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Rie fu & Lily Franky feat. Bose (Scha Dara Parr) - Stay with

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TicClick
Add this:
74483,714.285714285714,4,2,1,40,1,0
75197,731.707317073171,4,2,1,40,1,8
75928,681.818181818182,4,2,1,40,1,8
76660,731.707317073171,4,2,1,40,1,8
77391,731.707317073171,4,2,1,40,1,8
80337,731.707317073171,4,2,1,40,1,0

01:19:953 (5) is not worth fixing because it's gonna throw players off, given the fact that they expect all three objects (slider's tail and the notes that follow) have the same time interval between them
Wafu

Natsu wrote:

  1. 00:49:971 ignoring beats like this make me T-T, idk a 1/2 repeat slider can work a lot better there. Sorry, but there is not a beat, it's just a guitar, that's different, but nevertheless, I do not see any reason of why should I make this part whole just 1/2 without diversity. Also take in consideration I mapped the snare drum with 1/2 sliders and kept 1/1 on most parts which contained just guitar or almost inaudible snare, so it is emphasized only by the slider tick.
  2. 00:56:922 (1) - same as above (in this kiai time rhythm is a lot better than in the beggining, but still some double check can be nice) This one was actually out of the way I was mapping these, so yup, fixed.
  3. 00:59:849 (1) - similar as above, vocals and music are the same in 00:59:849 (1) - 01:01:313 (4) - but mapped in a different way, :l I like the 1/2 slider. Already talked above this above
  4. 01:02:776 (1) - 1/2 repeat slider ? ^
  5. 02:25:642 is weird that you are ignoring this 1/4 beat, but mapping all the others, doesn't feel nice when playing. Eh, why did I ignore this beat? There is not a beat and additionally, if you meant voice (which is still not a beat), it is out of the time a bit, so mapping it makes the map just worse.
  6. 02:26:191 ignoring the strong beat, but mapping all the weak ones? (every beat has vocals and music, so I don't see why you are ignoring one o.o) Again, there is no beat, there is just voice, which is again out of the timing, because it's just a singer, and this singer did not hit the song accurately, while, the volume is on the level of song's guitar, so you might have noticed guitar is mapped here, what's totally okay, no matter how loud the voice is, it is not supposed to be mapped, maybe I could hit it accurate with using 1/8 or 1/16 snap, but no, I do not want to bring these to the map when I never used them.
  7. 02:50:337 (4,5) - really weird stack, kinda break the flow of this map, idk a 1/4 repeat slider can fit really nice here. I think it is okay, the song song is calm in this part so breaking flow is not a deal, considering the stack was made because the piano note was exactly the same on these two circles.
  8. 04:10:642 (2) - following vocals here, but ignoring them in 04:11:373 - T-T Changed, but I followed the guitar anyway.
Please, take in consideration diversity is not the thing that actually makes the map worse nor it is unrankable. The map was not meant to be insane or extra, so there is no reason to map every single note, when you map them with slider tick, or when it is out of the music a bit or it is not so loud, you do not have to map it completely. I am sorry, but you probably won't be satisfied with amount of things I fixed, you probably include too much of your style to the mod, that's probably also why would it be annoying for me to fix everything. Thanks for your understanding and obviously for your mod.
Topic Starter
Mortem
Thank you TicClick, Yuthuil & ohad1881.

Natsu, I don't want to map same things all over again and I don't want to map everything with 1/2 sliders.
As Wafu said, diversity is important for players.
And I didn't fix the 01:50:885 because you reffered on other part of song. In this part there is almost inaudible kick, which is at least once in this song. Therefore 01:53:812 is a snare which is really audible.
Also I didn't fix AudioLeadIn 'cause I think it's really unnecessary at first. At second it's automatizated for a long time and it shouldn't be edited manually until it's causing any problem.

Other things were fixed.
Natsu
ah, 02:26:191 - listen careful pls.

I never said that is unrankable, read again then see in my personal opinion.

Wafu wrote:

Please, take in consideration diversity is not the thing that actually makes the map worse nor it is unrankable. The map was not meant to be insane or extra, so there is no reason to map every single note, when you map them with slider tick, or when it is out of the music a bit or it is not so loud, you do not have to map it completely. I am sorry, but you probably won't be satisfied with amount of things I fixed, you probably include too much of your style to the mod, that's probably also why would it be annoying for me to fix everything. Thanks for your understanding and obviously for your mod.
Actually I didn't said that you should map everything in the music, but being consistent with what are you following, that music vocals mix was the thing that I pointed. So basically I don't want you to map every sound in the music, but to be consistent with what are you following.

Edit: please reply to th other mods. TY
Wafu

Natsu wrote:

ah, 02:26:191 - listen careful pls.
Oh, I am sorry, this one was my mistake. I modded the previous note twice.
Actually I did not mean it offensively, I meant, I felt following that guitar in some part was okay with slidertick. I'll recheck it today if I won't change my mind :)
Natsu

Wafu wrote:

Natsu wrote:

ah, 02:26:191 - listen careful pls.
Oh, I am sorry, this one was my mistake. I modded the previous note twice.
Actually I did not mean it offensively, I meant, I felt following that guitar in some part was okay with slidertick. I'll recheck it today if I won't change my mind :)
that's ok, also please reply to mods XD, maybe you can get like 1 or 2 more mods? then we will see :)
Topic Starter
Mortem

Natsu wrote:

that's ok, also please reply to mods XD, maybe you can get like 1 or 2 more mods? then we will see :)
I had a text document with all things I fixed ('cause I was fixing it offline) and I accidentaly lost it.
*sigh*
Well...What Can I do.

TicClick wrote:

Add this:
74483,714.285714285714,4,2,1,40,1,0
75197,731.707317073171,4,2,1,40,1,8
75928,681.818181818182,4,2,1,40,1,8
76660,731.707317073171,4,2,1,40,1,8
77391,731.707317073171,4,2,1,40,1,8
80337,731.707317073171,4,2,1,40,1,0
- Added.


01:19:953 (5) is not worth fixing because it's gonna throw players off, given the fact that they expect all three objects (slider's tail and the notes that follow) have the same time interval between them. - Sure

Yuthuil wrote:

M4M from PM

Bpm 82 or halved? If 82 then try AR 7 or at least 7.8 - 82. AR7

00:07:898 (2,5) - stack? - Fixed, then improved.
00:11:191 (3) - This doesn't really follow vocal or instruments - Improved.
00:24:727 (1,2) - Try cloning 2 of one then doing ctrl j + h - Fixed.
00:28:386 (2) - Doesn't follow vocal or instrument, there's a beat on the blue tick - Fixed.
00:40:825 (4) - ^- Fixed.
00:59:849 (1,2) - attempt a proper blanket with grid size precise - Fixed.
01:41:556 (2,3) - plays awkwardly and looks kind of awkward, try making 2 a straight slider - Nope. I like it like it is.

ohad1881 wrote:

01:26:191- 1,2,3 u should do distance snap BTW those 3 - It is.
02:11:922-1,2,3 same with these- its just seem nicer in the eye - Fixed.
04:24:727- u should the distance snap like 6 and 7 - Fixed.
well the map is realy good i have been surprise!
gj!
:)
Wafu
I would like to reply to the mods, but most things were on Pjecoo's parts, so basically I want to answer shortly. There were some minor things which I fixed like blankets, and some bad rhythms, but there were also some spacing errors which I did not fix, because the same spacing was used in this map all the time, so there was not much sense in these. Thanks
Kuki
From ✞Kuki and Moph's Modding Q✞

[Collab]
  1. 00:29:849 (4) - This could do with being a single note, not a repeat slider.
  2. 00:52:349 (3,4) - These can just be stacked underneath the sliderend (00:52:532 (4) Is out of place also).
  3. 00:57:654 (3) - Out of place.
  4. 01:10:825 (7,8,9) - Consider two sliders or a repeat slider here.
  5. 01:19:220 (3) - Remove 01:19:769 (4,5) and make it a repeat slider perhaps.
  6. 02:00:215 (4) - Turn this into a triple instead.
  7. 02:07:166 - Replace the spinner start with a note here. Start the spinner at 02:07:532 instead.
  8. 02:45:032 - I think there really should be a note here, you have mapped the first piano note but not the second.
  9. 02:53:080 - Add a note here.
  10. 03:01:312 (3) - This goes slightly outside of the playfield, consider moving.
  11. 03:04:239 (5) - Make this a one beat reverse slider.
  12. 03:04:971 (6) - You could try doing the same here, or leave it a normal slider.
  13. 03:24:544 - I think you could add a note here.
  14. 03:47:776 (3,4,5) - I think you could have a bit more fun with this, as opposed to leaving it a solitary triple.
  15. 04:00:946 (5) - Remove the note and start the spinner here?
  16. 05:19:605 (5) - This is the last slider of the map, and could definitely be more beautiful than a simple straight slider, for example: http://osu.ppy.sh/ss/2941729
Topic Starter
Mortem

Kuki wrote:

From ✞Kuki and Moph's Modding Q✞

[Collab]
  1. 00:29:849 (4) - This could do with being a single note, not a repeat slider. - Fixed.
  2. 02:00:215 (4) - Turn this into a triple instead. - I'm leaving like it is.
  3. 02:07:166 - Replace the spinner start with a note here. Start the spinner at 02:07:532 instead. - I'm following the main vocal here. So not fixed.
  4. 03:24:544 - I think you could add a note here. - Added.
  5. 03:47:776 (3,4,5) - I think you could have a bit more fun with this, as opposed to leaving it a solitary triple. - Leaving like it is.
  6. 04:00:946 (5) - Remove the note and start the spinner here? - Why? It fits imo.
  7. 05:19:605 (5) - This is the last slider of the map, and could definitely be more beautiful than a simple straight slider, for example: http://osu.ppy.sh/ss/2941729 - Fixed.
Thanks!
Wafu
I am sorry, but I fixed only the playfield mistake. I don't find other issues that important or really visible. Some were just changes without a real reason, so I still prefer these my way. Thanks for a mod anyway. :)
Nyukai
IRC modded and rechecked.

desu
17:33 Inyuschan: irc or thread mod?
17:33 Pjecoo: what do you prefer more xD
17:34 Pjecoo: jk
17:34 Pjecoo: IRC.
17:34 Pjecoo: xD
17:34 Pjecoo: it will be easier for both of us i gues.s
17:37 Inyuschan: ok, wait
17:37 Pjecoo: ok
17:45 Inyuschan: 00:39:727 (2) - personally this feels a bit weird since you're missing an important note, especially a vocal, so I suggest to make a different rhythm
17:45 Inyuschan: owo
17:46 Pjecoo: hmm..ok. ill replace it with 1/4 slider.
17:47 Pjecoo: Ok fixed.
17:48 Inyuschan: 00:47:044 (3,4) - I missed drum hitsounds here, so instead of whistles I think drum finish would fit better there
17:48 Inyuschan: where whistles are
17:48 Inyuschan: Additions > Drum
17:48 Inyuschan: o3o
17:48 Inyuschan: 00:53:995 (1) - missing finish? xD
17:49 Inyuschan: though you have some of them like this oAo so I guess it's intentional but I miss a finish there
17:50 Pjecoo: oh ok
17:50 Pjecoo: fixed.
17:51 Inyuschan: 01:34:605 (6,1) - swap NCs due new vocal and stanza xD
17:52 Pjecoo: Fixed.
17:52 Inyuschan: 01:48:507 (3,4) - same about drum hitsounds
17:52 Inyuschan: just don't forget to check all cases about what I mention xD
17:53 Pjecoo: ok.
17:56 Pjecoo: fixed all you mentioned
17:56 Inyuschan: 02:56:922 (1) - there are many cases like this one where I totally miss a finish, I hope you add some in the map :>
17:58 Pjecoo: So in this part everywhere when i can hear that?
17:59 Pjecoo: Wafu's part i mean
17:59 Inyuschan: yeah
17:59 Pjecoo: ok going to add them
18:02 Pjecoo: done.
18:02 Inyuschan: 03:40:458 (5,1) - swap NC due new vocal and stanza
18:02 Inyuschan: btw, about the previous point: I don't just mean Wafu's part - obviously I mean all the map
18:03 Pjecoo: hmm..great.
18:03 Pjecoo: i need to wear headphones for that
18:03 Inyuschan: maybe xD
18:03 Pjecoo: laptop speakers..
18:03 Pjecoo: ._.
18:04 Pjecoo: though i don't want to intefere to hitsounds much.
18:04 Pjecoo: but I'll do it.
18:04 Inyuschan: up to you :3u
18:05 Pjecoo: I'll add them there where i hear them
18:05 Pjecoo: or
18:05 Pjecoo: i'll just leave them in Wafu's part.
18:06 Inyuschan: ww
18:06 Pjecoo: Cause they are totally audieble there.
18:06 Pjecoo: ok nvm
18:06 Pjecoo: + kiais
18:07 Pjecoo: um...is there something else you'd like to mention?
18:07 Inyuschan: I'm still on 4:37 min xD
18:07 Pjecoo: xD
18:07 Pjecoo: ok
18:08 Inyuschan: nothing else to mention, so if you want I can tell you exactly where you should add finish / drum
18:08 Inyuschan: oAo
18:08 Pjecoo: i need to snap some kiais.
18:09 Inyuschan: oh well yeah I have to check general stuff
18:09 Pjecoo: Fixing unsnapped things.
18:09 Inyuschan: okay
18:11 Pjecoo: Ok...fixed.
18:12 Inyuschan: update and let's recheck
18:13 Pjecoo: ok
18:15 Pjecoo: bam
18:15 Pjecoo: updated
18:16 Inyuschan: 00:23:630 (1,2) - add drum finish
18:16 Inyuschan: instead whistle
18:16 Inyuschan: I mean, where are whistles, add drum finishes xD
18:16 Pjecoo: ah.
18:16 Pjecoo: ok
18:17 Inyuschan: 00:30:581 (1) - this should be further o-o it's kinda confusing
18:17 Inyuschan: but
18:17 Inyuschan: instead of moving it
18:17 Inyuschan: you can add a circle before
18:17 Inyuschan: at the same place
18:17 Inyuschan: so spacing will be fine
18:17 Inyuschan: http://puu.sh/hlPLs/c78512bdc4.jpg
18:18 Pjecoo: I see.
18:18 Pjecoo: Added.
18:20 Inyuschan: 02:14:483 (5,6) - add drum finishes
18:20 Inyuschan: instead whistles >A<
18:22 Pjecoo: Done.
18:22 Inyuschan: 03:13:752 (6) - same here
18:22 Inyuschan: 03:36:068 (2,3) - same
18:24 Inyuschan: 04:40:825 (6,7) - same o3o
18:25 Inyuschan: that's all
18:25 Inyuschan: I just hope metadata is fine w
18:25 Pjecoo: i hope so.
18:25 Pjecoo: they should be.
18:26 Pjecoo: Should I update?
18:26 Inyuschan: sure, I'm just checking metadata
18:27 Inyuschan: I think is fine xD
18:27 Pjecoo: okay..
18:27 Pjecoo: c:
18:29 Pjecoo: done
18:29 Pjecoo: updated
18:30 Inyuschan: is the song from any videogame or anime_
18:30 Inyuschan: ?*
18:30 Inyuschan: just to be sure
18:31 Pjecoo: no.
18:31 Inyuschan: okay

Oh, also fixed an unsnapped slider, just noticed after copying the log xD

After many improvements I think this is quite good enough at least for me.

I also checked metadata properly, I hope it's fine actually.

Bubbled #1~
meii18
I checked the map and looks good to me (:

Happy 18th Birthday Pjecoo :3 Bubble #2
Topic Starter
Mortem
Thanks ByBy! c:
Aka
we increased spacing a bit in two places to make downbeats emphasized better
/savelog
19:43 Aka: yea i think i saw some places where spacing could be increased
19:44 Pjecoo: Increased? For this slow song?
19:44 Pjecoo: Well...as you say.
19:44 Aka: 02:00:947 (5,1) - i mean like this
19:44 Aka: haha
19:45 Aka: there were some places suitable for this, but made by distance snap i think
19:45 Aka: lemme see
19:45 Aka: 02:15:947 (1) -
19:45 Aka: this for example
19:46 Pjecoo: ;Mm....i would like to leave it like it is :|
19:46 Pjecoo: oh well
19:46 Pjecoo: so i increase it little bit.
19:46 Pjecoo: but just a little.
19:46 Aka: 02:27:654 (1) - and there > >
19:47 Aka: everything else is okay
19:47 Aka: you can update then, hope bss wont bully lol
19:48 Pjecoo: ok
19:48 Pjecoo: updating.
19:49 Pjecoo: ok updated.
Topic Starter
Mortem
@Aka Thank you once again \ w /
Sieg
congrats :3
VINXIS
sik


tho u cud say u collabed with Wafu in the desc. btw zzz
Topic Starter
Mortem

Sieg wrote:

congrats :3
Thank you c:

VINXIS wrote:

sik


tho u cud say u collabed with Wafu in the desc. btw zzz
I keep forgetting about descriptions xD. Gonna fix that soon. c:
Euny
Pjecoo


congra!!!!
Topic Starter
Mortem

Euny wrote:

Pjecoo


congra!!!!
Thank you c:
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