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Epik High - One

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13
Topic Starter
GladiOol
[size=85:1337]This beatmap was submitted using in-game submission on maandag 10 december 2018 at 3:20:52[/size:1337]

[b:1337]Artist:[/b:1337] Epik High
[b:1337]Title:[/b:1337] One
[b:1337]Tags:[/b:1337] lesjuh glasjuh collab epic
[b:1337]BPM:[/b:1337] 135
[b:1337]Filesize:[/b:1337] 5834kb
[b:1337]Play Time:[/b:1337] 03:46
[b:1337]Difficulties Available:[/b:1337]
[list:1337][*:1337][url=https://osu.ppy.sh/web/maps/Epik%20High%20-%20One%20(GladiOol)%20%5bBeginner%5d.osu:1337]Beginner[/url:1337] (1,74 stars, 229 notes)
[*:1337][url=https://osu.ppy.sh/web/maps/Epik%20High%20-%20One%20(GladiOol)%20%5bHard%5d.osu:1337]Hard[/url:1337] (3,35 stars, 526 notes)
[*:1337][url=https://osu.ppy.sh/web/maps/Epik%20High%20-%20One%20(GladiOol)%20%5bMedium%5d.osu:1337]Medium[/url:1337] (2,28 stars, 354 notes)
[/list:o:1337]

[size=150:1337][b:1337]Download: [url=https://osu.ppy.sh/d/12639:1337]Epik High - One[/url:1337][/b:1337][/size:1337]
[b:1337]Information:[/b:1337] [url=https://osu.ppy.sh/s/12639:1337]Scores/Beatmap Listing[/url:1337]
---------------
Lesjuh's parts mapped in 2010. Mine in 2016~2018.

Enjoy!
Doomsday
Oh hey, I found a better MP3.

http://up.ppy.sh/files/epikhigh-one.mp3

[EDIT]: And here's my diff

Download: Epik High - One (Gladi) [Doomsday].osu

Might as well star while im here

By the way, the offset on my diff is different from the one you used. Yours feels too late to me
Lesjuh
It's a HAAAAAAARD.

Download: Epik High - One (Gladi) [Lesjuh].osu
mosluv
My BG! My song :O!

Grawr ';..;'!
Sonnyc
Easy.
I strongly feel renaming this as normal would be more appropriate. This is because of the large 1/1 spacing overall, stack usages, 1/2 rhythms, and the spinner recovery time.

Medium.
01:45:016 (1) - Use a higher slider velocity multiplier than 0.54x. The current slider velocity doesn't display the slidertick in the gamefield, which doesn't indicate the sv decrease properly.
03:16:571 (5) - Uh I can feel that you are following the drum beats, but since the slider path isn't really following the drum beats... just ending this slider where the drum ends felt highly weird while ignoring the beat at 03:17:016 which most rhythms are following.
03:30:793 (1,3) - Mind starting the combo from (3)? This combo selection resulted in a single combo of 03:29:904 (1) which was quite inconsistent with the setting of 01:18:349 (1,2) - 02:33:016 (1,2).
03:38:793 (5) - Missing NC. There used to be a new combo at time is ticking.

Hard.
00:21:904 (2,3) - These are way too inaudible. I hope you higher the volume. Same for other diffs.
02:04:127 (5) - Add nc to be consistent with 00:49:904 (1).
I'm pretty sure you forgot to turn off the kiai at the end.
Topic Starter
GladiOol

Sonnyc wrote:

Easy.
I strongly feel renaming this as normal would be more appropriate. This is because of the large 1/1 spacing overall, stack usages, 1/2 rhythms, and the spinner recovery time.
Removed 3 of the 1/2 stacks. Now there's only the 1/2 during the chorus. I think it's fine as an easy.

Sonnyc wrote:

Medium.
01:45:016 (1) - Use a higher slider velocity multiplier than 0.54x. The current slider velocity doesn't display the slidertick in the gamefield, which doesn't indicate the sv decrease properly. fixed
03:16:571 (5) - Uh I can feel that you are following the drum beats, but since the slider path isn't really following the drum beats... just ending this slider where the drum ends felt highly weird while ignoring the beat at 03:17:016 which most rhythms are following. fixed
03:30:793 (1,3) - Mind starting the combo from (3)? This combo selection resulted in a single combo of 03:29:904 (1) which was quite inconsistent with the setting of 01:18:349 (1,2) - 02:33:016 (1,2). fixed
03:38:793 (5) - Missing NC. There used to be a new combo at time is ticking. fixed

Hard.
00:21:904 (2,3) - These are way too inaudible. I hope you higher the volume. Same for other diffs. fixed for all diffs
02:04:127 (5) - Add nc to be consistent with 00:49:904 (1). fixed
I'm pretty sure you forgot to turn off the kiai at the end. fixed for all diffs. also upped the audio to 30%
Thank you for the mod~
zev
general
  1. I would replace the mp3 with the one doomsday posted it has good quality.
    i think the offset is 110 on that mp3
  2. all diffs don't have a preview point
  3. there are some differences in metadata across all the diffs
  4. medium has different combo colors too

    so long ago wow 7 year revive xd time is ticking

[Hard]

00:08:460 (10) - i was thinking maybe a circle here so it becomes a triplet, so it has the same intensity caus that part is has 1/4 notes

00:27:238 (2) - this slider looks so curved so differently idk why, but i think it fits the aesthetics so dunno

01:17:460 (1,2,3,4) - these felt a bit too intense compared to 01:10:349 (1,2,3,4) - nerf the spacing a bit?

01:30:793 (1) - x:131 y:64, i suggest somth like that because previous 1/1 gaps looked the same, or make this a slider 01:30:349 (4) -
02:45:460 (1) - ^

01:31:682 (4) - i personally would make these clickable so 01:32:571 (1,2,3,4,5) - these feel more empty and emphasize better
01:32:349 (6) - ^
02:46:349 (4) - ^


01:48:571 (1) - x:240 y:89 i feel like its placed a bit too close to (6) better spacing aesthetics

03:43:460 (4) - felt a bit out of place imo

mmk
Topic Starter
GladiOol

zev wrote:

general
  1. I would replace the mp3 with the one doomsday posted it has good quality. I have no idea how I never put that new mp3 in. I thought I already did that years ago. fixed.
    i think the offset is 110 on that mp3
  2. all diffs don't have a preview point. fixed
  3. there are some differences in metadata across all the diffs. fixed
  4. medium has different combo colors too. fixed

    so long ago wow 7 year revive xd time is ticking

[Hard]

00:08:460 (10) - i was thinking maybe a circle here so it becomes a triplet, so it has the same intensity caus that part is has 1/4 notes. changed

00:27:238 (2) - this slider looks so curved so differently idk why, but i think it fits the aesthetics so dunno. yeah, i like the slider as well as it is now

01:17:460 (1,2,3,4) - these felt a bit too intense compared to 01:10:349 (1,2,3,4) - nerf the spacing a bit? it's fine.

01:30:793 (1) - x:131 y:64, i suggest somth like that because previous 1/1 gaps looked the same, or make this a slider 01:30:349 (4) -
02:45:460 (1) - ^

01:31:682 (4) - i personally would make these clickable so 01:32:571 (1,2,3,4,5) - these feel more empty and emphasize better
01:32:349 (6) - ^
02:46:349 (4) - ^ no to all above. the build down plays well as it is.


01:48:571 (1) - x:240 y:89 i feel like its placed a bit too close to (6) better spacing aesthetics. spacing is fine

03:43:460 (4) - felt a bit out of place imo. same rhythm/pattern as all the others. not sure how it can be out of place?

mmk
Thank you for the mod!
Gordon123
rip Lesjuh !
bump owo
Ayu
Welcome back, boss. Would love to give some input if I could. Maybe later.
Topic Starter
GladiOol

Ayu wrote:

Welcome back, boss. Would love to give some input if I could. Maybe later.
was jij niet gebanned stoute meneer
Ayu

GladiOol wrote:

Ayu wrote:

Welcome back, boss. Would love to give some input if I could. Maybe later.
was jij niet gebanned stoute meneer
Nein, nooit geweest. Geen zorgen ik ben gereformeerd nu.
Kite
Easy
I really like the rhythms for this diff, they are challenging yet not too hard, but maybe a few too many breaks?
I think it would be better to leave it at 2 or 3 breaks only

Medium
Seems like too many breaks again to me, but just personal preference
03:46:321 (2,3) - gimmick suggestion to put new combo on these for "one one one"
03:44:099 (2) - ^

Hard
00:08:432 - you seem to be leaving out a rather noticable sound here, you could make 00:08:321 (7) - a 1/4 slider that way you still have the emphasis on the upcoming beat

01:52:988 (3,4,5) - and 01:54:765 (3,4,5) - feel really awkward to me since the vocals seem stronger than the instruments, so keeping those parts as doubles and following vocals feels better to me
for example remove this 01:53:099 (4) - and move the slider 1/4 earlier and put a repeat

what do you think about moving this stack 03:16:543 (1,2,3,4,5,6) - to x185 y50, for a better feeling of connecting the sudden stop with the chorus

03:45:876 (5,6,7) - same like in medium

Uh, not sure how youll handle the suggestion for lesjuh's part, I am sure you don't want to touch his parts at all, but anyways not really that big of a deal in the end.

Solid stuff
BanchoBot
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