Caramelos de Cianuro - La Casa

posted
Total Posts
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Topic Starter
mancuso_JM_
This beatmap was submitted using in-game submission on miércoles, 04 de febrero de 2015 at 1:05:35

Artist: Caramelos de Cianuro
Title: La Casa
Tags: cdc mancusojuanmattos Xanandra
BPM: 108
Filesize: 24486kb
Play Time: 04:14
Difficulties Available:
  1. Dificil (2,51 stars, 375 notes)
  2. Facil (1,27 stars, 145 notes)
  3. Intermedio (1,54 stars, 236 notes)


Download: Caramelos de Cianuro - La Casa
Download: Caramelos de Cianuro - La Casa (no video)
Information: Scores/Beatmap Listing
---------------
Well, Time for a new map, after some rest time! And now, I'm mapping Caramelos de Cianuro again! :D
I hope you all can enjoy this relaxing song and map! :)

Special Thanks:
ezek: For the Video (Higher Quality by Sieg)
Xanandra: For the awesome Normal difficulty!

Mapset:
Facil (Easy): 100%
Intermedio (Intermediate/Normal): 100% by Xanandra
Dificil (Hard): 100%
Luvdic
Topic Starter
mancuso_JM_

Xanandra wrote:

http://puu.sh/cOtIm/0a0e4bddc1.osu

/me runs away!
Yey! <33333
Ready for mods! :D
Arugakente
Hey, as requested :3

Facil


00:27:620 (1) - I suggest to move it around x348|y276 to follow (4)'s movement and increase the flow.
00:41:232 (1,2,3) - This kind of pattern on red ticks is very hard for beginners. I remember 2 years ago when I was a newbie, these kind of patterns were very difficult. I suggest to only start sliders on white ticks.
00:49:843 (3,4,5) -You can maybe try to have some blankets here maybe ? It'll looks a bit cleaner.
00:59:009 (1,2,3) - This pattern is also on red ticks, but you can make the sliders starts on white ticks, it's not a problem here since there's always a beat on these notes :

01:20:954 (1) - The curves at the start and the end of the slider are ugly, you need to decrease a bit these curves to makes them looks good :

01:25:398 (4) - If I follow your NC logics, this objects needs to be a new combo
02:10:120 (2,3,4) - This pattern can be on white ticks, it's not a problem here (also the NC need to be on 02:10:120 (2))
02:18:732 (3) - You need to add a NC here
02:27:898 (2,3,4) - Same as above, you should move this on white ticks (and move the NC on 02:27:898 (2))
02:37:620 (1) - This NC should be moved on 02:36:787 (4)
02:44:565 (1) - There's a problem on this slider : the NC should be at 02:45:398. It's important to have something clickable when new combo should start, because it means there's a finish or/and an emphasized beat. I suggest this :

02:54:287 (4) - You should add a NC here.
03:03:176 (4) - ^
03:34:009 (1) - I guess a lot of people will fail here because it starts on a red tick. You should maybe map here 03:33:176
03:56:509 (4) - You need to add a NC here

Intermedio


00:29:287 (1) - This slider isn't placed at the best position since the NC should start at 00:29:843, so I suggest to use 2 circles instead and put the NC on the second one.
00:31:509 (1) - Same problem for this slider.
00:47:343 (3) - You should add a new combo on this slider to follow your NCs logics.
00:56:509 (3,3) - ^
01:18:454 (4) - You need to add a NC on this slider and delete the one at 01:19:565 (1)
01:25:676 (3) - You need to add a NC here too
01:36:232 (4,1) - Same as above, you need to reverse the NC.
01:43:454 (3) - Add another NC here.
02:16:232 (3) - ^
02:25:398 (3) - ^
02:32:621 (1) - You should reverse this slider's curve in my opinion to make its movement goes to 02:33:732 (2), and then it'll increase the flow :

02:47:343 (4) - Add a NC here please, to follow your NC logics
02:54:565 (3) - ^
03:04:010 (3) - ^
03:12:343 (3) - ^

I'm sorry for all these NC suggestions... The combo are a not very logical in this difficulty, and that's the only problem here, that's why there's only suggestion about it ;w;

Dificil


00:23:732 (2,3) - You can maybe try to add a blanket here ?
00:45:676 (2) - I don't really see why you added a hitsound here, there's no emphasized beat on the song so it's quite absurd to add a histound without any reason here
00:55:954 (5) - Still the same problem in this slider : the NC should be on his tail. I suggest to make it a 1/2 slider and add a circle with a NC at 00:56:509.
01:09:565 (3) - Same thing here (but the NC should be on 01:09:843, so maybe add a circle and a 1/2 slider at 01:09:843 with the NC ?)
01:13:176 (4,5) - You can maybe try to make them blanket ?
01:14:009 (5) - Same thing about the NC, it should be at 01:14:287
01:18:454 (5) - Even if the NC should be on 01:18:732, I think it's justified to have this slider on red ticks. But you have to add a NC on it.
01:25:676 (4) - You can also add another NC here
01:31:787 (5) - Here it's more problematic. You need to have the NC on 01:32:065 here.
01:36:509 (4) - Add a new combo here please.
01:43:454 (5) - ^
02:15:120 (4,5,6) - If you look at (5)'s circleoverlay (see the picture below), you'll see the blanket isn't perfect, so try to move (5) or to change a bit the slider.

02:16:232 (6) - Add a NC here to follow your NC logics please.
02:20:676 (4) - ^
02:34:009 (6) - ^
02:38:454 (5) - ^
02:42:898 (6) - ^
02:47:343 (6) - ^
02:54:565 (3) - ^
03:00:676 (6) - ^
03:05:120 (4) - ^
03:12:343 (5) - ^
Many NCs here which doesn't follow your logics, and I think it's important to follow the same NC pattern on the whole diff.
03:36:232 (5) - NC here
03:40:676 (5) - ^
03:45:398 (4) - ^
03:49:009 (3) - ^
03:54:009 (4) - ^
03:58:454 (4) - ^
04:03:176 (5) - ^
04:06:787 (3) - ^

Same as in the Normal, I noticed a lot of NC issues. The map is really good and polished, there's only the NCs you have to fix

Good luck for rank :3
Topic Starter
mancuso_JM_

Kenterz wrote:

Hey, as requested :3

Facil


00:27:620 (1) - I suggest to move it around x348|y276 to follow (4)'s movement and increase the flow. I like how it flow, and looks better as it is in my opinion. That's why I'll keep it.
00:41:232 (1,2,3) - This kind of pattern on red ticks is very hard for beginners. I remember 2 years ago when I was a newbie, these kind of patterns were very difficult. I suggest to only start sliders on white ticks. But I have changed the transition in the previous 1/2 slider, I did that to use all these over the red ticks. In addition the instrumental sounds higher than the vocals to me and I wanted to represent that.
00:49:843 (3,4,5) -You can maybe try to have some blankets here maybe ? It'll looks a bit cleaner. Hmm.. naah.. I like how it looks xD
00:59:009 (1,2,3) - This pattern is also on red ticks, but you can make the sliders starts on white ticks, it's not a problem here since there's always a beat on these notes : Same as before.

01:20:954 (1) - The curves at the start and the end of the slider are ugly, you need to decrease a bit these curves to makes them looks good : yeah.. I think you're right xD.. Fixed.

01:25:398 (4) - If I follow your NC logics, this objects needs to be a new combo Added.
02:10:120 (2,3,4) - This pattern can be on white ticks, it's not a problem here (also the NC need to be on 02:10:120 (2)) Kept the pattern but fixed the comboing.
02:18:732 (3) - You need to add a NC here Done.
02:27:898 (2,3,4) - Same as above, you should move this on white ticks (and move the NC on 02:27:898 (2)) Same as before.
02:37:620 (1) - This NC should be moved on 02:36:787 (4) Hmm.. k
02:44:565 (1) - There's a problem on this slider : the NC should be at 02:45:398. It's important to have something clickable when new combo should start, because it means there's a finish or/and an emphasized beat. I suggest this : that's true but I wanted to simplify this pattern, is a slow part and I didn't find coherent having two 1/2 sliders in this section. I think I can keep this part as it is, even so I'll wait for some more opinions.

02:54:287 (4) - You should add a NC here.
03:03:176 (4) - ^ Both added.
03:34:009 (1) - I guess a lot of people will fail here because it starts on a red tick. You should maybe map here 03:33:176 Hmm.. I don't think a people can fail after a looooong break, I mean the most important section starts over the red tick and I can't do anything with that :/. In addition I changed this off-beat quickly in the rest of this section.
03:56:509 (4) - You need to add a NC here Done.

Dificil


00:23:732 (2,3) - You can maybe try to add a blanket here ? I think this flows better xD
00:45:676 (2) - I don't really see why you added a hitsound here, there's no emphasized beat on the song so it's quite absurd to add a histound without any reason here If you listen to the music properly, you'll notice the sound in the guitar in (1) is the same one in (2) that's why I've used the double finish in there.
00:55:954 (5) - Still the same problem in this slider : the NC should be on his tail. I suggest to make it a 1/2 slider and add a circle with a NC at 00:56:509. But it doesn't make sense to me.. I mean all the phrase that the singer made are long phrases.. In this case he said ''las de ooooovnis'' you can notice the ''o'' is longer than the rest, having a 1/2 here is not the solution in my opinion.
01:09:565 (3) - Same thing here (but the NC should be on 01:09:843, so maybe add a circle and a 1/2 slider at 01:09:843 with the NC ?) Same explanation.. ''y el alcohoooool''
01:13:176 (4,5) - You can maybe try to make them blanket ? naah.. as you can notice I'm not that exquisite with blankets xD
01:14:009 (5) - Same thing about the NC, it should be at 01:14:287 Same.. don't focus in downbeats nor anything, check the way I'm following the music and I'm sure you'll notice what I'm doing.
01:18:454 (5) - Even if the NC should be on 01:18:732, I think it's justified to have this slider on red ticks. But you have to add a NC on it. I'll have this one in consideration, because makes sense but I don't want a small combo xd.. I'll decide later.
01:25:676 (4) - You can also add another NC here Same here.
01:31:787 (5) - Here it's more problematic. You need to have the NC on 01:32:065 here. Same as before ''ya no es un hogaaaar'' a long ''a'' and I'm representing that.
01:36:509 (4) - Add a new combo here please. Same as before.
01:43:454 (5) - ^ ^
02:15:120 (4,5,6) - If you look at (5)'s circleoverlay (see the picture below), you'll see the blanket isn't perfect, so try to move (5) or to change a bit the slider. Fixed!

02:16:232 (6) - Add a NC here to follow your NC logics please.
02:20:676 (4) - ^
02:34:009 (6) - ^
02:38:454 (5) - ^
02:42:898 (6) - ^
02:47:343 (6) - ^
02:54:565 (3) - ^
03:00:676 (6) - ^
03:05:120 (4) - ^
03:12:343 (5) - ^
Many NCs here which doesn't follow your logics, and I think it's important to follow the same NC pattern on the whole diff.
03:36:232 (5) - NC here
03:40:676 (5) - ^
03:45:398 (4) - ^
03:49:009 (3) - ^
03:54:009 (4) - ^
03:58:454 (4) - ^
04:03:176 (5) - ^
04:06:787 (3) - ^ About the NCs I'll keep them for now, because if you see properly my combo'ing I tried to use long combos becuase I avoid some downbeats because I didn't find them really important and if you check them again they are consistent during the difficulty. Even so, this is the first mod, so I'll wait for others to see what they think.

Same as in the Normal, I noticed a lot of NC issues. The map is really good and polished, there's only the NCs you have to fix

Good luck for rank :3
Thanks for modding! It was helpful, even so I hope the denied stuff can help you to make your mods even better :)!
Updated my diffs! (Waiting for Xanandra :P)
Luvdic

Kenterz wrote:

Hey, as requested :3

Intermedio


00:29:287 (1) - This slider isn't placed at the best position since the NC should start at 00:29:843, so I suggest to use 2 circles instead and put the NC on the second one.
00:31:509 (1) - Same problem for this slider.
What you say is true, but for this second "repetition'' of the intro, I wanted to follow the rhythm a bit differently, and as far as I kinow, when this kind of stuff happens, comboing them this way iks the way to go

00:47:343 (3) - You should add a new combo on this slider to follow your NCs logics.
00:56:509 (3,3) - ^
01:18:454 (4) - You need to add a NC on this slider and delete the one at 01:19:565 (1)
01:25:676 (3) - You need to add a NC here too
01:36:232 (4,1) - Same as above, you need to reverse the NC.
01:43:454 (3) - Add another NC here.
02:16:232 (3) - ^
02:25:398 (3) - ^
All done

02:32:621 (1) - You should reverse this slider's curve in my opinion to make its movement goes to 02:33:732 (2), and then it'll increase the flow :

I like it more the way it is now

02:47:343 (4) - Add a NC here please, to follow your NC logics
02:54:565 (3) - ^
03:04:010 (3) - ^
03:12:343 (3) - ^

I'm sorry for all these NC suggestions... The combo are a not very logical in this difficulty, and that's the only problem here, that's why there's only suggestion about it ;w;

Same as in the Normal, I noticed a lot of NC issues. The map is really good and polished, there's only the NCs you have to fix[/notice]



Good luck for rank :3
Thanks a lot for the mod! Also, my NCs has no logic, for some reason I struggle placing them ;(

http://puu.sh/d0bTj/af11528523.osu
XinCrin
Deja de hacer mapas tan perfectos ;_;. Hola! :)

Facil

  1. 00:40:398 (5) No sè si soy solo yo pero me incomoda un poco este slider y los otros del resto del mapa. Me gustarìa que terminase en 00:40:954 pero tendrìas que arreglar las siguientes notas y eso. Solo es una opiniòn personal, no contarìa como sugerencia o algo que debas cambiar
  2. 00:50:954 (4) No pusiste ningun hitsound a la cabeza de este slider, por lo tanto se escucha un poquito vacio este lugar. Asi que te sugeriria que agregues algun hitsounds, un Whistle serìa genial
  3. 01:02:620 Siento que ignoras mucho aqui entre el tick rojo y blanco. Ya que usaste un ritmo mapeado en 1/2 para los tres sliders previos , como hiciste aqui lo mismo en 00:41:232 , me pregunto porque no hacer lo mismo aqui?.
  4. 01:25:398 (1) Un Whistle al comienzo de este slider va a resaltar ese sonido muy agudo que se logra escuchar en la musica o tambièn podrìas usar un Drum Finish como lo hiciste en 01:43:176 (1).
  5. 02:43:176 (3) No sientes como que muy necesario un hitsound aqui ?
  6. 03:44:287 (x) Sè que no es muy necesaria una nota aqui, pero realmente me gustaria que pusieras una. Porque està comprobado que cuando un principiante està llevando un ritmo constante y hay como un "corte" de ritmo, el jugador falla. Comprobado por mi :P
  7. 04:02:065 (^)


Intermedio

  1. Deberìas considerar hacer uso del kiai time como en las otras dificultades
  2. 00:49:565 (1,2,3,4) Me quede un laaargo rato jugando esta parte, siento que los circles posicionados en los ticks rojos no dan una buena sensaciòn de juego para mi. Serìa mejor si corres estas notas a los ticks blancos pero antes cambiando (1) a un 1/2 slider, ademas haciendo esto da un mejor ritmo en 00:51:509 (6,1,2) . Algo asi:
  3. 01:09:843 (x) Siento necesario una nota aqui para cubrir ese downbeat, ademas no dejamos tanto espacio libro. Serìa mejor en mi opinion
  4. 02:18:454 Misma sugerencia que 00:49:565 (1,2,3,4)


Dificil

  1. 00:21:509 (2) La cola del slider anterior tiene una curvatura hacia arriba y se siente algo raro que esta nota vaya hacia abajo. Asi que me gustarìa que muevas esta nota a x:220 y:36 para un mejor flow
  2. y Mismas sugerencias en cuanto a algunos whistles que en la Easy


Eso serìa todo para mi. Buena suerte mancu!! :)
Little
From my queue.

[Facil]
  1. 00:47:620 (2) - I feel like this will flow smoother between (1) and (3) if you turn the curves in the opposite way: http://puu.sh/d1eXv/f44bee43a0.jpg
  2. 01:13:176 (2) - Minor spacing error can easily be fixed: Code
  3. 01:34:287 (1,2) - Should be 1.0x distance?
  4. 01:38:732 (1) - Use some slider shape to add emphasis to the beat on the repeat? Maybe like http://puu.sh/d1fnQ/118e6915a7.jpg or any other shape that puts emphasis on the syncopated beat.
  5. 01:43:732 (2) - How about a vertical reflection? I think that will flow nicer: http://puu.sh/d1fzA/81407e5e53.jpg
  6. 02:16:509 (2) - You can make the shape a bit cleaner. The curved part is uneven, making the corner have a bit of a weird bump. You can clean it up by moving the second point so it's equidistant from the first and third: http://puu.sh/d1fUB/24c1997714.jpg
  7. 03:09:843 (2) - Same suggestion as 00:47:620 (2)


[Intermedio]
  1. Why no kiai time? Add it to match the other diffs?
  2. 00:26:232 (2) - Try a more interesting shape for this slider? The electric guitar has a cool "growling" effect on this note, so it'd be cool to have a different slider shape to go with it.
  3. 00:34:009 (1) - This is difficult for the player to anticipate, as they will likely expect to play on the downbeat, whereas this is before the downbeat. I recommend either removing this circle or changing the rhythm like so: http://puu.sh/d1knW/180ba933d0.jpg as the slider will help show them where the downbeat really is.
  4. 01:04:843 (2,3,1,2) - Some minor spacing error here. 0.66x should be closer to 0.6x.
  5. 02:33:732 (2,3,1,2) - ^
  6. 02:30:398 (3) - New combo.
  7. 03:37:898 (1) - Did you intentionally change DS to 0.7x at this part? I can't tell :P
  8. 03:38:454 (3,4,5) - I think you should increase distance on these to 1.0x, since they are not overlapping.


[Dificil]
  1. 00:21:509 (2,3) - Fix stack :P
  2. 00:38:732 (1,2) - ^
  3. 00:21:787 (3) - Add sliderslide whistle here too?
  4. 01:13:176 (4) - I think it will flow a bit better if you rotate it like this: http://puu.sh/d1o0Z/a603bfc7f0.jpg
  5. 01:10:954 (5) - I think you should add a new combo here. It will give the drum fill stronger definition, and it's the start of a new vocal phrase... right?
  6. 01:28:732 (8) - ^
  7. 02:39:843 (7) - ^
  8. 02:57:620 (7) - ^


That's all. Nice song and map!
Topic Starter
mancuso_JM_

XinCrin wrote:

Deja de hacer mapas tan perfectos ;_;. Hola! :)

Facil

  1. 00:40:398 (5) No sè si soy solo yo pero me incomoda un poco este slider y los otros del resto del mapa. Me gustarìa que terminase en 00:40:954 pero tendrìas que arreglar las siguientes notas y eso. Solo es una opiniòn personal, no contarìa como sugerencia o algo que debas cambiar Te entiendo, pero hice esto para empezar ahi con la parte del instrumental, asi los jugadores pueden agarrar el ritmo de lo siguiente mas facil.
  2. 00:50:954 (4) No pusiste ningun hitsound a la cabeza de este slider, por lo tanto se escucha un poquito vacio este lugar. Asi que te sugeriria que agregues algun hitsounds, un Whistle serìa genial Mejor drum finish por consistencia con la hard.
  3. 01:02:620 Siento que ignoras mucho aqui entre el tick rojo y blanco. Ya que usaste un ritmo mapeado en 1/2 para los tres sliders previos , como hiciste aqui lo mismo en 00:41:232 , me pregunto porque no hacer lo mismo aqui?. Hmm.. Agregue una nota, viendo el BPM bajo creo que va a hacer sencillo, ademas me gusto como va este patron y no lo quiero cambiar mucho.
  4. 01:25:398 (1) Un Whistle al comienzo de este slider va a resaltar ese sonido muy agudo que se logra escuchar en la musica o tambièn podrìas usar un Drum Finish como lo hiciste en 01:43:176 (1). Completamente. Elegi el Whistle.
  5. 02:43:176 (3) No sientes como que muy necesario un hitsound aqui ? kkkk
  6. 03:44:287 (x) Sè que no es muy necesaria una nota aqui, pero realmente me gustaria que pusieras una. Porque està comprobado que cuando un principiante està llevando un ritmo constante y hay como un "corte" de ritmo, el jugador falla. Comprobado por mi :P Prefiero dejarlo asi por la cancion, ademas el spacing es muy grande para los nuevos, no creo que le erren xD
  7. 04:02:065 (^) Mismo aca.


Dificil

  1. 00:21:509 (2) La cola del slider anterior tiene una curvatura hacia arriba y se siente algo raro que esta nota vaya hacia abajo. Asi que me gustarìa que muevas esta nota a x:220 y:36 para un mejor flow Hecho
  2. y Mismas sugerencias en cuanto a algunos whistles que en la Easy Ya esta pronto.


Eso serìa todo para mi. Buena suerte mancu!! :)

Gracias Xin!

CloudSplash16 wrote:

From my queue.

[Facil]
  1. 00:47:620 (2) - I feel like this will flow smoother between (1) and (3) if you turn the curves in the opposite way: http://puu.sh/d1eXv/f44bee43a0.jpg I didn't like that much this :/.. I'll wait for some more opinions.
  2. 01:13:176 (2) - Minor spacing error can easily be fixed: Code yeah.. fixed.
  3. 01:34:287 (1,2) - Should be 1.0x distance? That's true xD.. Fixed.
  4. 01:38:732 (1) - Use some slider shape to add emphasis to the beat on the repeat? Maybe like http://puu.sh/d1fnQ/118e6915a7.jpg or any other shape that puts emphasis on the syncopated beat. Ok.. Made something here.
  5. 01:43:732 (2) - How about a vertical reflection? I think that will flow nicer: http://puu.sh/d1fzA/81407e5e53.jpg Nah.. I like how it looks and flow actually.
  6. 02:16:509 (2) - You can make the shape a bit cleaner. The curved part is uneven, making the corner have a bit of a weird bump. You can clean it up by moving the second point so it's equidistant from the first and third: http://puu.sh/d1fUB/24c1997714.jpg Yeah.. Fixed a bit :P
  7. 03:09:843 (2) - Same suggestion as 00:47:620 (2) Same here.


[Dificil]
  1. 00:21:509 (2,3) - Fix stack :Plol.. Fixed this pattern in the previous mod post, is not stacked anymore xD
  2. 00:38:732 (1,2) - ^ Fixed this one.
  3. 00:21:787 (3) - Add sliderslide whistle here too? It looks like I have missed it.
  4. 01:13:176 (4) - I think it will flow a bit better if you rotate it like this: http://puu.sh/d1o0Z/a603bfc7f0.jpg Fixed that but not exactly as you told me, I've fixed it on my own.
  5. 01:10:954 (5) - I think you should add a new combo here. It will give the drum fill stronger definition, and it's the start of a new vocal phrase... right?
  6. 01:28:732 (8) - ^
  7. 02:39:843 (7) - ^
  8. 02:57:620 (7) - ^ Makes sense. Fixed all of them!


That's all. Nice song and map!

Thanks Cloud!

Thanks again for the useful mods! :D
Updated!
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