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Orito Shinji - Honesty [Osu|OsuMania]

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Total Posts
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Topic Starter
Miya
This beatmap was submitted using in-game submission on Thursday, September 11, 2014 at 6:57:24 PM

Artist: Orito Shinji
Title: Honesty
Source: Rewrite
Tags: リライト Key Sound Label Original Sountrack OST Visual Novel Mysticalia Galgame
BPM: 81
Filesize: 4508kb
Play Time: 03:14
Difficulties Available:
  1. Easy (1.4 stars, 158 notes)
  2. Mysticalia's Easy - 4Key (1.38 stars, 410 notes)
  3. Mysticalia's Normal - 4Key (2.17 stars, 912 notes)
  4. Normal (1.7 stars, 236 notes)
Download: Orito Shinji - Honesty
Information: Scores/Beatmap Listing
---------------
Very calming melody from Rewrite, I can't make difficulty harder than normal for this map.
So this map intended for newbie because its only consist normal and easy.
I hope you like this melody, coz i like it very much <3
Enjoy~
BeatofIke
Welcome back to mapping. Good luck Miya!
Star~
Topic Starter
Miya
Thanks Ike xD
riffy
We did a little IRC mod.

Changes:
  1. General settings were changed a bit
  2. Fixed a couple of mistakes with flow
  3. Some minor rhythm suggestions
  4. Mp3 volume was changed
IRC log
22:49 Miya: Bakari, still do modding? o.o
22:49 -Bakari-: Yeah
22:49 Miya: are you free then? xD
22:52 -Bakari-: throw it o/
22:53 Miya: alright then xD
22:53 *Miya is listening to [http://osu.ppy.sh/b/484877 Orito Shinji - Honesty]
22:53 Miya: another calming song
22:56 -Bakari-: uhh. the song is calm, but the mp3 itself seems too quite, or is it just me?
22:56 -Bakari-: http://puu.sh/b3m6o.png
22:56 -Bakari-: compare it with any other mp3, the volume seems kinda low
22:57 Miya: but but its 128kbps o.o
22:57 Miya: oh you mean the volume is kinda low?
22:57 -Bakari-: yup
22:58 Miya: well, i can raise the volume
22:58 -Bakari-: try to do it, please
22:59 Miya: ok ok xD
22:59 -Bakari-: I had to make volume higher on my speakers to actually hear the melody ;_;
22:59 Miya: its 91 db
22:59 Miya: ok, ill raise it to 100db
23:00 Miya: ok, on 100 db now lol
23:00 Miya: its loud imo
23:01 Miya: 98db seems good
23:01 Miya: ok, reupload
23:01 -Bakari-: http://puu.sh/b3moQ.png
23:01 -Bakari-: random mp3 from osu
23:02 Miya: ok ok, you can redownload now if you want :3
23:03 -Bakari-: Yes, my ears are pleased <3
23:03 Miya: nice xD
23:04 -Bakari-: Oh well, while we are here, you don't really need to mention that these are mania diffs
23:04 -Bakari-: the keys-icon says it all
23:04 Miya: you can skip the mania diff, dont worry xD
23:04 -Bakari-: of course I am skiping them :D
23:05 -Bakari-: naming of the diffs is a part of general check, tho
23:05 Miya: ok ok xD
23:05 -Bakari-: you don't mind if we do an IRC mod, do you?
23:06 Miya: sure :3
23:06 Miya: i dont mind
23:07 -Bakari-: Let me annoy you with some minor stuff, then
23:07 Miya: shoot o.o
23:07 -Bakari-: first of all, 1366x768 BG is highly prefrable, so I suggest you to find a bigger version of your BG if it's possible
23:08 Miya: umm, its a rip from game ch
23:08 Miya: cg*
23:08 Miya: its kinda hard to find bigger resolution, so i guess its ok
23:09 Miya: now the hitsounding feels too low
23:09 -Bakari-: are you sure about the default colours?
23:09 Miya: let me readjust the volume
23:09 -Bakari-: yeah, sure thing
23:09 Miya: yeah, its not a big deal, it suits the bg xD
23:10 -Bakari-: I feel uncomfortable with the yellow and blue one ;_;
23:11 Miya: umm
23:12 Miya: so, what colour do you suggest? xD
23:12 -Bakari-: http://puu.sh/b3n5H.png
23:12 -Bakari-: let me fix them @.@
23:12 Miya: yeah i know that
23:13 -Bakari-: https://osu.ppy.sh/ss/1954719
23:14 -Bakari-: I don't really like bright colours + they hurt eyes when you play with the BG dimmed
23:14 Miya: looks dark, but i like the green
23:14 Miya: the red one needs darker
23:14 Miya: well, let me adjust it
23:14 -Bakari-: [http://puu.sh/b3ngB.txt meh, you probably don't even need the code]
23:16 Miya: http://puu.sh/b3nms/65c682855a.jpg
23:16 Miya: good enough?
23:16 -Bakari-: looking good o/
23:16 Miya: ok updated :3
23:16 -Bakari-: a few more things about the mapset itself
23:17 -Bakari-: are you sure about making a 3 minutes long diffs without breaks?
23:17 -Bakari-: It should be fine for a relaxing song, but 3 minutes of drain time make me a bit nervous
23:18 Miya: its easy enough and not tiring at all
23:18 Miya: just try it xD
23:19 -Bakari-: I'm falling asleep :D
23:19 Miya: lol, the song is very relaxing xD
23:19 -Bakari-: and please, disable both letterboxes and the countdown
23:19 -Bakari-: countdown is broken and does not appear, anyway
23:19 Miya: oh right
23:19 Miya: forgot about that
23:19 -Bakari-: and since you have no breaks, letterboxes are pointless
23:20 Miya: done~
23:24 Miya: any other problem? o.o
23:24 -Bakari-: nope, we're done with general
23:24 *-Bakari- is editing [http://osu.ppy.sh/b/484833 Orito Shinji - Honesty [Easy]]
23:25 Miya: mk mk, im gonna wait :3
23:26 -Bakari-: 00:32:045 (2) - its placement doesn't look really nice because of flow/structure of the diff. I'd rather use something like [http://puu.sh/b3o0H.jpg this] here
23:27 Miya: hmm, ok looks good
23:30 -Bakari-: http://puu.sh/b3ogx.jpg - this might improve your flow at 00:45:749 (1,2) -
23:31 -Bakari-: just a few grids away, tho
23:31 Miya: you mean more curve?
23:31 -Bakari-: yup, just curve it a bit more to improve flow
23:32 Miya: ok, looks good too, fixed
23:33 -Bakari-: well, 00:48:712 (1,2) - polarity changes here and it does not feel easy to play. I'd rather replace (1) with an 1/1 slider [http://puu.sh/b3orb.jpg example]
23:33 -Bakari-: 00:54:638 (1) - same for this one and so on
23:34 Miya: nah, i dont want to make this easy too simple xD
23:34 -Bakari-: maybe OD 1,5 then? @.@
23:35 Miya: od 2 is fine o.o
23:35 Miya: the bpm already low enough ><
23:36 -Bakari-: 01:37:230 (2,3) - you've changed a very similar pattern before, therefore, you probably should change this one, too
23:37 Miya: what do you mean?
23:37 Miya: change the direction again?
23:37 -Bakari-: yup, we've changed a similar pattern before
23:38 Miya: ok, changed the pattern
23:40 -Bakari-: http://puu.sh/b3oTd.jpg and maybe move 02:36:860 (2,1) - these two around a bit to make the transition softer.
23:42 -Bakari-: aand that's pretty much it for your Easy
23:42 Miya: ok, thanks xD
23:42 -Bakari-: I don't really like the polarity changes for the easiest diffs, but as you said, BPM is really low
23:42 Miya: yea, or it will be boring lol
23:43 Miya: i already test it to some people, they have no problem at polarity shift
23:43 Miya: so i guess its ok
23:43 -Bakari-: will trust you on this :P
23:43 -Bakari-: anyway, now to the Normal
23:43 Miya: ok ok :3
23:44 -Bakari-: I'd reduce HP by 1 since the song is meant to be relaxed and mapped mostly for not-so-skilled players
23:44 -Bakari-: + it will make the spread more balanced since you've used OD=HP for your Easy
23:44 Miya: hmm, fine
23:47 -Bakari-: 00:57:971 (2,3) - is this jump intentional, if yes - why? :V
23:47 Miya: eh lol
23:48 Miya: no, ill change it
23:48 -Bakari-: 01:15:379 (1,2,3,4,1) - awesome idea, great sound <3
23:50 -Bakari-: I'd rather remove 01:31:305 (2) - to emphasize the beat at 01:31:675 (3) -
23:50 Miya: umm, no, there is heavy beat there, i dont want to miss it ><
23:51 -Bakari-: and I'd prefer to see two circles instead of 01:38:712 (4) - since the doenbeat remains unstressed as it is now
23:52 Miya: i like the pattern tho, i dont think its a problem xD
23:53 Miya: skipping 1 - 2 heavy beat with slider end is okay :3
23:54 -Bakari-: well, it's up to you
23:54 Miya: oh yeah, about 01:31:305 (2) - im gonna remove it for consistency
23:55 -Bakari-: 01:51:305 - make slidertick there louder? It feels a bit weird as it is
23:55 -Bakari-: 01:57:230 - yes, exactly the same suggestion.
23:56 Miya: let me try
23:56 -Bakari-: 02:04:267 (4) - minor - I doubt that [https://osu.ppy.sh/ss/1954863 this] is fine. 4:3 display, default skin
23:56 Miya: hmmm ok
23:57 Miya: i play osu on widescreen, so i dont see it as a problem, ok ill move that
23:57 -Bakari-: and we're done

I don't really agree with the polarity changes, but as long as you are 100% sure that they're fine, I'm okay with that.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!
Topic Starter
Miya
Thanks for the mod Bakari, yeah, dont worry about polarity changes :3
Flask
long time no see miya's map o/

[General]
  1. tag galgame since it's a galgame, you know that.
  2. Artist Unicode should be 折戸伸治, there's no space between his first name and his last name.
[Normal]
  1. 01:40:193 (1,2,3) - This might be a bit hard for newbie players, although the bpm is low. Change it to a 1/4 slider with a reverse might be better I think.
[Easy]
  1. 02:55:379 (3,1) - Oh this spacing.
I can't really find something from this kind of map, pretty clean and nice I'll say. So I'd give some advice on hitsounding. There are so many sound that didn't get emphasized since you didn't add some custom hitsounds, only whistles.
For example, let's look at normal diff. 00:36:119 - There's a sound that you can use this custom hitsound to emphasize it. It might be a bit loudly, so you should try to reduce the volume of it.
01:00:564 - you can try this instead of whistles
01:26:490 (4) - this sounds like a clap sound, which is similar withthis hitsound
01:48:712 - try this
These four custom hitsounds should well emphasize some sounds in the song, try to put them if you're interested in this.

Good luck! hope this helps you :>
Topic Starter
Miya

Flask wrote:

long time no see miya's map o/ o/

[General]
  1. tag galgame since it's a galgame, you know that. Added
  2. Artist Unicode should be 折戸伸治, there's no space between his first name and his last name. Fixed
[Normal]
  1. 01:40:193 (1,2,3) - This might be a bit hard for newbie players, although the bpm is low. Change it to a 1/4 slider with a reverse might be better I think. The bpm is low enough, i'm sure a lot of player even newbie can pass that.
[Easy]
  1. 02:55:379 (3,1) - Oh this spacing.Oops, fixed~
I can't really find something from this kind of map, pretty clean and nice I'll say. So I'd give some advice on hitsounding. There are so many sound that didn't get emphasized since you didn't add some custom hitsounds, only whistles.
For example, let's look at normal diff. 00:36:119 - There's a sound that you can use this custom hitsound to emphasize it. It might be a bit loudly, so you should try to reduce the volume of it.
01:00:564 - you can try this instead of whistles
01:26:490 (4) - this sounds like a clap sound, which is similar withthis hitsound
01:48:712 - try this
These four custom hitsounds should well emphasize some sounds in the song, try to put them if you're interested in this.

Thanks, a lot of my osu file is gone while im afk from osu, added a lot of hitsound~

Good luck! hope this helps you :>
Thanks for the mod Flask :3
Arzenvald
=w=)/ irc mod request
Mysticalia's chart is good already, and about diff curve, it's fine as long as it's not below 1.5, and above 2.25.. :)

chat
2014-08-24 13:18 Mysticalia: hi o.o erm, can i add something to your mod list? for whenever you're not busy o.o
2014-08-24 13:18 ExUsagi: o_o
2014-08-24 13:18 ExUsagi: ACTION is editing [http://osu.ppy.sh/b/460719 KOTOKO - agony (TV Size) [7K IN]]
2014-08-24 13:18 Mysticalia: it's not my own map o.o
2014-08-24 13:18 ExUsagi: hoo
2014-08-24 13:18 ExUsagi: /np it
2014-08-24 13:19 Mysticalia: i made a guest difficulty for a friend, but she can't find any mania modders
2014-08-24 13:19 ExUsagi: hoo
2014-08-24 13:19 ExUsagi: /np it
2014-08-24 13:19 Mysticalia: ACTION is listening to [http://osu.ppy.sh/b/484833 Orito Shinji - Honesty]
2014-08-24 13:24 ExUsagi: ok
2014-08-24 13:24 ExUsagi: can we start it now?
2014-08-24 13:24 Mysticalia: sure
2014-08-24 13:24 ExUsagi: general : HP & OD add at least 6 / 7
2014-08-24 13:25 ExUsagi: ACTION is editing [http://osu.ppy.sh/b/484877 Orito Shinji - Honesty [Mysticalia's Easy]]
2014-08-24 13:25 Mysticalia: even for easy? o.o
2014-08-24 13:25 ExUsagi: both easy and normal
2014-08-24 13:25 Mysticalia: got it
2014-08-24 13:25 ExUsagi: yea, in mania, HP drain rate isn't as fast as osu!std
2014-08-24 13:26 ExUsagi: EZ : HP 6 OD 7 // NM : HP 7 OD 7
2014-08-24 13:27 Mysticalia: done :3
2014-08-24 13:27 ExUsagi: about patterns, i will only give you some quick tips instead mods
2014-08-24 13:27 ExUsagi: 00:11:305 (11305|1,11675|0,12045|1) -
2014-08-24 13:28 Mysticalia: ah you said something about
2014-08-24 13:28 ExUsagi: do you hear the guitar pitch.. umm.. become lower?
2014-08-24 13:28 Mysticalia: pitch relevancy
2014-08-24 13:28 ExUsagi: yes
2014-08-24 13:28 ExUsagi: might be very fatal in easier diff, if you abandon too many pitch relevancy
2014-08-24 13:29 ExUsagi: you know how to fix it, right?
2014-08-24 13:29 Mysticalia: yeah i think so
2014-08-24 13:29 ExUsagi: 1st & 2nd lane for lower pitch, and 3rd and 4th lane for higher pitch
2014-08-24 13:29 ExUsagi: that's the basic.. ==a
2014-08-24 13:30 Mysticalia: so just like a normal piano o.o
2014-08-24 13:30 ExUsagi: yes
2014-08-24 13:30 ExUsagi: 2nd : LN stop
2014-08-24 13:30 ExUsagi: 00:19:082 (19082|2) -
2014-08-24 13:30 ExUsagi: you need to follow exactly where the sound stop
2014-08-24 13:31 ExUsagi: i think that LN should stop at 00:20:193 - same as the guitar sound
2014-08-24 13:32 Mysticalia: ah
2014-08-24 13:32 Mysticalia: i think it originally was like that
2014-08-24 13:32 Mysticalia: then miya said something about
2014-08-24 13:32 Mysticalia: "circles at the end of sliders"
2014-08-24 13:32 ExUsagi: 00:20:564 (20564|0,21119|1) - also those LNs too.. you can connect each LNs start and stop, to follow the exactly guitar's sounds
2014-08-24 13:32 ExUsagi: nah
2014-08-24 13:33 ExUsagi: 00:32:045 (32045|0,32230|1,32416|2) - reversed pitch? o__o?
2014-08-24 13:34 Mysticalia: @_@ oops lol
2014-08-24 13:34 Mysticalia: fixed that now
2014-08-24 13:35 ExUsagi: lel
2014-08-24 13:35 ExUsagi: 02:09:360 (129360|0) - ? o_o
2014-08-24 13:35 ExUsagi: are you using 1/8 snap divisor?
2014-08-24 13:36 Mysticalia: OH
2014-08-24 13:36 ExUsagi: reduce it to 1/4 or 1/2
2014-08-24 13:36 Mysticalia: that
2014-08-24 13:36 Mysticalia: that was
2014-08-24 13:36 ExUsagi: lel
2014-08-24 13:36 Mysticalia: probably an accident
2014-08-24 13:36 Mysticalia: @_@
2014-08-24 13:36 ExUsagi: yes, it's always happened in 1/8 beat snap divisor
2014-08-24 13:36 ExUsagi: i like how you emphasize the ending's chorus
2014-08-24 13:37 ExUsagi: 02:14:638 (134638|0,134638|3) -
2014-08-24 13:37 ExUsagi: but still, need to follow pitch relevancy
2014-08-24 13:38 Mysticalia: going through it and trying to fix it now lol x.x
2014-08-24 13:38 ExUsagi: yea.. x3
2014-08-24 13:38 ExUsagi: meanwhile i will edit my map, call me if you fix the pitch
2014-08-24 13:38 Mysticalia: alright XD thanks~
2014-08-24 13:39 ExUsagi: x3 no, modding isn't finished yet
2014-08-24 13:39 Mysticalia: for telling me about the pitch relevancy lol
2014-08-24 13:39 ExUsagi: hoo.. x3 no problem
2014-08-24 13:53 Mysticalia: alright, i think easy is more or less fixed
2014-08-24 13:53 Mysticalia: would pitch relevancy apply to normal too?
2014-08-24 13:53 ExUsagi: you need too
2014-08-24 13:54 Mysticalia: ah so
2014-08-24 13:54 Mysticalia: for easier difficulties
2014-08-24 13:54 actually *do* follow pitch
2014-08-24 13:54 ExUsagi: yes
2014-08-24 13:54 ExUsagi: on every diff, it should
2014-08-24 13:54 Mysticalia: ah @_@ someone said it didn't matter
2014-08-24 13:54 Mysticalia: like
2014-08-24 13:54 Mysticalia: ages and ages ago
2014-08-24 13:55 ExUsagi: what
2014-08-24 13:55 Mysticalia: he said
2014-08-24 13:55 Mysticalia: i could
2014-08-24 13:55 Mysticalia: but
2014-08-24 13:55 Mysticalia: don't need to do itall thetime
2014-08-24 13:55 ExUsagi: no, it's technically wrong
2014-08-24 13:55 Mysticalia: don't need to do it all the time*
2014-08-24 13:55 ExUsagi: if we are talking about 'technically'
2014-08-24 13:55 Mysticalia: yeah i thought that at first lol but @_@ didn't know much about mapping at that point
2014-08-24 13:55 ExUsagi: with all mods you get, you will know how to map
2014-08-24 13:55 Mysticalia: i thought since it was a piano pitch relevancy had to come into it at some point
2014-08-24 13:55 ExUsagi: yea
2014-08-24 13:56 ExUsagi: every modders will also says : you need to follow pitch relevancy
2014-08-24 13:56 ExUsagi: so do i.. ==a
2014-08-24 13:57 Mysticalia: ah i see :3
2014-08-24 14:29 Mysticalia: alright, done o.o
2014-08-24 14:38 Mysticalia: https://www.mediafire.com/?macxia8bdxng7cd
2014-08-24 14:42 Mysticalia: i think some sliders are still a bit short though x.x
2014-08-24 14:47 ExUsagi: sorry long reply.. ^^;
2014-08-24 14:47 Mysticalia: it's fine :3
2014-08-24 14:48 Mysticalia: i think i managed to find all of the weird pitches o.o
2014-08-24 14:52 ExUsagi: yush
2014-08-24 14:52 ExUsagi: ACTION is editing [http://osu.ppy.sh/b/484878 Orito Shinji - Honesty [Mysticalia's Normal]]
2014-08-24 14:53 ExUsagi: one more thing : normal is too easy for normal
2014-08-24 14:53 Mysticalia: O_O
2014-08-24 14:53 ExUsagi: you can add more notes in 'strong' sound
2014-08-24 14:53 Mysticalia: ooh ok
2014-08-24 14:53 Mysticalia: i was kind of holding back on this song @_@
2014-08-24 14:54 ExUsagi: uh? why?
2014-08-24 14:54 Mysticalia: i had one that was like... 2.xx stars
2014-08-24 14:54 Mysticalia: but apparently
2014-08-24 14:54 Mysticalia: miya said overmapped
2014-08-24 14:55 Mysticalia: well i think i sort of did overmap that one but
2014-08-24 14:55 Mysticalia: this was originally the easy mode
2014-08-24 14:55 Mysticalia: @_@
2014-08-24 15:00 Mysticalia: like erm
2014-08-24 15:01 Mysticalia: 55:193
2014-08-24 15:01 Mysticalia: i think there's a note there?
2014-08-24 15:05 ExUsagi: wait
2014-08-24 15:05 ExUsagi: sorry long reply
2014-08-24 15:05 ExUsagi: i got too many erands today
2014-08-24 15:06 Mysticalia: ah XD
2014-08-24 15:06 Mysticalia: im trying to find any spots where i can add notes on lol
2014-08-24 15:06 ExUsagi: yes
2014-08-24 15:06 Mysticalia: miya says there's only piano/drum/weird clicking but im hearing a bit more than that
2014-08-24 15:06 ExUsagi: me too
2014-08-24 15:07 Mysticalia: erm
2014-08-24 15:07 Mysticalia: 1:48:619
2014-08-24 15:07 Mysticalia: is that a 2-note stream? :S
2014-08-24 15:07 ExUsagi: 01:48:619 -
2014-08-24 15:07 Mysticalia: yeah
2014-08-24 15:07 ExUsagi: i hear something
2014-08-24 15:07 Mysticalia: me too lol
2014-08-24 15:07 ExUsagi: use - after time
2014-08-24 15:07 ExUsagi: so it's clickable
2014-08-24 15:07 Mysticalia: ah thanks
2014-08-24 15:08 ExUsagi: x3 no problem
2014-08-24 15:08 Mysticalia: erm, i think that's a 2-note stream but im not sure if it's ambience or not
2014-08-24 15:08 Mysticalia: it happens several times in this
2014-08-24 15:08 ExUsagi: 01:50:842 -
2014-08-24 15:08 ExUsagi: no, it's fitting
2014-08-24 15:08 ExUsagi: the BPM is fairly slow for 1/8
2014-08-24 15:08 ExUsagi: also it's not kind of stream
2014-08-24 15:09 Mysticalia: acciacatura?
2014-08-24 15:09 Mysticalia: @_@
2014-08-24 15:09 ExUsagi: ==a idk the right terms
2014-08-24 15:10 Mysticalia: :S i used to play piano so erm
2014-08-24 15:10 ExUsagi: as long as you put notes in a sounded part, there's no overmap
2014-08-24 15:10 ExUsagi: x3
2014-08-24 15:10 Mysticalia: i might start using italian stuff if i can't describe
2014-08-24 15:10 Mysticalia: um
2014-08-24 15:10 ExUsagi: haha, no need too
2014-08-24 15:10 Mysticalia: 1:58:342-
2014-08-24 15:10 ExUsagi: use space before -
2014-08-24 15:10 Mysticalia: 01:58:342 -
2014-08-24 15:10 Mysticalia: i think that's a 3-note stream?
2014-08-24 15:10 Mysticalia: i mapped it like that originally
2014-08-24 15:11 ExUsagi: just 2 i think?
2014-08-24 15:11 Mysticalia: actually yeah i think just 2
2014-08-24 15:11 Mysticalia: the instrument
2014-08-24 15:11 Mysticalia: makes it sound like 3 x.x
2014-08-24 15:11 ExUsagi: everythings seems solid in normal
2014-08-24 15:11 ExUsagi: i love it
2014-08-24 15:12 Mysticalia: i might add in the trills at the start though o.o
2014-08-24 15:12 Mysticalia: 0:02:045 -
2014-08-24 15:12 Mysticalia: 00:02:045 -*
2014-08-24 15:12 ExUsagi: yes
2014-08-24 15:12 Mysticalia: 3-note trill?
2014-08-24 15:12 Mysticalia: 1/16
2014-08-24 15:12 ExUsagi: maybe stairs will be fitting
2014-08-24 15:12 ExUsagi: 1/8
2014-08-24 15:12 Mysticalia: ah
2014-08-24 15:13 ExUsagi: owait, new ranked map, should try ouut!
2014-08-24 15:13 Mysticalia: XD
2014-08-24 15:49 Mysticalia: erm btw, when im done with making it harder would you mind me sending you a test difficulty? o.o
2014-08-24 15:49 ExUsagi: sure
2014-08-24 15:49 Mysticalia: thanks :3
2014-08-24 15:52 ExUsagi: anyway, you might want to send the update to miya first
2014-08-24 15:52 ExUsagi: so i can test play
2014-08-24 15:53 Mysticalia: ah
2014-08-24 15:53 Mysticalia: erm
2014-08-24 15:53 Mysticalia: i could upload the .osu
2014-08-24 15:53 Mysticalia: onto some website
2014-08-24 15:53 ExUsagi: hoo..
2014-08-24 15:54 ExUsagi: well then
2014-08-24 15:54 Mysticalia: like
2014-08-24 15:54 Mysticalia: the mediafire one o.o since it's just a test one atm
2014-08-24 15:54 ExUsagi: sure.. :3
2014-08-24 15:54 Mysticalia: thanks :3
2014-08-24 16:11 Mysticalia: erm o.o sorry, quick questin
2014-08-24 16:11 Mysticalia: question*
2014-08-24 16:34 ExUsagi: yes?
2014-08-24 16:34 ExUsagi: orz sorry for long respond, i always afk
2014-08-24 16:34 Mysticalia: lol XD dw, it's fine
2014-08-24 16:34 Mysticalia: erm
2014-08-24 16:35 Mysticalia: lol sorry trying to find the part
2014-08-24 16:35 Mysticalia: erm this part
2014-08-24 16:35 Mysticalia: 01:02:045 -
2014-08-24 16:35 ExUsagi: no, it's modders job anyway
2014-08-24 16:36 Mysticalia: is that 5 notes or just one note vibrating?
2014-08-24 16:36 ExUsagi: only vibra
2014-08-24 16:36 ExUsagi: if you aren't sure enough, you can add 1
2014-08-24 16:37 Mysticalia: ah alright, thanks :3
2014-08-24 16:37 ExUsagi: =w=)b
2014-08-24 16:37 ExUsagi: another errand
2014-08-24 16:37 ExUsagi: orz afk again
2014-08-24 16:37 Mysticalia: XD
2014-08-24 16:51 ExUsagi: anything else?
2014-08-24 16:51 ExUsagi: :3
2014-08-24 16:52 Mysticalia: nearly done with the test difficulty o.o
2014-08-24 16:52 ExUsagi: hoo... ok
2014-08-24 16:52 Mysticalia: it's around 2.11 o.o
2014-08-24 16:52 ExUsagi: onice
2014-08-24 16:52 Mysticalia: i wanted to make a hard difficulty but miya kept saying
2014-08-24 16:52 ExUsagi: don't make it over 2.25
2014-08-24 16:52 Mysticalia: "no,it's not 2.25,normal, too hard"
2014-08-24 16:52 ExUsagi: yea, don't make it over 2.25
2014-08-24 16:52 ExUsagi: at least 2.0 is very fine
2014-08-24 16:54 ExUsagi: and, don't make a triple notes too much
2014-08-24 16:55 Mysticalia: ah
2014-08-24 16:56 Mysticalia: https://www.mediafire.com/?bpysp4fko61x1sm
2014-08-24 16:56 Mysticalia: i might've slightly overdone on the triple notes though
2014-08-24 16:56 ExUsagi: oww
2014-08-24 16:57 ExUsagi: let's just see.. :3
2014-08-24 16:58 Mysticalia: there's a
2014-08-24 16:58 Mysticalia: really faint thingy in the background
2014-08-24 16:58 ExUsagi: o_o
2014-08-24 16:58 ExUsagi: faint thing?
2014-08-24 16:58 Mysticalia: and i think that made most of the triples @_@
2014-08-24 16:58 Mysticalia: erm
2014-08-24 16:58 Mysticalia: idk how to describe
2014-08-24 16:58 Mysticalia: like at 01:24:638 -
2014-08-24 16:58 ExUsagi: ACTION is playing Orito Shinji - Honesty [TEST] <osu!mania> |4K|
2014-08-24 17:02 ExUsagi: oh wow
2014-08-24 17:02 Mysticalia: yeah that was how i sort of
2014-08-24 17:02 Mysticalia: first did it
2014-08-24 17:02 ExUsagi: ok, this is the way more better than previous 'Normal'
2014-08-24 17:02 Mysticalia: is it still technically normal? o.o
2014-08-24 17:03 Mysticalia: the AImod and star rating says different stuff o.o
2014-08-24 17:03 ExUsagi: aimod shows something different
2014-08-24 17:03 ExUsagi: don't bother with aimod
2014-08-24 17:04 ExUsagi: 00:00:564 (564|0) - http://puu.sh/b5H2D.jpg
2014-08-24 17:04 Mysticalia: ah ok
2014-08-24 17:05 ExUsagi: what your friends talking about 'you don't need to follow PR' is something like this
2014-08-24 17:05 ExUsagi: might break some PR in 1 small spot, but not 'whole' part
2014-08-24 17:05 Mysticalia: is it only
2014-08-24 17:05 Mysticalia: relative pitch?
2014-08-24 17:05 Mysticalia: oh right
2014-08-24 17:05 as in don't *strictly* follow it?
2014-08-24 17:05 Mysticalia: but still follow for majority?
2014-08-24 17:06 ExUsagi: yes
2014-08-24 17:06 Mysticalia: ah ok
2014-08-24 17:06 ExUsagi: just 1 small spots, ppl won't bother too
2014-08-24 17:06 ExUsagi: 00:10:193 (10193|2) - starts from here, until this 00:32:416 (32416|1) - part, you might want to reduce the triple notes
2014-08-24 17:07 ExUsagi: use double notes instead
2014-08-24 17:08 Mysticalia: fixing o.o
2014-08-24 17:09 Mysticalia: is that mainly because it's too early for triples? lol
2014-08-24 17:09 ExUsagi: yes
2014-08-24 17:09 ExUsagi: ==a
2014-08-24 17:10 ExUsagi: also, do you hear 3 different sounds there?
2014-08-24 17:10 Mysticalia: the one at 00:22:693 -
2014-08-24 17:10 Mysticalia: but otherwise not really
2014-08-24 17:11 ExUsagi: nah it's ok, it's not kind of triple notes.. :3
2014-08-24 17:11 Mysticalia: ah ok o.o
2014-08-24 17:11 ExUsagi: 00:23:527 (23527|2,23527|0,23527|3) - this triple notes like this
2014-08-24 17:11 Mysticalia: oh those kind of
2014-08-24 17:11 Mysticalia: triple notes
2014-08-24 17:11 ExUsagi: yes
2014-08-24 17:12 yup, overall, you follow the rhythm very precise.. *-*
2014-08-24 17:12 ExUsagi: very solid, yet bring flowwy feelin
2014-08-24 17:12 Mysticalia: o.o
2014-08-24 17:12 Mysticalia: lol i usually map in a stair shape
2014-08-24 17:12 Mysticalia: might be why o.o
2014-08-24 17:13 ExUsagi: hahaha, it's great songs for charting tho
2014-08-24 17:13 ExUsagi: so you need to hold yourself to make stairy pattern.. haha
2014-08-24 17:13 Mysticalia: XD
2014-08-24 17:14 Mysticalia: on harder maps i usually go for a stair pattern if there's fast notes
2014-08-24 17:14 Mysticalia: it sort of helps me keep track of music phrases imo
2014-08-24 17:14 ExUsagi: yup, indeed
2014-08-24 17:14 ExUsagi: especially this is 4k
2014-08-24 17:15 Mysticalia: lol at first i thought 4k hard didn't exist @_@
2014-08-24 17:15 ExUsagi: lol
2014-08-24 17:15 Mysticalia: blame all of those osu standard converts x.x
2014-08-24 17:15 ExUsagi: so
2014-08-24 17:16 ExUsagi: can i post the chat log to thread now?
2014-08-24 17:16 ExUsagi: :3
2014-08-24 17:16 Mysticalia: sure, and erm is there anything else?
2014-08-24 17:16 Mysticalia: apart from those triple notes (got rid of them now) :3
2014-08-24 17:16 ExUsagi: nothing else
2014-08-24 17:16 ExUsagi: *-*
2014-08-24 17:17 ExUsagi: you are good at this.. no need to do long-kind modding :3
2014-08-24 17:17 Mysticalia: @_@ thanks
2014-08-24 17:22 Mysticalia: btw thanks so much for modding this @_@ idk how long most mods are but
2014-08-24 17:22 Mysticalia: took a while lol so thanks :3
2014-08-24 17:23 ExUsagi: >< sorry
2014-08-24 17:24 Mysticalia: well even if most of it was
2014-08-24 17:24 Mysticalia: both of us afking
2014-08-24 17:24 Mysticalia: lol
2014-08-24 17:24 ExUsagi: lol
2014-08-24 17:28 ExUsagi: eh, how's the star diffs on normal right now?
2014-08-24 17:29 Mysticalia: 2.13
2014-08-24 17:29 Mysticalia: so still technically normal lol
2014-08-24 17:29 ExUsagi: ow.. :3
2014-08-24 17:29 ExUsagi: great
2014-08-24 17:30 ExUsagi: yush
2014-08-24 17:30 Mysticalia: and i told miya to leave my difficulty alone XD
2014-08-24 17:30 ExUsagi: ah good..
Topic Starter
Miya
Thanks for the mod ExUsagi, updated Mystic diff :)
momo1101
hi your mod from Q
column:0~3
mod
[general]
  1. lower hitsound
[Mysticalia's Easy]
  1. 03:05:008 (185008|1) - AiMod
  2. 00:13:156 (13156|3) - end in00:14:638
    01:27:230 (87230|0) - -^
    01:30:193 (90193|3) - -^
    01:33:156 (93156|0) - -^
    02:56:119 (176119|2) - -^
  3. 00:43:897add a note here
    00:59:453-^
    01:29:823-^
    01:40:193-^
  4. 00:44:267 (44267|1) - end in00:44:823
    00:44:823 (44823|2) - end in00:45:379
    00:53:156 (53156|1,53897|0) - -^
  5. 01:36:119 (96119|2) - end in01:36:860
  6. 01:49:453 (109453|0) - remove
    01:49:823 (109823|1) - to LN end in01:50:193 just like01:55:008 (115008|2,115749|2) -
  7. 02:20:934 (140934|1) - move to 2 or 3
  8. 02:27:230add a note in here or remove 02:27:045 (147045|2) -
  9. 02:55:008 (175008|1) - change
[Mysticalia's Normal]
  1. 00:02:045 (2045|0,2138|1,2230|2,2786|0,2879|1,2971|2) - follow beat snap divisor in 1/16
  2. 00:10:934 (10934|0,10934|2) - remove one
    00:11:305 (11305|3,11305|1) - -^
    00:11:675 (11675|0,11675|3) - -^
    00:23:527 (23527|2,23527|0) - -^
    00:24:267 (24267|0,24267|2) - -^
    00:24:638 (24638|1,24638|3) - -^
    00:32:416 (32416|1,32416|3) - -^
    02:36:860 (156860|2,156860|0) - -^
  3. 00:21:305 (21305|1) - remove(is not very clear sound)
    00:22:416 (22416|2,22601|3,22693|1) - -^(no sound)
    00:25:564 (25564|1) - -^
    00:26:212 (26212|3) - -^
    00:31:490 (31490|0,31860|0) - -^
    01:47:138 (107138|0) - -^
  4. 01:28:712 (88712|2,88712|3) - end in01:29:453
    01:36:119 (96119|2) - end in01:36:860
  5. 01:36:490.01:36:675.01:36:860 add
  6. 01:55:842 (115842|3) - start at 01:55:749
  7. 02:47:786 (167786|1,167786|2,167879|3,167971|0) - make a stairs ?
good luck :)
Mysticalia

momo1101 wrote:

hi your mod from Q
column:0~3
mod
[general]
  1. lower hitsound
[Mysticalia's Easy] - Done~
  1. 03:05:008 (185008|1) - AiMod OMG whoops :o accident
  2. 00:13:156 (13156|3) - end in00:14:638
    01:27:230 (87230|0) - -^
    01:30:193 (90193|3) - -^
    01:33:156 (93156|0) - -^
    02:56:119 (176119|2) - -^
  3. 00:43:897add a note here
    00:59:453-^
    01:29:823-^
    01:40:193-^
  4. 00:44:267 (44267|1) - end in00:44:823
    00:44:823 (44823|2) - end in00:45:379
    00:53:156 (53156|1,53897|0) - -^
  5. 01:36:119 (96119|2) - end in01:36:860
  6. 01:49:453 (109453|0) - remove
    01:49:823 (109823|1) - to LN end in01:50:193 just like01:55:008 (115008|2,115749|2) -
  7. 02:20:934 (140934|1) - move to 2 or 3
  8. 02:27:230add a note in here or remove 02:27:045 (147045|2) -
  9. 02:55:008 (175008|1) - change
[Mysticalia's Normal] - Done~
  1. 00:02:045 (2045|0,2138|1,2230|2,2786|0,2879|1,2971|2) - follow beat snap divisor in 1/16
  2. 00:10:934 (10934|0,10934|2) - remove one
    00:11:305 (11305|3,11305|1) - -^
    00:11:675 (11675|0,11675|3) - -^
    00:23:527 (23527|2,23527|0) - -^
    00:24:267 (24267|0,24267|2) - -^
    00:24:638 (24638|1,24638|3) - -^
    00:32:416 (32416|1,32416|3) - -^
    02:36:860 (156860|2,156860|0) - -^
  3. 00:21:305 (21305|1) - remove(is not very clear sound)
    00:22:416 (22416|2,22601|3,22693|1) - -^(no sound)
    00:25:564 (25564|1) - -^
    00:26:212 (26212|3) - -^
    00:31:490 (31490|0,31860|0) - -^
    01:47:138 (107138|0) - -^
  4. 01:28:712 (88712|2,88712|3) - end in01:29:453
    01:36:119 (96119|2) - end in01:36:860
  5. 01:36:490.01:36:675.01:36:860 add
  6. 01:55:842 (115842|3) - start at 01:55:749 Then I think the grace note would be 1/16 before this?
  7. 02:47:786 (167786|1,167786|2,167879|3,167971|0) - make a stairs ?
good luck :)

Thanks for the mod~! Repositioned a few notes slightly as well (especially on the "delete one"s in NM). Any other question(s) I've outlined in orange. :)

@Miya - http://puu.sh/b74C4/6d6201c792.osu / http://puu.sh/b74Cx/5b133a0b05.osu
Topic Starter
Miya
Thanks, updated mania diff :)
Suimya
Welcome back baka o3o/ ...it's about time you came back wwww

gogo rank this now owo/
Topic Starter
Miya
Hi Sekai, lol im not baka xD
Thanks, im trying to rank this ><
Ichigaki
Thanks for give me a chance to mod your map :)
Called from ♪ ichia7x's [4Mode] Modding Queue ♪


Coloumn edit
1 | 2 | 3 | 4 | 5 | 6 | 7


[General]

  • Sorry because i'm only mod the normal diff, not the easy diff >.<)v
  1. How about remove 'Key Sound Label Galgame' from tags?
[Normal]
  1. 01:29:823 - you forgot to put a circle here
  2. 01:55:379 - how about add here too for the slow string (whatever)
[Mysticalia's Normal]
  1. 00:22:601 (22601|3,22693|1) - Ctrl + G this
  2. 00:23:527 (23527|2) - move to 00:23:480 -
  3. 00:30:934 (30934|2) - stretch this to 00:30:934 (30934|2) -
  4. 00:31:305 (31305|0,31675|1,31860|0) - remove this, there's no sound
  5. 00:39:082 - add note to 4 for the drum?
  6. 01:11:027 - add note here?
  7. 01:23:527 (83527|0,83897|1) - Change to 2 LN
  8. 02:02:786 (122786|3) - Change to 1/1 LN like 02:01:305 (121305|3) -
  9. 02:22:740 - add note here
  10. 02:37:416 - add note to 4
[Overall]
For the std mapset, yeah, it's so perfect .w.)b, good job, Miya `3`. And for the mania, please take a look to the whole map again, some part are not fit with the music. That's all, this soundtrack is great >.<)b
Topic Starter
Miya

ichia7x wrote:

Thanks for give me a chance to mod your map :)
Called from ♪ ichia7x's [4Mode] Modding Queue ♪



[General]

  • Sorry because i'm only mod the normal diff, not the easy diff >.<)v its ok~
  1. How about remove 'Key Sound Label Galgame' from tags? Key Sound Label is the group wihich this song comes from, and galgame is the type of the game of visual novel
[Normal]
  1. 01:29:823 - you forgot to put a circle here No, it will ruin my rhythm consistencies because i dont put anything on previous rhythm.
  2. 01:55:379 - how about add here too for the slow string (whatever) Nope, same reason as above ><

[Overall]
For the std mapset, yeah, it's so perfect .w.)b, good job, Miya `3`. And for the mania, please take a look to the whole map again, some part are not fit with the music. That's all, this soundtrack is great >.<)b thanks~
Thanks for the mod ichia7x. No change for my diff, but i apreciate the mod :)
Mysticalia

ichia7x wrote:

Thanks for give me a chance to mod your map :)
Called from ♪ ichia7x's [4Mode] Modding Queue ♪


Coloumn edit
1 | 2 | 3 | 4 | 5 | 6 | 7


[General]

  • Sorry because i'm only mod the normal diff, not the easy diff >.<)v
  1. How about remove 'Key Sound Label Galgame' from tags?
[Normal]
  1. 01:29:823 - you forgot to put a circle here
  2. 01:55:379 - how about add here too for the slow string (whatever)
[Mysticalia's Normal]
  1. 00:22:601 (22601|3,22693|1) - Ctrl + G this
  2. 00:23:527 (23527|2) - move to 00:23:480 - That'd be the start of the clicking sound thingy that preceeds the actual guitar, but not the guitar itself :S
  3. 00:30:934 (30934|2) - stretch this to 00:30:934 (30934|2) - Wait, isn't that the same position? Clarify please x.x
  4. 00:31:305 (31305|0,31675|1,31860|0) - remove this, there's no sound There is :S but it's really faint
  5. 00:39:082 - add note to 4 for the drum? Done~
  6. 01:11:027 - add note here? Done / changed to 1/16 stream
  7. 01:23:527 (83527|0,83897|1) - Change to 2 LN Done~
  8. 02:02:786 (122786|3) - Change to 1/1 LN like 02:01:305 (121305|3) - Done~
  9. 02:22:740 - add note here Done~
  10. 02:37:416 - add note to 4 Done~
[Overall]
For the std mapset, yeah, it's so perfect .w.)b, good job, Miya `3`. And for the mania, please take a look to the whole map again, some part are not fit with the music. That's all, this soundtrack is great >.<)b
Thanks for the mod~

I went through the whole thing again / took off the notes and listened to the "remove" parts and there's definitely something (even though it's quite faint) there though. (I map with quite a high volume (osu always at 100% / computer usually at around 20% normal / 50% to check for really quiet sections) so maybe that's why)... but everything else is done, also took off one or two parts where it was just vibration and also fixed some streams too (thought they were 1/8, but actually probably closer to 1/16 w/ 25% playback).

@Miya - http://puu.sh/b9Tr9/62a9191097.osu
Topic Starter
Miya
Updated Mystic's diff~
YTYuyu
hey~ Miya-chan, sorry for the delay ><. i'm here for the m4m request :D

Bold: Unrankable/must fix.
Red: Should be fixed/highly suggested.
Green: Suggestion.
Blue: Comments, Advice or Other.

[General]
CLEAR~!

[Easy]
00:16:119 (1) - consider stacking this on the beginning of 00:13:156 (1) - because the transition would be more fluent to follow due to the triangular pattern. also i feel that this will be fun to play for beginners during gameplay.
00:25:008 (1,2,1) - consider using the code i provided in the box. i feel that the transition would be more straightforward and more symmetrical in terms of (2,1) during gameplay.
SPOILER
348,72,25008,6,0,P|250:35|160:76,1,210,2|0,0:0|0:0,0:0:0:0:
192,156,26490,2,0,P|248:228|248:288,1,140,2|0,0:0|0:0,0:0:0:0:
418,273,27971,6,0,P|434:189|478:149,1,140,2|0,0:0|0:0,0:0:0:0:
00:32:045 (2,3) - perhaps you can use a circle and a 1/1 slider to emphasize the guitar more effectively?
00:49:823 (2,3) - i highly suggest that you un-stack this because although the BPM is low, this can cause problems for beginners as they might hit this too early, or miss. in other words, they might get nervous during gameplay.
00:59:453 (2) - remove this and use a 2/1 slider starting at 00:59:082 - you'd be emphasizing the bass guitar, and it'll be a lot easier to follow for beginners during gameplay.
01:05:379 (2) - same idea as above, but use 2 circles for variation, and vice versa.
01:47:971 (1,2,3) - i highly suggest that you use this rhythm for more effectiveness in the guitar during gameplay, and again, this would look fun for beginners to follow as well.
02:15:749 (1,2) - same as 00:49:823 - .
02:21:675 (1,2) - ^
02:34:638 (3,4) - ^
02:55:008 (2,3) - ^
besides the stacks, this is a nice easy.

[Normal]
00:15:379 (3) - i think a stack on the previous note would emphasize the guitar a lot better during gameplay.
00:42:786 (1) - consider un-stacking this because i feel that this is breaking consistency with the other notes that sound similar to this in terms of the guitar, as well as the flow. to me, it feels like the flow suddenly stopped during gameplay.
01:06:490 (1,2) - maybe you can remove (2), and add a repeat on (1) for better readability during gameplay?
01:12:786 (2,3) - i highly suggest that you replace this for a circle and a 1/2 repeat slider. it'll emphasize the guitar a lot better and it'll be more smoother to follow in terms of flow during gameplay.
01:26:490 (4,1) - consider moving these notes here. the transition would be more fluent and smoother to follow during gameplay for the next note.
01:40:193 (1,2,3) - i think this is too much for a normal diff, mainly because this acts as a triplet and it can stress players out during gameplay. use a 1/4 repeat slider for better readability for the players during gameplay.
02:11:675 (1) - consider adding a whistle on this spinner to emphasize that dinging sound in the BGM.
02:22:786 (4,5,6) - same as 01:40:193 - .
nice diff. feels calm to play.

and that's all i got. GL on this map Miya-chan :D
Topic Starter
Miya

Byakugan249 wrote:

hey~ Miya-chan, sorry for the delay ><. i'm here for the m4m request :D

Bold: Unrankable/must fix.
Red: Should be fixed/highly suggested.
Green: Suggestion.
Blue: Comments, Advice or Other.

[General]
CLEAR~!

[Easy]
00:16:119 (1) - consider stacking this on the beginning of 00:13:156 (1) - because the transition would be more fluent to follow due to the triangular pattern. also i feel that this will be fun to play for beginners during gameplay. It will just makes the pattern more confusing because those two slider will be so similar.
00:25:008 (1,2,1) - consider using the code i provided in the box. i feel that the transition would be more straightforward and more symmetrical in terms of (2,1) during gameplay. Hmm, ok, i dont use the code, but i made the pattern more smooth.
SPOILER
348,72,25008,6,0,P|250:35|160:76,1,210,2|0,0:0|0:0,0:0:0:0:
192,156,26490,2,0,P|248:228|248:288,1,140,2|0,0:0|0:0,0:0:0:0:
418,273,27971,6,0,P|434:189|478:149,1,140,2|0,0:0|0:0,0:0:0:0:
00:32:045 (2,3) - perhaps you can use a circle and a 1/1 slider to emphasize the guitar more effectively? I don't see any different.
00:49:823 (2,3) - i highly suggest that you un-stack this because although the BPM is low, this can cause problems for beginners as they might hit this too early, or miss. in other words, they might get nervous during gameplay.I don't see stacking circles and circle with sliderhead will be confusing for beginner, end the bpm is really low, its enough for newbie to get time to read the pattern as well.
00:59:453 (2) - remove this and use a 2/1 slider starting at 00:59:082 - you'd be emphasizing the bass guitar, and it'll be a lot easier to follow for beginners during gameplay. I'm following the guitar here, adding another rhythm will break the consistencies and will ruin the polarity. Adding another note will increase star rating as well, which is not a good idea because the star rating of my easy almost reach the limit.
01:05:379 (2) - same idea as above, but use 2 circles for variation, and vice versa.
01:47:971 (1,2,3) - i highly suggest that you use this rhythm for more effectiveness in the guitar during gameplay, and again, this would look fun for beginners to follow as well. The tick sound from the slider already cover the sound of drum which is enough for me. And, i dont wanna increase another 1/2 rhythm.
02:15:749 (1,2) - same as 00:49:823 - .
02:21:675 (1,2) - ^
02:34:638 (3,4) - ^
02:55:008 (2,3) - ^
besides the stacks, this is a nice easy.

[Normal]
00:15:379 (3) - i think a stack on the previous note would emphasize the guitar a lot better during gameplay.What do you mean?
00:42:786 (1) - consider un-stacking this because i feel that this is breaking consistency with the other notes that sound similar to this in terms of the guitar, as well as the flow. to me, it feels like the flow suddenly stopped during gameplay.
01:06:490 (1,2) - maybe you can remove (2), and add a repeat on (1) for better readability during gameplay?It won't hurt having a stack.
01:12:786 (2,3) - i highly suggest that you replace this for a circle and a 1/2 repeat slider. it'll emphasize the guitar a lot better and it'll be more smoother to follow in terms of flow during gameplay.I don't see the difference, its just my personal preference.
01:26:490 (4,1) - consider moving these notes here. the transition would be more fluent and smoother to follow during gameplay for the next note.Ok, made the pattern more smooth.
01:40:193 (1,2,3) - i think this is too much for a normal diff, mainly because this acts as a triplet and it can stress players out during gameplay. use a 1/4 repeat slider for better readability for the players during gameplay.Please, 81bpm.
02:11:675 (1) - consider adding a whistle on this spinner to emphasize that dinging sound in the BGM.Added
02:22:786 (4,5,6) - same as 01:40:193 - .
nice diff. feels calm to play.

and that's all i got. GL on this map Miya-chan :D
Thanks for the mod Byakugan. Updated :)
Konei
Huee, Rewrite was a great novel!


[General]

  1. The drums in the song play on every upbeat in the chorus, you only put them every second upbeat, just add them on every on them and drums will sound more consistent.

  2. Would be cool to add " リライト " to the tags since it's the japanese title.

[Easy]

  1. 00:00:563 (1) - Add a whistle since you have it on Normal, or remove it on Normal but do make it consistent.
  2. 00:29:453 (2) - Would be cool to add a whistle to the end here aswell to emphasize the strong guitar.
  3. 00:49:823 (2,3) - Better don't use stacks on the easiest difficulty, it's frustrating for them to play and you say yourself this is a mapset for newbies designed.
  4. 01:15:379 (1) - To follow and emphasize the upgoing intensity of the melody, you could replace the Slider by notes, because by clicking every beat a player will get a more intense feeling.
  5. 01:21:305 (1) - The Spinner's spin does not really fit the song, consider to make it more quiet or mute it completely.
  6. 01:42:045 (1) - Not too much of a big deal, but I feel as if the blanket could be done a little better by pulling the Slidertail down.
  7. 02:15:749 (1,2) - Again, I really would not use stacks on the easiest difficulty.
  8. 02:21:675 - You know what I mean and so on and so on, I really recommend to unstack them!

[Normal]

  1. 00:09:453 (3) - If you want to be consistent with your NCs, you should add one here.
  2. 00:46:860 (2) - The repeat is overmapped haha, please just use 1/2 here. The sound you were trying to map is 1/8.
  3. 01:14:638 (4) - A bit too much of a inconsistent spacing here, make it consistent for the sake of the newbies please.
  4. 01:21:305 (1) - Same as for Easy.
  5. 02:52:045 (4) - Having the sound on the red tick is kinda unneeded, would be cool to tone intensity down here a bit. So how about deleting the Slider and make 3 an 1/1 Slider? Or just delete 4 and add a note on its previous ending.

Nice and calm mapset, good luck!
Topic Starter
Miya

Konei wrote:

Huee, Rewrite was a great novel! Yes, it is!


[General]

  1. The drums in the song play on every upbeat in the chorus, you only put them every second upbeat, just add them on every on them and drums will sound more consistent. There is nothing wrong with it, i have try adding it, its sounds weird really.

  2. Would be cool to add " リライト " to the tags since it's the japanese title. Hmm, alright

[Easy]

  1. 00:00:563 (1) - Add a whistle since you have it on Normal, or remove it on Normal but do make it consistent. Oops, yeah.
  2. 00:29:453 (2) - Would be cool to add a whistle to the end here aswell to emphasize the strong guitar. Sounds weird to me, and break my consistencies.
  3. 00:49:823 (2,3) - Better don't use stacks on the easiest difficulty, it's frustrating for them to play and you say yourself this is a mapset for newbies designed. Alright, if a lot of people say this.
  4. 01:15:379 (1) - To follow and emphasize the upgoing intensity of the melody, you could replace the Slider by notes, because by clicking every beat a player will get a more intense feeling. There is nothing wrong with this, i have that on the next part, and i want a variation.
  5. 01:21:305 (1) - The Spinner's spin does not really fit the song, consider to make it more quiet or mute it completely. It fits perfectly imo, there a long note on background music to support spinner.
  6. 01:42:045 (1) - Not too much of a big deal, but I feel as if the blanket could be done a little better by pulling the Slidertail down. Alright
  7. 02:15:749 (1,2) - Again, I really would not use stacks on the easiest difficulty. Kk.
  8. 02:21:675 - You know what I mean and so on and so on, I really recommend to unstack them!

[Normal]

  1. 00:09:453 (3) - If you want to be consistent with your NCs, you should add one here. Single nc for the sake of consistencies is really weird, i prefer merge it with previous nc.
  2. 00:46:860 (2) - The repeat is overmapped haha, please just use 1/2 here. The sound you were trying to map is 1/8. It's not overmapped, its really 1/4 note.
  3. 01:14:638 (4) - A bit too much of a inconsistent spacing here, make it consistent for the sake of the newbies please. Fixed~
  4. 01:21:305 (1) - Same as for Easy. Nope.
  5. 02:52:045 (4) - Having the sound on the red tick is kinda unneeded, would be cool to tone intensity down here a bit. So how about deleting the Slider and make 3 an 1/1 Slider? Or just delete 4 and add a note on its previous ending. I don't think so, i think my rhythm already consistent by adding every note on this part of song.

Nice and calm mapset, good luck! Thanks :)
Thanks for the random mod Konei xD
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