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Ikimono Gakari - Netsujou no Spectrum

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Topic Starter
Raisa12
This beatmap was submitted using in-game submission on martes, 17 de marzo de 2015 at 13:24:27

Artist: Ikimono Gakari
Title: Netsujou no Spectrum
Source: 七つの大罪
Tags: Nanatsu no Taizai Opening tv size the seven deadly sins
BPM: 160
Filesize: 19774kb
Play Time: 01:29
Difficulties Available:
  1. Easy (1,48 stars, 96 notes)
  2. Hard (3,01 stars, 234 notes)
  3. Insane (4,05 stars, 326 notes)
  4. Normal (1,87 stars, 122 notes)
Download: Ikimono Gakari - Netsujou no Spectrum
Download: Ikimono Gakari - Netsujou no Spectrum (no video)
Information: Scores/Beatmap Listing
---------------
Easy - 100%
Normal - 100%
Hard - 100%
Insane - 100%
ego_17
hi/from timing help
bpm 160
offset ~1196
Topic Starter
Raisa12
Thanks!
I Want a Cuddle
More accurate:

BPM: 160,00
Offset: 1224
Topic Starter
Raisa12
To me the offset 1.196 is pretty good.
nathan12698
I love the map thank you for making this map
Assassin_Zero
The map awesome, I hope you make hard more a bit more challenging or make a harder hard mode.
INoHome
Good map hope it will be ranked. :D
-Tochi
From my modding queue


  • General
  1. Disable Widescreen Support since u don't have a SB


  • Insane
  1. 00:13:946 (5,6) - Rotate 23 degrees to get a better flow.
  2. 00:22:664 - There's a sound here, so put a note there, and remember to use same DS here with this note 00:22:758 (3) -
  3. 00:24:914 (1) - Spinner starts right here, and ends on the same place as before, here 00:24:914 (1) -
  4. 01:05:696 (1) - I suggest to shorten this slider to 01:05:696 (1) - (keep the reverse) and put note here 01:06:258 - & 01:06:446 -


  • Hard
  1. 00:25:008 (1) - Same as in Insane, the spinner should start there, and end on same place as before.
  2. 00:51:258 (2) - Move this slider to 00:51:446 - and put a note on the slider's head here 00:51:258 -


  • Feedback

    Wow, nice map! Sorry for short mod >.<
Topic Starter
Raisa12

-Tochi wrote:

From my modding queue


  • General
  1. Disable Widescreen Support since u don't have a SB Fixed!


  • Insane
  1. 00:13:946 (5,6) - Rotate 23 degrees to get a better flow. Fixed
  2. 00:22:664 - There's a sound here, so put a note there, and remember to use same DS here with this note 00:22:758 (3) - is true there is a sound here, but if other person say the same, I will change
  3. 00:24:914 (1) - Spinner starts right here, and ends on the same place as before, here 00:24:914 (1) - Fixed
  4. 01:05:696 (1) - I suggest to shorten this slider to 01:05:696 (1) - (keep the reverse) and put note here 01:06:258 - & 01:06:446 - maybe, if other person say the same



  • Hard
  1. 00:25:008 (1) - Same as in Insane, the spinner should start there, and end on same place as before.Fixed
  2. 00:51:258 (2) - Move this slider to 00:51:446 - and put a note on the slider's head here 00:51:258 - sounds
    better, fixed!


  • Feedback

    Wow, nice map! Sorry for short mod >.<
Thanks for mod Tochi! :)
Yuii-

Normal


General: OD and HP of an Easy diff? Change AR to "5,0" / OD to "5,0" / HP to "4,0"



  • 00:04:196 (1) - Curve this.

    00:05:696 (3) - Same ^

    00:09:821 - Cirle here.

    00:13:196 (1) - Still wondering why this is Kiai'd

    00:16:196 (1) - Curve.

    00:30:633 - 00:31:008 - You should map something here, like a slider or something like that.

    00:45:446 (4) - Clap?

    00:52:196 (1) - You are making this slider remaining too much. Here I could suggest you to finish that slider at 00:52:571 - and then add a circle at 00:52:946 -

    01:01:196 (1) - Same ^ they remain for too long.

    01:16:196 (1) - Try this, fits better

    01:25:946 (2) - Finish?

    01:27:633 (4) - Same ^ (instead of Clap).


Hard


General: Suggesting AR "8,0".



  • 00:10:758 - You can add a circle here, so the vocals doesn't get off. Same goes to 00:12:446 - it's really ugly to leave a blank space right there tbh, so you can just add circle there or making the sliders last longer.

    00:12:633 (2) - This slider should finish 00:13:008 - don't try to make the difficulty harder when there's no need to.

    00:13:196 (1) - What the hell?!!?!??! Kiai here? Remove this or just add Kiai from there to 00:26:508 -

    00:24:633 (2) - Damn, Finish here sounds amazing.

    00:24:914 (1) - This spinner must start at 00:25:008 -

    01:20:696 (1,2) - Snap correctly.

    01:26:321 (6) - This note definitely is bad placed. There's no sound here, so there's no need to put something here.

About hitsounding: You should really work more on some points, this is those kind of maps that with some good hitsounding, could be amazing maps.
Suggestion → Clap at 00:13:758 (2) - 00:15:258 (2) - 00:16:758 (2) - 00:17:508 (4) - 00:18:258 (2) - 00:22:758 (2) - 00:27:633 (2) -



Insane


General: Nothing to say here, I like this diff.



  • 00:11:883 (1) - As you can notice, there's a beat at 00:12:258 - so you can just finish the slider before (like at 00:12:164 - or at 00:12:071 - ) and just a circle were I told there's a beat.

    00:23:321 (1) - That circle there is so annoying.

    00:23:696 (5) - This would be even better if you change it for a slider from that point to 00:24:071 - you could also try to reduce the slider velocity, so it will be even better.

    00:24:914 (1) - This spinner must start at 00:25:008 -

    00:29:508 (1,2,3) - Here's a suggestion about the rhythm:
    01:04:758 (5) - Clap

    01:25:008 (1) - Replace it for a slider.
Topic Starter
Raisa12
Thanks for mod Yui! :)
SPOILER

Yuii- wrote:

Normal


General: OD and HP of an Easy diff? Change AR to "5,0" / OD to "5,0" / HP to "4,0" Fixed



  • 00:04:196 (1) - Curve this.eh Fixed

    00:05:696 (3) - Same ^ ^

    00:09:821 - Cirle here. Fixed

    00:13:196 (1) - Still wondering why this is Kiai'd I'll to think in remove this

    00:16:196 (1) - Curve.not think it's necessary

    00:30:633 - 00:31:008 - You should map something here, like a slider or something like that. maybe

    00:45:446 (4) - Clap? no

    00:52:196 (1) - You are making this slider remaining too much. Here I could suggest you to finish that slider at 00:52:571 - and then add a circle at 00:52:946 - Fixed

    01:01:196 (1) - Same ^ they remain for too long.fixed

    01:16:196 (1) - Try this, fits better Fixed

    01:25:946 (2) - Finish? no

    01:27:633 (4) - Same ^ (instead of Clap).Fixed


Hard


General: Suggesting AR "8,0". no fixed



  • 00:10:758 - You can add a circle here, so the vocals doesn't get off. Same goes to 00:12:446 - it's really ugly to leave a blank space right there tbh, so you can just add circle there or making the sliders last longer. Fixed

    00:12:633 (2) - This slider should finish 00:13:008 - don't try to make the difficulty harder when there's no need to. Fixed

    00:13:196 (1) - What the hell?!!?!??! Kiai here? Remove this or just add Kiai from there to 00:26:508 - Fixed uwu

    00:24:633 (2) - Damn, Finish here sounds amazing. fix

    00:24:914 (1) - This spinner must start at 00:25:008 - fix

    01:20:696 (1,2) - Snap correctly. fix

    01:26:321 (6) - This note definitely is bad placed. There's no sound here, so there's no need to put something here fix.

About hitsounding: You should really work more on some points, this is those kind of maps that with some good hitsounding, could be amazing maps.
Suggestion → Clap at 00:13:758 (2) - 00:15:258 (2) - 00:16:758 (2) - 00:17:508 (4) - 00:18:258 (2) -Fix 00:22:758 (2) Fix - 00:27:633 (2) -



Insane


General: Nothing to say here, I like this diff.



  • 00:11:883 (1) - As you can notice, there's a beat at 00:12:258 - so you can just finish the slider before (like at 00:12:164 - or at 00:12:071 - ) and just a circle were I told there's a beat. Fix

    00:23:321 (1) - That circle there is so annoying.

    00:23:696 (5) - This would be even better if you change it for a slider from that point to 00:24:071 - you could also try to reduce the slider velocity, so it will be even better. good idea fixed

    00:24:914 (1) - This spinner must start at 00:25:008 - fixed

    00:29:508 (1,2,3) - Here's a suggestion about the rhythm: no fixed

    01:04:758 (5) - Clap no

    01:25:008 (1) - Replace it for a slider.is not very necessary
Euny
your request! came from my queue



  • Easy
  1. 00:13:477 >> 00:13:571 move timing point.(don't ignore it~! i heard, useless timing point is reason to unrank)
  2. 00:13:664 >> 00:13:946 ^
  3. 00:14:977 >> 00:15:071 ^
  4. 00:15:164 >> 00:15:446 ^
  5. 00:16:477 >> 00:16:571 ^
  6. 00:16:664 >> 00:16:946 ^
  7. 00:18:071 (4) - remove finish at the slider's head. i think it sounds better.
  8. 00:19:477 >> 00:19:571 move timing point.
  9. 00:19:664 >> 00:19:758 ^
  10. 00:22:477 >> 00:22:571 ^
  11. 00:22:664 >> 00:22:946 ^omg.. so many timing points haha.. @.@~~ and, i believe you also changing back part> <!
  12. 00:55:383 (1) - spin is too long it's unrankable for Easy diff you must cut it. i recommend 00:56:696
  13. 01:18:446 (3) - remove finish and add whistle at the slider's head. i think it's already full of tempo. so, just whistle is better.
  • Normal
  1. have to remodeling to timing point.(as same as Easy diff)
  2. 00:54:071 (4,5,6) - how about this patterns? i think it's up to you.
  • Hard
  1. 00:18:821 (4,1) - place last point x94y216 for fix blanket.
  • Insane
  1. looks good for me.
sorry for poor modding > <...
GL with it!
Topic Starter
Raisa12

Euny wrote:

your request! came from my queue



  • Easy
  1. 00:13:477 >> 00:13:571 move timing point.(don't ignore it~! i heard, useless timing point is reason to unrank)
    emm Fixed
  2. 00:13:664 >> 00:13:946 ^ Fixed
  3. 00:14:977 >> 00:15:071 ^ Fixed
  4. 00:15:164 >> 00:15:446 ^ Fixed
  5. 00:16:477 >> 00:16:571 ^ Fixed
  6. 00:16:664 >> 00:16:946 ^ Fixed
  7. 00:18:071 (4) - remove finish at the slider's head. i think it sounds better.no fixed
  8. 00:19:477 >> 00:19:571 move timing point. Fixed
  9. 00:19:664 >> 00:19:758 ^ Fixed
  10. 00:22:477 >> 00:22:571 ^ Fixed
  11. 00:22:664 >> 00:22:946 ^omg.. so many timing points haha.. @.@~~ and, i believe you also changing back part> <! Fixed
  12. 00:55:383 (1) - spin is too long it's unrankable for Easy diff you must cut it. i recommend 00:56:696 Fix
  13. 01:18:446 (3) - remove finish and add whistle at the slider's head. i think it's already full of tempo. so, just whistle is better. Fix
  • Normal
  1. have to remodeling to timing point.(as same as Easy diff) Fixed
  2. 00:54:071 (4,5,6) - how about this patterns? i think it's up to you em no fixed
  • Hard
  1. 00:18:821 (4,1) - place last point x94y216 for fix blanket. Fixed C:
  • Insane
  1. looks good for me.
sorry for poor modding > <...
GL with it!
Thanks For mod Euny :D!...
LucyS
Helloo
Modding as request
This opening is so good =3

[Insane]
  1. 00:01:196 - to 00:11:508 - These whistles are to loud for this part imo, Decrease the volume to 40% or 50% (Same in all diffs)
  2. 00:12:258 - This rhythm is quite hard to read, because this triple 00:11:508 (4,5,6) - suggests that you'll keep following the drums, try delete 00:12:446 (3,5) - or do something like this http://puu.sh/gxewY/b88f58d70a.jpg
  3. 00:19:758 (2) - Add a soft finish?
  4. 00:23:227 (6) - Move this to the same place of 00:23:133 (5) - ?
  5. 00:25:196 - I think better without this slider, this rhythm is so good to play...
  6. 00:33:446 (4) - Ctrl + G? And fix this stack http://puu.sh/gxg4C/44f99a1b88.jpg
  7. And 00:33:446 (4,2) - ?
  8. 00:46:196 (1,2) - Imo you should Unstack these.
  9. 01:28:196 (5) - Try add a circle here with finish and start the slider here 01:28:289 then you don't skip the last beat.
  10. 00:37:008 (1,2) - Switch Nc, Start of the measure.
  11. 00:38:321 (1,3) - ^
  12. 01:21:446 (2) - Add Nc like you did here 00:24:446
[Hard]
  1. 00:22:758 (2) - Delete this clap?
  2. 00:52:946 (3,2) - You shouldn't put this rhythm here, 1/2 sounds a lot better in this part.
[Normal]
  1. 00:16:946 - 00:46:946 - 00:58:946 - 01:10:946 - Add whistle
That's all. Really Nice map, Good Luck! :)
Topic Starter
Raisa12

LucyS wrote:

Helloo
Modding as request
This opening is so good =3

[Insane]
  1. 00:01:196 - to 00:11:508 - These whistles are to loud for this part imo, Decrease the volume to 40% or 50% (Same in all diffs) Fixed!
  2. 00:12:258 - This rhythm is quite hard to read, because this triple 00:11:508 (4,5,6) - suggests that you'll keep following the drums, try delete 00:12:446 (3,5) - or do something like this http://puu.sh/gxewY/b88f58d70a.jpg uwu fixeed
  3. 00:19:758 (2) - Add a soft finish? fixeed
  4. 00:23:227 (6) - Move this to the same place of 00:23:133 (5) - ? fixeed
  5. 00:25:196 - I think better without this slider, this rhythm is so good to play...is a good idea uwu
  6. 00:33:446 (4) - Ctrl + G? And fix this stack http://puu.sh/gxg4C/44f99a1b88.jpg
  7. And 00:33:446 (4,2) - ? Fixed!
  8. 00:46:196 (1,2) - Imo you should Unstack these.if someone else tells me this.. I will uwu
  9. 01:28:196 (5) - Try add a circle here with finish and start the slider here 01:28:289 then you don't skip the last beat. owo fixed
  10. 00:37:008 (1,2) - Switch Nc, Start of the measure.fixed
  11. 00:38:321 (1,3) - ^ ^
  12. 01:21:446 (2) - Add Nc like you did here 00:24:446 fixed!
[Hard]
  1. 00:22:758 (2) - Delete this clap?fix
  2. 00:52:946 (3,2) - You shouldn't put this rhythm here, 1/2 sounds a lot better in this part. you're right uwu fixed
[Normal]
  1. 00:16:946 - 00:46:946 - 00:58:946 - 01:10:946 - Add whistle Fixeed!
That's all. Really Nice map, Good Luck! :)
Thanks for mod LucyS! :DD
Nines
Sorry it took so long for me to get this mod rolling out~!

[Insane]
  1. 00:19:102 - I feel like this beat deserves to be mapped.
  2. 00:28:383 - ^
  3. 00:34:571 - Clap pls
  4. 00:35:696(1,2,3,4,5,6) - For this bit, I think that you should fix the hitsounding. Remove the current hitsounds you have and listen to it with this hitsounding which match the song better:
    1. 00:35:883 - Whistle
    2. 00:36:071 - Clap
    3. 00:36:633 - Whistle
    4. 00:37:008 - Whistle
  5. 01:03:914 - I think this deserves to be mapped too. Maybe you could make it a short slider? I think it'd work just fine.
  6. 01:06:071 - Add a Finish too.
  7. 01:06:446 - ^
  8. 01:06:821 - ^
  9. 01:10:008 - Personally, when I mapped this, (although I didn't have this beat mapped at first) I felt that this beat is very much deserving of being mapped. Just saying~
  10. 01:16:102 - Again, personally, I thought mapping this was a must.
  11. 01:16:758 - Add Finish
  12. 01:18:071 - ^
[Hard]
  1. 00:24:446 - If you're gonna time the spinner with the beginning of the long vocal hold, it would be best if you mapped the circles right before it to the vocals too, meaning 00:24:821 should be mapped. If not, then move the spinner to start at the beginning of the next measure at 00:25:196 so that it's mapped along with the drums (as are the two circles are mapped currently).
  2. 01:06:071 - Finish pls
  3. 01:06:446 - ^
  4. 01:06:821 - ^
  5. 01:09:821 - No Finish pls
  6. 01:09:821 - First of all, no finish here please. Second of all, hitsound this so that it's consistent with what's been hitsounded prior to this point (the whistles)
  7. 01:16:758 - Finish pls
  8. 01:18:071 - ^
These are mapped aesthetically well, nice job~
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