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fhana - Hoshikuzu no Interlude

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Topic Starter
rui

VINXIS wrote:

alright finally started to mod the maps waiting in my modding q

aw y no widescreen support? :C fixed
add "celestial" to tags
do you really want countdown? lol OMG lol
SO MANY DOUBLES, JUST LIKE FYCHO'S VERSION ASDF
add circles at 00:19:449 and 00:19:921 and 00:20:394 kk added
00:25:355 (3,4,5,6,7,8) - ehhh keeped
00:33:740 (8,9) - stack under slider? nope
00:34:803 (3) - Ctrl+G nope
02:11:890 (3) - x:400 y:96 moved
02:29:134 (1) - x:460 y:271 (make the stack better basically with grid snap off) moved
02:36:221 (1,2,3,4) - asd f Let's combo break XD
02:50:866 (1,2) - could you make a 1/8th repater instead pls nope
02:56:299 (4,5,6,7) - I'm dyin inside nope
04:51:339 (3) - stack under slider nope
05:29:370 (1) - remove nc fixed
05:30:551

sorry for bad mod TT_TT most of it is just me complaining, it's a good map tho aye
here's another star
Sorry forgot reply
Thank you for modding VINXIS
-Nanaka-
hi :)
from My Modding Queues

red: unrankable issue.
blue: maybe unrankable issue.
bold: should fix.


[General]
  1. soft-hitfinish4.wavが使われてません、削除してください
  2. リードインを1500か2000引いてください
  3. KiaiTimeのVolを10%上げてもいいと思います
  4. 03:08:819 - 03:15:433 - おっさんの声しか聴こえないのでスルーしました


[Rui]
  1. 00:07:166 (3) - deleteNote、理由としては00:07:166 - ここの音はすごく弱くsliderの終点として置く分はいいと思うんですが、サークルで拾うのは違和感あります、また前の流れからいってプレイヤーも対応しづらいと思います
  2. 00:20:512 - 前とは逆の理由でAddNoteしませんか?00:20:158 (6) - ここから盛り上がり始め00:20:512 - この最後の盛り上がりでNoteを外す理由が分かりませんでした、仮にバックのタム音で手前から拾うにしても追加すべきだと思いました
  3. 00:29:725 - ^00:29:961 (8) - 音の弱いここを拾って強い音のある手前をスルーしたことに違和感あります、00:29:961 (8) - 残してもいいと思いますが手前は足しませんか?
  4. 00:35:158 (4) - ここにも違和感があります、00:34:803 (3) - ここで00:34:921 - この音を拾い始めたにも関わらず00:35:276 - ここの音をスルーしてるため変に聞こえました、逆に00:36:693 (4) - これは間の音がまた別なので違和感ありませんでした
  5. 02:10:236 - Clap欲しいです
  6. 02:15:906 - 歌詞、音的にもFinish入れたいです
  7. 02:17:795 - ここにもあったほうがいいと思います
  8. 02:22:520 - 02:22:992 - Clapどうですか?すくなくとも後者はあったほうがいいと思います
  9. 02:31:024 - Finish入れませんか?私ならここ40%ひいて02:32:914 - 45%引きます
  10. 02:32:914 - ^
  11. 02:36:103 (4) - オーバーラップ、フォローしてる音が違うのでスタックはまずいのと次の1/8に対応できないと思うので離したほうがいいです
  12. 02:40:000 - NC?
  13. 02:50:866 (1,2,3,4,5) - 流しAIMさせるならこんな流れのが好きです、なんにせよ02:51:103 (3) - これはもう少し近づける必要があると思います
  14. 02:55:118 - add Clap
  15. 02:55:236 - whistle
  16. 02:56:418 - ^
  17. 02:57:481 (1,2) - やりたい事は分かるんですが違和感しかないです02:57:481 - Finish02:57:835 - whistleでいいと思います
  18. 02:58:780 - 02:59:016 - ここにwhistle入れてあげると1.4といいアクセントになると思います
  19. 03:00:315 (4,5,6,7,8,9) - なぜ急にVocalに切り替えたのですか?03:00:197 - add Noteした方がいいと思います
  20. 03:04:567 - add Clap 02:59:843 - ここにつけるならリズムを取って付けたほうがいいと思います
  21. 03:07:520 (4,5) - この二つのClapは外したほうがメリハリ付いて好きです
  22. 03:30:079 (2) - 終点はなにをフォローしているんですか?03:30:315 - ここまで伸ばしてClap付けたほうが後の流れにも合うと思います
  23. 03:35:276 (6) - sample soft add Drum にしてFinishどうですか?
  24. 03:40:945 (1,2) - 頭はS:C2whistleのがいいかと
  25. 03:43:071 - ブレイクをここからにしたほうが演出できるとおもいます :!:
  26. 04:03:622 (1) - すこしづつVolあげてみてはどうでしょう
  27. 04:38:701 (2,4) - Clapどうですか
  28. 04:41:181 - Finish
  29. 04:42:953 - whistle
  30. 04:43:071 (4) - でこっちFinishだと思います
  31. 04:45:197 (6) - whistleつけるとさらにいいと思います
  32. 04:46:142 (1,4,5) - Clap
  33. 04:47:914 (3) - ^
  34. 04:48:386 - whistle
  35. 04:50:394 - Clap
  36. 04:50:630 - Finish
  37. 04:51:811 (4,2) - Clap
  38. 04:52:520 - Finish
  39. 04:53:110 (4) - デリート最初と同じ理由+伸びてる音でサークルで切るのは違和感
  40. 04:53:229 - Clap
  41. 04:53:701 - whistle
  42. 04:53:819 (1,2) - 一番と同じ
  43. 04:54:410 - Finish


[maaagic]
  1. 00:53:229 (2) - すこし離しませんか?前後のパターン的にもですが1/1スタックと勘違いしそうです
  2. 00:54:173 (6) - ^
  3. 01:00:788 (2) - ^
  4. 01:05:984 (3) - Vol 10%ほど下げたFinishどうですか?さみしいですし01:07:874 - こことのいいギャップになると思います
  5. 01:16:142 (3) - FinishかClapどうですか?高い音がなってるここが無音なのはさみしいです
  6. 01:19:921 (3) - ここにも同じsound入れるといいと思います
  7. 01:21:103 - add Finish?
  8. 01:23:110 - clapどうですか?ボーカルにもバックにも合うと思います
  9. 01:30:551 - ここは絶対Finishあったほうがいいと思いました、サビ中一番ボーカルが盛り上がってるので
  10. 01:31:969 - add Clap
  11. 01:32:914 - add noteしたいです、前の盛り上がりから急にこんな間を開けるのは優しくないと思います
  12. 01:40:000 - ここからFinish入れるなら01:38:110 - こっちにも欲しいです
  13. 01:38:819 - whistleどうですか
  14. 01:39:055 (3) - 逆にこっちにClap入れてあげるといいと思います
  15. 01:42:835 (4,8) - Clap、01:42:953 (5,6,7) - こことのアクセントになると思います
  16. 01:44:725 (4) - Clap入れませんか?上と同じ理由です、手前より音が強いので付けてあげるといい感じになると思います
  17. 01:46:733 (1,2) - リバースのほうがいいと思います、いくらNC入れてても手前の流れから青線から始まるこの1/8リズムは対応できないと思います
  18. 01:49:567 - ここからS:C2にしませんか?whistleでピアノを拾ってあげた方が好きです
  19. 02:02:677 - Finish、シンバルなってるのであったほうがいいと思います
  20. 03:20:630 - whistle付けませんか?ピアノに合うと思います
  21. 03:22:992 - ^
  22. 04:16:142 (6) - うーん、つけるならClapな気がします
  23. 04:20:158 (1,2,3,4) - こういうの出来ないから変えて欲しいです()曲が可愛いのに配置可愛くないlol
  24. 04:23:937 - Clap欲しいです
  25. 04:24:173 (5) - 個人的にはここもあっていいかと
  26. 04:26:299 - 一番と同じ理由でFinish04:26:654 - 最後のサビですし私ならこっちにも付けます
  27. 04:27:008 (3) - 同じ理由でClap、盛り上がり演出したいです
  28. 04:27:599 - 04:27:953 - ^
  29. ここから完全に好みで提案していきますw
    04:28:189 (1) - Clap
    04:28:898 - Clap whistle
    04:29:134 - Clap
    04:29:488 - Clap
    04:29:843 (4) - Clap
    04:30:079 (1) - Finish
    04:30:315 (2,4,5) - Clap
    04:31:024 - Clap
    04:31:378 - Clap
    04:31:733 - Clap whistle
    04:31:969 - Finish
    04:32:323 - Clap whistle
    04:32:677 (3) - Clap
    04:32:914 - Finish
    04:33:386 - whistle
    04:33:622 (1) - Clap
    04:33:858 - Finish
    04:34:567 - Clap whistle
    04:34:803 - Clap
    一度試してほしいです!
  30. 04:34:921 (1,2) - 一番と同じですが最後だしいいかも?


全体的にSoundが少なく盛り上がりに欠けてたとおもいます :?
出かけるので一回ここで切ります
後日ラストのmaaagicさんパート、全体的な配置を見て投稿します

素敵な譜面でした :)
mod time:2.5 hour

gl
Topic Starter
rui
変更した点は後のと纏めて書きます
-Nanaka-さんmodありがとうございます
batwoman3
here is my mod (although i am not an expert, but I'll do my best).

01:29:016 - I think it's better if the note 3 and 4 is switched the other way around
01:39:528 - maybe slider 4 should start the other way around, ball goes downwards
02:08:347 - it will be better if you start the new combo here instead of the 2 previous circles
04:24:882 (3) - make it a finish like you did at the first one
05:19:213 (1) - the first finish note can be a little louder, the the rest stays the same
Topic Starter
rui

batwoman3 wrote:

here is my mod (although i am not an expert, but I'll do my best).

02:08:347 - it will be better if you start the new combo here instead of the 2 previous circles nope. Starting NC on white line is good
05:19:213 (1) - the first finish note can be a little louder, the the rest stays the same ok slider Increase the volume by 10%
Thank you for modding batwoman3
Reol
はい、Private Queueから来ました。
わたしのmodはだいたいおすすめですから気に入らないのは全部無視してください
日本語まだ下手ですから、表現がおかしい部分があるかもしれません

[ HalLoWeeN ] wrote:

[General]
AIModをチェックしてください :arrow:AIModです
問題はないみたいw

[rui]
00:37:047 (1,2,3,4,5,1) - これを直線に変えるのはいかがでしょうか?
00:37:284 (3) - x.388 y.125
00:37:402 (4) - x.406 y.166
00:37:520 (5) - x.424 y.206
00:37:638 (1) - x.443 y.246
こうすれば完全な直線になると思います!

02:56:536 (1) - NCするのはいかがでしょうか?

05:13:544 (1,2,1,2) - ここはなんかちょっと複雑ですが、前は05:13:544 - 05:13:721 - 05:13:898 - で こんなテンポ、そして後ろの方はこんなテンポになると思います

[maaagic]
00:57:244 (3) - NCしてください!00:58:189 (1) - ここと同じテンポだと思います。だから同じようにNCを追加するほうがいいと思います :)

05:03:622 (1,2,3,4) - これは別に強調しなくても大丈夫だと思いますが、ディスタンスを統一するのはいかがでしょうか?

はい!noob modderのmodはここまでです!
遅かったのに、短いmodしてすみません
応援します!( ´ ▽ ` )ノ
Topic Starter
rui

[ HalLoWeeN ] wrote:

はい、Private Queueから来ました。
わたしのmodはだいたいおすすめですから気に入らないのは全部無視してください
日本語まだ下手ですから、表現がおかしい部分があるかもしれません

[General]
AIModをチェックしてください :arrow:AIModです
問題はないみたいw

[rui]
00:37:047 (1,2,3,4,5,1) - これを直線に変えるのはいかがでしょうか? ここはわざとなのでそのままで
00:37:284 (3) - x.388 y.125
00:37:402 (4) - x.406 y.166
00:37:520 (5) - x.424 y.206
00:37:638 (1) - x.443 y.246
こうすれば完全な直線になると思います!

02:56:536 (1) - NCするのはいかがでしょうか? しました

05:13:544 (1,2,1,2) - ここはなんかちょっと複雑ですが、前は05:13:544 - 05:13:721 - 05:13:898 - で こんなテンポ、そして後ろの方はこんなテンポになると思います だね、なおした
HalLoWeeN さんmodありがとうございました。(http://puu.sh/eQApZ.pngのため括弧省略)
Okoratu

the original image doesn't even fit 4:3 in any way so making it 16:9 by cutting some stuff out for keeping quality is the only good looking choice like really
Topic Starter
rui

Okoratu wrote:


the original image doesn't even fit 4:3 in any way so making it 16:9 by cutting some stuff out for keeping quality is the only good looking choice like really
changed BG.
Thank you for helping me
Okoratu
according to kshr providing bgs isn't worth a kudosu so revoking that one lol
Kodora
as promiced~

[General]

All clean here

[Collab]

*AR8.5 feels quite fast and doesn't really works nice for such low note density, consider please reduse to 8.2-8.3 instead?

  1. 00:03:622 (3,4) - Honestly overlaps like this looks rather messy than cool and doesn't looks/plays nice - could you please re-space it a bit to avoid such overlapping? Like this:

  2. 00:05:512 (1,2) - Same as above
  3. 00:10:709 (3) - Too much whistles goes kinda noisy here; I'd suggest you remove one from this one for the better emphazis.
  4. 00:12:481 (2,3) - Since previous notes was 1/2, these two would be rather confusing as rhythm change here goes very unexpected, so people probably will misread these ones as 1/2 too. To solve this you may easily replace these two notes with one slider, so it'd plays more comfortable. :) You may keep 00:14:370 (5,6) - as notes since player would be able to "learn" rhythm here
  5. 00:24:292 (6,1) - stack them instead according to your next pattern?
  6. 00:40:355 (4,5) - Again, this overlapping looks quite bad. Perhaps replace it with same spacing, like this?
  7. 00:40:709 (5) - I really don't like idea of ticksound here - this beat at 00:40:945 - definitely should be hit-able, as missing it feels really weird while playing. Maybe reduse 00:40:709 (5) - by 1/4 and add note at 00:41:063 (6) - ? That plays more natural here, imo
  8. 00:50:866 (1,2) - Similiar problem with overlapping as above
  9. 01:01:260 (5,6) - Re-space (6) a little bit, same as you did at 01:00:315 (1,2) - for consistency
  10. 01:09:173 (1) - Stuff like this sounds nice but it's very weird to play, considering that 1/8 here goes quite fast, and you starting stream at blue tick, which is also uncomfortable to play. Try this: shortened 1/8 with a nice way to fix the whole stream:

  11. 01:24:882 (1,2) - Again, overlapping.
  12. 01:28:071 (4) - Missing clap on tail
  13. 01:32:441 (1,2,3) - Stacking 1/2 notes after 1/4 is really bad idea and would confuse players a lot. Re-space these stacking, please
  14. 01:39:173 (1,2) - Same problem with starting stream using 1/8 slider
  15. 01:40:000 (1,2,1) - Overlapping, and it easily can be misreaded as huge spacing issue. Please fix that.
  16. 01:46:733 (1) - Make Ctrl+G at this slider, so it'd be easier to hit :3
  17. 02:40:000 (1) - Again, Ctrl+G would made it nicer to play
  18. 02:50:984 (2) - Could you please space it a little bit closer to 02:51:103 (3) - ? This 1/8 jump is really harsh to play here as it now, and it's may be very confusing
  19. 02:57:481 (1,2) - your choosen rhythm feels quite weird here; there's a strong beat at 02:57:953 - , so it feels really weird that you're ignored this. Try this instead for better rhythm choice:

  20. 03:05:040 (1) - Finish to head follow vocals?
  21. 03:08:819 (1,2) - Needs to be re-spaced as you did at next similiar patterns
  22. 03:27:244 (3) - This slider sounds better if you end it at the red tick instead
  23. 04:20:394 (3,4) - move it please a bit down so it'd be easier to read & hit:

  24. 04:22:284 (5,1) - I really don't like these 1/2 stacking, can you please move it out from here? :v It plays really weird
  25. 04:23:819 (3) - Missing clap on tail
  26. 04:25:709 (6) - Please move it a bit closer to 04:25:355 (5) - , this 1/4 jump is really hard to read orz...
  27. 04:29:134 (2,3) - and even harder here. This one really needs to be moved closer
  28. 04:33:858 (3) - missed finish on head
  29. 04:34:921 (1) - Ctrl+G it please for better playability
  30. 04:53:819 (1) - same as above
  31. 05:01:260 (1,2,3,4) - please don't change spacing like this, these blue tick jumps are really very weird to play orz.. Can you please keep spacing here consistent? Or at least re-arrange placement to not start jumps at the blue ticks
  32. 05:11:418 (5,1) - Make it flows better:

  33. 05:29:370 (4) - Could go with NC follow pattern


Overral pretty nice one, despite I highly dislike such usage of ticksounds and claps - if you can't make them consistent better don't use them at all, lack of claps during kiai sounds very strange.

Good luck!
Topic Starter
rui
I will write reply when I come back home
Topic Starter
rui

Kodora wrote:

as promiced~

[General]

All clean here

[Collab]

*AR8.5 feels quite fast and doesn't really works nice for such low note density, consider please reduse to 8.2-8.3 instead? changed AR8.3

  1. 00:03:622 (3,4) - Honestly overlaps like this looks rather messy than cool and doesn't looks/plays nice - could you please re-space it a bit to avoid such overlapping? Like this: ok fixed

  2. 00:05:512 (1,2) - Same as above ^
  3. 00:10:709 (3) - Too much whistles goes kinda noisy here; I'd suggest you remove one from this one for the better emphazis. removed
  4. 00:12:481 (2,3) - Since previous notes was 1/2, these two would be rather confusing as rhythm change here goes very unexpected, so people probably will misread these ones as 1/2 too. To solve this you may easily replace these two notes with one slider, so it'd plays more comfortable. :) You may keep 00:14:370 (5,6) - as notes since player would be able to "learn" rhythm here I understood. but not fit slider imo. and it is easy to start again because this part is immediate lol. so no changed
  5. 00:24:292 (6,1) - stack them instead according to your next pattern? fixed
  6. 02:40:000 (1) - Again, Ctrl+G would made it nicer to play ok fixed
  7. 02:50:984 (2) - Could you please space it a little bit closer to 02:51:103 (3) - ? This 1/8 jump is really harsh to play here as it now, and it's may be very confusing simplified it a little
  8. 02:57:481 (1,2) - your choosen rhythm feels quite weird here; there's a strong beat at 02:57:953 - , so it feels really weird that you're ignored this. Try this instead for better rhythm choice: fixed rhythm keep placement
  9. 03:05:040 (1) - Finish to head follow vocals? ok
  10. 03:27:244 (3) - This slider sounds better if you end it at the red tick instead nope. I seem to have a sound on a blue line imo
  11. 04:53:819 (1) - same as above I match it with a maaagic
  12. 05:29:370 (4) - Could go with NC follow pattern added


Overral pretty nice one, despite I highly dislike such usage of ticksounds and claps - if you can't make them consistent better don't use them at all, lack of claps during kiai sounds very strange.

Good luck!
Thanks mod Kodora san :)
maaagic
寝れないので直してしまいました遅れて申し訳ないです
http://puu.sh/ftEHd.zip

アップデート前に一応確認お願いします
maaagic

Kodora wrote:

as promiced~

  1. 00:40:355 (4,5) - Again, this overlapping looks quite bad. Perhaps replace it with same spacing, like this? fixed
  2. 00:40:709 (5) - I really don't like idea of ticksound here - this beat at 00:40:945 - definitely should be hit-able, as missing it feels really weird while playing. Maybe reduse 00:40:709 (5) - by 1/4 and add note at 00:41:063 (6) - ? That plays more natural here, imo
  3. 00:50:866 (1,2) - Similiar problem with overlapping as above fixed
  4. 01:01:260 (5,6) - Re-space (6) a little bit, same as you did at 01:00:315 (1,2) - for consistency fixed
  5. 01:09:173 (1) - Stuff like this sounds nice but it's very weird to play, considering that 1/8 here goes quite fast, and you starting stream at blue tick, which is also uncomfortable to play. Try this: shortened 1/8 with a nice way to fix the whole stream: fixed

  6. 01:24:882 (1,2) - Again, overlapping. fixed
  7. 01:28:071 (4) - Missing clap on tail I think whistle fit here
  8. 01:32:441 (1,2,3) - Stacking 1/2 notes after 1/4 is really bad idea and would confuse players a lot. Re-space these stacking, please no
  9. 01:39:173 (1,2) - Same problem with starting stream using 1/8 slider
  10. 01:40:000 (1,2,1) - Overlapping, and it easily can be misreaded as huge spacing issue. Please fix that.
  11. 01:46:733 (1) - Make Ctrl+G at this slider, so it'd be easier to hit :3
  12. 04:20:394 (3,4) - move it please a bit down so it'd be easier to read & hit: fixed

  13. 04:22:284 (5,1) - I really don't like these 1/2 stacking, can you please move it out from here? :v It plays really weird
  14. 04:23:819 (3) - Missing clap on tail I think whistle fit here
  15. 04:25:709 (6) - Please move it a bit closer to 04:25:355 (5) - , this 1/4 jump is really hard to read orz... fixed
  16. 04:29:134 (2,3) - and even harder here. This one really needs to be moved closer
  17. 04:33:858 (3) - missed finish on head fixed
  18. 04:34:921 (1) - Ctrl+G it please for better playability
  19. 05:01:260 (1,2,3,4) - please don't change spacing like this, these blue tick jumps are really very weird to play orz.. Can you please keep spacing here consistent? Or at least re-arrange placement to not start jumps at the blue ticks fixed


Good luck!
thank you for mod kodora
Kodora
#1

someone please move this to pending forum because I can't
Topic Starter
rui
Thank you Kodora-san
Myxo

Kodora wrote:

someone please move this to pending forum because I can't
Sure.
Topic Starter
rui
Thank you Desperate-kun
Fycho
sorry popped due to some issues
[General]
  1. Artist: fhána


[Collab]
  1. 00:20:630 (1) –whistle on slidertail and clap on 00:21:103 (2) –‘s head?  00:21:575 (4) –whistle on the head too,
  2. 01:20:630 (1) –clap? It’s snare drum imo
  3. 01:25:355 (2) –finish on head to follow cymbal like 04:21:103 (2) -? 02:52:284 (2) -too
  4. 01:44:725 (4) –finish on this too
  5. 01:48:504 (7) –spacing is confusing, I suggest you move it to(420,40)
  6. 02:31:024 (1) –finish on head, seems you missed it
  7. 02:50:394 (5) –add whistle to follow high pitch inst
  8. 03:06:929 (1) –missing finish imo
  9. 05:14:016 (1) –I think it’s more like a 1/8snap like http://puu.sh/g7F3q/72cbf75fec.jpg
  10. 05:22:992 (1) –wronly snapped too, they should be like http://puu.sh/g7FdW/d8df24e707.jpg
  11. 05:21:103 –double green lines at the same tick is unrankable.
  12. 05:29:606 (2) -1ms unsnapping makes the volume not follow your timing point, it should be at05:29:607 –


call me back when replied :D
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