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Zeng Zhi Hao - Zi Mo Feng Tian

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Topic Starter
Snowy Wings
This beatmap was submitted using in-game submission on 2014年10月22日 at 19:27:00

Artist: Zeng Zhi Hao
Title: Zi Mo Feng Tian
Source: 仙剑奇侠传三
Tags: Pal3 xian jian qi xia zhuan san SoftStar Legend of Sword and Fairy Chinese Paladin 3
BPM: 104.74
Filesize: 3340kb
Play Time: 01:15
Difficulties Available:
  1. Advanced (2.59 stars, 114 notes)
  2. Beginner (1.18 stars, 54 notes)
  3. Standard (1.51 stars, 88 notes)
Download: Zeng Zhi Hao - Zi Mo Feng Tian
Information: Scores/Beatmap Listing
---------------
._.
ts8zs
nokd._.
[Hard]
00:07:369 (1) - blanket could be fixed better
00:58:925 (1,3) - ^
滑条静音。
[Normal]
滑条静音。
Topic Starter
Snowy Wings

ts8zs wrote:

nokd._.
[Hard]
00:07:369 (1) - blanket could be fixed better
00:58:925 (1,3) - ^
滑条静音。
[Normal]
滑条静音。
修复了blanket,但是滑条不静音
既然你说nokd了那就nokd吧.
fm4a93au04
哈囉 , 應邀來摸圖 .

fm4a93au04's standard modding queue

警告 : 此人由於使用太久英文 , 可能會有話多之現象 . 若有不適 , 便請無視 <- 有押韻欸哈哈哈哈哈哈哈哈哈 ~~~~ ( 遭飛踢 ) 阿阿阿阿阿阿 ~~~

神經病 =..= . 悶太久沒用中文的老毛病 < - 又押韻阿 ( 還來 ? 再踢 ~~~ )

直接開始 .

My Mod ?
[Normal]

神對稱 …… 看來只好從音效下手了 =..= .

要不要試試用30% 然後多加一點S-F ( inish ) ? 可能是個人問題吧 …… 我覺得類似 00:01:640 . 00:03:359 . 00:05:077 . 00:06:796 . 之類的地方音效都有點累贅 ……

於是我做了一些嘗試 , 發現兩種方式還不錯 .

一種是消掉類似00:03:359 . 00:06:796. 的音 . ( 5% )

另一種是調到 30% , 必要時刻再拉回來 . 像是 00:07:369 (1,2,1,2,3) 這裡做漸聲 , 00:12:524 (4) 這裡再下去 .

後來我把兩種合而為一了 . 效果還不錯 …… 不嫌麻煩試試看吧 .

00:19:398 (2,1,2) – 這貼太近看了怪不舒服的 =..= .



覺得還好的話就不要理我 .

00:41:739 (1,2,3) – 這梗可以弄得更好 . 兩滑條頭尾有點歪了 . 有一個方法可以很快弄好 , 已經知道就直接跳過 :

首先 , 按這



可以手動輸入某物件的座標 . 於是 , 先 ctrl+G 確認 00:43:458 (3) 的尾巴的位置 , 然後 ctrl+G 00:41:739 (1) 再手動輸入該座標 . 最後 , 把他們都ctrl+G 回來 .

超級快 .

再來的是音效建議 :

00:00:495 (1) – 頭F .

00:09:087 (1) – 頭F .

00:12:524 (4) - 頭F .

00:22:836 (4) - 頭F .

00:27:991 (1) - 頭F .

00:36:584 (4) - 頭F

00:40:021 (7) - 頭F , 尾去 F .

00:41:739 (1) – 頭W .

00:46:895 (6) – 頭去W , 尾W .

00:48:614 (1) – 折返處去W . 尾W , D 改成 AUTO .

00:50:332 (2) – 頭去F .

00:52:051 (3) – 尾去F .

00:53:483 (4) – 頭放D-H 有點突兀 , 建議拿掉 . 尾F .

01:00:643 (3) – 頭去W .

01:04:081 (3) - …… 啦 啦 啦 啦ˋ…… 這裡是” 啦ˋ ” , 下去了 , 不適合用高亮的W , 純粹個人見解 . 所以建議頭拿掉W .

01:06:993 (2) – 這裡後面小小停頓 , 上F 比較不那麼空虛點 .

01:09:308 (2) – 頭上F , 一樣的原因 . 後面滑超久所以 …… 尾上W , 反而有個好的 , 有力的結尾 . 後面還接著轉盤 , 讓人感覺這結尾被拉長了 , 所以沒有必要再下F .

01:11:542 (1) – 滑條尾音要不要調小點 ?

以上純屬個人見解 , 不適請無視 , 感謝嚕 .

< - 還是押韻了 ( …… 腳酸出不了腳 … 飛拳 ~~~ )

PUNCH!!!! ~~~~ ----------> {{ HIT!!! }} =ㄦ@”

[Hard]

神排列 …… 無話可說 . 至於音效 , 照著Normal 的想法去排便行了 , 自行把 Normal 複製過來 . 畢竟音效變動整張圖都適用嘛 ~

只找出一些東西 :

連續圈的區段感覺可以將音效漸減或漸增 . 例如 00:24:554(1,2,3,4,5,6,1,2,3,4,5) .

00:32:288 – 這裡是刻意空著嗎 ? 是的話別理我 =ㄦ= .

00:37:730 (3) – Ctrl+G ? Flow 好像好點 ……

00:39:162 - 這裡是刻意空著嗎 ? 本人研判應該是 .

超棒排版圖 , 感覺音效可以再多點變化 , 多方嘗試 , 加油嚕 .

EDIT : 放張老圖 , 說明我的mod ( 漸增漸減音效的部份 )

Hatsune Miku - from Y to Y

Good luck to your map ~
Topic Starter
Snowy Wings

fm4a93au04 wrote:

哈囉 , 應邀來摸圖 .

fm4a93au04's standard modding queue

警告 : 此人由於使用太久英文 , 可能會有話多之現象 . 若有不適 , 便請無視 <- 有押韻欸哈哈哈哈哈哈哈哈哈 ~~~~ ( 遭飛踢 ) 阿阿阿阿阿阿 ~~~

神經病 =..= . 悶太久沒用中文的老毛病 < - 又押韻阿 ( 還來 ? 再踢 ~~~ ) 话多没事,我还怕话少呢。还有大侠您自娱自乐的真是233

直接開始 .

My Mod ?
[Normal]

神對稱 …… 看來只好從音效下手了 =..= . 好,正好我不太懂音效=..=

要不要試試用30% 然後多加一點S-F ( inish ) ? 可能是個人問題吧 …… 我覺得類似 00:01:640 . 00:03:359 . 00:05:077 . 00:06:796 . 之類的地方音效都有點累贅 …… 想了下,我把音效调小到30%了,但是drum的音效没删,感觉挺适合

於是我做了一些嘗試 , 發現兩種方式還不錯 .

一種是消掉類似00:03:359 . 00:06:796. 的音 . ( 5% )

另一種是調到 30% , 必要時刻再拉回來 . 像是 00:07:369 (1,2,1,2,3) 這裡做漸聲 , 00:12:524 (4) 這裡再下去 .

後來我把兩種合而為一了 . 效果還不錯 …… 不嫌麻煩試試看吧 . 试了下第二种,感觉挺好,第一种的话,消音好像不允许

00:19:398 (2,1,2) – 這貼太近看了怪不舒服的 =..= .



覺得還好的話就不要理我 . 觉得还好诶。。

00:41:739 (1,2,3) – 這梗可以弄得更好 . 兩滑條頭尾有點歪了 . 有一個方法可以很快弄好 , 已經知道就直接跳過 :

首先 , 按這



可以手動輸入某物件的座標 . 於是 , 先 ctrl+G 確認 00:43:458 (3) 的尾巴的位置 , 然後 ctrl+G 00:41:739 (1) 再手動輸入該座標 . 最後 , 把他們都ctrl+G 回來 . 好的,已修改,顺便我把前面的也修改了

超級快
话说之前的回复怎么消失了,后面的那个渐变的改了,还有,谢谢mod和star!
.


EDIT : 放張老圖 , 說明我的mod ( 漸增漸減音效的部份 ) 表示……还是不太懂(理解能力低下Q。Q),不过还是稍微修改了下

Hatsune Miku - from Y to Y

Good luck to your map ~
Hollow Wings
from Scorpiour's Modding Queue

General

  1. just mute slider tracks' hs, it'll be appropriate

Hard

  1. AR+1 for those big jumps
  2. 00:52:051 (1,2,3) - ctrl+h, ds and flow will be better maybe, and watch out stack if u changed
  3. 00:26:273 (1,2,3,4,5) - regular star here? same places as 00:33:720 (3,4,5,6,1) - is better to me
  4. generally nothing wrong, and some kind of interesting symm map imo. thou those jumps r a bit too large that i can hardly call this only "hard" difficulty. as a newbie's map i think u still need some improve in ds controlling, but still good job in other stuffs

Normal

  1. 00:05:077 (4,5) - blanket perfect
  2. 00:58:925 (1,2) - ^
  3. fine
still well done in most part of settings, a star for u, wish u got ur best result of this

good luck
Topic Starter
Snowy Wings
quete HW

Hollow Wings wrote:

from Scorpiour's Modding Queue Thank you,HW~

General

  1. just mute slider tracks' hs, it'll be appropriateOK,since it is suggested twice

Hard

  1. AR+1 for those big jumps AR+0.5
  2. 00:52:051 (1,2,3) - ctrl+h, ds and flow will be better maybe, and watch out stack if u changed changed
  3. 00:26:273 (1,2,3,4,5) - regular star here? same places as 00:33:720 (3,4,5,6,1) - is better to me OK,fixed
  4. generally nothing wrong, and some kind of interesting symm map imo. thou those jumps r a bit too large that i can hardly call this only "hard" difficulty. as a newbie's map i think u still need some improve in ds controlling, but still good job in other stuffs Thanks for your teach,I will notice ds in future.

Normal

  1. 00:05:077 (4,5) - blanket perfect fixed 话说这里好像没问题啊
  2. 00:58:925 (1,2) - ^ fixed
  3. fine
still well done in most part of settings, a star for u, wish u got ur best result of this Thanks for your mod and star.

good luck
Pho
Mod from modding queue~

[General]
  1. No widescreen support needed (you have no storyboard) nor letterboxes (you have no longer breaks in your map), so you can just disable them.
[Normal]
  1. 00:09:087 (1) - Delete the NC here, since you haven't done NC at 00:36:584 (4) - as well.
  2. 00:45:177 (1) - New NC here, just to keep the consistency throughout the map (it's pretty much similar to 00:17:680 (1) - ).
  3. By the way, your normal isn't a normal after all, it pretty much plays as an easy map. So please change the names :D
[Hard]
  1. 00:10:233 (3) - Reposition this slider more to the center, since it wouldn't be symmetric else. position should be 296, 72
  2. 00:43:458 (2,1) - Check the blankets here again, they don't fit in right yet.
  3. 00:50:332 (1) - Oh my, this slider destroys the whole aesthetics of this maps in my eyes. Here, this should look better: http://puu.sh/blQMr/9e83adf9d8.jpg . Sadly, it doesn't overlays slider 1's start, but that is not necessary to be honest.
  4. 00:56:634 (2) - You don't need the NC here, just delete it.
Really sweet map, I like the song and structure-wise this is top-notch.
Have a star. o/°

This should be ready for BAT request already if it weren't for the 12SP border. Anyway, good luck with this map! :)

Greetings,
paseli
Topic Starter
Snowy Wings
quote paseli
Mod from modding queue~ Thank you~

[General]
  1. No widescreen support needed (you have no storyboard) nor letterboxes (you have no longer breaks in your map), so you can just disable them.fixed
[Normal]
  1. 00:09:087 (1) - Delete the NC here, since you haven't done NC at 00:36:584 (4) - as well. Okey
  2. 00:45:177 (1) - New NC here, just to keep the consistency throughout the map (it's pretty much similar to 00:17:680 (1) - ). No,but I delete 00:17:680 (1) - 's NC
  3. By the way, your normal isn't a normal after all, it pretty much plays as an easy map. So please change the names :D No,I think that is due to music is too slow
[Hard]
  1. 00:10:233 (3) - Reposition this slider more to the center, since it wouldn't be symmetric else. position should be 296, 72hmm...changed
  2. 00:43:458 (2,1) - Check the blankets here again, they don't fit in right yet. fixed
  3. 00:50:332 (1) - Oh my, this slider destroys the whole aesthetics of this maps in my eyes. Here, this should look better: http://puu.sh/blQMr/9e83adf9d8.jpg . Sadly, it doesn't overlays slider 1's start, but that is not necessary to be honest.I change it to another shape
  4. 00:56:634 (2) - You don't need the NC here, just delete it.deleted,but I add NC in 00:57:206 (1) -
Really sweet map, I like the song and structure-wise this is top-notch. I am happy for you like my map :D
Have a star. o/°Thanks for your star :)

This should be ready for BAT request already if it weren't for the 12SP border. Anyway, good luck with this map! :)I have already readied to find an BAT,thanks for your help :)

Greetings,
paseli
Flower
图不错啊。找满5个mod来找我
Topic Starter
Snowy Wings

Flower wrote:

图不错啊。找满5个mod来找我
wow!谢谢!
Snowy Heart
我不会mod osu的图 ,所以果断射星星了~加油啊。啥时候你要rank前首的我还要找太鼓mod呢=。=
我要上大一拉~
9月7到9月30军训其间没的玩~
Topic Starter
Snowy Wings

Snowy Heart wrote:

我不会mod osu的图 ,所以果断射星星了~加油啊。啥时候你要rank前首的我还要找太鼓mod呢=。=
wow,雪心酱,谢谢星星啊。
上一首的insane打算重做,所以可能需要些时间而且我作图速度还很慢,短期内应该不会完成
Snowy Heart

zjwautumn wrote:

Snowy Heart wrote:

我不会mod osu的图 ,所以果断射星星了~加油啊。啥时候你要rank前首的我还要找太鼓mod呢=。=
wow,雪心酱,谢谢星星啊。
上一首的insane打算重做,所以可能需要些时间而且我作图速度还很慢,短期内应该不会完成
唔~慢点还好(PIA飞自己,有你这么说话的吗!)~你的仙剑图我还想加个GD(不是这首拉~坐等你rank的拉哈哈~)
Topic Starter
Snowy Wings

Snowy Heart wrote:

唔~慢点还好(PIA飞自己,有你这么说话的吗!)~你的仙剑图我还想加个GD(不是这首拉~坐等你rank的拉哈哈~)
好哇,谢谢gd,还有我也刚大一,过几天也要去军训咯XD
-Nya-
Hey! From Nya's Standard Modding Queue
Well, here's my mod:

Normal:

Circle size~ Remove the decimal? So change it to a 3. (I just don’t think you should use decimals here)00:45:177 (4) – Move this slider to this spot: X:224 Y:30400:58:925 (1) – Move this one to: X:256 Y:243Very good diff.

Hard:

Approach Rate~ I suggest removing the decimalCircle Size~ Change the size to a 4?00:31:142 (2) – Maybe place this hitcircle here: X:339 Y:219, so that it’s stacked on this hitcircle: 00:29:423 (2) – 00:37:443 (2) – Place this one here: X:472 Y:232Also a very good diff.

I couldn’t find any other issues with this map, so here’s a star for you.
Hope it gets ranked soon.
Good Luck! :D
Topic Starter
Snowy Wings
quote -Nya-
Hey! From Nya's Standard Modding Queue
Well, here's my mod: Thanks for your mod~ :)

Normal:

Circle size~ Remove the decimal? So change it to a 3. (I just don’t think you should use decimals here) I think that 2.0-big,3.0-small,2.5-proper,and it will take some DS problem if I change Circle size00:45:177 (4) – Move this slider to this spot: X:224 Y:304 er...It bring some issue if I change00:58:925 (1) – Move this one to: X:256 Y:243???why???Are you sure?It's too far away Very good diff.

Hard:

Approach Rate~ I suggest removing the decimal for those jumpsCircle Size~ Change the size to a 4? also for jumps,I don't change00:31:142 (2) – Maybe place this hitcircle here: X:339 Y:219, so that it’s stacked on this hitcircle: 00:29:423 (2) – ---00:29:423 (2,1,2) - there is a triangle 00:37:443 (2) – Place this one here: X:472 Y:232Okay,changedAlso a very good diff.

I couldn’t find any other issues with this map, so here’s a star for you.
Hope it gets ranked soon. Thanks for your mod,star and.......hope :D
Good Luck! :D
Leorda
NI HAO

[Normal]
00:58:925 (1) - Remove new combo for your combo pattern
01:02:362 (4) - If you apply ^ remove new combo for this

[Hard]
00:01:927 (2) - Use 1,7x distance spacing like you did at next pattern. Using the current look surprising for players especially at beginning of the map
00:37:730 (3) - Reverse this slider to make a better flow?

That's all I got
Good Luck~
Topic Starter
Snowy Wings
quote Leorda
NI HAO你好(NI HAO)~~~

[Normal]
00:58:925 (1) - Remove new combo for your combo pattern I change my combo pattern in front,so I don't remove new combo,but add new combo in next
01:02:362 (4) - If you apply ^ remove new combo for this ^

[Hard]
00:01:927 (2) - Use 1,7x distance spacing like you did at next pattern. Using the current look surprising for players especially at beginning of the map changed
00:37:730 (3) - Reverse this slider to make a better flow? changed

That's all I got thank for your mod :D
Good Luck~
yf_bmp
Req from KwaN & yf's Modding Queue

Notice:

  1. Red: Be unrankable
  2. Blue: Be important
  3. Black: Suggestions
[Hard]
  1. 这图应该是对称+加包围吧 那么一些距离需要再控制的再好些 其他都挺好
  2. 00:07:369 (1,2,3) - make these distances like 00:05:650 (3,4,5,6) - . or just decrease the spacing here for consistent 00:05:650 (3,4,5,6,1)
  3. 00:09:087 (1,2,3) - a little bad both in shape and spacing. make (2) and (1) with a blanket and ctrl+G 00:10:233 (3) - . If you would like to change like this,
    pay attention to the spacing in 00:09:087 (1,2) - .
  4. 00:17:680 (7,1,2) - make the spacing equal or 区分度大些
  5. 00:43:458 (2,5) - 00:44:317 (3,1) - too close
  6. 01:01:789 (5,1) - ^
  7. 01:05:799 (1,2) - a little close imo.
  8. 01:06:993 (2,1) - slightly close. You can try add a note here: 01:08:138 -
[Normal]
  1. 00:19:398 (4,1,2) - such overlap may be not nice. make the spacing larger. example:00:21:690 (2,4) -
  2. 01:05:799 (1,2) - try make them in the same direction. example: http://puu.sh/bp5jH/f204bae60e.png
Map is good enough. Good luck for your 1st rank o/
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