I'm pretty sure posting criticisms and addressing issues shouldn't be considered bad things :/ I'm not referring to the trashposts though.
so these happened and combo colors updated to match new bgpishifat wrote:
i haven't changed things from mao's mod yet, but i'll reply to it now anyway: bg will be using the colors on the 4th suggestion (hot pink mmm), flow in extreme will be reworked to be less sharp pretty much everywhere, and yauxo's thing will be using a rhythm similar to extra. oko will also have ar+0.1
Okoratu wrote:
asdf I think i have a few things to say about extreme as well
Edit:
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heyo
would increase HP on Extra at least by .5 or 1.0 and - if you do that - on Extreme by .5 if you do that for Extra .5
[Extreme]
yay i am target audience of this diff now (wasn't previously because flow was lethal)
i hate yoloncs which just give you a ton of health for reading a pattern correctly also you do these in beginning mostly and then just go with onebar combos ;_; suck it up
- 00:09:142 (1,2,1,2) - why comboing differently than 00:06:857 (1,2,3,4) - 00:16:000 (1,2,3,4) - for a stack ..? lol pretty much
- 00:29:428 (5) - 00:30:571 (5) - 00:31:571 (4,5,1) - compared to most other things these 3 are much much harsher and sharper than e.g. 00:26:857 (3,4,1) - or 00:28:000 (3,4,5,1) - 00:33:714 (3,4,5,1) - etc. i think these 3 should be less sharp / toned down a bit in terms of spaceee ok
- 00:32:857 (7) - i think whole pattern would flow better if you move this one more to the bottom right so that you have more of a zig zag movement in 00:32:571 (5,6,7,1) - instead of a back-forth-up movement so like where it was before asphyxia told me to move it ok
- 00:41:428 (2,3,4) - stacking this makes 00:41:714 (5,6,7) - a bit weirder to anticipate because you have to hold on for a bit and then suddenly move up and do a downwards motion, which is potentially edgy spacing this triplet out in some direction could end up playing better idea is big drop down onto 2 from 1, so having it spaced means drop not as work i dont know i like stack
- 00:51:142 -
random rhythm which could be annoying for at least me: clap on sliderend should be clicked imo dunno if crtl+ging rhythm in 00:50:714 (3,4,5) - is an option or just going full circlesis consistent with others but i still don't like because you don't go with vocals that much in prev parts (more like not at all) B)- 01:04:000 (1,2,3) - this was super unexpected on first play (was fine afterwards because i knew what to expect) because you don't do 1/2 stacking in this diff (disregarding the 2 stacks in beginning) besides that one and 02:11:479 (1,2,3) - has also movement so everyone complains about this one and i thought it was cool but cool is not allowed
- 01:44:050 (7) - 00:45:714 (1) - nc? lol it should but i'm not doing it i have my reasons dont judge
- spacing / flow in last kiai and after should probably be smoother or smaller in: did stuff for all of these ones
damn i hope that makes sense
- 01:46:050 (5) - probably a bit to the left can be less harsh here
- 01:48:193 (5,6) - i don't really get why this is so huuuge, like i'm missing reason behind this because 01:47:336 (1,2) - is smaller while also having clap stuff on white, also having huge spacing kind of makes this feel like it's 2 separate patterns while in most other places this stuff looks like one single pattern idk how to explanation
- 01:55:336 (1) - normally you would expect this go face the other way because of the way 00:56:571 (3,4,5,1) - worked better than this does, i recommend 01:55:336 (1,2) - crtl+h and moveing 01:56:050 (3) - somewhere to the bottom left quarter of the screen to have a vocal empathis jump thing from 3 to 4
- 01:58:336 (4) - slight nerf to distance to prev object would be play better imo
- 02:00:479 (4) - moving down and a bit to the left like 380\230ish somewhere in that area might be making this a less harsh jump pattern
- 02:04:622 (1,2,3,4,1) - this felt like it was relying on x axis movement way too much, having more upwardsmovement expecially in 02:05:479 (4,1) - may feel much better imo are you mapping ctb
- 02:09:336 (2,3) - 02:08:336 (2,3) - are quite HARSh considering this is not kiai and more of "a tiny bit calmer"-section so doing huge spacing makes not that much senso
Rise Against - Injection -(~TV size ver. edit. / !!~)-xxdeathx wrote:
You know this song has really grown on me