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Babymetal - MEGITSUNE [Taiko|CatchTheBeat]

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Total Posts
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Topic Starter
Riari
This beatmap was submitted using in-game submission on 07 November 2014 at 21:34:39

Artist: Babymetal
Title: MEGITSUNE
Tags: Dainesl ursa
BPM: 142
Filesize: 6108kb
Play Time: 04:03
Difficulties Available:
  1. Dain's Futsuu (2.16 stars, 592 notes)
  2. Dain's Muzukashii (3.33 stars, 989 notes)
  3. Dain's Oni (4.11 stars, 1456 notes)
  4. Overdose (6.55 stars, 1154 notes)
  5. Rain (6.46 stars, 857 notes)
  6. Salad (5.05 stars, 612 notes)
  7. ursa's Platter (5.97 stars, 748 notes)
Download: Babymetal - MEGITSUNE
Information: Scores/Beatmap Listing
---------------
Deleted the video for now, it refused to upload properly with it.
PatZar
yo dood

for oni 1.6 sv? it's better imo

[dainasfdafasdgfsdg's oni]
00:26:152 (166,170,174,178) - k? flow and following vocal
01:11:363 (465) - d ? it's more fit
01:45:166 (673,674,675,683) - kkk D
01:47:701 (690) - D for consistent above^

don't kd me !
im confusing with this diff lol
Dainesl

Genocide wrote:

yo dood

for oni 1.6 sv? it's better imo no because it's not really necessary, and wouldn't exactly play as it was supposed to

[dainasfdafasdgfsdg's oni]
00:26:152 (166,170,174,178) - k? flow and following vocal but this would make the flow much more awkward than it is.
01:11:363 (465) - d ? it's more fit I did this to follow the guitar there, so no change
01:45:166 (673,674,675,683) - kkk D nah, but changed 01:45:166 (673,674,675,676) - to kats so yay?
01:47:701 (690) - D for consistent above^ didn't change the previous to D so no change here. Also that would be unrankable the way it is ._.

don't kd me !
im confusing with this diff lol
thanks for the mod I guess (please note the note at 00:01:750 - was moved to 00:01:961)
Topic Starter
Riari
Updated.
Samui_old_1
Hello hello o/

[Salad]

00:00:800 (1) - Shorten slider to 00:00:905
00:01:222 (2) - Move to 00:01:011 and x400
00:01:433 (3) - Move to 00:01:539 and x272
00:01:645 (4) - x352
00:01:116 - Add x248
00:01:328 - Add x256

00:01:856 (1) - Shorten slider to 00:01:955
00:02:067 - Add x208

00:02:490 (1) - Ctrl + G
00:02:912 (2) - Move to x384
00:03:335 (3) - Ctrl + G , Move to x192
00:03:757 (4) - Ctrl + G

00:04:180 (1) - Shorten slider to 00:04:285 and move to x208
00:04:602 (2) - Move to 00:04:391 + x192
00:04:814 (3) - Move to 00:04:497 and x80
00:04:708 - Add x64
00:04:919 - Add x48
00:05:025 (4) - x176

00:05:236 (1) - Shorten slider to 00:05:342
00:05:447 - Add x400

00:06:504 (4) - Ctrl + G

00:06:926 (1) - x272
00:07:138 (2) - x176
00:07:349 (3) - x80

00:12:947 - Add x368
00:13:159 - Add x320
00:13:370 - Add x288
00:13:581 - Add x240

00:14:321 (1) - Shorten to 00:14:426
00:14:532 - Add x240
00:14:743 (2) - Move to 00:14:638 and x128
00:14:849 - Add x112
00:15:060 - Add x96

00:16:011 (1) - Shorten to 00:16:116
00:16:328 (2) - Move to 00:16:222 and x240
00:16:645 (3) - Move to 00:16:328 and x176
00:16:539 - Add x160
00:16:750 - Add x144
00:16:856 (4) - Ctrl + G and move to x304
00:17:278 (5) - x224

00:17:701 (1) - Shorten to 00:17:807
00:18:123 (2) - Move to 00:17:912 and x240
00:18:335 (3) - Move to 00:18:018 and x128
00:18:229 - Add x112
00:18:440 - Add x96
00:18:546 (4) - x240

00:22:771 (1) - Shorten Slider to 00:22:877
00:23:194 (2) - Move to 00:22:983 and x352
00:23:405 (3) - Move to 00:23:088 and x240
00:23:300 - Add x224
00:23:511 - Add x208
00:23:616 (4) - x352
00:24:039 (5) - x448

00:24:673 (2) - Move to 00:24:567 and x208
00:24:673 - Add x240
00:24:778 - Add x144
00:24:990 - Add x128
00:25:201 - Add x112
00:24:884 (3) - Delete slider
00:25:307 (4) - Move to x256 , move slider end to x208
00:25:729 (5) - x336

00:37:560 (6) - x320

00:38:828 (1) - x128

00:41:785 (3) - x320

00:41:997 (1,2) - x192
00:42:419 (4) - Move to 00:42:525
00:42:314 (3,4) - x320
00:42:630 (5) - x448

00:43:898 (3) - x160

00:46:011 (5) - x320

00:47:278 (5) - x144
00:47:701 (6) - x240

00:50:236 (3,4) - x288

00:51:081 (6) - x288

00:56:997 (3) - x192
00:57:419 (4) - x400

00:59:109 (3) - x144

01:23:405 (1) - x176

01:24:250 (3,4) - x128
01:24:673 (5) - x336

01:53:894 - Add x408

01:54:526 - Add x176
01:55:158 - Add x176

01:56:421 - Add x296

01:57:052 - Add x296
01:57:684 - Add x400
01:58:000 - Add x480
01:58:158 - Add x464

01:58:947 - Add x464

01:59:579 - Add x320

02:00:605 - Add x912

02:01:473 - Add x400

02:02:500 - Add x128

02:34:824 (5) - x208



02:41:690 (4) - x368

02:43:803 (5) - x224

02:45:493 (5) - x216

02:48:451 (4) - x184

02:50:141 (3) - x224

03:05:141 (2) - x176
03:05:352 (3) - x328
03:05:564 (4) - x232

03:08:733 (5) - x264

03:10:211 (2) - x352

03:12:958 (1) - x120
03:13:380 (2,4) - x296

03:41:479 (1) - x304
03:41:690 (2) - x160

03:48:451 (4) - x256

03:59:014 (2) - x168
03:59:225 (3) - x272

Good luck on Ranked!
Topic Starter
Riari

Samui wrote:

Hello hello o/

[Salad]

00:00:800 (1) - Shorten slider to 00:00:905 No, if I did this it would sound much better as a repeater.
00:01:222 (2) - Move to 00:01:011 and x400 Nope, reason above.
00:01:433 (3) - Move to 00:01:539 and x272 Doesn't fit with previous notes.
00:01:645 (4) - x352 Nope
00:01:116 - Add x248 Trying to keep density down here, already a slight problem imo.
00:01:328 - Add x256 ^^

00:01:856 (1) - Shorten slider to 00:01:955 Nope, similar reason to 00:00:905 -
00:02:067 - Add x208 Nope, unable to due to previous point not being taken.

00:02:490 (1) - Ctrl + G Pattern plays fine to me.
00:02:912 (2) - Move to x384 Hypers, do not want.
00:03:335 (3) - Ctrl + G , Move to x192 Overlap movement doesn't appeal to me.
00:03:757 (4) - Ctrl + G Movement is fine here, change doesn't improve it.

00:04:180 (1) - Shorten slider to 00:04:285 and move to x208
00:04:602 (2) - Move to 00:04:391 + x192
00:04:814 (3) - Move to 00:04:497 and x80
00:04:708 - Add x64
00:04:919 - Add x48
00:05:025 (4) - x176 All consistent with previous sections, would prefer to keep it. Change in density would be unwanted etc.

00:05:236 (1) - Shorten slider to 00:05:342 Sounds fine to me.
00:05:447 - Add x400 No change, reason above.

00:06:504 (4) - Ctrl + G Change of this note breaks the flow, changed 00:05:659 (2) - instead as it was misplaced.

00:06:926 (1) - x272 Placement seems fine to me.
00:07:138 (2) - x176 Done.
00:07:349 (3) - x80 No change.

00:12:947 - Add x368
00:13:159 - Add x320
00:13:370 - Add x288
00:13:581 - Add x240 Sounds fine here, I don't want to increase density around this part.

00:14:321 (1) - Shorten to 00:14:426
00:14:532 - Add x240
00:14:743 (2) - Move to 00:14:638 and x128
00:14:849 - Add x112
00:15:060 - Add x96 Section seems fine to me, same reasons as previous ones.

00:16:011 (1) - Shorten to 00:16:116
00:16:328 (2) - Move to 00:16:222 and x240
00:16:645 (3) - Move to 00:16:328 and x176
00:16:539 - Add x160
00:16:750 - Add x144
00:16:856 (4) - Ctrl + G and move to x304
00:17:278 (5) - x224 No changes, section seems fine and plays well in my opinion.

00:17:701 (1) - Shorten to 00:17:807
00:18:123 (2) - Move to 00:17:912 and x240
00:18:335 (3) - Move to 00:18:018 and x128
00:18:229 - Add x112
00:18:440 - Add x96
00:18:546 (4) - x240 Same as above, moving 00:20:659 (4) - as a misplacement though. 00:21:081 (1) - is also moved to correct this.

00:22:771 (1) - Shorten Slider to 00:22:877
00:23:194 (2) - Move to 00:22:983 and x352
00:23:405 (3) - Move to 00:23:088 and x240
00:23:300 - Add x224
00:23:511 - Add x208
00:23:616 (4) - x352
00:24:039 (5) - x448 Same as previous sections similar to this.

00:24:673 (2) - Move to 00:24:567 and x208 Fits fine, would require triple if I moved.
00:24:673 - Add x240
00:24:778 - Add x144
00:24:990 - Add x128
00:25:201 - Add x112 Density issues, not applying.
00:24:884 (3) - Delete slider Fits fine, no reason to delete this.
00:25:307 (4) - Move to x256 , move slider end to x208 Fits fine with the previous and coming notes.
00:25:729 (5) - x336 Nope.

00:37:560 (6) - x320 Nope, moved 00:37:349 (5) - along 1/4 instead.

00:38:828 (1) - x128 Done.

00:41:785 (3) - x320 Nope.

00:41:997 (1,2) - x192
00:42:419 (4) - Move to 00:42:525
00:42:314 (3,4) - x320
00:42:630 (5) - x448 x=440, no other changes.

00:43:898 (3) - x160 Fine where it is.

00:46:011 (5) - x320 ^^

00:47:278 (5) - x144
00:47:701 (6) - x240 Feel fine to me.

00:50:236 (3,4) - x288 I like them.

00:51:081 (6) - x288 Emphasis for the dash, no change.

00:56:997 (3) - x192
00:57:419 (4) - x400 x=480

00:59:109 (3) - x144 x=110

01:23:405 (1) - x176 Distance too big in my opinion.

01:24:250 (3,4) - x128 Stacked ontop of 01:23:405 (1) - instead.
01:24:673 (5) - x336 nope

01:53:894 - Add x408 Nope, keeping density down.

01:54:526 - Add x176 ^^
01:55:158 - Add x176 ^^

01:56:421 - Add x296 ^^

01:57:052 - Add x296
01:57:684 - Add x400
01:58:000 - Add x480
01:58:158 - Add x464 ^^

01:58:947 - Add x464 ^^

01:59:579 - Add x320 Doesn't bridge well and sounds off to me.

02:00:605 - Add x912 ^^

02:01:473 - Add x400 Density.

02:02:500 - Add x128 Leaving space for before & after spinner here, don't want to make it too difficult for people to spin.

02:34:824 (5) - x208 Distance is fine to me, dash pattern fits with similar sections.



02:41:690 (4) - x368 ^^

02:43:803 (5) - x224 No change, relative to reason above.

02:45:493 (5) - x216 ^^

02:48:451 (4) - x184 Not hard to catch, no reason to change distance.

02:50:141 (3) - x224 ^^

03:05:141 (2) - x176
03:05:352 (3) - x328
03:05:564 (4) - x232 Distance is fine here, no changes.

03:08:733 (5) - x264 Done.

03:10:211 (2) - x352 Done.

03:12:958 (1) - x120
03:13:380 (2,4) - x296 No change.

03:41:479 (1) - x304
03:41:690 (2) - x160 No change.

03:48:451 (4) - x256 Distance change here would make notes too hard to catch afterwards, no change.

03:59:014 (2) - x168 No change.
03:59:225 (3) - x272 Stacked on 03:59:014 (2) - instead.

Good luck on Ranked!
Thanks for the mod, mapset updated when BSS works.
BanchoBot
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