It really isn't. If you look at LoL, almost all of the commentators are retired pro-players. It makes a lot of sense to play the game you're devving so you can get a good grasp on what you need to work on.Riince wrote:
an osu dev playing in owc is so weird, it's like if Chris Metzen played at a blizzcon 3's tournament on WoW, or IronStylus being in an LCS team on LoL.Tom94 wrote:
Not necessarily luck. The top team of a group gets to face the 2nd best team of another group which is common practice.
That being said time will tell whether this actually is the easier path. I sure don't know. :p
Team Peppy when?
And yeah it does seem like France and China get a horrible bracket, but they did have a relatively easy time through groups. Good luck to them.
And I hear everyone's complaints about the client lag, very sorry about it but I doubt we can do much about it. Spectating 8 people at once, some of them having rather unstable Internet connections, I'm already amazed it works. The only way to have it be more stable in my opinion would be to add a boatload of buffer time, which might not even really help if people's connections are slowing down.
Oh, also, good taste KRZY. Onodera a best.