Hi breezy!
M4M requested via MP.
[General]
01:17:856 : kiai must start at 01:18:141
01:54:141 : end of kiai must finish here
03:18:141 : end of kiai must finish here
03:24:141 : Why a long spinner after a break and nothing more?
[Easy]
Note : when i'm saying positions (like 224;312 etc...), this is the position of each point of the slider when you drawing it, and not the end of the slider of example).
00:00:328 : Why don't you finish this spinner at 00:04:641, or why do you finish earlier?
00:04:266 : Move this inherited point to 00:05:391, try to make inherited points on objects.
00:07:266 : It's up to you, but i don't really like this slider, maybe co it's not curbed enough.
00:11:391 : Blanket failed. Solution (slider ticks) -> 224;312 | 268;340 | 336;332
00:14:391 : The flow is not good. Solution -> 84;176 | 136;276
00:16:266 : In order to improve the flow, move the circle to 440;248 (of course you have to move the other objects after).
00:17:391 : Imo, this slider is better when curved, try to make a blanket with the previous slider, the render will be pretty, plus the flow will be also good with the next slider.
00:18:141 : it's up to you but i'm sure this slider is better when curving, by this way, the flow with the next circle will be played easier for newbies.
00:22:266 : Move it to 336;320. Flow.
00:23:016 : here on this part i'm seeing more something like
00:25:266 : Up it to make a better flow with the previous slider (Coz i moved the previous slider for the previous pattern, i won't be able to give you a precise position)
00:26:016 : If you follow what i did on 00:23:016, this circle is overlapping on the previous slider, plus the flow is not really good. So i suggest you to move it around 424;248
00:26:391 : Flow. Solution -> 380;328 | 276;304.
00:27:141 : Why don't you curve the end of the slider?
00:29:391 : In order to make a better flow, you can ctrl + h it, then move to 400;172. You can also (optionnal) rotate-it and make a blanket with the previous circle.
00:30:422 : Move this inherited point to 00:37:641.
00:41:016 : Move this inherited point to 00:42:141.
00:42:141 : For this part, i dis-advise you to put circles and replace it by bis slider which take 4/1 spacing on the time, if they're too long, you can ask a bat if it's legit to decrease the SV on this part.
00:54:141 : First i don't find the flow very good so maybe a little rework of this part could be a good idea, plus for all this kind of sliders, i advise you to stop them 1/2 spacing later, coz a 3/2 spacing on the timeline could be confusing for new players, plus the clap hitsound is more appropriate on the kind of slider i suggest you.
01:13:172 : Moe this inherited point to 01:13:266
01:18:141 : The flow here is not also good, if you follow what i did for the previous flow error, i think you will be able to find the solution.
01:23:391 : The blanket is not perfect with the previous end of slider, you can help yourself by putting temporary circle on the end of the slider.
01:43:641 : Try to make a better blanket with the next slider.
02:05:859 : Inherited point.
02:06:141 : Same thing as 00:42:141
02:25:641 : Wut this slider in comparison with the others.
02:30:141 : ^
02:32:391 : you should move the slider on the left coz of the overlapping with the previous one.
02:47:391 : Blanket fail with sldier n°3
Overall, i found this easy a bit messy, the main problem is mostly the flow and some blanket error, but you place object at the right moment in order to let the player follow a rythm and it's quite good about this part.
[Normal]
Same thing about the inherited timing points, i won't repeat the same thing as easy diff.
00:10:641 : How about making the 2 slider (this and the previous one) parallel.
00:13:641 : The flow can be improve by moving this slider around 00:13:641, you can also curve the slider.
00:15:141 : The begining of this slider can follow the way you gave on the previous one imo.
00:54:141 : Same thing as easy.
01:24:703 : Down it a little bit in order to improve the flow.
01:30:516 : On this pattern (to slider n°3), i advise you the 3 objects like this : 404;316 | 444;224 | 468;132.
01:33:141 : Try to improve the blanket with the next one.
02:34:266 : How about using the same slider as the previous one?
02:39:891 : Move this circle to 352;260, the blanket will fits the circle.
02:41:766 : How about using the same slider as the next one?
02:47:766 : Try to make this slider stack with the third.
This diff is a bit better, but the flow makes it messy too. The blankets a quite better and used, keep going.
[Hard]
Same thing about inherited too, try to make them in an object and not on void parts.
00:09:891 : The flow can be really better here. I advise you to move it to 276;236, also if you do that, the blanket will need a rework.
00:12:703 : I suggest you to move the circle to 276;264, the flow will be better (even if there's a jump after), also you can improve the blanket if you do this.
00:12:891 : This is REALLY UP TO YOU here, you can ctrl-g here, the flow given will be really good but it gives a huge jump, so do hat you want.
00:18:141 : Also up to you, but a blanket can be cool here.
00:22:078 : Blanket lal, also ctrl + g, better the flow is.
00:26:014 : stack it on the slider n°4.
00:26:766 : Try to be consistent on your DS, here the player will be confuse and will miss the circle n°9 by thinking it's 1 stack further and not 1/2.
00:28:453 : Ctrl -g + blanket.
00:42:891 : Good using of 1/4 sliders. Good job.
00:57:891 : I suggest you to move it to 440;212, also try to be consistent about your DS when using circles.
01:00:891 : How about stacking it on the last slider of the previous circle? Also try to be consistent about your DS
01:06:141 : Not sure if this combo is usefull but 'kay
01:25:266 : Kind of akward slider.
01:26:016 : Try to be consistent about the DS.
01:32:766 : Imo you can improve your blanket here.
01:33:328 : How about stacking this circle on the 5th of the previous combo and moving the second circle to 334;320 ?
01:33:703 : Improve the blanket.
01:35:578 : I don't really like 1/8 streams on hard.
01:36:141 : Jump on 1/4 is ugly, and 1/4 distance (about timeline) after a 1/8 slider is moar ugly! :<
01:38:016 : Remove NC, and consistence about DS.
01:38:766 : Blanket + ctrl + g.
01:52:078 : Try to make a line with the stream + begin of slider.
02:16:266 : Ctrl-H this slider for a better flow (also move it at the same place after ther ctrl-h ofc).
02:20:766 : Curve it more and try to make a blanket.
02:22:641 : Improve the blanket.
02:24:141 : Improve the blaket + ctrl-g it.
02:25:641 : ^
02:27:328 : Try to be consistent about the DS.
02:32:578 : Bad stacking with the circle n°2
02:34:828 : Improve the blanket.
02:37:641 : ^
02:42:891 : I like the pattern, but you didn't do it proprely. I give you an exmaple i did on my map Envy - Paladin (
https://osu.ppy.sh/s/109525) :
You can look atfter, i did some different set of this pattern.
02:50:016 : Try to make a good pentagone with your circle (or kinda star pattern).
02:52:266 : Blanket.
02:57:516 : Here you've an overlap, try to move it.
02:29:578 : Is 1/3 reversed slider usefull? Maybe.
03:01:266 : Blanket.
03:02:766 : ^
Okay, overall, the hard is diff much better, but you still have DS inconsistency, flow errors and lots of blanket. :>
[Insane]
Same thing about inherited too, try to make them in an object and not on void parts.
00:05:203 : Ctrl - g, the flow will be better.
00:07:453 : Improve the blanket.
00:08:203 : Here i don't really like the flow you give, coz there's 2 anti-flow (before and after the stream. You should do something like
NB :
- the 5th is stacking the 1st next slider combo.
- i reversed the 6th slider.
00:10:078 : Reverse this slider.
00:11:016 : Consistence between DS. :>
00:14:766 : Reverse the 2 circles (this one and after).
00:14:953 : So here i suggest you to move it to 300;348.
00:15:141 : If you did last suggest, i encourage you to rotate it by 120degrees and stack it to the 1st circle of the previous combo, the flow with the next circle will be better.
00:15:703 : Try to be consistent about the DS (see the next mod before changing evrything).
00:16:078 : Swap this circle with the next one, the stack on 4 and 5 with the "little stop" of the music, is really interesting to play.
00:16:453 : I can say blankey but you have the same slider as before, coz i moved the previous slider (the first), how about making a symetry with the first slider on the Y axe.
00:24:141 : I advise you to stack this slider with the last circle, i could be interesting. I also advise you to rotate it in order to improve the flow with the next circle.
00:24:703 : Here you can make similar pattern (this is an example set 'kay) :
Kay i've not really finish the mod, but it's late, so i'm gonna try to end it soon. (but you have lot of work with wat i modded)