ty ~- Magic Bomb - wrote:
Mod requested from Wild and Hyper's modding queue with me as a guest modder.Salad00:13:488 (1,3) - Swap NC here. okie
00:20:230 (3,4) - I'd move these a tiny bit more to the right, I feel like there should be a dash to these, and you can currently make this jump without dashing. moved
00:25:623 (1,1) - These notes don't really suit an NC pattern like this, I'd just remove the NC on these two notes. removed
00:28:994 (1) - Remove the NC on this. ^
00:31:017 (1,1,1) - This part of the song again doesn't really suit this type of NC pattern, I'd just remove the NCs on these three notes. removed
00:43:826 (3,1) - Swap the NC here. okie
00:47:871 (1) - Ctrl+g for more interesting movement. hmm nope :3Platter00:02:028 (1,2) - Swap NC here. okie
00:16:522 (4) - Move this note to the right a tiny bit, feels awkward to catch how it is now. moved
00:17:533 (1) - Remove NCs on this, 00:18:882 (1) - , and 00:20:230 (1) - , this NC pattern just feels weird to me here. removed
00:41:129 (3) - NC this for a consistent NC pattern. okie
00:43:826 (3,1) - Swap NC. nope, this one has finish hitsound
00:48:882 (1,2) - ^ okie
00:54:106 (5) - Move this to the left a bit more, a hyper sounds nice here to me. ^
01:02:702 (5,1) - Swap NC.
01:17:533 (4,1) - Swap NC for consistent NC pattern.
01:18:882 (2) - NC here please.Rain00:00:680 (1,2) - Feels a bit weird to have these as circles when they were sliders in the platter... possibly make these sliders too? changed
00:13:994 (1,2) - Swap NC. okie
00:16:186 (5) - I'd say place this at the same point as 3, feels a lot more comfortable to play. moved
00:59:837 (5) - NC for a consistent NC pattern. okie
01:07:927 (1,2) - Swap the NC here for a consistent NC pattern.
01:30:511 (1) - Move this to the left a tiny bit, feels a bit awkward to play right now because it's a timing jump. instead of moving this, I moved 01:30:342 (5) - little bit to the right
01:30:342 (5,1) - Swap NC here.
Alright, done
thanks!JBHyperion wrote:
Yo, mod request via PM
General Comments:Difficulty-Specific Comments:
- Song Folder: No issues
- Song Setup:
Enable Widescreen Support for the Rain diff for the video and to be consistent with the other diffsDisable widescreen support for all diffs since you're not using a SB (see Kurokami's post below)- Metadata: No issues, though I'm no expert
- Timing: No issues
- Hitsounds: Fine, although personally I fee that soft-hitclap2/3 are quite loud compared to your other hitsounds - I'd reduce the volume of this or find a quieter alternartive if possible
- AImod: No issues
Salad00:37:084 (3,4) - I'd reverse the order of these two on the timeline so it's consistent with 00:35:736 (1,2) it is consistent already o.o
00:43:826 (3) - NC here for the finish+downbeat, and remove from 00:44:163 (1) it has finish hitsound that makes it more effective to end the combo here
00:59:331 (2) - I think you're following the drums here, but just in case you're following vocals instead, this should end 1/4 earlier on the blue tick at 00:59:584
01:05:399 (4) - NC here for the clap+downbeat, and remove from 01:05:736 (1) - if you feel this creates too long a combo, you could NC at 01:06:747 (2) -as well. I personally I don't feel it's necessary, but it would probably fit better with your current combo lengths in the rest of the song alright
01:10:623 (1) - Remove NC here and put it on 01:10:792 (2) instead for the finish+start of the kiai section ^
01:26:635 (2,3,1,2,1,2,1,2,3,4) - Personal preference, but I feel the clap drum sound on every note to be quite overbearing here. I'd just place it on every other white tick fixedPlatter00:11:466 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - I feel the note density here is considerably higher than at other parts in the song, which is weird considering this part of the music isn't even all that "dramatic" compared to say, the pre-chorus and kiai sections. I'd stick to 1/1 with the occasional 1/2 doubet/triplet here
00:47:028 (2,3) - Direction change creates an awkward jump here, so I'd reduce the spacing between these two reduced
00:47:702 (4,1) - ^ ^
00:50:567 (1,2) - the slider tail at 00:50:736 is a stronger note beat in the music than 00:50:904 (2) so I would reverse the order of these two, keeping the jump distance the same
01:26:972 (3,1,2,3,4,5,1,2,3,4) - Same comment regarding clap hitsounds as in SaladRain00:15:342 (2,3,4,5,6,7,1,2,3,4) - The song is still building up, so I'd reduce the spacing between notes on this stream a *tiny* bit reduced
00:48:545 (5) - I'd add a finish here, having it just on 00:48:376 (4) sounds a little odd to me instead of finish, I added whistle :3
01:07:421 (5) - Add a clap here maybe? nope
Not much, but hopefully still helpful to you in some way. Feel free to shoot me a PM if you need anything else and I'll do my best to help.
Good luck! (: