Suzumura Kenichi - Asunaro (TV Size)

posted
Total Posts
6
Topic Starter
Ediisme
This beatmap was submitted using in-game submission on 6 декабря 2014 г. at 0:32:18

Artist: Suzumura Kenichi
Title: Asunaro (TV Size)
Source: Kamisama no Memo-chou
Tags: Anime tv ed ending
BPM: 220
Filesize: 14550kb
Play Time: 01:23
Difficulties Available:
  1. Easy (1,32 stars, 76 notes)
  2. Hard (2,57 stars, 157 notes)
  3. Insane (3,76 stars, 250 notes)
  4. Normal (1,66 stars, 109 notes)


Download: Suzumura Kenichi - Asunaro (TV Size)
Download: Suzumura Kenichi - Asunaro (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
easy - 100%
normal - 100%
hard - 100%
insane - 100%
JudgeTheDude
Hi~ From my queue

[General]
  1. Tags don't need to be separated by a comma, you can remove them
  2. You can delete "kamisama, no, memo, memochou" from the tags since these words are in the source's name.
  3. Overall, you do simple patterns, as lines ot simple blankets. You can improve this
[Normal]
  1. Lots of long lines just as 01:04:340 (3) . Try to do better patterns, putting lines doesn't make the map fun to play
  2. HP : 3-4
  3. 00:13:340 (1,2) - Please fix the spacing, it doesn't play well
  4. 00:22:067 (2,4) - Stack them properly
  5. 01:17:431 (2) - Align it properly
[Hard]
  1. Lots of the shapes are poorly made (I showed you some), and as the Normal, you have way too much straight lines. Try putting some more complex patterns
  2. 00:17:704 (2) - Place the shaping points properly
  3. 00:25:340 (5) - Same here
  4. 00:29:704 (3) - Here too
  5. 00:33:795 (4,5) - Align this blanket
  6. 00:38:159 (2) - Please, don't hide notes under the Sliders
[Conclusion]
Some great ideas in the placing, but you put too much straight lines, and it isn't that fun to play. You als happen to have a lot of bad-shaped sliders. Fixing them would improve the modders' work, imo. Good luck for ranking !
IamKwaN
BPM should be doubled, redo the slider velocity and reduce the tick rate to 1, we normally won't use tick rate 4 LOL

You need some high-BPM maps for reference.
For example, https://osu.ppy.sh/s/104801
https://osu.ppy.sh/s/167632
https://osu.ppy.sh/s/126138

Study rhythms first before placements, as I can't recognize intention behind some rhythms in Insane, like 00:13:340 (1,2) - 00:20:977 (4,5,6,7) - 00:27:250 (5) - 00:29:568 (3) - My suggestion is, as a new mapper, try to follow the drums. Well, it would be great too if you can elasticate the placements and try different shapes of sliders.

Last but not least, you need an Easy to make the spread more balanced and cope with the high BPM. For Easy and Normal, you need to use a consistent distance snap most of the time, so 00:05:431 (2,3) - 00:09:795 (2,3) - 00:32:976 (1) - 01:12:250 (6,7) - in Normal need to be adjusted.

Let me know if you need help.
[ Eon Fox ]
You really need to up the difficulty of Normal. 1.5 starts is too low.
Topic Starter
Ediisme
Thanks, I'll try to fix it
BanchoBot
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