Fix all except NC and blanketHabiHolic wrote:
[General][Railgun's Easy]
- Fixed "Railgun's Easy" diff Tag
- No prevew time?
[BM's Normal]
- 00:18:138 (1) - short spiner this. i think this spiner delete best
- 00:34:804 (1,2) - swap NC? New vocal start 00:35:281 - this so (2) Note NC batter
- 00:42:424 (1,2) - same (^)
- 00:53:138 (1,2) - same (^)
- 01:05:757 - add Finish. But no drum sound please. soft sound batter imo
- 01:19:090 (1) - same 00:18:138 (1) -this
- 01:26:471 (2,3) - missing blanket
- 01:35:757 (1,2) - swap NC
- 01:43:376 (1,2) - same (^)
- 01:54:090 (1,2) - same (^)
- 02:01:709 (1,2) - same (^)
- 02:24:566 (1,2) - swap NC
- 02:32:185 (1,2) - same (^)
- 02:39:804 (1,2) - same (^)
- 02:47:424 (1,2) - same (^)
[Hard]
- 00:32:424 (3,4) - this rhythm fine?
[Szeretet]
- 00:16:709 (2,3) - patten sugusst
your Sp 15 call me back~
- Nice >w<
Thanks for helpful mod!
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Thanks for mod! Although I'll have to deny most of it since it's done intentionally.Snaggletooth wrote:
M4M~ Expect some Nazi'sm
Sorry for the delay. Wasn't home over the weekend. c:
[Railgun's Easy]
2,2 HP Drain? Is there math behind this?
Anyways. I would suggest you just round the numbers of HP and OD to both 2. You have quite a lot of
1/2 beats which I would normally find appropriate for a normal and not an easy. This would balance it a bit +
I really thing it dosn't make a diffrence if you have 2,2 HP or 2.
- Nazi:
- 00:16:233 (1,3) - the circle isn't 100% symmetric to the slider end As a "perfectionist" myself I don't see how moving this one unit can improve gameplay D: The bezier curve will probably change by then.
- 00:33:852 (4,1) - Fix the overlap All of these are done intentionally
- 01:34:804 (4,1) - ^
- 01:26:471 (2,3) - Align properly
- 01:52:185 (2,3) - ^
- 02:13:376 (5,1) - ^
- 02:18:138 (1,2) - ^
- Spinner too short
- 00:18:138 (1,1) - The slider after the spinner appears before the spinner is finished. This can distract new
players and force them to stop spinning and go for the slider, the second they see it. This can cause an
unnecessary fail since the spinner it self is rather short. Fixed in previous mod
Personally, I would remove the spinner. To compensate for the gap you can add a cirlce on 00:18:138. This will
highlight the end of the instrumental part. Equally you should add either a 1/1 slider on 00:20:043 or another hitcircle
to highlight that the vocal part has started.- 01:19:090 (1) - Similar thing. I would remove the spinner and add a circle on 01:20:995 to highlight the beginning of
the next part. The spinner right now might fit the sound in the background, but it's once again really short and the next slider ist showing afterwards.
Easy: http://0paste.tk/7426
Szeretet: https://0paste.tk/7425