thank you for the peppy points
do you guys think DT provides too large of a PP bonus?
do you guys think DT provides too large of a PP bonus?
sameRaniemi wrote:
Yea I think I'm overranked because of my DT scores
thing is its not exclusive to dt thats just how it is for maps in general[ Zan ] wrote:
Some of my DT scores are really questionable because they gave way too much for the difficulty I had fc-ing it while some others seem like they really should give more so it's a bit hard to say whether it gives too much or not.
so basically i'm being carried HD is what you're sayingchainpullz wrote:
DT is all about speed pretty much. Either you have the speed and it's easy, or you don't and it won't matter how good your accuracy/aim is on slower maps. Once we start talking about DT on more complex maps though I definitely don't think it gives enough. Also, 260bpm maps with little complexity but enough singles don't give nearly enough for the work that goes into being able to single tap fast enough consistently.
If there is any mod that gives too much pp I'd say it's hidden considering it makes most things easier as opposed to harder once you learn it (outside of a few cases).
I've gotten to the point where I've been playing such a disproportionate amount of dt/hr that I can't read clutter in ar9 anymore and occasionally lose focus completely though my accuracy up until that point tends to be really high.
Hidden gives a pretty insignificant amount of pp considering how much it can actually affect your accuracy if you haven't learned to play it. At a higher level, it's more common for most plays to be HD since they've actually taken the time and effort to learn to play HD.chainpullz wrote:
If there is any mod that gives too much pp I'd say it's hidden considering it makes most things easier as opposed to harder once you learn it (outside of a few cases).
It's not like dt/hr is easier than ar9, you've just gotten used to it and prefer it over ar9 now, same with hidden. Not that I see a single HD score in your top ranks anyway.chainpullz wrote:
I've gotten to the point where I've been playing such a disproportionate amount of dt/hr that I can't read clutter in ar9 anymore and occasionally lose focus completely though my accuracy up until that point tends to be really high.
Can we make it a rule that people who can't play hidden can't talk about playing hidden? Plenty of people shit all over it, but none of those people drop sight-read HD FCs on the daily. It's way tougher than you'd think.chainpullz wrote:
If there is any mod that gives too much pp I'd say it's hidden considering it makes most things easier as opposed to harder once you learn it (outside of a few cases).
hidden is a joke m8Narrill wrote:
Can we make it a rule that people who can't play hidden can't talk about playing hidden? Plenty of people shit all over it, but none of those people drop sight-read HD FCs on the daily. It's way tougher than you'd think.chainpullz wrote:
If there is any mod that gives too much pp I'd say it's hidden considering it makes most things easier as opposed to harder once you learn it (outside of a few cases).
Jesus doesn't like hidden either. Coincidence?Riince wrote:
hidden is a joke m8Narrill wrote:
Can we make it a rule that people who can't play hidden can't talk about playing hidden? Plenty of people shit all over it, but none of those people drop sight-read HD FCs on the daily. It's way tougher than you'd think.
YES. PLEASE.Narrill wrote:
Can we make it a rule that people who can't play hidden can't talk about playing hidden? Plenty of people shit all over it, but none of those people drop sight-read HD FCs on the daily. It's way tougher than you'd think.
Somebody who plays hidden regularly will find hidden easier than no mod, and some maps become easier than hidden.Narrill wrote:
It doesn't matter whether people like hidden, what matters is whether it adds difficulty. And it does.
It's easier than you'd think.Narrill wrote:
Can we make it a rule that people who can't play hidden can't talk about playing hidden? Plenty of people shit all over it, but none of those people drop sight-read HD FCs on the daily. It's way tougher than you'd think.chainpullz wrote:
If there is any mod that gives too much pp I'd say it's hidden considering it makes most things easier as opposed to harder once you learn it (outside of a few cases).
Yeah and Kynan finds HR easier than nomod, if you catch my driftbuny wrote:
Somebody who plays hidden regularly will find hidden easier than no mod, and some maps become easier than hidden.
The higher approach rate counterbalances with the circle size, ultimately making it easier to play.Varetyr wrote:
Yeah and Kynan finds HR easier than nomod, if you catch my driftbuny wrote:
Somebody who plays hidden regularly will find hidden easier than no mod, and some maps become easier than hidden.
Kynan is a player that plays ar10.3 constantly.B1rd wrote:
High circle size is a problem at any level of play. The majority of people who find HR easier on properly matched AR probably just have bad low AR reading skills.
Narrill wrote:
It doesn't matter whether people like hidden, what matters is whether it adds difficulty. And it does.