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Sekirei Cast - Sekirei (TV Size)

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FurukawaPan
Fixed from MM201's list. Thanks.

Also changed the difficulty name to reflect my new osu! name.

Download: Sekirei Cast - Sekirei (TV Size) (Ashikabi) [FurukawaPan's Hard].osu
Alace
yo
maps are all fine for me

<Hitsounds>
Softclaps don`t sound really good in this song, i suggest to use softwhistles to replace them in all diffs

<FurukawaPan's Hard>
add 10~15% volume to the first red line ?
00:00:585 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - <3
00:16:801 (1,2,3,4,5) - maybe make this easier to read, ex:http://osu.ppy.sh/ss/22394
00:22:882 (1,2,3,4,5,6,7) - ^ (i can beat it easily because i like 3/4 patterns so much)
00:57:341 (1,2,3,4,5) - ^
01:00:584 (3,1,2,3,4,5,6) - ^
01:19:233 (8) - new combo
FurukawaPan

Alace wrote:

yo
maps are all fine for me

<Hitsounds>
Softclaps don`t sound really good in this song, i suggest to use softwhistles to replace them in all diffs

<FurukawaPan's Hard>
add 10~15% volume to the first red line ?
00:00:585 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - <3
00:16:801 (1,2,3,4,5) - maybe make this easier to read, ex:http://osu.ppy.sh/ss/22394
00:22:882 (1,2,3,4,5,6,7) - ^ (i can beat it easily because i like 3/4 patterns so much)
00:57:341 (1,2,3,4,5) - ^
01:00:584 (3,1,2,3,4,5,6) - ^
01:19:233 (8) - new combo
I did some volume tweaks and added a custom clap. The new combo works so I did that, the reading difficulties are intentionally done that way so they are unchanged.

http://up.ppy.sh/files/soft-hitclap.wav

And the osu! file:Download: Sekirei Cast - Sekirei (TV Size) (Ashikabi) [FurukawaPan's Hard].osu
Topic Starter
Ashikabi

FurukawaPan wrote:

Alace wrote:

yo
maps are all fine for me

<Hitsounds>
Softclaps don`t sound really good in this song, i suggest to use softwhistles to replace them in all diffs

<FurukawaPan's Hard>
add 10~15% volume to the first red line ?
00:00:585 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - <3
00:16:801 (1,2,3,4,5) - maybe make this easier to read, ex:http://osu.ppy.sh/ss/22394
00:22:882 (1,2,3,4,5,6,7) - ^ (i can beat it easily because i like 3/4 patterns so much)
00:57:341 (1,2,3,4,5) - ^
01:00:584 (3,1,2,3,4,5,6) - ^
01:19:233 (8) - new combo
I did some volume tweaks and added a custom clap. The new combo works so I did that, the reading difficulties are intentionally done that way so they are unchanged.

http://up.ppy.sh/files/soft-hitclap.wav

And the osu! file:[attachment=0:504c0]Sekirei Cast - Sekirei (TV Size) (Ashikabi) [FurukawaPan's Hard].osu[/attachment:504c0]
done!
Haneii
~General~
You don’t need “Sekirei” in tags since its already in the source and title.

~Easy~
00:37:882 (1) – delete this note and have the spinner end here instead? (I just think a note that soon after a spinner might be a bit difficult for an easy)
00:59:571 (3,4) – The HP bar covers them it a bit. Reposition them?

~Normal~
nothing :)

~FurukawaPan's Hard~
nothing :)




~Twinkle twinkle little star~
Topic Starter
Ashikabi

Haneii wrote:

~General~
You don’t need “Sekirei” in tags since its already in the source and title.

~Easy~
00:37:882 (1) – delete this note and have the spinner end here instead? (I just think a note that soon after a spinner might be a bit difficult for an easy)
00:59:571 (3,4) – The HP bar covers them it a bit. Reposition them?

~Normal~
nothing :)

~FurukawaPan's Hard~
nothing :)




~Twinkle twinkle little star~
done!
Haneii
I made a hitcircle :) (note: you don't have to use it if you don't want to)






I also suggest using custom colours instead of the default. Here's my suggestion. I just took the two colours from the title in the opening (note: you don't have to use the colours I chose its just an example)
Topic Starter
Ashikabi

Haneii wrote:

I made a hitcircle :) (note: you don't have to use it if you don't want to)

[attachment=0:70837]hitcircle.png[/attachment:70837]




I also suggest using custom colours instead of the default. Here's my suggestion. I just took the two colours from the title in the opening (note: you don't have to use the colours I chose its just an example)
cool! exacly the hitcircle I tried to use but hwo to put it in the map?
FurukawaPan

Ashikabi wrote:

cool! exacly the hitcircle I tried to use but hwo to put it in the map?
Exact same way we added the hit sound for clap. Just drop the file into your song folder, and it will be automatically used.

Combo colors look good, but I'd recommend adding some blue colors in between the pinks. Please make sure the total number of colors is 4.
Fight69
Hi there o/

[Easy]

00:37:882 (1) - Delete this circle and make the previous spinner 1/1 longer, because this circles appear just after the spinner, and it's a bit hard, especially for an Easy... (don't forget to add a Finish Hitsound on the spinner)

Everything else looks fine, good job !

~Star
mm201
All difficulties:
  1. Add a hitcircleoverlay.png to the song folder to avoid conflicts with user skins. The templateskin's will do fine.
Easy:
  1. 00:32:612 (1,2,3,4) - The first slider comes early and might be information overload for an Easy player. I'd remove (2) and begin (1) a 1/1 later. Move (3, 4) further right to keep the rectangular pattern. (if you don't follow, have a look.)
  2. 01:08:693 (2) - Feels out of place how this is the only linear slider in the entire map.
Normal:
  1. 00:35:855 (1) - Lengthen by a 1/1. (or shorten but beware the awkward gap)
  2. 00:57:341 (5) - Lengthen by a 1/4.
FurukawaPan's Hard:
  1. Suggesting you rename this insane. It's ... steep.
  2. 00:05:449 (3,4,5) - Spacing. Suggesting you'd move (4) down.
  3. 01:05:652 (1) - I find this comes very suddenly.
  4. 01:10:314 (1,2,3), etc. - Although this isn't confusing, it now looks sloppy. (and technically still isn't spaced. :P)
  5. This difficulty feels frantic and doesn't really synergize with the music so well. I don't know what to say really.
Topic Starter
Ashikabi

MetalMario201 wrote:

All difficulties:
  1. Add a hitcircleoverlay.png to the song folder to avoid conflicts with user skins. The templateskin's will do fine.
Easy:
  1. 00:32:612 (1,2,3,4) - The first slider comes early and might be information overload for an Easy player. I'd remove (2) and begin (1) a 1/1 later. Move (3, 4) further right to keep the rectangular pattern. (if you don't follow, have a look.)
  2. 01:08:693 (2) - Feels out of place how this is the only linear slider in the entire map.
Normal:
  1. 00:35:855 (1) - Lengthen by a 1/1. (or shorten but beware the awkward gap)
  2. 00:57:341 (5) - Lengthen by a 1/4.
FurukawaPan's Hard:
  1. Suggesting you rename this insane. It's ... steep.
  2. 00:05:449 (3,4,5) - Spacing. Suggesting you'd move (4) down.
  3. 01:05:652 (1) - I find this comes very suddenly.
  4. 01:10:314 (1,2,3), etc. - Although this isn't confusing, it now looks sloppy. (and technically still isn't spaced. :P)
  5. This difficulty feels frantic and doesn't really synergize with the music so well. I don't know what to say really.
fixed!
FurukawaPan

MetalMario201 wrote:

All difficulties:
  1. Add a hitcircleoverlay.png to the song folder to avoid conflicts with user skins. The templateskin's will do fine.
FurukawaPan's Hard:
  1. Suggesting you rename this insane. It's ... steep.
  2. 00:05:449 (3,4,5) - Spacing. Suggesting you'd move (4) down.
  3. 01:05:652 (1) - I find this comes very suddenly.
  4. 01:10:314 (1,2,3), etc. - Although this isn't confusing, it now looks sloppy. (and technically still isn't spaced. :P)
00:05:449 (3,4,5) - I have no prob with this jump
01:05:652 (1) - That's the intention of it :twisted:
01:10:314 (1,2,3) - Agreed. So I've symmetrified it. Looks awesome now.

MetalMario201 wrote:

This difficulty feels frantic and doesn't really synergize with the music so well. I don't know what to say really.
:cry: Frantic is a GOOD thing for the top difficulty. And whether it "synergizes" or not is just one's opinion, and in mine this difficulty goes great with the music.

Download: Sekirei Cast - Sekirei (TV Size) (Ashikabi) [FurukawaPan's Hard].osu
mm201
That's fine, as long as you know about them and do want them to be that way.

Please enjoy your hard-earned bubble.
Alace
<FurukawaPan's Hard:>
00:57:341 (1,2,3,4,5) - this spacing is really hard to read
01:00:584 (3,1,2,3,4,5,6) - ^ also 01:00:584 (3) is better for a newcombo start
01:13:557 (3) - new combo
01:14:166 (1) - remove new combo
FurukawaPan

Alace wrote:

<FurukawaPan's Hard:>
00:57:341 (1,2,3,4,5) - this spacing is really hard to read
01:00:584 (3,1,2,3,4,5,6) - ^ also 01:00:584 (3) is better for a newcombo start
01:13:557 (3) - new combo
01:14:166 (1) - remove new combo

mod in irc

Download: Sekirei Cast - Sekirei (TV Size) (Ashikabi) [FurukawaPan's Tsukiumi+].osu
FurukawaPan
Alace
bubble goes home
Gens
Oh wow, 8 months old map. I feel bad for popping this...
Just as a heads-up: I'll deny every kudosu in this thread for posts that aren't related to modding.

[General]
  1. Add an approachcircle.
  2. Fix the tags, they don't need commas.
  3. Just as a consistency thing, make the lead-in the same for all difficulties? It's fine either way.
[Kusano]

00:24:098 (3,4,5,6,7) - Spacing is a bit confusing here. I know you tried to evade overlapping, but it isn't consistent by a large scale, comparing previous combos... it was exactly (6) and (7) the ones that threw me off.
00:35:855 (1,1) - This isn't a good move for the easiest difficulty. Why not extend the spinner up where the hitcircle is instead and delete the circle?
00:47:206 (3) - Should probably start at 00:47:612, doesn't sync very well right now.
01:14:368 (3) - Delete the repeats and only leave one? The other ones are kind of unpredictable.

[Musubi]
  1. Not telling you to change the whole map, but please modify the slider velocity for easier difficulties next time. The spacing is a little disconcerting right now, in comparison to the slider velocity.
01:01:801 (4,5) - Sounds pretty off, I don't like how it is atm. Don't see to what is synced.
01:13:557 (1) - Isn't it meant to be extended by 1/4?

Those oversized that-move-like-jelly breasts...
Anyway, yeah, I guess that's it.
Gens
Follow-up:

  1. You only fixed the tags in one difficulty.
[Kusano]

01:13:557 (1) - It's meant to be extended by 1/4.

The general "hurry up" attitude you have makes me think you care more about ranking than quality. I'd ask you to redo the easier difficulties since I still think the map needs some work, but ah well. I know it must be stressing to wait 8 months for it but hey, quality will always win over ranking for me.

...not like it's going to get any farther than a generic anime map anyway. =<
Topic Starter
Ashikabi

Gens wrote:

Follow-up:

  1. You only fixed the tags in one difficulty.
[Kusano]

01:13:557 (1) - It's meant to be extended by 1/4.

The general "hurry up" attitude you have makes me think you care more about ranking than quality. I'd ask you to redo the easier difficulties since I still think the map needs some work, but ah well. I know it must be stressing to wait 8 months for it but hey, quality will always win over ranking for me.

...not like it's going to get any farther than a generic anime map anyway. =<
done!
Alace
rebubble
Mafiamaster
[Kusano]
00:20:044 (1) - This slider is cut off from the side of the screen.

[FurukawaPan]

00:17:105 (2,3,4) - What's with this spacing?
FurukawaPan

Mafiamaster wrote:

[FurukawaPan][/b]
00:17:105 (2,3,4) - What's with this spacing?
00:16:801 (1,2,3,4,5) - are all wide jumps which are outside the spacing of the rest of that part of the map.
Mafiamaster
bubbledback
Alace
I pointed out what Mafiamaster pointed
http://osu.ppy.sh/ss/24538
look at (2.3.4) they have the same spacing but different divisors
wide jumps are really okey, but this pattern is hard to read when you are playing
http://osu.ppy.sh/ss/22394 i showed it before, make a difference with 1/2 3/4 and full divisor
mm201
I also brought this up. I was willing to let it slide since the mapper strongly wanted it to be that way, but two other BATs point out the same flaw is cause for concern.
FurukawaPan
Mafiamaster
Good now.
Andrea
[FurukawaPan's Tsukiumi]

Remove the unused Countdown since you have already the Audio Lead-In.


Fix and I'll rank!

EDIT: Ranked~
Haneii
CONGRATS! :)
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