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Disasterpeace - I Am Only a Man [OsuMania]

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Total Posts
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Topic Starter
FGSky
This beatmap was submitted using in-game submission on lundi 25 juillet 2016 at 15:49:03

Artist: Disasterpeace
Title: I Am Only a Man
Source: Bit.Trip Presents Runner2: Future Legend of Rhythm Alien
Tags: 8bit
BPM: 160
Filesize: 1334kb
Play Time: 00:33
Difficulties Available:
  1. Easy - 7Key (1,27 stars, 125 notes)
  2. Hard - 7Key (2,6 stars, 269 notes)
  3. Normal - 7Key (2,02 stars, 218 notes)
Download: Disasterpeace - I Am Only a Man
Information: Scores/Beatmap Listing
---------------
lo

https://osu.ppy.sh/s/165273 background and mp3 stolen from this set

Easy 100%
Normal 100%
Hard 100%
-LASU-
Hi- FGSky :D

Easy,Normal,Hard
Timing→Set Current Position as Preview Point On

column 1234567

mod
Easy
00:01:770 (1770|2) - LN end 00:02:145
00:02:520 (2520|5) - LN end 00:02:895
00:31:770 (31770|2) - LN end 00:33:270
00:31:770 (31770|6) - ^

Normal
HP&OD 7 or 7.5
00:01:770 (1770|5,1770|3) - LN end 00:02:145
00:02:520 (2520|4,2520|6) - LN end 00:02:895
00:08:520 (8520|0) - LN end 00:08:895
00:30:832 (30832|4) - move to 7
00:31:770 - add note 4

Hard
00:01:770 (1770|0) - LN end 00:02:145
00:02:520 (2520|3) - LN end 00:02:895
00:03:832 (3832|2) - LN start 00:03:645
00:31:770 - add note 7

Good luck~ ;)
Kawawa
hello Modding desu

modding
Column 1/2/3/4/5/6/7
EZ
00:01:770 - move to 2
00:04:770 - move to 4
00:11:145 - move to 2,4
00:11:520 - move to 5
00:11:895 - move to 4,6
00:12:645 - move to 1,4
00:13:020 - move to 6
00:28:770 - move to 4

NM
00:15:270 - move to 5,7
00:15:645 - move to 1,3
00:21:645 - move to 5,7
00:23:895 - move to 3,7
00:24:082 - move to 6
00:25:020 - move to 4,6

this place, because that LV EZ,NM is need to more simple place
XD good luck
Topic Starter
FGSky
-LASU

-LASU- wrote:

Hi- FGSky :D

Easy,Normal,Hard
Timing→Set Current Position as Preview Point On

column 1234567

[box=mod]Easy
00:01:770 (1770|2) - LN end 00:02:145 uuh nope
00:02:520 (2520|5) - LN end 00:02:895 ^
00:31:770 (31770|2) - LN end 00:33:270 wtf fixed lol
00:31:770 (31770|6) - ^ ^

Normal
HP&OD 7 or 7.5
00:01:770 (1770|5,1770|3) - LN end 00:02:145 nope
00:02:520 (2520|4,2520|6) - LN end 00:02:895 nope
00:08:520 (8520|0) - LN end 00:08:895 fixed
00:30:832 (30832|4) - move to 7 fixed
00:31:770 - add note 4 nope

Hard
00:01:770 (1770|0) - LN end 00:02:145 nope
00:02:520 (2520|3) - LN end 00:02:895 ^
00:03:832 (3832|2) - LN start 00:03:645 ^
00:31:770 - add note 7 ^

Good luck~ ;)
thanks !

KawaEE

KawaEE wrote:

hello Modding desu

Column 1/2/3/4/5/6/7
EZ
00:01:770 - move to 2 good thinking
00:04:770 - move to 4 not needed
00:11:145 - move to 2,4
00:11:520 - move to 5 nope
00:11:895 - move to 4,6
00:12:645 - move to 1,4
00:13:020 - move to 6 nope
00:28:770 - move to 4 done

NM
00:15:270 - move to 5,7
00:15:645 - move to 1,3
00:21:645 - move to 5,7
00:23:895 - move to 3,7
00:24:082 - move to 6 nope
00:25:020 - move to 4,6

this place, because that LV EZ,NM is need to more simple place it's already simple >.>
XD good luck
i didn't understand what do you mean at the non-replied suggestions, anyway thanks xD
Danielslz9
Hi from Modding Queue

Column Format |1|2|3|4|5|6|7|

[Easy]
00:11:895 Move from 6 to 5
00:13:409 I think it would be good if the notes were in 2 and 6
00:31:020 I am not sure about that LN

[Normal]
00:15:270 Move the note in 1 to 4

[Hard]
00:19:957 Move the note to 4
Good Luck
Frim4503
random mod :D
coloum 1/2/3/4/5/6/7

Easy
SPOILER
i suggest you make the note to stairs note because it's easy dif
00:16:021 make this the preview point (Timing -> Set current position as preview point)
00:30:270 to 6
00:30:457 remove and add note to 5
00:30:677 4
00:30:832 remove and add note to 3
00:31:020 add note to 2
00:31:207 1
00:31:395 2
00:31:582 3
00:31:770-00:33:270 remove the right long note and add 2 long note to 4,7

Normal
SPOILER
00:16:021 make this the preview point
00:15:270 move note to 4,6
00:16:582 move to 5
00:17:332 move to 3
00:21:270 move to 5
00:23:895 move to 3,5
00:24:082 move to 6

Hard
SPOILER
00:16:021 make this the preview point

i think it's okay

PM me if want anothe mod :)
Topic Starter
FGSky
thanks for mod guys !
-Rebecca-


Right then, I was asked to mod via my queue so let's have a go.

My usual column style of 0|1|2|3|4|5|6 to match copy-paste from editor.

Let's get started.

Hard
SPOILER
00:14:520 (14520|0) - add note

These LNs
00:22:770 (22770|3,22957|4,23145|5)
Personally I feel these should either be one LN if the earlier LNs follow the higher synth.
If it follows bass hits like the LNs before it, the bass doesn't sound this constant.

00:31:770 (31770|6) - add a note for the drum hit?

Normal
SPOILER
00:28:207 (28207|3,28207|0) - move from columns 0 and 3 to columns 1 and 4.

00:29:520 (29520|1,29895|5) - swap these two columns to match pitch better?

Easy
SPOILER
This is only my opinion here but these 4 LNs at the start
00:03:645 (3645|0,6645|6,8895|0,10020|6)
They're mapped to nothing and might cause problems for an EZ diff?
I feel like this extra layering isn't really needed.

Again that's just my opinion, don't have to take it, the diff looks great otherwise.

General
SPOILER
Run AIMod. I ran it and there were several unsnapped end issues and kiai snapping issues I won't state here. It's not extremely important this be fized right away but in the future it could cause problems if going for ranked.

Didn't care for the song but it's still fun to play nevertheless. Best of luck!

Remember this is only my opinion, you don't have to take everything I say here!
Topic Starter
FGSky

CrabCow wrote:



Right then, I was asked to mod via my queue so let's have a go.

My usual column style of 0|1|2|3|4|5|6 to match copy-paste from editor.

Let's get started.

Hard
SPOILER
00:14:520 (14520|0) - add note nope

These LNs
00:22:770 (22770|3,22957|4,23145|5)
Personally I feel these should either be one LN if the earlier LNs follow the higher synth.
If it follows bass hits like the LNs before it, the bass doesn't sound this constant. looks good for me o.o

00:31:770 (31770|6) - add a note for the drum hit? nah

Normal
SPOILER
00:28:207 (28207|3,28207|0) - move from columns 0 and 3 to columns 1 and 4. nope, but i changed this pattern 00:28:020

00:29:520 (29520|1,29895|5) - swap these two columns to match pitch better? done

Easy
SPOILER
This is only my opinion here but these 4 LNs at the start
00:03:645 (3645|0,6645|6,8895|0,10020|6)
They're mapped to nothing and might cause problems for an EZ diff?
I feel like this extra layering isn't really needed. good thinking removed

Again that's just my opinion, don't have to take it, the diff looks great otherwise.

General
SPOILER
Run AIMod. I ran it and there were several unsnapped end issues and kiai snapping issues I won't state here. It's not extremely important this be fized right away but in the future it could cause problems if going for ranked. always forgot AiMod O.O

Didn't care for the song but it's still fun to play nevertheless. Best of luck!

Remember this is only my opinion, you don't have to take everything I say here!
thanks for the mod and the kd star !
Elementaires
Hard

SPOILER
resnap tout : ctrl + a et met tout bien en place
00:03:094 (3094|0,3188|1,3282|4) - c'est en 1/6 et pas 1/4, replace bien et rajoute une note (fait pareil pour les autres du même genre)
00:03:844 (3844|2) - fait start la LN en 00:03:657 -
00:15:657 (15657|0,15657|4,15844|3,15844|1) - j'ai pas très bien compris ici mais supprime une des deux notes du haut et met la hitsound caisse clair sur lesdeux du bas
00:15:657 (15657|0,15657|4,15844|3,15844|1) - 1/3
00:30:969 - rajoute une note sur la dernière colonne en 1/6

met mieux tes hitsounds/refait les complètement en mettant des hitsounds uniques pour les drums (deux suffisent)
Topic Starter
FGSky

Elementaires wrote:

Hard

SPOILER
resnap tout : ctrl + a et met tout bien en place
00:03:094 (3094|0,3188|1,3282|4) - c'est en 1/6 et pas 1/4, replace bien et rajoute une note (fait pareil pour les autres du même genre)
00:03:844 (3844|2) - fait start la LN en 00:03:657 -
00:15:657 (15657|0,15657|4,15844|3,15844|1) - j'ai pas très bien compris ici mais supprime une des deux notes du haut et met la hitsound caisse clair sur lesdeux du bas
00:15:657 (15657|0,15657|4,15844|3,15844|1) - 1/3
00:30:969 - rajoute une note sur la dernière colonne en 1/6

met mieux tes hitsounds/refait les complètement en mettant des hitsounds uniques pour les drums (deux suffisent)
j'ai tout fix merci, et sinon j'vais voir pour les hitsound un peu plus tard (oui je compte d'ajouter les customs hs aussi)
Wonki
Hi owo

Team Symphony Mania Modding Queue

easy
00:30:282 (30282|3,30469|2,30469|4,30657|1,30844|2,30844|5,31032|1,31219|3,31407|2,31407|5) - rearrange here this is easy. so hard
especially 00:30:282 (30282|3,30469|2,30469|4,30657|1,31032|6,31407|5,31407|2) -

Normal
[*]check this diif's OD,HP 7.5/7.5 is good
[*]check ghost note
00:24:844 (24844|2,25032|3,25032|1,25219|2) - this is not good for hand balance

00:30:657 (30657|1,30719|2,30782|3,30844|6,30907|5) - this is normal so hard

Hard
[*]Check ghost note

00:30:657 (30657|4,30657|1,30719|2,30782|3,30844|4,30907|5,30969|4,31032|3) - for hand balance http://puu.sh/q3P3e/517ca2cc6d.jpg
Topic Starter
FGSky

Wonki wrote:

Hi owo

Team Symphony Mania Modding Queue

easy
00:30:282 (30282|3,30469|2,30469|4,30657|1,30844|2,30844|5,31032|1,31219|3,31407|2,31407|5) - rearrange here this is easy. so hard
especially 00:30:282 (30282|3,30469|2,30469|4,30657|1,31032|6,31407|5,31407|2) -

Normal
[*]check this diif's OD,HP 7.5/7.5 is good
[*]check ghost note
00:24:844 (24844|2,25032|3,25032|1,25219|2) - this is not good for hand balance

00:30:657 (30657|1,30719|2,30782|3,30844|6,30907|5) - this is normal so hard

Hard
[*]Check ghost note

00:30:657 (30657|4,30657|1,30719|2,30782|3,30844|4,30907|5,30969|4,31032|3) - for hand balance http://puu.sh/q3P3e/517ca2cc6d.jpg
fixed everything thanks for the mod!
lenpai
its about time i get to mod music i like

hard
00:01:782 (1782|0) - usually going freestyle with LNs on animu music is ok but this is chiptune and it the LN should really end at 00:01:782 (1782|0) -
00:02:532 (2532|3) - likewise at 00:02:907 -
00:03:657 - could use another note
00:04:407 - same here
00:05:157 - and here, so its a layering suggestion that all of those strong beat should be a triple
00:06:657 - yeah, not charting that strong beat feels really empty and misses out on some difficulty, situations like this really works well with a note at 4

wont point out more of those strong beat stuff

00:14:532 (14532|5) - another one of those superextended LNs should end at 00:14:907 -
00:20:157 (20157|1) - should start at 00:20:344 - or rather, just add a normal note at 00:20:344 and LN at 00:20:532 - in the same column
00:20:907 (20907|5) - yep, starts at 00:21:282 -
00:22:782 (22782|3,22969|4) - shouldnt this be merged as one LN?
00:26:907 (26907|0,26907|3) - uh is this wrong snapping of LNs really intentional?
00:30:282 (30282|1,30282|0,30344|2,30407|3,30469|4) - should only be 1/4ths

wow, those LNs were really weird

Good luck!
Topic Starter
FGSky

Lenfried- wrote:

its about time i get to mod music i like

hard
00:01:782 (1782|0) - usually going freestyle with LNs on animu music is ok but this is chiptune and it the LN should really end at 00:01:782 (1782|0) - where it should end at LOL
00:02:532 (2532|3) - likewise at 00:02:907 - the actual pattern is better IMO
00:03:657 - could use another note fixed!
00:04:407 - same here fixed!
00:05:157 - and here, so its a layering suggestion that all of those strong beat should be a triple fixed!
00:06:657 - yeah, not charting that strong beat feels really empty and misses out on some difficulty, situations like this really works well with a note at 4 ^

wont point out more of those strong beat stuff

00:14:532 (14532|5) - another one of those superextended LNs should end at 00:14:907 - fixed
00:20:157 (20157|1) - should start at 00:20:344 - or rather, just add a normal note at 00:20:344 and LN at 00:20:532 - in the same column went with the first suggestion
00:20:907 (20907|5) - yep, starts at 00:21:282 - fixed
00:22:782 (22782|3,22969|4) - shouldnt this be merged as one LN? i guess so
00:26:907 (26907|0,26907|3) - uh is this wrong snapping of LNs really intentional? whoops
00:30:282 (30282|1,30282|0,30344|2,30407|3,30469|4) - should only be 1/4ths fixed

wow, those LNs were really weird

Good luck!
Thanks for the mod! really sorry for the late reply i didn't have any internet access past this week
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