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Xi - Rokujuu Nenme no Shinsoku Saiban ~ Rapidity is a justic

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Topic Starter
sjoy

Wing My Way wrote:

[Justice]
话说是不是复制粘贴了
00:57:583 (3,4) - 试试ctrl+J 可以有
01:00:506 (8,9,1) - 试试转一下和01:00:045 (3,4,5,6,7) - 做blanket,正好还能和01:00:968 (2) - 对称 懒改
01:37:276 (1,1) - 太近不太舒服 改了
01:54:430 (6,7) - 不统一DS? 改了
02:01:276 (5,9,1) - 都加clap试试 改了下
02:52:199 (4,6) - 都一个方向感觉不太好 改了
02:52:660 (1) - 不如连打感觉好 确实
03:07:430 (1) - 缺finish 而且离得有点近 感觉还好
03:09:891 (1,9) - 这俩哨子有点违和 忘加ADDITON了
04:32:045 (1,1) - 太近了不舒服 这里感觉还行
04:39:122 (5,6,7,8) - 在原地不太好,跟04:39:737 (1) - 衔接有点近了 这个我在想想
04:56:045 (4,7) - 试试加clap 用了ADDTION算了
看不懂狮鹫的图啊Orz 水kd美丽 好好好

KaedekaShizuru wrote:

M4M
[Justice]
00:14:249 (1,2,3,4) - 类似于这样的四个单点可以选择摆两两叠放的 做多种变化 融我慢慢思考
00:20:411 (3,4,5) - 摆成一个严格的等边三角形更好看 好
03:32:968 (3,4) - 这个anti-jump有点莫名 感觉还行
03:55:276 (8,9,1) - 摆整齐在一个弧线上 好
03:56:660 (1,2,3,4,1,2,3,4,1,2,3,4,5) - 不应该是这样的么
http://puu.sh/lbqIe/4dcf714a68.jpg 已改
或者是这样的
http://puu.sh/lbqKq/2b7d9425e0.jpg
然后建议把03:57:583 (5) NC了
04:28:045 (4) - 这个circle的位置很难受 如果非要放在04:26:814 (3,4,5,6) 这一带的话我建议是04:26:968 (4) 然后连带调整04:28:199 (5) 和04:28:353 (6) 的位置 已改
05:12:199 (1,2,3) - 感觉05:12:276 (2) 有点歪? 已改

美丽 75%速度才看得懂 哨音把节奏搅得一团糟

感谢 :)
moonlightleaf
no kd

00:12:789 (3,4) - ctrl+g好

00:13:600 (1,2,3,4,1,2,3,4) - 这边我觉得用滑条比较妥,不然白线弄单点ant-jump(好吧后面都是这类,当我没说

02:12:353 (2) - 2个单点

摸不动gg
smallboat
主要是snap問題

195BPM用AR9.3是否低了點(?

[Justice]
  1. 01:44:660 (7) - 聽音樂起伏感覺這滑條可以來個減速,應該不錯
  2. 02:11:660 - 可以放個note,這邊1/4有聲,音樂是連續的這邊突然空了有點玩不順。
  3. 02:39:122 (1) - 這四個串的擺法有點遮蓋過頭,都快看不到數字了
  4. 02:45:276 (1,2) - 你確定這幾組1/4分割2個放能讀? (2到3這距離..)
  5. 03:39:430 (1) - 這段音樂聽了數次這不是1/4的snap組合,這尾端是在03:39:686的1/6 snap處,你看看。
  6. 03:40:122 (4) - 1/6,是放在03:40:147處
  7. 03:41:199 (2,3) - 同上,也是snap壓的不對 :
  8. 03:43:660 (2) - 同03:40:122 (4),你應該知道怎麼做
  9. 03:44:199 (4) - 怎麼開頭snap好像是在中間的1/8
  10. 03:44:353 (1) - 同03:39:430 (1)
  11. 03:45:045 (4) - 同03:40:122 (4)
  12. 03:46:147 (2,3) - 同03:41:199 (2,3)

看了一下整個圖的post,T-Mac和Nachi的mod你沒回覆,上層會看有沒有ignore mod reply,這點要注意
Topic Starter
sjoy

Sakaue Nachi wrote:

[Justice]
00:11:006 (1,2,3,4) - 弧度不对弄成和后面四个一样,你这个3和4之间弧度明显小了 对
00:27:546 (3,4) - 这两个怎么不轴对称 改了
00:44:506 (5) - NC,后面的也加下 改了
02:39:122 (1,2,3) - 间距弄小点感觉好点,虽然现在也是点中间能连上,不过第一眼看不出来 考虑 一下
03:18:506 (1,2,3,4) - 你确定这些对对的上音?
03:22:506 (2,3,4,5) - ^ https://osu.ppy.sh/ss/3922019
03:27:430 (2,3,4,5) - ^ 改了
05:16:968 (2,4) - 略坑爹,这遮挡难读 已经改

T-Mac wrote:

水摸


[General]

combo color 太亮,但是BG的画风看上去明显不是那种很亮的 感觉还行,基本都是暗花

[Justice]

05:15:430 (1,2,3,4) - 这种拆开的串我强烈建议4个一NC 已改

CS4.5的话建议AR9.5,9.3的话看上去的视觉效果其实是和 CS4的AR9.1-9.2的比较像的,这样的话对于一个195bpm的串图就有点慢了 考虑下
00:12:303 - 这一段之前的音量感觉太大,建议砍一刀,这个点前后都是60% 改了

00:18:465 (6,1) - 00:23:654 (6,1) - 根据前后一段节奏差不多的滑条+圈的距离来看这两个靠的太近,不管是不是blanket 改了

00:44:199 (4) - 这里完全可以3/4滑条啊,吉他的音还在啊,不过要改的话之后一段空着1/1的都要改了 改了

01:14:814 (5,6,7) - 是我的话我肯定把67放到5的右上去 改了

01:21:968 (2) - 这个串可以考虑加 drum的音效,具体什么音效我也不知道 对

01:55:506 (2) - 还是建议把这个分出来放,太J8了这地方 改了

02:06:506 (9,10,11,12) - 看着不爽,建议是这样的 111111,02:06:506 (9) - NC,这样的话感觉好一点,四个滑条也是明显的分成两组,读图难度怎么说应该也降了一点吧,但是原先的话 02:06:968 (12) - 这个一眼看上去就是个异类,把前三个用了相同的梗但是最后一个就不用了,但是节奏的话似乎就不是这样子的,所以建议的方向就是四个滑条用一组整体的梗或者分成两组,这两组用差不多的梗 这个改了

03:22:199 (1) - 03:27:122 (1) - 这种滑条现在似乎不让用了,据说是利用红点强行改编滑条速度还是什么的 改了

03:57:199 (4,1) - 你 03:56:891 (4,1) - 03:57:506 (4,5) - 都这么拆了,这地方就不拆了? 改了

04:28:199 (5) - 弄到 04:28:353 (6) - 下面来感觉flow顺一点 改了



04:37:583 (3,4) - 这两个可以拉的比 04:37:276 (1,2) - 开一点 改了

05:17:276 (3,4,5) - 05:18:506 (5,6,7) - 05:19:737 (3,4,5) - 你tm往屎里下毒 改了

88888888888888888888888888888888888
其实我都改了,忘记回了 233
Topic Starter
sjoy

smallboat wrote:

主要是snap問題

195BPM用AR9.3是否低了點(? 尼玛以前200+ BPM还用AR9阿

[Justice]
  1. 01:44:660 (7) - 聽音樂起伏感覺這滑條可以來個減速,應該不錯 前面也减了
  2. 02:11:660 - 可以放個note,這邊1/4有聲,音樂是連續的這邊突然空了有點玩不順。 已经改1/4滑条
  3. 02:39:122 (1) - 這四個串的擺法有點遮蓋過頭,都快看不到數字了
  4. 02:45:276 (1,2) - 你確定這幾組1/4分割2個放能讀? (2到3這距離..) 修改了点
  5. 03:39:430 (1) - 這段音樂聽了數次這不是1/4的snap組合,這尾端是在03:39:686的1/6 snap處,你看看。
  6. 03:40:122 (4) - 1/6,是放在03:40:147處
  7. 03:41:199 (2,3) - 同上,也是snap壓的不對 :
  8. 03:43:660 (2) - 同03:40:122 (4),你應該知道怎麼做
  9. 03:44:199 (4) - 怎麼開頭snap好像是在中間的1/8 这个估计延迟 ,1/8 太JB
  10. 03:44:353 (1) - 同03:39:430 (1)
  11. 03:45:045 (4) - 同03:40:122 (4)
  12. 03:46:147 (2,3) - 同03:41:199 (2,3)
其他SNAP都改了
看了一下整個圖的post,T-Mac和Nachi的mod你沒回覆,上層會看有沒有ignore mod reply,這點要注意 其他改了忘记PO了
感谢
smallboat
Okay #1 Bubbled
ZZHBOY
[General]
  1. letterbox
  2. cutdown
[justice]
已经那么难了为什么还要cs4.5 用4的可玩性不是会高很多
  1. 00:39:546 (1,2,3,4,5,6,7,8) - 这里放正三角会不会好打点
  2. 00:48:045 (1) - 这个加速有点违和 因为前后类似的地方都没加速 建议去了
  3. 00:52:968 (1,1) - 稍微挪开点 ds1.00左右 打起来舒服点
  4. 01:07:276 (4) - 这里没必要方那么远 音乐也没有突出的地方 建议放到248 264那边
  5. 01:12:353 - 这里难得有电音 xi最帅的地方就是电音 满图都是连打也不缺这点 建议去跟电音不要直接塞1/4圈
  6. 01:16:968 - ^
  7. 01:22:814 (1) - 要不要考虑跟红3叠一下 打起来顺一点
  8. 02:39:122 (1,2,3,4,5,6,1,2,3,4,5,6) - 这个虽然看着爽 但是有点overmap 02:39:506 (5,5) - 只有这两个地方有1/4 而且02:38:968 - 这个音被放在滑条尾上 打起来总感觉少了什么 建议这里重新下一下节奏
  9. 03:17:737 (1,2,3,4,5) - 莫名忽然变近了 建议ctrl+g
  10. 03:18:506 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - 说真的我不喜欢这个排列 不如就用1/4的折返滑条 因为要在一堆1/4音去点1/2的节奏还有可能漏滑条尾 这梗的可玩性不是很高
  11. 03:23:430 - ^
  12. 03:22:199 (1) - 03:27:122 (1) - 用两个红描点意思下行了 不然容易被找事
  13. 03:32:968 (3,4) - 好不容易连打喘口气还要来打变ds单点 不是蛋疼吗 建议放规则ds
  14. 03:38:737 - 这里也许可以跟下电音 漏鼓音也无妨 建议这样 https://osu.ppy.sh/ss/4029115
  15. 03:40:045 - 这里节奏下错了 应该这样 https://osu.ppy.sh/ss/4029103
  16. 03:41:224 (2,3,4) - ^
  17. 03:46:814 - 直到这里,用滑条好好跟电音我觉得是让这里打起来合曲最合适的方法
  18. 04:54:506 (1,2,3,4) - 同之前 放两个1/4的折返不是很好吗
唉 虽然你图看着丑 但还是你图打起来最舒服 可惜我现在打不动了 改完喊我把
Topic Starter
sjoy

ZZHBOY wrote:

[General]
  1. letterbox
  2. cutdown fixed
[justice]
已经那么难了为什么还要cs4.5 用4的可玩性不是会高很多 这是我第一张4.5 比较有价值
  1. 00:39:546 (1,2,3,4,5,6,7,8) - 这里放正三角会不会好打点 感觉还是需要点差异性
  2. 00:48:045 (1) - 这个加速有点违和 因为前后类似的地方都没加速 建议去了 这里有个拖长的音 还是和其他音有点不同的
  3. 00:52:968 (1,1) - 稍微挪开点 ds1.00左右 打起来舒服点 感觉是这样,我移0.7好了
  4. 01:07:276 (4) - 这里没必要方那么远 音乐也没有突出的地方 建议放到248 264那边 感觉还好
  5. 01:12:353 - 这里难得有电音 xi最帅的地方就是电音 满图都是连打也不缺这点 建议去跟电音不要直接塞1/4圈 让我思考一下如何修改
  6. 01:16:968 - ^
  7. 01:22:814 (1) - 要不要考虑跟红3叠一下 打起来顺一点 感觉不错
  8. 02:39:122 (1,2,3,4,5,6,1,2,3,4,5,6) - 这个虽然看着爽 但是有点overmap 02:39:506 (5,5) - 只有这两个地方有1/4 而且02:38:968 - 这个音被放在滑条尾上 打起来总感觉少了什么 建议这里重新下一下节奏 有道理
  9. 03:17:737 (1,2,3,4,5) - 莫名忽然变近了 建议ctrl+g 改了
  10. 03:18:506 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - 说真的我不喜欢这个排列 不如就用1/4的折返滑条 因为要在一堆1/4音去点1/2的节奏还有可能漏滑条尾 这梗的可玩性不是很高 一开始就是折返阿 感觉太单调了
  11. 03:23:430 - ^ 让我好好思考一下要怎么改进
  12. 03:22:199 (1) - 03:27:122 (1) - 用两个红描点意思下行了 不然容易被找事 好
  13. 03:32:968 (3,4) - 好不容易连打喘口气还要来打变ds单点 不是蛋疼吗 建议放规则ds 好
  14. 03:38:737 - 这里也许可以跟下电音 漏鼓音也无妨 建议这样 https://osu.ppy.sh/ss/4029115 中间的鼓漏了感觉有点蛋疼
  15. 03:40:045 - 这里节奏下错了 应该这样 [/color] https://osu.ppy.sh/ss/4029103
  16. 03:41:224 (2,3,4) - ^
  17. 03:46:814 - 直到这里,用滑条好好跟电音我觉得是让这里打起来合曲最合适的方法
  18. 04:54:506 (1,2,3,4) - 同之前 放两个1/4的折返不是很好吗 为什么你就那么讨厌这种梗呢
唉 虽然你图看着丑 但还是你图打起来最舒服 可惜我现在打不动了 改完喊我把 关于节奏我觉得好好和船业探讨一下

阿,感谢
ZZHBOY
03:40:122 - 我跟你讲啊 照我这么摆三个滑条都上都有鼓有乐器 你那样摆本来节奏就很难看清 再加上23放那么近 很乱的 还有重音在滑条尾上 你身经百战 简单判断一下也知道哪个好点 你改了给你#2
Topic Starter
sjoy
ZZHBOY
#2
Rizia
我看看
Rizia
qualified
HappyRocket88
shouldn't it be a flame because of the drain? o.o
meii18
also the artist must be xi and not Xi like the recent ranked maps

https://osu.ppy.sh/s/326029
https://osu.ppy.sh/s/242462
and many more...
Krah

ByBy13 wrote:

also the artist must be xi and not Xi like the recent ranked maps

https://osu.ppy.sh/s/326029
https://osu.ppy.sh/s/242462
and many more...
Not this one.
Please refer to http://www.k4.dion.ne.jp/~aquaelie/aqel_ss.html
meii18
Oh and tried to find oficial website but no results well just saying since xi is mostly used in my opinion
Okoratu
03:27:122 (1,2,3,4) - snapping sounds wrong..?

seems to be a whole lot more accurate and actually even so it might also work better in gameplay than your snapping
there might be more errors like this, i didn't check it but this one sounds kinda wrong lol
Irreversible

Okoratu wrote:

03:27:122 (1,2,3,4) - snapping sounds wrong..?

seems to be a whole lot more accurate and actually even so it might also work better in gameplay than your snapping
there might be more errors like this, i didn't check it but this one sounds kinda wrong lol
Hey, I've checked the pattern and something must've gone terribly wrong here. Could you please fixhttps://osu.ppy.sh/forum/posting.php ... p=4722474# this up (or tell us, what you thought while applying it?)
If it needed to stay like this which I doubt, I would suggest to let someone fix the mp3 because well.. I think this could end up in frustrating 100s.

GL with reranking after clarification or fix!
Fatfan Kolek
A thing I learned from Shiro

"Remember this is a game, and humans are capable of errors. Timing isn't about making a perfect match for the song, but a mix of perfect match and playable. Doing what you said here would throw almost any player off, while a full 1/6 is intuitive and is what the players will play."

This was on another mapset, but in my opinion keeping the 1/3s would be the best for playability. A weird rhythm to match the sounds here would reeeally hurt the gameplay. I would even delete the 1/3 slider and just put 1/3 circles there. http://puu.sh/lPQkm/5fe1dae8c2.jpg
Also it's barely hearable on 100% that there are more sounds, so 1/3 should be fine in my opinion
Topic Starter
sjoy
ok, changed them into 1/4 snapping , thanks :3
smallboat
Okay, confirm the snap part fixed, reb it. #1
Rizia
#2
Chaoslitz
飛!
Cherry Blossom
Lol for metadata, keep in mind that Xi and xi are different artists.
Yuii-
Why is this map still bubbled? (Look into first page)
IamKwaN
Can we use translated title now?
Okoratu
uhh i don't think so, actually i only remember doing that if there is some kind of official translation of the song title somewhere. Because if someone translates the song title from japanese to english, why not translate it to french or any other language as well and thus allowing people to translate song titles unless officially provided is kinda troublesome and should probably be avoided imo.
OnosakiHito

Ranking Criteria wrote:

Songs with Japanese titles must use the Modified Hepburn method of romanisation in the "Romanised Title" field. As a non-unicode field, long vowels such as "おう" and "うう" should be romanised into "ou" and "uu" to avoid macrons. Loan words should be expressed using romanisation from the original language.
Source can be found here - song title hasn't been translated. So you must use the title in romanizied form and put the translation into tags if you want. Easy to fix, so it shouldn't be a problem!
IamKwaN
I guess sjoy needs some assistance on the correct romanisation, does anyone have an idea?
Topic Starter
sjoy
OK ,changed them into romanizied title ,thanks :3
Koiyuki
reb #1
Satellite
#2

Metadata is fine. Check'd by Satellite Gamu KSHR
Kayano
#3

飛!!
Satellite
Regrats sjoy chan <33

and my 3000post ahaha
Topic Starter
sjoy

Satellite wrote:

Regrats sjoy chan <33

and my 3000post ahaha
really thanks you :3
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