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Florence + The Machine - Breath of Life

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Total Posts
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Topic Starter
Rekinaja
This beatmap was submitted using in-game submission on Mittwoch, 17. Februar 2016 at 15:08:30

Artist: Florence + The Machine
Title: Breath of Life
Source: Snow White and the Huntsman
Tags: soundtrack
BPM: 146
Filesize: 6531kb
Play Time: 00:59
Difficulties Available:
  1. Easy (1,25 stars, 42 notes)
  2. Hard (3,33 stars, 471 notes)
  3. Insane (4,43 stars, 583 notes)
  4. Normal (1,89 stars, 313 notes)
Download: Florence + The Machine - Breath of Life
Information: Scores/Beatmap Listing
---------------
Abandoned

2nd uploaded beatmap *-*

Enjoy playing this awesome song :)

Easy: unfinished
Normal: Done
Hard: Done
Insane: Done
kristi71111
Mod as requested in pm
General

SPOILER
Add tags to the map
Hard

SPOILER
Check and fix distance snapp !
00:33:231 (1) - Remove NC
00:35:492 (6,8) - Stack
00:38:574 (4,6) - Stack
00:42:478 (6) - NC
00:42:889 (1) - Remove NC
01:16:382 (2,3) - Blanket (if u dont know what this is here : https://osu.ppy.sh/wiki/Blanket_Combos
01:17:409 (1,2) - Blanket
01:17:409 (1,3) - Stack
01:33:437 (1,3) - Stack
01:37:135 (2,3) - Blanket
01:40:423 (1) - Remove NC
01:54:190 (5,6,7) - Dat distance between :o
02:17:820 (3,6) - Stack
02:17:615 (2,7) - Stack
03:00:971 (1,1) - Remove NC
03:01:793 (2) - NC
03:06:520 (1,1) - Remove NC
03:13:094 (6,7) - Fix the blanket ?
03:32:204 (3,2) - Fix the stack so that its perfect
Reiji-RJ
Hello!

General

  1. Fix the source please. It should be Snow White and the Huntsman with capitalized letters.
  2. Add to tags soundtrack
  3. Try out this custom sound for that beats in song. It really fits!
Hard

  1. 00:04:259 (1) - try to change into this rhythm:
  2. 00:07:957 (1) - remove nc, why you have just one lonely slider in combo
  3. 00:36:314 - add the circle to emphasize the piano? And in the next part add too if you added here
  4. 00:39:601- ^
  5. 00:42:272 - add note to this and next red tick? For beats in music
  6. 00:46:177 (3) - try to add finish
  7. 00:49:464 - well I see you don't like this piano xD
  8. 01:10:012 (2,3) - the head of slider must be seen, don't overlap it please :S
  9. 01:17:204 (4) - I really don't like how this circles is hidden under the slider. It looks ugly and could confuse players. Try to stack it with the end of 01:16:382 (2) - for example
  10. 01:40:423 (1) - I didn't get this red combo...
  11. 01:44:533 - maybe start kiai here? To be honest, I don't like kiai here :S
  12. 03:16:587 - add a note
  13. 03:20:697 (9) - ctrl+g?
  14. 03:30:560 (1,2,3) - interesting! But try to make them look better!
  15. 03:46:793 - 03:46:998 - they need a notes!!
  16. 03:56:861 (1) - I really don't like overlapping objects :(
  17. 03:59:430 - 04:01:793 - add a spinner
Insane

  1. I will check it later cause don't have enough time >_<
Topic Starter
Rekinaja

Reiji-RJ wrote:

Hello!

General

  1. Fix the source please. It should be Snow White and the Huntsman with capitalized letters.
  2. Add to tags soundtrack
  3. Try out this custom sound for that beats in song. It really fits!
Hard

  1. 00:04:259 (1) - try to change into this rhythm:
  2. 00:07:957 (1) - remove nc, why you have just one lonely slider in combo
  3. 00:36:314 - add the circle to emphasize the piano? And in the next part add too if you added here
  4. 00:39:601- ^
  5. 00:42:272 - add note to this and next red tick? For beats in music
  6. 00:46:177 (3) - try to add finish
  7. 00:49:464 - well I see you don't like this piano xD
  8. 01:10:012 (2,3) - the head of slider must be seen, don't overlap it please :S
  9. 01:17:204 (4) - I really don't like how this circles is hidden under the slider. It looks ugly and could confuse players. Try to stack it with the end of 01:16:382 (2) - for example
  10. 01:40:423 (1) - I didn't get this red combo...
  11. 01:44:533 - maybe start kiai here? To be honest, I don't like kiai here :S
  12. 03:16:587 - add a note
  13. 03:20:697 (9) - ctrl+g?
  14. 03:30:560 (1,2,3) - interesting! But try to make them look better!
  15. 03:46:793 - 03:46:998 - they need a notes!!
  16. 03:56:861 (1) - I really don't like overlapping objects :(
  17. 03:59:430 - 04:01:793 - add a spinner
Insane

  1. I will check it later cause don't have enough time >_<
Thank you for the great mod ^-^
I didn't expect you here since I wrote a bit too late in your queue xD

The hitsound is great! Thank you :D

Where would you set Kiai? Just asking o:
neonat
General

Your first object is at 00:00:149 - you need at least 2000ms before the first object starts in the map. Go to .osu in Notepad and add 2000 to AudioLeadIn for all difficulties

Normal

00:04:669 (4,1) - you have to keep the spacing constant with all the notes
00:11:244 (6,1) - ^
00:17:820 (4,1,2,3,4,5) - ^
01:16:381 (3,4,5) - spacing needs to be constant
01:18:025 (1,1,2) - ^
01:32:614 (1) - don't use another new combo here
01:45:354 onwards - you changed spacing again, you need to keep spacing the same throughout the whole map
01:56:861 (1,1) - time between these objects is too short, you need more time before the next object after a spinner, if not this is unrankable

I really would not recommend using so many repeat sliders with more than 1 repeat, because this can cause confusion to players who aren't familiar with the song, and won't expect this, especially in a Normal. I don't think this would be allowed to be there unless really obvious for ranking.
Spacing is the biggest issue here, you have to keep it constant. I wouldn't recommend the slider velocity changes as well, because that affects the spacing

Hard

Your combo lack the sense of consistency, they look messy, make them more consistent and look like they make more sense.

00:06:724 (3) - new combo here and not 00:07:135 (1) according to your current combo pattern
00:13:300 (2) - ^
00:40:629 (1,2,3) - make it more even
00:53:985 (2,3) - blanket them
01:02:615 - why empty, unlike previously, add a note
01:05:903^
01:07:136 (2,3) - blanket them
01:40:423 (1,1) - no reason to have a new combo
02:13:734 - insert a break here, this is too long a gap for draining time
02:15:355 (1,2,3,1,2,3,1,2,3,4,5,6,7,1,1,2,1,2,3,1,2,3,4,1,2,3,4,1,2,3,1) - combos aren't consistent, especially here, rework it
02:28:094 (2,4) - stack the ends at least if you want this pattern
02:30:560 (5,1) - they can blanket
03:00:971 (1,1) - doesn't require so many new combos
03:06:520 (1,1) - just 1 single combo, not separate
03:12:478 (5,7) - stack properly
03:13:300 (7,8,1) - this doesn't flow well, especially to 03:13:916 (8)

Object placement needs to look more organised and well-positioned so that it can flow well. Combos need to be better, it's not organised and not well used

Insane

02:07:546 (7,8) - blanket properly
02:09:190 (4,6) - stack properly
02:19:670 (3,1) - this anti-jump is too weird, it doesn't fit. Use normal spacing
02:24:807 (4) - New combo should be on big white ticks like these, where the new phrase in the music starts
03:27:889 (1) - unexpected as you weren't using this rhythm at all up until this point of time
03:31:382 (3,5,7) - you can space them apart equally

Combos are confusing and inconsistent as well. Placement can be improved to help flow, most of the map is just circle jumps, more impact can be made by using more variety of intensity for different parts of the song. I would disagree with the offbeat starting sliders but I will leave it to more modders to see if it affects their gameplay too.




Good Luck in improving and finishing this. Normal is too high a star rating to be the lowest difficulty, you will have to have an Easy.
Topic Starter
Rekinaja

neonat wrote:

General

Your first object is at 00:00:149 - you need at least 2000ms before the first object starts in the map. Go to .osu in Notepad and add 2000 to AudioLeadIn for all difficulties

Normal

00:04:669 (4,1) - you have to keep the spacing constant with all the notes
00:11:244 (6,1) - ^
00:17:820 (4,1,2,3,4,5) - ^
01:16:381 (3,4,5) - spacing needs to be constant
01:18:025 (1,1,2) - ^
01:32:614 (1) - don't use another new combo here
01:45:354 onwards - you changed spacing again, you need to keep spacing the same throughout the whole map
01:56:861 (1,1) - time between these objects is too short, you need more time before the next object after a spinner, if not this is unrankable

I really would not recommend using so many repeat sliders with more than 1 repeat, because this can cause confusion to players who aren't familiar with the song, and won't expect this, especially in a Normal. I don't think this would be allowed to be there unless really obvious for ranking.
Spacing is the biggest issue here, you have to keep it constant. I would recommend the slider velocity changes as well, because that affects the spacing

Hard

Your combo lack the sense of consistency, they look messy, make them more consistent and look like they make more sense.

00:06:724 (3) - new combo here and not 00:07:135 (1) according to your current combo pattern
00:13:300 (2) - ^
00:40:629 (1,2,3) - make it more even
00:53:985 (2,3) - blanket them
01:02:615 - why empty, unlike previously, add a note
01:05:903^
01:07:136 (2,3) - blanket them
01:40:423 (1,1) - no reason to have a new combo
02:13:734 - insert a break here, this is too long a gap for draining time
02:15:355 (1,2,3,1,2,3,1,2,3,4,5,6,7,1,1,2,1,2,3,1,2,3,4,1,2,3,4,1,2,3,1) - combos aren't consistent, especially here, rework it
02:28:094 (2,4) - stack the ends at least if you want this pattern
02:30:560 (5,1) - they can blanket
03:00:971 (1,1) - doesn't require so many new combos
03:06:520 (1,1) - just 1 single combo, not separate
03:12:478 (5,7) - stack properly
03:13:300 (7,8,1) - this doesn't flow well, especially to 03:13:916 (8)

Object placement needs to look more organised and well-positioned so that it can flow well. Combos need to be better, it's not organised and not well used

Insane

02:07:546 (7,8) - blanket properly
02:09:190 (4,6) - stack properly
02:19:670 (3,1) - this anti-jump is too weird, it doesn't fit. Use normal spacing
02:24:807 (4) - New combo should be on big white ticks like these, where the new phrase in the music starts
03:27:889 (1) - unexpected as you weren't using this rhythm at all up until this point of time
03:31:382 (3,5,7) - you can space them apart equally

Combos are confusing and inconsistent as well. Placement can be improved to help flow, most of the map is just circle jumps, more impact can be made by using more variety of intensity for different parts of the song. I would disagree with the offbeat starting sliders but I will it to more modders to see if it affects their gameplay too.




Good Luck in improving and finishing this. Normal is too high a star rating to be the lowest difficulty, you will have to have an Easy.
Ahhw thank you neonat for the mod! :3
I tried to change the combos but I don't know if it fits now better... The red ones must stay there! :D
The Normal is a shit, I know... I think I start new or something xD
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