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Sekirei Cast - Sekirei (TV Size)

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Frill
These are suggestions, you don't have to change anything.


[General]
- Move to pending map. (see is complete..)
- bg is 800x600 or 1024x768 resize plz
- add james039 all diffs' tags

[Easy]

00:16:386 (4) - spacing and new combo
00:29:359 (4) - new combo?
01:02:197 (3) - add whistle in end
01:03:819 (4) - remove whsitle
01:15:981 (5) - add finish
01:18:413 (6) - New combo please, since the combo are too long~
01:21:657 (1) - remove whistle?

[Normal]

*Circle size is move 1down
*Hp Drain is move 1 down
*OverAll Dif is move 1down

These are suggestions, you don't have to change anything.


[james039 Difficulty]

*OverAll Dif is move 1up
Hp Drain is move 1up
Topic Starter
Ashikabi

Frill wrote:

These are suggestions, you don't have to change anything.


[General]
- Move to pending map. (see is complete..)
- bg is 800x600 or 1024x768 resize plz
- add james039 all diffs' tags

[Easy]

00:16:386 (4) - spacing and new combo
00:29:359 (4) - new combo?
01:02:197 (3) - add whistle in end
01:03:819 (4) - remove whsitle
01:15:981 (5) - add finish
01:18:413 (6) - New combo please, since the combo are too long~
01:21:657 (1) - remove whistle?

[Normal]

*Circle size is move 1down
*Hp Drain is move 1 down
*OverAll Dif is move 1down

These are suggestions, you don't have to change anything.


[james039 Difficulty]

*OverAll Dif is move 1up
Hp Drain is move 1up
done, thx and kudos!
Kurai
Hi~
[Easy]
00:34:630 (4) - Add finish at the begin and at the middle
00:50:846 (1) - New combo ?

[Normal]
00:14:765 (3) - Remove clap
00:21:251 (2) - Add clap
00:24:494 (9) - Remove clap
00:26:319 (1) - Remove clap at the begin and at the end
00:27:130 (2) - Add clap
00:30:576 (3) - Remove clap
00:32:805 (1,3,5) - ^
00:34:630 (7) - Add Finish
00:49:832 (1) - New combo

[james]
00:06:048 (5,6,7) - Strange spacing
01:19:224 (1) - New combo


Star~
Shulin
General:

-- The BG is too big, max size is 1024 x 768. (Alternatively you can use 800 x 600).
-- A better .mp3 quality would be better... yeah.
-- +14 or so to the offset, current offset definitely feels off.
-- Soft clap doesn't really fit.
-- Oh right, tags don't need to be separated by commas.

Easy:

-- Slider velocity is kinda fast for an Easy.

00:20:035 (1) - The end is off screen.
00:22:873 (4) - New combo?
00:29:359 (1) - Hmm this slider is kinda ugly <_<
00:49:224 (4) - New combo.
01:05:035 (7,8) - Spacing?

Normal:

-- This also uses default settings... well I guess it is a normal =P

00:29:562 (x) - Note? (You're following the vocal right?)
00:29:765 (1) - Awkward claps.
00:47:603 (3,4,5,6,7,8,9) - This bit is a bit awkward lying under the slider, imo move them away from the slider.
00:49:224 (9) - New combo?
00:49:832 (10,11) - Stacking looks off in game. (Grid snap them or use distance snap x0.0 or something)
01:02:400 (5) - This should really be 1/4 (01:02:501), but if you want to keep it 1/2 I'd recommend moving it from under the slider, at least then it's readable.
01:10:103 (6) - New combo?
01:10:609 (7) - 1/4 (01:10:609) imo (or move from the slider)

james039 difficulty:

-- Default settings? It doesn't work, especially with those jumps. + 2-3 overall difficulty imo to make the map readable.
-- Less kicksliders would be better I think. (And a new combo for every kickslider... why?)

00:06:048 (5,6,7) - Uhh... spacing?
00:28:974 (3,4,1,2,3) - Spacing here is hard to read, 00:29:582 (1,2,3) - specifically.
00:56:744 (1,1) - That kinda jump plays a bit weird.

Oh wait... this stuff has been said before right... hmm.

Keep working on it ^_^
Topic Starter
Ashikabi

Shulin wrote:

General:

-- The BG is too big, max size is 1024 x 768. (Alternatively you can use 800 x 600).
-- A better .mp3 quality would be better... yeah.
-- +14 or so to the offset, current offset definitely feels off.
-- Soft clap doesn't really fit.
-- Oh right, tags don't need to be separated by commas.

Easy:

-- Slider velocity is kinda fast for an Easy.

00:20:035 (1) - The end is off screen.
00:22:873 (4) - New combo?
00:29:359 (1) - Hmm this slider is kinda ugly <_<
00:49:224 (4) - New combo.
01:05:035 (7,8) - Spacing?

Normal:

-- This also uses default settings... well I guess it is a normal =P

00:29:562 (x) - Note? (You're following the vocal right?)
00:29:765 (1) - Awkward claps.
00:47:603 (3,4,5,6,7,8,9) - This bit is a bit awkward lying under the slider, imo move them away from the slider.
00:49:224 (9) - New combo?
00:49:832 (10,11) - Stacking looks off in game. (Grid snap them or use distance snap x0.0 or something)
01:02:400 (5) - This should really be 1/4 (01:02:501), but if you want to keep it 1/2 I'd recommend moving it from under the slider, at least then it's readable.
01:10:103 (6) - New combo?
01:10:609 (7) - 1/4 (01:10:609) imo (or move from the slider)

james039 difficulty:

-- Default settings? It doesn't work, especially with those jumps. + 2-3 overall difficulty imo to make the map readable.
-- Less kicksliders would be better I think. (And a new combo for every kickslider... why?)

00:06:048 (5,6,7) - Uhh... spacing?
00:28:974 (3,4,1,2,3) - Spacing here is hard to read, 00:29:582 (1,2,3) - specifically.
00:56:744 (1,1) - That kinda jump plays a bit weird.

Oh wait... this stuff has been said before right... hmm.

Keep working on it ^_^
done!
FurukawaPan

Shulin wrote:

General:

-- The BG is too big, max size is 1024 x 768. (Alternatively you can use 800 x 600).
-- A better .mp3 quality would be better... yeah.
-- +14 or so to the offset, current offset definitely feels off.
-- Soft clap doesn't really fit.
-- Oh right, tags don't need to be separated by commas.

james039 difficulty:

-- Default settings? It doesn't work, especially with those jumps. + 2-3 overall difficulty imo to make the map readable.
-- Less kicksliders would be better I think. (And a new combo for every kickslider... why?)

00:06:048 (5,6,7) - Uhh... spacing?
00:28:974 (3,4,1,2,3) - Spacing here is hard to read, 00:29:582 (1,2,3) - specifically.
00:56:744 (1,1) - That kinda jump plays a bit weird.

Oh wait... this stuff has been said before right... hmm.

Keep working on it ^_^
Thank you for modding

I have gone over my difficulty to make it more readable. Hopefully it plays much better now.
I've adjusted the offset +9, and the other difficulties should as well. I agree the old offset is a bit early, but the +14 was a bit too laggy to my ears.

Download: Sekirei Cast - Sekirei (TV Size) (Ashikabi) [james039 Difficulty].osu
[DBF]
[Overall]
Notes/sliders must be put only on map border.

[Easy]
I think sliders so fast for easy, use slider velocity 1,00 or something like this.

[Normal]
You must use distance snap for this diffficulty.
01:21:463 (1) - Start in 01:20:956, or 01:21:666.

[james039 Difficulty]
01:25:314 (1) - end 01:28:456, imo.

Star~
miku
nice map
i think it's ok :)
but.. no BG ??
i always download no video version..
so i have not video..
i think you can add a BG..
when i play your map.. background is all black..
it's all : p
star~ and sorry for my poor english >///<
Topic Starter
Ashikabi

ballban wrote:

nice map
i think it's ok :)
but.. no BG ??
i always download no video version..
so i have not video..
i think you can add a BG..
when i play your map.. background is all black..
it's all : p
star~ and sorry for my poor english >///<
really? there is a video and a background
miku

Ashikabi wrote:

ballban wrote:

nice map
i think it's ok :)
but.. no BG ??
i always download no video version..
so i have not video..
i think you can add a BG..
when i play your map.. background is all black..
it's all : p
star~ and sorry for my poor english >///<
really? there is a video and a background
i dl your map again,and it has a BG

maybe there are some porblem with my first dl flie :o :o
Aleks719
[Easy]
I think sliders so fast for easy, use slider velocity 1,00 or something like this.
+++ I agree with [DBF]

imho, this diff need more hitsounds

[Normal]
00:44:571 (1,2,3,4,5,6,7) - uh oh... I think its hard. Change two circles for one slider in the middle. Or make it twice )
00:48:220 (4,5,6,7,8,1) - same as before
Unrankable spacing in many places.

---

star
mm201
MyNaziList

Easy:
  1. Set tick 2, as on James's diff.
  2. The slider speed is fine. Maybe 1.2 would be nice but I wouldn't consider it worth the effort.
  3. 00:13:557 (1,2,3) - The slightly uneven spacing feels sloppy.
  4. 00:24:909 (5,6) - Spacing.
  5. 00:26:530 (1) - Symmetrify.
  6. 00:29:368 (1) - Feels odd. Start a 1/1 later?
  7. 00:32:612 (1) - ^
  8. 00:39:098 (1) - The rebound feels awkward.
  9. 00:39:098 (1,2,3,4) - Ugly overlap
  10. 00:44:368 (1) - Ugly overlap with the blue combo. Horizontal flip the red and yellow combos?
  11. 00:47:206 (3) - Ugly
  12. 00:54:098 (1) - ^
  13. 01:06:057 (9) - A stack of 2 plays more naturally here. Check for a few more like this in other spots.
  14. 01:18:017 (4) - Move the new combo back 2 to this note.
  15. 01:21:666 (1) - Lengthen by a 1/1.
Normal:
  1. Object placement seems random without too much thought or structure put into it. Easy difficulties should still be interesting.
  2. Set tick 2, as on James's diff.
  3. 00:19:030 (5) - A stack of 2 plays more naturally here. Check for a few more like this in other spots.
  4. 00:24:909 (10) - Confusing overlap for a Normal.
  5. 00:34:639 (7) - Finish. (take off the whistle)
  6. 00:39:098 (1) - Begin this a 1/1 later.
  7. 00:43:355 (3,4) - Fix this stack.
  8. 00:54:098 (1) - Ugggly.
  9. 01:10:112 (1) - This doesn't fit with anything. Just put a circle at 01:10:314?
james039 Difficulty:
  1. 00:07:375 (1,2,3) - Spacing.
  2. 00:13:355 (1,2,3,4,5,6,7) - This feels rather squished and awkward.
  3. 00:17:409 (3,4) - Same idea as 00:07:375. Probably the ONE AND ONLY hard rule of spacing I'd never let pass is putting a straight row of objects at equal distance with different timings.
  4. 00:52 - Delete this break.
  5. 00:54:402 (2,3) - Spacing.
  6. 00:56:024 (2,3) - ^
  7. 00:57:645 (2) - ^
  8. 01:04:030 (2,3) - Spacing. Try vertical flipping the stream & putting it back up?
  9. 01:07:071 (1,2,3,4,5,1,2,1,2,3,4,5,1) - Horizontal flip this pattern? It faces the same way as the first occurrence.
  10. 01:07:375 (2,3) - Spacing.
  11. 01:08:997 (2,3) - ^
  12. 01:25:314 (1) - Volume 30%
Topic Starter
Ashikabi

MetalMario201 wrote:

MyNaziList

Easy:
  1. Set tick 2, as on James's diff.
  2. The slider speed is fine. Maybe 1.2 would be nice but I wouldn't consider it worth the effort.
  3. 00:13:557 (1,2,3) - The slightly uneven spacing feels sloppy.
  4. 00:24:909 (5,6) - Spacing.
  5. 00:26:530 (1) - Symmetrify.
  6. 00:29:368 (1) - Feels odd. Start a 1/1 later?
  7. 00:32:612 (1) - ^
  8. 00:39:098 (1) - The rebound feels awkward.
  9. 00:39:098 (1,2,3,4) - Ugly overlap
  10. 00:44:368 (1) - Ugly overlap with the blue combo. Horizontal flip the red and yellow combos?
  11. 00:47:206 (3) - Ugly
  12. 00:54:098 (1) - ^
  13. 01:06:057 (9) - A stack of 2 plays more naturally here. Check for a few more like this in other spots.
  14. 01:18:017 (4) - Move the new combo back 2 to this note.
  15. 01:21:666 (1) - Lengthen by a 1/1.
Normal:
  1. Object placement seems random without too much thought or structure put into it. Easy difficulties should still be interesting.
  2. Set tick 2, as on James's diff.
  3. 00:19:030 (5) - A stack of 2 plays more naturally here. Check for a few more like this in other spots.
  4. 00:24:909 (10) - Confusing overlap for a Normal.
  5. 00:34:639 (7) - Finish. (take off the whistle)
  6. 00:39:098 (1) - Begin this a 1/1 later.
  7. 00:43:355 (3,4) - Fix this stack.
  8. 00:54:098 (1) - Ugggly.
  9. 01:10:112 (1) - This doesn't fit with anything. Just put a circle at 01:10:314?
james039 Difficulty:
  1. 00:07:375 (1,2,3) - Spacing.
  2. 00:13:355 (1,2,3,4,5,6,7) - This feels rather squished and awkward.
  3. 00:17:409 (3,4) - Same idea as 00:07:375. Probably the ONE AND ONLY hard rule of spacing I'd never let pass is putting a straight row of objects at equal distance with different timings.
  4. 00:52 - Delete this break.
  5. 00:54:402 (2,3) - Spacing.
  6. 00:56:024 (2,3) - ^
  7. 00:57:645 (2) - ^
  8. 01:04:030 (2,3) - Spacing. Try vertical flipping the stream & putting it back up?
  9. 01:07:071 (1,2,3,4,5,1,2,1,2,3,4,5,1) - Horizontal flip this pattern? It faces the same way as the first occurrence.
  10. 01:07:375 (2,3) - Spacing.
  11. 01:08:997 (2,3) - ^
  12. 01:25:314 (1) - Volume 30%
fixed! thx
FurukawaPan
Fixed from MM201's list. Thanks.

Also changed the difficulty name to reflect my new osu! name.

Download: Sekirei Cast - Sekirei (TV Size) (Ashikabi) [FurukawaPan's Hard].osu
Alace
yo
maps are all fine for me

<Hitsounds>
Softclaps don`t sound really good in this song, i suggest to use softwhistles to replace them in all diffs

<FurukawaPan's Hard>
add 10~15% volume to the first red line ?
00:00:585 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - <3
00:16:801 (1,2,3,4,5) - maybe make this easier to read, ex:http://osu.ppy.sh/ss/22394
00:22:882 (1,2,3,4,5,6,7) - ^ (i can beat it easily because i like 3/4 patterns so much)
00:57:341 (1,2,3,4,5) - ^
01:00:584 (3,1,2,3,4,5,6) - ^
01:19:233 (8) - new combo
FurukawaPan

Alace wrote:

yo
maps are all fine for me

<Hitsounds>
Softclaps don`t sound really good in this song, i suggest to use softwhistles to replace them in all diffs

<FurukawaPan's Hard>
add 10~15% volume to the first red line ?
00:00:585 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - <3
00:16:801 (1,2,3,4,5) - maybe make this easier to read, ex:http://osu.ppy.sh/ss/22394
00:22:882 (1,2,3,4,5,6,7) - ^ (i can beat it easily because i like 3/4 patterns so much)
00:57:341 (1,2,3,4,5) - ^
01:00:584 (3,1,2,3,4,5,6) - ^
01:19:233 (8) - new combo
I did some volume tweaks and added a custom clap. The new combo works so I did that, the reading difficulties are intentionally done that way so they are unchanged.

http://up.ppy.sh/files/soft-hitclap.wav

And the osu! file:Download: Sekirei Cast - Sekirei (TV Size) (Ashikabi) [FurukawaPan's Hard].osu
Topic Starter
Ashikabi

FurukawaPan wrote:

Alace wrote:

yo
maps are all fine for me

<Hitsounds>
Softclaps don`t sound really good in this song, i suggest to use softwhistles to replace them in all diffs

<FurukawaPan's Hard>
add 10~15% volume to the first red line ?
00:00:585 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - <3
00:16:801 (1,2,3,4,5) - maybe make this easier to read, ex:http://osu.ppy.sh/ss/22394
00:22:882 (1,2,3,4,5,6,7) - ^ (i can beat it easily because i like 3/4 patterns so much)
00:57:341 (1,2,3,4,5) - ^
01:00:584 (3,1,2,3,4,5,6) - ^
01:19:233 (8) - new combo
I did some volume tweaks and added a custom clap. The new combo works so I did that, the reading difficulties are intentionally done that way so they are unchanged.

http://up.ppy.sh/files/soft-hitclap.wav

And the osu! file:[attachment=0:504c0]Sekirei Cast - Sekirei (TV Size) (Ashikabi) [FurukawaPan's Hard].osu[/attachment:504c0]
done!
Haneii
~General~
You don’t need “Sekirei” in tags since its already in the source and title.

~Easy~
00:37:882 (1) – delete this note and have the spinner end here instead? (I just think a note that soon after a spinner might be a bit difficult for an easy)
00:59:571 (3,4) – The HP bar covers them it a bit. Reposition them?

~Normal~
nothing :)

~FurukawaPan's Hard~
nothing :)




~Twinkle twinkle little star~
Topic Starter
Ashikabi

Haneii wrote:

~General~
You don’t need “Sekirei” in tags since its already in the source and title.

~Easy~
00:37:882 (1) – delete this note and have the spinner end here instead? (I just think a note that soon after a spinner might be a bit difficult for an easy)
00:59:571 (3,4) – The HP bar covers them it a bit. Reposition them?

~Normal~
nothing :)

~FurukawaPan's Hard~
nothing :)




~Twinkle twinkle little star~
done!
Haneii
I made a hitcircle :) (note: you don't have to use it if you don't want to)






I also suggest using custom colours instead of the default. Here's my suggestion. I just took the two colours from the title in the opening (note: you don't have to use the colours I chose its just an example)
Topic Starter
Ashikabi

Haneii wrote:

I made a hitcircle :) (note: you don't have to use it if you don't want to)

[attachment=0:70837]hitcircle.png[/attachment:70837]




I also suggest using custom colours instead of the default. Here's my suggestion. I just took the two colours from the title in the opening (note: you don't have to use the colours I chose its just an example)
cool! exacly the hitcircle I tried to use but hwo to put it in the map?
FurukawaPan

Ashikabi wrote:

cool! exacly the hitcircle I tried to use but hwo to put it in the map?
Exact same way we added the hit sound for clap. Just drop the file into your song folder, and it will be automatically used.

Combo colors look good, but I'd recommend adding some blue colors in between the pinks. Please make sure the total number of colors is 4.
Fight69
Hi there o/

[Easy]

00:37:882 (1) - Delete this circle and make the previous spinner 1/1 longer, because this circles appear just after the spinner, and it's a bit hard, especially for an Easy... (don't forget to add a Finish Hitsound on the spinner)

Everything else looks fine, good job !

~Star
mm201
All difficulties:
  1. Add a hitcircleoverlay.png to the song folder to avoid conflicts with user skins. The templateskin's will do fine.
Easy:
  1. 00:32:612 (1,2,3,4) - The first slider comes early and might be information overload for an Easy player. I'd remove (2) and begin (1) a 1/1 later. Move (3, 4) further right to keep the rectangular pattern. (if you don't follow, have a look.)
  2. 01:08:693 (2) - Feels out of place how this is the only linear slider in the entire map.
Normal:
  1. 00:35:855 (1) - Lengthen by a 1/1. (or shorten but beware the awkward gap)
  2. 00:57:341 (5) - Lengthen by a 1/4.
FurukawaPan's Hard:
  1. Suggesting you rename this insane. It's ... steep.
  2. 00:05:449 (3,4,5) - Spacing. Suggesting you'd move (4) down.
  3. 01:05:652 (1) - I find this comes very suddenly.
  4. 01:10:314 (1,2,3), etc. - Although this isn't confusing, it now looks sloppy. (and technically still isn't spaced. :P)
  5. This difficulty feels frantic and doesn't really synergize with the music so well. I don't know what to say really.
Topic Starter
Ashikabi

MetalMario201 wrote:

All difficulties:
  1. Add a hitcircleoverlay.png to the song folder to avoid conflicts with user skins. The templateskin's will do fine.
Easy:
  1. 00:32:612 (1,2,3,4) - The first slider comes early and might be information overload for an Easy player. I'd remove (2) and begin (1) a 1/1 later. Move (3, 4) further right to keep the rectangular pattern. (if you don't follow, have a look.)
  2. 01:08:693 (2) - Feels out of place how this is the only linear slider in the entire map.
Normal:
  1. 00:35:855 (1) - Lengthen by a 1/1. (or shorten but beware the awkward gap)
  2. 00:57:341 (5) - Lengthen by a 1/4.
FurukawaPan's Hard:
  1. Suggesting you rename this insane. It's ... steep.
  2. 00:05:449 (3,4,5) - Spacing. Suggesting you'd move (4) down.
  3. 01:05:652 (1) - I find this comes very suddenly.
  4. 01:10:314 (1,2,3), etc. - Although this isn't confusing, it now looks sloppy. (and technically still isn't spaced. :P)
  5. This difficulty feels frantic and doesn't really synergize with the music so well. I don't know what to say really.
fixed!
FurukawaPan

MetalMario201 wrote:

All difficulties:
  1. Add a hitcircleoverlay.png to the song folder to avoid conflicts with user skins. The templateskin's will do fine.
FurukawaPan's Hard:
  1. Suggesting you rename this insane. It's ... steep.
  2. 00:05:449 (3,4,5) - Spacing. Suggesting you'd move (4) down.
  3. 01:05:652 (1) - I find this comes very suddenly.
  4. 01:10:314 (1,2,3), etc. - Although this isn't confusing, it now looks sloppy. (and technically still isn't spaced. :P)
00:05:449 (3,4,5) - I have no prob with this jump
01:05:652 (1) - That's the intention of it :twisted:
01:10:314 (1,2,3) - Agreed. So I've symmetrified it. Looks awesome now.

MetalMario201 wrote:

This difficulty feels frantic and doesn't really synergize with the music so well. I don't know what to say really.
:cry: Frantic is a GOOD thing for the top difficulty. And whether it "synergizes" or not is just one's opinion, and in mine this difficulty goes great with the music.

Download: Sekirei Cast - Sekirei (TV Size) (Ashikabi) [FurukawaPan's Hard].osu
mm201
That's fine, as long as you know about them and do want them to be that way.

Please enjoy your hard-earned bubble.
Alace
<FurukawaPan's Hard:>
00:57:341 (1,2,3,4,5) - this spacing is really hard to read
01:00:584 (3,1,2,3,4,5,6) - ^ also 01:00:584 (3) is better for a newcombo start
01:13:557 (3) - new combo
01:14:166 (1) - remove new combo
FurukawaPan

Alace wrote:

<FurukawaPan's Hard:>
00:57:341 (1,2,3,4,5) - this spacing is really hard to read
01:00:584 (3,1,2,3,4,5,6) - ^ also 01:00:584 (3) is better for a newcombo start
01:13:557 (3) - new combo
01:14:166 (1) - remove new combo

mod in irc

Download: Sekirei Cast - Sekirei (TV Size) (Ashikabi) [FurukawaPan's Tsukiumi+].osu
FurukawaPan
Alace
bubble goes home
Gens
Oh wow, 8 months old map. I feel bad for popping this...
Just as a heads-up: I'll deny every kudosu in this thread for posts that aren't related to modding.

[General]
  1. Add an approachcircle.
  2. Fix the tags, they don't need commas.
  3. Just as a consistency thing, make the lead-in the same for all difficulties? It's fine either way.
[Kusano]

00:24:098 (3,4,5,6,7) - Spacing is a bit confusing here. I know you tried to evade overlapping, but it isn't consistent by a large scale, comparing previous combos... it was exactly (6) and (7) the ones that threw me off.
00:35:855 (1,1) - This isn't a good move for the easiest difficulty. Why not extend the spinner up where the hitcircle is instead and delete the circle?
00:47:206 (3) - Should probably start at 00:47:612, doesn't sync very well right now.
01:14:368 (3) - Delete the repeats and only leave one? The other ones are kind of unpredictable.

[Musubi]
  1. Not telling you to change the whole map, but please modify the slider velocity for easier difficulties next time. The spacing is a little disconcerting right now, in comparison to the slider velocity.
01:01:801 (4,5) - Sounds pretty off, I don't like how it is atm. Don't see to what is synced.
01:13:557 (1) - Isn't it meant to be extended by 1/4?

Those oversized that-move-like-jelly breasts...
Anyway, yeah, I guess that's it.
Gens
Follow-up:

  1. You only fixed the tags in one difficulty.
[Kusano]

01:13:557 (1) - It's meant to be extended by 1/4.

The general "hurry up" attitude you have makes me think you care more about ranking than quality. I'd ask you to redo the easier difficulties since I still think the map needs some work, but ah well. I know it must be stressing to wait 8 months for it but hey, quality will always win over ranking for me.

...not like it's going to get any farther than a generic anime map anyway. =<
Topic Starter
Ashikabi

Gens wrote:

Follow-up:

  1. You only fixed the tags in one difficulty.
[Kusano]

01:13:557 (1) - It's meant to be extended by 1/4.

The general "hurry up" attitude you have makes me think you care more about ranking than quality. I'd ask you to redo the easier difficulties since I still think the map needs some work, but ah well. I know it must be stressing to wait 8 months for it but hey, quality will always win over ranking for me.

...not like it's going to get any farther than a generic anime map anyway. =<
done!
Alace
rebubble
Mafiamaster
[Kusano]
00:20:044 (1) - This slider is cut off from the side of the screen.

[FurukawaPan]

00:17:105 (2,3,4) - What's with this spacing?
FurukawaPan

Mafiamaster wrote:

[FurukawaPan][/b]
00:17:105 (2,3,4) - What's with this spacing?
00:16:801 (1,2,3,4,5) - are all wide jumps which are outside the spacing of the rest of that part of the map.
Mafiamaster
bubbledback
Alace
I pointed out what Mafiamaster pointed
http://osu.ppy.sh/ss/24538
look at (2.3.4) they have the same spacing but different divisors
wide jumps are really okey, but this pattern is hard to read when you are playing
http://osu.ppy.sh/ss/22394 i showed it before, make a difference with 1/2 3/4 and full divisor
mm201
I also brought this up. I was willing to let it slide since the mapper strongly wanted it to be that way, but two other BATs point out the same flaw is cause for concern.
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