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Imagine Dragons - Warriors

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VINXIS
well get 2 ur map after i wake up ay
Topic Starter
Tician

AlpacaCokelat wrote:

Hii! from queue
this song makes me want to punch a wall Why? This sounds so negative D:


[General]

  1. I strongly suggest Preview Point starts from 00:33:890 - because it's the start of the chorus, and Preview Point in the middle of the chorus is kinda weird I like it like it is, cause it's the best part of the song
  2. Well idk about the diff's names, but i suggest you to change them into normal ENHI names before any BATs point this out because t/187555 I am going to catch a QAT to ask to get sure - https://osu.ppy.sh/ss/2169267

[Bronze]

  • some combos are a bit too long for easiest diff, so a bit of nc mod if you don't mind
    00:12:351 (5) - nc
    00:36:967 (5) - ^
    00:43:120 (3) - ^
    00:49:274 (5) - ^
    00:55:428 (4) - ^
    01:20:043 (5) - ^
    01:26:197 (5) - ^
    01:32:351 (4) - ^
    01:38:505 (5) - ^
    01:44:659 (4) - ^
    02:21:582 (5) - ^
    02:27:736 (5) - ^
    02:33:890 (4) - ^
    02:43:121 (5) - ^
    ok ok due to your the second one tell me this I fixed it ;_;

    00:21:582 (1) - only suggestion, since current one is slightly not neat because the distance between this slider and previous one is too closehttp://puu.sh/cpwUq/376e7317a4.jpg <-- link failed, but I got the right link out of it - fixed
    00:31:582 (2) - move to 64|40 fixed
    00:58:505 (1) - ds is a bit off. move it farther fixed
    00:58:505 (1,2,3) - also make them more symmetrical. i copy-pasted (1) for (3)'s shape http://puu.sh/cpxaQ/56ded4647b.jpg fixed
    01:29:274 (1) - starting the break here is kinda weird. would be better if break starts right after 01:47:736 (1) - I am confused, it is right there where it should be o.o Maybe you deleted something when modding?
    02:36:967 (1,2,3,4,5,6,7,8) - although this pattern really fits the song, it can be hard for beginners. you should change some of them into sliders I got enough slider after them, this is like using 1/1 at 156 BPM it shouln't be too hard for beginners
    02:46:326 - since the end of the song is a long note, how about adding a spinner from 02:46:326 - until 02:48:505 - ? ofc the hitsound must be lowered gradually until the end. and when the spinner ends, mute it Every diff have to end on the same tick, if I do this I have to do this for any other diff too, that's not fitting >.<

    some hitsound suggestions
    00:58:505 (1) - would be better if you add normal-hitfinish but it's up to you I will keep it
    01:10:812 (1) - add clap at slider's head. fits the song. or you can just use finish, as long as it's drum sampleset There are already other sounds on them, I don't want to get these white ticks more attention
    01:12:351 (3) - ^
    01:13:889 (1) - ^
    01:14:658 (2) - ^
    01:15:428 (4) - ^ at slider's head
    01:16:966 (1) - ^
    01:18:505 (3) - ^
    01:47:736 (1) - add finish. to accent the end of chorus added a normal finish
    02:40:044 (1) - add soft-hitfinish at slider's head done and removed the clap instead

[Sliver]

  • 00:12:351 (6) - nc done
    00:18:505 (7) - ^ ^
    00:24:659 (7) - ^ ^
    00:25:044 (8,11) - they're touching each other. make them like this? http://puu.sh/cpyfp/692a75906c.jpg Hum I don't get it it's already like in your picture
    00:30:813 (7) - nc done
    00:36:967 (5) - end this slider at 00:38:120 - . because the previous pattern 00:33:890 (1,2,3,4) - is still in 1/4 beats but it's following the vocal exavtly =(
    00:43:120 (6) - nc done
    00:47:736 (4,5) - copy paste (4) for (5)'s shape is better, for symmetry. and ofc you have to adjust the patterns afterwards http://puu.sh/cpyqY/c3002ff326.jpg I don't it's all blanket anything
    00:49:274 (6) - nc done
    00:51:582 (9,10) - i suggest to make these circles into a slider snapped in 1/6 bsd. adjust the pattern afterwards if you follow http://puu.sh/cpyxC/8d51c3162a.jpg done
    00:58:505 (1) - ds is off. move it a bit farther done
    00:58:505 (1) - add finish at slider's head done
    01:02:095 (6) - nc
    01:06:198 (5) - ^
    01:07:736 (9) - ^
    01:13:890 (7) - ^
    01:20:044 (7) - ^ all done
    01:21:582 (11) - use drum-sampleset at slider's tail I don't want it to be the same sound like the others, it's not a hard vocal
    01:29:274 (1) - make sure this slider encircled 01:27:736 (7) - a bit http://puu.sh/cpyJN/9a3ce1928c.jpg calles blanket :P - done
    01:46:197 (6) - add normal-hitfinish at slider's head I need the drumsound for the tripple-drums
    02:13:633 (2,3) - fix the blanket http://puu.sh/cpyST/c7f5b5b09f.jpg done
    02:15:172 (4,5) - idk only suggestion, stack 02:15:428 (5) - 's tail with 02:13:890 (3) - 's head. i slightly changed 02:15:172 (4,5) - 's position for this http://puu.sh/cpyXs/73b5d73352.jpg and ofc you have to change the pattern afterwards if you follow done
    02:21:582 (7) - nc done
    02:30:428 (7) - move this to 02:30:556 - ? consistent with 02:25:941 (2,3) - done
    02:30:813 (1,2,3,4) - since the rhythm flow continuously, i suggest to change 02:33:505 (5) - into a slider http://puu.sh/cpz8n/e5f07183e9.jpg wow that sounds nice, thx! - done
    02:33:890 (6) - nc done
    02:35:044 (9,10) - fix the blanket http://puu.sh/cpz9Z/b2104f5361.jpg done
    02:36:710 (11) - i suggest to delete this circle, because at this part the vocal isn't standing out thus makes it hard to follow done
    02:40:044 (1) - add soft-hitfinish at slider's head done
    02:46:326 - same like other diffs. since the end of the song is a long note, how about adding a spinner from 02:46:326 - until 02:48:505 - ? ofc the hitsound must be lowered gradually until the end. and when the spinner ends, mute it :x

[Gold]

  • why is OD really low lol OD+1 or OD+2, up to you

    00:20:813 (6,7,8,9) - since you're not following the vocal here, i suggest to use the drum-sampleset done
    00:32:351 (4) - idk why'd you lowered the sv since it doesn't make any sense for me, but yeah up to you
    00:37:736 (1) - remove nc done
    00:58:505 (1) - add soft-hitfinish at slider's head not really fitting to my other hitosunds
    00:58:505 (1,2,3) - 00:59:274 (4,5,6) - would be better if you use the usual 1.7x ds for each pattern. because 1.9x is too far and the sv is kinda slow so it's not really pleasant to play I have to it's looking so damn ugly if I turn it down - then I have to use it for everything else
    01:05:428 (1) - remove nc done
    01:13:890 (1,2) - rhythm suggestion, since the current one suddenly follows the vocal and it's kinda awkward http://puu.sh/cpAkY/869a84a360.jpg done I love your rhythm suggestions, while mapping I was going crazy witht he rhythm of that song
    01:20:044 (1,2,3,4) - if you want to follow the vocal here, i suggest to change those sliders into circles consecutively. fits the vocal better http://puu.sh/cpAtq/740fae45f9.jpg I like it as it is D:
    01:33:120 (1) - remove nc done
    01:33:120 (1) - add a circle here for consistency, since the overall rhythm pattern here is quite dense I will keep it for now it's strange to have a gap in the middle of these density
    01:46:966 (7) - nc done
    02:16:967 (5) - ^ done
    02:19:915 - add a circle here and stack it at 02:20:043 (4) - 's head. more fun to play done
    02:29:274 (5) - add normal-hitfinish at slider's head like it as it is
    02:36:967 (1) - soft-hitfinish at slider's head fits the song better than drum-hitwhistle done
    02:38:120 (4,5) - don't let them touch each other moved it a bit
    02:40:044 (1) - soft-hitfinish at slider's head fits the song better than drum-hitclap ok ok
    02:46:326 - same like other diffs. since the end of the song is a long note, how about adding a spinner from 02:46:326 - until 02:48:505 - ? ofc the hitsound must be lowered gradually until the end. and when the spinner ends, mute it

    yesterday i played this and it was a wreck and now it's gold punpunpunpunpun lol nice diff
glad to hear!


[Platinum]

OD+1?
oh oh due to you called it platinum, but I changed it to diamond before 2 days, I hope you didn't moded a old version
  • overall, it has awesome rhythm for insane, but the thing is it's not quite consistent, which makes it uncomfortable to play. for example 00:08:762 (1,1,2,3,4) - , at 00:08:762 (1,1) - you followed the vocal and while still in the same pattern you suddenly followed the normal 1/6 beat after that. it's quite awkward to play.also another example is 00:58:505 (1,2,3,4,5,1,2,3,4,5) - . the rhythm here 00:58:505 (1,2,3,4) - solely follows the (nearly quiet) violin , and suddenly you followed the usual 1/6 instrument beat after that 01:00:044 (1,2,3,4,5) - idk i played this diff like 3 times yesterday and now i'm used to the rhythm inconsistencies, even though during the firstplay it kinda bugged me You are the first person who not told me that the rhythm is wrong, you pointed out which background or vocal I followed I am so damn happy somebody even noticed that!

    00:08:762 (1,1) - it would be better if you just start the mapping at 00:09:274 - . these two sliders seems forced and not really pleasant to play. and if you follow this, you might want to change your combo pattern afterwards i really suggest you to follow this one. especially if modders before me also had pointed this out. makes it more fun to play if you follow this suggestion yeah done
    00:12:351 (7,8) - bad overlap how's a good one looking? I made this on purpose >.< - nvm fixed it
    00:13:120 (9,10,1) - yesterday i played this and it's not stacked. i prefer the unstacked one, since the song doesn't indicate anything that requires accentuate such as stacking like this de-stacked it :D
    00:21:582 (1,2) - don't really like the flow but i'm out of ideas to change this so yeah. if you want, you can ctrl+G each of these sliders 00:21:967 (2) - 00:22:351 (3) - 00:22:736 (4) - I like them as they are
    00:24:274 (3,1) - bad overlap fixed... still wth is a good overlap? T-T
    00:27:736 (1,2) - you might want to make them a bit farther from each other. looks neater like that http://puu.sh/cpByz/9e72e1ac5e.jpg done
    00:31:967 (4,5) - the rhythm gap between them is kinda big but the ds between the them is only 1.1x . i suggest to separate them farther. also good to avoid bad overlaps hope it's better now
    00:46:967 (2,3) - also bad overlap fixed
    00:53:890 (1,1,2,3,1,2) - the combo is really weird. i suggest to remove nc at 00:54:659 (1) - done
    00:58:505 (1) - soft-hitfinish at slider's head fits better done
    01:00:044 (1,2,3,4,5) - prior to the rhythm issue i mentioned before, i suggest this rhythm so it'll be consistent with 00:58:505 (1,2,3,4) - http://puu.sh/cpBM7/2ff1e842a0.jpg done
    01:07:736 (1,1,2,1) - also really weird combo pattern, since the music doesn't show significant things that requires nc spam like this or anything like that, so i suggest to remove nc at 01:08:505 (1) - done
    01:09:274 (1,2,3,4,5,6,7,8) - kinda hard to read when the ds is kinda low like this. i actually prefer your previous pattern but yeah it's up to you highered the DS a bit
    01:14:146 (2,3) - bad overlap I am out of ideas I am just avoiding, I have to know what's a good overlap ._.
    01:15:428 (1,2) - why the ds is really low. i suggest to move (2) somewhere else farther done
    01:18:377 - add a circle here and stack it at 01:18:505 (5) - 's head done
    01:20:044 (1,2,3,4) - same like what i've mentioned in Gold diff, i suggest to make these short sliders into consecutive circles. fits the vocal better, and the clicking actually accentuate the vocal better :x
    01:36:197 (2,3) - bad overlap fixed
    01:46:709 (1) - remove nc done
    02:17:351 (10) - nc done
    02:17:351 (10,11,12) - since these pattern followed the drum a lot, so i suggest to use the drum-sampleset it alread was...
    02:19:658 (6,7) - make them a bit farther from each other just moved the tail of (6)
    02:25:428 (2,3) - also bad overlap. if you don't make them overlap and make the space between them bigger, it's actually more challenging to play done
    02:33:120 (1) - remove nc done
    02:36:710 (1) - ^ done
    02:40:044 (1) - finish at slider's head
    02:44:660 (7) - nc done

    this is one of my favourite diff. but aside from rhythm issue i've mentioned before, you might want to fix these 'occasional' low ds like 01:38:504 (1,2) - 02:27:735 (1,2) - etc. there are rather a lot of them. it's really a pity that you copy-pasted all the kiai(s)' rhythm and slider's formations (you just rotate them lol) next time if you're going to remap or smth i hope you don't please don't copy paste like this. kinda boring to play tbh
searching for the low DS, thx for your Mod, it was awful!

i guess that's all. awesome vid btw
goodluck~!
VINXIS
m4m m808

suggestion thing like i usually do and since i am a horrible modder TT_TT
Bronze
mod isn't in chronological order btw
00:43:120 (3,4,5) - NC for dese each?
00:55:428 (4,5,6) - ^
01:32:351 (4,5,6) - ^
01:44:659 (4,5,6) - ^
02:21:582 (5,6,7) - ^
02:33:890 (4,5,6) - ^


00:47:736 (3) - dis slider shape doe?
00:51:582 (7,8) - change 2 slider?

02:38:505 (5) - NC?
02:43:121 (5) - NC?
Silver
1/6 tim 2 cry lmaoo
00:36:967 (5) - end on red tick?
01:31:967 (5) - sounds off-beat... i think it sounds better at 01:32:095?
01:36:710 (2,4) - red tickkkkkk?
02:21:197 (6) - offbeat
02:33:890 (1,2,3,4) - delete 2 and 4?
02:38:505 (5) - NC?
02:41:582 (3) - NC?
Gold
00:58:890 (2,3,5,6) - ahhhhhhh idk it sounds awks
01:41:197 (10,11) - position n time swap
it'd be better if u stacked or changed the circles into streams because it might be too fast for most hard players but ye a good map
Diamond
mod isn't in chronological order btw
00:35:300 (3,4) - asdf (stack or smth? this is 2 op for a 4.25 star)
01:24:530 (3,4) - asdf again

00:38:505 (1,2) - uhmhmuymhmuhmuh
01:27:735 (1,2) - ^

00:40:428 (2,3,4) - pls
00:51:197 (2,3,4) - ^
01:29:658 (2,3,4) - ^
01:40:427 (2,3,4) - ^
02:18:889 (2,3,4) - ^
02:29:658 (2,3,4) - ^
THESE TRIANGLES RIPME

01:21:582 (5) - airman memes
js 1/6 at this bpm is like single tapping 234 bpm rip
u cud map at the solo for the silver/gold/insane idk lo l
goodluck m8
Topic Starter
Tician

VINXIS wrote:

m4m m808

suggestion thing like i usually do and since i am a horrible modder TT_TT Just go on modding, you will learn^^
Bronze
mod isn't in chronological order btw
00:43:120 (3,4,5) - NC for dese each?
00:55:428 (4,5,6) - ^
01:32:351 (4,5,6) - ^
01:44:659 (4,5,6) - ^
02:21:582 (5,6,7) - ^
02:33:890 (4,5,6) - ^


00:47:736 (3) - dis slider shape doe? done
00:51:582 (7,8) - change 2 slider? they fit t the hard vocals

02:38:505 (5) - NC? cause of the pattern I do not use a NC here
02:43:121 (5) - NC?
Silver
1/6 tim 2 cry lmaoo
00:36:967 (5) - end on red tick? vocal
01:31:967 (5) - sounds off-beat... i think it sounds better at 01:32:095? I think your right but everone is hearing aynthing else I am keeping as it is for now
01:36:710 (2,4) - red tickkkkkk? they fit
02:21:197 (6) - offbeat same as above
02:33:890 (1,2,3,4) - delete 2 and 4? Have to keep the density here
02:38:505 (5) - NC? pattern
02:41:582 (3) - NC? pattern

Gold
00:58:890 (2,3,5,6) - ahhhhhhh idk it sounds awks ._.
01:41:197 (10,11) - position n time swap [/color]
it'd be better if u stacked or changed the circles into streams because it might be too fast for most hard players but ye a good map

Diamond
mod isn't in chronological order btw
00:35:300 (3,4) - asdf (stack or smth? this is 2 op for a 4.25 star)
01:24:530 (3,4) - asdf again damn you pointed out wnything I didn't got any more cause of changes

00:38:505 (1,2) - uhmhmuymhmuhmuh
01:27:735 (1,2) - ^

00:40:428 (2,3,4) - pls
00:51:197 (2,3,4) - ^
01:29:658 (2,3,4) - ^
01:40:427 (2,3,4) - ^
02:18:889 (2,3,4) - ^
02:29:658 (2,3,4) - ^
THESE TRIANGLES RIPME Already changed everything^^

01:21:582 (5) - airman memes
js 1/6 at this bpm is like single tapping 234 bpm rip converted to 1/4 it's exactly single tapping 104 BPM
u cud map at the solo for the silver/gold/insane idk lo l I watched somebody trying to map this guitar it was horrible so I keep it like it is :D
goodluck m8
Thx for the mod
VINXIS

Tician wrote:

js 1/6 at this bpm is like single tapping 234 bpm rip converted to 1/4 it's exactly single tapping 104 BPM
is it o
jyu

Tician wrote:

AlpacaCokelat wrote:

Hii! from queue
this song makes me want to punch a wall Why? This sounds so negative D:
lol no ofc not, this song makes me really pumped xD
Sognux
Hello~

I suck at modding, please bare with me ;_;
THIS IS 78 BPM HOW COULD ANYONE HAVE MAPPED THIS?!?!?!?

Bronze
That long break though.

Silver (YAY IT'S MY DIVISION #PROUD)
00:10:299 (3) - I did not like this, not at all.
00:46:967 (2,3) - These 2 notes didnt really fit in with the beat, maybe change them for something else?
That's a long break btw...

Gold (Incoming Victorious Skin)
01:05:941 (4,5) - Half of these notes are literally half outside the playing field.
01:13:120 (5,6,7,8) - Move these abit more inside the playing field.
Aaaaanndd there's the break...

Diamond (What happened to Plat?! D:)
I liked this difficulty.


Good luck on getting this ranked~
Birdy
[General]
Please update the description - different diff names than in the mapset.

[Bronze]
00:24:659 (1,2) - Copy and flip the (1), and place it to x:68 y:172 for perfect blanket.
00:32:351 (3) - You could remake the slider by first making it horizontally, and then rotating about 40 degrees. It's a bit steep now. Aim for a shape like this: http://puu.sh/cr8ZP/9139dafb7d.png
02:12:351 (1) - CTRL+G, please.
02:36:967 (1,2,3,4,5,6,7,8) - I'm not entirely sure if this is completely suitable for Easy diff, but please consider connecting at least (3,4) and (7,8) as sliders.
It's a beautiful Easy diff.

[Silver]
The 1/6-heavy intro seems really weird compared to the rest of the map, as that kind of placement barely appears ever again. Not sure if that's an issue, just personally think it's rather odd.
00:41:582 (4) - Could be a 1/2 repeat-slider to match the music better.
00:52:351 (1,2,3) - Straight slider patterns are not too creative, just saying.
01:00:044 (3,4) - This overlap doesn't look too good.
01:02:352 (2,3) - Combine into one slider to match the music better.
01:04:659 (1,2) - ^
01:06:198 (1,2) - ^
01:21:582 (5) - Move it one square upwards.
The rest of the diff is all fine by me.

[Gold]
01:11:967 (3) - Not entirely sure about why did you decide to put a 1/6 slider here. Please put a single circle, like at 01:13:505 (8).
02:39:659 (8) - The slider could be bigger, less compressed, you know.

[Diamond]
01:05:300 (2) - Start it 1/6 later, and place a circle here.
01:14:146 (2,3,4) - The pattern is alright itself, but the design suffers, honestly. Make the sliders interesting, please.
01:35:427 (1,2) - Perhaps CTRL+G the (2)? That'd remove the random anti-jump and make it flow better.
02:20:043 (7,9) - Slight overlap, could be easily fixed though it's not too big a problem.

Cool mapset and song, good luck with the ranking process!
Topic Starter
Tician

Sognux wrote:

Hello~

I suck at modding, please bare with me ;_;
THIS IS 78 BPM HOW COULD ANYONE HAVE MAPPED THIS?!?!?!? everything is possible^^

Bronze
That long break though.

Silver (YAY IT'S MY DIVISION #PROUD)
00:10:299 (3) - I did not like this, not at all. I do not know what to do else :/
00:46:967 (2,3) - These 2 notes didnt really fit in with the beat, maybe change them for something else? changed
That's a long break btw...

Gold (Incoming Victorious Skin)
01:05:941 (4,5) - Half of these notes are literally half outside the playing field. that's OK as long as the AiMod is not crying about that^^
01:13:120 (5,6,7,8) - Move these abit more inside the playing field. not neccessary
Aaaaanndd there's the break...

Diamond (What happened to Plat?! D:)
I liked this difficulty. It's nearly the same just the diff name is different


Good luck on getting this ranked~
Thx for the mod
Topic Starter
Tician

Static Noise Bird wrote:

[General]
Please update the description - different diff names than in the mapset. oops didn't saw that hope I can remember that when uploading x.x

[Bronze]
00:24:659 (1,2) - Copy and flip the (1), and place it to x:68 y:172 for perfect blanket. oops thx^^
00:32:351 (3) - You could remake the slider by first making it horizontally, and then rotating about 40 degrees. It's a bit steep now. Aim for a shape like this: http://puu.sh/cr8ZP/9139dafb7d.png more curvy, less curvy... I think I will keep it for now and start a poll *joking*^^
02:12:351 (1) - CTRL+G, please. done
02:36:967 (1,2,3,4,5,6,7,8) - I'm not entirely sure if this is completely suitable for Easy diff, but please consider connecting at least (3,4) and (7,8) as sliders. I loved that so much, but due to your the 3rd one now I will do this ;_;
It's a beautiful Easy diff.

[Silver]
The 1/6-heavy intro seems really weird compared to the rest of the map, as that kind of placement barely appears ever again. Not sure if that's an issue, just personally think it's rather odd. It's the rhythm it made me crazy, I will listen to any mentions D:
00:41:582 (4) - Could be a 1/2 repeat-slider to match the music better. I understand but I want to keep this one slider for "warriors"^^
00:52:351 (1,2,3) - Straight slider patterns are not too creative, just saying. I know, I know^^
01:00:044 (3,4) - This overlap doesn't look too good.god damn I never do any good overlaps T^T - foxed
01:02:352 (2,3) - Combine into one slider to match the music better. done
01:04:659 (1,2) - ^
01:06:198 (1,2) - ^ fixed both
01:21:582 (5) - Move it one square upwards. done
The rest of the diff is all fine by me.

[Gold]
01:11:967 (3) - Not entirely sure about why did you decide to put a 1/6 slider here. Please put a single circle, like at 01:13:505 (8). I don't know it either o.o - fixed
02:39:659 (8) - The slider could be bigger, less compressed, you know. I understand, it didn't look good so I decided to make a normal curve slider out of it

[Diamond]
01:05:300 (2) - Start it 1/6 later, and place a circle here. I moved the slider but I deleted the circle, it's not fitting in my opinion
01:14:146 (2,3,4) - The pattern is alright itself, but the design suffers, honestly. Make the sliders interesting, please. I am out of ideas x.x
01:35:427 (1,2) - Perhaps CTRL+G the (2)? That'd remove the random anti-jump and make it flow better. done
02:20:043 (7,9) - Slight overlap, could be easily fixed though it's not too big a problem. It was made on purpose ;_; fixed

Cool mapset and song, good luck with the ranking process!
Thx for the mod! :3
Topic Starter
Tician
Can't update the Beatmap-Description -> t/253192&start=0

The Beatmap itself is up-to-date now, so let the M4M go on! =)
Mao

Sognux wrote:

THIS IS 78 BPM HOW COULD ANYONE HAVE MAPPED THIS?!?!?!?
Low BPM are great <3
Darcsol
This is the most frustrating mod yet. I have to retype this post three times when the site went down and my browser crashed. This is why you save drafts.

Anyway, M4M request:


[General]
  1. Because this map has a sub-par MP3, I'll provide you the original MP3. If you use it, remember to change the map's offset and resnap all notes.
  2. Remove "(Riot)" from the source since it's already provided in tags, making it redundant. "League of Legends" is fine on its own.
  3. Include the follow to tags:

    • 2014 World Championship alternative symphonic hard rock single
      (self-explanatory; genres of this song; this song was released standalone
  4. I highly recommend adding custom colors to the map. The default colors detract to the video and adding custom colors add would enhance it.
  5. I recommend moving the preview point to either 00:33:890 - or 01:23:120 . It's better to have it on the beginning of the chorus to represent the song fully.
  6. Personally I would disable the epilepsy warning. Comparing to other videos, this one is pretty tame.

  7. There's too much finishing hitsounds in all kiai times. I highly recommend toning it down, like have one finishing hitsound in every new combo or have one in every 3rd white tick.

[Bronze]
  1. 00:24:659 (1) - Remove new combo?

[Silver]
  1. Uncheck "Widescreen Support" and "Letterbox during breaks"

    1. 00:09:274 - The first 24 seconds of the map is full of 1/6 beats, but there's little 1/6 beat anywhere. Yet in 00:58:505 - it goes as normal. I highly recommend you to remap this part similar to 00:58:505 . Please it keep it consistent.

[Gold]
  • Fine
[Diamond]
  1. 01:23:120 - It's disappointing for me to see this part copied, pasted, and mirrored. Any reason for it?
  2. (UNRANKABLE) 01:25:427 (6) - Slider's end is not snapped
  3. (UNRANKABLE) 01:27:350 (4) - Same as above ^
  4. (UNRANKABLE) 01:30:427 (6) - ^
  5. (UNRANKABLE) 01:32:350 (1) - ^
  6. (UNRANKABLE) 01:33:889 (5) - ^
  7. (UNRANKABLE) 01:35:427 (1) - ^
  8. (UNRANKABLE) 01:38:504 (1) - ^
  9. (UNRANKABLE) 01:45:427 (3) - ^
  10. (UNRANKABLE) 02:21:581 (1) - ^
  11. (UNRANKABLE) 02:24:658 (1) - ^

Other than minor annoyances and fixable problems, the map is fine.

Happy mapping
Topic Starter
Tician

Darcsol wrote:

This is the most frustrating mod yet. I have to retype this post three times when the site went down and my browser crashed. This is why you save drafts.

Anyway, M4M request:


[General]
  1. Because this map has a sub-par MP3, I'll provide you the original MP3. If you use it, remember to change the map's offset and resnap all notes. That was the thing I was talking about it's not fitting the Video. In my mp3 now the song starts at 3 seconds cause of the "RIOT" Logo that appears at the beginning. I am not able to cut or longer mp3 or anything ._.
  2. Remove "(Riot)" from the source since it's already provided in tags, making it redundant. "League of Legends" is fine on its own. done
  3. Include the follow to tags:

    • 2014 World Championship alternative symphonic hard rock single done
      (self-explanatory; genres of this song; this song was released standalone
  4. I highly recommend adding custom colors to the map. The default colors detract to the video and adding custom colors add would enhance it. done
  5. I recommend moving the preview point to either 00:33:890 - or 01:23:120 . It's better to have it on the beginning of the chorus to represent the song fully. OK ok
  6. Personally I would disable the epilepsy warning. Comparing to other videos, this one is pretty tame. BAT told me to use it, especially the break with the flashing lights in the sky is the problem

  7. There's too much finishing hitsounds in all kiai times. I highly recommend toning it down, like have one finishing hitsound in every new combo or have one in every 3rd white tick.
I keep it for now


[Bronze]
  1. 00:24:659 (1) - Remove new combo? oops fixed


[Silver]
  1. Uncheck "Widescreen Support" and "Letterbox during breaks" done

    1. 00:09:274 - The first 24 seconds of the map is full of 1/6 beats, but there's little 1/6 beat anywhere. Yet in 00:58:505 - it goes as normal. I highly recommend you to remap this part similar to 00:58:505 . Please it keep it consistent. I tried that, it's not wirking it's a completely difficult rhythm starting here and the singer is singing to the rhythm

[Gold]
  • Fine
[Diamond]
  1. 01:23:120 - It's disappointing for me to see this part copied, pasted, and mirrored. Any reason for it?
  2. (UNRANKABLE) 01:25:427 (6) - Slider's end is not snapped
  3. (UNRANKABLE) 01:27:350 (4) - Same as above ^
  4. (UNRANKABLE) 01:30:427 (6) - ^
  5. (UNRANKABLE) 01:32:350 (1) - ^
  6. (UNRANKABLE) 01:33:889 (5) - ^
  7. (UNRANKABLE) 01:35:427 (1) - ^
  8. (UNRANKABLE) 01:38:504 (1) - ^
  9. (UNRANKABLE) 01:45:427 (3) - ^
  10. (UNRANKABLE) 02:21:581 (1) - ^
  11. (UNRANKABLE) 02:24:658 (1) - ^ done

Other than minor annoyances and fixable problems, the map is fine.

Happy mapping
Darcsol

Tician wrote:

That was the thing I was talking about it's not fitting the Video. In my mp3 now the song starts at 3 seconds cause of the "RIOT" Logo that appears at the beginning. I am not able to cut or longer mp3 or anything ._.
Personally I would ignore the "RIOT" logo or cut it off. It's nothing significant. I still recommend you to find a better quality MP3. In the meantime, I'll try to edit the MP3.
Xakyrie
Don't forget that you can change the video's offset. ;)
wcx19911123
m4m here

[General]
I can't see any sb in this set, so maybe you need to cancel the sb warning
set letterbox all the same to all diffs plz(better to cancel it)
cancel wildscreen to all diffs plz, there's no sb in the set
these diff names are not allowed imo, you can only use custom name for the hardest diff

[Bronze]
00:25:428 - 00:25:428 - useless NC here
01:40:813 (2) - missed Normal sampleset here

[Silver]
00:38:120 - the slider should end at here imo
00:46:967 - 00:48:505 - 00:51:582 - missed Normal sampleset
01:13:890 (1,2) - I suggest change them into a single slider, like what you did at 01:10:813 (1) - and 01:12:352 (4) - . then the rhythm would be better imo
01:36:710 (2) - if you want to follow vocal here, this note should be at 01:36:582 - imo
02:30:044 - missed Normal sampleset
02:34:274 (2) - should be at 02:34:403 - imo, if you fixed this also please move 02:35:044 (4) - to 02:35:172 -

[Gold]
00:15:300 (10) - this note breaks the flow a bit, how about moving it to x:16 y:112
01:43:890 (6) - unsnapped slider end? I don't understand why snap it to 1/8 beat, it's a 1/3 song..
02:29:274 - missed Normal sampleset

[Diamond]
00:40:428 (2,3,4,5) - this pattern is too hard to be in an Insane diff imo, it's really hard to play the circle streams in such high bpm and large spacing, especially in zig-zag shape
02:29:658 (2,3,4,5) - ^, because you used many duplicate patterns in the diff, I mention the same kind of patterns only 1 time. so you'd better fix all of them if you want to fix

good luck
P.S. I might missed some missed Normal sampleset, you'd better double check the whole set by yourself
Topic Starter
Tician

wcx19911123 wrote:

m4m here

[General]
I can't see any sb in this set, so maybe you need to cancel the sb warning done
set letterbox all the same to all diffs plz(better to cancel it) done
cancel wildscreen to all diffs plz, there's no sb in the set done
these diff names are not allowed imo, you can only use custom name for the hardest diff they are, I asked a QAT, cause it's indicating the level of difficulty

[Bronze]
00:25:428 - 00:25:428 - useless NC here fixed
01:40:813 (2) - missed Normal sampleset here It shouldn't be a normal sampleset o.o I only used them on the downbeats

[Silver]
00:38:120 - the slider should end at here imo But it's following the vocal T-T I fix it cause it seems that nobody like it ._.
00:46:967 - 00:48:505 - 00:51:582 - missed Normal sampleset fixed
01:13:890 (1,2) - I suggest change them into a single slider, like what you did at 01:10:813 (1) - and 01:12:352 (4) - . then the rhythm would be better imo but it would not follow the vocals =/
01:36:710 (2) - if you want to follow vocal here, this note should be at 01:36:582 - imo I just want to keep it similar in every kiai, even if it's not following the vocal it follows the 1/3 rhythm I want to keep
02:30:044 - missed Normal sampleset ficed
02:34:274 (2) - should be at 02:34:403 - imo, if you fixed this also please move 02:35:044 (4) - to 02:35:172 - I think it fits like it is

[Gold]
00:15:300 (10) - this note breaks the flow a bit, how about moving it to x:16 y:112 I think it's good where it is
01:43:890 (6) - unsnapped slider end? I don't understand why snap it to 1/8 beat, it's a 1/3 song.. I don't know o.o Fixed it
02:29:274 - missed Normal sampleset fixed

[Diamond]
00:40:428 (2,3,4,5) - this pattern is too hard to be in an Insane diff imo, it's really hard to play the circle streams in such high bpm and large spacing, especially in zig-zag shape due to the rest it's maybe a little diff-spike but still OK
02:29:658 (2,3,4,5) - ^, because you used many duplicate patterns in the diff, I mention the same kind of patterns only 1 time. so you'd better fix all of them if you want to fix

good luck
P.S. I might missed some missed Normal sampleset, you'd better double check the whole set by yourself
Thx for your mod!
Rizen
I am so sorry for such a short mod, I found it very uncomfortable :(

SPOILER
[General]
  1. I won't touch Silver/Gold/Diamond too much because I know you have a rhythm in mind but I just don't get it :/
[Bronze]
  1. 00:20:044 - remove NC?
  2. 00:24:659 - ^
  3. 00:50:813 - I am slightly bothered by the slider curve poking out at the top. Maybe rotate to improve flow?
  4. 01:22:351 - Finish? (you had it in the diamond diff) or ignore (i read prev mods)
  5. 02:45:428 (4) - Try Ctrl+G, Ctrl+H, and reposition 4 and nc1. Feels nicer imo (you can ignore this if u disagree)
[Silver]
  1. 01:22:351 - Finish? (you had it in the diamond diff) or ignore (i read prev mods)
[Gold]
  1. 01:22:351 - Finish? (you had it in the diamond diff) or ignore (i read prev mods)
[Diamond]
  1. 01:22:351 - There's a finish here but not in any other diff. May want to address this?

Great song and mapping though! A shame I can't play it :(
Topic Starter
Tician

[ Rizen ] wrote:

I am so sorry for such a short mod, I found it very uncomfortable :(

SPOILER
[General]
  1. I won't touch Silver/Gold/Diamond too much because I know you have a rhythm in mind but I just don't get it :/
[Bronze]
  1. 00:20:044 - remove NC? fixed
  2. 00:24:659 - ^ not ficed, I don't see anything wrong
  3. 00:50:813 - I am slightly bothered by the slider curve poking out at the top. Maybe rotate to improve flow? I keep it like it is =)
  4. 01:22:351 - Finish? (you had it in the diamond diff) or ignore (i read prev mods) removed it from the diamond instead
  5. 02:45:428 (4) - Try Ctrl+G, Ctrl+H, and reposition 4 and nc1. Feels nicer imo (you can ignore this if u disagree) done
[Silver]
  1. 01:22:351 - Finish? (you had it in the diamond diff) or ignore (i read prev mods)removed from diamond
[Gold]
  1. 01:22:351 - Finish? (you had it in the diamond diff) or ignore (i read prev mods) removed from diamond
[Diamond]
  1. 01:22:351 - There's a finish here but not in any other diff. May want to address this?Guess what I did o.o :D

Great song and mapping though! A shame I can't play it :( I know the feeling the BPM is quite irritating, the song is about singletapping (or alternating) around 115 BPM
Thx for your mod
Sem
:oops: This is awkward, I did the mod yesterday but somehow managed to close the page without posting- or noticing that I didn't post.

So here it is now, sorry my mods are short.

General
Timing - good as far as I can tell

I like how the maps seem very standard and nothing too hard nor too easy.

Bronze
00:21:582 Slider 3 - I'd say flip the slider horizontally and move it to about x196 y36. just for looks if you want to.

00:36:967 There are some overlapping sliders which look a bit weird in this map, in my opinion at least. Also two more at 01:26:197 and 02:15:428 If you're okay with that then keep it :P

overall looks fine

Silver
01:19:659 circles 6,1,2,3,4 - I feel they should be spaced a bit move vertically

no real problems with it, to me at least

Gold
I didn't look over the other mods but I feel like the notes in the song are spaced a bit far in some places:
00:20:813 6-9, +slider 1
00:39:146 6-9, +slider 1
00:45:044 2-5, +slider 1
00:46:967 2-6
00:51:582 6-9, +slider 1
00:58:505 1-6
etc.
I think because it's 1/6 beat snap and there are 1/6 beat sliders, the pace feels faster as compared to other 3 star songs. Some people have problems with short sliders lol. If you want me to elaborate I can. Here's an example of how I'd change it: http://imgur.com/a/tRYLY Kind of just nudging each other

Diamond
It seems fine after I played through it I may come back another time and see.
Topic Starter
Tician

RokYang wrote:

:oops: This is awkward, I did the mod yesterday but somehow managed to close the page without posting- or noticing that I didn't post.

So here it is now, sorry my mods are short.

General
Timing - good as far as I can tell hope so :P

I like how the maps seem very standard and nothing too hard nor too easy.

Bronze
00:21:582 Slider 3 - I'd say flip the slider horizontally and move it to about x196 y36. just for looks if you want to. I like it like it is :3

00:36:967 There are some overlapping sliders which look a bit weird in this map, in my opinion at least. Also two more at 01:26:197 and 02:15:428 If you're okay with that then keep it :P Maybe I am stupid but I don't see any overlaps =(

overall looks fine

Silver
01:19:659 circles 6,1,2,3,4 - I feel they should be spaced a bit move vertically I don't know if you mean that i fixed something there...^^

no real problems with it, to me at least

Gold
I didn't look over the other mods but I feel like the notes in the song are spaced a bit far in some places:
00:20:813 6-9, +slider 1
00:39:146 6-9, +slider 1
00:45:044 2-5, +slider 1
00:46:967 2-6
00:51:582 6-9, +slider 1
00:58:505 1-6 I dodn't changed the space of any 1/6 objects the whole diff, I can't do it now
etc.
I think because it's 1/6 beat snap and there are 1/6 beat sliders, the pace feels faster as compared to other 3 star songs. Some people have problems with short sliders lol. If you want me to elaborate I can. Here's an example of how I'd change it: http://imgur.com/a/tRYLY Kind of just nudging each other looks nice, let me wait for some other mods, I am sick of changing the SV all time

Diamond
It seems fine after I played through it I may come back another time and see.
Just an hint: Pls if you want to show somebody the objects in the map, mark them, copy them and paste them here, like you did with the timing, that's m,uch easier than writing the objects manually down here.

Thx for the mod =)
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