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DECO*27 feat Hatsune Miku - Streaming Heart

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Topic Starter
DraQeu
This beatmap was submitted using in-game submission on 04 January 2018 at 15:13:20

Artist: DECO*27 feat Hatsune Miku
Title: Streaming Heart
Tags: vocaloid Conti New
BPM: 210
Filesize: 17341kb
Play Time: 02:56
Difficulties Available:
  1. Easy (1.11 stars, 129 notes)
  2. Extra (5.62 stars, 857 notes)
  3. Hard (3.35 stars, 395 notes)
  4. Hated Love (6.07 stars, 900 notes)
  5. Insane (4.86 stars, 650 notes)
  6. Normal (1.99 stars, 274 notes)
Download: DECO*27 feat Hatsune Miku - Streaming Heart
Download: DECO*27 feat Hatsune Miku - Streaming Heart (no video)
Information: Scores/Beatmap Listing
---------------
Love this song.
DrakRainbow
Nice map, I want to do a diff now D:
Topic Starter
DraQeu

DrakRainbow wrote:

Nice map, I want to do a diff now D:
Go ahead and make one
DrakRainbow
No diff sorrrrrry D:
Sognux
Hellooooo M4M here from your modding queue ^^

Easy~ I suck at modding Easy so don't expect anything good! :D
00:28:698 - Maybe put a spinner there instead?

Normaaaaaal, asked my sister to play this because i can't play normal for shit xD
00:33:555 - Because of the note afters position you would probably have to put a comeback-slider there like this. --> http://puu.sh/byOoV/2646ae6c8b.jpg
00:42:412 (9) - Maybe put 2 sliders here instead like this? ----> http://puu.sh/byPlu/6e6393155f.jpg http://puu.sh/byPmJ/84c058d209.jpg
00:57:270 (2) - Might be hard, put it like this? ---->
01:28:555 - Maybe put the slider like this? ---> http://puu.sh/byOdG/b05ef832cc.jpg start at x:124 y:184 end at x:142 y:277
01:37:841 - Maybe put a comeback-slider here like this? ---> http://puu.sh/byODI/7e9f91463e.jpg
02:11:555 (2) - This might be abit hard for some players, try it like this? ---> http://puu.sh/byP0l/96f0cd235d.jpg
02:16:127 - Same as above. ---> http://puu.sh/byP5C/8684075021.jpg

Hardu rocku des
I suggest that you try and remake this difficulty, i could also try making it if you want?

Insane
Remake? :S

Sorry if it was a bad mod :(
Topic Starter
DraQeu

Sognux wrote:

Hellooooo M4M here from your modding queue ^^

Easy~ I suck at modding Easy so don't expect anything good! :D
00:28:698 - Maybe put a spinner there instead? Done

Normaaaaaal, asked my sister to play this because i can't play normal for shit xD Pls no cursing :p
00:33:555 - Because of the note afters position you would probably have to put a comeback-slider there like this. --> http://puu.sh/byOoV/2646ae6c8b.jpg I like my happi slider. I'm probably am not going to change this
00:42:412 (9) - Maybe put 2 sliders here instead like this? ----> http://puu.sh/byPlu/6e6393155f.jpg http://puu.sh/byPmJ/84c058d209.jpg Done, in a slightly different way
00:57:270 (2) - Might be hard, put it like this? ----> Link is gone but I understand what you suggested, done
01:28:555 - Maybe put the slider like this? ---> http://puu.sh/byOdG/b05ef832cc.jpg start at x:124 y:184 end at x:142 y:277 Done, in a slightly different way
01:37:841 - Maybe put a comeback-slider here like this? ---> http://puu.sh/byODI/7e9f91463e.jpg Same as the previous happi slider
02:11:555 (2) - This might be abit hard for some players, try it like this? ---> http://puu.sh/byP0l/96f0cd235d.jpg Done
02:16:127 - Same as above. ---> http://puu.sh/byP5C/8684075021.jpg Done

Hardu rocku des
I suggest that you try and remake this difficulty, i could also try making it if you want? I'll maybe remake
Insane
Remake? :S Dunno but probably not (I'm lazy)

Sorry if it was a bad mod :(
Thanks for the mod, I'll mod yours as fast as I can.
micchi_chi
Hi hi~ from my modding Q~

[General]
  1. First, you don't need to put artist on the tag, in other words, remove "Deco*27" and "Hatsune Miku" from the tag. Not really sure with Miku on artist though ._.
  2. This is kinda Nazi, but it would be good to keep your background ratio 4:3, so the perfect size would be 960x720. You might try this one...

[Easy]
  1. Read this about blanketing and stuff t/208596
  2. 00:02:412 (2,3) - Blanket these. http://puu.sh/bB9dO/3e889a5096.jpg
  3. 00:05:270 (2,1) - ^ and other things you think need to be blanketed. I will avoid pointing out about blanket on my mod.
  4. And about NC-ing, just NC every big white tick or whenever necessary. Try to keep the combo below 10. Avoid using 1 combo except for some reason (like changing slider velocity or something else.)
  5. 00:09:270 (2) - Adding Finish at slider end would be better than clap.
  6. 00:21:841 (1,1,1,1,1,1) - Unnecessary combo spam. Just NC here 00:24:127 (1) - and here 00:26:412 (1) - http://puu.sh/bB9pK/4c958b9cb8.jpg
  7. 00:27:555 (2) - I think it would be better if you make this pointing downward, it would make perfect symmetry with the previous pattern. http://puu.sh/bB9sf/86675ec8ce.jpg
  8. 00:30:127 (1,2,3,4) - I think you'll need a little rhythm change here... This song seem kinda hard to map indeed... I suggest to follow the music instead of vocal. First, remove (1), move (2) 1 tick forward, move (3) 1 tick forward, add a note here 00:32:127 and move (4) 1 tick backward. http://puu.sh/bB9Fv/aba32f2270.jpg I think it will follow the music better.
  9. 00:33:555 (1) - Remove this slider and add a circle here 00:33:841
  10. 00:34:698 (1,2) - Move this two 1 tick forward. http://puu.sh/bB9Nh/b7e2b07fd7.jpg
  11. 00:36:984 (3) - Move this one 1 tick forward and add a reverse. Or just add a note here 00:36:698
  12. 01:03:555 (2,3) - Don't look really good. Maybe this. http://puu.sh/bB9SN/9b5f18ac84.jpg
  13. 01:04:698 (3,1) - Very bad overlap. Avoiding overlap is more important than making a pattern. Move (1) somewhere else.
  14. 01:15:555 There's a very big sound that got ignored here. Add a note here and add finish. Or at least, if you don't want to, start the break there. http://puu.sh/bB9YD/c38b1a09e0.jpg
  15. 01:26:412 (3,4) - Nah, bad overlap... Curve (4) the other way, blanket it with (3). http://puu.sh/bBa0z/d19ca91e88.jpg
  16. 01:28:126 (1) - No need to NC here, remove it
  17. 01:29:841 (2,1) - Overlap... Looks better : http://puu.sh/bBa47/1eae2ca22d.jpg
  18. 01:31:555 (1) - Remove NC
  19. 01:37:555 (1) - ^
  20. 02:26:984 (2) - This one is off-beat. It's following the vocal right? Move this 1 tick backward and shorten it 1/2 tick. http://puu.sh/bBabH/df7e657131.jpg
  21. 02:30:127 There's a big sound that got ignored here. 02:30:412 This one too. I highly suggest to add a note at those time
  22. 02:38:984 (1) - The same rhythm starting to get boring here...
  23. 02:56:412 (3) - Actually the vocal ends here 02:57:127 at the red tick, so I suggest to also end the slider there.
  24. Need more improvement on the rhythm and placement. Avoid overlap, it's ugly. And follow the music more, don't just follow the same vocal over and over again. It'll get boring... >.<

[Normal]
  1. Check AiMod, tick the "Check Distance Snap" option, there are some DS problem, fix it.
  2. HP ---> 3
  3. 00:02:127 (3,1,2) - Need some rhythm improvement because 00:03:270 (2) - is 1/2 tick late. Shorten 00:02:127 (3) - to 00:02:270 then move 00:02:698 (1,2) - 1/2 tick forward. http://puu.sh/bBauW/f4e66f9fa4.jpg don't forget to DS
  4. 00:04:127 (1,2,3,4) - These also need improvement. (4) is 1/2 tick too early. Well, because this is Normal, just extend 00:04:127 (1) - to 00:04:555 And move 00:04:698 (2,3,4) - 1/2 tick backward. http://puu.sh/bBaA6/726e81e575.jpg
  5. 00:10:127 (3) - Finish at the end instead of clap.
  6. 00:21:841 (1) - This don't need to reverse, remove the reverse and extend it to 00:22:412 Apply this to 00:22:983 (1,1,1,1,1) - as well. And follow my NC-ing guide just like in Easy.
  7. 01:05:841 (3) - No, this is not for Normal. Just make this to 1/2 reverse slider or full 1 slider.
  8. 01:15:555 Add a note with finish or start the break here.
  9. 00:31:841 (1) - Most of these kind of notes are off-beat. If you can't hear it, slow the audio a bit, you will hear that the vocal starts on red lines. I don't know if this was on purpose, I will just warn you about these.
  10. 01:28:555 (1) - Not a good shape. I will prefer to blanket it with 01:29:270 (1) -
  11. 01:30:127 (2,1) - Another very bad overlap. Move (1) somewhere else.
  12. 01:32:698 (1) - Actually, the music ends here 01:33:412 Add one more reverse.
  13. 01:53:841 (3) - The shape is not really good actually. I prefer the one on Easy... http://puu.sh/bBaUA/31dbb6e6f7.jpg
  14. 02:25:270 (1) - Reverse arrow shouldn't be covered, it's unrankable. Okay, it's not really covered but you better avoid this...

[Hard]
  1. 00:10:270 (6) - Same, finish at end instead of clap.
  2. 00:38:912 add a note here and here 00:38:984 It's a good place to make triplet. The music support it too.
  3. 01:15:555 (7) - Add finish~
  4. 02:56:127 (2,3,4) - Move these three 1/2 tick forward and add a note here 02:56:841
  5. 02:56:984 (6) - Remove this slider and add a note here 02:57:127
  6. Actually your hard is much better than your Normal and Easy, you just need some improvement on placing so it would look neater :) And NC-ing too

[Insane]
  1. 00:06:698 (3) - What the meaning of the slider points? http://puu.sh/bBbgK/f441bd5d5e.jpg Really?
  2. 00:10:270 (6) - Finish at end instead of clap
  3. 01:28:555 (1) - ctrl+g this, the flow would be better.
  4. 02:55:841 (1,2,3,4,5) - Better follow the rhythm I suggest on hard. http://puu.sh/bBbpq/9163ac2bae.jpg

Your Hard and Insane seems to have potential, just need more improvement.
Good luck~! ^^
Topic Starter
DraQeu

hanyuu_nanodesu wrote:

Hi hi~ from my modding Q~

[General]
  1. First, you don't need to put artist on the tag, in other words, remove "Deco*27" and "Hatsune Miku" from the tag. Not really sure with Miku on artist though ._. I used to like tag spam, but ye wil change this, https://osu.ppy.sh/s/160466 this beatmap is the same song with Miku in the artist thing, should be fine
  2. This is kinda Nazi, but it would be good to keep your background ratio 4:3, so the perfect size would be 960x720. You might try this one... Probably put in the wrong background resolution, I'll change it

[Easy]
  1. Read this about blanketing and stuff t/208596 Used to dislike blankets, but now I kinda enjoy them
  2. 00:02:412 (2,3) - Blanket these. http://puu.sh/bB9dO/3e889a5096.jpg Done
  3. 00:05:270 (2,1) - ^ and other things you think need to be blanketed. I will avoid pointing out about blanket on my mod. Done
  4. And about NC-ing, just NC every big white tick or whenever necessary. Try to keep the combo below 10. Avoid using 1 combo except for some reason (like changing slider velocity or something else.)
  5. 00:09:270 (2) - Adding Finish at slider end would be better than clap. Done
  6. 00:21:841 (1,1,1,1,1,1) - Unnecessary combo spam. Just NC here 00:24:127 (1) - and here 00:26:412 (1) - http://puu.sh/bB9pK/4c958b9cb8.jpg Done
  7. 00:27:555 (2) - I think it would be better if you make this pointing downward, it would make perfect symmetry with the previous pattern. http://puu.sh/bB9sf/86675ec8ce.jpg I want to keep it like it is in the 3 other diffs
  8. 00:30:127 (1,2,3,4) - I think you'll need a little rhythm change here... This song seem kinda hard to map indeed... I suggest to follow the music instead of vocal. First, remove (1), move (2) 1 tick forward, move (3) 1 tick forward, add a note here 00:32:127 and move (4) 1 tick backward. http://puu.sh/bB9Fv/aba32f2270.jpg I think it will follow the music better. Done
  9. 00:33:555 (1) - Remove this slider and add a circle here 00:33:841 Done
  10. 00:34:698 (1,2) - Move this two 1 tick forward. http://puu.sh/bB9Nh/b7e2b07fd7.jpg Done
  11. 00:36:984 (3) - Move this one 1 tick forward and add a reverse. Or just add a note here 00:36:698 Done
  12. 01:03:555 (2,3) - Don't look really good. Maybe this. http://puu.sh/bB9SN/9b5f18ac84.jpg Done
  13. 01:04:698 (3,1) - Very bad overlap. Avoiding overlap is more important than making a pattern. Move (1) somewhere else. Done
  14. 01:15:555 There's a very big sound that got ignored here. Add a note here and add finish. Or at least, if you don't want to, start the break there. http://puu.sh/bB9YD/c38b1a09e0.jpg Done, added a note
  15. 01:26:412 (3,4) - Nah, bad overlap... Curve (4) the other way, blanket it with (3). http://puu.sh/bBa0z/d19ca91e88.jpg Done
  16. 01:28:126 (1) - No need to NC here, remove it Done (even though it's the happi thingy)
  17. 01:29:841 (2,1) - Overlap... Looks better : http://puu.sh/bBa47/1eae2ca22d.jpg Done
  18. 01:31:555 (1) - Remove NC Done
  19. 01:37:555 (1) - ^ Done
  20. 02:26:984 (2) - This one is off-beat. It's following the vocal right? Move this 1 tick backward and shorten it 1/2 tick. http://puu.sh/bBabH/df7e657131.jpg
  21. 02:30:127 There's a big sound that got ignored here. 02:30:412 This one too. I highly suggest to add a note at those time Done
  22. 02:38:984 (1) - The same rhythm starting to get boring here... Changed into circles
  23. 02:56:412 (3) - Actually the vocal ends here 02:57:127 at the red tick, so I suggest to also end the slider there. Done
  24. Need more improvement on the rhythm and placement. Avoid overlap, it's ugly. And follow the music more, don't just follow the same vocal over and over again. It'll get boring... >.< I like to map to the vocals

[Normal]
  1. Check AiMod, tick the "Check Distance Snap" option, there are some DS problem, fix it. Got it fixed (after trying it 10 times)
  2. HP ---> 3 Done
  3. 00:02:127 (3,1,2) - Need some rhythm improvement because 00:03:270 (2) - is 1/2 tick late. Shorten 00:02:127 (3) - to 00:02:270 then move 00:02:698 (1,2) - 1/2 tick forward. http://puu.sh/bBauW/f4e66f9fa4.jpg don't forget to DS Done
  4. 00:04:127 (1,2,3,4) - These also need improvement. (4) is 1/2 tick too early. Well, because this is Normal, just extend 00:04:127 (1) - to 00:04:555 And move 00:04:698 (2,3,4) - 1/2 tick backward. http://puu.sh/bBaA6/726e81e575.jpg Done
  5. 00:10:127 (3) - Finish at the end instead of clap. Done
  6. 00:21:841 (1) - This don't need to reverse, remove the reverse and extend it to 00:22:412 Apply this to 00:22:983 (1,1,1,1,1) - as well. And follow my NC-ing guide just like in Easy. Done
  7. 01:05:841 (3) - No, this is not for Normal. Just make this to 1/2 reverse slider or full 1 slider. Done
  8. 01:15:555 Add a note with finish or start the break here. Done
  9. 00:31:841 (1) - Most of these kind of notes are off-beat. If you can't hear it, slow the audio a bit, you will hear that the vocal starts on red lines. I don't know if this was on purpose, I will just warn you about these. Fixed, probably pressed K accidentally
  10. 01:28:555 (1) - Not a good shape. I will prefer to blanket it with 01:29:270 (1) - Done
  11. 01:30:127 (2,1) - Another very bad overlap. Move (1) somewhere else. Done
  12. 01:32:698 (1) - Actually, the music ends here 01:33:412 Add one more reverse. Done
  13. 01:53:841 (3) - The shape is not really good actually. I prefer the one on Easy... http://puu.sh/bBaUA/31dbb6e6f7.jpg Done
  14. 02:25:270 (1) - Reverse arrow shouldn't be covered, it's unrankable. Okay, it's not really covered but you better avoid this...Done

[Hard]
  1. 00:10:270 (6) - Same, finish at end instead of clap. Done
  2. 00:38:912 add a note here and here 00:38:984 It's a good place to make triplet. The music support it too. Done
  3. 01:15:555 (7) - Add finish~ Done
  4. 02:56:127 (2,3,4) - Move these three 1/2 tick forward and add a note here 02:56:841 Done
  5. 02:56:984 (6) - Remove this slider and add a note here 02:57:127 Done
  6. Actually your hard is much better than your Normal and Easy, you just need some improvement on placing so it would look neater :) And NC-ing too I hate mapping easy stuff feels unnatural to me

[Insane]
  1. 00:06:698 (3) - What the meaning of the slider points? http://puu.sh/bBbgK/f441bd5d5e.jpg Really? I was trolling around when making that part, never noticed it I guess
  2. 00:10:270 (6) - Finish at end instead of clap Done
  3. 01:28:555 (1) - ctrl+g this, the flow would be better. Done
  4. 02:55:841 (1,2,3,4,5) - Better follow the rhythm I suggest on hard. http://puu.sh/bBbpq/9163ac2bae.jpg Done

Your Hard and Insane seems to have potential, just need more improvement.
Good luck~! ^^

Thanks a lot for the mods, really improved my way of looking at easier maps
Viun
I am not familiar with modding. and My English is so bad. Sorry :o

[Easy]
00:58:412 (1) - Please observe the interval.
02:27:270 (2) - Please observe the interval.
02:42:270 (3) - I think, If you like this screenshot would be better.
02:44:698 (3) - Also, If you like this screenshot would be better.
02:47:127 (4) - Fatal error! Please modify like this screenshot.
02:56:412 (3) - This slider is slightly long. Please reduce to 02:57:127.

[Normal]
01:32:412 (3) - Please observe the interval.
02:56:984 (5) - This slider is slightly long. Please reduce to 02:57:127. and Offset 177198 Timing move at Offset 177127

[Hard]
00:03:127 (2) - Please reverse the slider. http://osu.ppy.sh/ss/2053938
00:10:270 (6) - I think, This slider don't need Clap sound.
00:28:698 (1) - Please observe the interval.
00:29:841 (1,2) - Please modify like this screenshot.
00:48:984 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2) - They are too monotonous.
01:07:127 (3) - Add slider here. http://osu.ppy.sh/ss/2054033
01:09:412 (3) - Add slider here too.
01:11:698 (3) - Add slider here too.
01:13:984 (3) - Add slider here too.
01:15:555 (7) - Add finish sound.
01:29:412 (1,1) - Please modify like this screenshot.
02:02:127 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1) - They are too monotonous.
02:27:127 (1) - I think, If you like this screenshot would be better.
02:30:555 (3) - Add slider here. http://osu.ppy.sh/ss/2054091
02:32:841 (3) - Add slider here too.
02:35:127 (3) - Add slider here too.
02:37:412 (3) - Add slider here too.
02:39:698 (3) - Add slider here too.
02:41:984 (3) - Add slider here too.
02:44:270 (3) - Add slider here too.
02:46:555 (3) - Add slider here too.
02:37:841 (1,2) - These aren't match with the song. please move at 02:37:984
02:46:984 (1,2) - These aren't match with the song. please move at 02:47:127
02:51:270 (3) - Please modify like this screenshot.
02:52:270 (2) - Please modify like this screenshot.
02:55:698 (1) - It isn't match with the song. please move at 02:55:841

[Insane]
00:04:270 (2,3) - Please modify like this screenshot.
00:06:555 (2) - It isn't need.
00:08:984 (2) - There isn't need to reverse
00:30:412 (4) - Add to Circles
00:32:984 (1,1) - This slider is slightly long. Please reduce by half.
00:40:412 (1,3) - This slider is slightly long. Please reduce by half.
00:42:270 (1) - This slider is slightly long. Please reduce by half.
00:42:841 (3) - This slider is slightly long. Please reduce by 3/4
01:01:127 (8) - Please observe the interval.
01:07:127 (3,3,3,3) - Earlier as before, Add slider here too.
01:25:555 (1,1,1) - This slider is slightly long. Please reduce by half.
01:32:841 (2) - Add to Circles
01:35:270 (1,3) - This slider is slightly long. Please reduce by half.
01:37:127 (1,2,3) - Please modify like this screenshot.
01:39:412 (5) - There isn't need to reverse
01:39:841 (6) - This slider is slightly long. Please reduce by half.
02:08:984 (1) - Add to Circles
02:20:127 (9) - This slider is slightly long. Please reduce by 3/4
02:27:127 (1,2) - Please modify like this screenshot.
02:30:555 (3,3,3,3,3,3,3,3) - Earlier as before, Add slider here too.
02:37:841 (1,2) - It isn't match with the song. please move at 02:37:984
02:46:984 (1,2) - It isn't match with the song. please move at 02:47:127
02:49:127 (2) - Add to Circles
02:49:270 (3) - There isn't need to reverse.
02:49:698 (1) - Add to Circles
02:51:555 (4) - Delete this slider and Add to Circles at 02:51:698
02:53:555 (1) - This slider is slightly long. Please reduce by half.
02:55:698 (1) - It isn't match with the song. please move at 02:55:841
02:56:984 (6) - Add to Circles

Finally, the end!!!! :) Modding is a difficult :o I hope this helps!
Topic Starter
DraQeu

- BiDulGi - wrote:

I am not familiar with modding. and My English is so bad. Sorry :o

[Easy]
00:58:412 (1) - Please observe the interval. Don't know what wrong
02:27:270 (2) - Please observe the interval. ^
02:42:270 (3) - I think, If you like this screenshot would be better. Nah, would make it too hard it think
02:44:698 (3) - Also, If you like this screenshot would be better.^
02:47:127 (4) - Fatal error! Please modify like this screenshot. Uhm yea fixed that
02:56:412 (3) - This slider is slightly long. Please reduce to 02:57:127. Fixed

[Normal]
01:32:412 (3) - Please observe the interval. Fixed
02:56:984 (5) - This slider is slightly long. Please reduce to 02:57:127. and Offset 177198 Timing move at Offset 177127 Changed

[Hard]
00:03:127 (2) - Please reverse the slider. http://osu.ppy.sh/ss/2053938 Done
00:10:270 (6) - I think, This slider don't need Clap sound. Done
00:28:698 (1) - Please observe the interval. Fixed
00:29:841 (1,2) - Please modify like this screenshot. Changed but differently
00:48:984 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2) - They are too monotonous. Used the ones from insane
01:07:127 (3) - Add slider here. http://osu.ppy.sh/ss/2054033 Don't feel the need
01:09:412 (3) - Add slider here too.^
01:11:698 (3) - Add slider here too.^
01:13:984 (3) - Add slider here too.^
01:15:555 (7) - Add finish sound. Done
01:29:412 (1,1) - Please modify like this screenshot. Changed, but differently
02:02:127 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1) - They are too monotonous. Used the ones from insane
02:27:127 (1) - I think, If you like this screenshot would be better. Nah, keep
02:30:555 (3) - Add slider here. http://osu.ppy.sh/ss/2054091 Don't feel the need
02:32:841 (3) - Add slider here too.^
02:35:127 (3) - Add slider here too.^
02:37:412 (3) - Add slider here too.^
02:39:698 (3) - Add slider here too.^
02:41:984 (3) - Add slider here too.^
02:44:270 (3) - Add slider here too.^
02:46:555 (3) - Add slider here too.^
02:37:841 (1,2) - These aren't match with the song. please move at 02:37:984 Fixed
02:46:984 (1,2) - These aren't match with the song. please move at 02:47:127 Fixed
02:51:270 (3) - Please modify like this screenshot. Done
02:52:270 (2) - Please modify like this screenshot. Done
02:55:698 (1) - It isn't match with the song. please move at 02:55:841 Fixed

[Insane]
00:04:270 (2,3) - Please modify like this screenshot. Changed but differently
00:06:555 (2) - It isn't need. Fixed
00:08:984 (2) - There isn't need to reverse Fixed
00:30:412 (4) - Add to Circles Fixed
00:32:984 (1,1) - This slider is slightly long. Please reduce by half. Keep, I like my long sliders
00:40:412 (1,3) - This slider is slightly long. Please reduce by half. ^
00:42:270 (1) - This slider is slightly long. Please reduce by half. ^
00:42:841 (3) - This slider is slightly long. Please reduce by 3/4^
01:01:127 (8) - Please observe the interval. Fixed
01:07:127 (3,3,3,3) - Earlier as before, Add slider here too. Don't feel the need
01:25:555 (1,1,1) - This slider is slightly long. Please reduce by half. Keep, I like my long sliders
01:32:841 (2) - Add to Circles
01:35:270 (1,3) - This slider is slightly long. Please reduce by half. Keep, I like my long sliders
01:37:127 (1,2,3) - Please modify like this screenshot.
01:39:412 (5) - There isn't need to reverse
01:39:841 (6) - This slider is slightly long. Please reduce by half. Keep, I like my long sliders
02:08:984 (1) - Add to Circles
02:20:127 (9) - This slider is slightly long. Please reduce by 3/4 Keep, I like my long sliders
02:27:127 (1,2) - Please modify like this screenshot.
02:30:555 (3,3,3,3,3,3,3,3) - Earlier as before, Add slider here too. Don't feel the need
02:37:841 (1,2) - It isn't match with the song. please move at 02:37:984 Fixed
02:46:984 (1,2) - It isn't match with the song. please move at 02:47:127 Fixed
02:49:127 (2) - Add to Circles Done
02:49:270 (3) - There isn't need to reverse. Done
02:49:698 (1) - Add to Circles Done
02:51:555 (4) - Delete this slider and Add to Circles at 02:51:698 Done
02:53:555 (1) - This slider is slightly long. Please reduce by half. Keep, I like my long sliders
02:55:698 (1) - It isn't match with the song. please move at 02:55:841 Fixed
02:56:984 (6) - Add to Circles Feels weird to do this, not doing it

Finally, the end!!!! :) Modding is a difficult :o I hope this helps!
Thanks for the mod
[ Nyx ]
Wow I can't believe I've never listened to this song before! It's soo good!

Anyways doing M4M from your queue (this one: t/243121)

These are all just suggestions.

[Easy]

There shouldn't be any slider velocity changes in an easy difficulty. I strongly recommend you remove them.

00:02:984 (3,1) - Blanket better
00:05:270 (2,1) - ^
00:08:412 (1,2) - ^

Just so this mod doesn't go too long of me just repeating myself , try following the circle ring thingy as a guideline. By using it you can create neat blankets. (the name of it eludes my mind at this time)
If you don't understand here's an image for visual reference: http://puu.sh/bPrV5/0a3b4091da.jpg

00:21:841 - Remove this SV change
00:33:841 (1) - No need for a new combo here
00:36:698 (3) - move this note further away form the previous slider so that they do not overlap
00:37:841 (1,1) - Make these 2 sliders the same using copy-paste also get rid of this new combo here 00:37:841 (1) -
00:48:984 (1,1,1) - I guess this is OK but it kinda gets repetitive, especially since this sorta thing shows up later on in the song. It kinda feels like I just played the same map twice
01:29:269 (1) - Move this further away so the slider before it is not overlapping
01:32:698 (1,1) - Make these two sliders the same. You know what to do to the combo 8-)
01:53:841 (2,2,2,2) - Instead of having these the exact same everytime, why not rotate them 90 degrees after each one
02:02:127 (1,1,1) - This is what i meant when it kinda gets repetitive
02:29:841 (1,2,1,2,1,2,1) - This too. This ended up earlier in the song.
02:55:270 (1) - further away from the previous slider

[Normal]

00:03:841 (3,1) - Blanket better

Just like easy. Fix all the blankets in here as well.

00:21:841 (1,2,3,4,1,2,3,4,1,2,3,4) - I hear a lot of finishes in here. I think changes to NCs will do just fine.
00:32:270 (2,3,1) - Inconsistent distance spacing
00:38:984 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,5,6) - This part almost felt like I was playing a hard for a second.
00:58:127 (1,2,3) - Inconsistent spacing
01:01:841 (1) - Move this down so it follows the flow better of the previous slider
01:09:984 (2,3,4,1) - Not stacked properly
01:12:270 (2,3,4,1) - ^
01:24:698 (1,2,3) - Inconsistent spacing

Please keep Distance snap on at all time (this is more feasible in the harder difficulties) For the most part distance snap should be on at all times in normal and easy.

It also gets very repetitive during parts like this 02:02:127 (1,1,1) -

02:24:698 (3,1) - Bad overlap
02:31:127 (2,3,4,1) - not stacked properly
02:33:412 (2,3,4,1) - ^
02:35:698 (2,3,4,1) - ^
etc...

02:57:270 - Why no note here :(

[Hard]

Basically the same problems that are in Easy and Normal.

00:44:412 (4,5,6) - bad overlapping
01:06:984 - you've left a lot of empty spaces in between ~O Yeah Yeah, O O O....~ parts. I mean you could at least map the white ticks along with the vocals
01:28:555 (1,1) - bad overlap
01:34:984 (5,1) - Why not stack the two slider tails
01:41:127 (2,3) - Blanket better
02:30:412 - Gotta fill dem empty spaces

Repetitive at parts as well...

[Insane]

Just like all the other difficulties, same problems arise here as well.

00:48:984 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - Did I not just see this in hard? O.o
01:06:984 - Gotta fill 'em all! Ahem! Empty spaces...
01:37:698 (3) - CTRL - G
02:02:127 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - Couldn't you have made these a little more interesting T^T
02:26:698 (5) - Rotate about -30 degrees and place it here x160 y160
02:30:412 - Empty spaces please D:

Sorry if Hard and Insane got a little bit shorter, I kinda just like to point out certain problems like blanketing and overlapping. I give people of few examples of things to look for and fix, then I let them fix the rest on their own. That way they can grow as a modder/mapper.

Totally love this song! Good Luck!
MirinH
for m4m

  • [rhythm]
    you don't need to follow the vocal all the times
    many mappers can map a map with out vocal line
    and there is many mappers ignore the vocal line to map
    you need to follow the drums when the vocal stops
    otherwise it will make the part not fun and bad for players

  • [flow]
    What is flow?
    flow is something that when you playing
    how it feels with your moving hand
    if it feels good,the flow is good
    I think you can test your map usually to make your map better

  • [pattern]
    you maybe needs to work hard with this
    often use blanket is a nice way to let you map "looks" better
    you need to use hot keys
    for example ctrl g ctrl h ctrl j etc
    and dont too care about the ds
    it only dose matter on ez and nm

  • [Easy]
    same as ds, easy dosen't allowed sv changes

    plz fix all green lines to sv 1.0 and remap

  • [Normal]
    same as easy

  • [Hard]
    hard allows to use jumps, but not crazy jumps

    you can put more jumps
    00:01:270 (1,2,3,1,1,2,1,2,3,4,1,2,3,4,1,2,3,4,5,6) - looks not good, maybe use ds 1.5 or 1.3?
    00:21:841 (1,2,1,2,1,2,1,2,1,2,1,2,1) - map with 1/2 beats will be better
    00:48:984 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - too boring, use some different pattern for 2nd and 3rd

  • [Insane]
    00:48:984 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - why same with hard?
didn't say much in diff parts
don't give kd and m4m if u think this isn't helpyul :?
Topic Starter
DraQeu
Z3R0Xx

Z3R0Xx wrote:

Wow I can't believe I've never listened to this song before! It's soo good!

Anyways doing M4M from your queue (this one: t/243121&#41;

These are all just suggestions.

[Easy]

There shouldn't be any slider velocity changes in an easy difficulty. I strongly recommend you remove them. I'll do this when I have more time to remap the whole thing

00:02:984 (3,1) - Blanket better Done
00:05:270 (2,1) - ^
00:08:412 (1,2) - ^

Just so this mod doesn't go too long of me just repeating myself , try following the circle ring thingy as a guideline. By using it you can create neat blankets. (the name of it eludes my mind at this time)
If you don't understand here's an image for visual reference: http://puu.sh/bPrV5/0a3b4091da.jpg

00:21:841 - Remove this SV change
00:33:841 (1) - No need for a new combo here Fixed
00:36:698 (3) - move this note further away form the previous slider so that they do not overlap Fixed
00:37:841 (1,1) - Make these 2 sliders the same using copy-paste also get rid of this new combo here 00:37:841 (1) - Fixed
00:48:984 (1,1,1) - I guess this is OK but it kinda gets repetitive, especially since this sorta thing shows up later on in the song. It kinda feels like I just played the same map twice I'm unoriginal don't know what to change this in too
01:29:269 (1) - Move this further away so the slider before it is not overlapping Fixed
01:32:698 (1,1) - Make these two sliders the same. You know what to do to the combo 8-) Fixed
01:53:841 (2,2,2,2) - Instead of having these the exact same everytime, why not rotate them 90 degrees after each one Done
02:02:127 (1,1,1) - This is what i meant when it kinda gets repetitive Yeah
02:29:841 (1,2,1,2,1,2,1) - This too. This ended up earlier in the song. Yeah
02:55:270 (1) - further away from the previous slider Fixed

[Normal]

00:03:841 (3,1) - Blanket better Fixed

Just like easy. Fix all the blankets in here as well.

00:21:841 (1,2,3,4,1,2,3,4,1,2,3,4) - I hear a lot of finishes in here. I think changes to NCs will do just fine. Fixed
00:32:270 (2,3,1) - Inconsistent distance spacing Fixed
00:38:984 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,5,6) - This part almost felt like I was playing a hard for a second. Fixed
00:58:127 (1,2,3) - Inconsistent spacing Fixed
01:01:841 (1) - Move this down so it follows the flow better of the previous slider Fixed
01:09:984 (2,3,4,1) - Not stacked properly Fixed
01:12:270 (2,3,4,1) - ^ ^
01:24:698 (1,2,3) - Inconsistent spacing Fixed

Please keep Distance snap on at all time (this is more feasible in the harder difficulties) For the most part distance snap should be on at all times in normal and easy. Was always on, I never map without it

It also gets very repetitive during parts like this 02:02:127 (1,1,1) -

02:24:698 (3,1) - Bad overlap Fixed
02:31:127 (2,3,4,1) - not stacked properly Fixed
02:33:412 (2,3,4,1) - ^
02:35:698 (2,3,4,1) - ^
etc...

02:57:270 - Why no note here :( I'll think about it

[Hard]

Basically the same problems that are in Easy and Normal.

00:44:412 (4,5,6) - bad overlapping Fixed
01:06:984 - you've left a lot of empty spaces in between ~O Yeah Yeah, O O O....~ parts. I mean you could at least map the white ticks along with the vocals I'll do it somehow
01:28:555 (1,1) - bad overlap Fixed
01:34:984 (5,1) - Why not stack the two slider tails Fixed
01:41:127 (2,3) - Blanket better Fixed
02:30:412 - Gotta fill dem empty spaces I'll do it somehow

Repetitive at parts as well...

[Insane]

Just like all the other difficulties, same problems arise here as well.

00:48:984 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - Did I not just see this in hard? O.o this part in hard is the same as insane actually, but I'll try something else
01:06:984 - Gotta fill 'em all! Ahem! Empty spaces...
01:37:698 (3) - CTRL - G Fixed
02:02:127 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - Couldn't you have made these a little more interesting T^T I'll try something else
02:26:698 (5) - Rotate about -30 degrees and place it here x160 y160 Fixed
02:30:412 - Empty spaces please D: I'll do it somehow

Sorry if Hard and Insane got a little bit shorter, I kinda just like to point out certain problems like blanketing and overlapping. I give people of few examples of things to look for and fix, then I let them fix the rest on their own. That way they can grow as a modder/mapper.

Totally love this song! Good Luck!

Alex Li

Alex Li wrote:

for m4m

  • [rhythm]
    you don't need to follow the vocal all the times
    many mappers can map a map with out vocal line
    and there is many mappers ignore the vocal line to map
    you need to follow the drums when the vocal stops
    otherwise it will make the part not fun and bad for players I will never stop mapping to vocals of Miku

  • [flow]
    What is flow?
    flow is something that when you playing
    how it feels with your moving hand
    if it feels good,the flow is good
    I think you can test your map usually to make your map better

  • [pattern]
    you maybe needs to work hard with this
    often use blanket is a nice way to let you map "looks" better
    you need to use hot keys
    for example ctrl g ctrl h ctrl j etc
    and dont too care about the ds
    it only dose matter on ez and nm

  • [Easy]
    same as ds, easy dosen't allowed sv changes

    plz fix all green lines to sv 1.0 and remap I'll do this when I have more time to remap the whole thing

  • [Normal]
    same as easy

  • [Hard]
    hard allows to use jumps, but not crazy jumps

    you can put more jumps
    00:01:270 (1,2,3,1,1,2,1,2,3,4,1,2,3,4,1,2,3,4,5,6) - looks not good, maybe use ds 1.5 or 1.3? Did some remapping
    00:21:841 (1,2,1,2,1,2,1,2,1,2,1,2,1) - map with 1/2 beats will be better I don't understand
    00:48:984 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - too boring, use some different pattern for 2nd and 3rd I'll try to find something

  • [Insane]
    00:48:984 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - why same with hard? this part in hard is the same as insane actually
didn't say much in diff parts
don't give kd and m4m if u think this isn't helpyul :?

Thanks for the mods
neonat
General

First object starts at 00:01:270 - you need more time before the first object (2000ms). So add 1000 to AudioLeadIn in the Notepad for all the difficulties

Easy

I don't recommend slider velocity changes in Easy, it makes things complicated and more confusing than it should. It caused you to change your spacing quite drastically and this throws constant distance spacing out the window. Stick to one throughout

00:05:270 (2,1) - this rhythm really bothers me, it's very confusing, especially because 00:06:127 (1) starts at a very weird position in the song with the big beat at 00:05:841 left out. One solution is to repeat 00:05:270 (2) once and shift 00:06:127 (1,2) one beat later
00:27:555 (2) - looks like an incomplete pattern, might as well face it directly down
00:30:412 (1,4) - same shape?
00:36:698 (3,1) - this is one of the examples of how slider velocity just screws the whole thing up with a sudden huge change in spacing. Furthermore, there is nothing in the music that signals a change in the song that requires an increase in slider velocity here at 00:37:841 - if you asked me, the change is at 00:38:984 but even so, I remain determined that for Easy there shouldn't be any change in velocity unless really really needed. Even so, make the spacing constant throughout ALL velocities
00:37:841 (1,2,3) - 3 random sliders, placed together, the shape just isn't that nice, looks slightly sloppy
00:42:412 (5) - slider ends in no-mans'-land. End it at 00:42:984 and start 00:43:841 (6) 1 beat earlier, having it start on the 2nd beat of the 4 beat phrase throws people off
00:47:270 (4,1) - Be mindful of your spacing!
00:48:984 (1,1,1,1) - too many repeats. For simpler difficulties these are hard to tell, you would have to limit yourself to 1 repeat, or 2~3 if you really have to and it is very obvious to the player that it is as such. This is really important for the playability of Easy
00:57:270 (1,1,2) - spaciiiing
Even then, starting 00:58:698 (2) on the second beat is once again very weird for the held vocal is at 00:58:412
01:04:699 (3,1) - spacing once again, it differs yet again from the usual
01:13:270 (1,2) - you changed the spacing once again! :c Keep it constant
01:31:555 (3,1) - don't overlap
01:32:698 (1,2) - at least use the same shape
01:36:698 (4,5) - not keeping the rhythm of the song. 01:37:555 (5) also doesn't fit to the song with its odd shape
01:39:841 (2,3,1) - too much variation from the spacing from the previous part of the song once again. This is the issue with changing velocity so much
01:52:127 (1,2) - spacing, and blanket isn't good
01:54:984 (1) - bending the end so close to the end doesn't look good
01:54:984 (1,2) - don't overlap
01:57:270 (1,2) - ugly overlap
01:57:270 (1,2,1,2) - can't you even keep this spacing constant? orz
01:59:555 (1,2,1) - spacing totally looks the same, yet time between them definitely isn't
02:02:127 (1,1,1,1) - same thing about repeats
02:13:270 (2,3) - use better positions/shapes
02:16:127 (1,2) - must they overlap
02:25:270 (1,2) - ^
02:27:270 (2) - starts very awkwardly as well and has too many repeats
02:29:841 (1,2,1,2,1,2,1,2) - suddenly the spacing here is different from the previous chorus 01:06:412 (1,2,1,2,1,2,1) what???
02:38:984 (1,2) - simplify the rhythm. This is Easy
02:46:984 (3) - off-beat, you do realise the vocals are at 02:47:127
02:55:841 (2,3) - at least blanket them. 02:56:412 (3) doesn't fit anyway though

Please fix the spacing issues. Use the same spacing throughout the map. It's best to use 1 slider velocity as well. If you really really have to change it, don't have it too extreme really, at most 0.75 ~ 1.0x But ensure even when velocity changes, spacing between them remains the same, so adjust spacing snap accordingly. Use better shapes and constant ones too, don't keep making sliders that don't match. Also avoid overlapping them when not needed, the flow can go many places other than where it will cause overlaps. Blankets and symmetry can do wonders for a map, it can even make simple rhythms look good and less boring. I can already see the issue in Normal where they mindlessly overlap each other over and over again. Please work on the presentation and use rhythm that fits better. Starting objects on offbeats, on 2nd beats of a phrase, they confuse and halt play which isn't good.

I'm just going to focus on this, and I hope you work on improving the simpler ones before you take on and fine tune the more difficult ones. Get the basic rhythms right first, you placed more complex stuff in the simpler difficulties, which you should learn to avoid.

Good Luck
Topic Starter
DraQeu

neonat wrote:

General

First object starts at 00:01:270 - you need more time before the first object (2000ms). So add 1000 to AudioLeadIn in the Notepad for all the difficulties

Easy

I don't recommend slider velocity changes in Easy, it makes things complicated and more confusing than it should. It caused you to change your spacing quite drastically and this throws constant distance spacing out the window. Stick to one throughout

00:05:270 (2,1) - this rhythm really bothers me, it's very confusing, especially because 00:06:127 (1) starts at a very weird position in the song with the big beat at 00:05:841 left out. One solution is to repeat 00:05:270 (2) once and shift 00:06:127 (1,2) one beat later
00:27:555 (2) - looks like an incomplete pattern, might as well face it directly down
00:30:412 (1,4) - same shape?
00:36:698 (3,1) - this is one of the examples of how slider velocity just screws the whole thing up with a sudden huge change in spacing. Furthermore, there is nothing in the music that signals a change in the song that requires an increase in slider velocity here at 00:37:841 - if you asked me, the change is at 00:38:984 but even so, I remain determined that for Easy there shouldn't be any change in velocity unless really really needed. Even so, make the spacing constant throughout ALL velocities
00:37:841 (1,2,3) - 3 random sliders, placed together, the shape just isn't that nice, looks slightly sloppy
00:42:412 (5) - slider ends in no-mans'-land. End it at 00:42:984 and start 00:43:841 (6) 1 beat earlier, having it start on the 2nd beat of the 4 beat phrase throws people off
00:47:270 (4,1) - Be mindful of your spacing!
00:48:984 (1,1,1,1) - too many repeats. For simpler difficulties these are hard to tell, you would have to limit yourself to 1 repeat, or 2~3 if you really have to and it is very obvious to the player that it is as such. This is really important for the playability of Easy
00:57:270 (1,1,2) - spaciiiing
Even then, starting 00:58:698 (2) on the second beat is once again very weird for the held vocal is at 00:58:412
01:04:699 (3,1) - spacing once again, it differs yet again from the usual
01:13:270 (1,2) - you changed the spacing once again! :c Keep it constant
01:31:555 (3,1) - don't overlap
01:32:698 (1,2) - at least use the same shape
01:36:698 (4,5) - not keeping the rhythm of the song. 01:37:555 (5) also doesn't fit to the song with its odd shape
01:39:841 (2,3,1) - too much variation from the spacing from the previous part of the song once again. This is the issue with changing velocity so much
01:52:127 (1,2) - spacing, and blanket isn't good
01:54:984 (1) - bending the end so close to the end doesn't look good
01:54:984 (1,2) - don't overlap
01:57:270 (1,2) - ugly overlap
01:57:270 (1,2,1,2) - can't you even keep this spacing constant? orz
01:59:555 (1,2,1) - spacing totally looks the same, yet time between them definitely isn't
02:02:127 (1,1,1,1) - same thing about repeats
02:13:270 (2,3) - use better positions/shapes
02:16:127 (1,2) - must they overlap
02:25:270 (1,2) - ^
02:27:270 (2) - starts very awkwardly as well and has too many repeats
02:29:841 (1,2,1,2,1,2,1,2) - suddenly the spacing here is different from the previous chorus 01:06:412 (1,2,1,2,1,2,1) what???
02:38:984 (1,2) - simplify the rhythm. This is Easy
02:46:984 (3) - off-beat, you do realise the vocals are at 02:47:127
02:55:841 (2,3) - at least blanket them. 02:56:412 (3) doesn't fit anyway though

Please fix the spacing issues. Use the same spacing throughout the map. It's best to use 1 slider velocity as well. If you really really have to change it, don't have it too extreme really, at most 0.75 ~ 1.0x But ensure even when velocity changes, spacing between them remains the same, so adjust spacing snap accordingly. Use better shapes and constant ones too, don't keep making sliders that don't match. Also avoid overlapping them when not needed, the flow can go many places other than where it will cause overlaps. Blankets and symmetry can do wonders for a map, it can even make simple rhythms look good and less boring. I can already see the issue in Normal where they mindlessly overlap each other over and over again. Please work on the presentation and use rhythm that fits better. Starting objects on offbeats, on 2nd beats of a phrase, they confuse and halt play which isn't good.

I'm just going to focus on this, and I hope you work on improving the simpler ones before you take on and fine tune the more difficult ones. Get the basic rhythms right first, you placed more complex stuff in the simpler difficulties, which you should learn to avoid.

Good Luck
Pretty much fixed everything thanks for the mod
Topic Starter
DraQeu
Finally remapped Easy

and normal
Toastedsalad
Another (disclaimer: personal opinion, feel free to dismiss them as you please):

I think the parts with x1.0 slider speed are a little too fast (consider x0.9, or x0.7 across the entire map)
00:21:841 (1,2,1,2,1,2,1,2,1,2,1,2) - This entire bit seems a bit undermapped to me
00:48:984 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - Make this sequence harder, the low amount of hit circles is fine. Here is a nice slow part so you can create a harder pattern instead of most circle-styled patterns you'd use in faster bits ;)
01:12:127 (5,6,7,8,9,10,11) - & 01:36:412 (2,3,4,5,6,7,8,9) - Consider a better pattern (pref. a better spread)
02:16:127 (1,5) - put these on the same coordinates? it happens multiple times in this map that hit circles are almost on the same place as a circle a few beats back. They don't have to be on the same place of course, but it plays better.
02:26:984 (10,11,12) - this doesnt seem right with the beat, the sliders should start on the red line?
Topic Starter
DraQeu

Toastedsalad wrote:

Another (disclaimer: personal opinion, feel free to dismiss them as you please):

I think the parts with x1.0 slider speed are a little too fast (consider x0.9, or x0.7 across the entire map) I'll do this soon™
00:21:841 (1,2,1,2,1,2,1,2,1,2,1,2) - This entire bit seems a bit undermapped to me Changed
00:48:984 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - Make this sequence harder, the low amount of hit circles is fine. Here is a nice slow part so you can create a harder pattern instead of most circle-styled patterns you'd use in faster bits ;) I want this to be an easy bit
01:12:127 (5,6,7,8,9,10,11) - & 01:36:412 (2,3,4,5,6,7,8,9) - Consider a better pattern (pref. a better spread) Fixed
02:16:127 (1,5) - put these on the same coordinates? it happens multiple times in this map that hit circles are almost on the same place as a circle a few beats back. They don't have to be on the same place of course, but it plays better. Fixed
02:26:984 (10,11,12) - this doesnt seem right with the beat, the sliders should start on the red line? Whoops fixed
Thanks for the mod
Iceskulls
Hi

[General]
Uncheck widescreen support it use for SB and I see that you don't use SB in this map

[Easy]
  1. 00:21:841 (1,2,1,2) - I would place these like this , since this will flow nice for beginners
  2. 00:28:698 (1) - About spinner usage t/241019 you need to have more recovery time for beginner but If you do it here you will got short spinner which isn't very good for beginner too so I suggest you delete this spinner and try to creat some easy pattern for beginner
  3. 00:34:412 (1,2) - Flow here quite complex for beginner I would place like thesebecause it will be more easier for beginner
  4. 00:36:698 (3) - The rhythm here feel a bit complex for me since you overmapped emphasized beat for Easy a bit imo, I think only one 1/1 slider will fit this
  5. 00:46:412 (1,2) - Blanket better
  6. 01:10:984 (1,1) - Try to avoid overlap and stack in Easy it kind of too confuse for beginner
  7. 01:40:127 (3,2) - Stack properly at tail
  8. 01:56:127 (2,1) - Line up make the flow more reasonable for beginner
  9. 02:11:270 (2) - Delete NC , it doesn't necessary here imo
  10. 02:12:698 (1) - ^
  11. 02:17:270 (1) - ^ Well I see you NC very well at first kiai why you mess it up here suddenly?
  12. 02:21:841 (1) - ^
  13. 02:26:412 (1) - ^
  14. 02:29:841 (1,2) - Complex flow for beginners try to make it flow more linear like making (1)'s tail facing at (2)'s Head
  15. After this part it seems you use repetitive rhythm now I think it make this Easy not so consistent you may use different rhythm try to take time and thinking it
    Flow and Rhythm might need some work, for the flow try to make sure that beginner can move cursor to the next note more easily without struggle and for the rhythm you might need to use some 2/1 sliders it not so to too let the beginners clicking so much like this
[Normal]
  1. 00:02:127 (3,4) - Bad overlap imo
    While flow seems to be pretty fine here the rhythm pretty not sound like Normal since you missed some 1/2 emphasized beats in Normal I usually make it harder than Easy by putting some notes in 1/2 beat so you might need to do that as well
[Hard]
  • While flow and rhythm here pretty fine for me but the placement is so untidy it destroy aesthetic of the maps I would like you to try to make this a bit more tidy you can try create some pattern or make slider curve more cute
[Insane]
  1. Honestly this doesn't looks like Insane but it looks like Hard+ for me since you just use the same DS with some minor change in it through the song ,in Insane you may need to use some jumps or stream
Skip Another and breaking heart

Good luck :)
Topic Starter
DraQeu

CelsiusLK wrote:

Hi

[General]
Uncheck widescreen support it use for SB and I see that you don't use SB in this map

[Easy]
  1. 00:21:841 (1,2,1,2) - I would place these like this Fixed , since this will flow nice for beginners
  2. 00:28:698 (1) - About spinner usage t/241019 you need to have more recovery time for beginner but If you do it here you will got short spinner which isn't very good for beginner too so I suggest you delete this spinner and try to creat some easy pattern for beginner Fixed
  3. 00:34:412 (1,2) - Flow here quite complex for beginner I would place like these Fixed because it will be more easier for beginner
  4. 00:36:698 (3) - The rhythm here feel a bit complex for me since you overmapped emphasized beat for Easy a bit imo, I think only one 1/1 slider will fit this Fixed
  5. 00:46:412 (1,2) - Blanket better Fixed
  6. 01:10:984 (1,1) - Try to avoid overlap and stack in Easy it kind of too confuse for beginner Fixed
  7. 01:40:127 (3,2) - Stack properly at tail Fixed
  8. 01:56:127 (2,1) - Line up make the flow more reasonable for beginner Fixed
  9. 02:11:270 (2) - Delete NC , it doesn't necessary here imo Fixed
  10. 02:12:698 (1) - ^ Fixed
  11. 02:17:270 (1) - ^ Well I see you NC very well at first kiai why you mess it up here suddenly? I dunno was probably sleeping
  12. 02:21:841 (1) - ^
  13. 02:26:412 (1) - ^
  14. 02:29:841 (1,2) - Complex flow for beginners try to make it flow more linear like making (1)'s tail facing at (2)'s Head Fixed
  15. After this part it seems you use repetitive rhythm now I think it make this Easy not so consistent you may use different rhythm try to take time and thinking it I'll fix it soon™
    Flow and Rhythm might need some work, for the flow try to make sure that beginner can move cursor to the next note more easily without struggle and for the rhythm you might need to use some 2/1 sliders it not so to too let the beginners clicking so much like this
[Normal]
  1. 00:02:127 (3,4) - Bad overlap imo Fixed
    While flow seems to be pretty fine here the rhythm pretty not sound like Normal since you missed some 1/2 emphasized beats in Normal I usually make it harder than Easy by putting some notes in 1/2 beat so you might need to do that as well
[Hard]
  • While flow and rhythm here pretty fine for me but the placement is so untidy it destroy aesthetic of the maps I would like you to try to make this a bit more tidy you can try create some pattern or make slider curve more cute I'll fix it soon™
[Insane]
  1. Honestly this doesn't looks like Insane but it looks like Hard+ for me since you just use the same DS with some minor change in it through the song ,in Insane you may need to use some jumps or stream I'll fix it soon™
Skip Another and breaking heart

Good luck :)
Thanks for the mod
Sir Wali
  • Heyhoo
    Im here for M4M
    Letz Fight

    Normal
  1. 00:38:984 (1) - blanket ?
  2. 01:27:270 (1) - move to x152 y141
  3. 01:34:698 (3) - delet and 01:33:841 (1) - STRG + D/H
  4. 01:52:984 (2) - blanket to 01:52:127 (1) -
  5. 02:16:127 (1) - move to x382 y340
  6. 02:54:412 (5) - ^ x243 y231



    Hard
  7. 00:31:270 (6,7,8) - maybe try this
  8. 00:33:698 (7,8,1) - ^
  9. 00:40:841 (2) - move to x216 y144 and 00:41:984 (6) - stack this
  10. 01:14:412 (1) - move to x392 y352
  11. 01:32:127 (1) - stack it on 01:31:555 (3) -
  12. 01:33:841 (1,2,3,4) - try to hold one distance
  13. 01:35:698 (2,3,4,5) - ^
  14. 01:36:841 (6) - a blanket to end of 01:37:127 (1) - ?
  15. 01:42:555 (7) - move to x376 y188
  16. 01:42:698 (8) - ^ x328 y252
  17. 01:42:841 (9) - ^ x247 y252
  18. 01:52:984 (3) - this blanket ist ... ih ...
  19. 01:59:841 (3) - ^
  20. 02:00:270 (4) - ^
  21. 02:02:127 (1,2,3,4,5,6) - again ?
  22. 02:20:127 (7) - one ist enough ^^
  23. 02:17:984 (4) - move it a litle to left ... overlap with 02:17:270 (2) -
  24. 02:27:270 (1,2) - ihh ....




    Insane
  25. 00:04:127 (3) - stack it better
  26. 00:42:841 (9) - move it to x186 y230
  27. 00:42:412 (8) - ^ x123 y320
  28. 01:37:555 (9,10,11) - maybe like this ?
  29. 02:21:983 (6) - move it to x209 y176

    Well for Insane i cant nothing do more ... without destroy your style
So. This is my mod. I hope its help.
See ya ~
Topic Starter
DraQeu

Sir Wali wrote:

  • Heyhoo
    Im here for M4M
    Letz Fight

    Normal
  1. 00:38:984 (1) - blanket ? Fixed
  2. 01:27:270 (1) - move to x152 y141 Fixed
  3. 01:34:698 (3) - delet and 01:33:841 (1) - STRG + D/H Fixed
  4. 01:52:984 (2) - blanket to 01:52:127 (1) - Fixed
  5. 02:16:127 (1) - move to x382 y340 Fixed
  6. 02:54:412 (5) - ^ x243 y231 This just makes a terrible overlap



    Hard
  7. 00:31:270 (6,7,8) - maybe try this
  8. 00:33:698 (7,8,1) - ^
  9. 00:40:841 (2) - move to x216 y144 and 00:41:984 (6) - stack this
  10. 01:14:412 (1) - move to x392 y352
  11. 01:32:127 (1) - stack it on 01:31:555 (3) -
  12. 01:33:841 (1,2,3,4) - try to hold one distance
  13. 01:35:698 (2,3,4,5) - ^
  14. 01:36:841 (6) - a blanket to end of 01:37:127 (1) - ?
  15. 01:42:555 (7) - move to x376 y188
  16. 01:42:698 (8) - ^ x328 y252
  17. 01:42:841 (9) - ^ x247 y252
  18. 01:52:984 (3) - this blanket ist ... ih ...
  19. 01:59:841 (3) - ^
  20. 02:00:270 (4) - ^
  21. 02:02:127 (1,2,3,4,5,6) - again ? I am searching for something
  22. 02:20:127 (7) - one ist enough ^^
  23. 02:17:984 (4) - move it a litle to left ... overlap with 02:17:270 (2) -
  24. 02:27:270 (1,2) - ihh .... Fixed everything




    Insane
  25. 00:04:127 (3) - stack it better
  26. 00:42:841 (9) - move it to x186 y230
  27. 00:42:412 (8) - ^ x123 y320
  28. 01:37:555 (9,10,11) - maybe like this ?
  29. 02:21:983 (6) - move it to x209 y176 Fixed everything

    Well for Insane i cant nothing do more ... without destroy your style
So. This is my mod. I hope its help.
See ya ~Thanks for the mod
Mortem
M4M
Sorry, I'm extremely busy so I'm gonna mod some of diffs (if you don't mind :( )

[ Easy ]
00:37:841 (1) - Remove NC.
00:38:984 (2) - NC.
00:41:841 (1) - Remove NC.
01:33:841 (2) - NC.
Overall is good.

[ Normal ]
01:52:127 (1,2) - I think you made a HUGE mistake here.
02:56:984 (13) - Replace it with short slider.

[ Hard ]
Seems fine.

Sorry for poor mod, I hope that helps.
Topic Starter
DraQeu

Pjecoo wrote:

M4M
Sorry, I'm extremely busy so I'm gonna mod some of diffs (if you don't mind :( )

[ Easy ]
00:37:841 (1) - Remove NC. Did it
00:38:984 (2) - NC.^
00:41:841 (1) - Remove NC. ^
01:33:841 (2) - NC. ^
Overall is good.

[ Normal ]
01:52:127 (1,2) - I think you made a HUGE mistake here. Thanks for spotting
02:56:984 (13) - Replace it with short slider. Did it

[ Hard ]
Seems fine.

Sorry for poor mod, I hope that helps.
Thanks for the small mod :)
Kibbleru
[general]
  1. streaming_heart_.png unused file?
  2. i suggest you make ur bg 1366x768
  3. adjust your hitsound volumes to the music? (like chorus should have louder hitsounds and etc)
[breaking heart]
  1. 01:34:698 (6) - unsnapped slider end
    01:34:698 (6) - ^
  2. ur NCing is inconsistent, sometimes you're NCing every measure and sometimes every 2, stick with one pls (i recommend every 1)
  3. 00:48:127 - for this section i recommend you map the drums rather than the vocals as they are more dominant imo
  4. 02:29:841 - how bout pause the kiai from here to 02:30:127 - and have a 1/1 slider that is slowed down
    something like this but idk if the image can say much
  5. 02:38:698 - kinda wierd to skip this beat
  6. 02:57:127 (5) - shorten this by 1/4? i think it gives a nicer effect if you end on the blue tick

    in general. this diff is a bit bland.. i didn't really feel the song through the map. but i can't really suggest anything about that since you need to learn that through experience.
[Naishou]
  1. well the RC sais only the hardest diff can have a custom diff name so ur gunna have to name this "Hatn's (whatever this diff is suppose to be)"
  2. 00:03:555 - you should map these out, the antijumps feel weird if you don't
    00:05:841 - ^
  3. 00:09:127 (3,4,5) - NC may make them easier to read.
  4. 00:56:198 (1) - the current end point for the spinner sucks, no strong sound at all. it would be better to end it here but 00:56:698 - i guess that will make it too short. conclusion: delete spinner, map out that part.
  5. 01:06:270 (7,8,1) - why is spacing inconsistent
  6. 02:09:270 - i suggest add a stream untill 02:09:841 -
  7. 02:36:412 (3) - unsnapped slider end
  8. 01:14:912 (1) - spinner apparently too short.
    02:47:484 (1) - ^
  9. 00:10:470 - this break is quite long, i suggest you end it where all the other diffs have it ending
[Insane]
  1. 02:29:841 (1) - same as in extra
  2. 01:05:841 - stop kiai here for a fountain effect? also same for other diffs
[Hard]
  1. 00:05:841 (1,3) - kinda hard to read
  2. 00:28:698 (1,2,3,4) - too hard for a hard diff .-.
  3. 02:09:270 (1) - why not extend this for 2 more reverses?
[Normal]
  1. 00:21:841 - so many NC in this section?? remove these nc 00:22:984 (1,1,1) -
  2. 01:37:841 (1) - unecessary NC and this pattern doesn't fit for this part
    Try not to overlap things so much, it makes it harder to read
Topic Starter
DraQeu

Kibbleru wrote:

[general]
  1. streaming_heart_.png unused file? Fixed this, streaming_heart_.png is now used, other one is removed
  2. i suggest you make ur bg 1366x768 My original file is 1000*800 ain't gonna upscale it
  3. adjust your hitsound volumes to the music? (like chorus should have louder hitsounds and etc) Done
[breaking heart]
  1. 01:34:698 (6) - unsnapped slider end Fixed
    01:34:698 (6) - ^ Fixed again?
  2. ur NCing is inconsistent, sometimes you're NCing every measure and sometimes every 2, stick with one pls (i recommend every 1)
  3. 00:48:127 - for this section i recommend you map the drums rather than the vocals as they are more dominant imo Dunno Imma try to map to both kinda
  4. 02:29:841 - how bout pause the kiai from here to 02:30:127 - and have a 1/1 slider that is slowed down
    something like this but idk if the image can say much Done
  5. 02:38:698 - kinda wierd to skip this beat I'm deaf, didn't hear this
  6. 02:57:127 (5) - shorten this by 1/4? i think it gives a nicer effect if you end on the blue tick Done

    in general. this diff is a bit bland.. i didn't really feel the song through the map. but i can't really suggest anything about that since you need to learn that through experience.
[Insane]
  1. 02:29:841 (1) - same as in extra same as in Breaking Heart
  2. 01:05:841 - stop kiai here for a fountain effect? also same for other diffs Changed
[Hard]
  1. 00:05:841 (1,3) - kinda hard to read Fixed
  2. 00:28:698 (1,2,3,4) - too hard for a hard diff .-. Made some random slider
  3. 02:09:270 (1) - why not extend this for 2 more reverses? I'm deaf, didn't hear it went further
[Normal]
  1. 00:21:841 - so many NC in this section?? remove these nc 00:22:984 (1,1,1) - Fixed
  2. 01:37:841 (1) - unecessary NC and this pattern doesn't fit for this part Changed it
    Try not to overlap things so much, it makes it harder to read
Thanks for the mod
Eni
Hi, sorry for late~

I'm going to focus on Easy / Normal since that is where I found the most error.

[General]
  1. Hatn's Insane doesn't have the video! QAQ
  2. Disable Widescreen Support in Hatn's Insane diff.
  3. You should disable the "Letterbox during breaks" in all difficulties because your mapset features a video. This is to prevent parts of the video from being cut off by the black bars.
[Easy]
  1. 00:08:698 (1,2) - The circle 1 is slightly overlapping the previous overlay of slider 2. Consider using different coordinates like x:324 y:240 instead.
  2. 00:21:841 (1,2,1,2,1,2) - The pattern here is rather repetitive. Consider curving the sliders of 00:21:841 (1,2,1,2) - in a circular fashion to add style to it.
  3. 00:58:412 (2,4) - Stack these objects properly to prevent a display bug on larger screens.
  4. 01:33:841 (1,1) - Same as above. I strongly encourage you to fix these problems.
  5. 02:11:270 (1,2) - A stacked circle followed by a repeat slider may be considered too hard for an Easy. Please consider changing it to something more subtle.
[Normal]
  1. 00:03:270 (5,5) - Correct me if I'm wrong, but are you copy/pasting these objects? If so, do some keyboard shortcut like Ctrl+H/G/J first, or even change the vertices altogether.
  2. 00:07:841 (6,2) - Don't overlap slider 2 with the previous slider 6 here.
  3. 00:24:127 (5,7) - The slider end of slider 7 is different than that of the slider start of slider 5.
  4. 00:34:412 (1,4,6) - Same as I explained with the Easy difficulty. Improper stacks will not render correctly on higher resolutions.
  5. 00:42:412 (1,4) - Avoid such a close pattern. Try using the right side of the grid instead.
  6. 01:03:555 (4,6) - Since both objects follow the same curve pattern and are both blanketing the same object, it is advised that you do not use different sliders here. A copy/paste rotate reverse would work just fine.
  7. 01:27:270 (1,4) - Do not overlap slider starts like such.
  8. 01:28:127 (3,4,1,2,3,1,2,3) - I strongly recommend a complete re-map of this section as right now it does not follow spacing guidelines and is likely unrankable.
  9. 01:38:698 (1,3) - Try blanketing instead of overlapping here instead. I do not like blankets, but they get the job done. You may also want to consider changing the pattern to a simple flow instead.
  10. 01:55:270 - Never do this in a lower difficulty because both objects are present and overlapping each other at the same time, which may confuse the novice.
  11. 02:29:841 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - I strongly advise that you change some of these sliders and/or circles to create more unique patterns. As it stands, this part is quite repetitive.
  12. 02:52:984 (2,5) - Circle 5 intersects with the slider track of slider 2. Consider fixing it to increase playability and readability.
Good luck~
Topic Starter
DraQeu

Project Railgun wrote:

Hi, sorry for late~

I'm going to focus on Easy / Normal since that is where I found the most error.

[General]
  1. Hatn's Insane doesn't have the video! QAQ Fixed
  2. Disable Widescreen Support in Hatn's Insane diff. Fixed
  3. You should disable the "Letterbox during breaks" in all difficulties because your mapset features a video. This is to prevent parts of the video from being cut off by the black bars. Done


[Easy]
  1. 00:08:698 (1,2) - The circle 1 is slightly overlapping the previous overlay of slider 2. Consider using different coordinates like x:324 y:240 instead.I just changed the pattern
  2. 00:21:841 (1,2,1,2,1,2) - The pattern here is rather repetitive. Consider curving the sliders of 00:21:841 (1,2,1,2) - in a circular fashion to add style to it. Changed
  3. 00:58:412 (2,4) - Stack these objects properly to prevent a display bug on larger screens. Fixed
  4. 01:33:841 (1,1) - Same as above. I strongly encourage you to fix these problems.^
  5. 02:11:270 (1,2) - A stacked circle followed by a repeat slider may be considered too hard for an Easy. Please consider changing it to something more subtle. I don't know how I can make an easier pattern without skipping any major beat
[Normal]
  1. 00:03:270 (5,5) - Correct me if I'm wrong, but are you copy/pasting these objects? If so, do some keyboard shortcut like Ctrl+H/G/J first, or even change the vertices altogether. Changed the pattern
  2. 00:07:841 (6,2) - Don't overlap slider 2 with the previous slider 6 here. Fixed
  3. 00:24:127 (5,7) - The slider end of slider 7 is different than that of the slider start of slider 5. Fixed
  4. 00:34:412 (1,4,6) - Same as I explained with the Easy difficulty. Improper stacks will not render correctly on higher resolutions. Fixed
  5. 00:42:412 (1,4) - Avoid such a close pattern. Try using the right side of the grid instead. Changed the pattern
  6. 01:03:555 (4,6) - Since both objects follow the same curve pattern and are both blanketing the same object, it is advised that you do not use different sliders here. A copy/paste rotate reverse would work just fine. Changed the pattern
  7. 01:27:270 (1,4) - Do not overlap slider starts like such. Fixed
  8. 01:28:127 (3,4,1,2,3,1,2,3) - I strongly recommend a complete re-map of this section as right now it does not follow spacing guidelines and is likely unrankable. Remapped
  9. 01:38:698 (1,3) - Try blanketing instead of overlapping here instead. I do not like blankets, but they get the job done. You may also want to consider changing the pattern to a simple flow instead. Changed the pattern
  10. 01:55:270 - Never do this in a lower difficulty because both objects are present and overlapping each other at the same time, which may confuse the novice. Fixed
  11. 02:29:841 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - I strongly advise that you change some of these sliders and/or circles to create more unique patterns. As it stands, this part is quite repetitive. Changed the patterns
  12. 02:52:984 (2,5) - Circle 5 intersects with the slider track of slider 2. Consider fixing it to increase playability and readability. Fixed
Good luck~
Thanks for the mod
Toastedsalad
As promised, full mod of the lower diffs:

Easy: Looks fine, maybe don't split two 2 kiai parts into 4, merge

Normal:
00:05:841 (1) - add this note to the previous combo and make 00:06:127 (2) - the new combo (because it differs from the other 2 patterns in the intro)
00:32:412 (1,2,1) - i would change it into something like this to stay in the vocal rhytm http://puu.sh/cLyme/a6345e3fba.jpg
the rest looks fine

Hard:
Not sure how to put this, but the entire map i got two things that felt off: the feeling that your NC placement seems random, instead of the places you expect it to be. And the fact that some sliders seems like they last half a beat too long.
Ex: 00:39:127 (1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,1) - add NC 00:40:127 (5) - remove NC 00:40:412 (1) - add NC 00:41:270 (3) - add NC 00:44:698 (6) -
Ex: 01:24:698 (1) - this half length and add a circle at 01:24:984 // Other example: 02:15:555 (8) - is perfectly fine because it finishes the section, but in contrast 02:18:270 (5) - and 02:18:841 (2) - seem to break the flow, while 02:20:127 (7) - positioning-wise is fine again. I hope you understand what i'm getting at, it's kinda nitpicking but hey, it's up to you
01:15:127 (4,5,6,7) - Personally i wouldn't stack these
01:26:555 (7) - 01:28:555 (7) - 01:30:841 (1) - make these the same shape and place in their combo, it adds consistency (Like this http://puu.sh/cLzYg/4823955cf6.jpg -> the numbers differ because of a change in slider-circle combo at 3-5 in the combo, which is fine)
01:52:127 (1) - until 02:00:698 (5) - I'd remap this bit with a faster sliderspeed (x1.20 or the like)
02:20:127 (7) - should end on the white line
02:48:127 (1) - love this part till the end of the song

Insane:
01:12:127 (1,2,3,4,5,6,7) - stacking 7 hit circles in a triangle is just cruel 6 and 9 feels natural, 7 doesn't really // again later in the map 02:35:555 (1,2,3,4,5,6,7) -
01:14:412 (1) - Change http://puu.sh/cLBuD/c567516139.jpg this into something like this http://puu.sh/cLBtn/a73c6f0143.jpg
02:15:555 (9,10) - & 02:24:698 (9,10) - double length, remove 10 (you mimic 02:20:127 (9) - ) or visa versa
02:38:984 (1,2,3,4) - change the order to 3,2,1,4 (put 1 where 3 is now, put 2 where 2 is now, 3 where 1 is and 4 the same) the flow of motion is much better when going unto the next jumps

Hatn's Insane:
Took me about 3 tries to finish without dying, so i'm not confident in commenting too much right now, but generally it looks fine
Topic Starter
DraQeu

Toastedsalad wrote:

As promised, full mod of the lower diffs:

Easy: Looks fine, maybe don't split two 2 kiai parts into 4, merge I want to keep my Kiai's consistent

Normal:
00:05:841 (1) - add this note to the previous combo and make 00:06:127 (2) - the new combo (because it differs from the other 2 patterns in the intro) Changed
00:32:412 (1,2,1) - i would change it into something like this to stay in the vocal rhytm http://puu.sh/cLyme/a6345e3fba.jpg Changed
the rest looks fine

Hard:
Not sure how to put this, but the entire map i got two things that felt off: the feeling that your NC placement seems random, instead of the places you expect it to be. And the fact that some sliders seems like they last half a beat too long. I fucked up the combo's here I'll fix this
Ex: 00:39:127 (1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,1) - add NC 00:40:127 (5) - remove NC 00:40:412 (1) - add NC 00:41:270 (3) - add NC 00:44:698 (6) -
Ex: 01:24:698 (1) - this half length and add a circle at 01:24:984 // Other example: 02:15:555 (8) - is perfectly fine because it finishes the section, but in contrast 02:18:270 (5) - and 02:18:841 (2) - seem to break the flow, while 02:20:127 (7) - positioning-wise is fine again. I hope you understand what i'm getting at, it's kinda nitpicking but hey, it's up to you Changed
01:15:127 (4,5,6,7) - Personally i wouldn't stack these Changed
01:26:555 (7) - 01:28:555 (7) - 01:30:841 (1) - make these the same shape and place in their combo, it adds consistency (Like this http://puu.sh/cLzYg/4823955cf6.jpg -> the numbers differ because of a change in slider-circle combo at 3-5 in the combo, which is fine) Fixed
01:52:127 (1) - until 02:00:698 (5) - I'd remap this bit with a faster sliderspeed (x1.20 or the like) Imma completely remap this
02:20:127 (7) - should end on the white line Fixed
02:48:127 (1) - love this part till the end of the song

Insane:
01:12:127 (1,2,3,4,5,6,7) - stacking 7 hit circles in a triangle is just cruel 6 and 9 feels natural, 7 doesn't really // again later in the map 02:35:555 (1,2,3,4,5,6,7) - Changed
01:14:412 (1) - Change http://puu.sh/cLBuD/c567516139.jpg this into something like this http://puu.sh/cLBtn/a73c6f0143.jpg Changed
02:15:555 (9,10) - & 02:24:698 (9,10) - double length, remove 10 (you mimic 02:20:127 (9) - ) or visa versa I want to emphasize the drum beat that is at 10
02:38:984 (1,2,3,4) - change the order to 3,2,1,4 (put 1 where 3 is now, put 2 where 2 is now, 3 where 1 is and 4 the same) the flow of motion is much better when going unto the next jumps Changed
Thanks for the mod, no kudos tho cuz second post
guineaQ
I once made 12 diffs for this song cus I loved it so much

too bad i lost it

Just here to point out one thing
Add "Conti new" (without quote) to the tags, Conti new is the album this song is listed on.
Not entirely sure about feat. Hatsune Miku thing, I think I'll need to check whether the album officially listed it as feat. Hatsune Miku
Topic Starter
DraQeu
Rip 12 diffs
And thanks for telling me from which album it is!
D0vid
Hey ! M4M ;)

Easy:

00:28:698 (3) - try to make the blanket better :)
00:31:555 (2) - same here
00:37:841 (4) - this slider feels kinda slow , i think 4 circles would fit better with the 1/4 drums
00:40:127 (2) - this one seems a bit too curved to me
00:47:555 (2) - blanket stuff again, well i think you got the idea, won't say any more :p
02:04:270 (2) - this one's out of sync on purpose or mistake? it should be on white tick anyways
02:11:270 (1) - i would remove this circle or unstack it at least, since you didn't use 2 consecutive circles in 1/1 before
02:42:555 (2) - also looks a bit too curvy to me
02:50:412 (1) - sudden change in rythm could possibly disturb the player

overall watch out for stuff like this: http://prntscr.com/5sf13x it looks like small mistakes but it's easily fixed and looks much nicer!

Normal:

guess what? blankets everywhere again :P

00:28:698 (3) - it fits the song better this way imo http://i.imgur.com/tfawRjV.png
00:48:984 (1) - 00:51:270 (1) - 00:53:555 (1) - this feels waaaay better with circles than long sliders
00:55:841 (2) - you should add a note here (blanket with 00:56:127 (1) - )
01:14:841 (3) - a slider here? instead of 2 circles?
01:24:698 (1,2,3,1,2,1,2,3,4,1,2,1,2,3,4) - you should remap this section to fit the vocals better
02:02:127 (1,1,1) - circles would feel better too !
02:08:984 (2) - a note here would be nice also
02:43:555 (1) - this slider doesn't look so neat :p
02:45:841 (1) - ^

Hard:

blankets again m8

00:51:270 (1,2,3,4,5,6) - you should space this out a little
00:53:555 (1,2,3,4,5,6) - this one too, a little more , you could create a nice effect that way
00:55:841 (1,2) - http://prntscr.com/5sfji5 fits better
01:25:555 (3) - this slider could be neater
01:32:984 (2) - make that one 2 ticks longer
02:02:127 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - déjà vu.. you should map something else :)
02:08:984 (7) - a circle here?
02:34:984 (3,4) - ctrl+g gives better flow
02:46:698 (4) - here too
02:57:127 (4) - make it a circle? ^^

Insane:

yes blankets :o

00:30:412 (4,5) - you should remove the whistles?
00:56:127 - this sounds more right to me
01:15:127 (4,5,6,7) - maybe my eyes are seeing things but this square looks slightly badly shaped?
01:25:270 (4,5) - same whistle than before, if it's on purpose then nvm
01:50:984 (1) - a spinner plays well here :> (till 01:51:984
02:09:270 (1,2,3,4,5,6,7,8,9) - make this stream more neat using compose -> convert slider to stream ;)
02:32:127 (1,2,3,4) - other whistles sounds, you should make them consistent or just remove them ^^
02:51:555 (1) - a bit too curved mate

Hatn's insane:

watch out with the unneat sliders :/ your sliders are creative but kinda random and sometimes in the weirdest shapes possible lol, you should stick to default slider or at least neat them up a bit
also watch out for blankets over the whole song and some streams aren't 100% neat either, use compose -> convert slider to stream for perfectly neat ones
shouldn't the AR be a bit higher? something like 9.2 or 9.3 would do

00:04:555 (3) - try to make the blanket a little better :) (counts for whole diff aswell)
00:09:698 (2,3,4,5) - i'd rather do something like this but it's up to you ^^ http://prntscr.com/5sft54
00:37:127 (11,1) - this is really hard to read imo and destroys the flow, would be better to change in something more simple, or more awesome 8-)
00:38:984 (6) - i thinks the stream ends here lol
00:46:555 (1) - would add NC here
00:48:984 (2,3,4,5,6,7) - looks nice but just a little more spreaded out would be better imo
01:06:412 (1) - it's not the right distance is it? :p
01:07:555 (1,2,1,2,1,2) - just a little more spread out (i mean 2 by 2) would look better
01:54:412 (1) - this isn't really neat at all ^^"
02:08:984 (4) - no stream after this?
02:20:412 (1) - either stack it or put it some distance away but right now it looks a mess :P
02:24:698 (7) - this one really could be neater
02:29:270 (1,2,3,4,5,6,7,8) - the normal hitsound would be better than soft here imo since you used normal right before

Breaking Heart:

Disclaimer - i can't pass the end

same goes for this diff, watch out for blankets, for unneat streams etc :)
the jumps at the end are crazy man lol

00:28:698 (1) - end this one on white tick and space the rest up a bit
00:41:270 (1,2,3,4,5,6,7,8) - this sudden jump comes just like randy orton, OUT OF NOWHERE, consider nerfing it a bit ^^
00:52:698 (6) - neat pls
00:56:127 (1,2,3,4,5,6,7,8,9) - ^
02:09:270 (1,2,3,4,5,6,7,8,9) - HAHAHA nice one, i suddenly realised the meaning of the stream really good idea :)
02:18:698 (2) - suddenly no notes after that feels a little weird, at least add one on white tick ^^
02:38:984 (1) - i would stack it tbh
02:56:841 (4,5) - would feel better as 3 circles :)

i hope this helps man ^^ :D
Topic Starter
DraQeu

SKAIII wrote:

Hey ! M4M ;)

Easy:

00:28:698 (3) - try to make the blanket better :) Fixed
00:31:555 (2) - same here ^
00:37:841 (4) - this slider feels kinda slow , i think 4 circles would fit better with the 1/4 drums I'm not doing this in an easy
00:40:127 (2) - this one seems a bit too curved to me Fixed
00:47:555 (2) - blanket stuff again, well i think you got the idea, won't say any more :p
02:04:270 (2) - this one's out of sync on purpose or mistake? it should be on white tick anyways Fixed
02:11:270 (1) - i would remove this circle or unstack it at least, since you didn't use 2 consecutive circles in 1/1 before Changed it some way
02:42:555 (2) - also looks a bit too curvy to me Fixed
02:50:412 (1) - sudden change in rythm could possibly disturb the player Changed

overall watch out for stuff like this: http://prntscr.com/5sf13x it looks like small mistakes but it's easily fixed and looks much nicer!

Normal:

guess what? blankets everywhere again :P Yeey...

00:28:698 (3) - it fits the song better this way imo http://i.imgur.com/tfawRjV.png Changed
00:48:984 (1) - 00:51:270 (1) - 00:53:555 (1) - this feels waaaay better with circles than long sliders Changed
00:55:841 (2) - you should add a note here (blanket with 00:56:127 (1) - ) Changed
01:14:841 (3) - a slider here? instead of 2 circles? Changed
01:24:698 (1,2,3,1,2,1,2,3,4,1,2,1,2,3,4) - you should remap this section to fit the vocals better Changed
02:02:127 (1,1,1) - circles would feel better too ! Changed
02:08:984 (2) - a note here would be nice also Changed
02:43:555 (1) - this slider doesn't look so neat :p Changed
02:45:841 (1) - ^ Changed

Hard:

blankets again m8 k m9

00:51:270 (1,2,3,4,5,6) - you should space this out a little Changed
00:53:555 (1,2,3,4,5,6) - this one too, a little more , you could create a nice effect that way Changed
00:55:841 (1,2) - http://prntscr.com/5sfji5 fits betterChanged
01:25:555 (3) - this slider could be neater Changed
01:32:984 (2) - make that one 2 ticks longer Fixed
02:02:127 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - déjà vu.. you should map something else :) God danm it why is no one happy with repetition, changed
02:08:984 (7) - a circle here? added
02:34:984 (3,4) - ctrl+g gives better flow Changed differently
02:46:698 (4) - here too Changed
02:57:127 (4) - make it a circle? ^^ Changed

Insane:

yes blankets :o

00:30:412 (4,5) - you should remove the whistles? Huh?
00:56:127 - this sounds more right to meHuh?
01:15:127 (4,5,6,7) - maybe my eyes are seeing things but this square looks slightly badly shaped? Fixed
01:25:270 (4,5) - same whistle than before, if it's on purpose then nvm
01:50:984 (1) - a spinner plays well here :> (till 01:51:984
02:09:270 (1,2,3,4,5,6,7,8,9) - make this stream more neat using compose -> convert slider to stream ;) Fixed
02:32:127 (1,2,3,4) - other whistles sounds, you should make them consistent or just remove them ^^ These aren't supposed to be here
02:51:555 (1) - a bit too curved mate Fixed

Breaking Heart:

Disclaimer - i can't pass the end

same goes for this diff, watch out for blankets, for unneat streams etc :)
the jumps at the end are crazy man lol

00:28:698 (1) - end this one on white tick and space the rest up a bit
00:41:270 (1,2,3,4,5,6,7,8) - this sudden jump comes just like randy orton, OUT OF NOWHERE, consider nerfing it a bit ^^ Changed
00:52:698 (6) - neat pls Made a circle
00:56:127 (1,2,3,4,5,6,7,8,9) - ^ It's a 90° turned heart
02:09:270 (1,2,3,4,5,6,7,8,9) - HAHAHA nice one, i suddenly realised the meaning of the stream really good idea :)
02:18:698 (2) - suddenly no notes after that feels a little weird, at least add one on white tick ^^ Whoops, accidentally deleted this part
02:38:984 (1) - i would stack it tbh Changed
02:56:841 (4,5) - would feel better as 3 circles :) Changed

i hope this helps man ^^ :D
Thanks for the mod
Toastedsalad
Isn't this ranked yet? :(

edit: someone beat you to it ;) ( https://osu.ppy.sh/s/160126 )
takolukanow
AH! This is such a good map! It's easy to complete and just really good in general!
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