499,122,56290,1,2,0:0:0:0:
481,105,56453,5,8,0:0:0:0:
436,207,56616,1,2,0:0:0:0:
474,312,56779,1,2,0:0:0:0:
496,289,56942,101,12,0:0:0:0:
372,255,57105,1,2,0:0:0:0:
259,315,57268,1,2,0:0:0:0:
293,335,57431,5,8,0:0:0:0:
322,177,57594,1,2,0:0:0:0:
226,49,57757,1,2,0:0:0:0:
199,88,57920,101,8,0:0:0:0:
389,114,58083,1,2,0:0:0:0:
147,19,58246,5,8,0:0:0:0:
104,296,58409,1,2,0:0:0:0:
163,371,58572,101,8,0:0:0:0:
188,340,58653,1,8,0:0:0:0:
198,302,58735,1,2,0:0:0:0:
193,262,58816,1,2,0:0:0:0:
172,229,58898,1,8,0:0:0:0:
139,206,58979,1,8,0:0:0:0:
100,199,59061,1,2,0:0:0:0:
61,209,59142,1,2,0:0:0:0:
30,233,59224,6,0,L|21:164,3,60.0000022888184,8|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
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465,334,61181,22,0,P|475:243|405:183,1,191.999994140625,6|2,0:2|0:0,0:0:0:0:
254,216,61670,1,2,0:0:0:0:
221,235,61751,1,2,0:0:0:0:
187,254,61833,2,0,L|91:250,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
194,61,62159,2,0,L|299:57,1,95.9999970703126,2|2,0:0|0:0,0:0:0:0:
371,27,62404,1,2,0:0:0:0:
400,50,62485,6,0,P|421:92|419:139,1,95.9999970703126,6|8,0:0|0:0,0:0:0:0:
202,342,62811,2,0,P|181:300|186:253,1,95.9999970703126,2|2,0:0|0:0,0:0:0:0:
326,112,63137,1,8,0:0:0:0:
273,277,63300,1,2,0:0:0:0:
124,140,63463,1,2,0:0:0:0:
162,150,63545,1,2,0:0:0:0:
199,160,63626,1,2,0:0:0:0:
237,170,63708,1,2,0:0:0:0:
274,180,63790,102,0,B|210:190|210:190|169:230|169:230|100:241,1,191.999994140625,6|2,0:0|0:0,0:0:0:0:
273,277,64279,1,2,0:0:0:0:
326,112,64442,2,0,L|420:129,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
258,14,64768,1,2,0:0:0:0:
397,219,64931,1,2,0:0:0:0:
397,219,65012,1,2,0:0:0:0:
397,219,65094,6,0,L|491:236,1,95.9999970703126,6|8,0:0|0:0,0:0:0:0:
487,25,65421,1,2,0:0:0:0:
326,112,65583,1,2,0:0:0:0:
364,310,65746,2,0,P|335:347|290:359,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
211,320,65991,1,2,0:0:0:0:
180,297,66072,2,0,L|73:308,1,95.9999970703126,2|8,0:0|0:0,0:0:0:0:
0,139,66398,102,0,P|62:212|158:198,1,191.999994140625,6|2,0:0|0:0,0:0:0:0:
93,28,66887,1,2,0:0:0:0:
93,28,67050,2,0,L|96:124,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
180,297,67376,1,2,0:0:0:0:
12,353,67540,1,2,0:0:0:0:
12,353,67621,1,2,0:0:0:0:
12,353,67703,5,6,0:0:0:0:
58,209,67866,2,0,P|105:218|150:203,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
338,251,68192,1,2,0:0:0:0:
180,297,68355,1,8,0:0:0:0:
233,66,68518,1,2,0:0:0:0:
427,216,68681,1,2,0:0:0:0:
433,253,68762,1,2,0:0:0:0:
424,290,68844,1,2,0:0:0:0:
402,321,68925,1,2,0:0:0:0:
369,340,69007,102,0,P|337:248|364:145,1,191.999994140625,6|2,0:0|0:0,0:0:0:0:
503,202,69496,1,2,0:0:0:0:
338,251,69659,2,0,L|233:238,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
88,161,69985,1,2,0:0:0:0:
233,66,70148,1,2,0:0:0:0:
233,66,70230,1,2,0:0:0:0:
233,66,70311,5,2,0:0:0:0:
180,297,70474,2,0,L|75:284,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
161,114,70800,1,2,0:0:0:0:
324,169,70963,2,0,L|429:156,1,95.9999970703126,8|8,0:0|0:3,0:0:0:0:
436,72,71208,1,8,0:3:0:0:
399,58,71290,1,4,0:3:0:0:
361,66,71371,1,4,0:3:0:0:
334,94,71453,1,2,0:0:0:0:
325,131,71534,1,2,0:0:0:0:
324,169,71616,102,0,P|359:255|323:342,1,191.999994140625,6|2,0:2|0:0,0:0:0:0:
84,285,72105,1,2,0:0:0:0:
161,114,72268,2,0,L|149:9,2,95.9999970703126,8|2|2,0:0|0:0|0:0,0:0:0:0:
167,219,72757,1,2,0:0:0:0:
132,203,72838,1,2,0:0:0:0:
95,187,72920,6,0,P|48:192|9:219,1,95.9999970703126,6|8,0:0|0:0,0:0:0:0:
266,360,73246,2,0,L|261:265,1,95.9999970703126,2|2,0:0|0:0,0:0:0:0:
412,61,73572,2,0,P|373:88|326:92,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
150,18,73898,1,2,0:0:0:0:
113,30,73980,1,2,0:0:0:0:
91,61,74061,1,2,0:0:0:0:
54,72,74143,1,2,0:0:0:0:
26,97,74224,102,0,P|62:182|16:263,2,191.999994140625,6|2|8,0:0|0:0|0:0,0:0:0:0:
150,18,75040,1,2,0:0:0:0:
277,134,75203,2,0,L|393:126,1,95.9999970703126,2|2,0:0|0:0,0:0:0:0:
455,150,75447,1,2,0:0:0:0:
484,175,75529,6,0,P|502:218|499:266,1,95.9999970703126,6|8,0:0|0:0,0:0:0:0:
259,365,75855,2,0,P|288:328|331:307,1,95.9999970703126,2|2,0:0|0:0,0:0:0:0:
199,182,76181,2,0,P|151:176|112:149,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
59,81,76424,1,2,0:0:0:0:
43,45,76506,2,0,L|34:140,1,95.9999970703126,2|8,0:0|0:0,0:0:0:0:
179,336,76833,102,0,P|238:258|324:223,1,191.999994140625,6|2,0:0|0:0,0:0:0:0:
426,328,77322,1,2,0:0:0:0:
234,260,77485,2,0,P|191:267|141:247,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
198,85,77811,2,0,P|241:67|288:73,1,95.9999970703126,2|2,0:0|0:0,0:0:0:0:
364,116,78056,1,2,0:0:0:0:
395,137,78137,6,0,L|500:130,1,95.9999970703126,6|8,0:0|0:0,0:0:0:0:
381,23,78463,1,2,0:0:0:0:
381,23,78626,1,2,0:0:0:0:
347,209,78790,2,0,L|242:202,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
109,261,79116,1,2,0:0:0:0:
109,261,79279,1,2,0:0:0:0:
75,242,79360,1,2,0:0:0:0:
46,224,79442,70,0,L|36:128,1,80,6|2,0:2|0:0,0:0:0:0:
23,17,79768,1,8,0:0:0:0:
23,17,79931,1,2,0:0:0:0:
190,109,80094,6,0,L|181:188,1,80,12|2,0:0|0:0,0:0:0:0:
168,315,80420,1,8,0:0:0:0:
168,315,80583,1,2,0:0:0:0:
341,232,80746,6,0,L|331:136,1,80,12|2,0:0|0:0,0:0:0:0:
318,25,81072,1,8,0:0:0:0:
318,25,81235,1,2,0:0:0:0:
485,122,81398,6,0,L|476:201,1,80,12|2,0:0|0:0,0:0:0:0:
463,328,81724,1,8,0:0:0:0:
463,328,81887,1,2,0:0:0:0:
432,318,81969,1,2,0:0:0:0:
401,308,82050,70,0,L|321:317,1,80,12|2,0:0|0:0,0:0:0:0:
202,330,82376,1,8,0:0:0:0:
202,330,82540,1,2,0:0:0:0:
91,174,82703,6,0,L|170:183,1,80,8|2,0:0|0:0,0:0:0:0:
290,196,83029,1,8,0:0:0:0:
290,196,83193,1,2,0:0:0:0:
438,74,83355,5,8,0:0:0:0:
284,116,83518,1,2,0:0:0:0:
127,88,83681,1,8,0:0:0:0:
279,36,83844,1,2,0:0:0:0:
290,196,84007,2,0,L|277:275,1,80,8|2,0:0|0:0,0:0:0:0:
451,153,84333,2,0,L|438:74,1,80,8|2,0:0|0:0,0:0:0:0:
417,49,84578,1,2,0:0:0:0:
389,30,84659,6,0,P|352:44|313:43,1,80,12|2,0:0|0:0,0:0:0:0:
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364,261,85311,2,0,L|351:340,1,80,8|2,0:0|0:0,0:0:0:0:
158,271,85637,2,0,L|145:192,1,80,8|2,0:0|0:0,0:0:0:0:
177,25,85963,69,12,0:0:0:0:
284,116,86126,1,2,0:0:0:0:
127,88,86290,1,8,0:0:0:0:
290,196,86453,1,2,0:0:0:0:
279,36,86616,5,10,0:0:0:0:
145,192,86779,1,10,0:0:0:0:
351,339,86942,1,10,0:0:0:0:
279,36,87268,5,14,0:0:0:0:
256,192,87349,12,0,89387,3:0:0:0:
Guu

Kawaiwkyik wrote:

[Guu's Normal]
  1. Missing video
  2. 00:42:920 (1) - 這裡應該有個finish在頭 好的
  3. 00:59:550 (4,5) - suggestion 改过来了

Autumn wrote:

[Guu's Normal]
当Normal槽点太多,当Hard-又没有槽点了。这里就提几个关键词吧,你留个心眼就行了
SV偏高,SV变速,遮挡,红线节奏

sv应该还在一般范围内,变速只变了一点点,这方面我觉得应该不至于坑到人...吧
遮挡都是原地二连的感觉,新人会觉得难么o.o
节奏好难舍弃啊qwq

Its Depths wrote:

Guu's Normal

00:12:920 (4,5) - create blanket here? they are copies from 00:11:616 (1,2) - and I prefer to keep them

01:16:833 (1,2) - create blank. feels nicer to play imo. nice idea, thanks

[Seraphin] wrote:

guu's NM
ar +.5? 5 is good enough for a normal diff, i think
just nazi suggest
00:09:659 (2) - x76y364 to lead into (3)
00:16:833 (1) - for perfect(?) blanket - middle point x244y160 end x292y168 perfect
00:45:529 (1) - end point left1
00:48:463 (1) - end point x232y248
00:54:659 (4) - down1 (?)
01:03:790 (1) - point 2: up1 - point 3: left1
all fixed. thanks for checking

Kodora wrote:

[Guu's Normal]

*HP3 seems kinda low for a Normal diff - can you please raise it by 1 tick to make it more challenging? okay
*CS3 feels kinda big, and doesn't fit the song - i believe smaller CS (4) would fit buch better here. cs4 seems little too small. changed to 3.5
*You can use ticksounds to make your clap-patterns consistent at the whole diff.

  1. 00:09:007 (1,3) - Not perfectly stacked fixed
  2. 00:13:735 (6) - Make it a little curve for more smooth flow? Like this: maybe ur right. but I still like straight ones here

  3. 00:27:268 - 00:31:509 - This break feels very random and out of place - for such energetic parts breaks sounds bland & unfitting, and no other diffs have break here. Can you please map this part? yes it do feels like missing something. filled. its not a random break though...
  4. 00:40:311 (1,2,3,4) - Can you please re-space this part to avoid clustered spacing? It doesn't looks/plays good, and would be only confusing for beginners fixed
  5. 00:42:920 (1) - Missed finish on head added
  6. 00:59:550 (4,5) - Ctrl+G them on timeline for better rhythm - as it now, offbeat-slider plays quite bad orz changed
  7. 01:03:790 (1) - Missed finish on head no finish here
  8. 01:09:007 (1) - ^
  9. 01:27:268 - Please don't start spinner at strong beat - as passive hitobject, it doesn't requires hitting, so it feels like ignored beat while playing. Please add note with finish at 01:27:268 - and start spinner 1/4 later added. and moved spinner 1/2 later.
    thx a lot!
P A N
sorry for much delay, I should working on my new map so,

[Yuri]
  1. 00:12:920 (1) - I don't know if you intention to make it flow weird or your style but tbh, flip vertically is much better for flow and ctrl+g 2,3.
  2. 00:16:833 (1) - I think if you move this note further from latest note, it would be more fit with music, like you did on 00:18:137 (1,1)
  3. 00:21:724 (6) - NC for SV changing? and to help player to realize it.
woah, nice.

[Hard]
  1. 00:09:985 (7) - stack with 6 instead? if you follow the vocal.
[Guu]
  1. 00:31:181 (1) - it a bit touch, move a bit left and up for avoid overlapped?
  2. 00:31:181 (1,1) - I don't get why you NC here, you just make it moore confuse imo.
[Easy]
  1. 00:11:616 (1,2,1,2,1,2,3) - I just make it neater http://puu.sh/cOVKR/66a4473188.jpg but next two slider's spacing will inconsistent so you should fix it if follow this.
    18,216,11616,6,0,B|101:267|101:267|194:230|194:230|297:295,1,300,2|10,0:0|0:0,0:0:0:0:
    291,185,12920,2,0,B|199:131|199:131|108:165|108:165|25:115,1,300,2|10,0:0|0:0,0:0:0:0:
    65,23,14224,6,0,B|119:109|119:109|82:202|82:202|133:285,1,300,2|10,0:0|0:0,0:0:0:0:
    233,279,15529,2,0,B|178:192|178:192|215:99|215:99|164:16,1,300,2|0,0:0|0:0,0:0:0:0:
    64,23,16833,6,0,B|150:77|150:77|243:40|243:40|326:91,1,300,0|10,0:0|0:0,0:0:0:0:
    404,154,18137,2,0,B|332:204|332:204|236:144|236:144|128:188,1,300,2|10,0:0|0:0,0:0:0:0:
    55,227,19442,2,0,B|132:282|132:282|228:244|228:244|323:306,1,300,2|10,0:0|0:0,0:0:0:0:
  2. 00:22:050 (1) - http://puu.sh/cOVRJ/18c7d08f45.jpg
    176,93,22050,6,0,B|254:35|443:47|443:47|347:100|326:170|326:170|376:198|413:250|403:335|345:388,1,700,14|0,0:2|0:0,0:0:0:0:
GL! if you forgot, I already modded extra.
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