IRC
07:00 SoGa: hi asphyxia
07:00 SoGa: r u idle for a testplay to my map ? ovo
07:01 Asphyxia: Please do link me your map
07:01 Asphyxia: and tell me which diffculty needs testing
07:01 *SoGa is listening to [http://osu.ppy.sh/b/501865 Aoi Eir - IGNITE (TV Size)]
07:01 SoGa: insane pls ><
07:02 SoGa: think im still suck at esthetical lol
07:05 Asphyxia: fuck
07:05 SoGa: wtf
07:05 SoGa: why u so pro
07:06 Asphyxia: I can point out you some issues if you like
07:06 Asphyxia: and some general feedback
07:06 Asphyxia: Is this your first map?
07:06 SoGa: oh sure i do want it
07:07 SoGa: 2nd ,, my 1st map i have also gave u for a testplay ><
07:07 SoGa: or i had ?
07:07 *SoGa is listening to [http://osu.ppy.sh/b/491785 Kurosaki Maon - Memories Last (TV size.)]
07:07 SoGa: this was my 1st map
07:07 SoGa: this is *
07:07 Asphyxia: Don't think you made me test it
07:07 SoGa: eh
07:07 Asphyxia: Anyway, the map was solid but there was things that didn't look appealing at all
07:08 SoGa: ok , can u tell me ~?
07:08 Asphyxia: and OD 8 would fit the map overall better I think, but if you prefer OD 7, that's fine too
07:08 SoGa: hm , i will keep 7 atm
07:08 Asphyxia: I'm just going to nitpick about things, so feel free to deny my suggestions if you don't feel comfortable changing them
07:09 SoGa: ok!
07:09 SoGa: thanks in advance
07:09 Asphyxia: 00:01:481 (1) - What I usually want to see from sliders such as these, is to keep the curve more blanekt-friendly, it looks rather bad now, try this? http://puu.sh/ejwtZ/43ce4ceba2.jpg
07:09 SoGa: ok fixed
07:10 SoGa: im suck at making slider ya .
07:10 Asphyxia: 00:05:691 (1) - Don't do curves like this, there are ways to do them but I usually prefer this; http://puu.sh/ejwD1/07b5fc3f75.jpg
07:11 Asphyxia: that allows you to make the slider more appealing looking to the players
07:11 SoGa: ok , skill get
07:12 Asphyxia: 00:08:498 (1,3) - When this happens, I usually try to keep the slider shapes more similar so it matches better and again, looks more appealing to the players and modders eye, try this? http://puu.sh/ejwN3/1212365111.jpg
07:12 Asphyxia: But if you want the second slider to be more curved, blanket it correctly with 00:09:726 (4) -
07:13 SoGa: more curved seems like ugly , i will change like the 1st suggestion u gave me
07:14 Asphyxia: 00:15:516 (1) - Nothing major, but again, if you want this to be slightly more appealing, the curves could look more blanket-friendly, e.g http://puu.sh/ejwYX/6913f27682.jpg
07:15 SoGa: ok~~
07:15 Asphyxia: 00:24:638 (4) - This slider doesn't follow the vocals nor rhythm correctly. If you wanted to follow the vocals, it should start on the red tick and end on the red tick (http://puu.sh/ejxb7/63cf9ac05f.jpg
07:16 Asphyxia: But if you wanted to have it on the white tick, shorten it by 1/2 (http://puu.sh/ejxeD/50af604c82.jpg) and add a note to the red tick
07:17 SoGa: ok
07:17 SoGa: i used the 2nd one
07:17 Asphyxia: 00:34:112 (2) - I'd blanket this with 00:33:761 (1) - , not only does it look better, but it gives a nicer flow if you ask me. Try it! http://puu.sh/ejxsl/24326bc474.jpg
07:18 SoGa: eh really?
07:18 SoGa: let me try it after xD
07:18 SoGa: blanketed
07:19 Asphyxia: 00:46:393 (1,2,3) - Overall this doesn't play nicely, since the movement you have to make from 1->2->3 is awkard. Naturally, the slider 00:47:095 (3) - would be curved down-wards
07:19 Asphyxia: to ensure a better flow
07:20 Asphyxia: that said, try this; http://puu.sh/ejxIp/b496c2393a.jpg
07:20 Asphyxia: or something that you might find more fitting
07:20 Asphyxia: 00:49:200 (1) - Move this slider slightly more up so it is blanketed with 00:48:849 (5) - properly
07:21 Asphyxia: 00:52:182 - The stream that starts here and ends at 00:53:235 - is really hard to hear, could you increase the volume of the timing point to something more appropriate, like 50-60?
07:22 SoGa: sure
07:22 Asphyxia: 01:15:866 (1,2) - Useless NC's, these should belong either to 01:15:691 (7) - combo or to 01:16:042 (1) -
07:22 SoGa: btw idk why i did decrease on it lol
07:23 Asphyxia: After that I do think the map is fine, since it flows nicely and naturally
07:23 SoGa: thanks for helpful mod ><
07:24 SoGa: final , can u help me to improve this one
07:24 SoGa: 00:18:323 (1) -
07:24 SoGa: idk how to make slider ._.
07:24 Asphyxia: I find that quite good, actually
07:24 SoGa: eh
07:24 SoGa: really
07:24 SoGa: ok , i will keep it then xD
07:24 Asphyxia: Yeah, it's not something I see in every map and its curve is rather nice
07:24 Asphyxia: so I think you definitely should keep it
07:25 SoGa: okk
07:25 SoGa: thanks ~~! :3
07:26 Asphyxia: I think you should focus more on the aesthetic-side, since you already know how to make a fine flowing map
07:26 Asphyxia: you just need to get your maps slightly more appealing to the players, and you're good
07:26 Asphyxia:
07:26 SoGa: yaa
07:26 SoGa: ikr
07:27 SoGa: many ppl have mentioned it
07:27 SoGa: dat the map is nm good , but esthetical's side is just awful ..
07:27 Asphyxia: It's not awful, but overall it could use some improvements
07:27 SoGa: modder : need more works
07:28 SoGa: ._.
07:28 SoGa: u wanna post ?
07:00 SoGa: r u idle for a testplay to my map ? ovo
07:01 Asphyxia: Please do link me your map
07:01 Asphyxia: and tell me which diffculty needs testing
07:01 *SoGa is listening to [http://osu.ppy.sh/b/501865 Aoi Eir - IGNITE (TV Size)]
07:01 SoGa: insane pls ><
07:02 SoGa: think im still suck at esthetical lol
07:05 Asphyxia: fuck
07:05 SoGa: wtf
07:05 SoGa: why u so pro
07:06 Asphyxia: I can point out you some issues if you like
07:06 Asphyxia: and some general feedback
07:06 Asphyxia: Is this your first map?
07:06 SoGa: oh sure i do want it
07:07 SoGa: 2nd ,, my 1st map i have also gave u for a testplay ><
07:07 SoGa: or i had ?
07:07 *SoGa is listening to [http://osu.ppy.sh/b/491785 Kurosaki Maon - Memories Last (TV size.)]
07:07 SoGa: this was my 1st map
07:07 SoGa: this is *
07:07 Asphyxia: Don't think you made me test it
07:07 SoGa: eh
07:07 Asphyxia: Anyway, the map was solid but there was things that didn't look appealing at all
07:08 SoGa: ok , can u tell me ~?
07:08 Asphyxia: and OD 8 would fit the map overall better I think, but if you prefer OD 7, that's fine too
07:08 SoGa: hm , i will keep 7 atm
07:08 Asphyxia: I'm just going to nitpick about things, so feel free to deny my suggestions if you don't feel comfortable changing them
07:09 SoGa: ok!
07:09 SoGa: thanks in advance
07:09 Asphyxia: 00:01:481 (1) - What I usually want to see from sliders such as these, is to keep the curve more blanekt-friendly, it looks rather bad now, try this? http://puu.sh/ejwtZ/43ce4ceba2.jpg
07:09 SoGa: ok fixed
07:10 SoGa: im suck at making slider ya .
07:10 Asphyxia: 00:05:691 (1) - Don't do curves like this, there are ways to do them but I usually prefer this; http://puu.sh/ejwD1/07b5fc3f75.jpg
07:11 Asphyxia: that allows you to make the slider more appealing looking to the players
07:11 SoGa: ok , skill get
07:12 Asphyxia: 00:08:498 (1,3) - When this happens, I usually try to keep the slider shapes more similar so it matches better and again, looks more appealing to the players and modders eye, try this? http://puu.sh/ejwN3/1212365111.jpg
07:12 Asphyxia: But if you want the second slider to be more curved, blanket it correctly with 00:09:726 (4) -
07:13 SoGa: more curved seems like ugly , i will change like the 1st suggestion u gave me
07:14 Asphyxia: 00:15:516 (1) - Nothing major, but again, if you want this to be slightly more appealing, the curves could look more blanket-friendly, e.g http://puu.sh/ejwYX/6913f27682.jpg
07:15 SoGa: ok~~
07:15 Asphyxia: 00:24:638 (4) - This slider doesn't follow the vocals nor rhythm correctly. If you wanted to follow the vocals, it should start on the red tick and end on the red tick (http://puu.sh/ejxb7/63cf9ac05f.jpg
07:16 Asphyxia: But if you wanted to have it on the white tick, shorten it by 1/2 (http://puu.sh/ejxeD/50af604c82.jpg) and add a note to the red tick
07:17 SoGa: ok
07:17 SoGa: i used the 2nd one
07:17 Asphyxia: 00:34:112 (2) - I'd blanket this with 00:33:761 (1) - , not only does it look better, but it gives a nicer flow if you ask me. Try it! http://puu.sh/ejxsl/24326bc474.jpg
07:18 SoGa: eh really?
07:18 SoGa: let me try it after xD
07:18 SoGa: blanketed
07:19 Asphyxia: 00:46:393 (1,2,3) - Overall this doesn't play nicely, since the movement you have to make from 1->2->3 is awkard. Naturally, the slider 00:47:095 (3) - would be curved down-wards
07:19 Asphyxia: to ensure a better flow
07:20 Asphyxia: that said, try this; http://puu.sh/ejxIp/b496c2393a.jpg
07:20 Asphyxia: or something that you might find more fitting
07:20 Asphyxia: 00:49:200 (1) - Move this slider slightly more up so it is blanketed with 00:48:849 (5) - properly
07:21 Asphyxia: 00:52:182 - The stream that starts here and ends at 00:53:235 - is really hard to hear, could you increase the volume of the timing point to something more appropriate, like 50-60?
07:22 SoGa: sure
07:22 Asphyxia: 01:15:866 (1,2) - Useless NC's, these should belong either to 01:15:691 (7) - combo or to 01:16:042 (1) -
07:22 SoGa: btw idk why i did decrease on it lol
07:23 Asphyxia: After that I do think the map is fine, since it flows nicely and naturally
07:23 SoGa: thanks for helpful mod ><
07:24 SoGa: final , can u help me to improve this one
07:24 SoGa: 00:18:323 (1) -
07:24 SoGa: idk how to make slider ._.
07:24 Asphyxia: I find that quite good, actually
07:24 SoGa: eh
07:24 SoGa: really
07:24 SoGa: ok , i will keep it then xD
07:24 Asphyxia: Yeah, it's not something I see in every map and its curve is rather nice
07:24 Asphyxia: so I think you definitely should keep it
07:25 SoGa: okk
07:25 SoGa: thanks ~~! :3
07:26 Asphyxia: I think you should focus more on the aesthetic-side, since you already know how to make a fine flowing map
07:26 Asphyxia: you just need to get your maps slightly more appealing to the players, and you're good
07:26 Asphyxia:
07:26 SoGa: yaa
07:26 SoGa: ikr
07:27 SoGa: many ppl have mentioned it
07:27 SoGa: dat the map is nm good , but esthetical's side is just awful ..
07:27 Asphyxia: It's not awful, but overall it could use some improvements
07:27 SoGa: modder : need more works
07:28 SoGa: ._.
07:28 SoGa: u wanna post ?
Overall just generally trying to make the map more appealing and cleaner looking, the playability side is fine.