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Igorrr - Tout Petit Moineau [Osu|Taiko]

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OnosakiHito

cdhsausageboy wrote:

SPOILER
小野のむずかしい(裹)

  1. The kiai at 01:36:129 - needs to be moved to 01:36:132 [b]done [/b]
    a
  2. 00:29:764 - You mapped the kick at 00:28:632 but not here? Add a kat here for consistency please ;w; applied
  3. 00:43:208 - Maybe change this slider into some notes? I don't get why 00:45:189 (1,2,3,4,1) has notes but here doesn't when their music sound so similar D: Having 1/1 notes (maybe d K d K d?) would sound pretty nice!if you don't mind, check Nwolfs post please (though, now I have three diffs and now two like before)
  4. 01:06:415 - ^ btw the music here stutters really heavily so having needed to hit 1/4 non-stop doesn't fit with it D: same
  5. 00:50:283 - The bass here really warrants a don, so add it pls ;w; changed
  6. 00:51:132 - ^ While this is true, I did it intentionaly to alter the patterns a bit. kkkd d ddk isn't so appealing to me.
  7. 00:59:906 - With all those big notes in this map why not emphasize the accented-clap thingy here with a big don too? Both could work. But I rather would like to keep it, since here is nothing special to emphasize at all.
  8. 01:08:113 - I'd make this note a big one too since vocals but it's your choice :3 (ALSO CONSISTENCY WITH ONI) done
  9. 01:14:906 - I'd strongly advise adding a note here, since now the dons are 4/3 apart but there are exactly no way to know that the way you put it noe, so having some 1/3 would help players a LOT in reading it ._. did something else instead
  10. 01:54:811 - ...awkward break here fill it with something please? done
  11. 01:54:953 - ^ done
  12. 02:10:189 - um now the music has full 1/3 from here until the kiai ends but you had some breaks since you had to take care of the difficulty right? Well um maybe try deleting 02:10:189 (2,3) - leaving only the 7-plet 1/3? Well the 1/3 sounds only sound stronger there and it'll make it more fitting as a (Ura) Muzu so you can try it :3 really nice, applied.
  13. 02:17:878 (2) - idk this sounds weird too DDD: changed in the process of remap
  14. 02:41:014 - mfw the only 5-plet 1/4 you have is overmapped. Please. Oni now :p
    a
    Really amazing map considering how the song itself is hard too map in Taiko ;w; I liked the kiais in particular!

小野のおに

  1. 00:31:250 - ...d here? Having two kkddk in a row isn't even that hard D: It's not hard, but I like this consterllation a lot more since it alternates in a clean and nice way.
  2. 00:32:170 - big don in muzu but small kat in oni...? I don't get it DDDDD: Shouldn't they be the same? Considering the patterns, not really. Here it is mainly kat so only K at the end is requierd. IN Muzu(now oni) I use one more K so D doesn't draw only attention.
  3. 00:34:576 - Having a kat here like Muzu sounds better If I change the, the other dons become unsignificant, and I don't wnat to sacrifice it. Also in this way, 00:34:010 (1,2) - are more emphasized without the other other kat.
  4. 00:37:335 - the dkdkdkdk...kick is still going here so um...map it? to be honest, no idea anymore why I used it. But I had a reason for it I forgot right now.
  5. 00:44:906 (1,2,3,4) - This sounds weird D: changed
  6. 01:06:415 (7,8,9,10,11,12,13,14,15,16,17,18,19,20,1) - This should really just be a kkddkkdd... stream this THAT'S HOW THE MUSIC FLOWS HERE. I don't know what rhythm your kats following currently, but I don't really think it fits the music well enough and can be improved :3 It doesn't follow the vocals, but should imply like following it while it actually follows the 1/4 sounds in the background. It's about the tone here which is given by the vocals, so I tried to be fair to it. Also it helps me emphasizing upcoming dons a lot, which is good in my opinion.
  7. 01:16:179 (3,4) - eh (I think) I get the logic for the finishers but when I play it the bass-thingy is barely audible and I could hardly differentiate them between the other kat here which kinda makes the finishers here an overkill ;w; I'd suggest changing them to small dons if you still want them to stand out from the kats here :3 changed
  8. 01:45:896 (2,3,1) - These sound a LOT more like ddk rather than kkd ;w; this was intention to give dons more impact and prevent having too many dons as well, since the part seems to have a higher tone due to these 1/4 notes in background
  9. 01:46:179 (1,2,1) - ^
  10. 01:48:727 (1,2,1) - ^
  11. 02:15:330 (1,2,1) - ^
  12. 02:15:896 (1,2,1,1,2,1) - ^
  13. 01:49:717 (1,1,1,1,1,1,2,1,1,2,1,1,1,1,2,1,1,1,1,1,1,2,1,1,2,1,2,1) - I like this part in both difficulties =w=b
  14. 02:32:736 - d in Muzu but k in Oni? just choose one and stick with it D: due to their pattern constellations.
    a
    Nice map =w=b Would practice on monocolor streams more just to fc this lol

Overall there are some parts that are a little bit weird to play and inconsistent between diffs but Taikos are still cool! (but spread is not that cool fix it kthxbai)
Good luck!

Nwolf wrote:

SPOILER
woof

[Ono's Muzukashii]

01:36:132 (1) - Why no slider wanted to keep it simple in muzukashii. After all slider is fast on this BPM.
01:42:925 (10) - ^ (unless you remove the first kiai slider in Oni) The thing is, Muzu has none, Oni has one, and Inner has two. It has more the harder the diff becomes.
01:51:557 (1) - Delete to shorten pattern a little (also fits music kinda well) Sounds good. applied.
02:13:491 (1,2,3,4,5,6,7,8,9) - 02:15:472 (12,13,14,15,16,17,18,19,20) - These are pretty cruel, due to their length and BPM. Try groups of 4 kats instead (or sth else) While the idea is not bad, I will rather keep it. I tried it before, but sounds not really fitting. such k constellation should be really a problem. Would be also too dangerous for the diff spread here.
02:34:717 - 02:39:528 - feels kinda weird and undermapped compared to Oni. added some notes.

[Ono's Oni]

Reduce HP Drain Rate to 5. It's consistent with the other diffs it's all the same, while OD rises from diff to diff.

00:43:208 (2) - Map notes here instead of slider because Muzukashii and Inner Oni both have notes here. Indeed. Because Muzu contains a few notes and Inner a lot. Using a slider in Oni for a better connection since it provides 1/4 but doesn't give combo breaks. But another reason for that is also the way the diffs are mapped. Inner uses the 1/4 while Muzukashii is mapped with connecting patterns (like in this example). A slider wouldn't fit in Muzu, but in Oni it doesdue to it's patterns. Having suddenly a lot of 1/4 would come in my opinion too sudden. So slider came in.
01:06:415 (1) - ^
01:12:642 - 01:12:925 - 01:13:208 - 01:14:340 - Could add 1/1 kats so the part is not that much emptier than Inner Oni. Should not conflict with the don emphasis (except the last one). Had that before. Did it in a similar way now, even though I'm not sure about the spread here. That's why one note less.
01:20:283 - 01:21:132 - Add notes here (Muzu and Inner both have more) Pattern constellation is totall different here again. Adding notes would requier a change at 01:27:217 - too, while it would lead to higher spread differences.
01:27:076 - 01:27:925 - Should add the name notes here (even tho Muzu makes a break here for unknown reasons) Same here. It's because of the pattern constellation in Muzukahii. It contains some own rhythms since else, you have baerly a chance to keep it easy. 01:27:076 (2) - is connected to 01:29:340 (1) -
01:42:925 (10) - Why no slider? (Totally fine with that, but then 01:36:132 (2) - should probably be a big don too.) for sad reason in muzukashii
01:54:811 - 01:54:953 - Why are there no notes here Added more notes and 1/4 in this section. That spread jump way too high from Oni to Inner.
01:58:915 - Add a note to increase difference to Muzukashii at this spot (Muzu has 7-plet) did even more
02:42:995 - 02:43:561 - Maybe add dons here to make the pattern increase in difficulty and intensity til it ends in the big don (Inner Oni kinda gets harder too) Tried something but at the end it becomes pretty hard. So I just keep it. Muzu: 1/1, Oni: 1/2, Inner: 1/4

[Ono's Inner Oni]

00:44:906 (1,3) - Change these to dons so the transition 1/3 -> 1/4 kats is not present since it plays kinda awkward. Also fits sound of song pretty well as the sounds on the dons would be deeper and on the left speaker while kats are on the right speaker with higher sounds. (The sounds are kinda similar to 01:12:359 (1,2,3,1,2,1,2,3,4,1,2,1,1) - ) yes
01:36:132 - Yeah I mentioned this already and questioned myself here, would give 1.4 SV a try so it doesn't overlap but that more than likely kill the effect you wanted. Also give 1.45 a try if you haven't, overlaps a bit less than 1.5. Oh. That's actually a good solution. It is indeed better readable. Applied it.
01:42:925 - ^; alternativly you could possibly shorten the slider by 1/1 so it ends on down beat since the vocals last longer than slider anyway. Didn't apply the Sv change this time, but I shortened the slider. Good idea.
01:40:095 (1,2,3,4) - Would highly recommend removing this 1/6, not only is this the only one in the entire map even tho there's more similar sounds in the songs that are mapped as big notes - it also plays kinda bad with 01:40:378 (2) - this big don. A suggestion would be 1/4 dkk instead, so it still ends differently but plays more similar to 01:37:264 (1,1,2,3,1,1,2,1,1,2,1,1,2,3,1,1,2) - these. I wasn't sure about it either, so I changed it now.
02:24:528 (13,14,15,16) - Same situation as above. 02:24:811 (16) - Could be changed to a big kat cause there's a crash in the song, or just remove the finisher cause 02:25:095 (17) - this is kinda the same but mapped as small don. aaaaaaand 02:28:066 (1,2) - these are much stronger big dons :) changed it to K, might be just me, but then 02:30:189 (1) - doesn't seem to stay so alone.

Some reasons might appear to be a bit short. Sorry about that, but thanks for the mods!
@Nwolf: Some points in the Muzu and Oni I didn't apply since the difficulties in general are mapped differently as I mentioned before, so don't wonder. That's why either sliders or notes appear in a different way than in other diffs.

Download: http://puu.sh/gPxmh/75f77dd9ec.7z
Topic Starter
fergas
Should be updated!
Hanjamon
Hi Ono :3, here a mod from fergas in PM and from TMT (i know i'm late, so i'll mod before the bubble)

  • d=Don
    D=Big Don
    k=Katsu
    K=Big Katsu
[General]

  • Ono </3 disable ''widescreen support'' in all diffs, is not necessary

    Well, i don't like at all 1.30 sv, but i know you did this due to the bpm, maybe change this to 1.40 at least in the Inner?
[Ono's Muzukashii]

  • 00:30:472 (1,2) - change this pattern to k k or k d? fits better imo
    00:45:189 (2) - change this note k? k fits better imo but maybe you want to keep this more simple
    01:04:717 (2,1) - control+g these notes? (d k) is not hard and sounds good
    01:08:255 - i know is a more calm part, but how about add a k here? sounds good imo
[Ono's Oni]

  • 01:48:444 (25) - how about delete this note? a little break here is good imo
    01:55:802 (2) - change this note to d? sounds better imo and the sound is a bit more loud
[Ono's Inner Oni]

  • 00:42:359 (1,2,1,2,1) - change this pattern to kkdkd or kkddd? i think you tried a simple pattern but the note 00:42:642 (1) - fits good with d imo due to the loud sound and you used the same in 00:42:783 (2) -
    01:04:010 (1,4,6) - change these notes to d? (d k k d k d k) sounds good imo o3o
    01:18:302 (7,1,1,1,1) - i like :3
    02:39:811 (2,3) - how about change these notes to k? sounds different of 02:39:528 (1,4,5) - and i think sounds good
lot of kkkkk, do you want to kill some people? (? anyway the diffs sounds good

That's all, good luck ^^
Aka
light insane as requested

・00:25:661 (2) - я так полагаю, что сюда нужен нк, а здесь он не нужен 00:26:510 (1) - . если смотреть по твоим нк в дифке ниже и выше, то выходит так
・00:51:557 (2) - а чего он под 1.20? маловероятно, но его возможно прочитать как продолжение тех 1/3 переходов.. а если сделать на нормальный 1.30, который ты используешь и использовал ранее, то как раз появится и фоллоупоинт
・01:13:208 (4,1,2) - нет, ну тут явно произошло что-то странное :( я бы настоятельно порекомендовала сделать тут адекватный спейсинг или как ты делал раньше, отделить паттерны на два куска, к примеру:
・02:02:170 (3,4) - более опрятно бы выглядело с тем оверлапом, что и здесь 02:01:604 (1,2) - , как-то более связанно, что ли ._.

вроде и все, диффа как диффа :roll:
Topic Starter
fergas
Там где куда-то неопнятно куда уехал слайдер, исправил но чутка по другому. Под характерные бумы хочу спейсингг увеличивать, что бы хоть как-то усложнить.
Последний пункт мне понравилась идея, но я не сделал точно таким же оверлап по причине сверху.
Остальное забрал.
Спасибо большое!
riffy
A new diff was added, so I'm here to confirm the circle icon. Everything looks good to me.

Changes:
  1. Minor fixes in E/I diffs
IRC log
No log for you as I've lost it somewhere and changes don't really matter, anyway

I'm quite impressed with this map, so...

Circled!
Topic Starter
fergas
^^^
SPOILER
2015-03-29 20:53 -Bakari-: ACTION is editing [http://osu.ppy.sh/b/533064 Igorrr - Tout Petit Moineau [Easy]]
2015-03-29 20:53 -Bakari-: general looks cool, btw
2015-03-29 20:53 fergas: isn't that any troubles with nc?
2015-03-29 20:54 fergas: changed after new song's meter ;z
2015-03-29 20:54 -Bakari-: everything looks nice, so far
2015-03-29 20:55 -Bakari-: 01:36:132 (1,2) - хвост подставлен близко к серклу по замыслу?
2015-03-29 20:55 -Bakari-: В принципе, тут стрелочки есть, так что окей.
2015-03-29 20:55 fergas: я это уже вроде фиксил
2015-03-29 20:56 fergas: 22/98?
2015-03-29 20:56 -Bakari-: u menya latest
2015-03-29 20:56 fergas: это было предложение ;z
2015-03-29 20:58 fergas: ну короче поставил [http://puu.sh/gUee8/e9182eb64a.jpg туда]
2015-03-29 20:58 -Bakari-: http://puu.sh/gUeeF.jpg
2015-03-29 20:58 -Bakari-: окей
2015-03-29 20:59 -Bakari-: 02:22:696 - брейк ен вскочит сюда?
2015-03-29 20:59 fergas: смысле ставить не вижу
2015-03-29 20:59 fergas: так же как и сюда 02:46:209 -
2015-03-29 20:59 fergas: музыку делает передых, но не оставливается.
2015-03-29 20:59 -Bakari-: Не жестковато?
2015-03-29 21:00 fergas: нет
2015-03-29 21:00 -Bakari-: А хотя, там же 1
2015-03-29 21:00 fergas: там есть один + много вставок по ходу таких
2015-03-29 21:00 -Bakari-: я про хп 1
2015-03-29 21:01 fergas: чесное слово - не хочу ставить, так как не вижу трек в паузой в техмоментах. аналогично будет на харде
2015-03-29 21:01 fergas: это норм? могу выше сделать если нужен. Наверня менял из-за модов
2015-03-29 21:01 -Bakari-: Не-не, так и надо 1
2015-03-29 21:01 -Bakari-: С такими пробелами в самый раз
2015-03-29 21:01 fergas: ктстаи из-за твоего мода :pp
2015-03-29 21:02 fergas: еще ты рекомендовал од 1 но я отказался
2015-03-29 21:03 -Bakari-: 02:53:679 (4,1) - 02:59:340 (2,3,1) - 03:21:415 (1,2) - 03:28:208 (1,2,3,4) - [http://puu.sh/gUexu.png EZ]
2015-03-29 21:04 -Bakari-: 03:29:906 (3,4) - а этих двоих я бы ctrl+gшнул
2015-03-29 21:04 -Bakari-: 03:38:396 (1) - [b]хотя бы 0,75[/b]
2015-03-29 21:04 fergas: предложение ctrlg откладываю
2015-03-29 21:05 fergas: он получается какой-то длинный и не совсе маккуратный
2015-03-29 21:05 fergas: если это критично - ладно сделаю, а так хотел бы 0.5 оставить, если честно
2015-03-29 21:05 fergas: ну или хотя бы 0.6
2015-03-29 21:06 fergas: насчет стаков. я сильно не хочу их убирать. я делал и скрепя средцем. но считаю, что никак точно отобраожаю музыку
2015-03-29 21:06 -Bakari-: 0,7
2015-03-29 21:07 -Bakari-: Изик же
2015-03-29 21:07 fergas: они сами по сбее будуи играться неплохо
2015-03-29 21:07 fergas: 0.65
2015-03-29 21:07 -Bakari-: 0,7, ну чего ты тогруешься, как на ранке? D:
2015-03-29 21:07 fergas: да
2015-03-29 21:08 -Bakari-: 03:21:415 (1,2) - вот этот очень советую поменять
2015-03-29 21:08 fergas: я же сказал - очень длинный и не акууртынй получается. помтуо и сделл низкий св
2015-03-29 21:08 -Bakari-: 0,5 не повлияет же почти
2015-03-29 21:08 fergas: что не повлияет?
2015-03-29 21:09 fergas: вообще мне посоветвоал деспрато это сделать. ну я липанул мелдынй слайдер что бы можно было преед спиннером напряэение брать
2015-03-29 21:09 -Bakari-: 0,05 скорочти*
2015-03-29 21:09 -Bakari-: http://osu.ppy.sh/ss/2947665
2015-03-29 21:09 -Bakari-: Медленный, но не настолько же медленный
2015-03-29 21:10 fergas: очень большой ;C
2015-03-29 21:12 fergas: http://puu.sh/gUf8H/0379977dd1.jpg
2015-03-29 21:12 -Bakari-: https://osu.ppy.sh/ss/2947673
2015-03-29 21:12 fergas: 02:59:340 (2,1) - 'ne e,the
2015-03-29 21:12 fergas: это убера* круговой мне не совсем нарвится тут но я подумаю
2015-03-29 21:14 -Bakari-: Я не ставлю своей целью тебя помучать, правда
2015-03-29 21:15 -Bakari-: Ну, или только самую малость
2015-03-29 21:15 -Bakari-: ACTION hides
2015-03-29 21:15 -Bakari-: ACTION is editing [http://osu.ppy.sh/b/531526 Igorrr - Tout Petit Moineau [Normal]]
2015-03-29 21:18 -Bakari-: Все были окей с 1/2 слайдерами в нормале?
2015-03-29 21:18 fergas: http://puu.sh/gUfCB/bdc9728662.jpg
2015-03-29 21:18 -Bakari-: 00:35:000 (1,2,3,4) -
2015-03-29 21:19 fergas: да
2015-03-29 21:20 fergas: включая десперато
2015-03-29 21:20 fergas: пролитснул логи быстро
2015-03-29 21:20 -Bakari-: океей
2015-03-29 21:22 -Bakari-: 01:29:623 (2,3) - тебе окей такой оверлап?
2015-03-29 21:22 -Bakari-: http://osu.ppy.sh/ss/2947707
2015-03-29 21:22 -Bakari-: может как-то так его?
2015-03-29 21:23 fergas: да я хотел что-то такое лмоанное
2015-03-29 21:23 fergas: если плохо я конечно бы убрал
2015-03-29 21:24 fergas: но не хотел просто так
2015-03-29 21:24 -Bakari-: Я бы поправил, но если это действительно важно, оставь
2015-03-29 21:24 fergas: под фано если что
2015-03-29 21:25 fergas: ну максимум чтоя могу попробвоатьс делать это убрать оверлап с концом слайдера
2015-03-29 21:25 -Bakari-: 02:23:043 - поверни/подними (1) немного, оверлап унылый :c
2015-03-29 21:25 -Bakari-: и да, там тогда орверлап убери
2015-03-29 21:26 fergas: http://puu.sh/gUgfK/b32be07091.jpg
2015-03-29 21:27 -Bakari-: найс
2015-03-29 21:27 -Bakari-: 02:53:396 (2,1) - оверлап
2015-03-29 21:28 fergas: несчет того первого оаерлвпа неа - можно я вс етаки так осталю слайдер дсостчоно длинный и последнйи путе все арвно будет виден
2015-03-29 21:28 -Bakari-: 03:21:415 (1,3) - нуууу...
2015-03-29 21:28 fergas: после паузы 02:53:679 (3,1) - тот оверап будет не важен
2015-03-29 21:28 fergas: имо
2015-03-29 21:29 fergas: если нужно уберу но думаю сойдет
2015-03-29 21:32 -Bakari-: ACTION is editing [http://osu.ppy.sh/b/528710 Igorrr - Tout Petit Moineau [Hard]]
2015-03-29 21:32 -Bakari-: 02:23:679 (1) - wow
2015-03-29 21:33 -Bakari-: 02:27:500 (2,3) - оно с серклом нормально заходит?
2015-03-29 21:34 fergas: да
2015-03-29 21:34 fergas: если послушаешь то там там ритм ожится
2015-03-29 21:34 fergas: я ставл серл и начианал слайдеры на один вук
2015-03-29 21:35 fergas: прости отойду на минут 10 меня теребонькают все время
2015-03-29 21:35 -Bakari-: к
2015-03-29 21:38 -Bakari-: ACTION is editing [http://osu.ppy.sh/b/665210 Igorrr - Tout Petit Moineau [Light Insane]]
2015-03-29 21:38 -Bakari-: 01:18:868 (4,1) - я б не дропал так ДС. прочитают как 1/6 какой-нибудь, лол
2015-03-29 21:40 -Bakari-: или не
2015-03-29 21:40 -Bakari-: тут же не одно такое
2015-03-29 21:43 -Bakari-: ACTION is editing [http://osu.ppy.sh/b/519940 Igorrr - Tout Petit Moineau [Insane]]
2015-03-29 21:44 -Bakari-: 01:06:415 (1,2,3,4) - давай сделаем все стрелки четко видными (полностью)
2015-03-29 21:44 -Bakari-: в правилах что-то про видимость было
2015-03-29 21:45 -Bakari-: 02:17:736 (1,2,3,4) -
2015-03-29 21:46 -Bakari-: 02:23:679 (1,2,3,4) - !
2015-03-29 21:47 -Bakari-: ACTION is editing [http://osu.ppy.sh/b/517308 Igorrr - Tout Petit Moineau [Extra]]
2015-03-29 21:51 -Bakari-: 02:41:793 (1,2,3,4,1,2,3,4,1) - вот тут второй репиточень внезапно атакует :c
2015-03-29 21:52 -Bakari-: все.

Thanks a lot one more time! :)
OnosakiHito

Hanjamon wrote:

SPOILER
Hi Ono :3, here a mod from fergas in PM and from TMT (i know i'm late, so i'll mod before the bubble)

  • d=Don
    D=Big Don
    k=Katsu
    K=Big Katsu
[General]

  • Ono </3 disable ''widescreen support'' in all diffs, is not necessary

    Well, i don't like at all 1.30 sv, but i know you did this due to the bpm, maybe change this to 1.40 at least in the Inner?
[Ono's Muzukashii]

  • 00:30:472 (1,2) - change this pattern to k k or k d? fits better imo okay
    00:45:189 (2) - change this note k? k fits better imo but maybe you want to keep this more simple okay
    01:04:717 (2,1) - control+g these notes? (d k) is not hard and sounds good want to keep it consistent with previous kd
    01:08:255 - i know is a more calm part, but how about add a k here? sounds good imo good idea, did similar stuff on other patterns in this section
[Ono's Oni]

  • 01:48:444 (25) - how about delete this note? a little break here is good imo might be not bad, but deleting more notes might be problematic for the spread. It's only one note but well.... lol
    01:55:802 (2) - change this note to d? sounds better imo and the sound is a bit more loud used something similar
[Ono's Inner Oni]

  • 00:42:359 (1,2,1,2,1) - change this pattern to kkdkd or kkddd? i think you tried a simple pattern but the note 00:42:642 (1) - fits good with d imo due to the loud sound and you used the same in 00:42:783 (2) - good idea.
    01:04:010 (1,4,6) - change these notes to d? (d k k d k d k) sounds good imo o3o I think this wouldn't fit here well, considering the constellation of my patterns. Those are a bit own patterns, so changing something changes everything.
    01:18:302 (7,1,1,1,1) - i like :3
    02:39:811 (2,3) - how about change these notes to k? sounds different of 02:39:528 (1,4,5) - and i think sounds good
lot of kkkkk, do you want to kill some people? (? anyway the diffs sounds good

That's all, good luck ^^
Changed also 00:56:793 (1) - to K in muzukashii and added d at 01:29:057 - so it doesun't sound so weird.
Removed finisher break at 02:11:227 - in all diffs.

Thanks for mod!
Download: http://puu.sh/gVgK6/46142d6702.7z
Topic Starter
fergas
should be updated
Nwolf
one thing I want to discuss via IRC with Ono
OnosakiHito
Had IRC talk (maybe he posts the log), thank you Nwolf!
Download: http://puu.sh/gVwPM/06ad60cb47.7z
Topic Starter
fergas
updated.
should i put kudosu?
Nwolf
woof woof

Beware German inc
20:38 Nwolf: yay du bist wieder da
20:38 OnosakiHito: yo
20:38 Nwolf: so, die 9-plets in Muzu
20:39 OnosakiHito: 01:16:887 (1,2,3,4,5,6,7,8,9) - ?
20:39 OnosakiHito: 02:13:491 (1,2,3,4,5,6,7,8,9) - ?
20:39 Nwolf: die Oni hat bei dieser Stelle im Lied im Vergleich keine viel schwerere pattern
20:39 Nwolf: das zweite
20:40 Nwolf: 02:15:330 (1,1,1,1,2,3,1,2) - vor allem das hier (Oni)
20:40 Nwolf: mono color ist recht schwer zu spielen für viele
20:40 OnosakiHito: Das höre ich zum ersten mal. Zummindest bei 1/2.
20:41 Nwolf: naja, 1/2 wird ja meistens auf einer Hand gespielt (zumindest bin ich zu blöd für alternate) und da ist 9 mal die selbe Taste bei 212 BPM schon recht anstrengend
20:41 Nwolf: Oni hat dafür komplexere patterns, außer das 5-plet was ich grad geposted hab
20:42 OnosakiHito: Von der Schwierigkeit her sollte es eigentlich in Ordnung sein. auch vom spread. Vielleicht kann man es verkürzen. Aber ansonsten ist Oni hier schwerer, weil vorher kkk vorkommt und einige noten auf red ticks gesetzt sind, wärend bei Muzu eigentlich alles lineal abläuft.
20:42 OnosakiHito: Das ist ein Üroblem der Spieler. Nicht an der Map ansich. :P
20:42 OnosakiHito: Problem*
20:42 Nwolf: ich bin eig mit der Muzu ok, würde bei dem 5-plet in der Oni Noten anhängen
20:42 OnosakiHito: Und da ziehe ich sowas nicht in betracht. Sonst gebe es ddkk und kddk schlachten.
20:43 Nwolf: nene ich wollte das gar nicht richtig als Argument bringen
20:43 OnosakiHito: Ach so.
20:43 Nwolf: 02:13:349 (5,6,1,2,1,2,1,1) - 02:15:330 (1,1,1,1,2,3,1,2) - Oni wird leichter
20:43 Nwolf: Inner Oni wird zwischen diesen zwei patterns aber schwerer (vor allem verstehe ich in Oni den zweiten pattern nicht so ganz ;w;)
20:44 OnosakiHito: Hm. Naja, kann man machen? Mir ist beides Recht. Zummindest solange es nicht zu viele noten sind die ich hinzufüge. Weil Muzukashii ist nur kat mit zwei kleinen pausen, wärend Oni
20:44 OnosakiHito: mehr patterns hat und auhc pausen
20:44 OnosakiHito: und Inner dann voll von patterns mit 1/4 ist
20:45 Nwolf: 02:16:179 (3,1,2) - mich stört vor allem das irgendwie
20:46 Nwolf: drums wären 1/2 früher, gitarre hat auch nichts was die offbeat-noten legitimiert
20:46 OnosakiHito: lag an der note 02:15:047 (1) -
20:46 Nwolf: würde das vielleicht ein bisschen länger machen
20:46 Nwolf: 02:13:349 (5,6,1,2,1,2,1,1) - wie das hier
20:46 OnosakiHito: k
20:50 OnosakiHito: 02:19:010 (1) - ich habe das mal in k geändert
20:50 OnosakiHito: scheint besser zu passen.
20:50 OnosakiHito: Der don schien mir hier viel zu komisch gesetzt zu sein.
20:50 Nwolf: k kkk k kkk best pattern
20:50 OnosakiHito: jo
20:52 OnosakiHito: oh god
20:52 OnosakiHito: so viel besser nun
20:52 OnosakiHito: lol
20:53 Nwolf: hmm?
20:53 OnosakiHito: 02:13:349 - http://puu.sh/gVtnh/1ad6f042f4.jpg
20:53 OnosakiHito: So sieht's nun aus.
20:55 OnosakiHito: Fals es noch etwas gibt, ruhig raus damit.
20:55 OnosakiHito: Ich gucke auch noch mal zur Sicherheit.
20:55 Nwolf: 02:16:179 (5) - hm könnte ein don sein imo
20:56 OnosakiHito: Oni?
20:56 Nwolf: ja
20:57 OnosakiHito: 01:22:264 - Was hälst du davon?
20:57 OnosakiHito: in d geändrt und 02:16:321 - in k
20:58 Nwolf: find ich ganz okay
20:58 OnosakiHito: ok
20:58 Nwolf: 01:22:547 (2,3) - wären die kats würde halt die bass drum etwas betont werden, aber jetzt ist der kat eher im vordergrund
20:59 OnosakiHito: ok
20:59 OnosakiHito: lol
21:00 OnosakiHito: Ich nehme das alles so locker an, weil bei edm Song gibt es nicht wirklich "richtig" oder "falsch", wenn du mich fragst. lol
21:00 Nwolf: ja
21:03 OnosakiHito: Inner: 00:54:953 (3,1,1,1,1) - vll kkkkk ?
21:04 Nwolf: jo
21:05 OnosakiHito: Geändert.
21:06 Nwolf: kk
21:06 OnosakiHito: 01:16:179 (3,4) - d d ?
21:06 OnosakiHito: Das sind so sachen die mir gerade einfahc so auffallen
21:07 OnosakiHito: xD
21:07 Nwolf: ach nö
21:07 Nwolf: 01:16:745 (1,2) - sind grad so schön
21:07 OnosakiHito: ?
21:08 OnosakiHito: Und ich glaube nur noch eine Sache zur Inner. Vll. wäre es nicht schlecht von 01:40:378 - bis zum slider die Sv zu erhöhen?
21:08 Nwolf: die enden die kats
21:09 Nwolf: soll der nicht so plötzlich kommen wie 01:36:132 - ?
21:09 Nwolf: hätte nix dagegen
21:09 OnosakiHito: 01:36 kam halt aus der vorherigen leere.
21:09 OnosakiHito: mir ist das andere auch Recht.
21:09 OnosakiHito: Mir kam gerade halt die Idee dazu.
21:10 Nwolf: ah k
21:11 OnosakiHito: Kannst es mal ausprobieren fals du willst. Ansonsten ist das alles von meiner seite aus für die INner.
21:11 OnosakiHito: Bin auhc ganz kurz was essen. dauert nicht lange
21:12 Nwolf: kk
21:16 OnosakiHito: ok
21:16 OnosakiHito: lol
21:16 OnosakiHito: habe es immer auf x0,05 vergrößert von finisher zu finisher.
21:16 OnosakiHito: x1.00 auf x1.50
21:16 Nwolf: hm weiß nicht, ich mochte diesen Überraschungseffekt irgendwie
21:16 Nwolf: aber die 0.05 erhöhung ist auch cool ;w,
21:17 OnosakiHito: Ich bin mir auch icht sicher.
21:17 OnosakiHito: Beides ist ganz cool
21:17 OnosakiHito: ahaha
21:19 OnosakiHito: ach, lassen wir es einfach so wie es ist und gut ist
21:19 Nwolf: jo
21:19 OnosakiHito: muzu noch i-was?
21:19 Nwolf: aw fergas ist offline
21:19 Nwolf: nö
Topic Starter
fergas
Thanks Nwolf! <3
Rumia-
did some changes regarding the last spinner on easydiffs , nice map , here~
Topic Starter
fergas
Thanks a lot one more time! \o3o/
Sieg
поздравляю :3
Dainesl
Congrats!
this song though lol
Marmowka
Ай да дядя Серёжа , ай да жук !
Rumia-
btw this is the first igorrr map that is not by sieg/grumd wwwww
congrats
Naryuga
Congratulations!! :) :)
Topic Starter
fergas

Rumia- wrote:

btw this is the first igorrr map that is not by sieg/grumd wwwww
congrats

Thanks everyone! Hope it wont be DQed ;s
[ Mephisto ]
Nice
fartownik
03:35:212 (2,3) - And you plan on destroying player's FCs like this? ;_: The map is very damn good, really fun, but this part is so unnecessary. Move the slider towards the circle perhaps?
MoodyRPG
Best song !!

Gratz fergas :)
Lolparty
Auto barely passes the spinner at the end of the extra with HR :/

HR on the extra is impossible for those of us without a power drill.
Topic Starter
fergas

fartownik wrote:

03:35:212 (2,3) - And you plan on destroying player's FCs like this? ;_: The map is very damn good, really fun, but this part is so unnecessary. Move the slider towards the circle perhaps?
Wops. a least i trying not to make such patterns anymore(this diff is 6 months old).


Lolparty wrote:

Auto barely passes the spinner at the end of the extra with HR :/

HR on the extra is impossible for those of us without a power drill.
didnt noticed :o welp. will fix if it would dqed.
spectate _index
DQ
i got to #1 on insane diff with HR and died at spinner while spinning 460
Loctav
Maps are not designed to suit with mods. They are designed for NoMod. If something doesn't work with a mod, then don't use the mod.
DeletedUser_3641262

Loctav wrote:

Maps are not designed to suit with mods. They are designed for NoMod. If something doesn't work with a mod, then don't use the mod.
This map basically asks for an HR play. You can't say it's just the way it is. All that is needed is to reduce the HP to about 5, as 7 is pretty darn high anyways for a map like this. Just my personal opinion though, not a map expert of any sort.
Lolparty

Loctav wrote:

Maps are not designed to suit with mods. They are designed for NoMod. If something doesn't work with a mod, then don't use the mod.
Maps exist for players to play. They are not mapped for any one mod or none at all. They are mapped for all of them as a whole and if one doesn't work, then the map does not function properly. By keeping this ranked you are setting the precedence that maps don't have to be possible to be ranked.
fartownik
^
Topic Starter
fergas
gimme some time ;s will finally decide what to do tommorow.
Xilver15
,
Raiku
Absolutely disqualify this. As a player, I am extremely disappointed such a diverse and challenging map isn't passable with HR. What an incredible map nonetheless. Do the community a favour and decrease the HP drain ASAP before more people score on this.

Disqualify it now.
Rumia-
call me back in advance lol
Topic Starter
fergas
I actcually found a good way to solve it. lower 0.5 hp and separate one long spinner in two on lenghts like i did on E-N. Dont want to lower od just beacuse it bettersuits for song.
I want to dq btw...
It would be ok if such thing would only on extra(still bad but...) till maps mapped for nm as loctav said.
But when half mapset is unpassable with hr(especially LI which can fced even by 5k players for my point of view) it becomes little joke about players.
I really feel sorry and i wont repeat same mistake anymore.

Bring personal excuses to Rumia-, Nwolf, Bakari, Sieg ;w;
DeletedUser_3641262

fergas wrote:

I actcually found a good way to solve it. lower 0.5 hp and separate one long spinner in two on lenghts like i did on E-N. Dont want to lower od just beacuse it bettersuits for song.
I want to dq btw...
It would be ok if such thing would only on extra(still bad but...) till maps mapped for nm as loctav said.
But when half mapset is unpassable with hr(especially LI which can fced even by 5k players for my point of view) it becomes little joke about players.
I really feel sorry and i wont repeat same mistake anymore.

Bring personal excuses to Rumia-, Nwolf, Bakari, Sieg ;w;
Sounds great, but what do you think about simply lowering the HP to 5? The Extra diff is very punishing as it stands, and I don't feel it needs a high HP drain. Maybe even 5.5. What are your thoughts about it?
Anyways awesome map, looking forward for it to get ranked :)
Topic Starter
fergas

zivbu9 wrote:

fergas wrote:

I actcually found a good way to solve it. lower 0.5 hp and separate one long spinner in two on lenghts like i did on E-N. Dont want to lower od just beacuse it bettersuits for song.
I want to dq btw...
It would be ok if such thing would only on extra(still bad but...) till maps mapped for nm as loctav said.
But when half mapset is unpassable with hr(especially LI which can fced even by 5k players for my point of view) it becomes little joke about players.
I really feel sorry and i wont repeat same mistake anymore.

Bring personal excuses to Rumia-, Nwolf, Bakari, Sieg ;w;
Sounds great, but what do you think about simply lowering the HP to 5? The Extra diff is very punishing as it stands, and I don't feel it needs a high HP drain. Maybe even 5.5. What are your thoughts about it?
Anyways awesome map, looking forward for it to get ranked :)
Topic Starter
fergas

zivbu9 wrote:

Sounds great, but what do you think about simply lowering the HP to 5? The Extra diff is very punishing as it stands, and I don't feel it needs a high HP drain. Maybe even 5.5. What are your thoughts about it?
Anyways awesome map, looking forward for it to get ranked :)


5 or 5.5 is too low hp rate for challenging maps but yes - 7 is very high. With 6 rate two spinners abosolutely passable with ~340 spinning]

up uhhh. sry doubel post - typed from phone
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