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void - Valedict [OsuMania]

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Harbyter
sorry pwhk you have to ask for another bn


quitting the bn work
Raediaufar
M4M

Column l1l2l3l4l5l6l7l

Sorry if this mod isn't much or useless, tired because of school

Since I cannot play extra 7k diff so some suggestion here

Black Another
00:05:585 – you can use LN from - 00:05:585 – to - 00:05:970 –
00:19:559 (19559|5,19720|6) – why you don’t make double notes on this? Because you make double on the previous piano sound and suggest to remove this - 00:19:687 (19687|4) –
00:36:739 (36739|6,36739|0,36867|0,36867|6,36995|0,36995|6,37123|0,37123|6) – Too much stress on column 1 and 7, try to moving the notes around and it seems you using two whistle at the same tick here - 00:37:123 (37123|0,37123|6) – remove one of them, you just need one to represent sound and if you think it’s not loud try to change the volume instead. Apply this thing on other note that have two similar hitsounds
00:41:354 - 00:41:546 - 00:41:739 – add 4 at each LN, but as single note not LN
00:49:046 – add one or two more notes here because of the drum
00:52:700 (52700|4,52796|4,52893|4) – this two, too much stress on one column and I don’t see the purpose of it, move this - 00:52:796 (52796|4) – to 4 will make it sense
01:01:354 (61354|0) – move this to another empty column to avoid too long jacks
01:13:662 – this part and - 01:16:739 – has too much stress on column 1 and nearly blank on 2 and 6, try to move the notes around
Sorry not much on this, it’s really hard to mod extra

Another
00:27:604 – too much stress on column 1 as well, suggest to move - 00:27:796 (27796|0,28181|0) - to 2
00:36:739 – same as black another, too much stress on 1 and 7
00:54:431 – missing notes or do you decided to not map the drum parts here? if you decided, map this part ¬- 00:54:431 – as well
01:00:970 (60970|0,61098|0,61226|0) - Make it like this https://osu.ppy.sh/ss/3198615
01:13:662 – this part and - 01:16:739 – same as black another, too much stress on column 1 and nearly blank on 2 and 7, try to move the notes around
01:50:585 – same note stress problem
I see that you use column 1 for kick sound but I recommend that you should do that because many people will have overcontinuously jacks

Hyper
Finally, the diff that playable by me xD, much mod below

00:25:681 (25681|0) – move this to 2
00:26:258 (26258|1) – and this to 1
00:27:412 (27412|2) – move this 4
00:27:604 (27604|0) – ^ this to 3
00:27:796 (27796|0) – ^ this to 2
00:28:181 (28181|0) - ^ to 2 as well
00:37:316 (37316|6,37316|0,37412|5,37412|1) – (just suggestion )make this mirror the above pattern and apply for the next same pattern
00:41:354 - 00:41:546 -00:41:739 – add one single note to this LN because of the kick sound
00:45:970 – add another note here
01:00:970 (60970|5,61098|4,61226|3) – not making this double stairs?
01:30:585 (90585|1,90713|5,90841|1,90970|5,91098|1,91226|5,91354|1,91482|5,91611|1) – add these double and add another note here - 01:31:739 –

Normal
Idk if in this part you decided to map the drum only or not, but I think you should map the whole sound imo, so
00:57:700 – missing notes
00:58:662 - ^
00:59:431 - ^
01:01:931 - ^
01:02:508 - ^
01:03:470 - ^
01:04:046 - ^
01:05:585 - ^
01:05:777 - ^
I think no problem to map that part, you can use it to increase the gap between normal and hyper which I think it’s too big

01:38:277 (98277|5,99046|5) – move this to 7 because of it kick sound
01:39:816 (99816|4,100200|4,100585|4) – and this to 1 and for hand balance move this - 01:40:008 (100008|2,100393|2) – to 5
Topic Starter
pwhk

Raediaufar wrote:

M4M

Column l1l2l3l4l5l6l7l

Sorry if this mod isn't much or useless, tired because of school

Since I cannot play extra 7k diff so some suggestion here

Black Another
00:05:585 – you can use LN from - 00:05:585 – to - 00:05:970 – ok
00:19:559 (19559|5,19720|6) – why you don’t make double notes on this? Because you make double on the previous piano sound and suggest to remove this - 00:19:687 (19687|4) – keeping, as this is piano + noise rather than double piano
00:36:739 (36739|6,36739|0,36867|0,36867|6,36995|0,36995|6,37123|0,37123|6) – Too much stress on column 1 and 7, try to moving the notes around and it seems you using two whistle at the same tick here - 00:37:123 (37123|0,37123|6) – remove one of them, you just need one to represent sound and if you think it’s not loud try to change the volume instead. Apply this thing on other note that have two similar hitsounds Keeping pattern as I think this is the prettiest way it can be done. For hitsounding I have no idea why I put 4 whistles there lol. 2 whistles does make a difference with a single whistle (and it is too cumbersome to add a bunch of timing sections just to adjust volume)
00:41:354 - 00:41:546 - 00:41:739 – add 4 at each LN, but as single note not LN [b]ok

00:49:046 – add one or two more notes here because of the drum sure
00:52:700 (52700|4,52796|4,52893|4) – this two, too much stress on one column and I don’t see the purpose of it, move this - 00:52:796 (52796|4) – to 4 will make it sense keeping this as for guitar of same sound
01:01:354 (61354|0) – move this to another empty column to avoid too long jacks Keep for same-pitch kicks
01:13:662 – this part and - 01:16:739 – has too much stress on column 1 and nearly blank on 2 and 6, try to move the notes around ok, moved every other notes to 2.
Sorry not much on this, it’s really hard to mod extra

Another
00:27:604 – too much stress on column 1 as well, suggest to move - 00:27:796 (27796|0,28181|0) - to 2 Moved notes around anyway
00:36:739 – same as black another, too much stress on 1 and 7 Keeping as in Black
00:54:431 – missing notes or do you decided to not map the drum parts here? if you decided, map this part ¬- 00:54:431 – as well I decide to leave drums not mapped here
01:00:970 (60970|0,61098|0,61226|0) - Make it like this https://osu.ppy.sh/ss/3198615 ok
01:13:662 – this part and - 01:16:739 – same as black another, too much stress on column 1 and nearly blank on 2 and 7, try to move the notes around ok, moved every other notes to 2.
01:50:585 – same note stress problem ^
I see that you use column 1 for kick sound but I recommend that you should do that because many people will have overcontinuously jacks

Hyper
Finally, the diff that playable by me xD, much mod below

00:25:681 (25681|0) – move this to 2ok
00:26:258 (26258|1) – and this to 13 instead
00:27:412 (27412|2) – move this 4 ok
00:27:604 (27604|0) – ^ this to 3
00:27:796 (27796|0) – ^ this to 2
00:28:181 (28181|0) - ^ to 2 as well 2,3,2 instead
00:37:316 (37316|6,37316|0,37412|5,37412|1) – (just suggestion )make this mirror the above pattern and apply for the next same pattern Keeping for symmetry and pitch reasons
00:41:354 - 00:41:546 -00:41:739 – add one single note to this LN because of the kick sound ok
00:45:970 – add another note here sure
01:00:970 (60970|5,61098|4,61226|3) – not making this double stairs? For difficulty reasons lol. tend not to make something too hard for calm part
01:30:585 (90585|1,90713|5,90841|1,90970|5,91098|1,91226|5,91354|1,91482|5,91611|1) – add these double and add another note here - 01:31:739 – Tried and I found this too difficult lol. Added a note at the end anyway

Normal
Idk if in this part you decided to map the drum only or not, but I think you should map the whole sound imo, so
00:57:700 – missing notes
00:58:662 - ^
00:59:431 - ^
01:01:931 - ^
01:02:508 - ^
01:03:470 - ^
01:04:046 - ^
01:05:585 - ^
01:05:777 - ^
I think no problem to map that part, you can use it to increase the gap between normal and hyper which I think it’s too big Again, tend not to make calm part harder, and I mapped drum here instead for variation.

01:38:277 (98277|5,99046|5) – move this to 7 because of it kick sound ok
01:39:816 (99816|4,100200|4,100585|4) – and this to 1 and for hand balance move this - 01:40:008 (100008|2,100393|2) – to 5 Moved notes around anyway
Thanks!
17VA
(1~7)

[黑 Another]

00:05:585 (5585|0,5970|2) - Switch columns. the note which means base sound should placed at 1st column.

00:29:046 - add one more note here. like 00:27:508 - 00:27:893 - ~

00:29:431 - ^

00:29:816 - ^

00:36:739 - I think this jacks are uncomfortable to play. how about this? http://puu.sh/ieVWL/c23a9bf9a0.png

00:45:777 (45777|4,45777|1,45777|2,45873|5,45873|3,45970|6,45970|4,45970|0) - ctrl + h

sound(string) is going down here

00:49:046 (49046|0) - move to 4? little uncomfortable to play.

01:21:162 - add 2. looks uncomfortable

01:23:470 - ^

01:25:008 - ^ 6

02:02:123 - how about this way? http://puu.sh/ieWje/4713de6c02.png like here 01:59:623 -

[Another]

00:08:950 (8950|3) - delete?

00:18:277 (18277|1) - move to 1 for bass note

00:55:200 (55200|4) - 7th column is looks more comfortable.

01:22:700 (82700|2) - move to 4. 4th column feels empty.

01:56:546 (116546|1) - move to 4. 13121 trill is very uncomfortable to play.

02:02:700 - same as black another

[Hyper]

00:55:200 (55200|4) - same as another

01:06:739 (66739|0) - move 3

01:22:604 - how about this? http://puu.sh/ieX1V/49c722c33c.png

01:25:585 (85585|2) - 1st column is more proper here.

01:28:854 (88854|4) - move 4.

[Normal]

00:24:623 (24623|1) - move 3

00:55:008 - looks uncomfortable. http://puu.sh/ieXqA/cbfb726330.png how about this?
Topic Starter
pwhk

17VA wrote:

(1~7)

[黑 Another]

00:05:585 (5585|0,5970|2) - Switch columns. the note which means base sound should placed at 1st column. ok

00:29:046 - add one more note here. like 00:27:508 - 00:27:893 - ~ ok

00:29:431 - ^

00:29:816 - ^ All done

00:36:739 - I think this jacks are uncomfortable to play. how about this? http://puu.sh/ieVWL/c23a9bf9a0.png Quite a lot of complaints about this, time to change this lol

00:45:777 (45777|4,45777|1,45777|2,45873|5,45873|3,45970|6,45970|4,45970|0) - ctrl + h ok

sound(string) is going down here

00:49:046 (49046|0) - move to 4? little uncomfortable to play. ok

01:21:162 - add 2. looks uncomfortable Keeping as here are lesser sound

01:23:470 - ^

01:25:008 - ^ 6 ^

02:02:123 - how about this way? http://puu.sh/ieWje/4713de6c02.png like here 01:59:623 - ok

[Another]

00:08:950 (8950|3) - delete? Added missing note at 00:08:854 - instead

00:18:277 (18277|1) - move to 1 for bass note ok

00:55:200 (55200|4) - 7th column is looks more comfortable. ok

01:22:700 (82700|2) - move to 4. 4th column feels empty. Keeping considering most people play 4 key on right hand.

01:56:546 (116546|1) - move to 4. 13121 trill is very uncomfortable to play. ok

02:02:700 - same as black another done

[Hyper]

00:55:200 (55200|4) - same as another sure

01:06:739 (66739|0) - move 3 ok

01:22:604 - how about this? http://puu.sh/ieX1V/49c722c33c.png sure

01:25:585 (85585|2) - 1st column is more proper here.Keeping for symmetry

01:28:854 (88854|4) - move 4. ok

[Normal]

00:24:623 (24623|1) - move 3 ok

00:55:008 - looks uncomfortable. http://puu.sh/ieXqA/cbfb726330.png how about this? sure
Thanks! :)
schwarzvgrune
Hi ~\(≧▽≦)/~
Mod as requested from Grune's modding queue
Feel free to implement or reject if you think this is useless ~~o(>_<)o ~~


Icon Bibliography
No emoticon in Black = normal suggestions based on rationale of modding given below~
o(≧v≦)o~~ = everything is good~
Σ( ° △ °|||)︴ = error / mistake / extremely recommended to be modified~
(⊙o⊙)? = unclear / questionable parts, thus cannot give a decisive recommendations~
O(∩_∩)O~ = other comments~

General : o(≧v≦)o~~
Mapset Spread : o(≧v≦)o~~
Metadata : o(≧v≦)o~~
Timing : o(≧v≦)o~~
Audio (192kbps or lower) : o(≧v≦)o~~
Bg (1366x768 or 1024 x 768) : o(≧v≦)o~~
Hitsounding : o(≧v≦)o~~


|1|2|3|4|5|6|7|8|9|10|


In general, I will mod based on these considerations ♪(^∇^*)
( X ) I will not take this into consideration when modding
( ) I will take this into consideration when modding
( ? ) I might unconsciously take this into consideration when modding
Pitch Agreement / Relevancy : ( )
Hand Balancing : ( )
(Consistent) Patterning : ( )
Possibility of Long Notes Abuse : ( )
Ghost Note : ( )
Suggestions / Opinion only : ( )



Normal
00:09:046 - better to use 2 notes for better emphasis
00:16:739 - use LN here instead, much better imo
Hyper
00:12:123 - use 3 notes here, same emphasis as the beginning

you did use the same amount on normal as well
00:41:931 - how about using LN until this phase end here 00:55:200 -
you can adjust accordingly, imo it fits btter with the song
use 2 or 3 notes here 01:13:662 - clear diferent emphasis


please recheck carefully for consistency, there is some minor layering issues :)
but overall very nice.

watch out, your hyper is extremely similar with another, try to make another harder in those part that is exactly the same with hyper (like utilising LN instead of SN, or use more notes for more emphasis, etc)
Another
no grave issues detected~~~~
Black Another
no grave issues detected~~~~


Excellent Beatmap!!! Nice Song!!! d(≧v≦)b~~
Good Luck for rank!! O(∩_∩)O


extra stuffs to make your beatmap more sophisticated
WARNING: CREDIT GOES TO RESPECTIVE USERS, I DID NOT CLAIM ANY RIGHTS TO THEIR WORKS!
hitsound tutorial + download pack
LordRaika's Hitsound Guide

wants to improve your background / audio / video? visit the link below v
Ringating's BG, Audio and Video Improvement Queue

wants to improve / add video for your beatmap? visit the link below v
Shad0w1and's HD Video Encoding Queue

tools made by Agka for SV / BPM changes calculator (?)
Topic Starter
pwhk
lol I didn't expect anyone would mod the same map again, but anyway :)

schwarzvgrune wrote:

Hi ~\(≧▽≦)/~
Mod as requested from Grune's modding queue
Feel free to implement or reject if you think this is useless ~~o(>_<)o ~~


Icon Bibliography
No emoticon in Black = normal suggestions based on rationale of modding given below~
o(≧v≦)o~~ = everything is good~
Σ( ° △ °|||)︴ = error / mistake / extremely recommended to be modified~
(⊙o⊙)? = unclear / questionable parts, thus cannot give a decisive recommendations~
O(∩_∩)O~ = other comments~

General : o(≧v≦)o~~
Mapset Spread : o(≧v≦)o~~
Metadata : o(≧v≦)o~~
Timing : o(≧v≦)o~~
Audio (192kbps or lower) : o(≧v≦)o~~
Bg (1366x768 or 1024 x 768) : o(≧v≦)o~~
Hitsounding : o(≧v≦)o~~


|1|2|3|4|5|6|7|8|9|10|


In general, I will mod based on these considerations ♪(^∇^*)
( X ) I will not take this into consideration when modding
( ) I will take this into consideration when modding
( ? ) I might unconsciously take this into consideration when modding
Pitch Agreement / Relevancy : ( )
Hand Balancing : ( )
(Consistent) Patterning : ( )
Possibility of Long Notes Abuse : ( )
Ghost Note : ( )
Suggestions / Opinion only : ( )



Normal
00:09:046 - better to use 2 notes for better emphasis Keeping as this is a less loud than 00:05:970 - (and having 3 notes is too hard for Normal)
00:16:739 - use LN here instead, much better imo [b]ok, tweak notes a bit then
Hyper
00:12:123 - use 3 notes here, same emphasis as the beginning sure

you did use the same amount on normal as well
00:41:931 - how about using LN until this phase end here 00:55:200 -
you can adjust accordingly, imo it fits btter with the song The pianos are clearly not last that long, keeping
use 2 or 3 notes here 01:13:662 - clear diferent emphasis ok added one note


please recheck carefully for consistency, there is some minor layering issues :)
but overall very nice.

watch out, your hyper is extremely similar with another, try to make another harder in those part that is exactly the same with hyper (like utilising LN instead of SN, or use more notes for more emphasis, etc)
Another
no grave issues detected~~~~
Black Another
no grave issues detected~~~~


Excellent Beatmap!!! Nice Song!!! d(≧v≦)b~~
Good Luck for rank!! O(∩_∩)O


extra stuffs to make your beatmap more sophisticated
WARNING: CREDIT GOES TO RESPECTIVE USERS, I DID NOT CLAIM ANY RIGHTS TO THEIR WORKS!
hitsound tutorial + download pack
LordRaika's Hitsound Guide

wants to improve your background / audio / video? visit the link below v
Ringating's BG, Audio and Video Improvement Queue :D

wants to improve / add video for your beatmap? visit the link below v
Shad0w1and's HD Video Encoding Queue

tools made by Agka for SV / BPM changes calculator (?)
Thanks! :)
Ichigaki
Hello pwhk,

pwhk wrote:

Modded your map :D

Request : M4M (Mod for Mod)
Mode(s) : osu!mania
Artist - Title : void - Valedict
Length : 2:05 (2:00 drain)
Diff to mod : All
Link : http://osu.ppy.sh/s/217583

Note: Ready for BN check :D Sorry, but I'm not going to do any BN check :(

void - Valedict

0-1-2-3-4-5-6

[General]
SPOILER
  1. Uncheck widescreen support for all diff
  2. Maybe try to add the BGA too
  3. Is this mapset 6K+1K that mixed with 7K only? In 01:07:508 - 01:19:816 - There're nearly no notes in column 0. Maybe you can tell me why? Is that something that you actually following the BMS chart or something?

[Black Another]
SPOILER
  1. 00:05:585 (5585|2) - I don't think this is really needed. I heard that this started from 00:05:777 - actually, but, my suggestion is to make this part as same as Another.
  2. 00:26:546 (26546|0) - How about move this to 5 for balance?
  3. 00:30:104 - 00:30:393 - Why this doesn't have 3-notes like 00:29:431 (29431|0,29431|6,29431|1,29816|1,29816|6,29816|0) - ? I guess it has same sounds too
  4. 00:36:739 (36739|3,36867|3,36995|3) - I suggest you to move this to 5 for balance. Having 4 notes in one hand is a bit hard (In case that the player using their left thumb for it)
  5. 00:41:354 (41354|5,41354|1,41546|2,41546|4,41739|6,41739|0) - These hitsounds is too much, and not recommended too. Try something like this
  6. 00:45:873 - Why this having 2-notes? I think this is the same as 00:45:489 - , right?
  7. 01:29:816 (89816|4,90008|5) - Ctrl + G this, seems better imo
  8. 01:47:796 - Add another note for the main sounds (whatever its name)
  9. 01:55:104 (115104|1) - Move to 3 to avoid jacks

[Another]
SPOILER
  1. 01:06:162 - How about add note in 3 for the kick?
  2. 01:41:354 (101354|3) - Seems it's much better to move this to 5/6

[Hyper]
SPOILER
  1. 01:12:989 - and 01:13:085 - I think you should map this part too
  2. 01:34:816 (94816|6,94880|5,94944|4,95008|5,95072|4,95136|3) - How about make this as same as 00:20:970 (20970|2,21034|4,21098|5,21162|6,21226|3,21290|4,21354|5) - ?
  3. 01:52:508 (112508|3,112508|5) - Move to 4 6 for balance

[Normal]
Good luck!
Topic Starter
pwhk

Ichigaki wrote:

Hello pwhk,

pwhk wrote:

Modded your map :D

Request : M4M (Mod for Mod)
Mode(s) : osu!mania
Artist - Title : void - Valedict
Length : 2:05 (2:00 drain)
Diff to mod : All
Link : http://osu.ppy.sh/s/217583

Note: Ready for BN check :D Sorry, but I'm not going to do any BN check :(

void - Valedict

0-1-2-3-4-5-6

[General]
SPOILER
  1. Uncheck widescreen support for all diff done
  2. Maybe try to add the BGA too
  3. Is this mapset 6K+1K that mixed with 7K only? In 01:07:508 - 01:19:816 - There're nearly no notes in column 0. Maybe you can tell me why? Is that something that you actually following the BMS chart or something? The map is actually 7K only. The pattern fits for pitch and coincidentally it ends up no notes at 0 ...

[Black Another]
SPOILER
  1. 00:05:585 (5585|2) - I don't think this is really needed. I heard that this started from 00:05:777 - actually, but, my suggestion is to make this part as same as Another. ok
  2. 00:26:546 (26546|0) - How about move this to 5 for balance? sure
  3. 00:30:104 - 00:30:393 - Why this doesn't have 3-notes like 00:29:431 (29431|0,29431|6,29431|1,29816|1,29816|6,29816|0) - ? I guess it has same sounds too I think I am removing one note 00:29:431 - and 00:29:816 - instead
  4. 00:36:739 (36739|3,36867|3,36995|3) - I suggest you to move this to 5 for balance. Having 4 notes in one hand is a bit hard (In case that the player using their left thumb for it) [b]ok
  5. 00:41:354 (41354|5,41354|1,41546|2,41546|4,41739|6,41739|0) - These hitsounds is too much, and not recommended too. Try something like this removed notes
  6. 00:45:873 - Why this having 2-notes? I think this is the same as 00:45:489 - , right? no, 00:45:489 is for crashes while 00:45:873 is for guitar
  7. 01:29:816 (89816|4,90008|5) - Ctrl + G this, seems better imo Keeping, it is prettier and more fitting to the music
  8. 01:47:796 - Add another note for the main sounds (whatever its name) no, it didn't hear a loud main here
  9. 01:55:104 (115104|1) - Move to 3 to avoid jacks Moved 01:55:200 (115200|1) - instead

[Another]
SPOILER
  1. 01:06:162 - How about add note in 3 for the kick? how I missed this kick... put at 0 instead
  2. 01:41:354 (101354|3) - Seems it's much better to move this to 5/6 sure

[Hyper]
SPOILER
  1. 01:12:989 - and 01:13:085 - I think you should map this part too I wish to emphasis the SE and fit the period around this part
  2. 01:34:816 (94816|6,94880|5,94944|4,95008|5,95072|4,95136|3) - How about make this as same as 00:20:970 (20970|2,21034|4,21098|5,21162|6,21226|3,21290|4,21354|5) - ? ok
  3. 01:52:508 (112508|3,112508|5) - Move to 4 6 for balance sure

[Normal]
Good luck! Thanks!
MEGAtive

Hi
Remod from my queue. No kudosu.

void - valedict

Column
|1|2|3|4|5|6|7|

[Another]
Mods
  1. 00:09:046 - This actually sounded same as 00:05:970 , so I suggest to make this into a quintuplets too. Something like http://puu.sh/j6N3r/ad6b02f5a0.png would plays better if you applied my mod.
  2. 00:11:931 until 00:12:123 - This actually sounded same as 00:08:854 ahead. So making it plays like that would be suggested for consistency sake.
  3. 00:20:970 - For pitch relevancy sake, I suggest to make the pattern like http://puu.sh/j6NmO/2bd067b00d.png . That would look prettier plus easier to press.
  4. 00:24:143 (24143|6) - Hmm, this note should be snapped on 00:24:175 {1/3} for the Piano sound. Hear it carefully.
  5. 00:29:431 - 00:29:816 - 00:30:104 - 00:30:393 - There are missing notes for kicks here, better you add one there. Plus, 00:30:585 are actually just a sound of the lead synth without kick. So being one note are fine.

[Hyper]
Mods
  1. 00:09:046 - This actually sounded same as 00:05:970 , so I suggest to make this into Triplets as well.
  2. 01:21:162 - Hmm, turn this into double would be better. Since it reflects Kick+Cymbal perfectly like 01:19:816 and such.
  3. 01:27:316 - Do it exactly like mod above.
  4. 01:30:585 - Hmm maybe do it like http://puu.sh/j6OR6/51e47b4b45.png would be better. Since column |1| and |7| are pretty empty.
  5. 01:40:970 - Patterns like this are pretty hard to read (even for me). Suggest to make it like http://puu.sh/j6PAf/91d390379e.png for more readable pattern.
  6. 01:47:123 - 01:47:316 - Suggest to make these into Double. Since there's kick+lead synth sounded here, just like 01:47:508
  7. 01:48:277 - Missing kick. You added them in 01:45:200 and 01:46:739
  8. 01:50:104 - Missing kick too. Suggest to add note here to cover the kick as well.
  9. 01:56:739 (116739|0) - Suggest to expand this LN. Starts from 01:56:354 and ends on 01:57:123 for the uplifting instrument.

[Normal]
Mods
  1. 00:58:085 (58085|6,58277|6) - Maybe move these into column |5| or |6| fits better.Not really Jacky for Normal Diff.
  2. 01:42:893 (102893|6) - Suggest to turn this into normal note and you can add note on 01:44:431 to reflect the lead synth and the kick properly.

Pretty good than before IMO, take my star here~ Black Another looks Cool. Good Luck.
Topic Starter
pwhk

MEGAtive wrote:


Hi
Remod from my queue. No kudosu.

void - valedict

Column
|1|2|3|4|5|6|7|

[Another]
Mods
  1. 00:09:046 - This actually sounded same as 00:05:970 , so I suggest to make this into a quintuplets too. Something like http://puu.sh/j6N3r/ad6b02f5a0.png would plays better if you applied my mod. Indeed, no, there is an extra loud sound in 00:05:970
  2. 00:11:931 until 00:12:123 - This actually sounded same as 00:08:854 ahead. So making it plays like that would be suggested for consistency sake. As above, it doesn't look pretty either, keep
  3. 00:20:970 - For pitch relevancy sake, I suggest to make the pattern like http://puu.sh/j6NmO/2bd067b00d.png . That would look prettier plus easier to press. ok
  4. 00:24:143 (24143|6) - Hmm, this note should be snapped on 00:24:175 {1/3} for the Piano sound. Hear it carefully. Agreed, fixed
  5. 00:29:431 - 00:29:816 - 00:30:104 - 00:30:393 - There are missing notes for kicks here, better you add one there. Plus, 00:30:585 are actually just a sound of the lead synth without kick. So being one note are fine. ok

[Hyper]
Mods
  1. 00:09:046 - This actually sounded same as 00:05:970 , so I suggest to make this into Triplets as well. Same as Another, no
  2. 01:21:162 - Hmm, turn this into double would be better. Since it reflects Kick+Cymbal perfectly like 01:19:816 and such. sure
  3. 01:27:316 - Do it exactly like mod above. ^
  4. 01:30:585 - Hmm maybe do it like http://puu.sh/j6OR6/51e47b4b45.png would be better. Since column |1| and |7| are pretty empty. sure
  5. 01:40:970 - Patterns like this are pretty hard to read (even for me). Suggest to make it like http://puu.sh/j6PAf/91d390379e.png for more readable pattern. Do the other way round instead for pitch
  6. 01:47:123 - 01:47:316 - Suggest to make these into Double. Since there's kick+lead synth sounded here, just like 01:47:508 This part is lead + piano, instead of kicks
  7. 01:48:277 - Missing kick. You added them in 01:45:200 and 01:46:739 ^
  8. 01:50:104 - Missing kick too. Suggest to add note here to cover the kick as well. ^
  9. 01:56:739 (116739|0) - Suggest to expand this LN. Starts from 01:56:354 and ends on 01:57:123 for the uplifting instrument. ok

[Normal]
Mods
  1. 00:58:085 (58085|6,58277|6) - Maybe move these into column |5| or |6| fits better.Not really Jacky for Normal Diff. ok
  2. 01:42:893 (102893|6) - Suggest to turn this into normal note and you can add note on 01:44:431 to reflect the lead synth and the kick properly. Keeping as I like the way it is now

Pretty good than before IMO, take my star here~ Black Another looks Cool. Good Luck.Thanks
Arzenvald
sorry for waiting.. i use bms convert to detect any unsnapes.. =w=)v

1/2/3/4/5/6/7

[General]
you can use different sample for the soft-hitwhistle.wav since.. heheh..

[Black Another]
00:21:066 (21066|1,21162|0) - remove, not really necessary to polyrhythm here, then 00:21:226 (21226|3,21290|1) - ctrl + j

00:21:450 (21450|4,22027|2) - remove, not really supporting, plus to emphasize the piano more..
00:22:220 (22220|2) - ^
00:23:373 (23373|3) - ^
00:23:950 (23950|2) - ^

00:28:758 (28758|1,28854|0) - either remove or 00:28:950 add something on 6
00:36:739 (36739|4,36739|2,36867|4,36867|2,36995|4,36995|2,37123|2,37123|4) - http://puu.sh/jrjZp.png
00:58:854 (58854|5) - remove?
01:00:328 (60328|4) - snap to 1/8.. http://puu.sh/jrk3y.png (please check other diffs as well)
01:06:867 (66867|3,66995|2,67123|1,67252|0,67380|1) - er what.. try this http://puu.sh/jrkbO.png
01:16:066 (76066|5) - remove, then 01:15:970 (75970|6) - add on 4
01:50:585 (110585|2,110585|3,110713|3,110713|4,110841|2,110841|4,110970|4,110970|2) - no need to use 5 chord, like i mention before.. x__x
01:51:162 (111162|2,111258|5) - in this phase, until 01:55:008 (115008|6,115008|4) - i see you add 1 more note for each triplets & doublets.. i suggest you to nerf these down.. up to you
01:55:248 (115248|2,115296|1,115345|0) - http://puu.sh/jrkqC.png

i'll continue to mod other diffs later, im tired..
Topic Starter
pwhk

ExUsagi wrote:

sorry for waiting.. i use bms convert to detect any unsnapes.. =w=)v

1/2/3/4/5/6/7

[General]
you can use different sample for the soft-hitwhistle.wav since.. heheh..

[Black Another]
00:21:066 (21066|1,21162|0) - remove, not really necessary to polyrhythm here, then 00:21:226 (21226|3,21290|1) - ctrl + j added notes as in 00:28:950 -

00:21:450 (21450|4,22027|2) - remove, not really supporting, plus to emphasize the piano more.. sure
00:22:220 (22220|2) - ^
00:23:373 (23373|3) - ^
00:23:950 (23950|2) - ^

00:28:758 (28758|1,28854|0) - either remove or 00:28:950 add something on 6 sure
00:36:739 (36739|4,36739|2,36867|4,36867|2,36995|4,36995|2,37123|2,37123|4) - http://puu.sh/jrjZp.png ok
00:58:854 (58854|5) - remove? For soft background piano, keep
01:00:328 (60328|4) - snap to 1/8.. http://puu.sh/jrk3y.png (please check other diffs as well) done
01:06:867 (66867|3,66995|2,67123|1,67252|0,67380|1) - er what.. try this http://puu.sh/jrkbO.png ok
01:16:066 (76066|5) - remove, then 01:15:970 (75970|6) - add on 4 ok
01:50:585 (110585|2,110585|3,110713|3,110713|4,110841|2,110841|4,110970|4,110970|2) - no need to use 5 chord, like i mention before.. x__x ok
01:51:162 (111162|2,111258|5) - in this phase, until 01:55:008 (115008|6,115008|4) - i see you add 1 more note for each triplets & doublets.. i suggest you to nerf these down.. up to you These are for strong main instruments, keeping
01:55:248 (115248|2,115296|1,115345|0) - http://puu.sh/jrkqC.png

i'll continue to mod other diffs later, im tired..
Thanks for mods! :)
Arzenvald
well hitsound should have a pattern too, and should follow the music for hitsound quality..
that's why i give you the sample from this BMS chart, which its has identical sound with your song.. you may remove the current hitsound, and replace it with this sample set instead (there's also a Hitsound difficulty, you can use that for reference) http://puu.sh/jtVHA.rar
in timing setup, simply use Soft Custom 1

also, please remove the .osb inside your folder.. its unused and should be removed..
after you use the hitsound, i will do last check.. about sv, small check on pattern in easier diff, and this map should be ready soon..
Topic Starter
pwhk
Updated hitsounds.

My folder didn't have the .osb file, hm...
Arzenvald
sorry since the mod is turns partially.. xD ok.. marking star because i fell in love with this map

[Black Another]
00:30:970 (30970|6) - not using the normal-hitfinish.wav? to use it, select a note, then in Sampleset (top-left screen) http://puu.sh/juyhh.jpg , change to Normal.. well optional..
00:18:758 (18758|5) - remove? so the note focused on piano..
00:19:335 (19335|4) - ^

00:42:893 (42893|6) - this sudden x0.5 is really contrast.. well i suggest you to bump it to at least x0.60
00:55:200 (55200|6) - ^ x0.80
then, to make the speed changes smoothly ;
00:53:662 (53662|3) - add x0.64
00:54:046 (54046|1) - add x0.68
00:54:431 (54431|6) - add x0.72
00:54:816 (54816|3) - add x0.76

goes to 01:05:970 (65970|2) - , replace the x1.0 with x0.84
01:06:354 (66354|1) - add x0.88
01:06:739 (66739|2) - add x0.92
01:07:123 (67123|1) - add x0.96
01:07:508 (67508|6) - add x1.0

01:05:970 (65970|5) - missing finish

01:35:200 (95200|1) - add x0.80 sv
01:38:277 (98277|4) - add x0.90

[Another]
apply the SV from black another to this diff as well

01:31:611 (91611|0,91611|6) - to 3 5? then
01:31:739 (91739|2,91739|4) - to 1 7

wow clean @~@

[Hyper]
00:20:873 (20873|0) - http://puu.sh/juzQU.png
00:41:739 (41739|3,41931|2) - shift to right 1 column
01:13:662 (73662|1) - missing whistle?
01:29:239 (89239|2,89335|4,89431|2,89527|4,89623|2,89816|5,89912|1,90008|5,90104|1,90200|5,90393|2,90489|4,90585|0,90713|6,90841|0,90970|6,91098|0,91226|6,91354|0,91482|6,91611|0) - in easier diff, you can always combine finish + whistle in 1 note.. optional
01:44:431 (104431|6) - missing whistle?

perfect

[Normal]
these snapping are abit hard to judge.. although its fitting with Normal diff
00:18:854 (18854|1,19143|1) - move 1/4 beat above, ( 00:18:950 - 3/4>3/4>1/2 beat is the least-snapped beat that follows correctly with the music imo )
00:21:546 (21546|0,21835|4) - move 1/4 beat above ^
01:08:373 (68373|4) - ^
01:11:450 (71450|4) - ^
01:14:527 (74527|2) - ^
01:17:604 (77604|2) - ^
01:32:700 (92700|3,92989|4) - ^
01:35:393 (95393|4,95681|2) - ^

01:09:720 - missing

00:37:123 (37123|3) - missing finish?

01:29:239 (89239|4) - in these LNs, replace the Whistle hitsound with Finish instead..

yuss..
Topic Starter
pwhk

ExUsagi wrote:

sorry since the mod is turns partially.. xD ok.. marking star because i fell in love with this map

[Black Another]
00:30:970 (30970|6) - not using the normal-hitfinish.wav? to use it, select a note, then in Sampleset (top-left screen) http://puu.sh/juyhh.jpg , change to Normal.. well optional.. done
00:18:758 (18758|5) - remove? so the note focused on piano.. ok
00:19:335 (19335|4) - ^ done

00:42:893 (42893|6) - this sudden x0.5 is really contrast.. well i suggest you to bump it to at least x0.60
00:55:200 (55200|6) - ^ x0.80
then, to make the speed changes smoothly ;
00:53:662 (53662|3) - add x0.64
00:54:046 (54046|1) - add x0.68
00:54:431 (54431|6) - add x0.72
00:54:816 (54816|3) - add x0.76 all done

goes to 01:05:970 (65970|2) - , replace the x1.0 with x0.84
01:06:354 (66354|1) - add x0.88
01:06:739 (66739|2) - add x0.92
01:07:123 (67123|1) - add x0.96
01:07:508 (67508|6) - add x1.0 all done

01:05:970 (65970|5) - missing finish sure

01:35:200 (95200|1) - add x0.80 sv
01:38:277 (98277|4) - add x0.90 all done

[Another]
apply the SV from black another to this diff as well sure

01:31:611 (91611|0,91611|6) - to 3 5? then
01:31:739 (91739|2,91739|4) - to 1 7 hm... I'd like not to put jacks when the previous pattern don't.

wow clean @~@

[Hyper]
00:20:873 (20873|0) - http://puu.sh/juzQU.png ok
00:41:739 (41739|3,41931|2) - shift to right 1 column ok
01:13:662 (73662|1) - missing whistle? ok
01:29:239 (89239|2,89335|4,89431|2,89527|4,89623|2,89816|5,89912|1,90008|5,90104|1,90200|5,90393|2,90489|4,90585|0,90713|6,90841|0,90970|6,91098|0,91226|6,91354|0,91482|6,91611|0) - in easier diff, you can always combine finish + whistle in 1 note.. optional decide to leave it to give some flavor to diffs
01:44:431 (104431|6) - missing whistle? ok

perfect

[Normal]
these snapping are abit hard to judge.. although its fitting with Normal diff
00:18:854 (18854|1,19143|1) - move 1/4 beat above, ( 00:18:950 - 3/4>3/4>1/2 beat is the least-snapped beat that follows correctly with the music imo ) sure
00:21:546 (21546|0,21835|4) - move 1/4 beat above ^ (I thought you meant 1/4 beat earlier and find it strange, until I realized that you meant later :| )
01:08:373 (68373|4) - ^
01:11:450 (71450|4) - ^
01:14:527 (74527|2) - ^
01:17:604 (77604|2) - ^
01:32:700 (92700|3,92989|4) - ^
01:35:393 (95393|4,95681|2) - ^ all done

01:09:720 - missing ok

00:37:123 (37123|3) - missing finish? ok

01:29:239 (89239|4) - in these LNs, replace the Whistle hitsound with Finish instead.. sure

yuss..
Thanks for mods! :)
Arzenvald
star is now bubbled..
damn i love this song, and all aspect about rankability in the chart is really satisfy me as well.. good luck!
hokin1995
你終於等到
恭喜泡圖 :)
離Q圖又近左一步ww
Arzenvald
1 month passed.. .-.
Jinjin
someone rank this pls ;-;
Arzenvald
shame
Blocko
To the rescue?

IRC with pwhk
2015-11-07 00:30 pwhk: hi
2015-11-07 00:39 Blocko: AND WE'RE BAAAACK
2015-11-07 00:39 Blocko: u redy
2015-11-07 00:39 pwhk: sure
2015-11-07 00:40 Blocko: alright so lemme check the general stuff first
2015-11-07 00:40 Blocko: bg is 1366x768: nice
2015-11-07 00:43 pwhk: the original is too small so I asked ringating to improve it, a year ago
2015-11-07 00:43 pwhk: lol
2015-11-07 00:43 pwhk: (the one who has a "BG improvement" queue)
2015-11-07 00:43 Blocko: oh noice
2015-11-07 00:43 Blocko: hitsounds: over 100ms, doesn't have 5ms delay, all used at least once: ayy nice
2015-11-07 00:46 Blocko: increase hp on black another to 8.5
2015-11-07 00:46 pwhk: ok
2015-11-07 00:48 Blocko: be warned that i might be a little slow on this since i haven't modded in a long while
2015-11-07 00:48 Blocko: ACTION is editing [http://osu.ppy.sh/b/545590 void - Valedict [Black Another]]
2015-11-07 00:48 pwhk: ok
2015-11-07 00:57 Blocko: i think i have an idea on how to make this one a bit more pitch relevant
2015-11-07 00:58 pwhk: which section?
2015-11-07 00:59 Blocko: 00:26:739 - [https://osu.ppy.sh/ss/3926206 just right here (left one's my suggestion, right one's the original)
2015-11-07 01:00 pwhk: ok
2015-11-07 01:03 Blocko: 00:30:681 (30681|2,30777|1) - instead of a trill, move the first note to 4 and the second note to 2 so the pitch is accented a bit more
2015-11-07 01:03 pwhk: sure
2015-11-07 01:04 pwhk: oh wait, 1 based or 0 based?
2015-11-07 01:04 Blocko: 1 based
2015-11-07 01:04 pwhk: ok
2015-11-07 01:04 Blocko: so uhh we're going for 1|2|3|4|5|6|7 right
2015-11-07 01:04 pwhk: yes
2015-11-07 01:05 Blocko: alright gotcha
2015-11-07 01:05 pwhk: (most use 1-based, but when I mod I always use 0-based lol)
2015-11-07 01:05 Blocko: as long as you point that out, people will understand
2015-11-07 01:05 pwhk: (as that is the Ctrl-CV output)
2015-11-07 01:05 pwhk: yes, agreed
2015-11-07 01:06 Blocko: 00:31:162 (31162|3,31258|2,31354|1,31450|5,31546|3,31643|4) - rearrange to 3,2,4,5,6,4 for a smoother transition from the 5-note chord
2015-11-07 01:07 pwhk: ok
2015-11-07 01:07 Blocko: 00:32:700 (32700|5,32796|6) - ctrl + j for the pitch
2015-11-07 01:08 pwhk: sure
2015-11-07 01:11 Blocko: 00:34:046 - [https://osu.ppy.sh/ss/3926245 another pattern suggestion since it's gonna be too long to explain, so basically it focuses more on pitch while randomizing some of the patterns so the style of it isn't too far off from the rest of the chart]
2015-11-07 01:13 pwhk: ok
2015-11-07 01:14 Blocko: 00:35:296 (35296|6,35393|5,35393|3,35489|1) - rearrange to 4,25,3 for the pitch
2015-11-07 01:14 Blocko: sorry if i'm kinda nazi at pitch and flow and stuff
2015-11-07 01:15 pwhk: ok
2015-11-07 01:15 pwhk: :D
2015-11-07 01:15 pwhk: probably swapping 00:34:431 (34431|2,34527|1) -
2015-11-07 01:16 pwhk: the main instrument sounded different which probably shouldn't use the same doubles
2015-11-07 01:16 Blocko: i see
2015-11-07 01:16 Blocko: the way i interpreted it is that the doubles are used only if the synth is loud enough
2015-11-07 01:17 pwhk: ya, sort of
2015-11-07 01:18 Blocko: 00:35:681 (35681|3,35777|2,35777|4,35873|5) - rearrange to 3,26,7 same reason
2015-11-07 01:18 pwhk: sure
2015-11-07 01:24 Blocko: 00:36:995 (36995|4,36995|2,37123|3,37123|5) - ctrl + j. this is so that the whole pattern itself is easier to do
2015-11-07 01:25 pwhk: I would like to follow pitch here actually
2015-11-07 01:25 pwhk: (btw this part has been nerfed again and again lol)
2015-11-07 01:26 Blocko: gerp
2015-11-07 01:30 Blocko: 00:36:995 (36995|4,37123|5) - ctrl + j this one instead?
2015-11-07 01:30 pwhk: agreed
2015-11-07 01:30 Blocko: alright nice
2015-11-07 01:33 Blocko: 00:37:700 - [https://osu.ppy.sh/ss/3926316 and another one of those 'too long to explain' ones]
2015-11-07 01:35 pwhk: sure
2015-11-07 01:39 Blocko: 00:39:431 - [https://osu.ppy.sh/ss/3926332 yet another one]
2015-11-07 01:39 Blocko: btw i testplayed these patterns just in case so they still work while have a little pitch involved
2015-11-07 01:40 pwhk: sure
2015-11-07 01:41 Blocko: 00:40:970 (40970|3) - move to 3 so the right hand can have a bit of a breather?
2015-11-07 01:42 pwhk: yes
2015-11-07 01:43 pwhk: 00:40:008 - and 00:40:200 - doesn't seem to have correct pitch in your suggestion :P
2015-11-07 01:43 pwhk: so probably I am swapping columns for 00:39:912 (39912|4,40008|5,40200|4) - :P
2015-11-07 01:43 Blocko: they don't but ahh
2015-11-07 01:44 Blocko: i'm taking priority in playability when it comes to stuff like this
2015-11-07 01:44 pwhk: but then I inadventantly introduced half-brackets there, hm...
2015-11-07 01:45 pwhk: I think just keep your suggestion then :D
2015-11-07 01:45 Blocko: alrighty
2015-11-07 01:47 Blocko: 00:42:893 - this is probably obvious but make these guys a bit more pitch relevant?
2015-11-07 01:48 Blocko: especially the louder synth since they're the highlight of this part
2015-11-07 01:48 pwhk: I think they are on mostly pitch, hm...
2015-11-07 01:49 pwhk: do you mean to review the entire calm part? :o
2015-11-07 01:49 pwhk: for pr?
2015-11-07 01:49 Blocko: yeaaaah
2015-11-07 01:51 Blocko: i'll go brush my teeth brb
2015-11-07 01:51 pwhk: looking into it, but no hard guarantee ~.~
2015-11-07 01:51 Blocko: we can probably finish black another tonight
2015-11-07 01:51 pwhk: lol
2015-11-07 01:51 pwhk: I am leaving in like 3-4 hours, lets hope it won't get too long :P
2015-11-07 01:51 pwhk: for family birthday dinner :P
2015-11-07 01:53 Blocko: happy birthday
2015-11-07 01:53 Blocko: alright back
2015-11-07 01:54 pwhk: 00:42:893 - 00:55:197 - so I am reviewing into pr's this part
2015-11-07 01:55 Blocko: i think i got something
2015-11-07 01:55 Blocko: uhh
2015-11-07 01:55 Blocko: 01:05:008 (65008|4,65200|3,65393|2) - move all notes one column to the left?
2015-11-07 01:56 pwhk: ok
2015-11-07 01:56 Blocko: 01:05:585 (65585|5,65585|4,65777|6,65970|5,66162|4) - rearrange to 57,6,5,6
2015-11-07 01:57 pwhk: sure
2015-11-07 01:57 Blocko: 00:53:470 (53470|1,53662|3) - rearrange to 3,1?
2015-11-07 01:58 pwhk: I changed to 2,3, hm...
2015-11-07 01:58 pwhk: as it was reviewed
2015-11-07 01:59 pwhk: 7,5 here goes to guitar, and synth here seems to be increasing in pitch
2015-11-07 01:59 pwhk: oops I think I swapped the instrument names :(
2015-11-07 01:59 pwhk: 2,3 for soft guitar, 7,5 for prominent synth
2015-11-07 02:00 Blocko: hm
2015-11-07 02:00 Blocko: that's fine too i guess
2015-11-07 02:00 pwhk: ok~
2015-11-07 02:01 Blocko: 01:07:508 - might want to add another note here to accent the crash
2015-11-07 02:01 pwhk: sure
2015-11-07 02:05 Blocko: hm
2015-11-07 02:05 Blocko: 01:21:066 (81066|0,81066|2,81066|1,81162|2,81162|0) - if you remember, what did exusagi say about these jacks?
2015-11-07 02:06 pwhk: let me check....
2015-11-07 02:06 pwhk: no he didn't IRC-mod
2015-11-07 02:07 Blocko: oh gerp
2015-11-07 02:12 Blocko: well, not many people said anything about it
2015-11-07 02:12 Blocko: and they seem alright to me
2015-11-07 02:13 Blocko: the 5-note chords might be a bit over but idk 01:25:585 (85585|0,85585|1,85585|3,85585|2,85585|6) - and 01:29:046 (89046|4,89046|0,89046|5,89046|2,89046|1) -
2015-11-07 02:14 pwhk: :D
2015-11-07 02:14 pwhk: agree for latter one
2015-11-07 02:16 Blocko: but for the former?
2015-11-07 02:16 pwhk: I am keeping it I think
2015-11-07 02:16 pwhk: it sounds having even more sound than latter
2015-11-07 02:18 Blocko: alright then
2015-11-07 02:18 pwhk: I think I would change both to 4-chord anyway
2015-11-07 02:19 Blocko: o oke
2015-11-07 02:19 pwhk: its a bit over for both after relistening this :P
2015-11-07 02:19 Blocko: over the top
2015-11-07 02:22 Blocko: 01:43:662 (103662|0,103790|0,103918|0,104046|0,104175|0,104303|0) - dunno why but i always combo break here ;;
2015-11-07 02:22 pwhk: -_-
2015-11-07 02:23 Blocko: does that face imply i suk at jacks
2015-11-07 02:23 pwhk: lol
2015-11-07 02:24 pwhk: I am way behind you in skill :P :P
2015-11-07 02:25 Blocko: a
2015-11-07 02:32 Blocko: everytime i try this i can't seem to fc it
2015-11-07 02:32 Blocko: argargarg
2015-11-07 02:32 Blocko: i can't be the reason why you'd change that though
2015-11-07 02:32 pwhk: lol
2015-11-07 02:33 pwhk: well, just skip over to 01:55:200 - if you want :P
2015-11-07 02:33 pwhk: in fact I think this map is SR-underrated lmao
2015-11-07 02:33 Blocko: wat
2015-11-07 02:33 Blocko: i think it's a bit overrated lol
2015-11-07 02:34 pwhk: that's what happen when a not-so-fast song getting an X icon lolol
2015-11-07 02:34 Blocko: it's mostly because of that dense section at the end lololol
2015-11-07 02:34 Blocko: ah well
2015-11-07 02:34 Blocko: that aside
2015-11-07 02:35 Blocko: 01:47:893 - [https://osu.ppy.sh/ss/3926504 another one of those suggestions (left: suggestion, right: original)
2015-11-07 02:36 pwhk: column 7 is for kicks, hm...
2015-11-07 02:36 Blocko: o
2015-11-07 02:36 Blocko: [https://osu.ppy.sh/ss/3926513 this one?]
2015-11-07 02:37 pwhk: agreed
2015-11-07 02:39 Blocko: 01:50:585 - this one, aaaa
2015-11-07 02:40 pwhk: this gimmick is to be emphasized :P
2015-11-07 02:40 Blocko: [https://osu.ppy.sh/ss/3926525 make it a mirrored version of] 00:36:739 - ?
2015-11-07 02:40 pwhk: I guess so :P
2015-11-07 02:42 Blocko: 01:52:123 (112123|0,112220|0,112316|0) - breh
2015-11-07 02:42 pwhk: the kicks are indeed like that aaaaa
2015-11-07 02:45 Blocko: [https://osu.ppy.sh/ss/3926549 idk i'd change it to something like this to make it less combo-breaker-infuriating]
2015-11-07 02:45 Blocko: ag
2015-11-07 02:46 pwhk: ok
2015-11-07 02:53 Blocko: 01:53:662 - the left hand is kill
2015-11-07 02:53 pwhk: ya, that is extremely dense stuff
2015-11-07 02:54 Blocko: [https://osu.ppy.sh/ss/3926576 this one changes the left hand's phase for a little bit (part 1)]
2015-11-07 02:54 Blocko: [https://osu.ppy.sh/ss/3926578 this one also makes it easier for the left hand to execute (part 2)]
2015-11-07 02:54 Blocko: so uhh take these with a grain of salt since this makes the overall ending easier to do
2015-11-07 02:54 pwhk: haha
2015-11-07 02:56 pwhk: ok
2015-11-07 02:59 Blocko: and update i guess
2015-11-07 03:00 pwhk: updated
2015-11-07 03:02 Blocko: alright, a few more things before i head to bed
2015-11-07 03:02 Blocko: 01:53:758 (113758|6,113854|4) - ctrl + j?
2015-11-07 03:02 pwhk: sure
2015-11-07 03:03 Blocko: 01:55:970 (115970|0,116098|0,116226|0,116354|0,116482|0,116611|0) - you could make this into a polyrhythmic section instead but your call
2015-11-07 03:03 pwhk: I think I would keeping it and be consistent about the kicks :P
2015-11-07 03:04 Blocko: alright then
2015-11-07 03:04 Blocko: 01:56:354 (116354|2) - move to 2?
2015-11-07 03:04 pwhk: ok
2015-11-07 03:06 Blocko: then update again since i'm done for the day
2015-11-07 03:06 pwhk: ok
2015-11-07 03:06 Blocko: when we meet again, we'll cover the other diffs and hitsounds
2015-11-07 03:06 pwhk: ok
2015-11-07 03:06 pwhk: post this conversation on the topic?
2015-11-07 03:07 Blocko: alright

To be continued!
Arzenvald
finally a rescue, heu..

... hp 8.5, thanks blocko, i can't pass this anymore Q.Q
Blocko
Back again for another mod.
Not gonna let this die.


7K
7K Column:
| 1 | 2 | 3 | 4 | 5 | 6 | 7 |
[]
[Normal]
Mod inside
00:09:046 (9046|6) - Move to 4 to leave more impact.

00:18:950 (18950|1,19239|1) - It might be better if these were moved down a line (with 1/4 snap) so it exactly follows when the piano starts.

00:23:662 (23662|4,23854|6,24046|5) - Rearrange to 1,3,7 for hand balance and to apply some pitch in there. Also to have more notes on the left hand.

00:38:277 to 00:41:354 - Try to have more notes on the left side to remove some right hand stress.

00:47:123 (47123|1,47316|5) - Ctrl + H for the pitch

00:49:623 (49623|1) - Move to 1 to give some love to the 1st column.

01:00:970 (60970|3,61098|2,61226|1,61354|0) - Rearrange this pattern so the whole thing can be played for both hands. Somewhat like 6,5,3,2 or 6,3,5,2 or 6,5,2,3.

01:09:720 (69720|3) - Move to 2, hand balance.

01:13:662 to 01:18:277 - A bit heavy on the right hand there. Rearrange some notes for the left hand as well?

01:22:893 (82893|0,83085|2,83373|5,83662|0,83854|2,84046|5,84431|0,84623|2,84912|5) - Move all these notes one column to the right to open up some variety to this part.

01:27:508 (87508|6,87700|4,87989|1,88277|6,88470|4,88758|1) - Move all notes one column to the left, same reason as above.

01:32:796 (92796|3,93085|4) - Again, it might be better if these were moved down a line (with 1/4 snap) so it exactly follows when the piano starts.

01:34:816 (94816|3,95008|5) - Move to the left hand for hand balance?

01:36:739 (96739|2) - Move to 1, give it some love! (or make that column be used more)

01:51:258 (111258|4,111450|3,111546|5) - Rearrange to 3,1,5 for balance, again

01:56:066 (116066|6,116162|4,116354|5,116546|1) - Rearrange to 5,3,7,4 for the pitch and balance
[]
[Hyper]
Mod inside
00:29:046 - This is a good opportunity to add notes here.

00:30:970 to 00:36:739 - This section feels a bit underwhelming due to the fact that the synth is only followed here.
Add the kicks here so this won't feel as lackluster as before, and to make this section 'fit' with the Kiai.

00:47:123 (47123|1,47316|5) - Ctrl + H for the pitch

01:10:200 (70200|3,70296|5,70393|6,70489|0) - Rearrange to 1,2,4,6 for the pitch?

01:22:893 - The chords here could be rearranged to mix things up a bit to keep things interesting for the player.

01:36:162 (96162|3) - Move to 3 for a bit of hand balance.

01:37:893 (97893|5,98149|4) - Move both notes 2 columns to the left for hand balance

01:44:431 to 01:50:585 - Same suggestion as the second one in this mod. Add some notes in to warm the players up for the upcoming chords.

01:56:354 (116354|0) - Make this LN start here instead for some consistency.
[]
[Another]
Mod inside
00:21:226 (21226|4,21290|3,21354|2) - Rearrange to 2,3,4 for a bit of hand balance and pitch relevancy.

00:22:316 (22316|3,22412|4) - Move 2 columns to the left, mostly for that hand balance.

00:29:046 - Why not add notes here for that synth?

00:47:123 (47123|1,47316|5) - Ctrl + H for the pitch

01:10:200 (70200|4,70296|5,70393|4,70489|3) - Rearrange to 2,3,4,5 for pitch again?

01:22:893 - Might wanna rearrange some of the chords here for some variety.

01:34:816 (94816|6,94880|5,94944|4,95008|5,95072|4,95136|3) - Might wanna rearrange this to follow the pitch more accurately. [BA]

01:36:162 (96162|3) - Move to 3 for just a little bit of balance

01:38:277 - Add another note here for the kick

01:50:585 - Make this similar to 00:36:739 - for easier execution as well as to mostly follow the synth pitch?

01:52:220 (112220|0) - Move to 7 since Black Another doesn't have that jack there.

01:55:393 (115393|2,115521|0,115585|2,115681|0,115777|2,115873|0,115970|2) - Switch these notes around by column so the 1/3 jacks start at the 1st column of the white line rather than on the pink line.
[]
[Black Another]
Mod inside
01:34:816 (94816|6,94880|5,94944|4,95008|5,95072|4,95136|3) - Same suggestion as Another. It's not much, but it'd be nice to apply some pitch here.

01:36:162 (96162|3) - Move to 3 for a bit of hand balance.

01:56:354 - Right now, the ending patterns are a bit too heavy on the left hand since it has 1/3 jacks and chordstreams in between.
Suggesting that you should switch the second half of that 1/3 jack to the rightmost column to alleviate some stress on the left hand. You could do something like https://osu.ppy.sh/ss/3984180 , but you don't have to exactly follow that.


woop
Topic Starter
pwhk

Blocko wrote:

Back again for another mod.
Not gonna let this die.


7K
7K Column:
| 1 | 2 | 3 | 4 | 5 | 6 | 7 |
[]
[Normal]
Mod inside
00:09:046 (9046|6) - Move to 4 to leave more impact. ok

00:18:950 (18950|1,19239|1) - It might be better if these were moved down a line (with 1/4 snap) so it exactly follows when the piano starts. agreed

00:23:662 (23662|4,23854|6,24046|5) - Rearrange to 1,3,7 for hand balance and to apply some pitch in there. Also to have more notes on the left hand. ok

00:38:277 to 00:41:354 - Try to have more notes on the left side to remove some right hand stress. ok

00:47:123 (47123|1,47316|5) - Ctrl + H for the pitch sure

00:49:623 (49623|1) - Move to 1 to give some love to the 1st column. ok

01:00:970 (60970|3,61098|2,61226|1,61354|0) - Rearrange this pattern so the whole thing can be played for both hands. Somewhat like 6,5,3,2 or 6,3,5,2 or 6,5,2,3.ok, lets use 6532

01:09:720 (69720|3) - Move to 2, hand balance. ok

01:13:662 to 01:18:277 - A bit heavy on the right hand there. Rearrange some notes for the left hand as well? ok

01:22:893 (82893|0,83085|2,83373|5,83662|0,83854|2,84046|5,84431|0,84623|2,84912|5) - Move all these notes one column to the right to open up some variety to this part. sure

01:27:508 (87508|6,87700|4,87989|1,88277|6,88470|4,88758|1) - Move all notes one column to the left, same reason as above. ok

01:32:796 (92796|3,93085|4) - Again, it might be better if these were moved down a line (with 1/4 snap) so it exactly follows when the piano starts. of course

01:34:816 (94816|3,95008|5) - Move to the left hand for hand balance? ok

01:36:739 (96739|2) - Move to 1, give it some love! (or make that column be used more) sure

01:51:258 (111258|4,111450|3,111546|5) - Rearrange to 3,1,5 for balance, again 315 means all white, hm... lets try 326

01:56:066 (116066|6,116162|4,116354|5,116546|1) - Rearrange to 5,3,7,4 for the pitch and balance the last note sounded lower pitch than the second for me, let use 5372 then...
[]
[Hyper]
Mod inside
00:29:046 - This is a good opportunity to add notes here. ok

00:30:970 to 00:36:739 - This section feels a bit underwhelming due to the fact that the synth is only followed here. sure
Add the kicks here so this won't feel as lackluster as before, and to make this section 'fit' with the Kiai.

00:47:123 (47123|1,47316|5) - Ctrl + H for the pitch of course

01:10:200 (70200|3,70296|5,70393|6,70489|0) - Rearrange to 1,2,4,6 for the pitch? I'd avoid 212 as this is quite hard to hit, 1356 instead.

01:22:893 - The chords here could be rearranged to mix things up a bit to keep things interesting for the player. ok

01:36:162 (96162|3) - Move to 3 for a bit of hand balance.sure

01:37:893 (97893|5,98149|4) - Move both notes 2 columns to the left for hand balance ok

01:44:431 to 01:50:585 - Same suggestion as the second one in this mod. Add some notes in to warm the players up for the upcoming chords. sure

01:56:354 (116354|0) - Make this LN start here instead for some consistency.ok
[]
[Another]
Mod inside
00:21:226 (21226|4,21290|3,21354|2) - Rearrange to 2,3,4 for a bit of hand balance and pitch relevancy.ok

00:22:316 (22316|3,22412|4) - Move 2 columns to the left, mostly for that hand balance.ok

00:29:046 - Why not add notes here for that synth? ok, lets do this :P

00:47:123 (47123|1,47316|5) - Ctrl + H for the pitchof course

01:10:200 (70200|4,70296|5,70393|4,70489|3) - Rearrange to 2,3,4,5 for pitch again? ok

01:22:893 - Might wanna rearrange some of the chords here for some variety.ok

01:34:816 (94816|6,94880|5,94944|4,95008|5,95072|4,95136|3) - Might wanna rearrange this to follow the pitch more accurately. [BA] I guess just copy the pattern on H here :P

01:36:162 (96162|3) - Move to 3 for just a little bit of balance ok

01:38:277 - Add another note here for the kick ok

01:50:585 - Make this similar to 00:36:739 - for easier execution as well as to mostly follow the synth pitch?sure

01:52:220 (112220|0) - Move to 7 since Black Another doesn't have that jack there. ok

01:55:393 (115393|2,115521|0,115585|2,115681|0,115777|2,115873|0,115970|2) - Switch these notes around by column so the 1/3 jacks start at the 1st column of the white line rather than on the pink line.sure
[]
[Black Another]
Mod inside
01:34:816 (94816|6,94880|5,94944|4,95008|5,95072|4,95136|3) - Same suggestion as Another. It's not much, but it'd be nice to apply some pitch here.

01:36:162 (96162|3) - Move to 3 for a bit of hand balance.ok

01:56:354 - Right now, the ending patterns are a bit too heavy on the left hand since it has 1/3 jacks and chordstreams in between.
Suggesting that you should switch the second half of that 1/3 jack to the rightmost column to alleviate some stress on the left hand. You could do something like https://osu.ppy.sh/ss/3984180 , but you don't have to exactly follow that. I hope to keep that jack (even A has that jack), lets try moving some chordstream notes to the right hand...


woop
Thanks for mod! :D
Blocko
One more.
Have a hitsound mod or something.


7K
7K Column:
| 1 | 2 | 3 | 4 | 5 | 6 | 7 |
[]
[Normal]
Mod inside
00:05:970 (5970|0) - Add a finish here for a combination of whistle|finish.

00:09:046 (9046|3) - Add a whistle here for a combination of whistle|finish.

00:21:643 (21643|0,21931|4) - Move this down a line with 1/4 snap since the piano starts at that point.

00:53:662 (53662|3) - Move to 3 for the hand balance

01:07:508 to 01:19:816 - Give some more love to the first column by rearranging some of the patterns to have more notes there?

01:13:662 (73662|4) - Add a finish here for a combination of whistle|finish.

01:33:277 - Missing 1/3 notes here? You had them on 00:19:431 - .

01:35:489 (95489|4,95777|2) - Move this down a line with 1/4 snap since the piano starts at that point.

01:41:354 (101354|0,101739|1,102123|2,102412|1,102700|2) - Maybe switch these finishes to whistles instead to give off a more impactful effect.
[]
[Hyper]
Mod inside
00:25:970 - Might be a bit too heavy on the left. Move some notes for pitch and for the right hand? Somewhat like this: http://puu.sh/lrpR4/1907d454ef.png

00:28:470 (28470|1,28566|3) - Ctrl + J for the pitch.

00:31:354 (31354|0,31739|0,32123|0,32508|0,32893|0,33277|0) - Add whistles here.
00:33:662 (33662|6,34046|6,34431|6,34816|6,35200|6,35585|6,35970|6,36354|6,36546|6) - Add whistles here.
00:37:508 (37508|3,37893|0,38277|1,38662|5,39046|3,39431|6) - Add whistles here.

01:21:162 (81162|2) - Add finish here.

01:34:239 (94239|3,94623|4) - Move both notes one column to the left to give a bit of preparation for the upcoming 1/6 notes.

01:35:393 (95393|4,95489|3) - Ctrl + J for the pitch.

01:44:816 (104816|0,105200|0,105585|0,105970|0,106354|0,106739|0,107123|0,107316|0) - Add whistles here.
01:47:508 (107508|6,107893|6,108277|6,108662|6,109046|6,109431|6,109816|6,110104|6,110393|6) - Add whistles here.

Next suggestions will focus more on adding kicks and hitsounds to have a similar density with 00:37:508 - .
01:51:354 - Add a note on 2 for the kick.
01:52:893 - Same as above, but on 6.
01:54:239 - Maybe something like this to add the kick in? EDIT: http://puu.sh/lrUq1/c50fb40fa7.png
01:55:970 - Add a note on 2 for the kick.
Be sure to add whistle hitsounds if you applied the 4 suggestions above!

01:51:162 (111162|4,111546|3,111739|4,111931|3) - Add whistles here.
01:52:123 (112123|2,112316|3,112508|4,112700|2,113085|3,113277|4,113470|2) - Add whistles here.
01:53:662 (113662|1,113854|2,114046|3,114239|0,114623|6,114816|2,115008|3) - Add whistles here.
01:55:200 (115200|1,115393|1,115585|2,115777|2,116162|3,116354|2,116546|1) - Add whistles here.
[]
[Another]
Mod inside
SVs/Timing Points
Think you can make the SVs here easier so it has some sort of difficulty progression with BA?

00:42:893 - Replace with 0.80x SV.

00:53:662 - Replace with 0.82x SV.
00:54:046 - Replace with 0.84x SV.
00:54:431 - Replace with 0.86x SV.
00:54:816 - Replace with 0.88x SV.
00:55:200 - Replace with 0.90x SV.

01:05:970 - Replace with 0.92x SV.
01:06:354 - Replace with 0.94x SV.
01:06:739 - Replace with 0.96x SV.
01:07:123 - Replace with 0.98x SV.

01:32:123 - Replace with 0.90x SV.
01:38:277 - Replace with 0.95x SV.

These ones may come off weird, but this is simply to make sure that the net scroll speed for this measure equals to 1.0.
01:42:340 - Snap the 0.1x SV to here using 1/16 snap.
01:42:628 - Snap the 0.1x SV to here using 1/16 snap.

01:42:893 - Remove this timing point as nothing actually changes there.


Hitsounds/other stuff
00:19:046 (19046|6) - Remove? BA only has 1 note there.
00:21:739 (21739|0) - Same as above.

01:14:046 (74046|0,74431|0,74816|0,75200|0,75585|0) - Add whistles here.
01:16:739 (76739|0,77123|0,77508|0,77893|0) - Add whistles here.

01:34:239 (94239|3,94623|4) - Move both notes one column to the left to give a bit of preparation for the upcoming 1/6 notes.

01:35:393 (95393|4,95489|3) - Ctrl + J for the pitch.

01:38:277 (98277|6,99046|6,99816|6,100585|0) - Add whistles here.

01:55:393 (115393|2,115521|0,115585|1) - Rearrange to 1,3,1. This is to give better pattern execution for the left hand, and a better lead in for the upcoming 1/3 jacks.
[]
[Black Another]
Mod inside
SVs/Timing Points
These ones may come off weird, but this is simply to make sure that the net scroll speed for this measure equals to 1.0.
01:42:340 - Snap the 0.1x SV to here using 1/16 snap.
01:42:628 - Snap the 0.1x SV to here using 1/16 snap.

01:42:893 - Remove this timing point as nothing actually changes there.


Hitsounds/other stuff
00:19:046 (19046|0) - Add whistle here.
00:21:739 (21739|0) - Add whistle here.

00:30:777 (30777|1) - Move to 1 for pitch?

00:36:739 (36739|5,36867|4,36995|5,37123|4) - Remove the whistle hitsound? I think one whistle per chord should be enough to put emphasis on there.
00:39:431 (39431|0) - Same as above.

00:41:739 (41739|0) - Remove whistle hitsound, other diffs didn't have that there.

01:10:393 (70393|4,70489|0) - Ctrl + J for the pitch.

01:14:046 (74046|0,74431|0,74816|0,75200|0,75585|0) - Add whistles here.
01:16:739 (76739|0,77123|0,77508|0,77893|0) - Add whistles here.

01:34:239 (94239|3,94623|4) - Move both notes one column to the left to give a bit of preparation for the upcoming 1/6 notes.

01:35:393 (95393|4,95489|3) - Ctrl + J for the pitch.

01:50:585 (110585|3,110713|4,110841|3,110970|4) - Remove the whistle hitsound? I think one whistle per chord should be enough to put emphasis on there.

Oh, and snap the preview point to 00:29:431 - .


blorp


ExUsagi wrote:

finally a rescue, heu..

... hp 8.5, thanks blocko, i can't pass this anymore Q.Q
woops

EDIT: woops again, forgot to put http://puu.sh/lrUq1/c50fb40fa7.png on a suggestion 01:54:239 - on Hyper.
Topic Starter
pwhk

Blocko wrote:

One more.
Have a hitsound mod or something.


7K
7K Column:
| 1 | 2 | 3 | 4 | 5 | 6 | 7 |
[]
[Normal]
Mod inside
00:05:970 (5970|0) - Add a finish here for a combination of whistle|finish.

00:09:046 (9046|3) - Add a whistle here for a combination of whistle|finish. all done

00:21:643 (21643|0,21931|4) - Move this down a line with 1/4 snap since the piano starts at that point. ok

00:53:662 (53662|3) - Move to 3 for the hand balance ok

01:07:508 to 01:19:816 - Give some more love to the first column by rearranging some of the patterns to have more notes there? ok

01:13:662 (73662|4) - Add a finish here for a combination of whistle|finish. sure

01:33:277 - Missing 1/3 notes here? You had them on 00:19:431 - . oh sure

01:35:489 (95489|4,95777|2) - Move this down a line with 1/4 snap since the piano starts at that point.ok

01:41:354 (101354|0,101739|1,102123|2,102412|1,102700|2) - Maybe switch these finishes to whistles instead to give off a more impactful effect. sure
[]
[Hyper]
Mod inside
00:25:970 - Might be a bit too heavy on the left. Move some notes for pitch and for the right hand? Somewhat like this: http://puu.sh/lrpR4/1907d454ef.png ok tweaked a bit

00:28:470 (28470|1,28566|3) - Ctrl + J for the pitch. ok

00:31:354 (31354|0,31739|0,32123|0,32508|0,32893|0,33277|0) - Add whistles here.
00:33:662 (33662|6,34046|6,34431|6,34816|6,35200|6,35585|6,35970|6,36354|6,36546|6) - Add whistles here.
00:37:508 (37508|3,37893|0,38277|1,38662|5,39046|3,39431|6) - Add whistles here. all done

01:21:162 (81162|2) - Add finish here. sure

01:34:239 (94239|3,94623|4) - Move both notes one column to the left to give a bit of preparation for the upcoming 1/6 notes. ok

01:35:393 (95393|4,95489|3) - Ctrl + J for the pitch. ok tweaked notes a bit

01:44:816 (104816|0,105200|0,105585|0,105970|0,106354|0,106739|0,107123|0,107316|0) - Add whistles here.
01:47:508 (107508|6,107893|6,108277|6,108662|6,109046|6,109431|6,109816|6,110104|6,110393|6) - Add whistles here. all done

Next suggestions will focus more on adding kicks and hitsounds to have a similar density with 00:37:508 - .
01:51:354 - Add a note on 2 for the kick.
01:52:893 - Same as above, but on 6.
01:54:239 - Maybe something like this to add the kick in? EDIT: http://puu.sh/lrUq1/c50fb40fa7.png
01:55:970 - Add a note on 2 for the kick.
Be sure to add whistle hitsounds if you applied the 4 suggestions above! all done

01:51:162 (111162|4,111546|3,111739|4,111931|3) - Add whistles here.
01:52:123 (112123|2,112316|3,112508|4,112700|2,113085|3,113277|4,113470|2) - Add whistles here.
01:53:662 (113662|1,113854|2,114046|3,114239|0,114623|6,114816|2,115008|3) - Add whistles here.
01:55:200 (115200|1,115393|1,115585|2,115777|2,116162|3,116354|2,116546|1) - Add whistles here. all done
[]
[Another]
Mod inside
SVs/Timing Points
Think you can make the SVs here easier so it has some sort of difficulty progression with BA?

00:42:893 - Replace with 0.80x SV.

00:53:662 - Replace with 0.82x SV.
00:54:046 - Replace with 0.84x SV.
00:54:431 - Replace with 0.86x SV.
00:54:816 - Replace with 0.88x SV.
00:55:200 - Replace with 0.90x SV.

01:05:970 - Replace with 0.92x SV.
01:06:354 - Replace with 0.94x SV.
01:06:739 - Replace with 0.96x SV.
01:07:123 - Replace with 0.98x SV.

01:32:123 - Replace with 0.90x SV.
01:38:277 - Replace with 0.95x SV.

These ones may come off weird, but this is simply to make sure that the net scroll speed for this measure equals to 1.0.
01:42:340 - Snap the 0.1x SV to here using 1/16 snap.
01:42:628 - Snap the 0.1x SV to here using 1/16 snap.

01:42:893 - Remove this timing point as nothing actually changes there. all done


Hitsounds/other stuff
00:19:046 (19046|6) - Remove? BA only has 1 note there. sure
00:21:739 (21739|0) - Same as above. sure

01:14:046 (74046|0,74431|0,74816|0,75200|0,75585|0) - Add whistles here.
01:16:739 (76739|0,77123|0,77508|0,77893|0) - Add whistles here. all done

01:34:239 (94239|3,94623|4) - Move both notes one column to the left to give a bit of preparation for the upcoming 1/6 notes. ok

01:35:393 (95393|4,95489|3) - Ctrl + J for the pitch. ok same as H

01:38:277 (98277|6,99046|6,99816|6,100585|0) - Add whistles here. done

01:55:393 (115393|2,115521|0,115585|1) - Rearrange to 1,3,1. This is to give better pattern execution for the left hand, and a better lead in for the upcoming 1/3 jacks. sure
[]
[Black Another]
Mod inside
SVs/Timing Points
These ones may come off weird, but this is simply to make sure that the net scroll speed for this measure equals to 1.0.
01:42:340 - Snap the 0.1x SV to here using 1/16 snap.
01:42:628 - Snap the 0.1x SV to here using 1/16 snap.

01:42:893 - Remove this timing point as nothing actually changes there.all done


Hitsounds/other stuff
00:19:046 (19046|0) - Add whistle here.
00:21:739 (21739|0) - Add whistle here.all done

00:30:777 (30777|1) - Move to 1 for pitch? sure

00:36:739 (36739|5,36867|4,36995|5,37123|4) - Remove the whistle hitsound? I think one whistle per chord should be enough to put emphasis on there.ok
00:39:431 (39431|0) - Same as above.sure

00:41:739 (41739|0) - Remove whistle hitsound, other diffs didn't have that there. not sure how I missed this lol

01:10:393 (70393|4,70489|0) - Ctrl + J for the pitch. tweaked this part a bit

01:14:046 (74046|0,74431|0,74816|0,75200|0,75585|0) - Add whistles here.
01:16:739 (76739|0,77123|0,77508|0,77893|0) - Add whistles here. all done

01:34:239 (94239|3,94623|4) - Move both notes one column to the left to give a bit of preparation for the upcoming 1/6 notes. ok

01:35:393 (95393|4,95489|3) - Ctrl + J for the pitch. done as A

01:50:585 (110585|3,110713|4,110841|3,110970|4) - Remove the whistle hitsound? I think one whistle per chord should be enough to put emphasis on there. ok

Oh, and snap the preview point to 00:29:431 - done.


blorp


ExUsagi wrote:

finally a rescue, heu..

... hp 8.5, thanks blocko, i can't pass this anymore Q.Q
woops

EDIT: woops again, forgot to put http://puu.sh/lrUq1/c50fb40fa7.png on a suggestion 01:54:239 - on Hyper.
Blocko
This one should be the last one. Hopefully!


7K
7K Column:
| 1 | 2 | 3 | 4 | 5 | 6 | 7 |
[]
[Normal]
Mod inside
00:24:046 (24046|6,24239|3) - Shouldn't this be 1/3 here for the piano?

01:37:893 (97893|6,98085|4) - Same as above.
[]
[Black Another]
Mod inside
01:06:546 (66546|3) - Turn this into a grace pattern by moving this down a line with 1/8 snap? It's mostly to follow that synth.
Or you could leave it as it is if you're mostly following the drums.

Also, snap every difficulty's preview point to 00:29:431 - .


nyoom
Topic Starter
pwhk

Blocko wrote:

This one should be the last one. Hopefully!


7K
7K Column:
| 1 | 2 | 3 | 4 | 5 | 6 | 7 |
[]
[Normal]
Mod inside
00:24:046 (24046|6,24239|3) - Shouldn't this be 1/3 here for the piano? yes, sure

01:37:893 (97893|6,98085|4) - Same as above. sure
[]
[Black Another]
Mod inside
01:06:546 (66546|3) - Turn this into a grace pattern by moving this down a line with 1/8 snap? It's mostly to follow that synth.
Or you could leave it as it is if you're mostly following the drums. sure

Also, snap every difficulty's preview point to 00:29:431 - . :oops: done


nyoom
thanks again! :)
Blocko
Nice song, nice map. Get ready because this is now...

Qualified!

Congratulations, pwhk!
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