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Nakamura Meiko - reverb [OsuMania]

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Sorarei
huuumm L-Minatsu, keep going !

i support for original doujin music !
Topic Starter
richardfeder
Thank you for your support!
LordRaika
>w<
Arzenvald
ffffffffffffff i have to see whether it would be better if you fill 1 more diff between normal & hyper or not.. judging the object amount, the gap looks quiet linear though... stars~

ω -

edit : from my last testplay, here what i can conclude for this map :
the range between Normal & Hyper is actually quiet close, by how Normal diff using 1/4 beat in the beginning, yet it could be done more closer if the hyper diff doesn't contain 1/6 & 1/8's, and with lesser triplets & 4 noters, these are quiet heavy for readability..

my suggestion is, bump Normal up into Normal+ by adding more heavier layering to reduce the gap between Normal & Hyper, and make one more Easy or easier Normal diff with casual pattern for newbies..
overall for normal diff, i aware the 1/4, and LN usage in the current normal isn't friendly enough for beginners, and personally i will avoid this..

ps : blame the music since there's plenty instrument to layers.. :V
Topic Starter
richardfeder

ExUsagi wrote:

ffffffffffffff i have to see whether it would be better if you fill 1 more diff between normal & hyper or not.. judging the object amount, the gap looks quiet linear though... stars~

ω -

edit : from my last testplay, here what i can conclude for this map :
the range between Normal & Hyper is actually quiet close, by how Normal diff using 1/4 beat in the beginning, yet it could be done more closer if the hyper diff doesn't contain 1/6 & 1/8's, and with lesser triplets & 4 noters, these are quiet heavy for readability..

Thanks for your testplay and yes, I will nerf hyper by rearranging some patterns and reducing some layers that maybe I shouldn't followed. Regarding 1/8 1/6, I delete some of them but do rearrange and preserve most of them.

my suggestion is, bump Normal up into Normal+ by adding more heavier layering to reduce the gap between Normal & Hyper, and make one more Easy or easier Normal diff with casual pattern for newbies..
overall for normal diff, i aware the 1/4, and LN usage in the current normal isn't friendly enough for beginners, and personally i will avoid this..

I do understand your point but I decided to keep the current spread for the following reasons:
1) current spread is linear as you mention previously and the gaps between NM/HD and HD/IN is, in my opinion, reasonable, and
2) to the argument that current normal is not very friendly to newbies, I would like to state that both me and Bruce agree that a intro level diff(i.e EZ/NM-) doesn't fit with this 4 and a half min long high tensity song with "plenty of instruments to layer". Current normal diff is the easiest difficulty that we can make for this song, and of course newbies shouldn't expect any extremely elementary diff from a song like reverb. I am really sorry about the fact that we cannot make any easier diff for this song, but we are not planning on adding more diffs right now.


ps : blame the music since there's plenty instrument to layers.. :V
Usagi thanks for your feedback and your stars!
also @dosyeru, [ C r a c k ] and KawaEE thanks for shooting stars! I really appreciate it!
Koneko-
here's little mod.
0|1|2|3|4|5|6

S.Star's Normal
00:21:184 (21184|6) - move to 1.
00:20:899 (20899|1,21089|1,21374|1) - move to 6.
00:21:563 (21563|5) - move to 0.
04:33:051 (273051|2,273241|2,273336|6,273525|2) - follow the front mod.
01:45:488, 04:29:538 - add one LN.
01:48:336 ~ 01:50:994, rearrange cuz 00:20:234 - 00:23:082.
02:11:500 (131500|4) - add.
02:37:323 ~ 02:55:171, 03:33:525 ~
02:37:323 (157323|3,158082|3,158842|1,159601|1,160361|4,161120|4,161880|2,162639|2) ~ why use one note?

Hyper
04:25:361 - delete one note, 04:25:456 - add one note.
00:47:576 ~ 00:58:019, 02:15:677 ~ 02:26:120 - too simple. just suggesion. http://osu.ppy.sh/ss/3898804

Another
03:47:956 (227956|6) - remove finish sound.

:D
Topic Starter
richardfeder

dakemoto wrote:

here's little mod.
0|1|2|3|4|5|6

Hyper
04:25:361 - delete one note, 04:25:456 - add one note.sure
00:47:576 ~ 00:58:019, 02:15:677 ~ 02:26:120 - too simple. just suggesion. http://osu.ppy.sh/ss/3898804 nope I prefer current pattern

Another
03:47:956 (227956|6) - remove finish sound.nice catch!

:D
Thanks!
ArcherLove
((mod later))
pocket-Gao
hi
根本没问题啦 只能给建议了

小星姐的NM
00:29:348 (29348|5,29348|0,29348|3) - 前面虽然抓3个音没错 但对于整个难度来说太难了 后面很明显都是摆2note
03:15:298 - 漏了音,毕竟后面抓了
03:21:563 (201563|4) - 我仔细听了下,LN不应该拉过 03:22:133 - 吧....
04:07:703 (247703|5,247893|4,248082|6,248272|6) - 感觉不太好按..
04:18:715 - |5|加个note如何(?

Hyper
01:08:082 (68082|0,68177|2,68272|4) - 推荐|2|→|4|→|6|
01:22:798 - 这里是有音的呀,这难度不抓的画 another就该抓咯0 0
01:28:874 (88874|2,88874|5) - 和前后同轨道 有点点奇怪 02:56:975 (176975|1,176975|3) - 和 03:53:177 (233177|1,233177|3) - 同(这些我觉得有必要考虑一下
02:14:063 (134063|4,134158|2,134253|0) - 建议和前面一样 摆成紧贴的楼梯(可能前后要调整..
02:30:393 - 还是要抓的
04:35:424 (275424|0,275424|2,275424|4) - 小问题...another是2note 这里是3note,同样的抓音 是不是要调整一下

Another
00:41:310 - 这前后一小段有点维和的感觉...这段低潮 有点可以堆note的感觉(?
02:48:525 (168525|0) - 建议|2| (打得感觉来说的
03:32:386 (212386|2,212386|0) - 单个note的吧

神麻婆好久没飞啦 快飞快飞(
gl~
Topic Starter
richardfeder

pocket-Gao wrote:

hi
根本没问题啦 只能给建议了

Hyper
01:08:082 (68082|0,68177|2,68272|4) - 推荐|2|→|4|→|6| OK
01:22:798 - 这里是有音的呀,这难度不抓的画 another就该抓咯0 0 保留
01:28:874 (88874|2,88874|5) - 和前后同轨道 有点点奇怪 02:56:975 (176975|1,176975|3) - 和 03:53:177 (233177|1,233177|3) - 同(这些我觉得有必要考虑一下啊 这里vocal音高确实不一样 但是钢琴的音高是一样的 所以放一个轨道
02:14:063 (134063|4,134158|2,134253|0) - 建议和前面一样 摆成紧贴的楼梯(可能前后要调整..稍微动了一下
02:30:393 - 还是要抓的OK
04:35:424 (275424|0,275424|2,275424|4) - 小问题...another是2note 这里是3note,同样的抓音 是不是要调整一下放多了一个 去掉了

Another
00:41:310 - 这前后一小段有点维和的感觉...这段低潮 有点可以堆note的感觉(?调整了一下
02:48:525 (168525|0) - 建议|2| (打得感觉来说的不行这个要放1
03:32:386 (212386|2,212386|0) - 单个note的吧这里是1/4的bibibi的声音加上1/8的鼓点 所以是两个

神麻婆好久没飞啦 快飞快飞(
gl~
感谢mod!
ArcherLove
hello~ sorry late :3

col = 1~7

another
00:59:253 (59253|2) - move to 4? (not necessary, I'm just bad at jack ww)
02:27:355 (147355|3) - move to 3? ^
03:14:063 (194063|2) - move to 4? ^

00:19:570 - no note? - 00:19:855 - http://puu.sh/lCmqv/9adb35a5cd.jpg ?
00:20:709 - 00:20:804 - add note?
00:23:272 - till 00:33:905 - why not map like -> 01:51:374 - till 02:02:006 - missing too many sound .w.)a
00:47:576 - till 00:58:209 - ^ -> 02:15:677 - till 02:26:310 - ^?
00:59:823 - add to 3?
01:03:905 - add to 5?
01:08:462 - till 01:08:794 - http://puu.sh/lCmKs/9b013fd2b9.jpg ?
02:28:969 (148969|2) - should not this be here? 02:29:348 - ?
02:32:006 - add to 5?
03:11:975 (191975|1) - mvoe to 3? (I'm just bad at this ww)
03:12:355 (192355|4) - move to 7? ( ^ )
03:32:766 - till 03:33:051 - http://puu.sh/lCn2I/264630a108.jpg ?

hyper
01:36:184 - adding note?
03:26:975 (206975|2,206975|3) - wrong snappp -> 03:27:070 - ?

s.star
change diff name to bruce's?

00:26:880 (26880|1) - wrong snap, should be here? 00:26:785 - ? (move to 6?)
00:32:956 (32956|1) - ^ -> 00:32:861 - ?
01:54:981 (114981|1) - ^ -> 01:54:886 - ?
02:00:677 (120677|4) - ^ -> 02:00:772 - ?
02:13:209 - till 02:14:918 - none?
03:17:956 - add note?
03:27:070 - add note?

the last part a bit kill ww

good map!!
good lcuk!!
Topic Starter
richardfeder

ArcherLove wrote:

hello~ sorry late :3

col = 1~7

another
00:59:253 (59253|2) - move to 4? (not necessary, I'm just bad at jack ww) Then I will keep this haha ww
02:27:355 (147355|3) - move to 3? ^
03:14:063 (194063|2) - move to 4? ^ ^

00:19:570 - no note? - 00:19:855 - http://puu.sh/lCmqv/9adb35a5cd.jpg ? added
00:20:709 - 00:20:804 - add note? I will keep this one
00:23:272 - till 00:33:905 - why not map like -> 01:51:374 - till 02:02:006 - missing too many sound .w.)a I would like to keep the beginning simple ;w;
00:47:576 - till 00:58:209 - ^ -> 02:15:677 - till 02:26:310 - ^? ^
00:59:823 - add to 3? yes
01:03:905 - add to 5? overkill
01:08:462 - till 01:08:794 - http://puu.sh/lCmKs/9b013fd2b9.jpg ? I will just keep it clear here
02:28:969 (148969|2) - should not this be here? 02:29:348 - ? you are right!
02:32:006 - add to 5? same as above
03:11:975 (191975|1) - mvoe to 3? (I'm just bad at this ww)
03:12:355 (192355|4) - move to 7? ( ^ ) sure thing. I think it is indeed too hard
03:32:766 - till 03:33:051 - http://puu.sh/lCn2I/264630a108.jpg ? same as above

hyper
01:36:184 - adding note? sure thing
03:26:975 (206975|2,206975|3) - wrong snappp -> 03:27:070 - ? that's right ;w;

good map!!
good lcuk!!
Thank you very much!
PyaKura
Yooo
Sorry for the (very) late mod, I just eeeh didn't feel like doing it when I could and ended up being flooded with work. Oh well.

1|2|3...|7

[Another]
Solid diff, I rather enjoyed it. It doesn't particularly stand out from your Scarlet Faith map, but it only means it's good, if not for a few things (honestly, those middle column anchors ;-; ). The quality is already high so it will mostly be general feedback rather than accurate suggestions so feel free to apply changes or not according to how you interpret my words :p

00:18:905 (18905|0,19000|2,19095|0) - You're only using 1/4s here. I didn't notice any sounds particularly standing out to warrant the use of 1/4s only there and not on the rest of the pattern so you might want to put some consistency and either put 1/4s on the rest or stick with 1/2s.

00:39:601 (39601|3,39791|3,39981|3,40171|3) - isn't as bad as some others but consider moving some of these middle notes elsewhere to reduce thumb strain.

00:59:158 (59158|2,59253|2,59348|2) - Not really fond of this but it works, kind of bother me because of 00:22:703 (22703|6,22798|5,22893|6) - and later on 01:50:804 (110804|2,110899|0,110994|2) - though.
01:03:336 - https://osu.ppy.sh/ss/4072299 ?

01:19:855 (79855|2,79950|3,80044|2,80139|3,80234|4,80329|3) - Honestly kind of ass lol. 1/2 hammering 1 and dealing with the middle column anchors is uuuggh"rliyfdbzcjghlc.
01:29:918 - Missing a note?
01:32:386 (92386|2,92481|3,92576|2,92671|3,92766|4,92861|3,92956|2,93051|3) - Come on richard ;-;

01:34:665 - Pya sucking at LNs confirmed.

01:40:171 - https://osu.ppy.sh/ss/4072326 ?
01:46:912 - Can't hear why there is not a note there.

02:27:260 (147260|3,147355|3,147450|3) - Same as 00:59:158 (59158|2,59253|2,59348|2) - this really puts me on my knees, to a further extent because it's on the middle column D:
02:31:627 (151627|0,151722|1,151817|2,151912|3) - Start of those LNs are probably ghosted in comparison to the identical pattern at 01:03:336 -. Also same suggestion as 01:03:336 -.

02:42:070 - http://osu.ppy.sh/ss/4072363 Eliminating the two 1/2 hammering on 1 linking into 02:42:639 (162639|0,162829|0,163019|0) - as I feel they are separate sounds.
02:47:766 (167766|3,167861|2,167956|3,168051|4,168146|3,168241|2,168336|3,168431|4,168525|2,168620|3,168715|4,168810|3,168905|4,169000|3) - I'm gonna die
02:54:032 - https://osu.ppy.sh/ss/4072372 ? Removing that 12 trill
02:58:304 - https://osu.ppy.sh/ss/4072377 ?
02:59:158 (179158|3,179158|5,179253|4,179348|6,179348|3,179443|4,179538|6) - Slightly uncomfy to play with the middle finger locked, especially i you are right handed.
03:00:488 - https://osu.ppy.sh/ss/4072388 ? Avoiding the second 12[13]

03:13:969 (193969|2,194063|2,194158|2) - Yeah well

03:43:969 (223969|3,224063|4,224158|3,224253|2,224348|3,224443|4,224538|3,224633|2) - Middle column aa

03:56:120 (236120|2,236215|3,236310|4,236405|3,236500|2,236595|3,236690|4,236785|3) - ^

04:07:513 (247513|5,247513|3,247608|4,247703|3,247703|6,247798|4,247893|6) - same as 02:59:158 (179158|3,179158|5,179253|4,179348|6,179348|3,179443|4,179538|6) - with the locked middle finger.

04:30:962 - Same as previously, can't hear why there is no note there.
04:33:336 - You can probably consider adding a note on 7


Will try to come back for the lesser diffs lol.
Ichigaki
mod requested via PM

1 2 3 4 5 6 7

you may change the offset because it's kinda late. consider to change it to 508-514, cmiiw

[another]
00:06:184 - add note for the drum instead?
00:11:500 - and 00:11:690 - why you didn't use the LN when you use it in hyper?
00:23:082 (23082|1) - i think move this to 3 would be better
00:40:741 - add LN like you did in hyper?
01:20:994 - 01:31:627 - idk, but it has different LN usage between hyper. like in 01:22:133 - , 01:23:082 - , 01:23:652 - , 01:25:171 - , etc.
01:39:601 - same problem with above
01:42:070 - 01:45:677 - and now those LNs gone
02:28:969 - 02:31:437 - just some difference between hyper again
well i think you may take a look on it and tell me why you do that so i can ignore these problems ;3
03:31:105 - missed note here

[s.star's normal]
00:19:855 - 1/4? i think it should be 1/6 (or 1/3 for easier way) or maybe a LN?
00:23:842 - you may remove this note because it's represent nothing
03:21:563 (201563|4) - how about stop the ln in 03:22:133 - ?

really fun maps, as always \ o /
good luck PC and bruce o/
Topic Starter
richardfeder
sorry for the super super late reply. I was travelling in Japan for the last few weeks and backed finally. Will post my reply a little bit later.

PyaKura wrote:

Yooo
Sorry for the (very) late mod, I just eeeh didn't feel like doing it when I could and ended up being flooded with work. Oh well. LOL don't worry I know how that feels

1|2|3...|7

[Another]
Solid diff, I rather enjoyed it. It doesn't particularly stand out from your Scarlet Faith map, but it only means it's good, if not for a few things (honestly, those middle column anchors ;-; ). The quality is already high so it will mostly be general feedback rather than accurate suggestions so feel free to apply changes or not according to how you interpret my words :p got it boss

00:18:905 (18905|0,19000|2,19095|0) - You're only using 1/4s here. I didn't notice any sounds particularly standing out to warrant the use of 1/4s only there and not on the rest of the pattern so you might want to put some consistency and either put 1/4s on the rest or stick with 1/2s. you are right. Added to keep the pattern consistent.

00:39:601 (39601|3,39791|3,39981|3,40171|3) - isn't as bad as some others but consider moving some of these middle notes elsewhere to reduce thumb strain.This is intended hahaha

00:59:158 (59158|2,59253|2,59348|2) - Not really fond of this but it works, kind of bother me because of 00:22:703 (22703|6,22798|5,22893|6) - and later on 01:50:804 (110804|2,110899|0,110994|2) - though. actually all of them you pointed out were jacks but I changed them lately. But I will consider nerf more jack like this. They are hard I know ;w;
01:03:336 - https://osu.ppy.sh/ss/4072299 ? wow good idea

01:19:855 (79855|2,79950|3,80044|2,80139|3,80234|4,80329|3) - Honestly kind of ass lol. 1/2 hammering 1 and dealing with the middle column anchors is uuuggh"rliyfdbzcjghlc. I will keep this to kill people
01:29:918 - Missing a note? Nice catch
01:32:386 (92386|2,92481|3,92576|2,92671|3,92766|4,92861|3,92956|2,93051|3) - Come on richard ;-; you are right that's too troll

01:34:665 - Pya sucking at LNs confirmed. haha no change

01:40:171 - https://osu.ppy.sh/ss/4072326 ? changed
01:46:912 - Can't hear why there is not a note there. 01:47:101 (107101|2,107291|2,107481|2,107671|2) - those are different sounds imo

02:27:260 (147260|3,147355|3,147450|3) - Same as 00:59:158 (59158|2,59253|2,59348|2) - this really puts me on my knees, to a further extent because it's on the middle column D: ^
02:31:627 (151627|0,151722|1,151817|2,151912|3) - Start of those LNs are probably ghosted in comparison to the identical pattern at 01:03:336 -. Also same suggestion as 01:03:336 -. OK

02:42:070 - http://osu.ppy.sh/ss/4072363 Eliminating the two 1/2 hammering on 1 linking into 02:42:639 (162639|0,162829|0,163019|0) - as I feel they are separate sounds. I will keep this one since 02:42:639 (162639|0,162829|0,163019|0) - are actually all kicks
02:47:766 (167766|3,167861|2,167956|3,168051|4,168146|3,168241|2,168336|3,168431|4,168525|2,168620|3,168715|4,168810|3,168905|4,169000|3) - I'm gonna die should be a little bit better right now
02:54:032 - https://osu.ppy.sh/ss/4072372 ? Removing that 12 trill OK
02:58:304 - https://osu.ppy.sh/ss/4072377 ? Nope I prefer mine sorry ;w;
02:59:158 (179158|3,179158|5,179253|4,179348|6,179348|3,179443|4,179538|6) - Slightly uncomfy to play with the middle finger locked, especially i you are right handed. I rearranged a little bit hope that helps.
03:00:488 - https://osu.ppy.sh/ss/4072388 ? Avoiding the second 12[13]applied but changed a little bit

03:13:969 (193969|2,194063|2,194158|2) - Yeah well well, year

03:43:969 (223969|3,224063|4,224158|3,224253|2,224348|3,224443|4,224538|3,224633|2) - Middle column aa kept this one but

03:56:120 (236120|2,236215|3,236310|4,236405|3,236500|2,236595|3,236690|4,236785|3) - ^ changed this one

04:07:513 (247513|5,247513|3,247608|4,247703|3,247703|6,247798|4,247893|6) - same as 02:59:158 ^(179158|3,179158|5,179253|4,179348|6,179348|3,179443|4,179538|6) - with the locked middle finger.

04:30:962 - Same as previously, can't hear why there is no note there. ^
04:33:336 - You can probably consider adding a note on 7 Looks really bad


Will try to come back for the lesser diffs lol.
TRY HARDER
Thanks for writing college paper for me! I like your detail mod <3

Ichigaki wrote:

mod requested via PM

1 2 3 4 5 6 7

you may change the offset because it's kinda late. consider to change it to 508-514, cmiiw I think the current timing is quite accurate ;w;

[another]
00:06:184 - add note for the drum instead?Nope I think one LN for that dadadada sound is enough
00:11:500 - and 00:11:690 - why you didn't use the LN when you use it in hyper? LNs really make pattern bad here
00:23:082 (23082|1) - i think move this to 3 would be betteryou are very right
00:40:741 - add LN like you did in hyper? I don't know how to word it but a short LN like that ending in red like especially with just a hithat note is a little bit werid so I use note instead
01:20:994 - 01:31:627 - idk, but it has different LN usage between hyper. like in 01:22:133 - , 01:23:082 - , 01:23:652 - , 01:25:171 - , etc. oh they are actually following different sounds. In hyper those LNs are actually bass
01:39:601 - same problem with aboveMy mistake. All fixed
01:42:070 - 01:45:677 - and now those LNs gone layer changes(one more layer is added) since hyper is easier diff I simply ignored the newer layer but in another I added it(and used notes rather than LNs) so they are different
02:28:969 - 02:31:437 - just some difference between hyper again This is also my bad. Fixed
well i think you may take a look on it and tell me why you do that so i can ignore these problems ;3
03:31:105 - missed note here nope?

[s.star's normal]
00:19:855 - 1/4? i think it should be 1/6 (or 1/3 for easier way) or maybe a LN?
00:23:842 - you may remove this note because it's represent nothing
03:21:563 (201563|4) - how about stop the ln in 03:22:133 - ? Fixed all but the last one -by Bruce

really fun maps, as always \ o /
good luck PC and bruce o/
Thank you very much ichigaki!
moni
ohayoo PC XDDD here mod by pm req !!
column |1|2|3|4|5|6|7|
[Another]00:11:880 - drum part , consider to add more note ?
00:14:918 - ^
01:17:196 - ^
00:17:956 - ^
00:19:000 (19000|2) - what is the sound on this note lol
00:21:753 - add 7 drum
00:38:842 - add 6 hard drum
00:44:728 (44728|2) - move to 4 ?
00:45:298 - add 6 7 for pattern and drum ! xd
01:02:766 - add 5
01:21:753 - add 7
01:35:424 - add 4
01:36:184 - add 7
02:30:013 (150013|5) - what is the sound on this note lol
02:30:867 - add 5
03:14:063 (194063|2) - i heard nothing on this note lolol
03:56:690 - add 1

hyper seems fine for me and sorry S.Star i cant mod easy/normal :( :(
btw i see a lot of drum part xd
some part , you use only 1 note for drum and i cant understand about it xD
that's why i ask a lot of drum part sorry if i cant understand your way !
Topic Starter
richardfeder

moni wrote:

ohayoo PC XDDD here mod by pm req !! Ohayoo~
column |1|2|3|4|5|6|7|
[Another]00:11:880 - drum part , consider to add more note ? nope
00:14:918 - ^
01:17:196 - ^
00:17:956 - ^I didn't add those because a drum -> a note is my way of layering
00:19:000 (19000|2) - what is the sound on this note lol yeah you are right too inaudible
00:21:753 - add 7 drumx
00:38:842 - add 6 hard drumnice catch
00:44:728 (44728|2) - move to 4 ?yes
00:45:298 - add 6 7 for pattern and drum ! xdadd at 7
01:02:766 - add 5
01:21:753 - add 7
01:35:424 - add 4
01:36:184 - add 7 same as above
02:30:013 (150013|5) - what is the sound on this note lol bass!
02:30:867 - add 5
03:14:063 (194063|2) - i heard nothing on this note lolol wait there is!
03:56:690 - add 1 yes and rearrange the pattern a little bit

hyper seems fine for me and sorry S.Star i cant mod easy/normal :( :(
btw i see a lot of drum part xd
some part , you use only 1 note for drum and i cant understand about it xD
that's why i ask a lot of drum part sorry if i cant understand your way !
Thanks for modding!
Lirai
hy my pc srry for my late ;w;

[Another]
00:11:120 - play kind a bit weird here as use of the double and the triple note for represent instrument are different.i analyze that the blue notes at my image here http://puu.sh/ovzZz/d513d8bfd2.png consider it should be triple note, i hope it follow what you should map

00:33:715 - i heard a sound it should be note at col 5

00:44:633 - i still heard the 1/4 sound here, why let it empty ? http://puu.sh/ovB2M/53f6e77534.png

01:07:133 (67133|3,67196|4,67260|5,67323|6) - i feel this wrongly snap, it should be 1/8

01:05:804 (65804|2) - the sound was start to change at 01:07:323 - so i guess this LN should end here too also maybe u can rearrange some note here later

01:24:222 (84222|6,84222|4,84412|5,84506|4,84506|6,84601|5) - welp i guess this is wrong too, from your mapping it should be 1/4 pattern without any double http://puu.sh/ovBHC/3553f783a0.png still dont understand why u make it like that

01:48:715 (108715|6,109475|5) - it should be use triple note here, also there is double clap sound 01:48:715 (108715|6,108715|2) idk if its intended

02:09:222 (129222|0,129222|6,129222|5,129222|4,129222|1) - this is kind over note, which is have 5 note here from what i saw from your mapping, clap sound use 4 note

02:35:234 (155234|0,155298|2,155361|4) - from what i hear, it should be 1/8 too

03:31:437 (211437|4,211500|3,211563|5) - same suggest it should be 1/8

03:36:374 - i guess this should be mapped like http://puu.sh/ovD6F/fcc1d7d3a4.jpg

03:46:247 (226247|6,226247|5,226247|2,226342|4,226437|3,226437|6) - double stream would be fit to represent the guitar sound here

04:25:931 - here should be triple note'

04:29:348 (269348|0) - delete and then 04:29:348 (269348|1) - move to 04:29:158 - so it will be fit wiht the song

good map anyway, i didn't mod the other diff because i want to know what's your response on this mod. so i can understand what u map for
Topic Starter
richardfeder

DE-CADE wrote:

hy my pc srry for my late ;w; Thank you for coming!

[Another]
00:11:120 - play kind a bit weird here as use of the double and the triple note for represent instrument are different.i analyze that the blue notes at my image here http://puu.sh/ovzZz/d513d8bfd2.png consider it should be triple note, i hope it follow what you should map
my bad I guess my way of layering really messed up. I rework a little bit:
00:11:310 (11310|3) - remains the same. It's the only hithat.
00:11:310 (11310|5) - move to right to get some space for other notes
00:11:595 (11595|2) - and 00:11:880 (11880|2,11975|3,12070|4) - to completes the layering: main melody + percussion + the triple sounds (just like the ending)


00:33:715 - i heard a sound it should be note at col 5 I hardly hear anything there

00:44:633 - i still heard the 1/4 sound here, why let it empty ? http://puu.sh/ovB2M/53f6e77534.pngmy bad. added but in a different way

01:07:133 (67133|3,67196|4,67260|5,67323|6) - i feel this wrongly snap, it should be 1/8 yes

01:05:804 (65804|2) - the sound was start to change at 01:07:323 - so i guess this LN should end here too also maybe u can rearrange some note here laterI think introducing a new LN is kinda too complicated pattern wise and simply deleting it doesn't work either, so I keep this unchanged.

01:24:222 (84222|6,84222|4,84412|5,84506|4,84506|6,84601|5) - welp i guess this is wrong too, from your mapping it should be 1/4 pattern without any double http://puu.sh/ovBHC/3553f783a0.png still dont understand why u make it like that my bad of missing one of the 1/4 notes. The reason why double exist is because it's 1/4 + those constant hithat. All the extra notes you point out are percussion layer. A good example would be:
01:25:741 (85741|2,85741|1,85931|6,85931|0,86025|4,86025|5,86120|2,86120|1,86215|5,86310|0,86310|6) -
01:25:931 (85931|6,86025|4,86120|2) - hithat
01:26:025 (86025|5,86120|1,86215|5) - 1/4
01:25:931 (85931|0,86310|6) - remaining precusion(beats)


01:48:715 (108715|6,109475|5) - it should be use triple note here, also there is double clap sound 01:48:715 (108715|6,108715|2) idk if its intended as you can see 01:49:000 (109000|3,109000|5,109190|5,109190|3) - all the melodies are double notes. With a beat + a clap, that's 2+ 1 +1 = 4

02:09:222 (129222|0,129222|6,129222|5,129222|4,129222|1) - this is kind over note, which is have 5 note here from what i saw from your mapping, clap sound use 4 note good catch

02:35:234 (155234|0,155298|2,155361|4) - from what i hear, it should be 1/8 too

03:31:437 (211437|4,211500|3,211563|5) - same suggest it should be 1/8fixed both

03:36:374 - i guess this should be mapped like http://puu.sh/ovD6F/fcc1d7d3a4.jpg same as previous respond

03:46:247 (226247|6,226247|5,226247|2,226342|4,226437|3,226437|6) - double stream would be fit to represent the guitar sound here I am not really sure about the guitar sound you referred to, I think previous section also doesn't have guitar sound here..

04:25:931 - here should be triple note' double. Just a clap and a beat. Nothing else here

04:29:348 (269348|0) - delete and then 04:29:348 (269348|1) - move to 04:29:158 - so it will be fit wiht the songsame as above. but I delete a few notes to make it more clear

good map anyway, i didn't mod the other diff because i want to know what's your response on this mod. so i can understand what u map for
Thank you very much!
Lirai
nah i dont find any problem on other diff, PC meet me at game pls
Topic Starter
richardfeder

DE-CADE wrote:

nah i dont find any problem on other diff, PC meet me at game pls
-5 vs +7/8
OK I will try ;w;
Lirai
PC need sleep

bubbled
pocket-Gao
:D
Kyousuke-
ow yeah that's good! please rank!11!
Arzenvald
pc y u do diz
Topic Starter
richardfeder

ajeemaniz wrote:

pc y u do diz
what did I do
Arzenvald
poke me in game, kinda unsure with 1 little (big) thing..
Akasha-
Nakamura Meiko - reverb [osu!mania modding]


[Generals]
- BPM: Okay
- Offset: Okay
- AiMod: Okay
- Tags: Okay
- BG: Okay
- Kiai: Okay
- Metadata: Okay
- Folder’s problem: None
- Hitsound: Okay
- Timing: Okay
- Other: Okay

Qualified

Congratulations!

mod
2016-05-31 22:20 Kuo Kyoka: 03:14:728 - 
2016-05-31 22:20 Kuo Kyoka: what do you think about this part
2016-05-31 22:20 Kuo Kyoka: 1/6 or 1/8
2016-05-31 22:21 richardfeder: oh
2016-05-31 22:21 richardfeder: 1/8 I think
2016-05-31 22:22 richardfeder: I will change snap to 1/8. You are right
2016-05-31 22:22 Kuo Kyoka: okay
2016-05-31 22:22 Kuo Kyoka: i really want to rank it directly
2016-05-31 22:22 Kuo Kyoka: but
2016-05-31 22:22 Kuo Kyoka: offset 504
2016-05-31 22:23 richardfeder: real quick let me fix the snap first
2016-05-31 22:23 richardfeder: you mean change the offset to 504?
2016-05-31 22:24 Kuo Kyoka: yes
2016-05-31 22:24 Kuo Kyoka: resnap notes
2016-05-31 22:24 Kuo Kyoka: preview too
2016-05-31 22:24 richardfeder: yeah 504 sounds more accurate
2016-05-31 22:24 richardfeder: OK
2016-05-31 22:27 richardfeder: OK all done
2016-05-31 22:27 richardfeder: let me upload so that you can recheck
2016-05-31 22:27 Kuo Kyoka: okay
2016-05-31 22:30 richardfeder: done
2016-05-31 22:30 richardfeder: you can update and check
2016-05-31 22:33 Kuo Kyoka: 03:23:668 -
2016-05-31 22:33 Kuo Kyoka: on hyper is 1/8
2016-05-31 22:33 Kuo Kyoka: suppose to be 1/6
2016-05-31 22:33 Kuo Kyoka: 03:31:168 - start long notes on hyper and notes on another are conflict
2016-05-31 22:33 richardfeder: oh yeah
2016-05-31 22:34 richardfeder: wait a min I need to adjust the pattern a little bit
2016-05-31 22:34 richardfeder: oh that LN is different because it's bass sound
2016-05-31 22:34 richardfeder: but those notes are those "dididi" sounds
2016-05-31 22:35 Kuo Kyoka: i see
2016-05-31 22:35 richardfeder: but maybe you are right
2016-05-31 22:35 richardfeder: I think different starting point is indeed quite confusing
2016-05-31 22:35 richardfeder: I will go with your snap
2016-05-31 22:40 Kuo Kyoka: holy fuck
2016-05-31 22:40 Kuo Kyoka: Normal 2.01
2016-05-31 22:40 Kuo Kyoka: can you reduce it?
2016-05-31 22:41 Kuo Kyoka: reduce 0.01 star
2016-05-31 22:41 richardfeder: I will try LOLOL
2016-05-31 22:43 richardfeder: done
2016-05-31 22:43 richardfeder: try to update
2016-05-31 22:43 Kuo Kyoka: okay update
2016-05-31 22:43 richardfeder: I should be exactly 2.0 now
2016-05-31 22:45 Kuo Kyoka: nice
Topic Starter
richardfeder
Big thanks to all modders and BNs!
Enjoy~
Kyousuke-
big grats to you richard! i've waited for this soo long
thank you for making this beatmap! :)
Adot
gratz :) :)
[Emiria]
woc PC哥哥偷偷飞图
Ayachi-
PC一直飛圖
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