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The Living Tombstone - Five Nights at Freddy's Song

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Topic Starter
DeletedUser_3886246
This beatmap was submitted using in-game submission on Montag, 3. November 2014 at 18:07:37

Artist: The Living Tombstone
Title: Five Nights at Freddy's Song
Tags: TLT, Five Nights at Freddy's
BPM: 103
Filesize: 6070kb
Play Time: 02:29
Difficulties Available:
  1. Easy (1,42 stars, 128 notes)
  2. Hard (2,97 stars, 342 notes)
  3. Hullahopp's Night (2,2 stars, 231 notes)
  4. Insane (4,51 stars, 455 notes)
  5. Normal (1,8 stars, 197 notes)
Download: The Living Tombstone - Five Nights at Freddy's Song
Information: Scores/Beatmap Listing
---------------
If anything's bothering you about this Beatmap, feel free to tell.
Guest Diff's are welcome~

Easy - Redone
Normal - Redone
Hullahopp's Night [Guest Diff] - Done
Hard - Redone
Insane - Redone
Hullahopp
I said I'm gonna mod this map.
Well, yeah. There are MANY basic problems with it, so this modding will be an "overall" modding.
Overall
It's not so good
Easy
1. The whole map must be made in 1/1
2. Distance snap must be used. If don't want to remake the whole level, use the AiMod (Ctrl+Shift+A), and check the "Check distance snap" box.
*tip, hold down alt and scroll up/down. This will increase/decrease the distance snap's distance!*
3. Decrease the slider velocity by adding an "Inheriting Section" from the timing panel, than clink on Timing and change the velocity
Medium
1. The whole map should be made in 1/2
2. Distance snap
3. Decrease slider velocity (a bit)
Hard
1. The whole map should be made in 1/4
2. Distance snap must be in it, but you can do jumps, where you either increase the distance snap's distance, or just disable the distance snap for 1 circle/slide
r
Insane
1. The whole map should be made in 1/4 or 1/6 or 1/8, depending on the song
That's all, I'll mod everything else once you finished ^^
Warfu
You have a good creativity in your mapping but, you should do some things
-Don't use the same Slider Velocity and Distance Snaping in all the diffs
-Change the BPM to 103.000 and the Offset to -13


-Easy
Use the Distance Snap tool
Decrease the Slider Velocity!!!
00:07:916 Use the 1/6 Beat snap divisor for that slider
00:28:226 This is an Easy diff!! Don't use those painful reverse arrows for the new players!
01:42:767 The same.

-Normal
Use the Distance Snap tool
Decrease the Slider Velocity
00:07:916 Use the 1/6 Beat snap divisor for that slider
00:28:080 This is a Normal diff ._. don't use lots of reverse arrows in your sliders, just use some.
01:42:622 The same.

-Hard
Use the Distance Snap tool
You should decrease the Slider Velocity a little bit
00:28:226 If you want to make jumps, use the Distance Snap tool, hold ALT and change the Distance Snaping
00:47:152 The same

-Insane
Use the Distance Snap tool
I don't know if you should use the Circle Size in 4
If you want to make jumps, use the Distance Snap tool, hold ALT and change the Distance Snaping
Beatnick
Heya! :3

So far I've come across these:
Easy:
00:07:923 (5) - Short sliders plus overlaps might be confusing for easy players such as my self in the past.
00:32:899 (5) - This overlap just doesn't look nice IMO.
00:55:035 (3) - The sequence is just confusing.
01:05:229 (1) - This jump might be a bit big for easy?
02:00:278 (8) - Same problem as 00:55:035 (3)
02:09:598 (3) - Another strange/confusing sequence.

Normal:
00:16:297 (1) - to 00:18:041 (5) - This sequence is just a mess.
00:58:530 (4) - to 00:59:404 (7) - These sequences are hard for normals even if the jumps are small. This applies for other times you do this type of thing.
01:30:863 (1) - Messy sequence.


EDIT:

Heya, I'm back to give my opinion on the other two!

Hard (I loved this one)
00:41:346 (7) - I think it's unnecessary, maybe a hit circle instead? (this applies throughout the map)
01:08:142 (11) - Try to avoid overusing this short slider and overlapping hit circle. You could place some circles elsewhere.
01:09:889 - Try adding two spinners to spice thing up.
01:46:661 (10) - Use a hit circle instead.
01:55:982 (7) - A hit circle would suit this part better.


Insane (loved this one too!)
00:51:831 (6) - Try not to overuse overlapping short slider and circle. ( this applies throughout)











Good luck on the map, I hope you get ranked! :D
Hullahopp
Guest level :3 (i kill you if you give me a kodosu for this too...)

My level
osu file format v13

[General]
AudioFilename: FiveNightsAtFreddysSong-Final.mp3
AudioLeadIn: 0
PreviewTime: 27931
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 16138,18904,25019,37539,44455,68695,69860,102511,107458,139743,149060
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 0.8

[Metadata]
Title:Five Nights at Freddy's Song
TitleUnicode:Five Nights at Freddy's Song
Artist:The Living Tombstone
ArtistUnicode:The Living Tombstone
Creator:G3m4sSt4ffLP
Version:qwe
Source:
Tags:TLT, Five Nights at Freddy's
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:3.6
CircleSize:3.5
OverallDifficulty:3
ApproachRate:7
SliderMultiplier:1.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"FNAFGameOverBrightened.png",0,0
//Break Periods
2,69798,80640
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
-13,582.52427184466,4,1,0,100,1,0


[Colours]
Combo1 : 0,0,64
Combo2 : 0,0,0
Combo3 : 64,0,0
Combo4 : 191,191,0

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100,168,136588,2,0,P|52:200|32:256,1,90
124,252,137171,1,0,0:0:0:0:
208,284,137462,6,0,B|268:292|268:292|288:300|288:300|352:308,1,135
384,308,138045,2,0,B|432:308|432:308|480:296,2,90,0|0|0,0:0|0:0|0:0,0:0:0:0:
256,192,138773,12,0,139792,0:0:0:0:
Hullahopp
I was originally modding your Hard level, but..
I saw a BIG SHIT update on your Easy level, so I mod that too.
But, first of all
General

Your map is still messy, and has a LOT of unsnapped notes. I know what's the problem since you told me what you did. So, please, don't use different multipliers for the Distance Snap's Distance. That can ruin the map.

I think you should star the map either here 00:08:724 - or here 00:09:307 -
And finish it here 02:19:793 -
Maybe star a spinnere here 02:19:793 - 'till here 02:23:870 - because of the vocal
Remove the black combo color, it's hard to see them with a dark background
Use Grid level 4, please.
Star Kiai time here 00:27:948 and finish it here 00:45:423
Another Kiai time starting here 01:42:511 and finish it here 01:59:986

Easy


Try to create more New Combos, maybe after like every main ticks?
Just because this is an easy map, you can still use the 4 grid level..
Since it has many unsnapped notes, I'll just pick some that does not fit to an easy level
00:19:501 (8) - Try to add and finish notes at the white ticks in easy level, because it's confusing for beginner players
00:24:161 (12) - Same
00:33:190 (5,6,7,8,9) - It's pretty easy to cheat here. I see you trying to create a circle, but it doesn't look very good. All you need to do is just add a hitcircle in the middle of that circle, so you can make all the notes around the hitcircle, so it makes a perfect circle
00:42:511 (13,14,15) - Remove 14, and don't put notes in 1/4. The only thing that's allowed is a reversed slider
00:43:676 (1,2,3) - Remove 2
00:46:006 (5) - Remove this for the dramatic effect :3
00:54:161 (14,15,16) - Remove 15
01:00:569 (1,1) - There's no point for making that tiny little break
01:13:385 (1) - I'm not sure, but I think if you started to make this part of the song, than don't finish it here, or just start the break either here 01:09:889 (7) - or here 01:05:229 (1) - (I suggest the this 01:09:889 (7) - )
01:23:288 (1) - Remove this for the dramatic effect
01:38:142 (12) - Again, start at the White tick, and finish it at the white tick
01:40:181 (15) - I didn't mentioned this before, but I think the slider speed is not fast enught to make these reverses, and it could confuse beginner players
01:41:929 (1) - Try this instead?
01:45:133 (3) - Again, start at the White tick, and finish it at the white tick
01:56:492 (13,14,15) - Remove 14
01:57:657 (1,2,3) - Remove 2
02:08:142 (14,15,16) - Remove 15
02:19:210 (1) - Remove this for the dramatic effect?
02:19:210 (1) - Also, as I mentioned in General, there's no point to map here, so...
02:19:793 (2) - Maybe add a spinner that finishes here?

Hard


1/12? Oh god...
Grid is on level 2? Why?
00:09:598 (1,2,3,4,5) - Why are these sooooo fast?
00:13:093 (3,4) - It's hard to spot that circle behind the slider
00:13:967 (6,7,8,9,10) - WHY are these so fast?
00:14:841 (11,12) - Hidden circle
00:18:919 (1,2,3,4,5) - Faaaaaaaaaaaaaaaaaast... SANIC FAAAAAAAAAAAAAAAAAAAST
00:22:414 (3,4) - I think I just stop here...
Try to keep everything snapped.
And try not to map in 1/12
Try 1/4 for general mapping, and 1/6 or 1/8 for some reversed sliders, if you need to

After modding General

Try to create some interesting sliders. Try to look at other people's maps, maybe you learn something from them :D
You are creative when it comes to Mapping, but there are some things that you still need to learn, and some mistakes that you still need to fix
Looks like you like to overlap notes, wich is a bad thing. Even for pro players, these things can be hard to spot, and using them regularly is just bad
I might mod your map again, once you finished the levels, but it'll be an ingame mod, I HATE writing on forums xD
Beatnick
You could use puush to send the beatmap. It was also made by Peppy and it's brilliant for sending guest diffs for osu!
Hullahopp

Beatnick wrote:

You could use puush to send the beatmap. It was also made by Peppy and it's brilliant for sending guest diffs for osu!
There are quite a few ways to send your levels to others. My fav way is to send it on skype, but there's also many options, like uploading ot to somewhere, and send it through a pm or something, or just send the code through pm, etc...
insanenatax
I love this song. Foxy is love, Foxy is life :3
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