Cillia - First [Taiko]

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Total Posts
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Topic Starter
defused bomb
This beatmap was submitted using in-game submission on Saturday, May 23, 2015 at 9:23:55 AM

Artist: Cillia
Title: First
Tags: Vocaloid Teto Kasane Ilikecheese
BPM: 190
Filesize: 3325kb
Play Time: 02:59
Difficulties Available:
  1. CheeseOni (4.27 stars, 804 notes)
  2. Cheese's Muzukashii (3.2 stars, 688 notes)
  3. Defused Inner Oni (4.73 stars, 975 notes)
  4. Futsuu (2.7 stars, 448 notes)
  5. Kantan (1.82 stars, 234 notes)
  6. Oni (3.34 stars, 732 notes)


Download: Cillia - First
Information: Scores/Beatmap Listing
---------------
After about 3 months of procrastinating and being lazy here is my finished mapset. It's my first real crack at mapping taiko and I hope you all like it. Let me know what you think!
verto
Hi, I like the song so I'll throw you with a mod

Defuzu

General:
At such high BPM it's certainly not allowed to use bicolour triplets in muzukashii.
I don't agree with some of the quintuplets since they aren't on drumroll or anything similar, but you used them consistently so I'm just voicing my opinion here.

00:33:225 (27,28,29,30,31) - this feels absolutely random here, instead of this http://puu.sh/cwAX2/6ee7d53235.jpg try this: http://puu.sh/cwB2b/db4a39606c.jpg
00:53:593 (115,116) - dd and bring them 1/2 forward
01:01:330 (160) - remove, this part could use a break here
01:03:857 (166,167,168) - drumroll here, make it ddd ddd d and move these 01:04:646 (169,180,193) - 1/4 ahead
01:11:593 (201,202) - triplet ddd here maybe?
01:28:330 (287,288) - Why is this part empty?
01:34:172 (312,313,314,315,316,317) - kkk kkk -> ddd ddd
01:35:751 (321,322,323,324,325,326,327,328,329,330,331,332,333,334,335,336,337,338,339,340,341,342) - this part is basically the same as 00:44:278 (59,60,61,62,63,64,65,66,67,68,69,70,71,72) - this, use similar if not the same patterns for these parts.
01:54:383 (402,403,404,405,406) - the drumroll is a bit later - remove these 01:54:462 (403,405) - two and put a kat 01:54:778 (407) - here instead
02:25:093 (570,571) - notes here
02:25:646 (571,572,573) - this and 02:28:172 (2,3,4) - (the guitar parts) could use some notes. 1/1 d d k k for both works.
02:30:383 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30) - hear those drum sounds? place kat on them.
(so 02:31:015 (5) - d->k | 02:31:330 (7) - k->d | 02:32:278 (13) - d->k | 02:32:593 (15) - k->d | 02:33:225 (19) - d->k | 02:33:857 (23) - d->k)
02:34:962 (30) - also I'd remove this. Let the Teto do her thing there until the instruments come in.
02:39:778 (57) - remove
02:46:015 (92) - ^
02:46:804 (97) - ^
02:48:067 (105) - ^
02:55:015 (141,142,143,144,145,146,147,148,149) - absolutely not allowed. Use a slider or remove 02:55:251 (144) - and 02:55:567 (148) -
02:58:172 (1) - why does this spinner start so early? start from 02:59:120 (1) - here and end it at 03:13:330 (1) - Meanwhile fill up the empty space here 02:58:015 (160,1) -

I'm lazy so I'll only mod this diff for now. Good luck.
Topic Starter
defused bomb

_verto_ wrote:

Hi, I like the song so I'll throw you with a mod

Defuzu

General:
At such high BPM it's certainly not allowed to use bicolour triplets in muzukashii.
I don't agree with some of the quintuplets since they aren't on drumroll or anything similar, but you used them consistently so I'm just voicing my opinion here.

00:33:225 (27,28,29,30,31) - this feels absolutely random here, instead of this http://puu.sh/cwAX2/6ee7d53235.jpg try this: http://puu.sh/cwB2b/db4a39606c.jpg
00:53:593 (115,116) - dd and bring them 1/2 forward
01:01:330 (160) - remove, this part could use a break here
01:03:857 (166,167,168) - drumroll here, make it ddd ddd d and move these 01:04:646 (169,180,193) - 1/4 ahead
01:11:593 (201,202) - triplet ddd here maybe?
01:28:330 (287,288) - Why is this part empty?
01:34:172 (312,313,314,315,316,317) - kkk kkk -> ddd ddd
01:35:751 (321,322,323,324,325,326,327,328,329,330,331,332,333,334,335,336,337,338,339,340,341,342) - this part is basically the same as 00:44:278 (59,60,61,62,63,64,65,66,67,68,69,70,71,72) - this, use similar if not the same patterns for these parts.
01:54:383 (402,403,404,405,406) - the drumroll is a bit later - remove these 01:54:462 (403,405) - two and put a kat 01:54:778 (407) - here instead
02:25:093 (570,571) - notes here
02:25:646 (571,572,573) - this and 02:28:172 (2,3,4) - (the guitar parts) could use some notes. 1/1 d d k k for both works.
02:30:383 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30) - hear those drum sounds? place kat on them.
(so 02:31:015 (5) - d->k | 02:31:330 (7) - k->d | 02:32:278 (13) - d->k | 02:32:593 (15) - k->d | 02:33:225 (19) - d->k | 02:33:857 (23) - d->k)
02:34:962 (30) - also I'd remove this. Let the Teto do her thing there until the instruments come in.
02:39:778 (57) - remove
02:46:015 (92) - ^
02:46:804 (97) - ^
02:48:067 (105) - ^
02:55:015 (141,142,143,144,145,146,147,148,149) - absolutely not allowed. Use a slider or remove 02:55:251 (144) - and 02:55:567 (148) -
02:58:172 (1) - why does this spinner start so early? start from 02:59:120 (1) - here and end it at 03:13:330 (1) - Meanwhile fill up the empty space here 02:58:015 (160,1) -

I'm lazy so I'll only mod this diff for now. Good luck.
Wow, I didn't expect to be getting mods already. thanks for that! I've implemented several of your changes but I will mark the ones that I did not implement

34:172 (312,313,314,315,316,317) - kkk kkk -> ddd ddd I think kkk kkk sounds better and I don't think it makes the map easier or harder However, I am always opened to further reasoning.

01:35:751 (321,322,323,324,325,326,327,328,329,330,331,332,333,334,335,336,337,338,339,340,341,342) - this part is basically the same as 00:44:278 (59,60,61,62,63,64,65,66,67,68,69,70,71,72) - this, use similar if not the same patterns for these parts. The second chorus is actually a little softer than the first because there is no guitar in it so I would prefer not to use the same beats for the two sections.

02:25:646 (571,572,573) - this and 02:28:172 (2,3,4) - (the guitar parts) could use some notes. 1/1 d d k k for both works. How come standard players get a break but Taiko players always have to be doing something?? I will add this one if more people find it necessary but I don't see the point honestly.

02:30:383 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30) - hear those drum sounds? place kat on them.
(so 02:31:015 (5) - d->k | 02:31:330 (7) - k->d | 02:32:278 (13) - d->k | 02:32:593 (15) - k->d | 02:33:225 (19) - d->k | 02:33:857 (23) - d->k) I like the way it sounds now. However if it takes or adds to the difficulty or people just plain don't like it I will follow your suggestion.

02:55:015 (141,142,143,144,145,146,147,148,149) - absolutely not allowed. Use a slider or remove 02:55:251 (144) - and 02:55:567 (148) - I actually did add this one but damn I was hoping I could get away with it!

Thanks for the awesome mod! hope to get the others from you sometime in the future!
verto

defused bomb wrote:

How come standard players get a break but Taiko players always have to be doing something??
Because they are bad and not as hardcore as taiko players

Their grip can loosen and such so they need breaks to readjust it.
MyAngelMiori
I really like this song and feel like it needs a good map. I might do the other difficulties if I feel like it but for now I'll just do Defused oni

01:28:488 - I think this part has a too long pause until the next note
http://puu.sh/cPowj/950b74ad9e.jpg

Consider adding a D in there like this
02:19:172 - as above

01:49:962 - Feels empty considering the song has a very accented beat at that point

02:23:751 (629,630,631,632) - pattern ends too abruptly. I think you should add a note at the end

02:24:225 (634,635,636,637,638,639,640,641,642,643,644,645,646) - This pause at the end before the D feels unnatural.
Add a K at the end. Tbh, I think the whole roll is too monocolour. Even if it fits the song.


02:38:751 (38,39) - Add a D between them
02:39:383 - D
02:40:646 - D
02:41:198 (51) - Note overlapping
02:41:909 - D
02:43:567 (67,68) - only part with DD pattern. Consider making it DDD

02:46:646 (85,86,87,88,89,90) - I think it'd play better if it was a solid stream of D's and then that K
http://puu.sh/cPqSd/7a54d297ee.jpg

02:47:909 (96,97,98,99,100,101) - Same as above ^

02:49:488 - Add a D
02:55:804 - D
02:57:857 - D

02:58:172 (1) - Move the slider back to 02:59:120 and fill out the empty space.
Topic Starter
defused bomb

Bnyuu wrote:

I really like this song and feel like it needs a good map. I might do the other difficulties if I feel like it but for now I'll just do Defused oni
This was a brilliant mod in my opinion and I implemented nearly everything. here's a few comments for ya.


02:24:225 (634,635,636,637,638,639,640,641,642,643,644,645,646) - This pause at the end before the D feels unnatural.
Add a K at the end. Tbh, I think the whole roll is too monocolour. Even if it fits the song.
I changed the parttern entirely for this part. I'm very happy with what I came up with but the pattern is quite hard. Let me know what you think :) .

02:38:751 (38,39) - Add a D between them
02:39:383 - D
02:40:646 - D
02:41:909 - D
02:49:488 - Add a D
02:55:804 - D
02:57:857 - D
I'm a little bit weary about putting toooo many big notes in one part of the song but they all sounded relevant so I added them in.

02:58:172 (1) - Move the slider back to 02:59:120 and fill out the empty space.
I implemented this part but I'm not too sure if I made the section too hard as this map is already on the difficult side for an Oni I believe. Let me know what you think
MyAngelMiori

defused bomb wrote:

02:58:172 (1) - Move the slider back to 02:59:120 and fill out the empty space.
I implemented this part but I'm not too sure if I made the section too hard as this map is already on the difficult side for an Oni I believe. Let me know what you think
I think the part here looks good now, but you should replace the slider at 02:59:120 (1) - with a big D so you really feel that the song has ended. You can then put the slider after the "end note".
Topic Starter
defused bomb

Bnyuu wrote:

I think the part here looks good now, but you should replace the slider at 02:59:120 (1) - with a big D so you really feel that the song has ended. You can then put the slider after the "end note".
Done. Thanks :)
Shyguy
Hi! This short little mod is mainly just reflecting on some things that I think would sound/play better. Feel free to ignore.

01:03:857 (148,149,150,151,152,153,154,155,156) - I think this monocolored k stream sounds better as kkkkddddk
01:26:436 (287,288,289) - dkd I feel sounds nice here
01:27:383 (293,294,295) - d k D?
01:28:015 (296,297,298) - k d K?
02:07:804 (536,537,538,539,540,541) - D k D, K d K?
02:09:541 (546) - Make k instead? I tried playing it as is but I think this flows a bit better
02:14:436 (574) - D?
02:17:909 (597,598,599,600,601,602) - ^ same as the part at 2:07, but without the finishers at the beginning
02:19:646 (605,606,607,608) - invert colors to be k k d K? To me it sounds/plays nicer.
02:34:804 (9) - I think ending this stream here with a d would be better, considering that this stream logically consists of 4 and 8 note mono patterns. To suddenly make the mono part at the end 9 notes feels a little weird imo.
02:46:172 (86) - k?
02:58:172 (170,171,172,173,174,175,176) - ddk k kdk?
02:58:962 (177,178) - If you add above, make these finishers D and K. To me, it feels weird going from a mostly blue pattern to a blue finisher.

In the end, I didn't really find too much I wanted to change. I really liked the map, and the thing I liked most about it was the muted notes at the beginning. It took me by surprise at first, but I ended up loving them. Great work! If you liked the mod, I'll try to come back later and do the muzukashii diffs and the other onis
Topic Starter
defused bomb

Shyguy wrote:

01:03:857 (148,149,150,151,152,153,154,155,156) - I think this monocolored k stream sounds better as kkkkddddk
I liked your idea of changing this stream. I'm not a huge fan of monocoloured streams myself. Rather than making it kkkkddddk though I mad it ddddkkkkd because the next note after it is a D and I think it fit a little better.

01:26:436 (287,288,289) - dkd I feel sounds nice here
I put ddd in a lot of the places i did just so the player wouldn't be doing too much dkd in the chorus but I added that part in to the two times you suggested it for

02:07:804 (536,537,538,539,540,541) - D k D, K d K?
Added with a slight variation. instead of [D k D] [K d K] I put [D k D] [k d K]

02:14:436 (574) - D? I like K :)

02:19:646 (605,606,607,608) - invert colors to be k k d K? To me it sounds/plays nicer.
Added d k d K. Let me know what you think of that.


02:34:804 (9) - I think ending this stream here with a d would be better, considering that this stream logically consists of 4 and 8 note mono patterns. To suddenly make the mono part at the end 9 notes feels a little weird imo.
This one is a bit difficult. I see what you're saying about there being 9 notes but adding a red sounds a bit off to me and taking the note away sounds kinda awkward as well. For now I left the k there because I don't see any problems with it but I definitely have to do some experimenting.

02:46:172 (86) - k? I feel it flows better with the rest of this section to be a d.


02:58:172 (170,171,172,173,174,175,176) - ddk k kdk?
changed the pattern to ddd k dkd to get rid of that k right before the K. let me know what you think of this one as well.
Thanks for the great mod!
Charlotte
hi~.from game in chat

[ about]
  1. d is don note
  2. k is kat note
  3. D is big don note
  4. K is big kat note


[ General]


  • add preview point

    Song Setup→Design→Enable countdown→uncheck
    Song Setup→Design→Widescreen Support→uncheck
    Song Setup→Design→Letterbox→uncheck

    Source & Tags=All diff unify (add tag→guest name)



[ Kantan]


  • OD5→3 HP5→4



[ Muzukashii]


  • OD5→4



[Cheese's Muzukashii]


  • 01:59:271 - unsnapped
    01:59:429 - ^



[ Muzukashii]


  • HP6→5



[CheeseOni]


  • CheeseOni→Cheese's Oni

    01:59:271 - unsnapped
    01:59:350 - ^
    01:59:429 - ^



[AudioBC's Oni]


  • OD8→5 HP9→6

    00:19:007 - unsnapeed



[Defused Oni]


  • OD5→6 HP8→6

    Defused Oni→Inner Oni



Good luck :)
_todestrieb
i'm lazy bum

General
I recommend you to use normal because soft hitsound isn't really good with this song imo
WHERE'S WALDO? PREVIEW TIME? My recommendation : 74120
The title seems to be FIRST, following happy30's mapset.

Kantan
OD +1. OD2 may be low, SV 1.2, 1.5 is quite a bit strange
00:19:014 (1) - K - It's to keep consistency with 00:24:067 (9) -
00:34:172 (25) - D or K - Again, it is odd not to make finisher here, because hey other parts do have finishers and why not here? :<
00:44:278 (1) - D - Because it follows the drum well
00:54:383 (13) - ^
01:01:962 (22) - k - Vocal pitch goes up here, and it gradually goes down so k d d would really fit
01:14:593 (36) - How about placing on 01:14:436 - ? Because it just breaks rhythm, since the hook part actually starts on 01:14:436 - . Also I recommend you to use D because it follow the drum, and song's emphasis.
01:34:172 (61) - k - To follow the drum
01:34:804 (62) - D - ^
01:36:067 - Why is here no notes? It is not good for consistency, so is the rhythm :<
01:55:015 (84) - K - To follow the song (including the drums and here is like before the hook part starts and the song's mood goes up, it would be nice :D), and also to keep consistency with 01:57:541 (87) -
02:05:120 (95) - Same as 01:14:593 (36) - . It is just that you have to place it on 02:04:962 - . xD
02:35:278 (8) - K - To follow the drum. ALSO, THE KIAI SHOULD START HERE. *caps lock'd sry
02:55:646 (34) - D - ^

Futsuu
OD, HP -1. This make the gap between Kantan and Futsuu. Actually, the map itself already has quite big gap that there must be some deletion on Futsuu or addition on Kantan. I recommend the former
At first, the way of mapping is becoming confusing for me... You used the finisher on 00:24:067 (10) - on Kantan so I modded that way, and the Futsuu seems to have the different way of mapping as Kantan. So I'm not going to mod them in this diff, it's on your will. But still, it needs editing to make the consistency between the diffs. (At least for the diff made by you.)
00:44:278 (49) - Same as Kantan
00:55:962 (78) - k - Suddenly having different rhythm feels odd :(
01:04:488 (99) - D - Following the drum.
01:23:751 (154) - k - This part is kind of high-pitched and following the rhythm, k would be better
01:55:015 (247) - D - Following the drum.
01:57:541 (254) - ^
02:10:015 - Having no note here is not good for consistency, and it feels odd
02:16:330 - ^
02:34:488 (14) - k - Following the drum
02:55:646 (85) - D - Following the drum, and this map has some d d k k D patterns so I see no problem

Cheese's Muzu

Concerning about SV changes, I know you use a lot of 'em but this is lower diff, and it kind of breaks the diff. Especially
94957,-90.9090909090909,4,1,0,100,0,0 - 01:34:957 -
115167,-86.9565217391304,4,1,0,100,0,0 - 01:55:167 -
145325,-90.9090909090909,4,1,0,100,0,0 - 02:25:325 -
175799,-83.3333333333333,4,3,0,100,0,0 - 02:55:799 -
176431,-83.3333333333333,4,1,0,100,0,0 - 02:56:431 -
179115,-83.3333333333333,4,1,0,100,0,0 - 02:59:115 -
I don't really get it. SV is still on like 1.1x ~ 1.2x even though the kiai time is already done and now it becomes the quiet part. This just doesn't fit :(
Aaaaalso D(drum) hitsounds are completely not audible. It should be fixed to N(normal) hitsounds, because it's (probably) unrankable, going same with that 5% volume is unrankable.
Also there's a problem about its difficulty, 00:44:273 ~ 01:04:483 - This part is just too easy. I mean, someone would believe that it's Futsuu if someone looks at it. I highly recommend to add more notes

00:46:799 (61,62) - d d k follows the rhythm better I think
00:49:325 (67) - D - Following the drum.
00:54:536 ~ 00:55:325 - No note for almost one second in the song which gives many opportunities to put notes x_x
00:54:378 (80) - Same as second line
00:59:431 (93) - ^
01:01:957 (99,100) - Same as first line.. and many more I didn't mention
01:04:483 (107) - K - Having finisher keeps consistency and follows the drum
01:31:483 - How about making a note? (k) The vocal is clearly audible here, so it would fit
02:00:299 (385,386) - Hmmmm?
02:01:957 (395,396) - Reverse, it fits the rhythm well

Muzukashii

Some patterns are hard and long, and it breaks the diff spread in the 'one' difficulty 'itself'. I think it kinda needs some remap.

00:33:541 (28,29,30,31) - This part doesn't follow the song and breaks the song's rhythm. It's more like k d k d k
00:48:541 (84,85,86,87,88) - 5lets on high bpm Muzukashii.. has to be reconsidered, so are other same patterns. It's kind of Oni patterns
01:11:751 (206,207) - Here are no crashes to make reasonable reason (lol) to put finishers here.. at least i don't really see reasons
01:12:699 (210) - k - Finisher is more like to follow the crash on the drum, and here is just snare
01:44:278 ~ 01:44:593 - d d k fits the rhythm well
01:54:383 (408,409,410,411,412,413) - Overmapped, there is no certain rhythm or drum to fit this pattern. Following the drums it is d d kkk
01:57:699 (428) - No finisher here, pls
02:06:541 (469,470,471) - ddk would more fit the drum. kdk pattern is not really good for Muzukashii too
02:19:646 (540,541,542,543) - D d k K - following the drums
02:41:909 (68,69,70,71,72,73,74) - This pattern is out of the rhythm whhhyyyy ;_;

CheeseOni - Inconsistent diff name with Cheese's Muzu >:(
00:43:483 (59,60,61,62,63,64) - ddkkkk - following the drum.
01:19:799 (228,229) - d k - following the drum and vocal
01:34:167 (306,307,308,309,310,311,312,313,314) - ddkkkkkkd - ^ and current pattern doesn't fit the song
01:35:904 - How about adding a note here? Having no note after stream feels empty
01:45:378 (364,365,366,367,368,369,370) - This stream doesn't fit the quiet part
02:10:325 (517,518) - Same as 01:19:799 (228,229) -
02:30:378 (621,622,623,624,625,626,627,628,629,630,631,632,633,634,635,636,637,638,639,640,641,642,643,644,645,646,647,648,649,650,651,652,653,654,655,656,657,658,659,660,661,662,663,664,665,666,667,668,669,670,671,672,673,674,675,676,677) - dafuq, ARE YOU SERIOUS? This is like Inner Oni D: Yes it fits the song, okayish but this is too hard. WAY TOO hard. (So I found out that if you delete the notes as I told, star rating increases lol wtf)
Here is the suggestion:

02:40:641 (31,32) - same as 01:19:799 (228,229) -
02:55:010 (109,110,111,112,113,114,115,116,117) - ddkkddkkd pls, sadly this pattern is now unrankable :(
02:58:167 (131,132,133,134,135,136,1) - D k k D k k D - It fits the song well

The problem of this diff is pretty much the same as your Muzukashii diff

AudioBC's Oni
OD5 HP5~6, current setting is like what the actual mekadon
SV 1.4
I felt odd on the patterns like ddddk on the quiet part. They should be reconsidered because they are overmapped and doesn't fit the song
00:16:173 (23,25) - Finishers aren't really good for quiet part
01:03:857 (107) - ^ and here's no crash too
01:08:751 (128) - ^ and many more

I think you have to improve on mapping skills, and make map that actually 'fits' the song. My actual thoughts on this map may sound really rude.. So I'd like to skip >_>

Defused Oni
00:29:751 (23,25,27,29,31,33,35) - I recommend you to delete these notes, it break the consitency and just feels really odd.
00:49:015 (57,58,59,60,61) - kkddd - Because current one doesn't fit the rhythm :<
00:53:751 (85,86) - I don't really see reason to put finishers here, there is no crash on drums
01:04:488 (156,157) - Reverse.
01:17:278 (223,232) - Other parts don't have finishers like here, it breaks the consistency
01:22:330 (260,261,262,263,264,265,266) - Suddenly here is no stream -_-;
01:24:857 (273,274,275,276,277,278,279,280,281,282,283) - pls this is overmapped
01:38:909 (367,368,369,370,371,372,373,374,375) - Bad mono-coloured pattern.
02:06:383 (522,523,524,525,526,527,528,529,530,531,532,533,534) - same as above^2
02:15:383 (577,578,579,580,581,582,583,584,585,586,587) - ^ and probably many more. You just don't have to make overmapped patterns to make difference of difficulty to make it harder than other Onis. It just makes the map bad.
02:43:172 (71,72,73,74,75,76) - Please

sry for late modding
Ilikecheese

bbj0920 wrote:

Cheese's Muzu

Concerning about SV changes, I know you use a lot of 'em but this is lower diff, and it kind of breaks the diff. Especially
94957,-90.9090909090909,4,1,0,100,0,0 - 01:34:957 -
115167,-86.9565217391304,4,1,0,100,0,0 - 01:55:167 -
145325,-90.9090909090909,4,1,0,100,0,0 - 02:25:325 -
175799,-83.3333333333333,4,3,0,100,0,0 - 02:55:799 -
176431,-83.3333333333333,4,1,0,100,0,0 - 02:56:431 -
179115,-83.3333333333333,4,1,0,100,0,0 - 02:59:115 -
I don't really get it. SV is still on like 1.1x ~ 1.2x even though the kiai time is already done and now it becomes the quiet part. This just doesn't fit :(
Aaaaalso D(drum) hitsounds are completely not audible. It should be fixed to N(normal) hitsounds, because it's (probably) unrankable, going same with that 5% volume is unrankable. I didn't know D hitsounds were broken! they worked for me >.< 5% not rankable? why the hell is it an option then. I lowered the sv's, but if its still an issue with others then I will change it to what its supposed to be (no sv's)

Also there's a problem about its difficulty, 00:44:273 ~ 01:04:483 - This part is just too easy. I mean, someone would believe that it's Futsuu if someone looks at it. I highly recommend to add more notes WHAT DO I ADD D:

00:46:799 (61,62) - d d k follows the rhythm better I think there is a clear snare sound.......
00:49:325 (67) - D - Following the drum. righto
00:54:536 ~ 00:55:325 - No note for almost one second in the song which gives many opportunities to put notes x_x added k
00:54:378 (80) - Same as second line I am not at all comfortable with D d k
00:59:431 (93) - ^
01:01:957 (99,100) - Same as first line.. and many more I didn't mention clear loud snare.
01:04:483 (107) - K - Having finisher keeps consistency and follows the drum I'm not quite sure how I feel about this pattern..
01:31:483 - How about making a note? (k) The vocal is clearly audible here, so it would fit Word. It fits, but I have the exact same pattern a second later xD I'll add it anyways
02:00:299 (385,386) - Hmmmm? I got no idea why its snapped there.
02:01:957 (395,396) - Reverse, it fits the rhythm well changed up a tad



CheeseOni - Inconsistent diff name with Cheese's Muzu >:(woops :P
00:43:483 (59,60,61,62,63,64) - ddkkkk - following the drum. righto!
01:19:799 (228,229) - d k - following the drum and vocal righto
01:34:167 (306,307,308,309,310,311,312,313,314) - ddkkkkkkd - ^ and current pattern doesn't fit the song my pattern fits, but yours copies the music perfectly.
01:35:904 - How about adding a note here? Having no note after stream feels empty you're right
01:45:378 (364,365,366,367,368,369,370) - This stream doesn't fit the quiet part changed a note
02:10:325 (517,518) - Same as 01:19:799 (228,229) -
02:30:378 (621,622,623,624,625,626,627,628,629,630,631,632,633,634,635,636,637,638,639,640,641,642,643,644,645,646,647,648,649,650,651,652,653,654,655,656,657,658,659,660,661,662,663,664,665,666,667,668,669,670,671,672,673,674,675,676,677) - dafuq, ARE YOU SERIOUS? This is like Inner Oni D: Yes it fits the song, okayish but this is too hard. WAY TOO hard. (So I found out that if you delete the notes as I told, star rating increases lol wtf) with all honesty..... this is really, really easy..... unless you're a ddkk, kkdd player. Then in that case, gg.
Here is the suggestion:

changed.
02:40:641 (31,32) - same as 01:19:799 (228,229) - righto
02:55:010 (109,110,111,112,113,114,115,116,117) - ddkkddkkd pls, sadly this pattern is now unrankable :(It's a good pattern!?!?! lol
02:58:167 (131,132,133,134,135,136,1) - D k k D k k D - It fits the song well I suppose it does

The problem of this diff is pretty much the same as your Muzukashii diff I'm keeping the crazy sv's for Oni till said otherwise. huehue
Awesome mod! thanks~
_todestrieb
hi where's my kds
Topic Starter
defused bomb
Every change that isn't listed I changed without question.



Kantan
Every change suggested for Kantan was made. To be honest when making this difficulty I just turned on autoplay and then made some adjustments afterwards because I had no idea how to make a Kantan or a Futsuu. I was hoping the modding community could teach me a thing or two through this song and I think it's looking pretty good as is.

bbj0920 wrote:

Futsuu
OD, HP -1. This make the gap between Kantan and Futsuu. Actually, the map itself already has quite big gap that there must be some deletion on Futsuu or addition on Kantan. I recommend the former.
From what I've gathered from noob players, they seem to enjoy this difficulty. I'm not sure what kind of players play Kantan but I will try to talk to more people and see how I can beef up that diff

At first, the way of mapping is becoming confusing for me... You used the finisher on 00:24:067 (10) - on Kantan so I modded that way, and the Futsuu seems to have the different way of mapping as Kantan. So I'm not going to mod them in this diff, it's on your will. But still, it needs editing to make the consistency between the diffs.
This is another problem with me not knowing much about Futsuu and Kantan. When I began playing Taiko i jumped straight into Muzus as these diffs seemed just a bit too boring for me so mapping them proves to be difficult. I based the difficulty of this map off Destrudo's Futsuu(https://osu.ppy.sh/s/46349) difficulty(which is probably one of the harder Futsuus) and people seem to like where it is. I may have to revisit the Kantan.

00:55:962 (78) - k - Suddenly having different rhythm feels odd :(Just for variety. I don't really see it as strange but more just different?
02:10:015 - Having no note here is not good for consistency, and it feels odd
Leaving this note out is consistent with the rest of the chorus for what I mapped I feel. However, I'm open for debate with this one as I am with the mod above
02:16:330 - ^^

02:55:646 (85) - D - Following the drum, and this map has some d d k k D patterns so I see no problemI like the D but I'm worried the pattern will be considered too hard for this diff. I'm leaving it in for now though

bbj0920 wrote:

Muzukashii

Some patterns are hard and long, and it breaks the diff spread in the 'one' difficulty 'itself'. I think it kinda needs some remap.
Changing up some of the patterns ought to get rid of the need for "remapping". Going off what I have been told, the map is good but, like you said, a bit too hard. many people have complained about the quintuplets so I'm getting rid of them now.

00:33:541 (28,29,30,31) - This part doesn't follow the song and breaks the song's rhythm. It's more like k d k d k
I like that one. thanks for the suggestion :)

01:11:751 (206,207) - Here are no crashes to make reasonable reason (lol) to put finishers here.. at least i don't really see reasons
This was one of the first parts of the song that I started to map and I was incredibly excited about the song. I was crazy enough to make everything a crash cause it made it feel more powerful x).

01:54:383 (408,409,410,411,412,413) - Overmapped, there is no certain rhythm or drum to fit this pattern. Following the drums it is d d kkk
the patterns were toned down. Let me know what you think!

01:57:699 (428) - No finisher here, pls
These finishers piggy back off the two Ds at the start of this section(as always, this is up for debate)

02:19:646 (540,541,542,543) - D d k K - following the drums
I begrudgingly added this one. I do still prefer d D d D as I feel it sounds better but your pattern does follow the song better. I will have to ask around

02:41:909 (68,69,70,71,72,73,74) - This pattern is out of the rhythm whhhyyyy ;_; Fixed

bbj0920 wrote:

Defused Oni
00:29:751 (23,25,27,29,31,33,35) - I recommend you to delete these notes, it break the consitency and just feels really odd.
replaced with something much more simple and understandable

01:04:488 (156,157) - Reverse.This does sound much better. And it flows better into the finisher. Thanks for that

01:17:278 (223,232) - Other parts don't have finishers like here, it breaks the consistency
I honestly prefer to have variety over consistency but I see your point and I removed this finisher

01:22:330 (260,261,262,263,264,265,266) - Suddenly here is no stream -_-; Well let's fix that then! :)

01:24:857 (273,274,275,276,277,278,279,280,281,282,283) - pls this is overmapped
This is a really hard one for me to give up on. I've made it less complex but I don't feel the "overmap" in question makes the map worse. I've shared this particular section with several people and some agree with you while others think much of the "overmap" in this song is justified. Ultimately it's going to be up to the BATs though I guess.
Thank you for this awesome mega mod! I hope you come back to discuss some of the sections I mentioned in the comments!
Topic Starter
defused bomb
As of today, AudioBC asked that his map be removed from the set. Just wanted to say thanks for his help and efforts in making his Oni :)
Lost The Lights
Kay, let's do this.
Mod Requested by our cheesy friend.

d=don
k=kat
D=Big Don
K=Big Kat
r=remove
(?)=suggestion

[General]
Add Ilikecheese to the tags.

[Kantan]
  1. Don't leave breaktimes. 00:39:541 - 02:25:646 - Are totally mappeable.
  1. First of all, if you're trying to follow the music, you would like to move 00:19:646 (2,3,4,5,6,7,8) - 2 beats to the right (same with 00:24:699 - 00:29:751 - 00:34:804 - )
  2. I dont see the point of having a k here 00:37:962 (31) - Remove it.
  3. 00:38:909 - Maybe finisher here, there's sound for it.
  4. 00:44:593 - I think you're afraid of having 1/1 in Kantan, and you should not. Move 00:44:909 (2,3) - 2 beats to the left, btw you're missing some notes in this pattern, huh. (Fix all the way to 01:03:225 - )
  5. 01:14:593 - Same here, just fix this part by moving all 2 beats to the left all the way to 01:53:751 -
  6. 02:05:120 - ^ 02:25:330 -
  7. 02:35:436 - ^ 02:57:541 -


Tbh, i think this Kantan needs a lot of work. I suggest to add more notes, and dont be afraid of using 1/1, just let spaces some times to not have a constant 1/1.

[Futsuu]
  1. 00:29:120 (19,28) - You're leaving this 2 without finisher while you used finisher here 00:19:014 (1,10) - . Add Finisher to 19 and 28.
  2. 00:38:909 (36) - Change this note to K (Big Kat), there's a strong sound.
  3. 00:43:962 - I would suggest to remove this note here, just sayin'.
  4. 00:54:067 (74,75) - Swap this notes by using ctrl+g and add a finisher at the d.
  5. 00:59:436 (86) - This should be D, not K.
  6. 01:00:857 (89) - Maybe move this note to 01:00:699 - or just remove it, or you could make a k ddk pattern.
  7. 01:04:962 - A d here would fit perfect.
  8. 01:07:488 - ^
  9. 01:09:541 (113) - Why K? This sounds for D.
  10. 01:12:067 (120,122) - Remove finishers.
  11. 01:38:751 - same as 01:00:857 (89) -
  12. 01:39:857 (206) - same as 00:59:436 (86) -
  13. 01:41:278 - same as 01:00:857 (89) -
  14. 01:44:593 (218) - There's sound for a K, add a finish.
  15. 01:55:488 - As i said on the first Kiai, a d here would fit perfect.
  16. 01:57:541 (255) - Remove finisher, there's no strong sound here to put one.
  17. 02:00:067 (261) - Make it D.
  18. 02:02:593 (268) - Remove finisher.
  19. 02:25:646 - As i said in Kantan, don't leave breaktimes, this is mappeable.
  20. 02:35:593 (17,18,19) - This sounds bad, Try moving 19 to 02:35:909 -
  21. 02:58:646 (95) - d please.


[Cheese's Muzukashii]
  1. Hm... Cheese's Muzukashii and CheeseOni? Pick one (Cheese's Oni or CheeseMuzukashii/CheeseMuzu), BATs will annoy you if you dont do it.
  2. Btw, you diff has very large patterns in kiai times, i suggest to make them smaller.
  1. 00:24:378 - I suggest to use only 1 color at the beginning, use D k k k k k k D k k etc or K d d d d d d K d d etc.
  2. 00:54:062 - Finisher missing here.
  3. 01:08:588 - Note missing here, i suggest d.
  4. 01:12:062 (145,151) - Remove finishers, they don't fit here.
  5. 01:15:694 (163,185,205,208,211,218,224,227,231,237) - Remove finishers, There's no strong sound to use them.
  6. 01:35:431 (267) - d to do a better pattern and follow better the music/vocal/whatever you're following here.
  7. 02:02:588 (399,405) - Same as 01:12:062 (145,151) -
  8. 02:06:220 (417,439,459,462,465,472,478,481,485,491) - You know what to do (remove finishers pls).
  9. 02:30:378 - Come on, sudden large pattern doesn't fit that good, i suggest to cut it in the middle (02:32:431 (548,550) - remove this notes)
  10. 02:36:536 (7,13,20,26,46,49,52,59,65,68,72,78) - Remove... finishers...
  11. 02:58:483 (118) - Why finisher here and not here? 02:58:641 (119) - Remove finisher from 118 and add it to 119.


[Muzukashii]
  1. Same thing with the break time.
  2. Also OD 5.
  3. This looks like an Oni ;w; make more smaller patterns and remove some triplets.
  1. 00:19:014 (1,10,20,30) - yunoputfinisheromg.
  2. 01:01:962 - This spaces... you put long patterns and then you do this... ;w; add notes here 01:02:278 - 01:02:909 - 01:03:541 - (btw remove 01:03:225 (161) - finisher).
  3. 01:16:330 (222,223,224,225,226) - No, no, no, what am i seeing? Remove 223 and 225 please ;w;
  4. 01:34:567 - Remove the note here, too much triplets on a muzu.
  5. 01:41:436 (348) - Why u do dis. Make it d.
  6. 01:55:172 (409) - Move this to 01:55:330 - and remove finisher.
  7. 01:57:225 (420) - ;w; Make it d or change the triplet to kkk.
  8. 01:57:699 (422) - Same as 409
  9. 02:05:436 (457,465,491) - You know what i'll say, so i will not say anything, just change those to d.
  10. 02:30:383 - Too large, cut it pls.
  11. 02:35:751 (34,69,112) - Why... u... do... this...
  12. 02:55:409 - Remove for the same as 01:34:567 -
  13. 02:58:015 (154,161) - Change 154 to k and remove finisher on 161.


[CheeseOni]
  1. Well, not very much to say on this diff, just that i suggest you to make it a bit more hard, i mean, your patterns are very small, and it could be boring for some players.
  1. Same thing i said to you at the beggining of your muzu: 00:24:378 - I suggest to use only 1 color at the beginning, use D k k k k k k D k k etc or K d d d d d d K d d etc.
  2. 00:38:904 (1,40) - Finishers here.
  3. Maybe remove the finishers at the kiai as i told you in your Muzukashii.


[Defused Oni]
  1. Same thing with the break time.
  2. I would change the name to "Defused Inner Oni" (It's a bit hard to be Oni).
  3. The custom hitsound you used at the beginning its annoying when playing, its like there is no sound there, so i suggest you to not use it.
  4. Btw look at Cheese's diffs suggestions about those finishers on the kiai times, remove them as i said to him.
  1. 00:19:014 (1,10) - Finishers please.
  2. 01:04:646 (157) - Remove finisher, its not necesary while here you need one 01:05:751 -
  3. 01:07:015 (171,172) - ^ 01:08:278 -
  4. 01:09:541 (185,186) - ^ 01:10:804 -
  5. 01:11:751 (196,197,198,200,202,203,204,205) - Remove finishers, you dont need them, there's no strong sound.
  6. 01:50:436 (440,441,442,443,444) - This sounds a little bit weird, try ddkdd.
  7. 01:52:488 (452,453,454) - Vocal is not that strong to put finishers. Remove them.
  8. 01:56:278 - I need a finisher here.
  9. 01:57:541 (479,480) - Remove finishers, you need a finisher here: 01:58:804 -
  10. 02:02:593 (506,508,510,511,512,513) - Remove finishers.
  11. 02:30:383 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,1,2,3,4,5,6,7,8,9) - I think a monocolor d stream would sound perfect for this, your current stream sounds weird and it doesn't play that good.
  12. 02:34:962 (10,11) - Why no sound here?
  13. Last kiai streams sounds a bit weird, try to improve them. (like this part 02:45:699 - you used only d and i know you can make it better).


Too much modding...
I guess that's all. Good luck!
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