Why are there so few ranked ar10 ?

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jesse1412

winber1 wrote:

the only hard map in this game is the tutorial
Dat AR though.
FlyingKebab

thedamntrain wrote:

I lose 1 IQ every time I read something this guy posts.
You are on a fun ride to retardation then, my friend.
nooblet

winber1 wrote:

i'm here

praise me
master overlord have you come to our rescue pls teach us the path to transcendence
Faces

jesus1412 wrote:

winber1 wrote:

the only hard map in this game is the tutorial
Dat AR though.
AR 20.102410493049230590495604 too OP
Scintillate

exozion wrote:

airman aint hard either
What Airman do you play?!
Rewben2

thedamntrain wrote:

I lose 1 IQ every time I read something this guy posts.
Didn't know IQ went into the negatives
B1rd

Rewben2 wrote:

thedamntrain wrote:

I lose 1 IQ every time I read something this guy posts.
Didn't know IQ went into the negatives
rekt.
Vuelo Eluko

Rewben2 wrote:

thedamntrain wrote:

I lose 1 IQ every time I read something this guy posts.
Didn't know IQ went into the negatives
buny

CDFA wrote:

Maybe if people didn't map ar10 so shitty we'd have more ranked ar10 maps.
Are they shitty in general, or are they shitty because they are ar10?
guro
.
buny

[Air Man] wrote:

Probably not me, heh.
Anyways, "Can't Defeat Airman" is not insanely hard, if you are decent at the jump patterns. IMO, the AR 10 is not much of a problem there, just another matter of practice. I passed it myself, but my accuracy is awful, because I simply suck at those polygon circles, so yeah.. not very hard to pass.
It is HARD
The only reason why you are passing is the insanely forgiving HP drain, which literally allows you to miss over half the jumps in the map.
FlyingKebab
Airman and maps like it are more of a psychological thing to overcome certain patterns and how you follow them. But the people who overcome these barriers have a lot less problems in completing those maps well.
nooblet

FlyingKebab wrote:

Airman and maps like it are more of a psychological thing to overcome certain patterns and how you follow them. But the people who overcome these barriers have a lot less problems in completing those maps well.
It's not a psychological thing, it's fullscreen jump spam and annoying patterns at 200 bpm.
x_Co0ki420ezi_x

Rewben2 wrote:

thedamntrain wrote:

I lose 1 IQ every time I read something this guy posts.
Didn't know IQ went into the negatives
XD
Maxis
I feel there should be a new rule saying that you can't call a map easy if you can't pass it satisfactorily--as in, achieve a score the community would agree to be "good" (to compensate for issues like Airman's HP3).
GoldenWolf

Maxis wrote:

I feel there should be a new rule saying that you can't call a map easy if you can't pass it satisfactorily--as in, achieve a score the community would agree to be "good" (to compensate for issues like Airman's HP3).
Now see the whole forum arguing for 6942 years to define what can be considered "good".
FlyingKebab
I would reckon that a pass with less than 10 misses and at least 90% acc so technically a strong B would be considered enough to argue about something? Getting only like 10 misses on Airman would be really good actually.
GoldenWolf
90% acc is terribad though, if you can get below 10 misses on this map I'd expect you to be at least decent overall and get 98%
Amianki
If you're getting a B, you're bad at the map. I don't really see how this can be argued outside of fringe cases on maps with like 10 objects.

Basically, if you're getting enough 100s or 50s that you're not getting at least an A, you don't have the rhythm down. If you're getting a ton of misses, you're not good enough to hit the notes.
Mismagius
I'm a shit acc player but that doesnt mean i'm not good at the game :(
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