Mods from us regular folk are only opinions at the end of the day, opinions do not always coincide with each other. I still want to add to some points though.heheh, truly, thank you so much for your mod, at least i know there's more people who mod with full technical modding..
I pointed out some LN stuff in the previous one where sometimes notes are LN and sometimes they aren't. Those are just subjective and as you pointed out that you like mapping them that way, i won't point to them further.
The main issue i have is when you lengthen the LN like 00:26:671:
The instrument changes pitch into the 3 note stair, so the LN should stop when that happens. The part highlighted in red is basically a ghost note since it does not correspond to a sound. This part is repeated a few times in the song. I'm all for variations in patterns and stuff, but you can't just map things to nothing.
// yes, you right... the reason i extend the ln, because the right finger release on 00:26:821 would add small spike there.. plus i really avoid mapping too technically.. please note this..
however, for me personally, its really nice to know that there's someone criticize LN usage like this.. because some mappers out there even do something worst, like http://puu.sh/i1Ren.png and some of them ranked now.. ahah
Another example of this is at 00:27:871 (27871|4,28171|2) and 01:06:271 (66271|5,66571|1) - Left and right image respectively.
These areas sound identical. The red area in the left image shows whats mapped to nothing. The right image is where it is properly mapped later on in the song. 01:54:571 (114571|6,114871|3) is another part like the first.
To stay on the subject of ghost notes 01:30:608 (90608|5,90683|1,90758|3,90833|5).
ExUsagi wrote:// ==a but its snapped properly.. keepThere is no sound for these 4 notes, so i don't think this is relevant. They're still ghost notes that should not be there.
// you could check with 25% playback rate, there's 8 kick sound per every 1/8 beat.. but.. i removed this earlier to make better diff curve (As a whole mapset), since MX & SC diff doesn't use 1/8 stream
ExUsagi wrote:// 01:52:171 (112171|2,112471|2,112621|1,112771|0) - these notes represent kicks, while this 01:52:321 (112321|6,112396|4,112471|5,112546|3,112621|4,112696|2,112771|3) - represent synth..You should still remove 01:52:621 (112621|1), there is really no kick there. The other things i pointed out previously was my mistake after an edit, i meant to point out the synth pattern and shouldn't have been in red as it was minor.
note: you might need to check more closely before judging / making mod...
// no change, because i also hear hi-hat, so its supports that notes.. asdf its not kick indeed.. x__x my bad..
however i know forcing mapping too technically would create a stiff & awkward pattern to play, that's why i "break" some technical aspect abit in some part, as long as the usage is fair enough..